Tag Archives: Big Waaagh

Top Three AoS Lists for AoS Carnage GT 

This is the top three AoS lists for Aos Carnage GT that took place in the US on the 10th and 11th of February. It saw 22 players vying to be crowned champion over 5 rounds.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Beasts of Chaos
– Army Subfaction: Allherd
– Grand Strategy: Desecrating Brayherd
– Triumphs: Bloodthirsty

LEADER
1 x Doombull (180)*
– General
– Command Traits: Bestial Cunning
– Artefacts: Slitherwrack Helm
1 x Be’lakor (340)**
1 x Beasts of Chaos Tzaangor Shaman (120)**

– Spells: Merciless Blizzard
1 x Great Bray-Shaman (100)**
– Artefacts: Brayblast Trumpet
– Spells: Primal Dominance


BATTLELINE
10 x Ungors (80)
– Halfhorn
– Banner Bearer
– Brayhorn Blower
– Gnarled Shortspear
10 x Ungors (80)
– Halfhorn
– Banner Bearer
– Brayhorn Blower
– Gnarled Shortspear
10 x Ungors (80)
– Halfhorn
– Banner Bearer
– Brayhorn Blower
– Gnarled Shortspear
6 x Bullgors (210)*
– Bloodkine
– 2 x Warheard Drummer
– 2 x Warheard Banner Bearer
– Paired Cleaving Axes
20 x Gors (110)**
– 2 x Banner Bearer
– 2 x Brayhorn Blower
– Hacking Blade and Beastshield
10 x Gors (110)**
– Banner Bearer
– Foe-render
– Brayhorn Blower
– Paired Hacking Blades


BEHEMOTH
1 x Chaos Gargant (150)*

TERRAIN
1 x Herdstone (0)

OTHER
3 x Beasts of Chaos Tzaangor Enlightened (90)*
– Aviarch


CORE BATTALIONS:
*Wizard-finders of Andtor
**Warlord

TOTAL POINTS: (1970/2000)

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Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumph: Bloodthirsty


LEADERS
Wurrgog Prophet (170)*
– Artefacts of Power: Glowin’ Tattooz
– Spells: Gorkamorka’s War Cry, Hoarfrost
Orruk Weirdnob Shaman (90)*
– General
– Command Traits: Touched by the Waaagh!
– Spells: Da Great Big Green Hand of Gork, Merciless Blizzard
Orruk Warchanter (120)****
Gobsprakk (240)****

– Spells: Choking Mist, Sneaky Miasma
Orruk Warchanter (120)****


BATTLELINE
Orruk Ardboys (440)**
– Ardboy Boss
– Ardboy Choppas
Orruk Brutes (140)**
– Brute Boss
– Gore-choppa
– Brute Choppas
– Boss Klaw & Brute Smasha
Orruk Brutes (140)**
– Brute Boss
– Gore-choppa
– Brute Choppas
– Boss Klaw & Brute Smasha
Moonclan Stabbas (120)****
– Moonclan Boss
– Bad Moon Icon Bearer
– Gong Basher
– Stabba
– 3 Barbed Nets


OTHER
Orruk Gore-gruntas (170)***
– Gore-grunta Boss
– Jagged Gore-hacka
Orruk Gore-gruntas (170)***
– Gore-grunta Boss
– Jagged Gore-hacka
Hobgrot Slittaz (80)****


CORE BATTALIONS
*Andtorian Acolytes
**Ironjawz Fist
***Ironjawz Fist
****Warlord


TOTAL POINTS: 2000/2000

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Army Faction: Ogor Mawtribes
– Army Subfaction: Boulderhead
– Grand Strategy: Ready for Plunder
– Triumphs: Inspired


LEADER
1 x Frostlord on Stonehorn (460)
– General
– Command Traits: Voice of the Avalanche
– Artefacts: Arcane Tome
– Mount Traits: Rockmane Elder
1 x Butcher (140)*
– Cleaver
– Spells: Molten Entrails
1 x Huskard on Stonehorn (400)*
– Blood Vulture
– Mount Traits: Metalcruncher
– Prayers: Keening Gale


BATTLELINE
2 x Mournfang Pack (170)*
– Culling Clubs and Hackers and Ironfist
2 x Mournfang Pack (170)*
– Culling Clubs and Hackers and Ironfist
1 x Stonehorn Beastriders (330)*
– Blood Vulture
1 x Stonehorn Beastriders (330)*
– Blood Vulture


TERRAIN
1 x Great Mawpot (0)

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (2000/2000)

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Allegiance: Stormcast Eternals
– Stormhost: Astral Templars (Scions of the Storm)
– Mortal Realm: Ghyran
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired


Leaders
Lord-Imperatant (140)*
– General
– Command Trait: Master of Magic
– Artefact: Arcane Tome (Universal Artefact)
Knight-Incantor (120)*
– Lore of Primal Frost: Merciless Blizzard
Knight-Relictor (90)**
– Prayer: Translocation


Battleline
5 x Vanguard-Hunters (100)***
– Boltstorm Pistols and Shock Handaxes
5 x Vanguard-Hunters (100)***
– Boltstorm Pistols and Shock Handaxes
5 x Liberators (100)***
– Heavens-wrought Weapon and Shield
– 1x Grandweapons


Units
4 x Dracothian Guard Tempestors (420)***
– Reinforced x 1
3 x Annihilators with Meteoric Grandhammers (200)**
3 x Annihilators with Meteoric Grandhammers (200)**
6 x Vanguard-Raptors with Longstrike Crossbows (460)***

– Reinforced x 1
3 x Aetherwings (70)***


Core Battalions
*Andtorian Acolytes
**Wizard-Finders of Andtor
***Redemption Brotherhood

Additional Enhancements
Holy Command: Call for Aid

Total: 2000 / 2000

Final Tournament Placings

https://www.bestcoastpairings.com/event/CQ2NYHWGKK

Top Three AoS Lists for the Gods of War IV

This is the top three AoS lists for the Gods of War IV that took place in Italy on the 10th and 11th of February. It saw 78 players vying to be crowned champion over 5 rounds.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Maggotkin of Nurgle
– Army Subfaction: Befouling Host
– Grand Strategy: Corrupt Arcane Nexus
– Triumphs: Bloodthirsty


LEADER
1 x Bloab Rotspawned (310)

– Spells: Rancid Visitations
1 x Morbidex Twiceborn (290)
1 x Orghotts Daemonspew (320)
1 x The Glottkin (580)*

– Spells: Magnificent Buboes
1 x Sloppity Bilepiper (120)*
– General
– Command Traits: Pestilent Breath
– Artefacts: The Witherstave


BATTLELINE

10 x Plaguebearers (120)*

– Plagueridden
– Icon Bearer
– Piper
10 x Plaguebearers (120)*
– Plagueridden
– Icon Bearer
– Piper
10 x Plaguebearers (120)*
– Plagueridden
– Icon Bearer
– Piper


TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)


CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1980/2000)

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Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumph: Bloodthirsty


LEADERS
Orruk Weirdnob Shaman (90)*
– General
– Command Traits: Shaman of the Chilled Lands
– Spells: Da Great Big Green Hand of Gork, Foot of Gork
Wurrgog Prophet (170)*
– Artefacts of Power: Glowin’ Tattooz
– Spells: Hoarfrost, Levitate
Gobsprakk (240)**
– Spells: Sneaky Miasma
Orruk Warchanter (120)**
– Warbeats: Get ’Em Beat
Orruk Warchanter (120)**
– Warbeats: Fixin’ Beat


BATTLELINE
Orruk Brutes (140)
– Brute Boss
– Gore-choppa
– Jagged Gore-hacka
– Boss Choppa
Orruk Brutes (140)
– Brute Boss
– Gore-choppa
– Boss Choppa
– Jagged Gore-hacka
Orruk Brutes (140)
– Brute Boss
– Gore-choppa
– Jagged Gore-hacka
– Boss Choppa
Moonclan Stabbas (120)**
– Moonclan Boss
– Bad Moon Icon Bearer
– Gong Basher
– 3 Barbed Nets
– Stabba


OTHER
Orruk Gore-gruntas (340)
– Gore-grunta Boss
– Jagged Gore-hacka
Brute Ragerz (200)
– 6 x Chain-smasha
Orruk Gore-gruntas (170)
– Gore-grunta Boss
– Jagged Gore-hacka


CORE BATTALIONS
*Andtorian Acolytes
**Warlord


TOTAL POINTS: 1990/2000

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Army Faction: Blades of Khorne
– Subfaction: Goretide
– Grand Strategy: Slaughter of Sorcery
– Triumph: Bloodthirsty


LEADERS
Bloodthirster of Unfettered Fury (330)*

– General
– Command Traits: Firebrand
– Artefacts of Power: Ar’gath, the King of Blades
– Prayers: Bloodbind, Bronzed Flesh, Killer Instinct
Korghos Khul (160)*
Realmgore Ritualist (110)*

– Prayers: Blood Sacrifice, Bloodbind, Killer Instinct
Skarbrand (380)**
Slaughterpriest (110)**

– Hackblade and Wrath-hammer
– Prayers: Blood Sacrifice, Bloodbind, Killer Instinct
– Nullstone Adornments: Pouch of Nulldust
Valkia the Bloody (140)**


BATTLELINE
Bloodreavers (80)
– Reaver Blades
Bloodreavers (80)
– Reaver Blades
Bloodreavers (80)
– Reaver Blades
Bloodreavers (80)
– Reaver Blades
Claws of Karanak (100)
Bloodreavers (80)

– Reaver Blades
Claws of Karanak (100)*
Claws of Karanak (100)**


ENDLESS SPELLS & INVOCATIONS
1 x Hexgorger Skulls (50)

TERRAIN
1 x Skull Altar (0)

CORE BATTALIONS
*Warlord
**Warlord


TOTAL POINTS: 1980/2000

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Allegiance: Idoneth Deepkin
– Enclave: Fuethan
– Mortal Realm: Ulgu
– Grand Strategy: Dominion of the Deep Ones
– Triumphs:


LEADERS
Isharann Tidecaster (130)*

– General
– Command Trait: Teachings of the Turscoll
– Artefact: Rune of the Surging Gloomtide
– Lore of the Deeps: Steed of Tides
Sevireth, Lord of the Seventh Wind (270)**
– Allies

UNITS
1 x Bloodthirsty Shiver Akhelian Allopex (150)*
1 x Bloodthirsty Shiver Akhelian Allopex (150)*
1 x Bloodthirsty Shiver Akhelian Allopex (150)*
1 x Bloodthirsty Shiver Akhelian Allopex (150)**
1 x Bloodthirsty Shiver Akhelian Allopex (150)**
1 x Bloodthirsty Shiver Akhelian Allopex (150)**

1 x Akhelian Allopexes (150)**
– Razorshell Harpoon
1 x Akhelian Allopexes (150)**
– Razorshell Harpoon

BEHEMOTHS
Akhelian Leviadon (400)**
– Mount Trait: Reverberating Carapace
– Idoneth Deepkin Battleline (Enclave: Nautilar)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL: 2000/2000

Final Tournament Placings

https://www.bestcoastpairings.com/event/F56KKFDC9G

Top Three AoS Lists for Broken Realms: Scourge of Seraphon 2

This is the top three AoS lists for Broken Realms: Scourge of Seraphon 2 that took place in the UK on the 17th and 18th of February. It saw 32 players vying to be crowned champion over 5 rounds.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Sylvaneth
– Glade: Winterleaf
– Mortal Realm: Shyish
– Grand Strategy: Overshadow
– Triumphs: Inspired
– Season of war: The Reaping


Leaders
Alarielle the Everqueen (820)
Belthanos, First Thorn of Kurnoth (360)
Spirit of Durthu (350)*

– General
– Command Trait: Warsinger
– Artefact: Greenwood Gladius


Battleline
5 x Tree-Revenants (110)*
5 x Tree-Revenants (110)*
10 x Dryads (100)*
10 x Dryads (100)*


Core Battalions
*Battle Regiment

Total: 1950 / 2000

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Allegiance: Ossiarch Bonereapers
– Legion: Mortis Praetorians
– Grand Strategy: Spellcasting Savant
– Triumphs: Bloodthirsty


LEADERS
Arkhan the Black, Mortarch of Sacrament (380)*
Mortisan Ossifector (120)*

– General
– Command Trait: Dark Acolyte
– Artefact: Gothizzard Cartouche
– Lore of Ossian Sorcery: Empower Nadirite Weapons
Liege-Kavalos (180)*


UNITS
3 x Immortis Guard (220)*
5 x Kavalos Deathriders (190)*

– Nadirite Blade and Shield
4 x Morghast Archai (440)*
– Spirit Halberds
4 x Morghast Archai (440)*
– Spirit Halberds


CORE BATTALIONS
*Battle Regiment

TOTAL: 1970/2000

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Allegiance: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumphs: Indomitable


Leaders
Gobsprakk, The Mouth of Mork (240)**

– Lore of the Swamp: Da Black Pit
– Lore of the Swamp: Choking Mist
Wurrgog Prophet (170)*
– Artefact: Glowin’ Tattooz
– Universal Spell Lore: Levitate
– Lore of Primal Frost: Hoarfrost
Orruk Weirdnob Shaman (90)*
– General
– Command Trait: Shaman of the Chilled Lands
– Lore of the Weird: Da Great Big Green Hand of Gork
– Lore of the Weird: Foot of Gork
Orruk Warchanter (120)**
– Warbeat: Get ‘Em Beat
Orruk Warchanter (120)**
– Warbeat: Fixin’ Beat


Battleline
10 x Orruk Brutes (280)***

– Jagged Gore-hackas
– Reinforced x 1
10 x Hobgrot Slittaz (80)**
10 x Gutrippaz (150)**


Units

6 x Orruk Gore-gruntas (340)****

– Pig-iron Choppas
– Reinforced x 1
3 x Orruk Gore-gruntas (170)****
– Pig-iron Choppas
6 x Brute Ragerz (200)***
– Reinforced x 1


Core Battalions
*Andtorian Acolytes
**Warlord
***Ironjawz Fist
****Ironjawz Fist


Additional Enhancements
Spell

Total: 1960 / 2000

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Allegiance: Stormcast Eternals
– Stormhost: Draconith Skywing
– Grand Strategy: On Wings of Death
– Triumphs: Inspired


Leaders
Ionus Cryptborn, Warden of Lost Souls (400)*

– General
– Prayer: Sovereignty


Battleline
Krondys, Son of Dracothion (520)*

– Spell: Regal Authority
2 x Stormdrake Guard (340)*
– Drakerider’s Warblade
2 x Stormdrake Guard (340)*
– Drakerider’s Warblade
2 x Stormdrake Guard (340)*
– Drakerider’s Warblade


Core Battalions
*Battle Regiment

Total: 1940 / 2000

Final Tournament Placings

https://www.bestcoastpairings.com/event/GL80BF16U6

Top Three AoS Lists for DaBoyz GT GoldenSprue 2024

This is the top three AoS lists for DaBoyz GT GoldenSprue 2024 that took place in the US on the 27th and 28th of January. It saw 30 players vying to be crowned champion over 5 rounds.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumphs: Indomitable


LEADER
1 x Wurrgog Prophet (170)*

– Artefacts: Glowin’ Tattooz
– Spells: Hoarfrost
1 x Orruk Weirdnob Shaman (90)*
– General
– Command Traits: Shaman of the Chilled Lands
– Spells: Da Great Big Green Hand of Gork
1 x Orruk Warchanter (120)**
– Warbeats: Get ’Em Beat
1 x Orruk Warchanter (120)**
– Warbeats: Fixin’ Beat
1 x Gobsprakk (240)**


BATTLELINE
10 x Orruk Ardboys (220)**

– Gorkamorka Glyph Bearer
– Ardboy Boss
– Ardboy Choppas
10 x Orruk Brutes (140)**
– Brute Boss
– Jagged Gore-hacka
– Boss Choppa
– 2 x Gore-choppa
10 x Orruk Ardboys (220)**
– Ardboy Boss
– Gorkamorka Glyph Bearer
– Ardboy Choppas


OTHER
6 x Brute Ragerz (100)**

– 6 x Mighty Gore-hacka
6 x Orruk Gore-gruntas (170)**
– Gore-grunta Boss
– Jagged Gore-hacka


CORE BATTALIONS:
*Andtorian Acolytes
**Battle Regiment


TOTAL POINTS: (2000/2000)

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Army Faction: Ossiarch Bonereapers
– Subfaction: Mortis Praetorian
– Grand Strategy: Spellcasting Savant
– Triumph: Bloodthirsty


LEADERS
Arkhan the Black (380)*
Mortisan Ossifector (120)*

– General
– Command Traits: Dark Acolyte
– Spells: Empower Nadirite Weapons
Mortisan Ossifector (120)*
– Artefacts of Power: Gothizzar Cartouche
– Spells: Hoarfrost


BATTLELINE
Immortis Guard (220)*
Morghast Archai (440)*

– Spirit Halberd
Morghast Harbingers (440)*
– Spirit Halberd
Kavalos Deathriders (190)*
– Necrophoros
– Mortek Hekatos
– Nadirite Blade


ENDLESS SPELLS & INVOCATIONS
1 x Bone-tithe Shrieker (60)


TERRAIN
1 x Bone-tithe Nexus (0)


CORE BATTALIONS
*Battle Regiment


TOTAL POINTS: 1970/2000

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Army Faction: Ossiarch Bonereapers
– Subfaction: Mortis Praetorians
– Grand Strategy: Overshadow
– Triumph: Inspired


LEADERS
Arkhan the Black (380)

– Spells: Drain Vitality
Katakros (500)
Mortisan Boneshaper (140)*
– General
– Command Traits: Aura of Sterility
– Spells: Empower Nadirite Weapons
Mortisan Ossifector (120)*
– Artefacts of Power: Gothizzar Cartouche
– Spells: Merciless Blizzard


BATTLELINE
Kavalos Deathriders (190)

– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Morghast Archai (220)
– Spirit Halberd
Immortis Guard (220)
Immortis Guard (220)


TERRAIN
1 x Bone-tithe Nexus (0)


CORE BATTALIONS
*Andtorian Acolytes


TOTAL POINTS: 1990/2000

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Army Faction: Gloomspite Gitz
– Subfaction: Jaws of Mork
– Grand Strategy: Chasing the Moon
– Triumph: Indomitable


LEADERS
Madcap Shaman (70)*

– Artefacts of Power: Moonface Mommet
– Spells: Hoarfrost
Skragrott, the Loonking (230)**
Squigboss (110)**

– General
– Command Traits: The Clammy Hand


BATTLELINE
Boingrot Bounderz (300)*

– Bounder Boss
Boingrot Bounderz (300)*
– Bounder Boss
Boingrot Bounderz (300)*
– Bounder Boss
Moonclan Stabbas (120)**
– Moonclan Boss
– Bad Moon Icon Bearer
– Gong Basher
– Stabba
– 3 Barbed Nets


OTHER
Gobbapalooza (170)*

– Spells: Itchy Nuisance
Sporesplatta Fanatics (90)*
Sneaky Snufflers (140)**
Sneaky Snufflers (140)**


TERRAIN
1 x Bad Moon Loonshrine (0)


CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL POINTS: 1970/2000

Final Tournament Placings

https://www.bestcoastpairings.com/event/6T04N2L65V

Top Three AoS Lists for the Scottish Lasters 2023

This is the top three AoS lists for the Scottish Lasters 2023 that took place in Scotland on the 20th and 21st of January. It saw 28 players vying to be crowned champion over 5 rounds.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

– Army Faction: Cities of Sigmar
– Subfaction: Hallowheart
– Grand Strategy: Banners Held High
– Triumph: Indomitable

LEADERS
Alchemite Warforger (110)*

– Spells: Merciless Blizzard
Alchemite Warforger (110)*
– Spells: Merciless Blizzard
Fusil-Major on Ogor Warhulk (150)**
– Artefacts of Power: Mastro Vivetti’s Magnificent Macroscope
Pontifex Zenestra (180)**
Steam Tank Commander (270)**

– General
– Command Traits: Master of Ballistics


BATTLELINE
Freeguild Steelhelms (100)**

– Sergeant-at-Arms
– Steelhelm Herald
– Battle Priest
Steam Tank (230)**
Freeguild Fusiliers (510)**

– Fusil-Sergeant
– 3 x Fusilier Herald


OTHER
Freeguild Command Corps (170)**
Freeguild Command Corps (170)**


CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment


TOTAL POINTS: 2000/2000

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Army Faction: Ossiarch Bonereapers
– Subfaction: Crematorians
– Grand Strategy: The Scales Balanced
– Triumph: Inspired


LEADERS
Mortisan Ossifector (120)*

– General
– Command Traits: Diversionary Tactics
– Artefacts of Power: Gothizzar Cartouche
– Spells: Merciless Blizzard
Mortisan Boneshaper (140)*
Katakros (500)*


BATTLELINE
Kavalos Deathriders (190)*

– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Kavalos Deathriders (190)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Mortek Guard (130)*
– Mortek Hekatos
– Necrophoros
– Soulcleaver Greatblade
– Nadirite Blade
Mortek Guard (130)*
– Mortek Hekatos
– Necrophoros
– Soulcleaver Greatblade
– Nadirite Blade
Mortek Guard (260)*
– Mortek Hekatos
– Nadirite Spear
– 2 x Necrophoros
– 2 x Soulcleaver Greatblade


BEHEMOTH
Gothizzar Harvester (160)*
Gothizzar Harvester (160)*

CORE BATTALIONS
*Ossiarch Cohort


TOTAL POINTS: 1980/2000

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Allegiance: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumphs: Inspired


Leaders
Gobsprakk, The Mouth of Mork (240)**

– General
– Lore of the Swamp: Da Black Pit
– Lore of the Swamp: Choking Mist
Wurrgog Prophet (170)*
– Artefact: Glowin’ Tattooz
– Universal Spell Lore: Levitate
– Lore of Primal Frost: Hoarfrost
Orruk Weirdnob Shaman (90)*
– Lore of the Weird: Da Great Big Green Hand of Gork
– Lore of the Weird: Foot of Gork
Orruk Warchanter (120)**
– Warbeat: Get ‘Em Beat
Orruk Warchanter (120)**
– Warbeat: Fixin’ Beat

Battleline
10 x Orruk Brutes (280)***

– Jagged Gore-hackas
– Reinforced x 1
10 x Hobgrot Slittaz (80)**
10 x Gutrippaz (150)**

Units
6 x Orruk Gore-gruntas (340)****
– Jagged Gore-hackas
– Reinforced x 1
3 x Orruk Gore-gruntas (170)****
– Jagged Gore-hackas
6 x Brute Ragerz (200)***
– Reinforced x 1

Core Battalions

*Andtorian Acolytes
**Warlord
***Ironjawz Fist
****Ironjawz Fist

Additional Enhancements

Spell

Total: 1960 / 2000

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Army Faction: Skaven
– Grand Strategy: Control the Nexus
– Triumphs: Inspired


LEADER
1 x Verminlord Warbringer (380)*

– General
– Command Traits: Devious Adversary
– Artefacts: Warpstone Charm
– Spells: Flaming Weapon, Levitate
1 x Grey Seer On Screaming Bell (220)**
– Spells: Skitterleap, Levitate
1 x Warlock Engineer (100)***
– Spells: Rupture, Hoarfrost
1 x Arch-Warlock (150)***
– Spells: Merciless Blizzard, Warp Lightning Shield
1 x Thanquol (430)***
– 2 x Warpfire Braziers
– 2 x Warpfire Projectors
– Spells: Skitterleap, Death Frenzy


BATTLELINE
20 x Clanrats (100)*

– Clanrat Bell-ringer
– Clanrat Standard Bearer
– Clawleader
– Rusty Blade
20 x Clanrats (100)*
– Clanrat Bell-ringer
– Clawleader
– Clanrat Standard Bearer
– Rusty Blade
20 x Clanrats (100)**
– Clawleader
– Clanrat Standard Bearer
– Clanrat Bell-ringer
– Rusty Blade
20 x Clanrats (100)**
– Clawleader
– 2 x Clanrat Bell-ringer
– 2 x Clanrat Standard Bearer
– Rusty Blade


ARTILLERY
1 x Warp Lightning Cannon (140)*
1 x Warp Lightning Cannon (140)**


ENDLESS SPELL
1 x Suffocating Gravetide (30)

CORE BATTALIONS:
*Battle Regiment
**Battle Regiment
***Command Entourage
– Magnificent


TOTAL POINTS: (1990/2000)

Final Tournament Placings

PlacePlayer Win Draw Loss Total Score 
1Seb Donley
Cities of Sigmar
50050
2Rob West
Ossiarch Bonereapers
41045
3Mike Callaghan
Orruk Warclans
40137
4Tom Youdalr
Skaven
40136
5Jamie McHugh
Stormcast Eternals
31135
6Craig Robertson
Ossiarch Bonereapers
30228
7Jordan Tucker
Blades of Khorne
30228
8Neil Peckett
Idoneth Deepkin
30228
9Trevor Moffat
Orruk Warclans
30228
10Sam McGrath
Ogor Mawtribes
30227
11Ross Sherrie
Lumineth Realm-lords
30227
12Chris Yeoh
Blades of Khorne
30226
13Stuart Harrop
Ossiarch Bonereapers
30225
14Tom Skelton
Maggotkin of Nurgle
21225
15Richard Cooper
Kruleboyz
21224
16John Harper
Sons of Behemat
20318
17Keith Brown
Ossiarch Bonereapers
20318
18Philip Anthony
Hedonites of Slaanesh
20317
19sean Mckechnie
Sons of Behemat
20317
20Lewis Pennington
Idoneth Deepkin
20316
21Allan George
Maggotkin of Nurgle
20315
22Paul Simpson
Soulblight Gravelords
20315
23Iain Hunter
Sons of Behemat
20314
24Connor Booth
Gloomspite Gitz
10410
25Frank Kelly
Soulblight Gravelords
1049
26Scott Smith
Daughters of Khaine
1048
27Alex Mullan
Beasts of Chaos
1047
28Grant Fraser
Gloomspite Gitz
0050

Top Three AoS Lists for Call to Glory (CanCon)

This is the top three AoS lists for Call to Glory that took place in Australia on the 26th, 27th and 28th of January. It saw 180 players vying to be crowned champion over 8 rounds.

Five (5) rounds were held on the first 2 days with the top eight playing in a separate eliminate tournament on the third day. There was a doubles tournament (Friendly Fyre) for those not in the top eight who weren’t ready to leave just yet. There were 37 teams.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Kharadron Overlords
– Sky Port: Barak Nar
– Grand Strategy: Rule the Skies
– Triumphs: Inspired


Kharadron Code
– Artycle: Honour Is Everything
– Amendment: Always Take What You Are Owed
– Footnote: Without Our Ships We Are Naught


Leaders
Arkanaut Admiral (140)*

– General
– Command Trait: Stormcaller
Aether-Khemist (100)*
– Nullstone Adornment: Hand-carved Nullstone Icon 
Aetheric Navigator (100)*
– Artefact: Voidstone Orb


Battleline
20 x Arkanaut Company (180)*

– 1x Company Captain: Aetherflare Pistol
– 2x Light Skyhooks
– 2x Aethermatic Volley Guns
– 2x Skypikes
– Reinforced x 2
20 x Arkanaut Company (180)*
– 1x Company Captain: Aetherflare Pistol
– 2x Light Skyhooks
– 2x Aethermatic Volley Guns
– 2x Skypikes
– Reinforced x 2
15 x Grundstok Thunderers (480)*
– 1x Gunnery Sergeant
– 3x Honour Bearer
– 3x Aetheric Fumigators
– 3x Decksweepers
– 3x Aethercannons
– 3x Grundstok Mortars
– Reinforced x 2


Units
1 x Grundstok Gunhauler (170)*

– Main Gun: Sky Cannon
– Gunhauler Modifications: Coalbeard’s Collapsible Compartments
3 x Endrinriggers (120)*
– 1x Mizzenmaster


Behemoths
Arkanaut Ironclad (500)*

– Main Gun: Great Sky Cannon
– The Admiral’s Flagship 


Core Battalions
*Battle Regiment

Total: 1970 / 2000

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Allegiance: Flesh-eater Courts
– Grand Court: Gristlegore
– Grand Strategy: Overshadow
– Triumphs:


LEADER:
Abhorrant Ghoul King on Royal Terrorgheist (450)*

– General
– Command Trait: Savage Strike
– Artefact: Ghurish Mawshard
– Mount Trait: Gruesome Bite
– Lore of Madness: Spectral Host
Abhorrant Archregent (240)**
– Lore of Primal Frost: Hoarfrost
Abhorrant Archregent (240)**
– Lore of Primal Frost: Merciless Blizzard
Abhorrant Ghoul King (170)*
– Lore of Primal Frost: Merciless Blizzard
Varghulf Courtier (160)*
– Artefact: The Bilious Decanter


BATTLELINE:
10 x Crypt Ghouls (80)*
10 x Crypt Ghouls (80)
10 x Crypt Ghouls (80)


OTHER:

6 x Crypt Horrors (220)

– Reinforced x 1
20 x Royal Beastflayers (230)
– Reinforced x 1


ENDLESS SPELLS:
Chalice of Ushoran (50)


CORE BATTALION:
*Warlord – Artefact
**Andtorian Acolytes


Total: 2000 / 2000

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Allegiance: Kharadron Overlords
– Sky Port: Barak Nar
– Mortal Realm: Ghur
– Grand Strategy: Rule the Skies
– Triumphs: Inspired
Kharadron Code
– Artycle: Honour Is Everything
– Amendment: Prosecute Wars With All Haste
– Footnote: There’s No Reward Without Risk


LEADER:
Brokk Grungsson Lord-Magnate of Barak-Nar (220)*
Aetheric Navigator (100)*

– Artefact: Voidstone Orb
Endrinmaster with Endrinharness (90)*
– General
– Command Trait: Stormcaller
– Nullstone Adornment: Hand-carved Nullstone Icon


BATTLELINE:
10 x Arkanaut Company (90)*

– 1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns
10 x Arkanaut Company (90)*
– 1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns
10 x Arkanaut Company (90)*
– 1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns
9 x Endrinriggers (360)*
– Reinforced x 2


OTHER:
1 x Grundstok Gunhauler (170)*

– Main Gun: Sky Cannon
Gotrek Gurnisson (480)
– Allies


BEHEMOTH:
Arkanaut Frigate (300)*

– Main Gun: Heavy Sky Cannon
– Frigate Regittings: Prudency Chutes


CORE BATTALION:
*Battle Regiment


Total: 1990 / 2000

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Allegiance: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumphs: Indomitable

Leaders
Orruk Warchanter (120)*****
– Warbeat: Get ‘Em Beat
Orruk Warchanter (120)*****
– Warbeat: Fixin’ Beat
Orruk Megaboss (140)*****
– Artefact: Destroyer 
Orruk Weirdnob Shaman (90)*
– General
– Command Trait: Shaman of the Chilled Lands 
– Lore of the Weird: Da Great Big Green Hand of Gork
Wurrgog Prophet (170)*
– Artefact: Glowin’ Tattooz 
– Lore of the Savage Beast: Gorkamorka’s War Cry
Swampcalla Shaman with Pot-grot (100)*
– Lore of the Swamp: Choking Mist

Battleline
5 x Orruk Brutes (140)**
– Jagged Gore-hackas
– 1x Gore Choppas
5 x Orruk Brutes (140)***
– Jagged Gore-hackas
– 1x Gore Choppas
5 x Orruk Brutes (140)****
– Jagged Gore-hackas
– 1x Gore Choppas
20 x Moonclan Shootas (120)*****


Units
6 x Man-skewer Boltboyz (240)*****
– Reinforced x 1
3 x Orruk Gore-gruntas (170)**
– Jagged Gore-hackas
3 x Brute Ragerz (100)**
3x Mighty Gore-Hacka
|3 x Brute Ragerz (100)***
3x Mighty Gore-Hacka
3 x Brute Ragerz (100)****
3x Mighty Gore-Hacka


Core Battalions
*Andtorian Acolytes
**Ironjawz Fist
***Ironjawz Fist
****Ironjawz Fist
*****Warlord

Additional Enhancements
Artefact

Total: 1990 / 2000

Final Tournament Placings

https://my.statsandladders.com/tournament/show/0d25b8a2-651d-4ff1-ab3d-715c0a5697a7/ladder

https://my.statsandladders.com/tournament/show/3ead6aaf-51de-474f-a595-3308e3c7e7b6/ladder

Tournament Review – Chumpionship 2022

2,000 point, 3 game Age of Sigmar Tournament, 26th February 2022

Age of Chumps own Rhys Sallabanks ran a one-day tournament in Titchmarsh, UK, yesterday and I was fortunate to attend. Running on the same weekend as Sheffield Slaughter we didn’t have a full Chump tournament attendance, but there were 10 players (including Rhys) which made for a great atmosphere.

I ran my Big Waagh list similar to The Nameless King, with a few tweaks. I took out a Big Stabba, and a unit of Ardboyz and replaced them with a 2nd Warchanter and Ironskullz Boyz.

Big Waaagh!

– Grand Strategy: Hold the Line
– Triumphs:

Leaders
Megaboss on Maw-Krusha (480)*
– General
– Boss Choppa and Rip-tooth fist
– Command Trait: Touched by the Waaagh!
– Artefact: Arcane Tome (Universal Artefact)
– Mount Trait: Fast ‘Un
– Lore of the Weird: Da Great Big Green Hand of Gork
Wurrgog Prophet (150)*
– Artefact: Glowin’ Tattooz
– Universal Spell Lore: Flaming Weapon
Orruk Warchanter (115)*
– Warbeat: Fixin’ Beat
Orruk Warchanter (115)*
– Warbeat: Fixin’ Beat

Battleline
10 x Orruk Brutes (320)**
– Jagged Gore-hackas
– 2x Gore Choppas
– Reinforced x 1
10 x Orruk Brutes (320)**
– Jagged Gore-hackas
– 2x Gore Choppas
– Reinforced x 1
5 x Orruk Ardboys (85)***
– 1x Gorkamorka Banner Bearers
5 x Orruk Ardboys (85)***
– 1x Gorkamorka Banner Bearers

Units
4 x Ironskull’s Boyz (80)***
3 x Orruk Gore-gruntas (170)**
– Jagged Gore-hackas
2 x Savage Big Stabbas (80)*

Core Battalions
*Warlord
**Hunters of the Heartlands
***Ironjawz Fist

Additional Enhancements
Artefact

Total: 2000 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 148
Drops: 11

This boosted the army to 2,000 points and meant I iwould not get a Triumph. I was a little concerned that this would give my opponent their triumph, but with +1 to wound from Waaagh Points I didn’t think I’d miss mine. Plus, the second Warchanter would give me an extra Violent Fury and some redundancy for the +2 Waaagh points.

Game 1 v David (Lumineth Realm Lords) – Savage Gains – Won 20-0

David didn’t have a typical LRL army with only 2 units of 10 Sentinels. His main damage and problem causers were Severith, Eltharion and 20 Wardens.

Refused Flank, with LRL ahead of us – Great scenary!

David went first and took the centre two objectives. He damaged some of my units with the Sentinels, and moved Severith forward who did 3 wounds on the Maw Krusha. Severiththen charged the Ironskull’s Boyz but failed to kill them. In my turn the Wurrgog Prophet stared at Severith but only did 4 wounds before I had to stop as he was close to killing himself. I used Mighty Destroyers to open a lane for the Maw Krusha who used Fast Un to move nearer Sevirth. I then Hand of Gork’d 10 Brutes onto the objective on my left.

I charged the Maw Krusha into Severith, having zoned him out so he could only retreat in one direction. Doing 1 wound in shooting, Severith moved at the end of the shooting phase putting him 11″ from the Maw Krusha! I rolled the charge… and got him. Despite having called ‘Monstrous Takeover’ I left the objective and charged Severith – killing him.

The Brutes then charged a small unit of Wardens and killed them as well.

I then got turn two, Brutes charged 10 Sentinels, Maw Krusha charged the 20 wardens, and the Eels were also charged. I destroyed much of what I charged, although David did kill the Maw Krusha in his second turn. Unfortunately, he didn’t have enough left to hold all the objectives, so when 6 Brutes walked onto his home objective, he couldn’t shift them off.

Game 2 v Chrissie Coram (Ironjawz) – Power Struggle – Won 14-6

Chrissie has recently switched back to Ironjawz, and had an extra toy for this tournament — Kragnos!!

Chrissie’s Lovely Hellboy inspired Kragnos.

Chrissie went first and took the centre objective with Kragnos getting maximum points. I then moved my Arboyz to keep two lines of screening troops between me and Kragnos. I also cast Hand of Gork on 10 Brutes, who successfully charged Chrissie’s 2×5 Brutes and killed them all over 2 turns, with minimal loss. I also positioned the Wurgogg so that he would be within 12″ of Kragnos if Chrissie charged my screens.

I won the second turn and didn’t move much except to shuffle my screens a little. This mean I got max points again for minimal effort. In Chrissie’s second turn, she took my left objective which was held by 2 Big Stabbas. Unfortunately, she failed the charge with the Maw Krusha leaving me with 1 Big Stabba. Kragnos charged in the centre into 2 Arboyz units. He killed one, but failed to kill the other completely.

I won priority again turn 3, but with Kragnos in combat I gave the turn to Chrissie, and destroyed her right most objective. The Maw Krusha finished off the Big Stabbas, and Kraggy retreated to achieve Savage Spearhead with monsters, and get out of 12″ range of the Wurgogg. My turn 3 was again mostly uneventful, although my Gore-Gruntas caught the Shaman and Warchanter in combat and killed the Shaman.

Chrissie won turn 3, and took the central objective putting us on 2 each. Unfortunately, she had to leave Kraggy within 12″ of the Wurgogg because of this, and so I took the opportunity and stared at him with the Wurrgog! The Wurgogg died but not before doing 14 wounds to Kraggy. This allowed the Brutes to charge Kragnos and killed him, taking the central objective back.

Chrissie won turn 4, moved the Maw Krusha to the centre, scoring 3. And I scored 3 as well.

Turn five saw me trying to charge the Maw Krusha and failing with a reroll; Chrissie had more luck charging my Maw Krusha but with finest hour on both big guys minimal damage was done. I won 28-21, but it was touch and go throughout, and a great game.

Game 3 v Moobs (Cities of Sigmar) – Power in Numbers – Won 19-1

Moobs was using Living Cities so was able to hold 3 units off the table and come on the board edge. This made me deploy with my screens forward and everything else back, and the Maw Krusha in the middle so it couldn’t be shot when the Irondrakes came on the board.

I was given first turn and the Gore Gruntas charged the Branchwraith and a unit of Freeguild Guard. I also cast Hand of Gork on Brutes to reduce Moobs options for bringing on units to his board edge or my left. The Gore Gruntas left the Branchwraith and Freeguild on one wound/model as I split my attacks, but took the objective.

The Fulminators came on turn 1 and were joined by the Frostheart Pheonix who took the objective on my left. They killed the Ardboyz, but the one Fulminator failed to kill any Big Stabbas. In combat I finished off the Branchwraith & Freeguild. Unfortunately, he miscast with the Hurricanum and failed Emerald Life Swarm meaning the shooting was only 2 dice… for most of the game!

Turn 2, and another Hand of Gork blocked off some of my left, reducing the options for the Irondrakes further, whilst the Maw Krusha charged the Fulminators killing 3 of them – helped by the fact they couldn’t unleash hell because of the Big Stabbas. The Brutes meanwhile pushed onto and towards other objectives. Moobs ran and charged the Warchanter on my central objectives, killing him and capturing it.

Moobs won turn 3, and the Irondrakes came on on my left, but were only in range of Ironskull’s Boyz – and failed to kill them! The Pheonix killed the other Warchanter and took my other objective, but gave up the centre one again. Meanwhile the Pheonix Guard charged my Gore Gruntas (in turn 2) and finished them off.

My turn 3, and my man of the match (the Wurrgog) went mad and stared the Pheonix to death without losing any wounds…. and that was game!

So I finished 3-0, as the only person undefeated and another 3 wins for Big Waaagh! They really suit my playstyle and are a great army! I’m looking forward to trying out some Kruleboyz content at some point this year.

I won a Warcry boxset sponsored by SCN Hobby – thank you Sarah!

Cheers Rhys for a great tournament – Goes to show that you don’t need large tournaments all the time; small ones are just as fun!

— Declan

If you want to read more Tournament Reviews we have a page listing them

Tournament Preparation – March to War

In January (22nd & 23rd 2022) Purple Sparkly Unicorns are presenting March to War. They are a great fun group who can often be seen at tournaments sporting their unmissable club shirts!

It is a VERY sparkly Unicorn

This is my first tournament of the year, and the first since the FAQ drop and points changes, so I was unsure what to take. Regular readers will know I have a ‘reasonable’ collection consisting of most Destruction models. I was very tempted to use Kragnos to see how his new warscroll would work, or I could use an Ogor army and see why the US scene is running 4 Ironblasters…! Unfortunately I didn’t have them painted, and after Kragnos (v1) embarrassed himself at a THWG event last year, I wasn’t sure I trusted him in a two day tournament.

So next on the option list was Gitz… I am fortunate to have some 1 day tournaments booked in for later in the year and the Gitz are likely to make an appearance there… but in a world with Gargants, Sentinels, Krganos inspired Ogors, and Dragons… loads of Dragons … I don’t really want to play 5 games and lose all of them. I do try to avoid wooden spoons!

So that brought me back – in a very round-about-way – to the Warclans book. I had success with on release including a 4-1 at Leicester and temporarily gaining the ‘Best Ironjawz’ tag on Bad Dice Rankings. But I’d played them a lot in 2021, so perhaps something different? I have very few Bonesplitters and – although I have lots of Kruleboyz – I really want to have Hobgrots be good… so I haven’t painted much yet.

So why not Big Waaagh! Well the answer may be in the stats that The Honest Wargamer has given us!

Not taken very often!
With only 38 games played, Big Waagh is struggling against most opposition

So there was only one option really… let’s see if I can get them working!

Planning

What would the army include? Well as I have experience of the Ironjawz – and had lots painted – I would use these as a basis… what did that mean? Brutes… lots of Brutes!

Brutes and more Brutes!

The List

Allegiance: Big Waaagh!
– Grand Strategy: Hold the Line
– Triumphs: Inspired

Leaders
Megaboss on Maw-Krusha (480)*
 General
 Boss Choppa and Rip-tooth fist
 Command Trait: Touched by the Waaagh!
 Artefact: Arcane Tome (Universal Artefact)
 Mount Trait: Smelly ‘Un
 Lore of the Weird: Da Great Big Green Hand of Gork
Orruk Warchanter (115)*
 Warbeat: Fixin’ Beat
Wurrgog Prophet (150)*
 Artefact: Glowin’ Tattooz
 Lore of the Savage Beast: Gorkamorka’s War Cry

Battleline
10 x Orruk Brutes (320)**
 Jagged Gore-hackas
 2x Gore Choppas
 Reinforced x 1
10 x Orruk Brutes (320)**
 Jagged Gore-hackas
 2x Gore Choppas
 Reinforced x 1
5 x Orruk Ardboys (85)***
 1x Gorkamorka Banner Bearers
5 x Orruk Ardboys (85)***
 1x Gorkamorka Banner Bearers
5 x Orruk Ardboys (85)***
 1x Gorkamorka Banner Bearers

Units
1 x Marshcrawla Sloggoth (150)*
3 x Orruk Gore-gruntas (170)**
 Jagged Gore-hackas

Core Battalions
*Warlord
**Hunters of the Heartlands
***Ironjawz Fist
Additional Enhancements
Artefact

Total: 1960 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 148
Drops: 10

It’s another 10 drop… so I’m not going to decide who goes first… and with Big Waaagh I need to survive a few turns. Hopefully I won’t play dragons too often. However the Maw Krusha and Gore Gruntas have a reasonable turn 1 threat range to encourage my opponents to deploy more carefully. Will it work? We will see.

Character 1 – Megaboss on Maw-Krusha

The Megaboss on Maw-Krusha is a great unit, and a fun warscroll and is currently an auto-include in every Ironjawz list I have seen to date. His equipment is easy – a Rip Tooth for a 3+ armour save is this only real option.

I then make his mount a ‘Smelly ‘Un’ which is my go-to option at the moment, as it makes opponents -1 to hit in combat if you don’t charge. Perfect if you plan to alpha strike and then survive an opponent’s turn.

With the change in the Amulet of Destiny I have given him a Arcane Tome to allow my to take Touched by the Waaagh – to get up to +3 to cast – and Hand of Gork – so I can get closer to the enemy for those all important early charges.

Character 2Warchanter

I have only taken one this time, and he gives +2 Waaagh points a turn so I’ll need to protect him. If there’s no terrain he’ll hide behind the Maw-Krusha. As he’ll be hiding he’s been given Fixin’ Beat so he can heal anything that the Maw Krusha wounds with Touched by the Waaagh.

Character 3 – Wurrgog Prophet

I fought against 4 of these at Reading and they were great fun to play against. They can cast and dispel 2 spells, give +1 Waaagh Point and have a 4+ ward because of the Glowy Tattoos. But the best thing is his mask – and I hope to be able to stare down the enemy:

I can use this to keep units honest or just blow up the head of a Gargant – sure it requires a bit of luck and I’m rubbish at ‘push your luck’ mechanics but it’ll be fun and the 4+ ward save can be used against these mortal wounds so he has some protection.

Units 1 & 2 – 10 Brutes, 10 Brutes

20 Brutes, 3 wounds at 4+ save and Jagged Gore-Hackas. These guys can push out some serious damage, can stop 1 wound models counting on objectives (looking at Pink Horrors here!) and can be used as a screen if that is what’s needed. Plus they are great models, and who doesn’t love great models. They are definitely significantly better with the Warchanter buff (+1 damage) on them but I also love their movement shenanigans with redeploy and counter charge. They can suddenly be on an objective that your opponent thinks is safe.

They are also both in the War in the Heartlands battalion to stop monsters using their monstrous rampage abilities – this is great to guarantee that they can have the +1 to save (they rarely need the +1 to hit because they get this naturally against 4 wound models and I’ve got a Marshcrawler Troggoth).

If you’re unsure how Brutes work, you’re also in luck, for there’s an article on this very blog on it. Just here.

Units 3,4 & 5 – 5 Ardboys, 5 Ardboys, 5 Ardboys

Screens… lots of screens… and more screens! Also helping with Hold the Line or if I need to leave some objectives with small guards. My intention is to Hand of Gork these units near the enemy and then make a charge against a relatively small unit for the bonus Waaagh points. I’ll get +1 for charging, and an additional 1 if I’m still within 3″ of enemy at the end of the combat phase – so I’ll be wanting to charge weak screens here.

Unit 6 – Marshcrawler Troggoth

My only Kruleboyz unit and one I’ve used before – in my Squig Army at BoBo. He’s not bad, doesn’t count as a Orruk (unfortunately) but gives a huge bubble for +1 to hit. Why would I need him with the Brutes getting a natural +1 often and being able to use All Out Attack? Well he’s super cheap and can reduce the ability of -1 to hit to hurt my army. Plus it’s got Grots of it… and a Troggoth! So it’s like I’m still taking Gitz.

I’ve written further about this in a past article.

Unit 7 – Gore Gruntas

Despite their points increase they are still quick (super quick with Mighty Destroyers) and I’ll use them as a screen or to gain a cheeky +1 Waaagh point if I fail a Hand of Gork on the Ardboyz. Added to this the internet says they are good, so maybe my opponents will spend too much time trying to kill them… please!!

Big Waaagh! Grand Strategy & Triumph

For my Grand Strategy I have gone with Hold the Line – 5 units of tough Orruks are going to be difficult to kill especially as I can Hand of Gork them into corners if need be. There were a few other options, but this is the one I normally use so it is easier to remember!

With 40 points spare I may get a Triumph and so Inspired will allow me to get +1 wound – probably on the Maw Krusha or on a unit of Brutes if I manage to get the Warchanter buff on them.

Finally I have one additional thing to remember on Big Waaagh – there is a Battle Tactic I can do… Wait for it Ladz is successful if you start a turn with 24 Waaagh points and end with at least 30. It means I can’t call the Waaagh (which is +1 attack), but if I get that high it’ll likely be too late to use it effectively anyway. You can also use this when already on 30 so it’s a possible last turn Battle Tactics even if I’ve not got a lot left.

Waaagh Points!

Big Waaagh was very popular in AOS2 under the previous Warclans book, but it’s taken a hit this time with fewer points awarded and fewer rewards for your time… but I think I can make it work. I tend to sit back a little and wait to see what happens (except against those with a lot of range firepower and mobility like Longstrikes, Sentinels & Bow Snakes). So I should be able to accumulate some points.

I’ll get D6+3 each turn all 3 characters are alive, so they’ll be hiding a lot and they trigger at thresholds:

8++1 to Run for Orruks
10++1 to Charge for Orruks
12++1 Cast, Dispel, Unbind
16++1 to hit in Melee for Orruks
20++1 to wound in Melee for Orruks
24+Can call Waaagh. +1 attack, lose all points at end of phase

So I think I can get to 12+ with luck by turn 2 and 20+ by turn 3. The real question is whether I can stay alive long enough to crank up the Waaagh Points and get to the good stuff!

Finally… Bad Dice Rankings

And then as a bit of fun I’m going to see if I can get top Big Waaagh player (UK). Currently this is held on 38 points from a pre-book tournament in 2021… This means with 38 players I’ll need to finish 22nd or higher – it’s possible but I may need some luck. I just need to remember that the units I am using are good – even if the allegiance ability is probably a bit weak.

If you’re at the tournament come along and say hi! I love to speak to fellow gamers.

— Declan