Category Archives: Beasts of chaos

Top Three AoS Lists for Lay low the Tyrants Grand Tournament

As you may have noticed, we’re very behind on our Top Three lists. So, to correct this, we’ll be posting top threes over the next couple of weeks without comments. Many of the lists you’ll have already seen in past articles, so hopefully, you won’t miss the comments too much!

This is the top three AoS lists for the Lay low the Tyrants Grand Tournament that took place in Germany on the 21st and 22nd of October. It saw 39 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Big Waaagh!
– Mortal Realm: Ghur
– Grand Strategy: Waaagh!
– Triumphs:

Leaders
Gobsprakk, The Mouth of Mork (240)**
Orruk Warchanter (120)***

– Warbeat: Fixin’ Beat
Orruk Warchanter (120)**
– Warbeat: Get ‘Em Beat
Orruk Weirdnob Shaman (90)*
– General
– Command Trait: Shaman of the Chilled Lands
– Lore of the Weird: Da Great Big Green Hand of Gork
Wurrgog Prophet (170)*
-Artefact Gloowing Tattos
– Lore of Primal Frost: Hoarfrost


Battleline
10 x Orruk Brutes (280)**
– Jagged Gore-hackas
– 2x Gore Choppas
– Reinforced x 1
10 x Orruk Brutes (280)***
– Jagged Gore-hackas
– 2x Gore Choppas
– Reinforced x 1
5 x Orruk Brutes (140)***
– Jagged Gore-hackas
– 1x Gore Choppas
5 x Orruk Brutes (140)**
– Jagged Gore-hackas
– 1x Gore Choppas


Units
10 x Hobgrot Slittaz (80)**
3 x Orruk Gore-gruntas (170)***

– Jagged Gore-hackas
3 x Orruk Gore-gruntas (170)**
– Jagged Gore-hackas


Core Battalions
*Andtorian Acolytes
**Battle Regiment
***Battle Regiment


Total: 2000 / 2000

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Allegiance: Gloomspite Gitz
– Gittish Horde: Jaws of Mork
– Mortal Realm: Ghur
– Grand Strategy: Protect da Shrine!
– Triumphs: Indomitable

Leaders
Madcap Shaman (70)*
– Artefact: Moonface Mommet
– Lore of Primal Frost: Merciless Blizzard
Skragrott, The Loonking (230)**
– Lore of the Moonclans: The Hand of Gork
Squigboss with Gnasha-squig (110)**
– General
– Command Trait: The Clammy Hand
Grinkrak The Great (220)**

Battleline
10 x Boingrot Bounderz (300)**
– Reinforced x 1
5 x Boingrot Bounderz (150)**
36 x Squig Herd (420)**
– Reinforced x 2


Other
5 x Gobbapalooza (170)**
6 x Grinkrak’s Looncourt (0)*
6 x Sneaky Snufflers (140)**
1 x Marshcrawla Sloggoth (170)*

Core Battalions
*Battle Regiment
**Battle Regiment

Total: 1980 / 2000

Lodivicus: Just weeks off his 5th place finish at Wappler Harvest, Tristan returns with a slight modification to the list he played there. Does his list follow the current Jaws of Mork core trend? Yes, yes it does! To review (yet again), the currently trending core includes Skragrott, a Squigboss, a Madcap Shaman, Boingrot Bounderz, Squig Herd, Gobbapalooza and the Bad Moon Loonshrine. Though the same warscrolls appear again, the quantity of the battleline units varies more than most. So how does Tristan’s version compare to what we’ve been seeing?

Just like last time, his Madcap Shaman surrenders the more popular Moonface Mommet/Hoarfrost combo in favor of Moonface Mommet/Merciless Blizzard. He also doesn’t go down the popular path of adding a second Andtorian Locus (and associated battalion) in favor of adding Grinkrak (and double Battle Regiment) as he did at the previous event.

But the one big change from his previous list comes in the battleline units. In the previous event, Tristan ran two Squig Herd units (one single reinforced and one double reinforced). This time he chooses to drop the single reinforced unit of Squig Herd in favor of adding a single reinforced unit of Boingrot Bounderz. This brings his list closer to that of the core lists we’ve been seeing over the last while, while retaining his support unit choices.

Congratulations to Tristan on going undefeated in the event and his 2nd place finish. Small tweaks can have big payoffs!

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Army Faction: Ossiarch Bonereapers
– Subfaction: Null Myriad
– Grand Strategy: Spellcasting Savant
– Triumph: Inspired


LEADERS
Katakros (500)*
Mortisan Boneshaper (140)*

– Artefacts of Power: Artisan’s Key
– Spells: Hoarfrost
Mortisan Soulmason (160)*
– General
– Command Traits: Dark Acolyte
– Spells: Levitate


BATTLELINE
Kavalos Deathriders (190)*
– Mortek Hekatos
– Nadirite Blade
Mortek Guard (390)*
– Mortek Hekatos
– Nadirite Blade
– 3 x Necrophoros
Immortis Guard (440)*


BEHEMOTH
Gothizzar Harvester (160)*

TERRAIN
1 x Bone-tithe Nexus (0)


CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1980/2000

Roland Rivera: To the surprise of no one, Null Myriad has performed very well in a spellcasting-centric season, as its potential 2+ spell ignore makes it very good at fending off money spells from its opponents. This combines with OBR’s combat prowess to make for a potent army indeed.

As with all OBR lists, the thing that makes this all tick is the Heroes. Katakros is perhaps the best support Hero in all of Age of Sigmar, and he features prominently here as a source of buffs and healing/model recovery. A Boneshaper with the Artisan’s Key gives the list even more healing, as well as a potential home run offensive buff in Hoarfrost. The Soulmason is great at buffing Mortek Guard, and can force critical spells through with the Dark Acolyte command trait.

Speaking of Mortek Guard, while they aren’t quite the defensive studs they have been in the past, they pack quite the punch these days, especially with the plethora of buffs this list has available for them. They can get +1 to hit and +1 to save from Katakros, +1 to wound from the Soulmason’s Soul-Guide spell, and +1 Rend from the Bludgeon command ability. That kind of buffing will take their offense from “meh” to “wow” very quickly. The Harvester can take some of the risk out of relying so heavily on 1-Wound infantry models with a 4+ save by offering even more healing on top of what the Boneshaper and Katakros provide.

Beyond that, the list features ubiquitous choices in Kavalos Deathriders for utility and Immortis Guard to form the solid center the army needs to impose its will on the midboard. While this list has a couple of interesting choices that you don’t always see out of OBR, it has paid careful attention to its fundamentals, and is thus a strong choice.



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Allegiance: Beasts of Chaos
– Greatfray: Allherd
– Grand Strategy: Protect the Herdstone
– Triumphs:


Leaders
Great Bray-Shaman (100)*
– Artefact: Brayblast Trumpet
– Lore of the Twisted Wilds: Vicious Stranglethorn
Doombull (180)*
– General
– Command Trait: Bestial Cunning
– Artefact: Slitherwrack Helm
Be’Lakor, the Dark Master (340)*
– Allies


Battleline
6 x Bullgors (420)
– Pairs of Axes
– Reinforced x 1
10 x Ungors (80)
– Mauls & Half-Shields
10 x Ungors (80)
– Mauls & Half-Shields
20 x Ungor Raiders (260)*
– Reinforced x 1
6 x Bullgors (420)
– Pairs of Axes
– Reinforced x 1


Units
1 x Cockatrice (120)


Core Battalions
*Warlord

Additional Enhancements
Artefact

Total: 2000 / 2000

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Final Tournament Placings

To view all of the results for the tournament please follow the link below to Best Coast Pairings

https://www.bestcoastpairings.com/event/EIHln56jwR

Top Three AoS Lists for the Total Escape Games Winter Warhammer Smash

This is the top three AoS lists for the Total Escape Games Winter Warhammer Smash that took place in the US on the 3rd and 4th of November. It saw 14 players vying to be crowned champion in a 5-game tournament.

With less than 20 players we won’t be commenting on each list individually.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Seraphon
– Army Type: Starborne
– Subfaction: Fangs of Sotek
– Grand Strategy: Spellcasting Savant
– Triumph: Inspired


LEADERS
Skink Starpriest (130)*
– Spells: Cosmic Crush, Merciless Blizzard
Slann Starmaster (290)*
– General
– Command Traits: Lord of Celestial Resonance
– Artefacts of Power: Spacefolder’s Stave
– Spells: Hoarfrost, Stellar Tempest
Saurus Astrolith Bearer (140)**
Lord Kroak (410)**

– Spells: Comet’s Call, Stellar Tempest
Skink Starseer (150)**
– Spells: Hoarfrost, Speed of Huanchi


BATTLELINE
Saurus Guard (140)
– Icon Bearer
– War-drummer
– Saurus Guard Alpha
Skinks (90)
– Skink Alpha
– Boltspitter, Celestite Dagger and Star-buckler
Skinks (90)
– Skink Alpha
– Boltspitter, Celestite Dagger and Star-buckler
Raptadon Chargers (150)
Raptadon Chargers (150)


OTHER
Hunters of Huanchi with Dartpipes (130)**


ENDLESS SPELLS & INVOCATIONS
1 x Umbral Spellportal (80)
1 x Malevolent Maelstrom (50)


TERRAIN
1 x Starborne Realmshaper Engine (0)

CORE BATTALIONS
*Andtorian Acolytes
**Warlord


TOTAL POINTS: 2000/2000

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Army Faction: Beasts of Chaos
– Subfaction: Gavespawn
– Grand Strategy: Protect the Herdstone
– Triumph: Bloodthirsty


LEADERS
Great Bray-Shaman (100)*
– Artefacts of Power: Brayblast Trumpet
– Spells: Merciless Blizzard
One-eyed Grunnock (400)*
Beasts of Chaos Tzaangor Shaman (120)*
– General
– Command Traits: Bestial Cunning
– Artefacts of Power: Bleating Gnarlstaff
– Spells: Merciless Blizzard


BATTLELINE
Morghurite Chaos Spawn (Gibbering Congregation) (230)
Morghurite Chaos Spawn (Gibbering Congregation) (230)
Morghurite Chaos Spawn (Gibbering Congregation) (230)
Morghurite Chaos Spawn (Gibbering Congregation) (230)
Morghurite Chaos Spawn (Gibbering Congregation) (230)
Morghurite Chaos Spawn (Gibbering Congregation) (230)*


BEHEMOTH
Chaos Gargant (150)


OTHER
Beasts of Chaos Tzaangor Enlightened (180)
– Aviarch
Dragon Ogors (420)
Beasts of Chaos Tzaangors (170)

– Icon Bearer
– Brayhorn Blower
– Twistbray
– Pair of Savage Blades
– 2 x Tzaangor Mutant


CORE BATTALIONS
*Warlord

TOTAL POINTS: 2000/2000

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Army Faction: Seraphon
– Army Type: Starborne
– Army Subfaction: Fangs of Sotek
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired


LEADER
1 x Skink Starseer (150)*
– Spells: Merciless Blizzard, Cosmic Crush
1 x Skink Starseer (150)*
– Spells: Merciless Blizzard, Speed of Huanchi
1 x Lord Kroak (410)**
1 x Saurus Astrolith Bearer (140)**
1 x Slann Starmaster (290)**

– General
– Command Traits: Lord of Celestial Resonance
– Artefacts: Spacefolder’s Stave
– Spells: Drain Magic, Hoarfrost


BATTLELINE
5 x Saurus Guard (140)
– Saurus Guard Alpha
– Icon Bearer
– War-drummer
10 x Skinks (90)
– Skink Alpha
– Boltspitter
– Celestite Dagger and Star-buckler
10 x Saurus Warriors (180)
– Icon Bearer
– War-drummer
– Saurus Warrior Alpha
– Celestite Club
5 x Raptadon Chargers (150)**


BEHEMOTH
1 x Bastiladon with Ark of Sotek (180)


ENDLESS SPELL
1 x Malevolent Maelstrom (50)
1 x Suffocating Gravetide (30)
1 x Aethervoid Pendulum (40)


CORE BATTALIONS:
*Andtorian Acolytes
**Warlord


TOTAL POINTS: (2000/2000)

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Army Faction: Orruk Warclans
– Army Type: Kruleboyz
– Subfaction: Big Yellers
– Grand Strategy: Waaagh!
– Triumph: Indomitable


LEADERS
Gobsprakk (240)*
Killaboss on Corpse-rippa Vulcha (200)**

– General
– Command Traits: Supa Sneaky
– Artefacts of Power: Arcane Tome
– Mount Traits: Fast ’Un


BATTLELINE
Man-skewer Boltboyz (120)
Man-skewer Boltboyz (120)
Man-skewer Boltboyz (120)*
Squig Hoppers (190)*
Squig Hoppers (190)*
Man-skewer Boltboyz (120)**
Man-skewer Boltboyz (120)**
Man-skewer Boltboyz (120)**
Man-skewer Boltboyz (120)**
Man-skewer Boltboyz (120)**


OTHER
Hobgrot Slittaz (80)*
Kruleboyz Monsta-killaz (135)*


CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL POINTS: 1995/2000

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Final Tournament Placings

To view all of the results for the tournament please follow the link below to Best Coast Pairings

https://www.bestcoastpairings.com/event/TX85EH38VW

Top Three AoS Lists for Kippers Melee 2023

This is the top three AoS lists for Kippers Melee 2023 that took place in the US on the 14th and 15th of October. It involved 47 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Ogor Mawtribes
– Subfaction: Meatfist
– Grand Strategy: Ready for Plunder
– Triumph: Inspired

LEADERS
Firebelly (120)*
– Spells: Billowing Ash
Frostlord on Stonehorn (460)*
– Artefacts of Power: Arcane Tome
– Mount Traits: Rockmane Elder
Slaughtermaster (140)*
– General
– Command Traits: Gastromancer
– Spells: Hoarfrost

BATTLELINE
Ogor Gluttons (240)*
– Crusher
– Bellower
– Tribal Banner Bearer with Lookout Gnoblar
– Paired Ogor Clubs or Bluntblades
Ironguts (240)*
– Gutlord
– Bellower
– Rune Maw Bearer
Ironguts (240)*
– Gutlord
– Bellower
– Rune Maw Bearer
Ogor Gluttons (240)*
– Crusher
– Bellower
– Tribal Banner Bearer with Lookout Gnoblar
– Paired Ogor Clubs or Bluntblades

ARTILLERY
Ironblaster (200)*

OTHER
Gnoblars (120)*
– Groinbiter

TERRAIN
1 x Great Mawpot (0)

CORE BATTALIONS
*Battle Regiment
**Warlord

TOTAL POINTS: 2000/2000

Roland Rivera: It’s been a while since we saw a mostly Gutbuster-centric Ogor list like this one do well (let alone take 1st), which I think speaks well of the state of the current metagame.  Good and honest Warhammer is on the comeback!

As implied above, this list is very straightforward.  You have lots of blocks of hard-hitting units, and your goal is to crash them into your opponent and mess them up.  Gluttons are your high-volume attackers, Ironguts are your higher-Rend can openers (with the option for a double fight if you get them into the right target), and the Frostlord on Stonehorn is the durable anchor in the middle that can also sneak behind enemy lines with its Monstrous Rampage.  Between the mortal wounds on the charge (with every unit in this list averaging 3.5 or so) and their combat profiles, they will put a hole in whatever is unfortunate enough to be charged by them.  It is imperative that you are the aggressor, however, as the only unit that can take a punch in this whole list is the Frostlord.

These melee beaters are supported by a couple of casters (including the Frostlord, which has the Arcane Tome), which can spit out buffs or debuffs as needed, and an Ironblaster, which can be used to clear out screens or as a supplementary combatant if it gets the Blubbergrub Stench spell cast on it.  A unit of Gnoblars rounds things out as a screen/objective grabber.  It will typically be guarding the Ironblaster as it advances into range for its Hail Shot (by far its most effective mode of shooting), but it can also guard one of the Ogor units in a pinch.

Overall, I am thrilled to see that this sort of list is still good enough to take down tournaments, and recommend taking it out for a spin, as it’s a ton of fun.

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Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumph: Indomitable

LEADERS
Orruk Weirdnob Shaman (90)*
– General
– Command Traits: Shaman of the Chilled Lands
– Spells: Da Great Big Green Hand of Gork, Foot of Gork
Wurrgog Prophet (170)*
-artefacts of power: Glowin’ Tattooz – Spells: Gorkamorka’s War Cry, Hoarfrost
Gobsprakk (240)**
Orruk Warchanter (120)**
– Warbeats: Fixin’ Beat
Breaka-boss on Mirebrute Troggoth (180)**
– Mount Traits: Fast ’Un
Orruk Warchanter (120)**
– Warbeats: Get ’Em Beat

BATTLELINE
Orruk Ardboys (220)**
– Gorkamorka Glyph Bearer
– Ardboy Boss
– Ardboy Choppas
Orruk Brutes (280)***
– Brute Boss
– Boss Choppa
– Jagged Gore-hacka
– 2 x Gore-choppa
Orruk Ardboys (220)***
– Gorkamorka Glyph Bearer
– Ardboy Boss
– Ardboy Choppas

OTHER
Orruk Gore-gruntas (340)***
– Gore-grunta Boss
– Jagged Gore-hacka

CORE BATTALIONS
*Andtorian Acolytes
**Warlord
***Ironjawz Fist

TOTAL POINTS: 1980/2000

Aaron Newbom: This list is a straight up brawler

The brand new Ard Boyz pack quite a punch and stick around while they do it to build Waaagh points and then utilize them efficiently as well.

Gobbsprakk, combined with andtorian acolytes battallion and Big Waaaghs bonus to cast and dispel creates an incredibly dominant magic force.

Breaka boss, brutes, pigs, this list has hammer after hammer after hammer

I love this list. It seems fun, rock solid, and fun

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F*ck Morathi, The Crone Heralds of Khaine, Daughters of Hellebron
– Army Faction: Daughters of Khaine
– Subfaction: Hagg Nar (+1 Rites, cauldron doesn’t count for behemoth)
– Grand Strategy: Bloodthirsty Zealots (All my units been in combat or dead)
– Triumph: Indomitable (Free inspiring presence)
13 Drops

LEADERS,
Snaky McSnakeFace, Bloodwrack Medusa (140)*
– Spells: Mindrazor (+1D on charge, +1 Rend. 8+)
Karen from Accounts, Bloodwrack Medusa (140)*
– Spells: Merciless Blizzard (4d6 MW. 12+)
Stabbatha, Hag Queen on Cauldron of Blood (280)***
– General
– Command Traits: Zealous Orator (4+ Rally)
– Artefacts of Power: Crown of Woe (9-15” no IP/Rally)
– Prayers: Crimson Rejuvenation (Prayer heal)
Ru’paul, High Gladiatrix (90)** (12” bubble rend 1 and changes 4 to 3s to wound on Witchaelves)

BATTLELINE
Little Monsters, Witch Aelves (110)
– Hag
– Death Pennant Bearer (reroll battleshock)
– Hornblower (run and charge)
– Sciansá and Bladed Buckler (buckler 6s to save are MW to you)
Swifties, Witch Aelves (330)**
– Hag
– Paired Sciansá
– 2 x Death Pennant Bearer
– 2 x Hornblower
Smilers, Witch Aelves (110)**
– Hag
– Death Pennant Bearer
– Hornblower
– Sciansá and Bladed Buckler

BEHEMOTH
Tina T, Avatar of Khaine (130) (immune to Monstrous Actions. Can do Stomp and stomp to rubble. Not monster)
Taylor S, Avatar of Khaine (130)***
Miley C, Avatar of Khaine (130)***
Lady Ga Ga, Avatar of Khaine (130)***

OTHER
Khinerai Heartrenders (100)
– Shryke
Khinerai Heartrenders (100)
– Shryke

ENDLESS SPELLS & INVOCATIONS
1 x Heart of Fury (50)

CORE BATTALIONS
*Andtorian Acolytes
**Wizard-finders of Andtor
***Linebreaker

TOTAL POINTS: 1970/2000

Joshua Bennett: Hello readers welcome back to another top showing of our favorite murder ladies.  Today we are looking at Dale Johnson’s list and we love to see the non-Morathi witch elves spam. 

This list consists of two of their most reliable casters in the acolytes battalion which allows them the chance of getting the ever needed primal dice. This helps them get blizzard and mindrazor off to make the the witch elves even more deadly. 

Two of the smaller units of witches are armed with the bucklers to make them better for screening.  They will stick around a little longer while you prepare the 20 block to take on whatever is in your way.  Teamed up with the Gladiatrix and the Hagg Nar temple, your witches can hit and wound on two’s with Mindrazor, can be rend two, and damage two.  At three attacks each you’re looking at a lot of damage into anything. 

The avatars are going to run around the board doing some really cool monsters action.  These guys are also totems, issuing commands 18 inches out.  While they deal a lot of damage they also have a decent save with a high wound count that allows them to stick around a while. 

The last thing that makes this list a problem for most lists in a GT setting, is that it scores five battle tactics and a grand strategy consistently that are almost impossible to stop.  Meaning that you have to score everything and also get the objectives or you will find yourself falling behind very quickly.  It’s great to see DOK in a good standing again.  maybe this is a foreshadowing of what is to come in the future?

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Allegiance: Beasts of Chaos
– Greatfray: Darkwalkers
– Grand Strategy: Protect the Herdstone
– Triumphs: Bloodthirsty

Leaders
Doombull (180)*
– General
– Command Trait: Bestial Cunning
– Artefact: Brayblast Trumpet
Great Bray-Shaman (100)*
– Lore of Primal Frost: Merciless Blizzard
Be’Lakor, the Dark Master (340)*
– Allies

Battleline
10 x Ungors (80)*
– Mauls & Half-Shields
10 x Ungors (80)*
– Mauls & Half-Shields
20 x Ungor Raiders (260) *
– Reinforced x 1
10 x Ungor Raiders (130) *
9 x Bullgors (630)*
– Axes & Bullshields
– Reinforced x 2

Behemoths
Chaos Gargant (150)*

Endless Spells & Invocations
Suffocating Gravetide (30)

Core Battalions
*Battle Regiment

Total: 1980 / 2000

Beasts of Chaos have settled into a pretty nice groove overall these days – thankfully far from the janky, meta-terrors they used to be – but still perfectly capable of competing.

The core around which most of their strongest lists are built is a brick of Bullgors – unsurprising for anyone who’s played/against them – because of their charge mortals and mad damage spike potential. In a big brick, they’re a super dense wound total too, meaning they’re difficult to commit to and offer lots of rallying potential.

Supporting them are a mixture of Ungors and Raiders for sneaky ranged chip damage and sniping potential and the usual core heroes.

But then Be’Lakor enters chat – ready to shut down the biggest threat to the Bullgors and allowing way more insurance across the double (or in the event of a failed charge), helping the stampeding hammer to survive and carry on their rampage.

Also noteworthy is the chaos gargant, who’s a cheap, fast monster who once engaged can help the Ungor hit above their weight due to the Garg’s -1 to save aura. Losing only to Meatfist, who for sure have the distributed hammers to deal with the Bullgors, this Darkwalkers list successfully dealt with some nasty threats, especially Khorne, for a well deserved 4-1.

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Final Tournament Placings

To view all of the results for the tournament please follow the link below to Best Coast Pairings

https://www.bestcoastpairings.com/event/64wgA34AlE

Winning Socal open with Dhom-hain


The Story:
Socal open is the Culmination of a year long Journey for me. Competing for me is not so much about rank and wins as it is the Path to growth and constantly chasing a higher level of skill. For all of 2022, I played the arguably worst army in the game, Kruleboyz, and resolved to master them. I chose them in no small part because it would be a huge challenge. I knew that if I played the strongest armies it wouldn’t force me to learn and grow nearly as much; And grow I did but after a year on the struggle bus even I needed a bit of a break from the frustration of randomness in a competitive game.

I picked up Idoneth because while they’re not a power army, they’re close to 50%, and in my thinking, that means the better player should win. The fish elves would be a great metric to judge my progress and see how I measured up to the best in a fair fight, but I also still hold growth as my main goal, so I set a new mission for myself. I wanted to win an RTT, or 4-1+ a GT, with every subfaction in IDK.

My first result was with Nautilar in Arizona, playing to a strong 4-1 finish with Frostheart phoenix and turtle to create a tanky death ball. Next, at Old Town Throwdown summer smash, I played to another 4-1 with Fuethan just before the buffs. That was a hard, fought grind, but I squeezed it out. After that, I. picked up Dhom-Hain and got a top 8 with 3-1-1 in Arizona smite club open, but I couldn’t quite get it, so I had to try again. Which brings us to the Socal open with my new and improved list

The List:

Army Faction: Idoneth Deepkin
Subfaction: Dhom-Hain
– Grand Strategy: Dominion of the Deep Ones
– Triumph: Bloodthirsty

LEADERS
Isharann Tidecaster (130)*
General
– Command Traits: Teachings of the Túrscoll
– Spells: Hoarfrost
Battlemage (100)*
Magic of the Realms: Wildform (Ghur)
Akhelian Thrallmaster (100)**
Eidolon of Mathlann Aspect of the Storm (300)**
– Artefacts of Power: Arcane Tome
Akhelian Thrallmaster (100)**

BATTLELINE
Namarti Thralls (220)**
Icon Bearer
Namarti Thralls (220)**
Icon Bearer
Namarti Thralls (110)**
Icon Bearer

BEHEMOTH
Akhelian Leviadon (400)**
– Mount Traits: Reverberating Carapace

OTHER
Akhelian Allopexes (150)**
Retarius Net Launcher, Barbed Hooks and Blades
Akhelian Allopexes (150)**
Retarius Net Launcher, Barbed Hooks and Blades

TERRAIN
1 x Gloomtide Shipwreck (0)

CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment

TOTAL POINTS: 1980/2000


When building the Dhom Hain list, I knew I’d have to lean into its strategy as hard as I possibly could if I wanted it to work. Dhom-hain is not an army of reasonable choices. It is an army of explosive, risky power. With this in mind I looked to maximize the namarti savages rule, which allows me to charge if I kill everything within 3’ (and I’m going first in the round) and then fight again (not immediately).

Step 1: Killing everything within 3”.
Thralls can hit pretty hard, but on their own they’re just not getting there most of the time. They need a ton of support to do their job. 2 Thrallmasters granting exploding 6’s and reroll 1’s to hit up their consistency a ton, as well as the Leviadon giving them +1 to hit targets Wholly within 15”. These abilities combine to make the Thralls hit more times than they even have attacks. On average, dive 41 attacks from 20 thralls will hit 47-48 times. On top of that, the storm grants +1 to the wound, and Hoarfrost can increase their rend by 1-2 if you get a little lucky.

All of these auras combine to make an absolute blender of a unit, but it is 1030 points of buff pieces to set up a 220 point thrall unit.

Step 2: Charging out of phase.
If I manage to kill everything around me, I can immediately attempt a charge. This is super powerful, but anyone who has played it knows it’s not as amazing as it sounds. The thing about charging out of phase is that you can not use the command to reroll that charge, so you’re extremely reliant on the dice. I found a solution to that problem, by running 1980, I often had a triumph to reroll, which immediately adds some consistency. Additionally, the Isharann ritual for +1 to run and charge on flood tide helps things line up in your favor. But the real bit to seal the deal is the ghurish battlemage, who’s spell grants +2 to run and charge. Having run and charge, +3 to run and charge, with both a command and a triumph to reroll, and being able to charge a second time can give the thralls a max threat range of 53” in a single turn if everything lined up perfectly, and allows you to pop off much more consistently.

With this game plan laid out, and everything tuned to my goals, it was time to really put it to the test at the Socal open


THE GAMES:

Round 1 vs Frank Deloachs Big Waaagh on Geomantic Pulse

Army Faction: Orruk Warclans
Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumphs: Indomitable

LEADER
1 x Orruk Weirdnob Shaman (90)*
– General
– Command Traits: Shaman of the Chilled Lands
– Spells: Da Great Big Green Hand of Gork, Foot of Gork
1 x Wardokk (80)*
Spells: Merciless Blizzard, Gorkamorka’s War Cry
1 x Wurrgog Prophet (170)*
Artefacts: Glowin’ Tattooz
– Spells: Hoarfrost, Levitate
1 x Gobsprakk (240)***
1 x Orruk Warchanter (120)***
– Warbeats: Fixin’ Beat
1 x Orruk Warchanter (120)***
– Warbeats: Get ’Em Beat

BATTLELINE
5 x Orruk Brutes (140)**
Brute Boss
– Gore-choppa
– Boss Choppa
– Jagged Gore-hacka
5 x Orruk Brutes (140)**
Brute Boss
– Gore-choppa
– Jagged Gore-hacka
– Boss Choppa
10 x Orruk Ardboys (220)***
Gorkamorka Glyph Bearer
– Ardboy Boss
– Ardboy Choppas

OTHER
6 x Orruk Gore-gruntas (340)**
Gore-grunta Boss
– Jagged Gore-hacka
6 x Weirdbrute Wrekkaz (250)**
3 x Morgok’s Krushas (80)**

CORE BATTALIONS:
*Andtorian Acolytes
**Ironjawz Fist
***Warlord

TOTAL POINTS: (1990/2000)

The game began with me taking away the top of turn and flipping the tides so that when push came to shove in this beatdown matchup, I’d have control of turn 2. I had deployed as a dense castle in the center with flanking sharks and one wizard in a corner. 

Frank came in with pigs but was surprised by how hard my crack back was as my pile ins removed 5/6 pigs.

On my turn, I moved up and scored magical dominance from standing in the corner. Frank couldn’t afford to expose his Gobbsprakk just to shut off my tactic. for the rest of the game, I neglected to attempt any spell casts so as to deny him Gobbsprakk mortals.

Turn 2 came and I had always strikes first vs his entirely melee army. He had top of turn but couldnt accomplish much without taking huge damage first. On my turn I  proceeded to take out multiple other units and then doubled him to secure the win. Franks list was very nasty but Dhom hain was a solid counter to it.

Round 2 vs the Noog’s BOC on Fountains of Frost

Army Faction: Beasts of Chaos
Army Subfaction: Darkwalkers
– Grand Strategy: Desecrating Brayherd
– Triumphs: Bloodthirsty

LEADER
1 x Doombull (180)*
General
– Command Traits: Bestial Cunning
– Artefacts: Brayblast Trumpet
1 x Great Bray-Shaman (100)**
Spells: Merciless Blizzard

BATTLELINE
10 x Ungors (80)**
Brayhorn Blower
– Banner Bearer
– Halfhorn
– Pitted Blade
9 x Bullgors (630)**
Bloodkine
– Warheard Drummer
– Warheard Banner Bearer
– Paired Cleaving Axes
10 x Ungor Raiders (130)**

OTHER
10 x Ungor Raiders (130)*
6 x Beasts of Chaos Tzaangor Enlightened (180)*
6 x Beasts of Chaos Tzaangor Enlightened (180)*
3 x Beasts of Chaos Slaangor Fiendbloods (130)*
10 x Ungor Raiders (130)**
1 x Cockatrice (120)**

CORE BATTALIONS:
*Battle Regiment
**Battle Regiment

TOTAL POINTS: (1990/2000)

Flipping the tides for Always Strikes first turn 2 meant that when he had to come in off the board edges, he couldn’t afford to be aggressive. He played far back instead, but I used chain charging to wipe ~1300 points of models in a single turn and lock him into a corner. The extra mobility i got from multi charges meant his backline castle ended up getting shredded despite his careful placement.

He tried to sneak back into the game, but idoneth mobility and me winning all 4 priority rolls helped me counter his clever mobility tactics. Despite the heavy kill ratio, the overall points scored were fairly close as it was a 6 objective map, and BOC is incredible on maps like that

Round 3 vs Brian’s Khorne on Nexus Collapse

Army Faction: Blades of Khorne
Army Subfaction: Reapers of Vengeance
– Grand Strategy: Take What’s Theirs

LEADER
1 x Bloodthirster of Insensate Rage (310)
1 x Bloodthirster of Insensate Rage (310)*
1 x Bloodsecrator (120)*
– Nullstone Adornments: Pouch of Nulldust
1 x Wrath of Khorne Bloodthirster (300)**
General
– Command Traits: Firebrand
– Artefacts: Halo of Blood
– Prayers: Bronzed Flesh
1 x Slaughterpriest (110)**
Bloodbathed Axe
– Prayers: Blood Sacrifice
1 x Realmgore Ritualist (110)**
Prayers: Killer Instinct
– Aspects of the Champion (Archived): Tunnel Master (Archived)

BATTLELINE
10 x Blood Warriors (190)*
Blood Champion
– Icon Bearer
– Goreaxe and Gorefist
– Goreglaive
5 x Flesh Hounds (100)*
10 x Blood Warriors (190)*
Icon Bearer
– Blood Champion
– Goreaxe and Gorefist
5 x Flesh Hounds (100)*

INVOCATION
1 x Hexgorger Skulls (50)

TERRAIN
1 x Skull Altar (0)

OTHER
1 x Khorgorath (90)*

CORE BATTALIONS:
*Battle Regiment
**Command Entourage – Magnificent

TOTAL POINTS: (1980/2000)

This matchup was decided more than anything by it being the first time he had ever played the mission. It’s a weird one that you have to get a few reps to understand. The score was extremely lopsided, but the game itself was really techy and fun. It was a much closer game than it looked on paper overall. 

His double boom-thirsters (mortal wound AOE demons) were terrifying, and I spent the whole game very carefully measuring to make sure they couldn’t blow my army up. Turn 4, I messed that up, and he threatened to bomb me but failed to roll any 6s even with an extra attack. After that, all in play, I was able to clean up his forces bottom of 4.

Round 4 vs Kyle Calips OBR on spring the trap

Army Faction: Ossiarch Bonereapers
Army Subfaction: Mortis Praetorians
– Grand Strategy: Barren Icescape
– Triumphs: Bloodthirsty

LEADER
1 x Katakros (500)*
1 x Arkhan the Black (380)**
1 x Liege-Kavalos (180)**
General
– Command Traits: Mighty Archaeossian
– Artefacts: Lode of Saturation
1 x Mortisan Boneshaper (140)**
Artefacts: Artisan’s Key
– Spells: Hoarfrost

BATTLELINE
5 x Kavalos Deathriders (190)*
Mortek Hekatos
– Necrophoros
– Nadirite Blade
30 x Mortek Guard (130)*
Mortek Hekatos
– 3 x Necrophoros
– Nadirite Blade
– 3 x Soulcleaver Greatblade
2 x Morghast Archai (220)*
Spirit Halberd

CORE BATTALIONS:
*Battle Regiment
**Command Entourage – Magnificent

TOTAL POINTS: (2000/2000)

This game was by far the hardest one of the whole event. Kyle played an extremely tight game, including denying me a tactic by countercharging the opposite direction I expected and barely tagging a unit that wasn’t even the charge target. On the same note, I repeatedly forced him into difficult positions with movement tricks and pile ins. I ended up grabbing it basically off of a critical 6″ redeploy to take the game by just a point. 

The game was neck and neck from start to finish and until the very last moment I had no idea who would take it. Great game and a great opponent 

Round 5 vs Tads Gitz on power flux

Allegiance: Gloomspite Gitz
– Gittish Horde: Jaws of Mork
– Mortal Realm: Ghur
– Grand Strategy: Overshadow
– Triumphs: Indomitable

LEADERS
Skragrott, The Loonking (230)**
Squigboss with Gnasha-squig (110)***
General
– Command Trait: The Clammy Hand
Madcap Shaman (70)*
Artefact: Moonface Mommet
– Lore of Primal Frost: Hoarfrost
Webspinner Shaman (65)*
Lore of Primal Frost: Merciless Blizzard

BATTLELINE
24 x Squig Herd (280)***
Reinforced x 1
24 x Squig Herd (280)***
Reinforced x 1
10 x Boingrot Bounderz (300)**
Reinforced x 1
5 x Boingrot Bounderz (150)**
5 x Boingrot Bounderz (150)**

OTHER
5 x Gobbapalooza (170)**
Lore of the Moonclans: Itchy Nuisance
1 x Marshcrawla Sloggoth (170)**

CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment
***Battle Regiment

Total: 1975 / 2000
Reinforced Units: 3 / 4
Allies: 170 / 400
Wounds: 171
Drops: 4

I deployed my army as a melee castle with a wizard off to each side being terrain but up forward, making it nearly impossible for him to score magical dominance turn 1. My castle was just far enough back that he could realistically come into me, but it’d have to be full send. 

Tad decided to go for it but didn’t manage to connect the way he’d hoped, and my entire army piled in and mopped up his squigs. On my turn, I rushed up the board, tagged corners of units, and liked in to kill them after taking very little damage. 

Then I doubled him and tabled his entire army top of turn 2

It was honestly brutal, but we had a good laugh about it. He was left with a risky play, and it didn’t pan out. BY THE POWER OF MATHLANN, I HAVE THE POWER!!! (And a Golden ticket to the World Championship in the lost city of Atlanta)

SUMMARY:

All in All Dhom hain is a super fun faction to play, and I’d recommend it to anyone looking for exciting games, but I will also caution that it’s MUCH harder to play than it looks like. Most of the army is single wound infantry with 5+ saves, and all of your games are balanced on a knifes edge. If you want a heart-pounding, technically demanding, explosive army, then it is amazingly fun to play. Unfortunately, the Battlemage of Ghur is rotating out essentially immediately, so changes to the list will have to be made. Creativity and list tweaking is a huge part of the game, and i’m excited to find what new direction to take with it.

Six Nations Lists: Six Takeaways

The Six Nations AoS Teams Tournament is coming up soon, where England, Ireland, Northern Ireland, Scotland, Sweden and Wales will compete against each other and the lists have just been released. To give you an overview of the kinds of matchups that will be coming up and what we can learn from the submissions of these national teams, we’ve come up with six takeaways from the lists.

For reference, here’s all the army lists in one handy download (courtesy of AoS 6 Nations, Underworld Gaming and Mediocre Hobbies)

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Blood for the Blood God…Apart from in Scotland.

Of the Six Nations, all countries took a Khorne variant apart from Scotland, underlining how powerful Khorne are in the current meta with their ability to march across the board and stomp their authority on any game. Prayers are clearly going to be a key part of the Khorne strategy alongside the ubiquitous Murderlust for those out of phase movements. Only one Skarbrand out of the five lists, but lots of Wrathmongers and Flesh Hounds with one Bloodlords list with waves of Bloodletters. Other popular lists included Soulblight Legion of Night with Manfred appearing in three of the four lists; Seraphon Fangs of Sotek with double Ark of Sotek Bastiladon; three King Brodd’s Stomps, with three bigs and three littles and three Disciples of Tzeentch Guild of Summoners lists with 12 Enlightened on Discs.

Give me ALL of the Primal Dice!

While there are lots of battle regiments in the lists as expected, the next most common battalion is Andtorian Acolytes for those extra Primal Dice. In most cases, the lists in question could not fit into a single battle regiment, but rather than going for a second battle regiment, those extra Primals seemed to be worth going to a three drop list minimum. Alongside a high frequency of Merciless Blizzard, the potential for a single hero phase to turn around what should be an easy win to a loss (or vice-versa) is definitely there. Even just being aware of the threat will impact on the opponent’s strategy, which might be enough to get a positive result for your team.

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Fight me, you coward!

We are clearly in a combat-heavy meta at the moment, with the vast majority of lists focusing on winning the battle by fighting in combat as opposed to relying on ranged shooting attacks. Both Daughters of Khaine lists have eschewed the Bow Snakes for the Fighty Snakes; there are no Lumineth Sentinels at the event; even Kharadron Overlords are much more focused on fighting out of a Frigate rather than Thunderers blasting away from range. There are a couple of exceptions, with all of the Idoneth lists having a healthy amount of shooting, with even the Namarti-heavy list having 40 Reavers and the Shark lists having a huge number of attacks that will also explode on 6s. It will be interesting who these will be matched up with because the lack of return shooting from their opponents could really swing the matchup in the fish-elves favour!

OB – Where?

One of the more underrepresented armies of the top echelon recently are Ossiarch Bonereapers, with only two nations choosing to collect the Bone Tithe and both of these being Null Myriad lists. The points increases on Immortis seem to have done the trick as there are only two units at the event, with Deathriders and Mortek picking up the slack. Perhaps this isn’t surprising as only a quarter of the armies at the event are heavy magic-users and the pairings process can potentially avoid a single anti-magic army. Other notable missing armies include Beasts of Chaos, Ogor Mawtribes and Kruleboyz – just kidding! As recently as a few months back, there would be less variation than we have represented, with nineteen of twenty-four battle tomes in attendance, showing how healthy the meta currently is.

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An Age of Heroes.

Across the lists, there is definitely a flavour of what unique heroes can bring to an army, not only narratively, but competitively too. Named characters who will be fighting it out include Gobsprakk, Katakros, Skarbrand, Brokk Grungsson, Kairos Fateweaver, Manfred Von Carstein, The Glottkin, Severith, Morathi and everyone’s (least) favourite angry dwarf, Gotrek. One of my favourite aspects of AoS is how cool it looks on the tabletop to have these centre-piece models battle it out and there will be ample opportunities for epic showdowns across the event with this array of heroes.

Skewl List, bro!

Most of the lists submitted are relatively close to a take-all-comers singles list too, but there are a couple of more skew lists that look really interesting that will cause absolute headaches for whoever gets paired into them. The IDK shark lists come close to this, but they’ve become a bit more mainstream, with several players running this list successfully. What might become more of a meta-list after this event and with the arrival of Belthanos on the scene is Andreas Angermund’s 18 Spiterider and 6 Seeker list. Firstly, respect to Andreas if he is transporting that many models with fragile and awkward wings but then to also give your opponent the dilemma of having these 24 flies be able to pre-game move 12″ before the game even starts…yikes! Another interesting list that could very quickly get across the table and punch you in the mouth is Greg Shelton’s 30 Black Knight list. Black Knights appear in several of the Soulblight lists, but no-one has gone as hard in as Greg has. If all three Black Knight units make a charge, Greg will be rolling 60 dice and expecting at least 20 mortal wounds as his return – scary stuff indeed.

So that’s six takeaways from the Six Nations lists. Best of luck to all competitors at what I’m sure will be a great event. Are there any interesting combos that I’ve missed? Please comment below if I have and let us know which list(s) you think will do the most work!

All the Lists for this Weekend’s Woehammer GT

Top Three AoS Lists for Broken Ranks Q3 Illinois

This is the top three AoS lists for the Broken Ranks Q3 tournament that took place in the USA on the 23rd and 24th of September. It involved 20 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Kharadron Overlords
Army Subfaction: Barak-Mhornar
– Grand Strategy: Slaughter of Sorcery
– Triumphs: Inspired
– Stick To The Code (Amendments): Trust To Your Guns
– Stick To The Code (Artycles): Honour is Everything
– Stick To The Code (Footnotes): Without Our Ships, We Are Naught

LEADER
1 x Arkanaut Admiral (140)*
General
– Command Traits: Ex-Grundstok
1 x Aether-Khemist (100)*
– Artefacts: Spell in a Bottle
1 x Aether-Khemist (100)*

BATTLELINE
15 x Grundstok Thunderers (480)*
15 x Grundstok Thunderers (480)*
1 x Grundstok Gunhauler (170)*
– Sky Cannon

BEHEMOTH
1 x Arkanaut Ironclad (500)*
Great Volley Cannon
– The Admiral’s Flagship: The Admiral’s Flagship
– Great Endrinworks: Prudency Chutes

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: (1970/2000)

Carl Stokes: Another tournament, another glorious victory for the Dawi! Victor’s list sticks to the tried and true axiom of “if it moves, we can shoot it to death” and boy howdy does it work. Not much in the game can stand up to a juiced volley from 15 thunderers and with a 3+ save and rallying on a 4+ from the articyle “Honor is Everything”, it’s shockingly hard to clear out the unit.

When the new book was released, KO players immediately noticed the incredible advantage of having an unstoppable (and free) Soulscream bridge. Even after the most recent nerf, the ability for KO to sling 15 thunderers and/or an ironclad around the battlefield far outweighs the downside of not being able to make use of commands that turn. Plus, the bridge comes with a khemist, whose buff is not a command ability, and can further increase the output (and survivability) of thunderers around him.

The interesting twist in this list is the use of Mhornar rather than Urbaz. Using Mhornar makes it more challenging for opponents to make use of their precious command abilities at the cost of limiting you to one artycle. In a meta where OBR and seraphon are rampant, this provides a little extra utility to the matchup and can help overcome the massive problem of the Aura of Sterility favored by OBR.

The use of prudency chutes over the last word on the ironclad is also a bit of personal flair that can help KO overcome the loss of an ironclad. It’s not a perfect solution, though, since the way disembarking works is that embarked models must be placed within 3” of the boat BEFORE the boat is removed from play. You can’t place models in the cavity left by the boat’s demise. If you wrap the boat in close combat and kill it, everything inside it will die whether or not you have prudency chutes. But in a high shooting meta, preventing the 1/6 chance of losing key characters to an ironclad crash can be vital.

The tactical Gunhauler is also an addition I think more and more KO players will begin to adopt. The speed and utility of an unbracketable 3+ save chariot-esque model that’s unbelievably quick and packs a wizard-killing amount of shooting and bombs cannot be understated in a world where Andtorian Loci are key in many matchups. Victor clearly leaned into this aspect, taking Slaughter of Sorcery as his grand strategy.

All-in-all, the new KO book continues to show its strength, even after attempts at taking it down a few notches. The ease of the book battle tactics combined with the skewed gameplay of massive shooting backed up by shocking mobility is something that armies will have to be prepared to deal with at top tables and expect to see at most major tournaments. Victor has taken a classic KO archetype and made some incredibly well-informed alterations to maximize its power for the current meta which paid off in a big way with this first place finish. Congrats!

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Army Faction: Ossiarch Bonereapers
– Subfaction: Null Myriad
– Grand Strategy: Spellcasting Savant

LEADERS
Mortisan Boneshaper (140)*
– General
– Command Traits: Aura of Sterility
– Artefacts of Power: Artisan’s Key
– Spells: Hoarfrost
Mortisan Soulreaper (110)*
Spells: Merciless Blizzard
Arkhan the Black (380)**
Liege-Kavalos (180)**

BATTLELINE
Mortek Guard (390)**
Mortek Hekatos
– Nadirite Blade
– 3 x Necrophoros
– 3 x Soulcleaver Greatblade
Kavalos Deathriders (190)**
Mortek Hekatos
– Necrophoros
– Nadirite Blade
Kavalos Deathriders (190)**
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Morghast Archai (220)**
Spirit Halberd

BEHEMOTH
Gothizzar Harvester (160)**

ENDLESS SPELLS & INVOCATIONS
1 x Aethervoid Pendulum (40)

CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment

TOTAL POINTS: 2000/2000

Jake Cachey Muhr: The list is a response to the Immortis Guard recursion nerf – where previously taking a Boneshaper, Arkhan, and Katakros would allow for a potential 20 wound recursion per hero phase. With this being no-longer possible, I’ve opted to drop Katakros and the Immortis block for a Harvester, 30x Mortek Guard, and a Soulreaper (my Blizzard Wizard). This creates a pretty durable and scary area my opponent doesn’t want to get stuck into because first – mortek guard can slap pretty good, and also Blizzard Wizard is hanging around them typically.

On top of this I’m designed to capitalize on multiple battle tactics throughout the game. The new block, as mentioned above, can become a problem if stuck in combat for my opponent – but also opens up the tactic for Killing an Enemy with a spell (Blizzard/Pendelum/Etc), Finishing a unit with a Harvester (the Tithe Demands), and can stick me in combat with multiple units for Bait and Trap if needed. I can consistently use my more mobile units (Arkhan, Chargers, Archai) to set up for movement tactics from this GHB. And I’m consistently landing Trample the Defiant. Overall it’s an easy list to consistently land 5/5 tactics.

Without Katakros you lose a bit of your punch and bulk (no +1/+1 hit/Save) so you are forced to play a bit smarter than previously. Depending on opponent you cannot afford to over extend your auras, and Mystic Sheild needs to be getting placed on the right model every turn.

Positioning your harvester is also Key – you never want to be in a position where it can get blasted by a cheeky pile in. Remember that while it’s a good utility model – it also can bop things pretty hard (and has a shooting attack) so capitalize on it’s power when things line up correctly.

Arkhan does Arkhan things – your Boneshaper should always be close enough to heal your Mortek or whatever is going to be threatened – and your Soulreaper is an aggro model that sticks behind a screen at all times preparing for Blizzard.

These models are also extending your null myriad range – which gives a bit more flexibility if needed on multi-objective maps. You should never be in a position that you’re not rolling a 2+ spell ignore with this list.

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Army Faction: Beasts of Chaos
– Subfaction: Allherd
– Grand Strategy: Protect the Herdstone
– Triumph: Indomitable

LEADERS
Great Bray-Shaman (100)*
– Spells: Rupture
– Bonding: Krondspine Incarnate of Ghur
Great Bray-Shaman (100)*
– Artefacts of Power: Brayblast Trumpet
– Spells: Tendrils of Atrophy
Beasts of Chaos Tzaangor Shaman (120)*
General
– Command Traits: Twistfray Cursebeast
– Spells: Merciless Blizzard
Beastlord (140)**
– Artefacts of Power: Arcane Tome

BATTLELINE
Ungors (80)*
Gnarled Shortspear
Gors (220)**
Hacking Blade and Beastshield
Gors (220)**
Hacking Blade and Beastshield

BEHEMOTH
Krondspine Incarnate of Ghur (480)
Cygor (210)

OTHER
Dragon Ogors (210)**

ENDLESS SPELLS & INVOCATIONS
1 x Malevolent Maelstrom (30)
1 x Doomblast Dirgehorn (30)
1 x Aethervoid Pendulum (40)

CORE BATTALIONS
*Warlord
**Vanguard

TOTAL POINTS: 1980/2000

Joshua Bennett: With this GHB and new book we start out with, it has come to be the standard start of any BOC list with the double Great Bray Shaman and a Tzanngor Shaman.  With one Great Bray bonded with the incarnate.  The trick here is doing your rituals kills your great bray, allowing the incarnate to go wild and do incarnate things.

Also what we see here is three low casting endless spells that feed the Incanate when needed, tag along the Tanngor shaman with the high mobility and the once per game of +3 to cast, and that with primal dice it allows blizzard to be pretty reliable cast.  

The gors give you a very cheap and dependable screen unit to buy you they time and space for the incarnate to do his thing.  The ungors give that off the board threat to backline heroes, causing your opponent to be very careful on how they deploy.  One mistake can cost them some very important support early game.  

While the Incarnate is in your face pinning your army, it’s also causing your wizards to have the negative one to cast, then add the Cygor in the mix where you take mortals when you successfully your spells, a really great combo for this current meta state of wizards.  

All in all, with the screens you bring in the list plus the ones you summon with the artefact, this list has the power to tie you long enough for the incarnate to do its job.  It is very well built and as you can see from the results very well played.

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Allegiance: Slaanesh
Host: Pretenders
– Grand Strategy: Selfish Desire
– Triumphs:

Leaders
Glutos Orscollion, Lord of Gluttony (480)*
Lore of the Magnificent: Born of Damnation
Lord of Pain (140)*
Contorted Epitome (210)*
General
– Command Trait: Strength of Goodhood
– Artefact: The Crown of Dark Secrets
– Universal Spell Lore: Flaming Weapon

Units
11 x Blissbarb Archers (160)*
11 x Blissbarb Archers (160)*
11 x Blissbarb Archers (160)*
5 x Blissbarb Seekers (210)*
5 x Slickblade Seekers (210)*
5 x Slickblade Seekers (210)
Geminids of Uhl-Gysh (50)

Core Battalions
*Battle Regiment

Total: 1990 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 123
Drops: 2

Joshua Bennett: This list takes a little different take on the normal pretenders list we see.  Just a refresher or for a new reader prenders allow you to aquire a lot of command points while also issusing the same command from your chosen general to three different units each phase.  

This list takes mostly the normal approach to the pretenders list.  Stacked with blissbarb archers that have a range of 18 inches that can run and shoot, putting the threat at 30 inches.  Tagged along with blissbarb seekers, it puts them at rend two.  That volume of shots topped with the rend makes this a deadly combination.  

The contorted is pretty much a staple in every pretenders list.  The strength of the godhood command trait added with a flaming weapon makes her a beat stick for every army to fear.  Gloutus is the one we dont normally see, but I can understand the draw to put this almost unkillable hero in any list.  With a 3+ save and a 5+ ward that heals up to six wounds after he fights, it is a problem for any army to deal with.  

The endless spell shuts off all commands and stops the All out Defence that naturally comes during the round of shooting.  This is a great list and was played well to bring it up to the top of the list.

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Final Tournament Placings

Top Three AoS Lists for AoS Frontier Cup 2023

This is the top three AoS lists for AoS Frontier Cup 2023 that took place in Slovakia on the 16th and 17th of September. It involved 23 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Soulblight Gravelords
– Army Type: Vyrkos
– Grand Strategy: Empire of Corpses
– Triumph: Indomitable


LEADERS
Gorslav the Gravekeeper (120)*
– General
– Command Traits: Spoor Trackers
– Artefacts of Power: Ulfenkarni Phylactery
Lauka Vai (300)**
– Spells: Spirit Gale
Torgillius the Chamberlain (150)**
– Spells: Waste Away
Vampire Lord (140)**
– Spells: Hoarfrost


BATTLELINE
Deadwalker Zombies (360)*
Dire Wolves (140)*

– Doom Wolf
Deadwalker Zombies (240)**
Deadwalker Zombies (120)**
Deadwalker Zombies (120)**
Deadwalker Zombies (120)**


OTHER
Corpse Cart (80)*
– Corpse Goad
– Unholy Lodestone
Corpse Cart (80)**
– Corpse Goad
– Unholy Lodestone


CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL POINTS: 1970/2000


Army Faction: Seraphon
– Army Type: Starborne
– Army Subfaction: Fangs of Sotek
– Grand Strategy: Spellcasting Savant
– Triumphs: Indomitable


LEADER
1 x Saurus Astrolith Bearer (140)*
– Artefacts: Arcane Tome
1 x Slann Starmaster (275)*
– General
– Command Traits: Lord of Celestial Resonance
– Spells: Drain Magic, Comet’s Call
1 x Skink Starseer (150)*
– Spells: Hoarfrost, Speed of Huanchi
1 x Lord Kroak (410)**
1 x Skink Starseer (150)**

– Spells: Merciless Blizzard, Celestial Harmony
1 x Skink Starseer (150)**
– Spells: Cosmic Crush, Merciless Blizzard


BATTLELINE
10 x Skinks (90)
– Boltspitter
– Celestite Dagger and Star-buckler
5 x Saurus Guard (140)**
– Icon Bearer
– War-drummer
– Saurus Guard Alpha
10 x Saurus Warriors (180)**
– Saurus Warrior Alpha
– Icon Bearer
– War-drummer
– Celestite Club


BEHEMOTH
1 x Bastiladon with Ark of Sotek (180)

ENDLESS SPELL
1 x Chronomantic Cogs (50)
1 x Malevolent Maelstrom (30)
1 x Suffocating Gravetide (30)


CORE BATTALIONS:
*Andtorian Acolytes
**Warlord


TOTAL POINTS: (1975/2000)

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Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumph: Indomitable


LEADERS
Wurrgog Prophet (170)*
– Artefacts of Power: Glowin’ Tattooz
– Spells: Hoarfrost, Merciless Blizzard
Orruk Weirdnob Shaman (90)*
– General
– Command Traits: Shaman of the Chilled Lands
– Spells: Da Great Big Green Hand of Gork, Foot of Gork
Maniak Weirdnob (100)**
– Mount Traits: Fast ’Un
– Spells: Gorkamorka’s War Cry, Merciless Blizzard
Gobsprakk (240)***
Orruk Warchanter (120)***

– Warbeats: Fixin’ Beat
Orruk Warchanter (120)***
– Warbeats: Get ’Em Beat


BATTLELINE
Orruk Ardboys (80)**
– Waaagh! Drummer
– Gorkamorka Glyph Bearer
– Ardboy Boss
– 2 x Orruk-forged Shield
Orruk Brutes (280)**
– Brute Boss
– Jagged Gore-hacka
– Boss Klaw & Brute Smasha
– 2 x Gore-choppa
Orruk Brutes (140)**
– Brute Boss
– Gore-choppa
– Brute Choppas
– Boss Klaw & Brute Smasha
Orruk Ardboys (80)***
– Gorkamorka Glyph Bearer
– Waaagh! Drummer
– Ardboy Boss
– 2 x Orruk-forged Shield
OTHER
Orruk Gore-gruntas (340)**

– Gore-grunta Boss
– Jagged Gore-hacka
Orruk Gore-gruntas (170)**
– Gore-grunta Boss
– Jagged Gore-hacka


ENDLESS SPELLS & INVOCATIONS
1 x Geminids of Uhl-Gysh (50)

CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment
***Warlord (Spell Enhancement)


TOTAL POINTS: 1980/2000


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Army Faction: Beasts of Chaos
– Army Subfaction: Darkwalkers
– Grand Strategy: Desecrating Brayherd
– Triumphs: Bloodthirsty


LEADER
1 x Beastlord (140)*
– General
– Command Traits: Slakefray Reveller
– Artefacts: The Knowing Eye
1 x Great Bray-Shaman (100)*
– Artefacts: Brayblast Trumpet
– Spells: Wild Rampage
1 x Great Bray-Shaman (100)*
– Spells: Wild Rampage


BATTLELINE
10 x Bestigors (200)
– Brayhorn
– Banner Bearer
– Gouge-horn
10 x Ungors (80)
– Brayhorn Blower
– Banner Bearer
– Halfhorn
– Pitted Blade
10 x Ungors (80)
– Brayhorn Blower
– Banner Bearer
– Halfhorn
– Pitted Blade
10 x Gors (110)
– Banner Bearer
– Brayhorn Blower
– Foe-render
– Hacking Blade and Beastshield
10 x Gors (110)*
– Banner Bearer
– Brayhorn Blower
– Foe-render
– Hacking Blade and Beastshield


BEHEMOTH
1 x Chaos Gargant (150)
1 x Chaos Gargant (150)


OTHER
6 x Beasts of Chaos Tzaangor Enlightened (180)
– Aviarch
6 x Beasts of Chaos Tzaangor Enlightened (180)
– Aviarch
6 x Beasts of Chaos Tzaangor Enlightened (180)
– Aviarch
6 x Beasts of Chaos Tzaangor Enlightened (180)
– Aviarch


CORE BATTALIONS:
*Warlord

TOTAL POINTS: (1940/2000)

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Final Tournament Placings

Changes to BCP mean we can’t display the final results like we used to. Instead here is a link to the results on Best Coast Pairings

https://www.bestcoastpairings.com/event/FRT75NLLE4

Top Three AoS Lists for BLACKOUT VII

This is the top three AoS lists for BLACKOUT VII that took place in the UK on the 12th and 13th of August. It involved 102 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Ossiarch Bonereapers
– Army Subfaction: Null Myriad 
– Grand Strategy: Spellcasting Savant 
– Triumphs: Inspired


LEADER
1 x Katakros (460)
1 x Arkhan the Black (380)*
1 x Mortisan Boneshaper (140)*
– General
– Command Traits: Show of Superiority 
– Artefacts: Artisan’s Key 
– Spells: Merciless Blizzard


BATTLELINE
6 x Immortis Guard (220)* 
5 x Kavalos Deathriders (180)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
5 x Kavalos Deathriders (180)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
5 x Kavalos Deathriders (180)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade


ENDLESS SPELL
1 x Malevolent Maelstrom (30) 

TERRAIN
1 x Bone-tithe Nexus (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: (1990/2000)

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Allegiance: Soulblight Gravelords
– Subfaction: Legion of Night
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired

Leaders
Nagash, Supreme Lord of the Undead (900)*
Vampire Lord (140)*
– General
– Command Trait: The Bait
– Artefact: Morbheg’s Claw
– Lore of Primal Frost: Merciless Blizzard
Necromancer (100)*- Lore of Primal Frost: Hoarfrost

Battleline
60 x Deadwalker Zombies (360)*
– Reinforced x 2
3 x Fell Bats (80)*
3 x Fell Bats (80)*

Units
1 x Corpse Cart (80)*
4 x Myrmourn Banshees (90)*

Endless Spells & Invocations
Aethervoid Pendulum (40)
Malevolent Maelstrom (30)
Umbral Spellportal (80)

Core Battalions
*Battle Regiment

Total: 1980 / 2000

Danny Wadeson: Ok, as a Soulblight player myself it’s easy to get excited rather than salty about the faction doing well. But, I probably owe it to everyone to start upping the sodium content a little at this point.

Because, turns out Soulblight are quite good at the moment y’all. Andrew here has opted for the ‘Legion of Night shenanigans’ list archetype, with Big Ol’ Bone Daddy himself, a shit load of zombies for him to constantly bring back, and some msu Fell Bats who are cheap and fast.

There’s also some Myrmourn Banshees for anti-spell tech, which is an idea I had during the last GHB – at which point I bought some and shelved the army until recently – but still, always been surprised they’ve haven’t cropped up more. So thank you to Andrew for vindicating me!

Gratz to the man on 2nd either way, no matter how good Soulblight are, Sylvaneth, Seraphon and Troggs are never easy to beat!

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Army Faction: Soulblight Gravelords
– Army Type: Legion of Night
– Grand Strategy: Empire of Corpses
– Triumphs: Bloodthirsty


LEADER
1 x Wight King on Skeletal Steed (160)*
1 x Mannfred Von Carstein (380)**

– Spells: Waste Away
1 x Wight King on Skeletal Steed (160)**
– General
– Command Traits: The Bait
– Artefacts: Arcane Tome


BATTLELINE
3 x Fell Bats (80)*
3 x Fell Bats (80)*
3 x Fell Bats (80)**


OTHER
10 x Black Knights (260)*
– Hellknight
– 2 x Hornblower
– 2 x Standard Bearer
5 x Black Knights (130)**
– Hellknight
– 2 x Hornblower
– 2 x Standard Bearer
5 x Black Knights (130)**
– Hellknight
– 2 x Hornblower
– 2 x Standard Bearer
10 x Black Knights (260)**
– Hellknight
– 2 x Hornblower
– 2 x Standard Bearer
10 x Black Knights (260)**
– Hellknight
– 2 x Hornblower
– 2 x Standard Bearer


CORE BATTALIONS:
*Battle Regiment
**Battle Regiment


TOTAL POINTS: (1980/2000)


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Allegiance: Beasts of Chaos
– Greatfray: Darkwalkers 
– Mortal Realm: Ghur
– Grand Strategy: Desecrating Brayherd 
– Triumphs: Bloodthirsty


Leaders
Doombull (180)*

– General
– Command Trait: Bestial Cunning 
Great Bray-Shaman (100)*
-Artefact: Brayblast Trumpet 
– Lore of Primal Frost:
Be’Lakor, the Dark Master (340)*
– Allies

Battleline
9 x Bullgors (630)*

– Axes & Bullshields
– Reinforced x 2
10 x Ungors (80)*
– Mauls & Half-Shields
20 x Ungor Raiders (260)*
– Reinforced x 1

Units
20 x Ungor Raiders (260)*

– Reinforced x 1
10 x Ungor Raiders (130)*

Core Battalions
*Battle Regiment

Total: 1980 / 2000

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Final Tournament Placings

PlayerWinLossDrawTotal Points
1Christoffer Karlsmose
Ossiarch Bonereapers
50098
2Andrew Hughes
Soulblight Gravelords
50097
3Stephen Follows
Soulblight Gravelords
50095
4Chris Myhill
Idoneth Deepkin
40187
5Laurie H-W
Disciples of Tzeentch
40186
6Michael Wilson
Daughters of Khaine
40185
7Daniel Arnold
Daughters of Khaine
40185
8David Towsey
Ossiarch Bonereapers
40184
9Chris Hoogie
Disciples of Tzeentch
40184
10Greg Shelton
Soulblight Gravelords
40183
11Mike Pooley
Gloomspite Gitz
40183
12Aaron boyhan
Ossiarch Bonereapers
40183
13Adam Mumford
Sylvaneth
40182
14Thomas Bastian
Daughters of Khaine
40182
15Owen Jackson
Beasts of Chaos
40179
16Kristian Robertson
Slaves to Darkness
40175
17Luke Henshall
Sons of Behemat
40174
18Arron Graham
Soulblight Gravelords
31177
19Matthew Gouldesbrough
Beasts of Chaos
31174
20Steve Curtis
Soulblight Gravelords
31170
21Lee Wilmot
Sylvaneth
30270
22Ricky Mee
Slaves to Darkness
30268
23Jon Cann
Sylvaneth
30268
24Andrew Lewis
Maggotkin of Nurgle
30268
25Matthew Ward
Sylvaneth
30268
26Jamie Denny
Sylvaneth
30268
27Natty Rees
Ossiarch Bonereapers
30267
28Kieron Allender
Beasts of Chaos
30266
29Elliott Ireland
Stormcast Eternals
30266
30Jimbo Warth
Seraphon
30266
31Mo Ashraf
Seraphon
30266
32George Theodosopoulos
Soulblight Gravelords
30266
33Damian Rees
Soulblight Gravelords
30265
34Malcolm Price
Stormcast Eternals
30265
35Adam Cresswell-Jeal
Hedonites of Slaanesh
30264
36Simon Taylor
Kharadron Overlords
30264
37Hazel Moon
Ogor Mawtribes
30263
38Ben Johnson
Sons of Behemat
30263
39Carl Smith
Slaves to Darkness
30263
40Russell Veal
Ogor Mawtribes
30263
41Matt Roberts
Blades of Khorne
30262
42Chris Green
Hedonites of Slaanesh
30262
43Marc Brookes
Skaven
30262
44Mark Saunders
Blades of Khorne
30262
45Paul Buckler
Seraphon
30262
46Ethan Leach
Seraphon
30261
47Chris Thursten
Blades of Khorne
30260
48Yoan Bouchand
Blades of Khorne
22164
49Kacper Skibowski
Hedonites of Slaanesh
21260
50Joel Smith
Flesh-Eater Courts
21259
51Jackson Downs
Flesh-Eater Courts
20356
52Wayne Rendell
Flesh-Eater Courts
20355
53Michael Browning
Soulblight Gravelords
20354
54Tim Pearce
Sylvaneth
20353
55Glen Chalk
Soulblight Gravelords
20352
56Oliver Chalk
Seraphon
20352
57John Thompson
Ogor Mawtribes
20352
58Dafydd Williams
Ironjawz
20352
59Josh Cann
Maggotkin of Nurgle
20352
60William Bonnell
Ogor Mawtribes
20351
61Calum Boal
Slaves to Darkness
20350
62Alex Bruce
Fyreslayers
20350
63Adam Hall
Slaves to Darkness
20349
64Phil Jupp
Slaves to Darkness
20348
65James Evans
Soulblight Gravelords
20348
66Sam Boyce
Nighthaunt
20348
67Matthew Lyons
Ogor Mawtribes
20348
68Paul Marshallsay
Idoneth Deepkin
20348
69Laura Bates
Kharadron Overlords
20348
70James Eveleigh
Ironjawz
20347
71Kieran Harper
Kruleboyz
20347
72Jay Smith
Ironjawz
20347
73Alex Marsh
Lumineth Realm-lords
20346
74Steve Fitzsimmons
Fyreslayers
20346
75Tim Murray}
Ossiarch Bonereapers
20346
76Brook Hirst
Gloomspite Gitz
20346
77Sam SendellOssiarch Bonereapers20345
78Ky Aizawa
Sylvaneth
12254
79stephen smith
Blades of Khorne
12247
80Stuart Mann
Sylvaneth
11348
81Steve Hursell
Disciples of Tzeentch
11340
82Ben Smith
Stormcast Eternals
11335
83Marc Colwill
Seraphon
11330
84Gordon Hubbard
Nighthaunt
10437
85Thomas Reed
Seraphon
10437
86Aaron Hazell
Stormcast Eternals
10437
87Chris Lewis
Hedonites of Slaanesh
10436
88Mark McDonagh
Kruleboyz
10435
89Jon Warmington
Seraphon
10435
90Neill Caughey
Skaven
10434
91Richard Belfield
Skaven
10434
92Graeme Wallace
Sons of Behemat
10434
93Cameron Steer
Soulblight Gravelords
10432
94Matt Everett
Gloomspite Gitz
10431
95Rich Nutter
Maggotkin of Nurgle
10430
96Sam Farrall
Sons of Behemat
10430
97Tom Hewitt
Daughters of Khaine
10430
98jozef clark
Flesh-Eater Courts
10425
99Jack Honeysett
Ossiarch Bonereapers
01424
100Mike Burgess
Idoneth Deepkin
00515
101Will Philpott
Slaves to Darkness
00511

Top Three AoS Lists for Gymhammer

This is the top three AoS lists for Gymhammer that took place in the UK on the 29th and 30th of July. It involved 21 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Daughters of Khaine
– Temple: Zainthar Kai
– Grand Strategy: Bloodthirsty Zealots


LEADERS
Bloodwrack Medusa (140)*

– General
– Command Trait: Zealous Orator
– Lore of Shadows: Mindrazor
High Gladiatrix (90)**
Slaughter Queen on Cauldron of Blood (300)*
– Artefact: Khainite Pendant
– Prayer: Sacrament of Blood

BATTLELINE
15 x Blood Sisters (450)*
10 x Blood Sisters (300)*
10 x Witch Aelves (110)**

– Pairs of Sacrificial Knives
10 x Witch Aelves (110)**
– Pairs of Sacrificial Knives


OTHER
5 x Doomfire Warlocks (120)**
5 x Khinerai Heartrenders (100)*
5 x Khinerai Heartrenders (100)*
Avatar of Khaine (130)**


ENDLESS SPELLS AND INVOCATIONS
Heart of Fury (50)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL: 2000 / 2000

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Army Faction: Nighthaunt
– Army Subfaction: The Quicksilver Dead
– Grand Strategy: Dismantle the Brave
– Triumphs: Indomitable


LEADER
1 x Krulghast Cruciator (150)*
1 x Guardian of Souls (150)*

– General
– Command Traits: Master of Magic
– Chill Blade
– Artefacts: Midnight Tome
– Spells: Hoarfrost
1 x Spirit Torment (120)**
1 x Kurdoss Valentian (190)**


BATTLELINE
10 x Dreadscythe Harridans (170)*

– Slasher Crone
10 x Dreadscythe Harridans (170)*
20 x Chainrasps (200)*
3 x Spirit Hosts (130)*
10 x Dreadscythe Harridans (170)**

– Slasher Crone
3 x Spirit Hosts (130)**
10 x Chainrasps (100)**


ENDLESS SPELL
1 x Geminids of Uhl-Gysh (50)

OTHER
4 x Myrmourn Banshees (90)*
4 x Myrmourn Banshees (90)**
2 x Chainghasts (90)**


CORE BATTALIONS:
*Battle Regiment
**Battle Regiment


TOTAL POINTS: (2000/2000)

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Army Faction: Maggotkin of Nurgle
– Army Subfaction: Befouling Host
– Grand Strategy: Overshadow
– Triumphs: Inspired


LEADER
1 x Horticulous Slimux (200)*
1 x Poxbringer (130)*

– General
– Command Traits: Master of Magic
– Artefacts: The Witherstave
– Spells: Hoarfrost
1 x Be’lakor (340)**


BATTLELINE
1 x Beasts of Nurgle (100)*
1 x Beasts of Nurgle (100)*
1 x Beasts of Nurgle (100)*
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**


ENDLESS SPELL
1 x Suffocating Gravetide (30)

TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)


OTHER
6 x Plague Drones (400)*
– Plaguebringer
– 2 x Icon Bearer
– 2 x Bell Toller
3 x Nurglings (100)*


CORE BATTALIONS:
*Battle Regiment
**Battle Regiment


TOTAL POINTS: (2000/2000)


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Allegiance: Beasts of Chaos
– Greatfray: Gavespawn
– Grand Strategy: Protect the Herdstone
– Triumphs: reroll charge

Leaders
Doombull (180)*– General
– Command Trait: Bestial Cunning
– Artefact: Slitherwrack Helm
Great Bray-Shaman (100)*
– Artefact: Brayblast Trumpet
– Lore of the Twisted Wilds: Tendrils of Atrophy
Great Bray-Shaman (100)*
– Lore of Primal Frost: Hoarfrost

Battleline
6 x Bullgors (420)*
– Cleaving Axe and Shield
20 x Gors (220)
– Gor-Blades & Beastshields
3 x Morghurite Chaos Spawn (230)
3 x Morghurite Chaos Spawn (230)
3 x Morghurite Chaos Spawn (230)
10 x Ungors (80)
– Shortspears & Half-Shields

Units
3 x Beasts of Chaos Tzaangor Enlightened (90)
1 x Cockatrice (120)

Core Battalions
*Warlord

Additional Enhancements
Artefact

Total: 2000 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 134
Drops: 11

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Final Tournament Placings