Category Archives: Imperium

Book Review – Traitor Rock

Cadia #3 by Justin D Hill

Following the Fall of Cadia, Minka Lesk is back to defend the Imperium… but no longer on Cadia. She’s now on Malouri, fighting Traitors on an island fortress.

From the book:

Cadia, ten thousand years a stalwart bastion against Chaos, is broken. Its collapse at the hands of Abaddon and the Thirteenth Black Crusade has fractured the Imperium of Man, and in its wake spreads the seeds of heresy, lies, and insurrection. It falls to Cadia’s survivors to fight on, bloodied but unyielding, in the name of the Emperor.

On the world of Malouri, traitorous forces have retreated to the impregnable island fortress of Crannog Mons. After years of stalemate warfare, the task of breaking the siege is given to Minka Lesk and the Cadian 101st, who find themselves fighting a meat-grinder mission that threatens to devour them. In the midst of slaughter, sacrifice, and brutal attrition, a question must be answered: what does it mean to be Cadian in a galaxy without Cadia?

Minka Lesk’s Cadian’s are tasked with taking the island fortress of Crannog Mons (in traditional Warhammer 40k style, via the land). But she’s also dealing with others regiments in the Astra Militaruim. After a behind the lines altercation, Minka finds herself left behind with her squad when the supporting regiment retreats early… And she finds out that friendly fire ain’t friendly!

Hill brings us the third in his Minka Lesk series, and she is now fighting off-world after the Fall of Cadia. By book 3 we already know the character, which allows for more story telling and less background. And the new planet allows Hill to put Minka Lesk into a situation where she can have rivals within the Imperium,. as well as her more traditional enemies – the traitors.

In many ways this brings it closer to a Sharpe novel, and without the need to tell of a key event in Warhammer 40k lore, the author is able to add peril, and add their own colour to the story.

Verdict

Astra Militarum novels are some of the best Warhammer 40k from the Black Library… That’s probably why there are so many of them (Gaunt, Minka, Caiphas) . In a world of the warp, demons, and long dead dynasties, the humble human still has to survive – and these stories are great to bring you into the world of Warhammer 40k.

This is their strength – but sometimes a weakness as well. Throughout this book I was left feeling why they were attacking the fortress from the ground, and not air or space. Or even just Exterminatus. And it was difficult to get over that.

The story is fun, the characters are well written and the story flows… but I just struggled with the basic premise. It’s still a fun read, but definitely wouldn’t be on my must read list for Warhammer 40k novels.

Rating: 3 out of 5.

We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & aUSA Amazon affiliate link for which Woehammer receives a small commission.

— Declan & Eeyore

How to Paint – Blood Angel Dreadnought

Blood Angel Dreadnought for Warhammer 40k

Following a successful painting year last year where I completed a Horus Heresy force (Blood Angels) and a Legions Imperialis horde (Solar Auxilia) this year I have challenged myself to get a 2,000 point army of Blood Angels for Warhammer 40k.

Blood Angels

I have always collected Blood Angels. However as I don’t play 40k very often I only had one completed army… And it is all firstborn. So 2026 is the year I finish a more up-to-date Blood Angel Army.

This also forms part of the Woehammer Slow Grow challenge and the Woepoints challenge which is great for keeping me motivated.

So, in January I have finished… 2 Brutalis Dreadnoughts

Pictures

How do they play?

Blood Angels are traditionally a ‘ABC’ (Always Be Charging) Legion. But in 10th Edition they can struggling to destroy vehicles in close assault. And so the Brutalis is a great addition to the legion to fill this gap.

Two of them may be a little excessive for a small force and I would intend to use 1 at 1,000 points and only add the second later to keep the balance of assault versus shooting right in a Blood Angel army.

However, I haven’t played Blood Angels for so long that this is all theory hammer and the wise words of ‘BA Commander’ who knows a lot more than me on the subject.

Paints Used

Blood Angels are red! And so I picked up lots of Colour Forge Sanguine Red for the undercoating and gave both models an even undercoat (on top of Black). I then kept the rest of the model simple with Black Weapons, some gold items picked out and of course transfers… lots of transfers.

I use the Micro Sol & Micro Set for mine and it makes it so much easier.

However, I have been unable to give the models a full Matt Varnish coat due to the cold English weather so there are still a few streaks of varnish showing around the transfers. These will disappear with a coat of varnish in good weather… so roll on July!

The basisng is something I’ve been torn on for a while. Ideally I wanted a Baal red desert base but… it just doesn’t work well on the tabletop for red models. So I’ve stolen borrowed an idea from YouTube!

This takes some more time than I would usually spend on bases, but the contrast to the red is very nice. So that’s Vallejo Rough White Pumice, Zandri Dust, Ushabti Bone, Seraphim Sepia and a Screaming Skull very light highlight. Check out the video for a great explanation of the process.

So that’s How to Paint Blood Angels Brutalis Dreadnoughts — graphic below.

Buying a Box?

These were in the Leviathan box (which is why I have 2), so you may find them cheaper second hand or on Ebay. However the kit is also a permanent fixture in the Games Workshop catalogue. That all means – ask at your local FLGS or use our affiliate link with Element Games. They are £52.00 RRP.

— Declan and Eeyore

Combat Patrol: Blood Angels – Beginners 1,000 Point Starter Army

When 10th edition Warhammer 40k was released, Peter told us what he would do with Orks in the new edition. Despite being a primarily Age of Sigmar site, this has proven to be a popular article and so (eventually) I am expanding the series.

We did do a Blood Angel 1,000 point army for 9th Edition, but this is a different opinion based on the changes in models and rules in 10th edition.

As with all these articles, there are some affiliate links for Element Games (UK) and Amazon (US) if you want to buy them. But Bricks and Mortar first! You’ll miss your FLGS if it shuts down.

Combat Patrol Blood Angels

Like the other boxes the Combat Patrol box is filled with goodies and makes for fantastic savings when you’re starting out in collecting an army for 40k. They are RRP of £100 (US/UK), but most FLGSs provide a discount on this.

Inside the box you get:

Blood Angel Captain (£26)
10 x Assault Intercessors (£40)
6 x Sanguinary Guard (£74)
Blood Angel Upgrade Sprue

That’s a total of £140 if you were buying these kits separately, meaning you get a saving of £40.00. Plus the upgrade sprue.

Total So Far

This is 490 points towards our target of 1,000 points.

Getting to 1,000 points

To get the Blood Angels Starter Army to 1,000 points we’re going to add a few extra units that’ll give you something different to paint and increase your speed towards the enemy.

  • Tactical Squad (£37) (UK/US)
  • Rhino (£35) (UK/US)
  • Dreadnought (£44) (UK/US)
  • Baal Predator (£45) (UK/US)

This gets us to 975 points, and if you are worried about Tactical Squads disappearing in a future edition just swap them out for an Intercessor Squad.

Codex Costs

As everyone who buys from Games Workshop knows, once you’ve got the models you’ll need the Codex. For Space Marines that normally means two are required. And Blood Angels are no exception, so you’ll need Codex: Space Marines (UK/US), and Codex Supplement: Blood Angels (UK/US). Total £57.50 (Ouch!)

Total so far at RRP: £318.50 (not cheap, but remember this is Space Marines, and the second-hand market is worth looking at either locally or on Ebay)

The Army List

This is the list I’ve come up with

HQ
Blood Angel Captain – 80 points

Troops
10 Tactical Marines – 140 points
10 Assault Intercessors – 150 points

Dedicated Transport
Rhino – 75 points

Other Datasheets
Baal Predator – 135 points
Dreadnought – 135 points
6 Sanguinary Guard – 260 points

975 points

Blood Angels Captain

All pictures from Games Workshop

An HQ choice is mandatory, included in the Combat Patrol, and gives you a nice model to lavish your new painting scheme on. Paint the Tactical Squad or Intercessors first to get a scheme you like though. Don’t expect miracles from him, but he’ll be able to attack smaller units and hold up larger ones.

Tactical Squad

Tactical squads are great for holding objectives, and their bolters can kill many opponents with low or limited saves. If you are concerned about the old armour disappearing in the near future, you can use Intercessor Squads for these instead.

Assault Intercessor Squad

Iconic Blood Angels (and included in the Combat Patrol box) these guys are great at assaulting the enemy and throwing out a volume of attacks. They can force the enemy to react by getting near them, but they are slow… so…

Rhino

The Intercessors get a Dedicated transport to get them to the enemy quicker, and get killing sooner. Don’t expect it to survive a direct hit from Lascannons, but the speed here is essential to get the most out of the Intercessors.

Baal Predator

Iconic! A close assault predator which will rip through enemy troops. Don’t expect it to hurt other tanks though so you need to be a little careful with deployment and moving. Keep it near the Rhino and you’ll be able to break through a lot of what will stand against you at 1,000 points.

Dreadnought

Whilst I have chosen the ranged Dreadnought here to provide some anti-tank firepower, any Dreadnought can be used in this force. Ebay (UK/US) is a great place to pick up Dreadnoughts as they are often in starter sets. This is also a way to save some money.

Sanguinary Guard

6 Sanguinary Guard form your hammer. With their Jump Packs they will get to the enemy quickly alongside your Rhino and Baal Predator and their or spears can rip into the enemy on the charge.

Another iconic unit and another painting scheme to learn as well.

WHAT NEXT?

If expanding the Blood Angels Starter Army to 2,000 points I would definitely pick up another Combat Patrol box set, and augment the Sanguinary Guard with Jump Pack Assault Intercessors.

Another Iconic unit is the Death Company, and they are great if you want to try painting and highlighting black.

Alternatively, if you like the way the tanks play pick up a Land Raider Crusader as another transport vehicles and put the second unit of Assault Intercessors in it.

I hope you enjoyed this Blood Angels Starter Army article. How would you build a 1,000 point list from the Combat Patrol Box? There may well be aspects of the codex or units that I have not included that you think should be, so why not let us know in the comments below.

— Declan and Eeyore