Category Archives: Reviews

Age of Sigmar General’s Handbook 2026–27: Living Review

Here we go again! A new season has dropped! People are already getting games in with and will be deciding which armies it will suit (or not) the best. I’m going to try and avoid that.

Not because those impressions are worthless (they aren’t). The early reactions can identify real strengths and weaknesses. But they rarely tell the full story.

The real problem with reviewing a General’s Handbook on the week of release week is that we lack data and we don’t know how reliable the future data will be.

That is perhaps especially true for the 2026–27 handbook. Only because it may be harder to evaluate the GHB by win rate alone may be one of the most difficult GHBs yet to evaluate using raw win rate alone.

The introduction of the Rage Mechanic may introduce additional swing, which may require deeper analysis.

So rather than declaring instant winners and losers, I’ll do what I always try to do. First, review the early impressions, and then, once there’s enough GT data, I’ll start plugging in some numbers:

– Battleplan usage
– Battleplan win rates
– Battle tactic usage
– Battle tactic win rates
– Tournament pack adoption

First Impressions – More Depth, More Complexity

My first reaction after reading the new handbook was straightforward:

See PlasticCraic, I can use GIFs too!

My old brain can’t seem to cope with this level of complexity at first glance.

But this complexity isn’t necessarily a bad thing, as it can create better tactical depth and skill expression. But Age of Sigmar 4th Edition launched in a relatively clean, and what was intended to be a streamlined state. This GHB feels like a step back towards heavier rules overhead.

Players are now going to be asked to track their Fury levels and Rage Dice on top of the usual admin of an Age of Sigmar game and their own army mechanics. That is a lot.

Several players I’ve spoken to described the same experience: after their first read-through, they felt interested but slightly overwhelmed. One comment in particular stuck with me as it echoed my own thoughts:
Maybe I’m getting old, but this feels like a lot to keep track of.”

I think many players will feel the same initially. But, will the extra complexity will be worth it?

Lore and Presentation

It would be bad if I did not mention the presentation of the GHB, because as always GW have done a great job.

The Aqshy setting feels fleshed out and with the locations of Embergard, the Adamantine Chain and others, you have a believable (if that can be applied to fantasy) setting for a campaign with multiple fronts.

For competitive players this may not matter much, but for everyone else the added flavour and world building is always a welcome bonus.

Are we getting hints of the end of the Mortal Realms here before 5th Edition rebuilds the world again?

Aqshian Crusades

The Aqshian Crusades are basically pre-built mission packs for RTTs, GTs and longer running campaigns. They’re curated battleplan sets with some thematic flavour layered on top.

But will TOs uses them? Some will no doubt embrace the pre-built packs initially, while others will continue curating their own.

I’ll be tracking that out of interest through the stats where I can.

Fury and Rage Dice

The headline mechanic of the Aqshy season is Fury and Rage Dice. As the battle progresses, armies generate Rage Dice that can be spent offensively or defensively.

After reading the rules, I’m less worried about pure randomness than I initially was. In practice, Rage is another resource management system. They function as a damage amplifier and a way to protect your troops. Spending the dice aggressively can swing combat, but banking them for reducing future damage may prove equally powerful.

My main concern is over who benefits the most, combat armies already built to dominate in melee will gain more value from Rage than armies that prefer pressure or precision I think. If that is the case then we could see games coming down to midboard fighting which brings us to…

Battleplans – Welcome to the Midboard

The battleplans are always the most important part of the handbook, and it would seem that the early feedback suggests that there’s a shift towards controlling the centre of the board as many objective layouts reward controlling the middle of the table.

An overlooked factor in this GHB may be that several battleplans now directly interact with terrain pieces in ways that previous seasons rarely did.

Previous GHBs had allowed scoring through mobility and objective trading, whereas this GHB could be down to who wins the centre. This could favour armies with tough infantry that are able to create a strong board presence. Armies that prefer precision strikes may struggle a bit more.

But as with every GHB, not all the Battleplans are created equal, some look excellent while some will see very little play at all (Some have already been given nicknames).

Objective heat map across all the battleplans. Thanks to Warhammex

Hidden Under Ash-Clouds, for example, fundamentally alters movement, deployment and visibility, which could create very different win conditions for shooting, magic and melee armies.

Battle Tactics – Skill Expression or List Tax?

The new battle tactics look to be well thought out this season. Previous seasons often included tactics that felt too passive and that you could achieve without thinking too hard.

That may not be the case now as many have said the tactics feel a lot more deliberate and that lists may now need to be written with achieving the tactics you choose in mind. Some tactics may appear to be broadly achievable while others will reward access to specific tools such as ranged damage, magic or movement tricks.

This raises a question though, are the tactics testing player skill or simply rewarding armies that naturally tick more boxes during list building?

Credit: Warhammer Community

Initial Verdict

This has the potential to be one of the most tactical General’s Handbooks in recent memory. Strong competitive players will likely enjoy the increased decision making and complexity while casual players may find a steep learning curve with the additional bookkeeping.

The Stats

Battleplan Usage

Coming soon.

Battleplan Win Rates

Coming soon.

Tactic Usage

Coming soon.

Tactic Win Rates

Coming soon.

Pre-Built GT Pack Adoption

Coming soon.

Book Review Dark Matter

An award winning book by author Blake Couch

Science fiction comes in all shapes and sizes, and some of it is often not set in the Horus Heresy or the 41st millenium. Dark Matter is one of those books – received for Christmas following good reviews I wanted to see whether the hype was justified.

It’s also been made into a show by Apple-TV… but no review of that here as I don’t have access to that particular streaming service.

From the Book

Jason Dessen is walking home through the chilly Chicago streets one night, looking forward to a quiet evening in front of the fireplace with his wife, Daniela, and their son, Charlie—when his reality shatters.

“Are you happy with your life?”

Those are the last words Jason Dessen hears before the masked abductor knocks him unconscious. Before he awakens to find himself strapped to a gurney, surrounded by strangers in hazmat suits.

Before a man Jason’s never met smiles down at him and says, “Welcome back, my friend.” In this world he’s woken up to, Jason’s life is not the one he knows. His wife is not his wife. His son was never born. And Jason is not an ordinary college physics professor, but a celebrated genius who has achieved something remarkable. Something impossible. Is it this world or the other that’s the dream?

And even if the home he remembers is real, how can Jason possibly make it back to the family he loves? The answers lie in a journey more wondrous and horrifying than anything he could’ve imagined—one that will force him to confront the darkest parts of himself even as he battles a terrifying, seemingly unbeatable foe.

Review

The set-up here is wonderful. It is multi-dimensions done well (at the beginning), and asks that most haunting of questions ‘Are you happy with your life?’. Jason Dessen isn’t sure and keeps thinking about what might have been for he and his wife. Of paths not taken, science not discovered and achievement missed.

But he is about to have the opportunity to see an alternative … and lose his current life. For Dessen is not the only Jason Dessen in a universe of multiple dimensions, and one of his fellow travellers wants to take what he has.

What would you do? If your life were taken away, but you were left in a life that could have been yours? Would you want to go back? Could you settle in to the new reality without others thinking that something was wrong. And if you wanted to get back… how would you even start?

And it’s great… the running through dimensions, searching for the ‘correct’ one with time against him. Jason Dessen is a protogonist deserving of our sympathy… and our support as we hope he can make it home. But what if does? And what will he find there?

And after all this set-up, is the payoff worth it… well … nearly! The temptation with multiple universes is to use lots of them. This is where I dislike where Marvel went (except the Spiderverse, but that was different). Here Blake Crouch almost brings it home, but then he remembers that there must be lots of universes, lots of Jason’s and lots of Jason’s wife… and the wheels rapidly come off.

It’s not a bad ending by any means, the set-up just deserved more.

Verdict

Blake Crouch does a good job here – which is frustrating because the first two thirds of the book he does a fantastic job. I was thinking it was a clear 5 star review… but it all gets a bit over the top and confusing. Almost as if he showed it to a Hollywood producer who suggested a big, bold and mad ending.

Still a worthwhile read, and if you like the Marvel multi-verse you’ll definitely like this more than I did.

Rating: 3 out of 5.

Check out the full list of Book Reviews we’ve done on Woehammer here

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— Declan & Eeyore

Book Review Feersum Endjinn

A ‘how is this not a Culture book’ by Iain M Banks

If you’re a reader of science fiction you will have likely heard of Iain M Banks and the Culture series. Feersum Endjinn (Fearsome Engine) is outside the Culture series, but Banks still brings his characteristic style to the novel.

From the Book

Count Sessine is about to die for the very last time . . . Chief Scientist Gad­fium is about to receive the mysterious message she has been awaiting from the Plain of Sliding Stones . . . Bascule the Teller, in search of an ant, is about to enter the chaos of the crypt . . .

This is the time of the encroachment and everything is about to change. Although the dimming sun still shines on the vast, towering walls of Serehfa Fastness, the end is close at hand. The King knows it, his closest advisers know it, and the crypt knows it too; so an emissary has been sent – an emissary who holds the key to all their futures.

Review

Whilst not strictly part of the Culture series, this book certainly has ideas and concepts within it, that readers may associate with Culture or pre-Culture civilisation.

As with many of Banks’ books this is written from the point of view of a few characters with the reader wondering if the stories will converge or if they are simply set in the same galaxy/planet/era… or indeed not. Bascule is a great character here – although I listened to the audio book which circumvents the style of writing somewhat. Bascule is written phonetically which can be difficult to read… but on the audio book that is reflected with a good accent. Perhaps this loses some of the story and the impact the author wanted… but it made it easier to read also.

The reader definitely has to figure it out for themselves, follow the breadcrumbs… and probably consider reading the book a second time. I’m sure I missed a lot.

Verdict

Also in common with the Culture novels there is not necessarily an end here – the point is the story being told by the Chief Scientist and Bascule – and their journey through it. This isn’t a book of battles and violence… nor is it a space opera… in fact I don’t really know what it is… but I can tell you I enjoyed it.

Rating: 4 out of 5.

Check out the full list of Book Reviews we’ve done on Woehammer here

We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & a USA Amazon affiliate link for which Woehammer receives a small commission.

— Declan & Eeyore

Book Review – Traitor Rock

Cadia #3 by Justin D Hill

Following the Fall of Cadia, Minka Lesk is back to defend the Imperium… but no longer on Cadia. She’s now on Malouri, fighting Traitors on an island fortress.

From the book:

Cadia, ten thousand years a stalwart bastion against Chaos, is broken. Its collapse at the hands of Abaddon and the Thirteenth Black Crusade has fractured the Imperium of Man, and in its wake spreads the seeds of heresy, lies, and insurrection. It falls to Cadia’s survivors to fight on, bloodied but unyielding, in the name of the Emperor.

On the world of Malouri, traitorous forces have retreated to the impregnable island fortress of Crannog Mons. After years of stalemate warfare, the task of breaking the siege is given to Minka Lesk and the Cadian 101st, who find themselves fighting a meat-grinder mission that threatens to devour them. In the midst of slaughter, sacrifice, and brutal attrition, a question must be answered: what does it mean to be Cadian in a galaxy without Cadia?

Minka Lesk’s Cadian’s are tasked with taking the island fortress of Crannog Mons (in traditional Warhammer 40k style, via the land). But she’s also dealing with others regiments in the Astra Militaruim. After a behind the lines altercation, Minka finds herself left behind with her squad when the supporting regiment retreats early… And she finds out that friendly fire ain’t friendly!

Hill brings us the third in his Minka Lesk series, and she is now fighting off-world after the Fall of Cadia. By book 3 we already know the character, which allows for more story telling and less background. And the new planet allows Hill to put Minka Lesk into a situation where she can have rivals within the Imperium,. as well as her more traditional enemies – the traitors.

In many ways this brings it closer to a Sharpe novel, and without the need to tell of a key event in Warhammer 40k lore, the author is able to add peril, and add their own colour to the story.

Verdict

Astra Militarum novels are some of the best Warhammer 40k from the Black Library… That’s probably why there are so many of them (Gaunt, Minka, Caiphas) . In a world of the warp, demons, and long dead dynasties, the humble human still has to survive – and these stories are great to bring you into the world of Warhammer 40k.

This is their strength – but sometimes a weakness as well. Throughout this book I was left feeling why they were attacking the fortress from the ground, and not air or space. Or even just Exterminatus. And it was difficult to get over that.

The story is fun, the characters are well written and the story flows… but I just struggled with the basic premise. It’s still a fun read, but definitely wouldn’t be on my must read list for Warhammer 40k novels.

Rating: 3 out of 5.

We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & aUSA Amazon affiliate link for which Woehammer receives a small commission.

— Declan & Eeyore

Book Review Shadowplay: Behind the Lines & Under Fire

Tim Marshall bring a unique view of the Kosovo war following the breakup of Yugoslavia

I was at university when the breakup of Yugoslavia occured… and it was a brutal affair. In his book Shadowplay Tim Marshall brings us a journalistic view of the War in Kosovo which occured at the end of the overall conflict.

From the Book

The shattering of Yugoslavia in the 1990s showed that, after nearly 50 years of peace, war could return to Europe. It came to its bloody conclusion in Kosovo in 1999.

Tim Marshall, then diplomatic editor at Sky News, was on the ground covering the Kosovo War. This is his illuminating account of how events unfolded, a thrilling journalistic memoir drawing on personal experience, eyewitness accounts, and interviews with intelligence officials from five countries.

Twenty years on from the war’s end, with the rise of Russian power, a weakened NATO and stalled EU expansion, this story is more relevant than ever, as questions remain about the possibility of conflict on European soil. Utterly gripping, this is Tim Marshall at his very best: behind the lines, under fire and full of the insight that has made him one of Britain’s foremost writers on geopolitics.

Review

Before I begin just a note on this book – despite the cover this is only about the Serbia attacks on Kosovo and not the wider Yugoslav war… The cover is misleading which is unfortunate, but the description on the back is very clear.

This is also a story by a journalist who was there – Tim Marshall. It is not a step by step guide through the conflict, with troop movements, sorties flown, attacks made and defeated. It is about Marshall’s personal experiences and the experiences of those he interviewed. And of course the story of the main political and military leaders of the time.

It’s always a worry when the history I am reading was history I lived through – from the very safe distance of student halls at university. But none-the-less I have broken into the near past to understand more about the war in Kosovo – upsettingly no longer the ‘Europe’s Last War’.

Tim Marhsall is a very good writer, and that comes through throughout this book. His ability to go from large scale, worldwide events and bring in ordinary people and soldiers is brilliant. There is a lot of humanity in here and human emotion – something which is often lacking in purely factual accounts of conflict.

This does mean that he misses some of the detail that you would expect form a book purely about the Kosovo war. But that is definitely not a bad thing.

As with any human story of war, this is also harrowing – and reminds us how close we can be to ‘War in Europe’. And the importance of learning about war so as to learn that it is not a good thing and is to be avoided – although whilst carrying a large alliance with you for protection.

Verdict

Another very interesting book from Tim Marshall, and one I have no hesitation in recommending. As mentioned throughout, it won’t give details of every military engagement but it does provide a feel of what the war was like… and what being in a war means for the innocent population caught in the middle of it.

Harrowing of course, but a good source of information on the conflict.

Rating: 4 out of 5.

Check out the full list of Book Reviews we’ve done on Woehammer here

We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & a USA Amazon affiliate link for which Woehammer receives a small commission.

— Declan & Eeyore

Book Review Solaris

A science fiction masterpiece by Stanislaw Lem

Leaving Warhammer and gaming behind again this week, I read Solaris which is a classic of Sci-Fi by Stanislaw Lem. Like many who have read it, I read a translated version.

From the Book

When Kris Kelvin arrives at the planet Solaris to study the ocean that covers its surface he is forced to confront a painful, hitherto unconscious memory embodied in the physical likeness of a long-dead lover. Others suffer from the same affliction and speculation rises among scientists that the Solaris ocean may be a massive brain that creates incarnate memories, but its purpose in doing so remains a mystery . . .

Review

The planet of Solaris shouldn’t exist. The orbit is wrong, the ocean shouldn’t be there and so humanity begins to explore it – and to understand the why.

When Kris Kelvin arrives the study of Solaris has already reached its zenith and – with no new findings in recent years – has fallen out of the academic and public sphere. But Kelvin is there for a different reason – there has been a death of the station on Solaris and he has been asked to visit to find out what has happened.

So begins a classic Sci-Fi novel – and make no mistake this is hard science fiction. There is a lot of explanation (a lot) and not a whole lot of story. The main thread running through is the Kelvin’s long dead love is visiting him on the space station (on the planet), and his attempts to remove her are not very successful…. especially as she appears to be flesh and blood and has all his memories of her.

Where did the facsimile of his love come from, what does she want and could the Ocean be somehow to blame? All good questions and we slowly get some of the answers. But in trying to build such a complex world in a short novel Stanislaw Lem spends a lot of time explaining the research and science behind the planet.

In fact I think almost on third of the book is Kris Kelvin reading through academic papers on the whys and the wherefores of the planet and it’s unique position in the galaxy… which is all very interesting, to the author.

But it’s all a bit dry and doesn’t advance the plot. It definitely shows a lot of thought went into the planet, and the ocean but Kelvin’s arrival and the lives of his fellow scientists feel secondary to the author’s interest in his own creation.

Verdict

Reading a ‘classic’ novel in a genre for the first time can be quite a fraught process. What if I don’t ‘get’ it and the millions of words already written about it. Does it need a second (or third) reading to get to the true nib of the story?

It’s clearly popular and there is a lot of well thought out world building and explanation, but I felt like a lot of it was just info-dump for the new world rather than an exploration of it or an ending for our characters. There was insufficient space in the book to do both and so it falls down a gap between the two aims.

If you are interested in older science fiction (published in 1961) this will probably be on your reading list and I wouldn’t stop you (not least because at 224 pages it’s a short example), but I just couldn’t bring myself to think that any subsequent read throughs were worthwhile – especially having struggled with the first.

Rating: 2 out of 5.

Check out the full list of Book Reviews we’ve done on Woehammer here

We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & a USA Amazon affiliate link for which Woehammer receives a small commission.

— Declan & Eeyore

Book Review Master & Commander

The first book in the ‘Aubrey & Maturin’ series by Patrick O’Brian

Before the Sharpe series by Bernard Cornwell, there were others who wrote of the Napoleonic Wars and followed a few fighting men. However naval stories were very popular with CS Forester and Patrick O’Brian.

I read through the Aubrey/Maturin series some time ago, but with a more regular commute I decided to start from the beginning again with the audio books.

From the Book

Ardent, gregarious British naval officer Jack Aubrey is elated to be given his first appointment as commander: the fourteen-gun ship HMS Sophie. Meanwhile—after a heated first encounter that nearly comes to a duel—Aubrey and a brilliant but down-on-his-luck physician, Stephen Maturin, strike up an unlikely rapport. On a whim, Aubrey invites Maturin to join his crew as the Sophie’s surgeon. And so begins the legendary friendship that anchors this beloved saga set against the thrilling backdrop of the Napoleonic Wars.

Review

As the first book in the series about Aubrey (a British naval ‘master and commander’) and Maturin (a surgeon who finds himself without a passage home), there is a lot of scene setting here.

Aubrey is a brash, bold and aventurous sea-captain always on the look out for prizes, and Maturin is a land lubber surgeon – through whose eyes and voice we can see and ask questions on the crew. It’s a great duo that will lead to an epic series and travels across the world.

But in Master and Commander we start small and slow with the Sloop Sophie. The ship is so small that Jack Aubrey isn’t really a Captain yet, and is instead a Lieutenant in charge of his own ship (a Commander).

When invited to board the Sophie as their surgeon, the Doctor is initially hesitant, but then he considers the new species he will see and the new places he will visit and he changes his mind. But having joined the Sophie he soon realises that Jack’s love of prizes (and prize money) and the orders of the Admiralty don’t leave a lot of time for exploring new places.

Wait… wasn’t there a film?

Well, yes there was staring Russell Crowe and directed by Peter Weir at the height of his career. And it was released back in 2003… but it wasn’t a good recomendation for the series, tried to fit in too much back story whilst simultaneously watering down the great writing of Patrick O’Brian. It was a difficult task to get the start of a 20 book series into a successful movie because it needs to be great as a stand alone movie… so there was compromise – and it didn’t work.

I re-watched it recently and it wasn’t bad… it just wasn’t the Aubrey/Maturin of the 20 book series.

Verdict

There’s a reason this series is a classic, but the first book is a little slow. There are fights in the Sophie but Patrick O’Brian hasn’t quite hit his stride and the small ship makes it difficult to write of big engagements.

But none-the-less Sophie finds herself with lots to in the Mediterranean, and her crew enjoy her cruises and are very protective of their Surgeon.

The seeds of the series are definitely here, and the two characters are wonderfully different but able to come together in such a small place to become firm friends.

Master and Commander is an essential read for the full series and if you liked Sharpe by Bernard Cornwell, but want a few less rifles, and a little more sea then I heartily recommend this series.

Rating: 3 out of 5.

Check out the full list of Book Reviews we’ve done on Woehammer here

We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & a USA Amazon affiliate link for which Woehammer receives a small commission.

— Declan & Eeyore

Book Review Wreckers: Disaster in the Age of Discovery

A look at some of failures of Europeans in their attempts to conquer the world; by Simon Park

I often read non-fiction books on the commute to work (audio books), and until this year rarely reviewed them on Woehammer. And so I found myself listening to Wreckers – Disaster in the Age of Discovery.

From the Book

Wreckers sinks the old narrative of imperialism. In place of swashbuckling adventurers bringing home great riches. We see a series of failures on the part of the Europeans. Christopher Columbus suffers several shipwrecks and dies trying to persuade the world that America was, in fact, China. Vasco de Gama, known as the first European to reach India by sea, was in fact guided across the Indian Ocean by a Gujrati pilot.

Wreckers taps into a thirst for stories of the sea and throws myths we have long been told about European empire-building overboard, transporting readers instead on voyages tragically cut short and introducing them to new characters whose lives illuminate dark spots of a foundational period in world history. By looking at the disasters rather than the accomplishments we get a new and exciting take on history.

Review

Unfortunately, this is definitely a case of don’t judge a book by it’s cover… there are a list of shipwrecks and some of the tales involve them but most of them involve no shipwrecks and no tales of the sea. This most definitely feels like a bait and switch of promising something unique whilst immediately going to Columbus, Vasco de Gama and the Conquistadors.

So the stories will have been heard before and whilst Simon Park tries to shed new light on them, or make it clear where locals helped the Europeans, there is not enough different from other books on the subject. And that is a disappointment as I had hoped for new stories, especially those from a non-British perspective…

But in the end it was mostly covering ground (or sea) that an occasional reader of history like myself has already read.

Verdict

If you need a quick reminder of the flows of the European conquest and colonisation of the world then this does provide a good overview and tries to include the non-Europeans involved. But that often comes across as trying to share any responsibility. I’m sure that isn’t the authors intention but by attempting to bring to light the involvement of others, he absolves the Europeans of the time of some of guilt.

If you are a regular reader of history, there’s little new here to recommend it though.

Rating: 2 out of 5.

Check out the full list of Book Reviews we’ve done on Woehammer here

We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & a USA Amazon affiliate link for which Woehammer receives a small commission.

— Declan & Eeyore

Book Review The End and The Death, Volume III

Dan Abnett brings the Horus Heresy story to a close in the final (not really) book of the series.

The End of an Era is finally here. The Emperor and Horus are about to clash and find out who wins, who dies, and who gets to sit on a seat of power for over 10,000 years.. oh the suspense!

But it’s not the end of the journey that matters – what started out 20 years ago has spawned a lot of books, and a lot of stories and for that I am certainly grateful… even if Sanguinius’ Death is still raw after so long.

From the Book

The Great Angel, Sanguinius, lies slain at his brother’s hand. Terra burns as reality itself unravels, and the greatest bastion of civilisation teeters on the brink of annihilation.

Desperate defenders gather, banding against the rabid traitor hordes. The Hollow Mountain, host to the pilgrims of Euphrati Keeler, is one of the last redoubts held by the Dark Angels while the unclean host of Typhus lays siege. Malcador the Sigillite sits ablaze on the Golden Throne, trying to buy his master more time. But time is running out…

Guilliman races across the stars to reinforce the Throneworld. Will he return to ashes, where a Warmaster of Chaos has ascended to godhood, or will the Emperor have triumphed? And at what cost?

Review

How do you tell the end of a story that has been told and hinted at through decades of Games Workshop output? Where the picture of Horus and the Emperor is iconic, and where everyone has an opinion on what happened? If you’re Dan Abnett and the Horus Heresy / Siege of Terra team you spread it out… over 3 books!!

But that is now truly at an end and we can settle down and read the story of the final climatic conflict.

Although, I listed to it on audio book… and I’m glad I did. This is long… long! And the fight between the two great protagonists feels even longer as they fade in and out of realities. Fight with gun, sword, and psyhcic powers. And generally tear each other apart. All whilst Gulliaman approaches Terra. The defenders go on the attack (helped by the Blood Angels being ‘slightly’ upset at the death of Sanguinius. And Oll & John Grammaticus set up the strings of fate, so that they can be / were there at the end. All whilst Malcador dies on the Golden Throne.

There’s a lot! And if anyone can make a fight last a while it’s Dan Abnett… but perhaps there was a point here that an editor should have stepped in and said ‘no’.

Verdict

End End rarely justifies the means, and after so many years Dan Abnett was never going to be able to close out a story which was so old, and so drenched in fable and myth… But… he just took long to do it. The fight sequence between the Emperor and Horus Lupercal is – of course – epic. But it is also too long, involving too many changes of scene and style.

There is not enough about the remaining defenders, but a lot about Oll & John – who are after all ‘Abnett’s characters’… But what about the others?

Guilliman is mentioned at the beginning (perhaps the beginning of the end)… but never again as the fleets clash.

I am left with the feeling that this end isn’t an end… that there is more – and too many open threads. And I’m not alone because after the End and the Death… there is another book – ! Era of Ruin which will tell us yet more. So the End, isn’t even the end.

It’s not a bad book by any means, and I don’t know how to finish a series of such depth but this just took too long. Three novels, could easily have been two and Abnett could have included more from the other characters we have followed throughout the Heresy and less on the fight. But… it’s still a bestseller. And it is an essential addition if you want to finish the story. Let’s face it – if you’ve got this far, you will want to finish.

Rating: 3 out of 5.

Check out the full list of Book Reviews we’ve done on Woehammer here

We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & a USA Amazon affiliate link for which Woehammer receives a small commission.

— Declan & Eeyore

Book Review Low Lives

A Necromunda novella by Danny Flowers

Necromunda is back on my reading desk, and this time it’s Denny Flowers from the 2nd Novella Series. With our ‘hero’ Caleb Cursebound.

From the Book

Caleb Cursebound, the Underhive’s ninth-most-dangerous man, and his ratskin partner Iktomi are in hiding, having deposed the tyrannical lord of a Necromundan noble house. Pursued by relentless bounty hunters, the pair descend to the remote mining settlement of Hope’s End, the last place anyone would think to look. They soon learn, however, that all is not well in Hope’s End; the people are being terrorised by a powerful Orlock gang, and in desperate need of a hero. Caleb cannot resist the opportunity to prove himself, but there are those who would see his reputation forever tarnished…

Review

Caleb Cursebound is a rogue extraordinaire. But, he has a problem. He is on the run, and he likes to play as a Hero. Not the best combination in the dark of the Underhive of Necromunda.

After a drink or two (or three) in the tavern of his new hiding place – Hope’s End – he promises to remove a powerful gang of Orlocks from a nearby mine… and when he wakes up the locals remember his promise.

All the while his pursuers – bounty hunters – are getting closer… although also mysteriously ending up dead. Does Caleb have a guardian angel… or something much scarier stalking him and his Ratskin partner – Iktomi.

With the great ‘Wanted: Dead’ in the first Novella series I was looking forward to this one as well. And Danny Flowers did not disappoint. Caleb does have some competencies but also has a lot in common with Caiphas Cain of Warhammer 40k. He is another epitome of the acccidental Hero.

It all unravels quickly and Caleb learns that you can’t please everyone in the Hive all the time (or even some of the time). And often blood (or House loyalties) run deeper than water… although sometime not.

Warhammer 40k is at it’s best when writing about human characters with human flaws. And Caleb certainly joined those ranks… even if he is only still there because of Iktomi.

Verdict

As a writer you can’t waste time in a Novella and every scene and chapter has to have a place. That makes them great fun to read and I often finish a novella wanting ‘more’. Either more of the character, more of the setting, or more of the adversary!

This definitely hits that spot, and is a fun addition to the Necromunda fiction produced by Black Library.

Rating: 4 out of 5.

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— Declan & Eeyore