This is the top three AoS lists for the March to War that took place in the UK on the 21st and 22nd of January. It involved 30 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists

Allegiance: Ogor Mawtribes
–Mawtribe: Underguts
-Mortal Realm: Ghur
-Grand Strategy: Ready for Plunder -Triumphs: Bloodthirsty
LEADERS
Butcher (135)**
–General
-Command Trait Reluctant Rabble-rouser
-Cleaver
-Artefact: Gruesome Trophy Rack
-Lore of Gutmagic: Blubbergrub Stench
Frostlord on Stonehorn (445)*
–Mount Trait: Rockmane Elder
UNITS
4 x Leadbelchers (170)*
4 x Leadbelchers (170)*
4 x Leadbelchers (170)*
20 x Gnoblars (100)*
20 x Gnoblars (100)*
ARTILLERY
Ironblaster (170)*
Ironblaster (170)**
Ironblaster (170)**
Ironblaster (170)**
CORE BATTALIONS
*Battle Regiment
**Grand Battery
Total Points: 1970/2000

There once was a man from Wales,
Who brought four cannons with tails,
Some gnoblars as screens,
Absolute scenes,
He danced to his opponent’s wails.
This list was using old points – with updated points, it’ll run about 150 ish over. Wonder if three Ironblasters will get the job done instead of four!
All credit to Luke, however, who’s a great player from the illustrious Team LIT – Sylvaneth, Disciples, and LRL – would all have been tricky match ups too. Be curious to see what he can do with the big bois in the new season!

Allegiance: Sylvaneth
– Glade: Harvestboon
– Grand Strategy: Take What’s Theirs
– Season: The Reaping
– Triumphs: Inspired
Leaders
Warsong Revenant (305)**
– General
– Command Trait: Spellsinger
– Artefact: Arcane Tome (Universal Artefact)
– Lore of the Deepwood: Treesong
Battleline
9 x Revenant Seekers (705)*
– Reinforced x 2
5 x Tree-Revenants (110)**
5 x Tree-Revenants (110)**
Units
5 x Gossamid Archers (220)**
Gotrek Gurnisson (485)*
– Allies
Endless Spells & Invocations
Spiteswarm Hive (40)
Core Battalions
*Bounty Hunters
**Battle Regiment
Total: 1975 / 2000
Reinforced Units: 2 / 4
Allies: 480 / 400
Wounds: 90
Drops: 3

Mathmallow is back with the tree attack! His list is considerably different to the one he went 5-0 with recently – variety is the spice of life after all.
He’s dropped big momma and her chad-stag for the absolute bare minimum of an HQ – taking just a Warsong rev, tricked out with magic boosting enhancements to provide a MW cannon.
He invests the points savings into a mahoosive Revenant Seeker blob – reasoning (no doubt correctly) that this will just be an unkillable swarm of half anvil-half-hammer models.
The usual 2x tree revs for scoring. and his trademark 5 Gossamids make up most of the rest of the list, leaving just enough room for a little addition…Gotrek! He doesn’t show up much these days but having played against him in another Sylvaneth list, I can tell you that a psychotic, murderous and nigh on unkillable dwarf marching up the mid-board while stuff teleports and flies around you is rather a tricky proposition.
Losing only to Churchus’ cannonade, it’s a nasty, eggs-in-two-baskets Sylvaneth list that I can see being hugely oppressive to play against. Sylvaneth players would do well to take a leaf out of this book!

Allegiance: Beasts of Chaos
– Grand Strategy: Take What’s Theirs
– Triumphs:
LEADERS
Dragon Ogor Shaggoth (155)
– General
– Command Trait. Master of Magic
– Lore of Dark Storms: Sundering Blades
Dragon Ogor Shaggoth (155)**
– Artefact Seed of Rebirth
– Lore of Dark Storms: Sundering Blades
UNITS
10x Ungors (65)**
– Mauls & Half-Shields
10x Ungors (65)**
– Mauls & Half-Shields
6x Tzaangor Enlightened on Disc of Beasts of Chaos (360)*
6x Tzaangor Enlightened on Disc of Beasts of Chaos (360)*
6x Dragon Ogors (290)*
– 6x Draconic War glaives
6x Dragon Ogors (290)**
– 6x Draconic Crushers
1x Cockatrice (110)**
1x Cockatrice (110)
ENDLESS SPELLS & INVOCATIONS
Geminids of Uhl-Gysh (40)
CORE BATTALIONS
*Bounty Hunters
**Battle Regiment
Total Points: 2000/2000

‘Ere we go, ‘ere we go, ‘ere we go again. All of the Dragon Ogres all of the time. Doubling down with our favourite Tzaangors on Discs (ToDs) to zoom about the place and lay some extra hurt down with the last flourish of Bounty Hunters. A couple of Ungor screens to hold off the eager. The list is built around the Dragon Ogre Shaggoths, moving up and buffing the Dragon Ogres while the ToDs and Cockatrice zip around scoring (or for the ToDs removing tasty snacks). Lots of threats, not a lot of fat. The list isn’t relying on summoning (no large units of sacrifices) but will still earn primordial points fast enough to summon a few times in an average match, particularly with the Cockatrices ability to pick up extra. Geminids backed by Master of Magic is a clever inclusion. It’s a great spell used for it’s ability to block areas as much as what it does.
A surprise 3rd round loss to the Beastclaw Raiders, surprise, mostly because you never see 5 of the big fellas together. With buffs, though, the Stonehorn are very tacky, have lots of wounds, and hit hard enough to remove most or all of Nick’s units in single turn. The screens are ripe to be torn apart before the charge as well, with the limited attack high damage range of the Beastclaws. Otherwise, he saw off most of the meta challenges (IJ ironsunz may not be meta… yet).

Allegiance: Kharadron Overlords
– Sky Port: Barak Thryng
– Grand Strategy: Masters of the High Airs
– Triumphs: Inspired
LEADERS
Endrinmaster with Dirigible Suit (180)**
– General
– Command Trait: Supremely Stubborn
– Artefact: Grudgehammer
Aether-Khemist (90)***
Aetheric Navigator (85)***
Arkanaut Admiral (125)***
– Artefact Arcane Tome
– Spell Lore: Flaming Weapon
UNITS
10x Arkanaut Company (90)**
– 1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns
10x Arkanaut Company (90)*
– 1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns
10x Grundstok Thunderers (270)***
– 1x Aetheric Fumigators
1x Grundstok Gunhauler (155)**
– Main Gun: Drill Cannon
1x Grundstok Gunhauler (155)**
– Main Gun: Drill Cannon
3x Skywardens (105)*
– 1x Aethermatic Volley Guns
– 1x Skyhooks
1x Grundstok Gunhauler (155)**
– Main Gun: Drill Cannon
BEHEMOTHS
Arkanaut Ironclad (490)**
– Main Gun: Great Skyhook
– Great Endrinworks: Zonbarcorp Dealbreaker Battle Ram
CORE BATTALIONS
*Expert Conquerors
**Battle Regiment
***Warlord
ADDITIONAL ENHANCEMENTS
Artefact
TOTAL POINTS: 1990/2000

Missing the Incarnate and Purple Sun of previous Kharadron lists, James has chosen to give his Dwarves fight on death (on a 4+). This Kharadron list wants to mix it up. And shoot. Doubling down on that approach is the Admiral with Flaming Weapon giving him a Rend -2, 4 damage weapon. With one company of Arkanauts in Eternal Conquerors to act as bodyguards for the Admiral and probably some bait. It gets around an issue for Kharadron in holding objectives, particularly early, when they want to be in the air if possible. Otherwise, the remainder of the list is around their considerable shooting, giving a superior “overwatch” for the ground units. Mostly, that seems to have worked especially into the slower armies, but fire and fade appears to have been an issue.
His last round was a real life shoot out at the ok coral, with the Underguts bringing only Leadbelchers and Ironblasters versus the gunships. Scoring was low across the board, and neither would have much left by the end.
Final Tournament Placings





