Category Archives: Sylvaneth

Top Three AoS Lists for GAF Jamboree

This is the top three AoS lists for Lay low the GAF Jamboree that took place in the UK on the 21st and 22nd of October. It saw 28 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Idoneth Deepkin
– Army Subfaction: Fuethán
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired

LEADER
1 x Lotann (110)*
1 x Isharann Tidecaster (130)**
– General
– Command Traits: Teachings of the Túrscoll
– Artefacts: Rune of the Surging Gloomtide
– Spells: Steed of Tides

BATTLELINE
1 x Akhelian Allopexes (Bloodthirsty Shiver) (150)*
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (150)*
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (150)*
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (150)*
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (150)**
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (150)**
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (150)**
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (150)**
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (150)**
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades

BEHEMOTH
1 x Akhelian Leviadon (400)**
– Mount Traits: Reverberating Carapace

CORE BATTALIONS:
*Battle Regiment
**Battle Regiment

TOTAL POINTS: (1990/2000)

Jon Anderson: Admittedly a bit of deja vu for me on this one, good friend of mine Mike Stewart has taken the building blocks of the Fuethan sharknado list I went undefeated with at Southern Fried Gaming Expo and improved upon it. Going undefeated and earning himself a ticket to represent England at the World Championships of Warhammer.

The changes to the Fuethan enclave in the most recent balance pass have seen a surge in the lists playability as well as representation. Who’d have thought that if you let people play the Jaws theme during deployment and offer them a reasonable path to victory that they’d flock to it. The reach of the list is almost unparalleled, with each of the satellite platforms shooting 24″ it’s easy to encircle your opponent and poke at their armor until the time is right.

At two drops and 1990 points letting Mike play for a wound triumph, the list is fairly straightforward in the list building stage. However, on the table, the list plays the current edition exceptionally well. Utilizing the Spellcasting Savant Grand Strategy is a questionable decision in a GT setting given her low wound count. However, in a teams environment, I think it has more play.

I’d like to see the Leviadons “Ancient” mount trait reduce all rend by 1 so that we could see some variety as I’m unsure ive ever seen it or “Denizen of the Darkest Depths” used.

Mike battled through a relatively stable field of opponents to earn his undefeated result, taking wins over: Beasts of Chaos, Sons of Behemat, Stormcast Eternals, Ogor Mawtribes, and Maggotkin of Nurgle. The pairings gods were undoubtedly in Mikes corner, and I couldn’t be happier for him.


Great list, and congratulations to Mike on the undefeated finish.

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Army Faction: Sylvaneth
– Subfaction: Gnarlroot
– Grand Strategy: Spellcasting Savant
– Triumph: Inspired
– Seasons of War: The Dwindling

LEADERS
Branchwych (110)*
– Spells: Hoarfrost, Verdant Blessing
Warsong Revenant (300)*
– General
– Command Traits: Spellsinger
– Artefacts of Power: The Vesperal Gem
– Spells: Verdant Blessing, Verdurous Harmony

BATTLELINE
Dryads (100)*
Dryads (100)*
Tree-Revenants (110)*

OTHER
Spiterider Lancers (380)
Gossamid Archers (420)*
Kurnoth Hunters with Kurnoth Greatswords (440)*

ENDLESS SPELLS & INVOCATIONS
1 x Spiteswarm Hive (40)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 2000/2000

Overall this is a straightforward Sylvaneth, but I like it in the sense that it isn’t trying to be too clever. What it DOES do, is lean into the inherently exponential value of reinforcing its key pieces.

Unusually, they’ve opted for the Lancer variant of the bug-cavalry, which I find very interesting as conventional wisdom states that the recursion and general durability of Seekers makes them the preferred pick. But that’s the problem with conventional wisdom eh! Lancers have fight first of course, making them a much more offensively oriented unit, and I wonder if they operated in tandem with the also quite unusual reinforced Gossamids.

Gossamids are traditionally used as a fire’n’fade screen and good source of chip damage, but reinforcing them gives them fairly serious spike damage potential and makes them more resilient to chip damage – allowing for more rally dice and whatnot. Potentially they were used to keep up with the Lancers as a mobile (and horribly frustrating to charge) screen, and then hang around nearby for a legit unleash hell threat after a Lancer charge.

The other pieces in the list are just good old fashioned value and aren’t going out of fashion anytime soon, but overall a fairly unusual Sylvaneth list that clearly did the business, showing there’s life in some oft-maligned units yet!

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Army Faction: Sons of Behemat
– Army Type: Stomper Tribe
– Grand Strategy: Make the Land Tremble!
– Triumphs: Inspired

LEADER
1 x Warstomper (450)*
– General
– Command Traits: Monstrously Tough
– Artefacts: Club of the First Oak
1 x King Brodd (520)*
1 x Kraken-Eater (480)*
– Artefacts: Arcane Tome
1 x Rabble-Rowza (Braggit’s Bottle-snatchaz) (500)**

OTHER
5 x Gobbapalooza (Braggit’s Bottle-snatchaz) (500)**
12 x Squig Herd (Braggit’s Bottle-snatchaz) (500)**
10 x Squig Hoppers (Braggit’s Bottle-snatchaz) (500)**

CORE BATTALIONS:
*Bosses of the Stomp
**Regiment of Renown

TOTAL POINTS: (1950/2000)

Pete Brizio smashed out a strong 4-1 with Sons of Behemat guest-starring Braggit’s Bottle-Snatchaz. Although we live on opposite sides of the world, I consider Pete a personal friend: we both love Destro armies and sneakers (I prefer Adidas and he’s more into Nike), and I’ve occasionally found that people think we are one and the same person despite me never having played a game of Warhammer on English soil. The confusion is possibly not helped by the fact that I run the Plastic Craic blog and Pete B was briefly a member of the writing team over there.

So, for clarity: I’m Peter Atkinson, and this 4-1 was achieved by Pete Brizio. I’m the one that runs Plastic Craic. He’s the one that runs the Just Roll 6s Twitch stream. So that’s Pete A and Pete B, or maybe you could call him Beta Peter.

So, how does the list work? As we noted when these guys first dropped, Sons of Behemat is the natural home for this Regiment of Renown both in terms of maximizing the positive tech that the Regiment brings, and shoring up inherent weaknesses in Sons of Behemat:

  • The wee man makes Monsters run and charge, and the whole of your army is Monsters.  Easy to miss on the first read through, but it triggers each time you pick a Monster – so they all will benefit. 
  • The big knock on the Rabble Rowza is that moving towards him all the time really works more smoothly when you can teleport him up the field.  The Regiment just lets you dump him there and crack on. 
  • Gobbapalooza gives two casts and unbinds so you can pump out Mystic Shield and some clutch unbinds with your PMDs (in addition to any you might get from Arcane Tome).  Their own warscroll spells (for CA disruption and a neg 1 to hit aura) are dope, too. 
  • This is all in addition to each of the units in the Regiment just being quite good in their own right. 

What we really love about this Regiment in Sons is that it gives you a couple of things the army is crying out for:

  • Screens. You get screens.
  • A couple of Battle Tactics are unlocked. This is crucial for Sons of Behemat, whose book tactics are somewhat crap.

The following BTs become significantly easier with the Bottle-Snatchaz:

Magical Dominance. Otherwise impossible without Arcane Tome, and you often don’t want to shove a full quarter of your army on the backboard out of unbind range.

Intimidate the Invaders. You have full control over how many units pop up outside of your territory, and it also makes it easier to get your mid-paced Giants wholly out too. 10” isn’t that fast when they’re dragging a 5” base behind them and need to get wholly outside; so running and charging gives you the extra movement from doing both (making it more probable), as well as removing the cost to the army of running for your BT and then wasting their output because you can’t charge (making it more desirable).

Surround and Destroy: Similar to above, this just flows so much better with the Bottle-Snatchaz because of how you’re allocating your resources around the board. You can probably run a couple of Megas far enough (but only probably), and then have ~1000 points standing around on board edges scratching their arses, instead of being where they want to be which smashing stuff on objectives. Mancrushers with their 8” base move are an even worse bet. So yes, you can score it with pure Giants, but it’s both far easier and far less disruptive to your army’s flow if you use the Bottle Snatchaz to do it instead.

So that’s the Regiment of Renown and why you use it. That leaves you 1500 points for a bunch of Giants, and given the fragility of the Gloomspite units, you really need these guys to anchor the list and dominate the primaries. For that reason, Pete has gone with the the Crouching Gargant, Hidden Stonehorn build we talked about when the book dropped.

Doubling him up with the 40-wound giga-chad, King Brodd himself continues that theme, and that leaves one slot. I’d probably go for the really basic option here and chuck in a Gatebreaker with Amulet of Destiny, but Pete’s gone for the Kraken-eater with Mystic Shield. Take your pick, but that’s the template: 3 Megas plus the Bottle-Snatchaz, in a two-drop package with an extra Artefact available.

Is it more competitive than Brodd’s Stomp? Possibly, but I don’t think there’s much in it. I prefer the latter because there’s still something cool about an army of nothing but Megas – that’s a major part of the appeal of running Sons for a lot of people – and it pisses me off no end that so many pieces of faction terrain can be Smashed to Rubble with little to no impact on their core functionality (because it’s written into the Battle Traits rather than the warscroll). So, for me there’s a lot of value in physically bouncing Gnawholes or Gnarlmaws off your opponent’s head, but I reluctantly accept that doesn’t necessarily make the army better. Adidas are still better than Nike though.

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Army Faction: Kharadron Overlords
– Subfaction: Grundstok Expeditionary Force
– Grand Strategy: Acceptable Profit Margin
– Triumph: Inspired

LEADERS
Aether-Khemist (100)*
– Artefacts of Power: Aetheric Nullifier
Aetheric Navigator (100)**
– General
– Command Traits: Back On Your Feet!
– Nullstone Adornments: Pouch of Nulldust

BATTLELINE
Grundstok Thunderers (480)*
– Gunnery Sergeant
– 3 x Honour Bearer
– 3 x Grundstok Mortar
– 3 x Aethercannon
– 3 x Aetheric Fumigator
– 3 x Decksweeper
Grundstok Thunderers (320)*
– Gunnery Sergeant
– 2 x Honour Bearer
– 2 x Grundstok Mortar
– 2 x Aethercannon
– 2 x Aetheric Fumigator
– 2 x Decksweeper
Grundstok Gunhauler (170)*
– Sky Cannon
Grundstok Gunhauler (170)*
– Sky Cannon
Grundstok Gunhauler (170)*
– Sky Cannon
Grundstok Thunderers (320)**
– Gunnery Sergeant
– 2 x Honour Bearer
– 2 x Grundstok Mortar
– 2 x Aethercannon
– 2 x Aetheric Fumigator
– 2 x Decksweeper
Grundstok Gunhauler (170)**
– Sky Cannon

CORE BATTALIONS
*Battle Regiment
**Battle Regiment

TOTAL POINTS: 2000/2000

Carl Stokes: Here we have a look at the power of the (pre-errata) Grundstock Expeditionary Force. Obviously, the way this army plays has changed a great deal, but the core mechanics remain relatively unchanged. By giving up any attempt at close combat, this entire army gets to shoot twice on a 4+ EVERY time they make a shooting attack. Unleash hell? Regular shooting? Yeah, that’s two opportunities to hit that sweet sweet 4+ and turn your opponent’s models into a fine haze of plastic and resin.
Bringing 25 thunderers means that you’ll have the ability to concentrate overwhelming firepower basically anywhere on the table and 3 units means that you’re really shooting with approximately 38 “thunderer equivalents” since you’ll have 3 chances to roll a 4+ in the shooting phase. That’s… a lot of damage.

In the pre-errata world, these thunderer units could be teleported around the battlefield by the grundstock haulers, giving them unparalleled maneuverability and guaranteeing that there’d be no escape from their guns. Thankfully, this has since been changed. Even without the teleporting tricks, 4 gunhaulers (shooting as 6 gunhauler equivalents) can provide a great deal of supporting fire and character hunting to help clear out the smaller units you wouldn’t want to waste a round of shooting from the thunderers on.

Otherwise, this list goes as light as possible on the characters, bringing an anti-magic navigator that lets the thunderers rally on a 4+, and a khemist to make their shooting that much more deadly.

This list lives and dies by its shooting, so any lists that can bring a strong anti-shooting item/trait is going to be extremely hard to deal with. Things like aura of sterility present an almost insurmountable obstacle for this style of army, and fast chunky monsters can also be a challenging matchup. That being said, there are few problems that can’t be solved by an unreasonable volume of fire, and it’ll be interesting to see where the Grundstock Expeditionary Force ends up in this post-errata world.

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Final Tournament Placings

To view all of the results for the tournament please follow the link below to Best Coast Pairings

https://www.bestcoastpairings.com/event/V1FLU20VQV

Top Three AoS Lists for Vault Wars 2023

This is the top three AoS lists for tLay low the Tyrants Grand Tournament that took place in the US on the 21st and 22nd of October. It saw 54 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Sons of Behemat
– Tribe: King Brodd’s Stomp
– Grand Strategy: Overshadow
– Triumph: Inspired

Leaders/Battleline
King Brodd (520)
– General
– Command Trait: Big Eater
Gatebreaker Mega-Gargant (500)
– Artefact: Brand of the Gargant
Warstomper Mega-Gargant (450)
Kraken-Eater Mega-Gargant (500)

Total: 1950 / 2000

Jeremy Hauck: Sons of Behemat are a menace to your local and grand tournament meta alike. With an imposing ability to control objectives using their Mightier Makes Rightier ability, few armies can hope to control the battlefield better than the lords of monsters. The core army boasts a suite of unique monstrous actions that display their dominance in the realm of Ghur. 

A recent addition to the ongoing narrative, Dawnbringers, boasts a few exciting ways to play your towering monsters: King Brodd’s Stomp.With King Brodd’s Stomp (KBS), gargant players can enjoy new commands, artifacts, battle tactics, an unprecedented defense of their King, Brodd, and a devastating way to interact with terrain, Smash it all to Bits. 

Walker Snapp recently displayed mastery of this army with his 5 and 0 at Vault Wars 2023. Walker employed the “one of everything” style of list writing for Sons of Behemat.

He has opted to have King Brodd be his general, and armed him with Big Eater, a command trait that allows Mega-Gargants wholly within 12” of this general to heal up to D3 wounds if that Mega-Gargant killed any models with melee attacks during the combat phase. Additionally, leaning into the offensive prowess of the Gatebreaker, has armed this gargant with his only artefact of power: The Brand of the Gargant. This scorching club allows the bearer to strike-first in the combat phase if this unit has made an unmodified charge roll of 8+.

His Warstomper Mega-Gargant is deployed for its horde clearing capabilities, gaining extra attacks for each model within 3” of the beast. 

His Kraken-Eater Mega-Gargant likely played goalie for his team, with the unique ability to move objectives up to 2D6 inches in all of Walker’s hero phases. 

Sons of Behemat have the uncanny ability to play both offense and defense tremendously. With bombastic attack profiles, 1950 points to consistently gain access to his powerful Triumph of +1 to wound, and the capability of a lucky 8+ inch charge to strike first on offense, Walker’s list positions itself to bring the fight to the enemy.

Within KBS, while any other gargant is within 3 inches of King Brodd, he also has an absolutely insane 5+ ward. Bringing this type of wound mitigation to his already absurd 40 wounds means jamming Brodd down the enemies front lines is a surefire way to get consistent damage out of the King all game long. 

Coupled with this the new Smash to Bits ability, which gives a hilariously swingy ranged attack that, in my experience, is just as likely to do 0 damage as it is to do 18, the Sons of Behemat are no slouch when it comes to output. 

But even more powerful than this output is the unique ability to transform the landscape of the game, as the only army that can currently remove terrain from the board. It can’t be undervalued that if your opponent has hidden a critical piece of their army behind terrain, it only takes a simple 2+ roll to remove that obstacle. 

And when it comes to mobility, their new Monstrous action, bespoke to KBS, is The King’s Stomp: the ability to fly 3d6 inches after making a charge turns the Mega-Gargant into a locomotive that crashes into the unsuspecting target hiding behind their screens. 

Walker has opted out of taking the arcane tome, foregoing access to the easy battle tactic of Magical Dominance. This, perhaps, telegraphs to his opponent that he intends to play aggressively. Though, as mentioned above, perhaps there was just nothing that could be done to meet his fury.

Additionally, this general has opted to make King Brodd his general instead of taking advantage of his Warmaster status. This author sees this as a less than optimal choice, as 2 generals seem better than one. With the caveat, it is hard to argue with his success. 

Sons of Behemat feel like a powerful choice in the current meta. In my experience, there are few armies that feel like a hard counter to the army. If anything, even your worst matches feel like a 50-50 chance of victory if the dice fall your way. Walker put up an impressive display, going into some of the more dangerous match ups for Sons of Behemat, and came out on top. Keep stompin’ boyz.

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Allegiance: Idoneth Deepkin
– Enclave: Fuethan
– Grand Strategy: The Creeping Gloomtide

Leaders
Akhelian King (220)**
– General
– Bladed Polearm
– Command Trait: Unstoppable Fury
– Artefact: Arcane Tome
– Mount Trait: Voidchill Darkness
Lotann, Warden of the Soul Ledgers (110)**
Celestant-Prime, Hammer of Sigmar (330)*
– Allies

Battleline
1 x Bloodthirsty Shiver Akhelian Allopex (150)*
– Razorshell Harpoon
1 x Bloodthirsty Shiver Akhelian Allopex (150)*
– Razorshell Harpoon
1 x Bloodthirsty Shiver Akhelian Allopex (150)**
– Razorshell Harpoon
1 x Bloodthirsty Shiver Akhelian Allopex (150)**
– Razorshell Harpoon
1 x Bloodthirsty Shiver Akhelian Allopex (150)**
– Razorshell Harpoon
1 x Bloodthirsty Shiver Akhelian Allopex (150)**
– Razorshell Harpoon

Behemoths
Akhelian Leviadon (400)**
– Mount Trait: Reverberating Carapace

Endless Spells & Invocations
Aethervoid Pendulum (40)

Core Battalions
*Battle Regiment
**Battle Regiment

Total: 2000 / 2000

Jon Anderson: I’ve written on the Fuethan sharknado list a few times, so I’d like to focus on the things that are different here than in the standard list.

Reducing the total count of sharks to six is a bold decision as you start losing the critical mass of being omnipresent in regards to your board presence. It worked for pauliswright, but I’d be hesitant to do so.

Choosing “The Creeping Gloomtide” as the grand strat was the initial take during the early iterations of list building but I ended up moving away from it because “Deny Trespassers” is a fairly easy battle tactic and denying yourself access to it is never fun.

I understand the “why” behind the aether void pendulum, but I think the bloodthirsty triumph has more value especially given the propensity to cast mystic shield with the arcane tome.

The shining points here though are celestant prime and the Akhelian King being reliable sources of rend 3 which the list needs in order to punch through thick armor.

Lotann continues to impress, and if you’re interested in running the Fuethan list he is one of the first things id include.

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Allegiance: Gloomspite Gitz
– Gittish Horde: Jaws of Mork
– Grand Strategy: Overshadow
– Triumphs: Indomitable

Leaders
Loonboss on Mangler Squigs (340)*
– General
– Command Trait: Fight Another Day
– Artefact: Loonstone Teefcaps
Squigboss with Gnasha-squig (110)*
Fungoid Cave-Shaman (110)*
– Artefact: Moonface Mommet
– Lore of Primal Frost: Hoarfrost
Loonboss (90)**

Battleline
10 x Boingrot Bounderz (300)*
– Reinforced x 1
20 x Moonclan Stabbas (120)*
36 x Squig Herd (420)**
– Reinforced x 2

Units
5 x Gobbapalooza (170)
– Lore of the Moonclans: The Hand of Gork

Behemoths
Mangler Squigs (260)**

Endless Spells & Invocations
Umbral Spellportal (80)

Core Battalions
*Warlord
**Wizard-Finders of Andtor

Additional Enhancements
Artefact

Total: 2000 / 2000

Lodivicus: What do we have here? Another unconventional Squigs list placing in the top 3 at an event? Yes please! The core of the list contains a lot of what we’ve been seeing place well lately.  Squig Herd, Boingrot Bounderz, Squigboss with Gnasha-Squig, and Gobbapalooza anchor the Jaws of Mork core, as usual. The significantly more survivable Fungoid Cave-Shaman takes the place of the more common Madcap Shaman as the Moonface Mommet and Hoarfrost wizard. But after that there are some monsterous differences from the majority of the lists we’ve been seeing…

First off, Manglers! And not just one but two! With their run and charge from Lunar Squigs, the Giant Boing! monstrous action, and the extra attack on their Huge Fang-filled Gobs from Jaws of Mork they are almost certainly getting where they want to go and dealing solid damage once there.  If the base model wasn’t enough, the Loonboss on Mangler Squigs equipped with Loonstone Teefcaps gets an additional point of rend on his Gobs attacks, can Bite Da Moon to add to Squig’s wound rolls, and can use his Fight Another Day command trait to get to safety after he attacks.  The Manglers together are a pricey 600 points (likely contributing to why we haven’t been seeing them very often) but they are indeed a formidable threat.

Second, Moonclan Stabbas add some needed objective control and fulfil the battleline requirements of the list since so many points have been spent on the Manglers. While in the past it wasn’t uncommon to see Stabbas in Jaws of Mork, it has trended away from including them lately in favor of more Squig Herd or Bounderz.

Third, the Loonboss with his I’m Da Boss, Now Stab ‘Em Good! ability can give any Moonclan unit mortals on 6s to wound in addition to their normal attacks when he issues them All Out Attack. In this list, that’s everything besides the Squig Herd, as they can’t receive commands.

Lastly, and here’s where it gets really intriguing to me, the Umbral Spellportal. I can’t remember the last time I saw Umbral Spellportal in a Gitz list. With the only wizards being the Fungoid Cave-Shaman and Gobbapalooza, I suspect Joe was using this to get the Shroomancer’s Fungoid Cloud into optimal position (coordinating with the launch of the Squig units) or to allow the Fungoid Cave-Shaman to catch more units in his Spore Maws from relative safety.

Congratulations Joe! Thank you for showing us some out of the box thinking with this one, I know it’s got my wheels turning. I bet it was a blast, both for you to play and for your opponents to play against.

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Allegiance: Sylvaneth
– Glade: Heartwood
– Grand Strategy: Spellcasting Savant
– Seasons of War: The Reaping

Leaders
Warsong Revenant (300)*
– General
– Command Trait: Spellsinger
– Artefact: The Vesperal Gem
– Lore of the Deepwood: Treesong
Branchwych (110)*
– Lore of the Deepwood: Verdurous Harmony
Knight-Incantor (120)**
– Allies

Battleline
5 x Tree-Revenants (110)**
20 x Dryads (200)**
– Reinforced x 1
6 x Kurnoth Hunters with Kurnoth Greatswords (440)**
– Reinforced x 1

Units
6 x Spiterider Lancers (380)**
– Reinforced x 1
3 x Aetherwings (70)**
– Allies

Behemoths
Treelord (230)**

Endless Spells & Invocations
Spiteswarm Hive (40)

Core Battalions
*Andtorian Acolytes
**Battle Regiment

Total: 2000 / 2000

This is a cool grab-bag list with some interesting allied tech – the knight-Incantor is a solid source of an auto-unbind, something that can be especially clutch in this season. Unusually, this list also opts for Lancers over Seekers – although it’s something I’m starting to see here and there – although a fast source of fight-first is not exactly hard to understand the appeal of. It allows a concerted hammer blow with the 6 Sword-noth, sped up by the Spiteswarm, to reliably pincer attack and cause a big swing in the table state, even if it gives up the longer-term durability and recursion that Seekers offer.

Also love to see the cheeky inclusion of a Treelord, who’re increasingly popular as ‘turn off pile-in’ tech, which could wreak havoc with an opponent’s plans to counter-attack and can generally just cause movement blocking.

Again, I wonder how often we’ll see ‘variety’ lists like this once Belthanos is tournament legal, but in the meantime it’s cool to see a wider range of the Sylvaneth book getting some table time!

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Final Tournament Placings

To view all of the results for the tournament please follow the link below to Best Coast Pairings

https://www.bestcoastpairings.com/event/tNDzWTMEj6

Six Nations Lists: Six Takeaways

The Six Nations AoS Teams Tournament is coming up soon, where England, Ireland, Northern Ireland, Scotland, Sweden and Wales will compete against each other and the lists have just been released. To give you an overview of the kinds of matchups that will be coming up and what we can learn from the submissions of these national teams, we’ve come up with six takeaways from the lists.

For reference, here’s all the army lists in one handy download (courtesy of AoS 6 Nations, Underworld Gaming and Mediocre Hobbies)

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Blood for the Blood God…Apart from in Scotland.

Of the Six Nations, all countries took a Khorne variant apart from Scotland, underlining how powerful Khorne are in the current meta with their ability to march across the board and stomp their authority on any game. Prayers are clearly going to be a key part of the Khorne strategy alongside the ubiquitous Murderlust for those out of phase movements. Only one Skarbrand out of the five lists, but lots of Wrathmongers and Flesh Hounds with one Bloodlords list with waves of Bloodletters. Other popular lists included Soulblight Legion of Night with Manfred appearing in three of the four lists; Seraphon Fangs of Sotek with double Ark of Sotek Bastiladon; three King Brodd’s Stomps, with three bigs and three littles and three Disciples of Tzeentch Guild of Summoners lists with 12 Enlightened on Discs.

Give me ALL of the Primal Dice!

While there are lots of battle regiments in the lists as expected, the next most common battalion is Andtorian Acolytes for those extra Primal Dice. In most cases, the lists in question could not fit into a single battle regiment, but rather than going for a second battle regiment, those extra Primals seemed to be worth going to a three drop list minimum. Alongside a high frequency of Merciless Blizzard, the potential for a single hero phase to turn around what should be an easy win to a loss (or vice-versa) is definitely there. Even just being aware of the threat will impact on the opponent’s strategy, which might be enough to get a positive result for your team.

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Fight me, you coward!

We are clearly in a combat-heavy meta at the moment, with the vast majority of lists focusing on winning the battle by fighting in combat as opposed to relying on ranged shooting attacks. Both Daughters of Khaine lists have eschewed the Bow Snakes for the Fighty Snakes; there are no Lumineth Sentinels at the event; even Kharadron Overlords are much more focused on fighting out of a Frigate rather than Thunderers blasting away from range. There are a couple of exceptions, with all of the Idoneth lists having a healthy amount of shooting, with even the Namarti-heavy list having 40 Reavers and the Shark lists having a huge number of attacks that will also explode on 6s. It will be interesting who these will be matched up with because the lack of return shooting from their opponents could really swing the matchup in the fish-elves favour!

OB – Where?

One of the more underrepresented armies of the top echelon recently are Ossiarch Bonereapers, with only two nations choosing to collect the Bone Tithe and both of these being Null Myriad lists. The points increases on Immortis seem to have done the trick as there are only two units at the event, with Deathriders and Mortek picking up the slack. Perhaps this isn’t surprising as only a quarter of the armies at the event are heavy magic-users and the pairings process can potentially avoid a single anti-magic army. Other notable missing armies include Beasts of Chaos, Ogor Mawtribes and Kruleboyz – just kidding! As recently as a few months back, there would be less variation than we have represented, with nineteen of twenty-four battle tomes in attendance, showing how healthy the meta currently is.

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An Age of Heroes.

Across the lists, there is definitely a flavour of what unique heroes can bring to an army, not only narratively, but competitively too. Named characters who will be fighting it out include Gobsprakk, Katakros, Skarbrand, Brokk Grungsson, Kairos Fateweaver, Manfred Von Carstein, The Glottkin, Severith, Morathi and everyone’s (least) favourite angry dwarf, Gotrek. One of my favourite aspects of AoS is how cool it looks on the tabletop to have these centre-piece models battle it out and there will be ample opportunities for epic showdowns across the event with this array of heroes.

Skewl List, bro!

Most of the lists submitted are relatively close to a take-all-comers singles list too, but there are a couple of more skew lists that look really interesting that will cause absolute headaches for whoever gets paired into them. The IDK shark lists come close to this, but they’ve become a bit more mainstream, with several players running this list successfully. What might become more of a meta-list after this event and with the arrival of Belthanos on the scene is Andreas Angermund’s 18 Spiterider and 6 Seeker list. Firstly, respect to Andreas if he is transporting that many models with fragile and awkward wings but then to also give your opponent the dilemma of having these 24 flies be able to pre-game move 12″ before the game even starts…yikes! Another interesting list that could very quickly get across the table and punch you in the mouth is Greg Shelton’s 30 Black Knight list. Black Knights appear in several of the Soulblight lists, but no-one has gone as hard in as Greg has. If all three Black Knight units make a charge, Greg will be rolling 60 dice and expecting at least 20 mortal wounds as his return – scary stuff indeed.

So that’s six takeaways from the Six Nations lists. Best of luck to all competitors at what I’m sure will be a great event. Are there any interesting combos that I’ve missed? Please comment below if I have and let us know which list(s) you think will do the most work!

Top Three AoS Lists for the Battle for Exiles

This is the top three AoS lists for the Battle for Exiles that took place in Australia on the 7th of October. It involved 19 players vying to be crowned champion in a 4-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Maggotkin of Nurgle
– Army Subfaction: Blessed Sons
– Grand Strategy: Blessed Desecration
– Triumphs: Bloodthirsty

LEADER
1 x Bloab Rotspawned (310)
– General
– Spells: Rancid Visitations
1 x Orghotts Daemonspew (320)
1 x The Glottkin (580)*
– Spells: Rancid Visitations

BATTLELINE
10 x Plaguebearers (120)*
10 x Plaguebearers (120)*
20 x Rotmire Creed (150)*
5 x Putrid Blightkings (230)*

TERRAIN
1 x Feculent Gnarlmaw (0)

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1980/2000)


Roland Rivera: The Glottkin claims another set of victims! The mobility and board control that Blightkrieg provides adds another dimension to many Nurgle lists, and this is no exception. This list features the classic dance partner for the big fella in Orghotts Daemonspew, who packs a punch and is also tough as nails.

However, this list has no shortage of capable units to Blightkrieg with, as Bloab Rotspawned and the 5-man unit of Putrid Blightkings are also decent options. Heck, the 20-man unit of Rotmire Creed will do in a pinch, though they do their best work sitting on an objective and firing away.

Speaking of objectives, the 10-man units of Plaguebearers make for quality objective sitters, as they are cheap units that count for a significant number of models and are not easy to clear, especially later in the game when they can be potentially complemented by a summoned-in Sloppity Bilepiper. All in all, this list leverages the power of the Glottkin well, and as such is a contender.


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Allegiance: Ironjawz
– Warclan: Bloodtoofs
– Grand Strategy: Waaagh!
– Triumphs: Inspired


Leaders
Megaboss on Maw-Krusha (450)*
– General
– Boss Choppa and Rip-tooth fist
– Command Trait: Mighty Waaagh! Leader
– Artefact: Destroyer
– Mount Trait: Fast ‘Un
Orruk Warchanter (120)*
– Warbeat: Fixin’ Beat
Orruk Warchanter (120)*
– Warbeat: Get ‘Em Beat
– Nullstone Adornment: Pouch of Nulldust


Battleline
6 x Orruk Gore-gruntas (340)*
– Jagged Gore-hackas
– Reinforced x 1
6 x Orruk Gore-gruntas (340)*
– Jagged Gore-hackas
– Reinforced x 1
3 x Orruk Gore-gruntas (170)*
– Jagged Gore-hackas


Units
6 x Brute Ragerz (200)*
– Reinforced x 1
6 x Brute Ragerz (200)*
– Reinforced x 1


Core Battalions
*Battle Regiment

Total: 1940 / 2000

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Army Faction: Ossiarch Bonereapers
– Army Subfaction: Petrifex Elite
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired


LEADER
1 x Katakros (500)*
1 x Mortisan Boneshaper (140)*

– General
– Command Traits: Dark Acolyte
– Artefacts: Artisan’s Key
– Spells: Drain Vitality


BATTLELINE
5 x Kavalos Deathriders (190)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
6 x Immortis Guard (220)*
6 x Necropolis Stalkers (220)*
10 x Mortek Guard (130)*

– Mortek Hekatos
– Necrophoros
– Soulcleaver Greatblade
– Nadirite Blade


BEHEMOTH
1 x Gothizzar Harvester (160)*

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (2000/2000)

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Army Faction: Sylvaneth
– Subfaction: Gnarlroot
– Grand Strategy: Spellcasting Savant
– Triumph: Inspired
– Seasons of War: The Burgeoning


LEADERS
The Lady of Vines (250)*

– Spells: Verdant Blessing, Verdurous Harmony
Spirit of Durthu (350)**
– Artefacts of Power: Greenwood Gladius
Arch-Revenant (120)**
– Artefacts of Power: Arcane Tome
– Spells: Verdant Blessing
Branchwych (110)**
– General
– Command Traits: Spellsinger
– Spells: Regrowth, Verdant Blessing

BATTLELINE
Dryads (100)*

– Branch Nymph
Dryads (100)*
– Branch Nymph
Tree-Revenants (110)*
– Scion
– Glade Banner Bearer
– Waypipes
– Protector Glaive

OTHER
Kurnoth Hunters with Kurnoth Greatswords (440)*

– Huntmaster
Stormdrake Guard (340)*
– Stormdrake-Prime
– Drakerider’s Lance

ENDLESS SPELLS & INVOCATIONS
1 x Spiteswarm Hive (40)
1 x Prismatic Palisade (40)


TERRAIN
1 x Awakened Wyldwood (0)

CORE BATTALIONS
*Battle Regiment
**Command Entourage
– Magnificent


TOTAL POINTS: 2000/2000

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Final Tournament Placings

To view all of the results for the tournament please follow the link below to Best Coast Pairings

https://www.bestcoastpairings.com/event/YPWVQPF83C

Top Three AoS Lists for the King Cheese GT

This is the top three AoS lists for the King Cheese GT that took place in the US on the 23rd and 24th of September. It involved 24 players vying to be crowned champion in a 5-game tournament. Spoiler, Skaven didn’t win.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Maggotkin of Nurgle
– Subfaction: Befouling Host
– Grand Strategy: Overshadow
– Triumph: Bloodthirsty

LEADERS
Be’lakor (340)
The Glottkin (580)*
– Spells: Rancid Visitations
Horticulous Slimux (200)**
– General

BATTLELINE
Plaguebearers (360)*
– Plagueridden
– 3 x Icon Bearer
– 3 x Piper
Beasts of Nurgle (100)*
Beasts of Nurgle (100)*
Beasts of Nurgle (100)**
Beasts of Nurgle (100)**

OTHER
Nurglings (100)*

TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment

TOTAL POINTS: 1980/2000

Roland Rivera: It’s been a while since we’ve seen a Glottkin Nurgle list take top spot at a tournament. The units in this list are fresh off the back of receiving some points cuts, which have allowed it to pack in more bodies to great effect.

We’ll start with the 30-man blob of Plaguebearers, which are likely the Glottkin’s most common Blightkrieg partner. Because this list is in Befouling Host with a Daemon General and Horticulous Slimux, it likely racks up the contagion points needed to summon a Sloppity Bilepiper quickly, and that can combine with 30 PBs to form a wall that can anchor enemies in place and let you grind them to dust, or simply outscore them. It also has Horticulous Slimux and a cadre of Beasts of Nurgle to engage on multiple fronts and spread lots of mortal wounds and disease points around. The Glottkin themselves are a versatile presence, capable of providing damage, durability, a mobility boost, or spellcasting support as appropriate.

The controlling bent to this list is also bolstered by the presence of Be’lakor, which can put your opponent’s best unit on ice for an entire turn cycle, and some Nurglings provide a deepstriking annoyance that can help your contagion point generation. This list will likely be playing some long rounds, but there’s just something deeply satisfying about taking your opponent’s options away and watching them flail helplessly as your victory point lead grows to an insurmountable extent.

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Army Faction: Slaves to Darkness
– Army Subfaction: Cabalists
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired

LEADER
1 x Chaos Sorcerer Lord (120)*
– Spells: Hoarfrost, Spite-tongue Curse
– Mark of Chaos: Nurgle
1 x Chaos Lord (110)*
– General
– Command Traits: Shaman of the Chilled Lands
– Reaperblade and Daemonbound Steel
– Spells: Chaotic Conduit
– Mark of Chaos: Nurgle
1 x Chaos Sorcerer Lord on Manticore (240)**
– Spells: Daemonic Speed, Flaming Weapon
– Mark of Chaos: Nurgle
1 x Slaves to Darkness Daemon Prince (150)**
– Wings
– Daemonic Axe
– Spells: Binding Damnation
– Mark of Chaos: Nurgle
– Artefacts: The Conqueror’s Crown

BATTLELINE
10 x Chaos Knights (220)**
– Doom Knight
– Standard Bearer
– Hornblower
– Cursed Lance
– Mark of Chaos: Nurgle
20 x Chaos Warriors (360)**
– Aspiring Champion
– Standard Bearer
– Hornblower
– Ensorcelled Halberd
– Mark of Chaos: Nurgle
9 x The Unmade (80)**

ENDLESS SPELL
1 x Suffocating Gravetide (30)

OTHER
10 x Chaos Chosen (460)**
– Exalted Champion
– Icon Bearer
– Skull Drummer
– Ensorcelled Banner: The Eroding Icon
– Mark of Chaos: Nurgle

CORE BATTALIONS:
*Andtorian Acolytes
**Chaos Warband
– Unified

TOTAL POINTS: (1990/2000)

Roland Rivera: In 2nd place, we have Christopher Johnson’s somewhat unusual Cabalists list. It eschews some of the classic staples of the subfaction (such as Varanguard), runs more Heroes than what we’re used to seeing in Slaves to Darkness lists, and forsakes mark versatility to feature Nurgle on all of its reinforced units. The combination of Nurgle Warriors and Nurgle Knights make for a very durable center, and while Nurgle Chosen are slow, they can still be quite potent offensively.

This list features some unusual Hero choices in the Chaos Sorcerer Lord on Manticore and the much-maligned Daemon Prince. A Nurgle Prince with Wings has its uses, though, as he is a fast-moving, durable utility piece that can turn off Wards and make enemy units strike last. The Sorcerer Lord on Manticore also features a potent horde-thinning spell, which can combine with this list’s sheer bulk on objectives to give you the edge in scoring.

The list is rounded out by the usual suspects in a Chaos Lord as a durable General that can cast Blizzard, the mandatory Sorcerer for his potent combat buffs, and some Cultists to pressure objectives. All in all, it’s refreshing to see some nontraditional lists like this doing well, as it indicates that the recent Battlescroll changes have both improved Slaves to Darkness’ overall positioning as well as its internal balance.

Army Faction: Ossiarch Bonereapers
– Subfaction: Null Myriad
– Grand Strategy: Overshadow
– Triumph: Inspired

LEADERS
Arkhan the Black (380)
Mortisan Ossifector (120)*
– Artefacts of Power: Gothizzar Cartouche
– Spells: Merciless Blizzard
Mortisan Soulreaper (110)*
– General
– Command Traits: Diversionary Tactics
– Spells: Merciless Blizzard
Katakros (500)**

BATTLELINE
Immortis Guard (220)**
Immortis Guard (220)**
Kavalos Deathriders (190)**
– Mortek Hekatos
– Necrophoros
– Nadirite Blade

BEHEMOTH
Gothizzar Harvester (160)**

ENDLESS SPELLS & INVOCATIONS
1 x Bone-tithe Shrieker (60)
1 x Suffocating Gravetide (30)

CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment

TOTAL POINTS: 1990/2000

Walter Brock: Hello. We will be looking at my list that went 4-1. With the balance changes to OBR, some things had to change with the points increases and change to Immortis/Stalker healing.

Starting off, we have Null Myriad. It continues to be as powerful as before, blocking powerful spells and letting Bonereapers continue their march forwards. It is important to note that Katakros does not benefit from Null Myriad since he has the Mortis Praetorians keyword.

Overshadow is a different choice from the usual spellcasting savant. We will go more into this later, but where spellcasting savant is a “protect the King” kind of play style. Overshadow lets you be a bit more aggressive with your pieces since you won’t need to be protecting the general all the time.

Going into the units. We start off with the Power Duo of Katakros and Arkhan. We have seen this combination many times before and probably still will. They complement each other very well and keep the rest of the list running at maximum efficiency. From Katakros’s Massive +1 to hit and save aura. Free commands one per turn. A body that hits incredibly hard when near enemy heroes. To Arkhan Having three casts and unbinds with +2 for each. It is an incredibly tough model that is very fast. They each cover each other weaknesses and improve each other strengths. But I could talk about these two all day if allowed, so we are going to move on.

The Ossifector here is the General. Taking diversionary tactics. A powerful 12-inch aura of -3 to charge. Diversionary tactics can make things very difficult for an opponent. Turning 3-inch charges into 6-inch charges alone can make units fail charges that were otherwise guaranteed. For the artifact, the Ossifector has the Cartouche. A 9-inch aura of +1 to wound for friendly Bonereaper unit wholly within range. This will make most units in the Army hit and wound on 2s when combined with Katakros’s Aura. Lastly is blizzard. With the balance update making it so units can not bodyguard the mortal wounds from rolling 1s on the blizzard rolls. Spell casting Savant became less appealing. No one wants to cast Blizzard and then watch the Grandstrat just go poof.

The Reaper was mostly chosen because it was the cheapest option, but it proved to be a very affective piece. Firstly, we took blizzard on the little guy. Two blizzards in the list might seem like overkill, but there’s a purpose. If the first model dies to casting blizzard. We have a second to fall back on. It also hits hard. You can easily get it up to 5 attacks, hitting and wounding on 2s with Katakros and the Ossifector and rend 3 with bludgeon.

Two units of three Immortis as opposed to one large unit of six. With the healing update it became harder to revive several Immortis guard. Splitting the units up allows for potentially reviving more Immortis. These are mostly delegated to bodyguard duty and letting the Heros do most of the work, but they can hit hard when called upon.

A single unit of Deathriders. Fast, can screen, and gives access to an easy battle tactic. These are like a Swiss army knife of units. They have an application for any situation.

The Harvester is the odd one out. No Mortek for it to bring back in the list. It has two purposes here. First is it hits REALLY hard. With bludgeon, The Ossifector and Drain Vitality it can get to an effective Rend 5. Add in hitting and wounding on 2s and Exploding 5s to hit (Empower Nadirite Weapons). Theres not much that can survive the onslaught from this thing. Its also a Monster so it can do all those monstrous actions for added utility. The battle tactic it opens becomes possible very possible once you take all the buffs into account. The second reason we take this. Is to heal extra damage left over on units. The healing Abilities from Katakros and Arkhan can only bring back models when the rest of the unit is at full health. The Harvester helps heal the Deathriders and Immortis models back to full health.

The Shrieker. Honestly in my opinion. Almost every OBR list should use this thing if possible. There are a lot of 5+ wards in the game currently. Reducing a 5+ to a 6+ helps a lot at getting the high-quality attacks Bonereapers have get through. Turning off Inspiring presence and rally can change some matchups drastically.

The Gravetide. This has one purpose and one purpose only. Kill hordes. When combined with the Shrieker this endless spell can be devastating. Rolling over Horde units and killing large chunks of them, while the Shrieker stops Inspiring Presence and make even more flee.

Most of This list fits inside a battle regiment except for Arkhan and the two small foot heros.

The foot Heros sit inside of the Acolytes detachment from the Current GHB. Helping to cast important key spells. Or help stop key spells the opponent wants to get off.

All of this ends up with four separate drops.


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Army Faction: Sylvaneth
– Army Subfaction: Heartwood
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired
– Seasons of War: The Dwindling

LEADER
1 x Warsong Revenant (300)
– General
– Command Traits: Spellsinger
– Spells: Treesong, Verdant Blessing
1 x Treelord Ancient (330)
– Spells: Regrowth, Verdant Blessing
1 x Spirit of Durthu (350)
– Artefacts: Greenwood Gladius

BATTLELINE
5 x Tree-Revenants (110)
6 x Kurnoth Hunters with Kurnoth Greatswords (220)
5 x Tree-Revenants (110)

BEHEMOTH
1 x Treelord (230)

ENDLESS SPELL
1 x Spiteswarm Hive (40)
1 x Suffocating Gravetide (30)

TOTAL POINTS: (1940/2000)

Danny Wadeson: There’s a sense that Sylvaneth are kinda ‘figured out’ at this point – and y’know, is that such a bad thing? In the words of Radiohead, ‘no alarms and no surprises please’. But what we have here is actually a nice balance that you don’t usually see of two big hero trees and a normal Treelord – who are perennially useful for their anti-pile in tech – and a good solid choice of battleline.

Tree-revs were always good for their teleporty shenanigans and their stonks have only gone up this season due to the battle tactic ‘surround and destroy’. The fact it requires you to pick units that are already on the board makes them perfect for it, given they can then zoom off to a board edge. The following turn they’ll also contribute nicely to ‘intimidate the invaders’. Meanwhile, you have good ol’ Durthu and 6 swords tree-pathing around with the help of Spellswarm Hive putting the pressure on. It’s just a solid, compact and elite list that scores well.

It beat out some decent, tanky, and tricksy opponents, which says a lot about the tools of the list. It’s good to see the tree-peeps hanging on in there this season without any appalling jank.

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Final Tournament Placings

This event used Best Coast Pairings as its TO program.

Top Three AoS Lists for the Irish Grand Tournament

This is the top three AoS lists for the Irish Grand Tournament that took place in Ireland on the 16th and 17th of September. It involved 23 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Sylvaneth
– Subfaction: Winterleaf
– Grand Strategy: Spellcasting Savant
– Seasons of War: The Dwindling


LEADERS
Alarielle the Everqueen (820)
– Spells: Verdant Blessing
Branchwych (110)*
– General
– Command Traits: Spellsinger
– Artefacts of Power: Seed of Rebirth
– Spells: The Dwellers Below, Verdant Blessing
The Lady of Vines (250)*
– Spells: Regrowth, Verdant Blessing


BATTLELINE
Dryads (100)*
Tree-Revenants (110)*
Tree-Revenants (110)*


BEHEMOTH
Treelord (230)
Treelord (230)*


ENDLESS SPELLS & INVOCATIONS
1 x Spiteswarm Hive (40)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 2000/2000


Army Faction: Gloomspite Gitz
– Subfaction: Jaws of Mork
– Grand Strategy: Protect da Shrine!
– Triumph: Indomitable x2


LEADERS
Squigboss (110)*
– General
– Command Traits: The Clammy Hand
Skragrott, the Loonking (230)**
Madcap Shaman (70)**

– Artefacts of Power: Moonface Mommet
– Spells: Itchy Nuisance
Webspinner Shaman (65)**
– Spells: Sneaky Distraction


BATTLELINE
Squig Herd (420)*
Squig Herd (420)*
Squig Hoppers (190)*
Moonclan Stabbas (120)**

– 3 Barbed Nets
– Pokin’ Spear


OTHER
Marshcrawla Sloggoth (170)*
Sneaky Snufflers (140)*


TERRAIN
1 x Bad Moon Loonshrine (0)

CORE BATTALIONS
*Battle Regiment
**Warlord


TOTAL POINTS: 1935/2000

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Allegiance: Khorne
– Slaughterhost: The Goretide
– Grand Strategy: Overshadow
– Triumphs:

LEADERS
Realmgore Ritualist (110)*
– General
– Command Trait: High-priest of Khorne
– Prayer: Bronzed Flesh
– Prayer: Unholy flames
Realmgore Ritualist (110)*
– Prayer: Killer Instinct
– Prayer: Blood Sacrifice
– Nullstone Adornment: Hand-carved Nullstone Icon
Bloodsecrator (120)*
– Artefact: Banner of Blood
Valkia the Bloody (140)**
Korghos Khul (160)


UNITS
20 x Blood Warriors (380)**
– Goreaxes
– 2x Goreglaives
– Reinforced x 1
10 x Bloodreavers (80)*
– Meatripper Axes
10 x Bloodreavers (80)*
– Meatripper Axes
10 x Bloodreavers (80)
– Meatripper Axes
5 x Flesh Hounds (100)
10 x Wrathmongers (280)**

– Reinforced x 1
5 x Wrathmongers (140)
5 x Wrathmongers (140)
Wrath-Axe (70)


CORE BATTALIONS
*Warlord
**Wizard-Finders of Andtor


ENDLESS SPELLS & INNVOCATIONS
Prayer

Total: 1990 / 2000


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Army Faction: Hedonites of Slaanesh
– Army Type: Godseekers
– Grand Strategy: Glutton for Depravity
– Triumph: Inspired

LEADERS
Glutos Orscollion (480)*
– General
– Spells: Paths of the Dark Prince
Infernal Enrapturess (120)*
– Artefacts of Power: Threnody Voicebox
The Masque (150)**


BATTLELINE
Seekers (140)*
– Banner Bearer
– Seeker Hornblower
– Heartseeker
Blissbarb Archers (170)*
– High Tempter
Seekers (140)**
– Seeker Hornblower
– Banner Bearer
– Heartseeker


OTHER
Slickblade Seekers (220)*
– Hunter-Seeker
Fiends (360)*
– Blissbringer
Slickblade Seekers (220)**
– Hunter-Seeker


CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL POINTS: 2000/2000

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Final Tournament Placings

https://www.bestcoastpairings.com/event/HX40TTN062

Top Three AoS Lists for the CCBB2023 – Age Of Sigmar Championship

This is the top three AoS lists for the CCBB2023 – Age Of Sigmar Championship that took place in the Canada on the 19th and 20th of August. It involved 38 players vying to be crowned champion in a 6-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Ossiarch Bonereapers
– Subfaction: Null Myriad
– Grand Strategy: Spellcasting Savant
– Triumph: Inspired


LEADERS
Mortisan Boneshaper (140)*
– Artefacts of Power: Artisan’s Key

– Spells: Merciless Blizzard
Mortisan Soulreaper (110)*
– General
– Command Traits: Dark Acolyte
– Spells: Empower Nadirite Weapons
Katakros (460)**


BATTLELINE
Immortis Guard (440)**
Kavalos Deathriders (180)**

– Nadirite Blade
Immortis Guard (220)**
Necropolis Stalkers (440)**

– 2 x Dread Falchions


CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment


TOTAL POINTS: 1990/2000


Army Faction: Sylvaneth
– Subfaction: Oakenbrow
– Grand Strategy: Spellcasting Savant
– Triumph: Bloodthirsty
– Seasons of War: The Dwindling


LEADERS
Spirit of Durthu (350)
– Artefacts of Power: Greenwood Gladius
Treelord Ancient (330)
– Spells: The Dwellers Below, Verdant Blessing
Warsong Revenant (300)*
– General
– Command Traits: Spellsinger
– Spells: Treesong, Verdant Blessing
The Lady of Vines (250)*
– Spells: Regrowth, Verdant Blessing


BATTLELINE
Treelord (230)*
Treelord (230)*
Treelord (230)*

ENDLESS SPELLS & INVOCATIONS
1 x Spiteswarm Hive (40)
1 x Gladewyrm (40)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 2000/2000

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Army Faction: Soulblight Gravelords
– Army Type: Legion of Night
– Grand Strategy: Spellcasting Savant
– Triumph: Bloodthirsty


LEADERS
Vampire Lord (140)*
– General
– Command Traits: The Bait
– Spells: Spirit Gale
Vampire Lord (140)*
– Artefacts of Power: Morbheg’s Claw
– Spells: Merciless Blizzard
Mannfred Von Carstein (380)**
– Spells: Waste Away


BATTLELINE
20 Deadwalker Zombies (120)**
20 Deadwalker Zombies (120)**
30 Deathrattle Skeletons (300)**

– Skeleton Champion
– 2 x Standard Bearer
3 Fell Bats (80)**
3 Fell Bats (80)**


OTHER
20 Grave Guard (300)
– Seneschal
– Standard Bearer
– Hornblower
– Great Wight Blade
20 Grave Guard (300)
– Seneschal
– Standard Bearer
– Hornblower
– Great Wight Blade


ENDLESS SPELLS & INVOCATIONS
1 x Malevolent Maelstrom (30)

CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment


TOTAL POINTS: 1990/2000


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Win big or go home……

Army Faction: Nighthaunt
– Subfaction: The Scarlet Doom
– Grand Strategy: A Soul to Claim
– Triumph: Bloodthirsty

LEADERS
Guardian of Souls (150)*
– General
– Command Traits: Lingering Spirit
– Chill Blade
– Artefacts of Power: Midnight Tome
– Spells: Merciless Blizzard
Lady Olynder (310)*
– Spells: Seal of Shyish


BATTLELINE
Bladegheist Revenants (360)*
Bladegheist Revenants (360)*
Bladegheist Revenants (360)*
Bladegheist Revenants (360)*


ENDLESS SPELLS & INVOCATIONS
1 x Mortalis Terminexus (80)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1980/2000

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Final Tournament Placings

01 Yury Sichinava – BeautyHammer – BeautyHammer
Ossiarch Bonereapers 40 / 40 / 40 / 40 / 40 / 40

02 Etienne Tremblay-Guérin
Sylvaneth 40 / 40 / 40 / 40 / 10 / 40

03 Peter Longarini – Shattered Realms – Shattered Realms
Soulblight Gravelords: Legion of Night 10 / 40 / 35 / 40 / 40 / 40

04 Carl Ong – Tough Crowd – Tough Crowd
Sylvaneth 40 / 10 / 40 / 25 / 40 / 40

05 Brandon Smith – Shattered Realms – Shattered Realms
Ossiarch Bonereapers: Petrifex Elite 40 / 40 / 40 / 10 / 40 / 10

06 Kevin Monzerol
Ossiarch Bonereapers: Mortis Praetorians 10 / 40 / 40 / 40 / 40 / 10

07 Gerald Van der Wal
Idoneth Deepkin: Ionrach 40 / 10 / 40 / 40 / 40 / 10

08 Etienne Ouellette
Nighthaunt: The Scarlet Doom 40 / 40 / 10 / 40 / 10 / 40

09 Zack Nethery
Daughters of Khaine: Hagg Nar 40 / 40 / 40 / 10 / 10 / 40

10 Johnathan Ho – Lords of War Canada – Lords of War Canada
Kharadron Overlords: Barak-Nar 40 / 40 / 10 / 35 / 10 / 40

11 Jonathan Green
Slaves to Darkness: Hosts of the Everchosen 40 / 10 / 40 / 25 / 40 / 10

12 Robert Curtis
Ogor Mawtribes: Boulderhead 40 / 25 / 10 / 40 / 10 / 4

13 Josh Barron – Liquor & Horrors – Liquor & Horrors
Slaves to Darkness: Cabalists 10 / 40 / 25 / 10 / 40 / 40

14 Geoffrey Truchetti – NERDFORCE – NERDFORCE
Stormcast Eternals 10 / 40 / 10 / 40 / 40 / 25

15 Francois St-Pierre Dubois – High Rollers – High Rollers
Nighthaunt: The Quicksilver Dead 10 / 40 / 40 / 10 / 40 / 25

16 Raymond Lendt – Shattered Realms – Shattered Realms
Stormcast Eternals: Hammers of Sigmar 40 / 40 / 10 / 15 / 10 / 40

17 Jeff Weed
Blades of Khorne: Bloodlords 10 / 40 / 15 / 40 / 10 / 40

18 Josh Aikens – BeautyHammer – BeautyHammer
Sons of Behemat 40 / 40 / 10 / 10 / 40 / 10

19 Olivier Perrier-Maurel
Blades of Khorne: Reapers of Vengeance 40 / 10 / 10 / 40 / 10 / 40

20 Louis Liao – Lords of War Canada – Lords of War Canada
Daughters of Khaine: Hagg Nar 40 / 10 / 40 / 40 / 10 / 10

21 Garett Veilleux
Kharadron Overlords: Barak-Urbaz 40 / 10 / 10 / 10 / 40 / 40

22 Mathias Bar – BeautyHammer – BeautyHammer
Beasts of Chaos: Darkwalkers 10 / 40 / 10 / 40 / 40 / 10

23 Gabriel Desfossés
Stormcast Eternals: Hallowed Knights 10 / 10 / 40 / 10 / 40 / 40

24 Luc Farly – High-Rollers – High-Rollers
Maggotkin of Nurgle: Drowned Men 40 / 10 / 25 / 10 / 40 / 10

25 Tim Lee
Soulblight Gravelords: Legion of Night 10 / 40 / 40 / 10 / 25 / 10

26 Jason Hutchison
Big WAAAGH! 10 / 40 / 10 / 40 / 25 / 10

27Ben StauntonBonesplitterz: Icebone40 / 25 / 10 / 10 / 10 / 40

28 Cory Greco – Shattered Realms – Shattered Realms
Kharadron Overlords 40 / 10 / 40 / 10 / 10 / 10

29 Michael Simeon – BeautyHammer – BeautyHammer
Ogor Mawtribes: Meatfist 10 / 10 / 40 / 40 / 10 / 10

30 David Campbell
Big WAAAGH! 40 / 10 / 10 / 10 / 40 / 10

31 BJ The Ringer
Sons of Behemat 10 / 10 / 40 / 40 / 10 / 10

32 Josh Chatten – Scalliwag Toy’s – Scalliwag Toy’s
Disciples of Tzeentch: Guild of Summoners 10 / 15 / 40 / 10 / 10 / 35

33 Philip Perrins
Ironjawz: Bloodtoofs 10 / 10 / 10 / 40 / 10 / 40

34 Milo Scherzinger – Shattered Realms – Shattered Realms
Soulblight Gravelords 10 / 35 / 10 / 10 / 40 / 10

35 Guillaume Berger
Stormcast Eternals: Astral Templars 10 / 10 / 40 / 10 / 10 / 15

36 Thomas Saint Louis – Scallywags – Scallywags
Beasts of Chaos: Allherd 10 / 10 / 10 / 40 / 10 / 10

37 Keegan Weatherhead – Shattered Realms – Shattered Realms
Slaves to Darkness: Cabalists 10 / 10 / 10 / 10 / 10 / 40

38 Matthew Sanderson
Seraphon: Dracothion’s Tail 10 / 10 / 10 / 10 / 40 / 10

Top Three AoS Lists for Loremaster #2

This is the top three AoS lists for Loremaster #2 that took place in Canada on the 26th and 27th of July. It involved 34 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Sylvaneth
Army Subfaction: Gnarlroot
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired
– Seasons of War: The Dwindling

LEADER
1 x Drycha Hamadreth (320)
Spells: Verdant Blessing, Regrowth
1 x The Lady of Vines (250)*
Spells: Verdant Blessing, Verdurous Harmony
1 x Warsong Revenant (300)*
General
– Command Traits: Spellsinger
– Artefacts: The Vesperal Gem
– Spells: Verdant Blessing, Treesong

BATTLELINE
10 x Dryads (100)*
10 x Dryads (100)*
5 x Tree-Revenants (110)*
5 x Tree-Revenants (110)*

BEHEMOTH
1 x Treelord (230)*

ENDLESS SPELL
1 x Spiteswarm Hive (40)

TERRAIN
1 x Awakened Wyldwood (0)

OTHER
6 x Kurnoth Hunters with Kurnoth Greatswords (440)*

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (2000/2000)

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Allegiance: Soulblight Gravelords
– Subfaction: Legion of Blood
– Grand Strategy: Lust for Domination
– Triumphs: Bloodthirsty

LEADERS
Vampire Lord (140)*
Lore of Primal Frost: Hoarfrost
– Aspect of the Champion: Tunnel Master
Neferata, Mortarch of Blood (400)*
– Lore of the Vampires: Vile Transference
Vampire Lord on Zombie Dragon (460)
– Lore of the Vampires: Vile Transference
– Command Trait: doomed minions
– Artefact: Amulet of Screams

UNITS
1 x Corpse Cart (80)*
Balefire Brazier
20 x Grave Guard (300)*
Wight Blades & Crypt Shields
60 x Deadwalker Zombies (360)*
10 x skeletons (100)*
10 x skeletons (100)*

ENDLESS SPELLS & INVOCATIONS
Aethervoid Pendulum (40)
CORE BATTALIONS
*Battle Regiment

TOTAL: 1980/2000

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Army Faction: Idoneth Deepkin
Army Subfaction: Ionrach
– Grand Strategy: The Creeping Gloomtide
– Triumphs: Inspired

LEADER
1 x Akhelian King (240)*
General
– Command Traits: Unstoppable Fury
– Bladed Polearm and Falchion
– Artefacts: Potion of Hateful Frenzy
– Mount Traits: Voidchill Darkness
1 x Isharann Tidecaster (140)*
– Spells: Hoarfrost
1 x Volturnos (250)*

BATTLELINE
3 x Akhelian Ishlaen Guard (170)*
Lochian Prince
– Standard Bearer
– Musician
3 x Akhelian Ishlaen Guard (170)*
Lochian Prince
– Standard Bearer
– Musician
6 x Akhelian Morrsarr Guard (170)*
Standard Bearer
– Lochian Prince
– Musician
10 x Namarti Thralls (120)*
Icon Bearer
10 x Namarti Thralls (120)*
Icon Bearer

BEHEMOTH
1 x Akhelian Leviadon (430)*

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1980/2000)


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Allegiance: Disciples of Tzeentch
– Change Coven: Guild of Summoners
– Mortal Realm: Ghur
– Grand Strategy: Master of Destiny
– Triumphs: Inspired

LEADERS
Be’Lakor, the Dark Master (340)**
Allies
Kairos Fateweaver (440)*
Ogroid Thaumaturge (170)**
– Artefact: Timeslip Pendant
– Lore of Fate: Shield of Fate
– Lore of Primal Frost: Merciless Blizzard
Curseling, Eye of Tzeentch (200)**
General
– Command Trait: Arcane Sacrifice
– Lore of Fate: Arcane Suggestion
– Lore of Primal Frost: Hoarfrost

UNITS
10 x Chaos Chosen (480)*
Mark of Chaos: Tzeentch
10 x Kairic Acolytes (120)*
– 7 x Cursed Blade & Arcanite Shield
– 3 x Cursed Glaives
10 x Kairic Acolytes (120)*
7 x Cursed Blade & Arcanite Shield
– 3 x Cursed Glaives
10 x Kairic Acolytes (120)*
7 x Cursed Blade & Arcanite Shield
– 3 x Cursed Glaives

CORE BATTALIONS
*Battle Regiment
**Command Entourage – Magnificent

ADDITIONAL ENHANCEMENTS
Spell

TOTAL: 1990/2000

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Final Tournament Placings

Chat with the Champs – Which Battleplan Favours Your Faction?

With a number of top players now inside our Woehammer Discord, it was suggested to me by a discord member that we should ask them a weekly question in regards to playing their respective factions.

With that in mind, I jumped straight into it this week and asked:

Which battleplan do you think favours your faction and why?

Raymond Lane (Maggotkin of Nurgle): As someone who has played too much Nurgle we generally don’t care about the battle plan… like at all… build list and play into your opponents list.

Colin Klaeren (Maggotkin of Nurgle/Nighthaunt): Playing Nurgle (Glottkin, Be’Lakor, BoN spam) a lot of these times and like Raymond mentioned, most of the time I don’t care about the battleplan. Of course it’s good if the deployment zone is big for generating summoning points. For my list I love ‘No Reward Without Risk‘ because Glottkin can cover most of the objectives very easily. With this list I don’t like battleplans too much where the objectives are spread out too wide.

Raymond: I love me a good Glottkin. You had a plan? I have a Glottkin!

Joshua Bennett (Hedonites of Slaanesh): Sure as hell not ‘Icefields‘! With Pretenders all the missions are great for us except ‘Icefields’. Considering we run and shoot that sucks lol.

Colin: Nighthaunt in the old GHB was an army which didn’t care about battleplans. All were solid. Now it’s a big difference because battleplans like ‘Icefields‘ and ‘Every Step Forward‘ are just horrible for them.

Fabien Barbusse (Blades of Khorne): Playing with Skarbrand I love ‘Spring the Trap’.

Justin Clark (Blades of Khorne): Mine failed the 3D6 9″ rerolled charge this weekend on Spring….

Brett Martin (Ironjawz): For Ironjawz, it’s list dependent. With the Crusha/Goregrunta list it doesn’t really matter because you have so much mobility. For infantry lists, anything that takes objectives away is a blessing and a curse (concentrated enemy but too slow to get to the new objective). And ‘Icefields‘ should die in a fire!

Raymond: I thought ‘Icefields’ would be terrible but every game I’ve played on it simply didn’t care about the run thing.

Colin: I think the 1 on charges is the problematic thing for armies like Nighthaunt for example.

Raymond: Eh, I’ve got wards 🙂

Brett: Nurgle doesn’t run or charge. Orruks don’t walk and only know how to charge. I’ve tried teaching them other tricks, but they really don’t like them.

Colin: I really want to play on ‘Icefields‘ with Beasts of Nurgle spam too….

Raymond: I usually do Rotmire Plaguebearer spam.

Colin: With that it’s totally fine of course!

Raymond: With Nurgle its more about getting reps and knowing your opponents army as well as your own.

Colin: 100% agree.

Brett: Fyreslayers on ‘Icefields‘……

Colin: Fyreslayers on ‘Every Step is Forward‘ sounds really good.

Keegan Graves (Skaven): Skaven’s best battleplan is probably ‘Geomanctic Pulse’. We have good power projection, have a doable turn one tactic on that map and we have bodies to stand and score well.

Fabien: For Khorne it really depends on the list since there are so many archetypes, but the biggest weakness of the army being current battle tactics I’d say battleplans that allow easy surround / intimate are the best for the army.

Aaron Newbom (Idoneth/Orruk Warclans): I would say ‘Spring the Trap‘ is probably best for the Idoneth. Wide spaced out objectives leave people strung out and easy to pick apart. Outflanking Reavers is powerful, but outflanking vs Idoneth isn’t very powerful as you’ll likely just get isolated and ripped apart. It’s definitely one of the better ones for the fish.

As for Kruleboyz it’s gotta be ‘Icefields’. You’re rarely, if ever running, and armies that want to apply heavy pressure to you get punished pretty hard. The ranges on the objectives leaves you with powerful firing lanes, and the narrow board let’s you utilize your auras, screens, and castle very easily.

Peter Dixon (Ogor Mawtribes): Ogors love ‘Geomantic Pulse‘, being exceptionally mobile and counting as a million models on objectives, we can follow the bouncing ball. The same with ‘Nexus Collapse’, where the usual thinking is score less as to control which objectives are lifted. But in my experience, I can just move onto the remaining ones easily unless I get stuck by Murderlusting Khorne units. This is also true on ‘Limited Resources’ where the standard idea is not to over cap your home objectives so as to score them later, but in my games in this battleplan I’ve just rolled up the board ending in my opponents deployment, as that’s where I wanted to be at the end of the game for the Grand Strategy.

Ogors feel a bit over costed currently, but I’ve had reasonable success at the tourneys I’ve attended with the new GHB. That said, Ogors still live and die by the Battle Regiment. This is still the case in my opinion for this GHB, stealing the initiative and deciding who goes first or second is too important for the faction.

I do believe this is the best GHB so far. There’s no clangers of a battleplan, such as ‘Lurkers Below‘ (I had a 100% win rate on that battleplan last season) where it was far too easy to just Stonehorn Monsterous actions onto the 3rd objective and auto win.

Top Three AoS Lists for Book of Grudges

This is the top three AoS lists for the Book Of Grudges that took place in England on the 29th and 30th of July. It involved 18 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

– Army Faction: Maggotkin of Nurgle
– Grand Strategy: Corrupt arcane nexus
– Triumph bloodthirsty
– Subfaction: Befouling Host


LEADERS
Morbidex Twiceborn (300)
The Glottkin (600)

– Spells: Plague Squall
Bloab Rotspawned (330)
– Spells: Gift of Disease
Orghotts Daemonspew (320)*
Lord of Blights (140)*
– General
– Command Traits: Grandfather’s Blessing
– Artefacts of Power: Rustfang


BATTLELINE
Beasts of Nurgle (100)*
Beasts of Nurgle (100)*
Beasts of Nurgle (100)*


CORE BATTALIONS
*Battle Regiment


TOTAL POINTS: 1990/2000

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Army Faction: Sons of Behemat
– Army Type: Breaker Tribe
– Grand Strategy: Make the Land Tremble!
– Triumph: Inspired
– Fierce Loathings: Idiots with Flags


LEADERS
Gatebrea
ker (500)*
– General
– Command Traits: Extremely Bitter (Bossy Pants and Clever Clogs)
Gatebreaker (500)*
– Nullstone Adornments: Hand-carved Nullstone Icon
Gatebreaker (500)**
– Artefacts of Power: Amberbone Totem
Gatebreaker (500)**
– Artefacts of Power: Vial of Manticore Venom


CORE BATTALIONS
*Bosses of the Stomp
**Bosses of the Stomp


TOTAL POINTS: 2000/2000

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Army Faction: Sylvaneth
– Army Subfaction: Heartwood
– Grand Strategy: Spellcasting Savant
– Triumphs: Bloodthirsty
– Seasons of War: The Dwindling


LEADER
1 x Arch-Revenant (120)*
1 x Warsong Revenant (300)*

– General
– Command Traits: Spellsinger
– Artefacts: The Vesperal Gem
– Spells: Verdurous Harmony, Hoarfrost, Verdant Blessing
1 x Celestant-Prime (330)*


BATTLELINE
3 x Kurnoth Hunters with Kurnoth Greatbows (230)
– Huntmaster
3 x Kurnoth Hunters with Kurnoth Greatbows (230)
– Huntmaster
3 x Kurnoth Hunters with Kurnoth Greatbows (230)
– Huntmaster
6 x Kurnoth Hunters with Kurnoth Greatswords (440)*
– Huntmaster


ENDLESS SPELL
1 x Spiteswarm Hive (40)


TERRAIN
1 x Awakened Wyldwood (0)


OTHER
5 x Spite-Revenants (80)*
– Shadestalker


CORE BATTALIONS:
*Warlord


TOTAL POINTS: (2000/2000)

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Army Faction: Hedonites of Slaanesh
– Army Type: Godseekers
– Grand Strategy: Selfish Desire
– Triumph: Bloodthirsty


LEADERS
Lord of Pain (140)*
Sigvald (200)*
Contorted Epitome (210)*

– Spells: Hoarfrost
Keeper of Secrets (400)**
– General
– Command Traits: Speed-chaser
– Shining Aegis
– Artefacts of Power: Girdle of the Realm-racer
– Spells: Paths of the Dark Prince


BATTLELINE
Blissbarb Archers (160)*
Blissbarb Archers (160)*
Seekers (140)**
Untamed Beasts (80)**


OTHER
Blissbarb Seekers (210)*
Slickblade Seekers (210)**


ENDLESS SPELLS & INVOCATIONS
1 x Aethervoid Pendulum (40)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL POINTS: 1950/2000

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Final Tournament Placings