This is the top three AoS lists for the Palm Springs Classic that took place in the US between the 18th and 19th of July 2026. It saw 42 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone to our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
General’s Regiment Lord Kroak (410) • General Hunters of Huanchi with Dartpipes (80) Hunters of Huanchi with Dartpipes (80) Sunblood Pack (150) • Bloodrage Pendant • Reptilian Cunning
Hedonites of Slaanesh Depraved Carnival General’s Handbook 2026-27 Drops: 2 Spell Lore – Lore of Extravagance Manifestation Lore – Aetherwrought Machineries Battle Tactics Cards: Flanking Firestorm and Siege of Ashes
General’s Regiment Sigvald, Prince of Slaanesh (240) • General Lord of Hysteria (120) Myrmidesh Painbringers (240) • Reinforced Myrmidesh Painbringers (240) • Reinforced Myrmidesh Painbringers (240) • Reinforced
Regiment 1 Thricefold Discord (180) • Bashful Visage • Centre of Attention Blissbarb Seekers (330) • Reinforced • Obsession with Control Slaangor Fiendbloods (280) • Reinforced The Masque (120)
Faction Terrain Fane of Slaanesh
Soulblight Gravelords Bacchanal of Blood General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Undeath Manifestation Lore – Manifestations of the Grave Battle Tactics Cards: Burning for Vengeance and Siege of Ashes
General’s Regiment Scourge of Aqshy: Vengorian Lord (310) • General • Shard of Night • Immortal Ego Askurgan Trueblades (140) Askurgan Trueblades (140) Deadwalker Zombies (250) • Reinforced • The Never-Dead Scourge of Aqshy: Revenant Draconith (290)
Regiment 1 Lauka Vai, Mother of Nightmares (200) Dire Wolves (150) Fell Bats (80) Wight King (80)
Daughters of Khaine Coven of Blood General’s Handbook 2026-27 Drops: 3 Wounds: 132 Spell Lore – Lore of Shadows Prayer Lore – Prayers of the Khainite Cult Manifestation Lore – Manifestations of Khaine Battle Tactic Cards: Siege of Ashes, Legend of the Parch
This is the top three AoS lists for the Fountain City Fight Club that took place in the US between the 18th and 19th of July 2026. It saw 29 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Fyreslayers Scales of Vulcatrix General’s Handbook 2026-27 Drops: 5 Prayer Lore – Vulkyn Gifts Manifestation Lore – Magmic Invocations Battle Tactics Cards: Blazing Onslaught and Siege of Ashes
General’s Regiment Auric Runefather on Magmadroth (320) • General Doomseeker (80) Scourge of Aqshy: Auric Runeson on Magmadroth (330) • Droth-helm Scourge of Aqshy: Vulkyn Flameseekers (160) Regiment 1 Auric Runemaster (160)
Regiment 2 Scourge of Aqshy: Auric Runeson on Magmadroth (340) • Intense Fyrestream
Regiment 3 Scourge of Aqshy: Auric Runeson on Magmadroth (330) • Ash-beard
Regiment 4 Auric Runesmiter on Magmadroth (280)
Faction Terrain Magmic Battleforge
Cities of Sigmar Stalwart Guardians General’s Handbook 2026-27 Drops: 3 Spell Lore – Spells of the Collegiate Arcane Prayer Lore – Scriptures of Sigmar Manifestation Lore – Aetherwrought Machineries Battle Tactics Cards: Blazing Onslaught and Burning for Vengeance
General’s Regiment Alchemite Warforger (130) • General Freeguild Grenadiers (140) Freeguild Steelhelms (90) Freeguild Steelhelms (90) Ironweld Great Cannon (140)
This is the top three AoS lists for the Death By North West GT that took place in the UK between the 11th and 12th of 2026. It saw 20 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Disciples of Tzeentch Mutants and Mad Things General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Change Manifestation Lore – Manifestations of Tzeentch Battle Tactic Cards: Burning for Vengeance, Siege of Ashes
General’s Regiment Lord of Change (400) • General • Kairic Tome – (20) Points Chaos Spawn of Tzeentch (60) Flamers of Tzeentch (130) Flamers of Tzeentch (130) Tzaangor Enlightened (400) • Reinforced
Regiment 1 The Changeling (140) Blue Horrors and Brimstone Horrors (240) • Reinforced Burning Chariot of Tzeentch (120) Exalted Flamer of Tzeentch (140) • Vision of Arcane Sacrifice – (20) Points
Regiment 2 Curseling, Eye of Tzeentch (170) • Devolving Aura Chaos Spawn of Tzeentch (60)
Faction Terrain Argent Shard
Cities of Sigmar Stalwart Guardians General’s Handbook 2026-27 Drops: 5 Spell Lore – Spells of the Collegiate Arcane Prayer Lore – Scriptures of Sigmar Manifestation Lore – Krondspine Incarnate Battle Tactic Cards: Siege of Ashes, Blazing Onslaught
General’s Regiment Freeguild Cavalier-Marshal (120) • General • The Last Blade of Embergard • Cosmopolitan Leader Freeguild Cavaliers (300) • Reinforced Freeguild Cavaliers (300) • Reinforced
Regiment 1 Erasmus Zonn, the Enlightened One (170)
This is the top three AoS lists for the 4th Annual Thunderstrike GT! that took place in Canada between the 11th and 12th of 2026. It saw 32 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Seraphon Thunderquake Starhost General’s Handbook 2026-27 Drops: 5 Spell Lore – Lore of Primal Jungles Manifestation Lore – Primal Energy (10 Points) Battle Tactics Cards: Blazing Onslaught and Burning for Vengeance
General’s Regiment Saurus Oldblood on Carnosaur (230) • General • Titanic Slam Bastiladon with Ark of Sotek (230) Bastiladon with Solar Engine (200) Bastiladon with Solar Engine (200) Engine of the Gods (150)
Regiment 2 Skink Oracle on Troglodon (200) • Beastmaster
Regiment 3 Stegadon Chief (160) • 1 Skystreak Bow
Regiment 4 Skink Starseer (140) Hunters of Huanchi with Starstone Bolas (90)
Faction Terrain Realmshaper Engine
Cities of Sigmar Stalwart Guardians General’s Handbook 2026-27 Drops: 3 Wounds: 121 Spell Lore – Spells of the Collegiate Arcane Prayer Lore – Scriptures of Sigmar Battle Tactic Cards: Blazing Onslaught, Flanking Firestorm General’s Regiment Dreadlord on Black Dragon (260) • General • The Last Blade of Embergard War Hydra (170) War Hydra (170) War Hydra (170) War Hydra (170)
Regiment 2 Fusil-Major on Ogor Warhulk (160) • Beloved Leader Ironweld Great Cannon (140)
Faction Terrain Dawner’s Triumph
Maggotkin of Nurgle Tallyband of Nurgle General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Malignance Prayer Lore – Lore of Virulence Manifestation Lore – Aetherwrought Machineries Battle Tactic Cards: Smokescreen Blazing Onslaught
General’s Regiment Rotigus (420) • General Plaguebearers (260) • Reinforced Spoilpox Scrivener, Herald of Nurgle (80)
Regiment 1 Great Unclean One (380) • Gift of Febrile Frenzy • The Witherstave Plague Drones (150) Plaguebearers (270) • Reinforced • The Weeping Flux – (10) Points Poxbringer, Herald of Nurgle (90)
Raymond Lane (A Skaven Plays): This is a full double cheeked, double fatty control list. 60 plaguebearers with 4 different casters to put -1 to wound on them makes them very hard to chew threw with the additonal -1 to hit for being on an objective. Rotigus giving all the caster a nice +1 to cast and the guo to revive the bearers and drone if ya ever get through them makes this list a nightmare for low damage armies to chew through.
Relying mostly on crit mortals and disease for damage but with Febrile Frenzy and the Poxbringers, they can bring plaguebearers up to 3 attacks a piece, not forgetting the +1 to wound from spoilpox either can make them a decent melee threat.
With the Witherstave and cogs to reduce charge damage and -1 to hit on casters can make it pretty hard to go into the Great Unclean One as well, thats if they can get past the plaguebearers.
Blazing onslaught is a great tactic for Nurgle with Rotigus pinging everything within 18 in the hero phase and disease often cleaning up the end phase damage for us as well. Smokescreens second tactic is a bit hard, but can always throw away a damaged unit or a foot hero when ya really need to score it. All the units in the list are revivable and can bring them back from a tree later on to steal some back points.
Overall a good classic daemon control army, would of loved to see a priest but everything in this list feels necesary for it to function as it is!
8/10, The one and only home for the Spoilpox Scrivener
Ogor Mawtribes Prophets of the Gulping God General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Maw-magic Prayer Lore – Everwinter Prayers Manifestation Lore – Primal Energy (10 Points) Battle Tactics Cards: Blazing Onslaught and Siege of Ashes
General’s Regiment Tyrant (150) • General • Touched by the Everwinter Ironguts (420) • Reinforced Ogor Gluttons (440) • Reinforced Ogor Gluttons (440) • Reinforced
We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.
All of the results in this article are taken from Best Coast Pairings, , Ecksen, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.
For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions).
As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.
Tournaments Included (Using December Battlescroll)
I’ve added in a colour code to show the rough age of the rules the faction is using.
As always, these are global stats from various sources around the internet.
Factions by Average Elo
I’ve included this one to show the rankings of factions by their average Elo.
Estimated Win Rates if the Player Skill Levels were Equal
What I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculate – But I’m playing around here).
How it works is by calculating the average Elo of all the players that have had matches since the July battlescroll dropped. This worked out as 411.1. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 411.1 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)
Win Rates by Release Date
This chart shows the win rates for all the battletomes released within certain periods of time (every 6 months since 4th edition release).
This should show whether Battletomes are generally stronger the later they are released into the edition. As we can see they all fall within the 45-55% win area, though the battletomes released in the last 6 months are a little stronger than the other cohorts.
Battle Formation Win Rates
This chart shows the win rates for Battle Formations that have seen 100 games or more at GT events.
Faction Popularity (Broken Down by Player Elo Rating)
This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).
The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.
To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.
Elite and Rookie Players by Faction
The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).
The Fabien Chart
Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.
% of Players with a Positive GT Result
Ideally you would want 50% of the players having a positive results for a truly balanced game system.
Consecutive Wins
This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.
Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.
Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.
Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.
Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.
The above is an aim to show how easy factions are to pilot for players. In this case I’ve narrowed the population down to players with an Elo between 200 and 400. What follows is then the % of those players to win in the first round. This continues, showing what % of players won in round 1 and round 2 in the next column. This continues to show how deep developing players are progressing into tournaments undefeated using that faction.
Bear in mind that although we have no tournament history on record for these players, they may be skilled outside of tournaments before their first recorded instance in the Woehammer database.
Battleplan Win Rates
This one could be useful for TO’s who are looking to run tournaments in the near future. If you’re hoping to curtail a few of the higher powered factions, you could perhaps look to use battleplans where those factions aren’t as dominant.
PlasticCraic mentioned the popularity of Battleplans earlier this week on his discord. So thought I’d include this.
Past Battlescroll Win Rates
Woehammer Database
To download out Age of Sigmar stats database, click on the button below.
For those of you who are counted among our legendary Patreons, you can view the full stats and download the stats database below which now includes warscroll win rates and lists.
We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.
All of the results in this article are taken from Best Coast Pairings, , Ecksen, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.
For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions).
As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.
Tournaments Included (Using December Battlescroll)
I’ve added in a colour code to show the rough age of the rules the faction is using.
As always, these are global stats from various sources around the internet. Er… Kruleboyz?
Factions by Average Elo
I’ve included this one to show the rankings of factions by their average Elo. As mentioned in the last section, Daughters have the highest average Elo of all the factions currently which goes a long way to contributing to that 62% win rate.
Estimated Win Rates if the Player Skill Levels were Equal
What I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculate – But I’m playing around here).
How it works is by calculating the average Elo of all the players that have had matches since the July battlescroll dropped. This worked out as 409.1. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 409.1 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)
Win Rates by Release Date
This chart shows the win rates for all the battletomes released within certain periods of time (every 6 months since 4th edition release).
This should show whether Battletomes are generally stronger the later they are released into the edition. As we can see they all fall within the 45-55% win area, though the battletomes released in the last 6 months are a little stronger than the other cohorts.
Battle Formation Win Rates
This chart shows the win rates for Battle Formations that have seen 100 games or more at GT events.
Faction Popularity (Broken Down by Player Elo Rating)
This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).
The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.
To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.
Elite and Rookie Players by Faction
The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).
The Fabien Chart
Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.
% of Players with a Positive GT Result
Ideally you would want 50% of the players having a positive results for a truly balanced game system.
Consecutive Wins
This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.
Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.
Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.
Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.
Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.
The above is an aim to show how easy factions are to pilot for players. In this case I’ve narrowed the population down to players with an Elo between 200 and 400. What follows is then the % of those players to win in the first round. This continues, showing what % of players won in round 1 and round 2 in the next column. This continues to show how deep developing players are progressing into tournaments undefeated using that faction.
Bear in mind that although we have no tournament history on record for these players, they may be skilled outside of tournaments before their first recorded instance in the Woehammer database.
Battleplan Win Rates
This one could be useful for TO’s who are looking to run tournaments in the near future. If you’re hoping to curtail a few of the higher powered factions, you could perhaps look to use battleplans where those factions aren’t as dominant.
PlasticCraic mentioned the popularity of Battleplans earlier this week on his discord. So thought I’d include this.
Past Battlescroll Win Rates
Woehammer Database
To download out Age of Sigmar stats database, click on the button below.
For those of you who are counted among our legendary Patreons, you can view the full stats and download the stats database below which now includes warscroll win rates and lists.
This is the top three AoS lists for Realms 10 that took place in the UK between the 11th and 12th of July 2026. It saw 12 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
Battle Tactic Cards: Siege of Ashes, Legend of the Parch
General’s Regiment Glutos Orscollion, Lord of Gluttony (460) • General Myrmidesh Painbringers (240) • Reinforced Myrmidesh Painbringers (240) • Reinforced Slaangor Fiendbloods (280) • Reinforced
Regiment 1 The Masque (120)
Regiment 2 Lord of Hysteria (140) • Crown of the Ur-Slaanesh – (20) Points • Centre of Attention Scourge of Aqshy: Blissbarb Seekers (150) Slickblade Seekers (340) • Reinforced • Obsession with Control
Faction Terrain Fane of Slaanesh
Blades of Khorne | The Baleful Lords Army of Renown General’s Handbook 2026-27 Drops: 5
Battle Tactic Cards: Legend of the Parch, Burning for Vengeance
General’s Regiment Wrath of Khorne Bloodthirster (400) • General • Unrivalled Battlelust • Crown of the Slaughterborn
Battle Tactic Cards: Blazing Onslaught, Siege of Ashes
General’s Regiment Lord Kroak (410) – General Aggradon Lancers (400) – Reinforced Saurus Guard (220) – Reinforced Saurus Warriors (140) Scourge of Aqshy: Saurus Scar-Veteran on Aggradon (130) – Beastmaster
Regiment 1 Skink Starseer (160) – Coatl Familiar – (20) Points Bastiladon with Ark of Sotek (240) – Armour Cruncher – (10) Points Hunters of Huanchi with Starstone Bolas (90) Kroxigor (200)
Faction Terrain Realmshaper Engine
Stormcast Eternals Sentinels of the Bleak Citadels General’s Handbook 2026-27 Drops: 3 Wounds: 108 Spell Lore – Lore of the Storm Prayer Lore – Prayers of the Stormhosts Manifestation Lore – Primal Energy (10)
Battle Tactic Cards: Blazing Onslaught, Siege of Ashes
General’s Regiment Karazai the Scarred (420) * General Praetors (120) Stormcoven (210)
Regiment 1 Knight-Relictor (120) * Envoy of the Heavens (20) Vigilors (140) Questor Soulsworn (210)
Regiment 2 Lord-Terminos (140) * Blade of the Six Smiths Reclusians (280) * Reinforced Prosecutors (300) * Reinforced * Veterans of Amberstone Watch (10)
We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.
All of the results in this article are taken from Best Coast Pairings, , Ecksen, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.
For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions).
As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.
Tournaments Included (Using December Battlescroll)
I’ve added in a colour code to show the rough age of the rules the faction is using.
As always, these are global stats from various sources around the internet. Er… Kruleboyz?
Factions by Average Elo
I’ve included this one to show the rankings of factions by their average Elo. As mentioned in the last section, Daughters have the highest average Elo of all the factions currently which goes a long way to contributing to that 62% win rate.
Estimated Win Rates if the Player Skill Levels were Equal
What I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculate – But I’m playing around here).
How it works is by calculating the average Elo of all the players that have had matches since the July battlescroll dropped. This worked out as 403.6. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 403.6 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)
Win Rates by Release Date
This is a new one this week, and will be temporary for now until the new GHB is released.
Essentially this shows the win rates for all the battletomes released within certain periods of time (every 6 months since 4th edition release).
This should show whether Battletomes are generally stronger the later they are released into the edition. As we can see they all fall within the 45-55% win area, though the battletomes released in the last 6 months are a little stronger than the other cohorts.
Faction Popularity (Broken Down by Player Elo Rating)
This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).
The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.
To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.
Elite and Rookie Players by Faction
The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).
The Fabien Chart
Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.
% of Players with a Positive GT Result
Ideally you would want 50% of the players having a positive results for a truly balanced game system.
Consecutive Wins
This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.
Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.
Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.
Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.
Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.
The above is an aim to show how easy factions are to pilot for players. In this case I’ve narrowed the population down to players with an Elo between 200 and 400. What follows is then the % of those players to win in the first round. This continues, showing what % of players won in round 1 and round 2 in the next column. This continues to show how deep developing players are progressing into tournaments undefeated using that faction.
Bear in mind that although we have no tournament history on record for these players, they may be skilled outside of tournaments before their first recorded instance in the Woehammer database.
Battleplan Win Rates
This one could be useful for TO’s who are looking to run tournaments in the near future. If you’re hoping to curtail a few of the higher powered factions, you could perhaps look to use battleplans where those factions aren’t as dominant.
PlasticCraic mentioned the popularity of Battleplans earlier this week on his discord. So thought I’d include this.
Past Battlescroll Win Rates
Woehammer Database
To download out Age of Sigmar stats database, click on the button below.
For those of you who are counted among our legendary Patreons, you can view the full stats and download the stats database below which now includes warscroll win rates and lists.
We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.
All of the results in this article are taken from Best Coast Pairings, , Ecksen, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.
For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions).
As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.
Tournaments Included (Using December Battlescroll)
2026 Bugeater AoS GT
2026 South China Spring Champion
A Big Beast Summer
Aetherforce Age of Sigmar GT
Age of Sigmar Grand Tournament
Age of Sigmar GT
Age of Sigmar: NZ Masters 2026
Age of Sigmar: Warhammer Dallas Open
Age of Sigmar: Warhammer Open Maastricht
Age of Sigmar: Warhammer Open UK Games Expo, Birmingham
Akron Brew Brawl – Summer AoS GT
Alberta Classic
AoS Madrid Championship 2026
AOS Onslaught 2026
AoS Worlds 2026 Singles
Atlantic City Open 2026
Baden Bash
Bastion Grand Tournament – Juin
Battle for GreenHollow: Age of Sigmar
Bay Area Open 2026
Black Gate: The Godking’s Gauntlet
Brawla in Valhalla GT
Cabinhammer AoS GT 2026
Catch this Smoke – Marathon GT
Circle City Slaughter
Clowns Requiem II 2026 AoS GT Vietnam
ColtonCon
CTC 2026 Age of Sigmar Championship Open
Dala Stompen 5
Dwellers Below GT
Easter Smash!
End Times is (re)coming [AOS]
Exploding Dice AoS GT 2026
Fal-Con 2026: Fly Harder AoS Edition
False Alarm 2026
Fantasia Fanatic XLIX Age of Sigmar
Field of Slaughter 26 GT 1
First Founding 2 Day Event – Chaos Uprising
Foolcon 2026
German Super Major 2026 AoS
Giga-Bites Grand Tournament
Golden Potato Cup 4
Golden Ticket Guarida del Goblin
Gopher Midwest Mayhem Age of Sigmar GT
Grand Clash Skaune IV
Grand Tournoi AOS – Grand Clash 2026
GT de l’Arène de Crussif
GT AOS SOLO – GHURNADO – Hérault Quest
GT du bout du monde Brest 2026
GT Made in Hell’saciens
GT solo AoS Clermont Ferrand
GT Solo AoS Mootland Clan
HawgHammer Age of Sigmar Gt 2026 @ AdventureCon
II High Tide AoS Mallorca
III GT AoS Individual Sevilla
III PUÑO DE SIGMAR
Iron Brawl 2026
K/Qota S9 E12 !!!Ironman!!!
Katago AOS Kollision
Leipzig Major AoS 2026
Łódzka Strefa Starcia II Edycja – Macki Wojny GT (Master)
Ludomaniacs 1v1 Aos
Masakr na Vysočině
Masters of Ghyran 2
May Offensive
Mercia Madness V
Midwest Conquest 2026 Age of Sigmar
Mountain West Classic Grand Tournament ’26 – Age of Sigmar
Nidaros Grand Tournament 2026
Paris GT AOS Golden
PubHammer Open 6
Realms 6: An Age of Sigmar Event
Realms 7: An Age of Sigmar Event
Realms 8: An Age of Sigmar Event
Realms 9: An Age of Sigmar Event
Realmshift Series 2026 – Chapter 1
River City Rumble 2026
Road to Freak Wars 26 – Final IV CN
Rocky Mountain Open 2026
ShireCon Age of Sigmar 2026
Sigmar Summerfest ’26 GT
Sigmar Summit @Warpfire Minis: May 16th-17th
SoPac AoS GT
Southcon: A New Wind
Split Personality – Competitive
Storm of Corruption II
Summer Con Age of Sigmar GT
Summertime Madness AoS GT
Swedish Championship GHB 25-26
Sydney Slaughter 2026
Sylvan Skirmish GT 2026
Tax Man Cometh III
Tennessee Elite Open AoS
The April Annihilation
The Big Thaw
The Last Hunt Age of Sigmar Grand Tournament 2026
The Richmond Open
The War Dome AoS
Toast 3ème édition
Tournoi AOS Egide x Lyon War Club pour Octogone!
Trash Clash in the Bluegrass
Trash Panda GT
ValleyCon 2026
Västkust Mästerskapen
VTGT
Warhammer Age of Sigmar: Edmonton Open 2026
Warhammer AoS Thailand Grand Tournament Summer 2026
I’ve added in a colour code to show the rough age of the rules the faction is using.
As always, these are global stats from various sources around the internet. Daughters are currently dominating, but we do have to note that they have an exceptionally high average Elo suggesting that a lot of top players are using them.
Factions by Average Elo
I’ve included this one to show the rankings of factions by their average Elo. As mentioned in the last section, Daughters have the highest average Elo of all the factions currently which goes a long way to contributing to that 62% win rate.
GT Win Rates Over the Last 60 Days
We’ve passed the 60 day mark since the first events of the battlescroll dropped. These win rates would more likely show the effect of players adjusting to the competitive lists of armies as the Battle scroll progresses.
Estimated Win Rates if the Player Skill Levels were Equal
What I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculate – But I’m playing around here).
How it works is by calculating the average Elo of all the players that have had matches since the April battlescroll dropped. This worked out as 435.5. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 435.5 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)
Win Rates by Release Date
This is a new one this week, and will be temporary for now until the new GHB is released.
Essentially this shows the win rates for all the battletomes released within certain periods of time (every 6 months since 4th edition release).
This should show whether Battletomes are generally stronger the later they are released into the edition. As we can see they all fall within the 45-55% win area, though the battletomes released in the last 6 months are a little stronger than the other cohorts.
Battle Formation Win Rates
The above shows the win rates for all Battle Formations that been played in 100 GT games or more.
Faction Popularity (Broken Down by Player Elo Rating)
This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).
The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.
To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.
Elite and Rookie Players by Faction
The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).
The Fabien Chart
Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.
% of Players with a Positive GT Result
Ideally you would want 50% of the players having a positive results for a truly balanced game system.
Consecutive Wins
This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.
Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.
Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.
Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.
Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.
The above is an aim to show how easy factions are to pilot for players. In this case I’ve narrowed the population down to players with an Elo between 200 and 400. What follows is then the % of those players to win in the first round. This continues, showing what % of players won in round 1 and round 2 in the next column. This continues to show how deep developing players are progressing into tournaments undefeated using that faction.
Bear in mind that although we have no tournament history on record for these players, they may be skilled outside of tournaments before their first recorded instance in the Woehammer database.
Battleplan Win Rates
This one could be useful for TO’s who are looking to run tournaments in the near future. If you’re hoping to curtail a few of the higher powered factions, you could perhaps look to use battleplans where those factions aren’t as dominant.
PlasticCraic mentioned the popularity of Battleplans earlier this week on his discord. So thought I’d include this.
Past Battlescroll Win Rates
Woehammer Database
To download out Age of Sigmar stats database, click on the button below.
For those of you who are counted among our legendary Patreons, you can view the full stats and download the stats database below which now includes warscroll win rates and lists.
Here we go again! A new season has dropped! People are already getting games in with and will be deciding which armies it will suit (or not) the best. I’m going to try and avoid that.
Not because those impressions are worthless (they aren’t). The early reactions can identify real strengths and weaknesses. But they rarely tell the full story.
The real problem with reviewing a General’s Handbook on the week of release week is that we lack data and we don’t know how reliable the future data will be.
That is perhaps especially true for the 2026–27 handbook. Only because it may be harder to evaluate the GHB by win rate alone may be one of the most difficult GHBs yet to evaluate using raw win rate alone.
The introduction of the Rage Mechanic may introduce additional swing, which may require deeper analysis.
So rather than declaring instant winners and losers, I’ll do what I always try to do. First, review the early impressions, and then, once there’s enough GT data, I’ll start plugging in some numbers:
My first reaction after reading the new handbook was straightforward:
See PlasticCraic, I can use GIFs too!
My old brain can’t seem to cope with this level of complexity at first glance.
But this complexity isn’t necessarily a bad thing, as it can create better tactical depth and skill expression. But Age of Sigmar 4th Edition launched in a relatively clean, and what was intended to be a streamlined state. This GHB feels like a step back towards heavier rules overhead.
Players are now going to be asked to track their Fury levels and Rage Dice on top of the usual admin of an Age of Sigmar game and their own army mechanics. That is a lot.
Several players I’ve spoken to described the same experience: after their first read-through, they felt interested but slightly overwhelmed. One comment in particular stuck with me as it echoed my own thoughts: “Maybe I’m getting old, but this feels like a lot to keep track of.”
I think many players will feel the same initially. But, will the extra complexity will be worth it?
Lore and Presentation
It would be bad if I did not mention the presentation of the GHB, because as always GW have done a great job.
The Aqshy setting feels fleshed out and with the locations of Embergard, the Adamantine Chain and others, you have a believable (if that can be applied to fantasy) setting for a campaign with multiple fronts.
For competitive players this may not matter much, but for everyone else the added flavour and world building is always a welcome bonus.
Are we getting hints of the end of the Mortal Realms here before 5th Edition rebuilds the world again?
Aqshian Crusades
The Aqshian Crusades are basically pre-built mission packs for RTTs, GTs and longer running campaigns. They’re curated battleplan sets with some thematic flavour layered on top.
But will TOs uses them? Some will no doubt embrace the pre-built packs initially, while others will continue curating their own.
I’ll be tracking that out of interest through the stats where I can.
Fury and Rage Dice
The headline mechanic of the Aqshy season is Fury and Rage Dice. As the battle progresses, armies generate Rage Dice that can be spent offensively or defensively.
After reading the rules, I’m less worried about pure randomness than I initially was. In practice, Rage is another resource management system. They function as a damage amplifier and a way to protect your troops. Spending the dice aggressively can swing combat, but banking them for reducing future damage may prove equally powerful.
My main concern is over who benefits the most, combat armies already built to dominate in melee will gain more value from Rage than armies that prefer pressure or precision I think. If that is the case then we could see games coming down to midboard fighting which brings us to…
Battleplans – Welcome to the Midboard
The battleplans are always the most important part of the handbook, and it would seem that the early feedback suggests that there’s a shift towards controlling the centre of the board as many objective layouts reward controlling the middle of the table.
An overlooked factor in this GHB may be that several battleplans now directly interact with terrain pieces in ways that previous seasons rarely did.
Previous GHBs had allowed scoring through mobility and objective trading, whereas this GHB could be down to who wins the centre. This could favour armies with tough infantry that are able to create a strong board presence. Armies that prefer precision strikes may struggle a bit more.
But as with every GHB, not all the Battleplans are created equal, some look excellent while some will see very little play at all (Some have already been given nicknames).
Objective heat map across all the battleplans. Thanks to Warhammex
Hidden Under Ash-Clouds, for example, fundamentally alters movement, deployment and visibility, which could create very different win conditions for shooting, magic and melee armies.
The new battle tactics look to be well thought out this season. Previous seasons often included tactics that felt too passive and that you could achieve without thinking too hard.
That may not be the case now as many have said the tactics feel a lot more deliberate and that lists may now need to be written with achieving the tactics you choose in mind. Some tactics may appear to be broadly achievable while others will reward access to specific tools such as ranged damage, magic or movement tricks.
This raises a question though, are the tactics testing player skill or simply rewarding armies that naturally tick more boxes during list building?
This has the potential to be one of the most tactical General’s Handbooks in recent memory. Strong competitive players will likely enjoy the increased decision making and complexity while casual players may find a steep learning curve with the additional bookkeeping.