Following my purchases last month it was my intention to have the models assembled and undercoated in black by now… but alas life has got in the way and I have failed to achieve it. The good news is that this means that my January budget is going to look healthy enough to pick up the paints I need, and to allow me to get started with a vengeance in the New Year, when the Astra Militarum will return.
So the December budget is merely added to my carried forward and I have £32.16 remaining. I’ll need to pick up a white spray in January so I can do ‘OSL’ or ‘Slapchop’ undercoating (I’ll explain all next month), and then pick up some colours. Still not 100% sure on my scheme but likely to be red & white! (Oh god, why white??)
A hobby supply month
BUDGET – United Kingdom – £25 for December
This month I needed to get something to actually base the minis with!
Looking on Amazon I found exactly what I needed! 100 square 20mm bases for just £11.50!
Going back to Print3DMiniaturesUK, I was so impressed with the Dwarf Warriors that I bought 10 Dwarf Thunderers from there as well. Luckily for me there was also 15% off, so I managed to pick them up for just £12.75!
As the Dwarf Wariors arrived so late last month, I had a lot of catching up to do! I quickly set to work and set aside a few evenings to get the base colours down on the Warriors.
They’re nothing much to look at yet, but with the addition of a few key wa
100x 20mm Square Bases
10x Dwarf Marksmen
BUDGET – Australia – $75 for December
I was early last month and now I’m running late to get my team together, crazy season leading into Christmas and new battleforces haven’t helped but I’ll make it. Unfortunately I needed to finish some Chaos Chosen and Possessed for a local 40k Tournament (3 round RTT – I ran Red Corsairs for 1/2 result). And then I decided I needed more Grey Knight Paladins for a list I want to run in the first tournament of the year for me (Exterminatus VI 7/8 January in Wagga Wagga).
Enough excuses, I finally started to assemble the team on Boxing Day and they’re done. I’ll fall on my sword and admit my failure now – I haven’t managed to finish painting them. My excuse is that I am moving house and will catch up in January but we’ll see if the team lets me get away with that.
The keen eyed will realise I’ve constructed the Heavy Weapons Squad not the Command Squad I was going. I just forgot but also this was a chance to move to making this army a 40k army. I’ve mentioned some other ways to use our troops but now we have a unique to 40k unit. A Heavy Weapons Squad can use Heavy Bolters, Lascannons, Autocannons, Missile Launchers and the most prosaic, Mortars.
Everything else is line of sight and these guys are very weak (2 wounds per team) so even the lightest of return fire will kill them. But with Mortars they have a 48¨range indirect fire weapon. They can camp in cover in your backfield and harry anything sitting in cover on the other side of the board. They are really good into any T3 troops (Chaos Cultists for example). Mortars are cheap and, for me, a quintessential infantry weapon that really plays into the normal human origins of Guard, even traitors.
Next month Í’ll finally do the command square, plasma weapons with my limited palette might be fun. I’ll go into more detail about the painting and why I’ve used such a basic style.
Heavy Weapons Squad
BUDGET – United States – $35 for December
There are two things that I love: growing communities and giant robots. In the case of Adeptus Titanicus I get to have both.
Adeptus Titanicus has seen a surge in popularity in my area, partially due to months of pushing by a very dedicated and vocal community member (shout out to Kyle). I want to take part in this growth, because the best way to enjoy a game is to make sure you have lots of people to play with.
I am going to build this list slowly. I know ultimately that I want four Warhound Titans, and Warbringer Titan, and three Cerastus Knights, but several of the people in my area that already have armies have more than enough models to loan for games, so there is no real pressure to make sure I have a full army quickly.
Instead, I am going to focus on building my models, and making sure I can paint them to the best of my ability. There are a few pieces that I will pick up pretty quickly to get started:
1) Models! Specifically I will pick up a box of Cerastus Knights. These guys are great for their points cost, and I usually like to fit two into my list-building just to have some small maneuverable units to be where I need them.
2) Paint! Since I am painting Legio Crucius, I will need four primary colors to get started: Silver, Brass, White, Black. If I’m feeling sassy I can add in red for things like eye lenses and detail.
For metal paint, I highly recommend using Vallejo Metal Color. I bought mine in a nifty set that came pre-selected for paiting model airplane engines, and it was a good price for four bottles of quality paint. I have found these have great coverage, even on a single coat, and tend to disperse the metal flakes very evenly.
For non-metallic paint, I feel like I can’t make a recommendation without starting a fight. Everyone has an opinion on what paints are the best, and everyone has their reasons for liking what they like. Personally, I float between Citidel and Vallejo paints, and which one I prefer for each color is largely dependent on the color, itself. For blacks and whites I prefer Vallejo, since they tend to have abetter consistency and les glossiness than Citidel’s paints, and for the base red I will also go with Vallejo, although for dark, rich reds Khorne Red or Flesh Tearers Red Contrast are both excellent. For base coats, then, I will buy 3 colors: – Vallejo Model Color Dark Grey for my blacks – Vallejo Game Color Ghost Grey for my whites, and – Vallejo Game Color Scarlett Red
The store where I bought these generally sells them for $3.30 per bottle, leaving me some room for a few brushes. I personally love Sable hair brushes, but they can be quite expensive, depending on the brand. With my remaining funds for December, I am going to head to Rosemary and Co to pick up a few brushes. Rosemary brushes can be pretty closely compared to Artis Opus brushes, but are significantly more affordable (but they cannot currently ship Kolinsky Sable to the US due to trade restrictions). What I ultimately want is a decent sable brush for base coats with acrylic paints, and then a couple of cheap brushes for metallics.
A Series 99 Number 1 brush from Rosemary and Co will allow me to have a lot of control over my base paints, while a series 302 Number 4 flat will allow good coverage for large panels. For metallics, I will buy another Series 302 Number 4, along with a Series 301 Number 2 for detailed metallic work. These will allow me to keep my metallic and non-metallic brushes separate, and while it may be cheaper per brush to go to my local art supply store and buy a big bag of cheap synthetics, I find that working with limited , high-quality tools will make painting a much more pleasant experience.
At this point I just need to sit back and wait for delivery! Maybe next month will just be a painting update, while I save a little extra to spend on my first titan.
Cerastus Knights (15% off)
Vallejo Metal Color Paints
Vallejo Base Paints
BUDGET – United Kingdom – £25 for December
It’s the best time of the year to be an Ogor, so I hope you all got some feasting done. Due to all this feasting and visiting Mawtribes, sadly I didn’t get as much done as I had hoped. I purchased another nine Gluttons second hand though, at £9 for three this month. A total of £27, biting into my surplus a little but giving me two full units. I finished three of these fine fellows and they join their friends in my first finished unit (though a banner wouldn’t go amiss).
I plan to finish the remaining six in January and think about picking up a character. Though I’m unsure which one to plump for, let me know if you have any thoughts as I’m torn between a Tyrant and a Butcher.
Happy New Year from the Hamfist Warglutt to yours, may all your enemies taste delicious.
WoePoints are intended to be a fun and free point system to keep track of you backlog and to stop it getting out of control.
Scoring is carried out similar to Golf, with a lower score being better.
You lose points for each model you paint or sell, and gain them for purchasing more.
How is it Tracked?
You can either keep score yourself or join our friendly Discord server and use our WoeBot to keep track.
Special thanks to Ben Bailey from Dice and Ducks for building WoeBot! Check out Dice and Ducks when you next can, they bring you live battle reports on YouTube from wargaming events around the UK.
What are the Points?
Below is a list of all the Points you can earn. There are no prizes for this, and it is purely intended to be just a fun new feature for anyone who paints miniatures.
Points are stackable.
i.e. I paint 10 Intercessors and get -10 for painting 10 models then -2 for painting 2 units. I then sell them on ebay and get an additional -10 points. Bringing the total points for those Intercessors to -22 Points.
They’ll be more functionality added to WoeBot in the coming months including:
Searching our website for faction/subfaction lists and returning you a list of articles they appear in.
Yup, you didn’t hear it here first. You probably heard it in the Hollywood Reporter, or was it the BBC? No? the Guardian?
Well, it’s bloody everywhere so I’m sure you have heard it by now. Amazon have agreed a deal with Games Workshop to make a Warhammer 40,000 TV series. Perhaps even a film….
And yes, Henry Cavill is involved. Henry Cavill stepped down from his role as Superman on Wednesday, reportedly heard saying as he left “Feck this, I can play Inquisitor Eisenhorn!”¹
What will we see?
According to Warhammer Community, the series will be set in the Warhammer 40k universe.
In terms of plots, anything by Dan Abnett is on the table. Abnett already having been involved with Marvel comics and Guardians of the Galaxy. But which of his works could they use? Or, would it be an entirely new character and storyline? Here’s some of his more popular work:
This is probably the lead in terms of fan choice. It makes sense in that it would give anyone experiencing the Warhammer 40k universe for the first time, a good overview of everything from civilian life to life in the combat zones, as well as the grim dark feel of 40k.
Gaunt’s Ghosts. Or Sharpe in spaaace! If you want to be thrown in the deep end of combat and the grim dark 40k, this would be a great choice.
While technically not 40k, what better story than the story that started it all? Son against father, brother against brother and the whole reason the 40k universe is what it is today?
What do you think? What story would you like to see made into a series?
¹This is entirely fictional and didn’t actually happen.
This month I need to get assembling and the best way to do this is to get the right tools; so I’ve picked up clippers, knife and plastic glue. You can grab whatever is near or frequent your FLGS. Just remember that Games Workshop items for these hobby essentials are very expensive so it doesn’t hurt to buy something outside the GW-Fold.
In other news, Games Workshop announced new Cadians, so the start collecting box I picked up in October is no longer available – not helpful! However, I’m sure they’ll be a replacement or alternative soon.
In order to get everything ready to add paint in December, I’ve also picked up some TT combat black primer. This is for the vehicles which will primarily red with white. I need to save a little more money for the white undercoat for my Guard. I’ll have to see how they look though to ensure it’s a similar scheme. In December I’ll even start painting the little devils!
BUDGET – United Kingdom – £25 for November
I was pleased with the previous post, although I had only purchased one model, I felt I was in a great position going forwards as I had a lot of the paints, tools, glue and even a couple of brushes to crack on with anything I bought from that point onwards.
So as I’m collecting a Dwarf Fantasy army for Old World my next step was to think about building up the core of the force with the standard troops – Dwarf Warriors. The only issue being that Games Workshop hasn’t sold these for a number of years now. Granted I could kit bash these from perhaps a Hammerers and an Ironbreakers set but that would prove to be expensive for what I wanted to do, and after all we are on a tight budget here! Instead I decided to visit Etsy and see what I could find on there. It didn’t disappoint. There are so many talented sculptors nowadays that you can find models that even rival Games Workshops offerings in the level of detail.
As such I decided to order 20 Dwarf Warriors designed by Highlands Miniatures and sold by Print3DMiniaturesUK. These models look great and absolutely fit with the Games Workshop aesthetic.
I even mentioned to the seller that I was purchasing these for an article I was writing and he kindly gave me a summary of why he thinks 3D printing is the future of wargaming:
3D printing is definitely a good approach to a budget collection, especially from a perspective of being a hobbyist printer with the ability to make your own models at will. The in-built issue with the pricing commercially is the labour cost to ensure the models are properly cleaned and processed ready for that awesome paintjob every time.
Print3D Miniatures really is trying to bridge that gap by offering models as cheap as possible. By offering units in much better quantities than most others in the market we are able to bring the individual model cost down significantly which means that people looking to buy entire armies or collections aren’t breaking the bank doing so and at the same time offering unparalleled model quality & customer service. – Andrew Print3D Miniatures UK
The only problem was the delivery, which isn’t the seller’s fault! I ordered these models at the end of October and a few days later we were unfortunate enough to suffer from a Postal strike in the UK. After two weeks the models still hadn’t arrived, so I contacted the seller. He kindly chased the package up but also couldn’t get any response from Royal Mail; in the end he sent out the models again at his own expense!
Also, a tad unfortunate, the plastic glue I purchased won’t cut it when working with resin miniatures. Instead, I would need to purchase some good old fashioned super glue. I don’t have a massive budget left so I turned to Amazon to see what they could offer me. In the end I managed to pick up some cheap Loctite Precision glue for only £2.80.
This would do temporarily until I could upgrade to some better-quality glue (yes, there is a difference in quality).
Due to the lateness of the miniatures reaching me I was unable to get any painting done this month. However, I’ll be off on a flyer next month. Next up I need to get some classy square bases for my minis as well as another unit. But what should I buy?
20x Dwarf Warriors
BUDGET – Australia – $75 for November
This month we are going to pick up another kit to build the second section and some shade to give a bit more life to our men. I’ve built the section with both the Grenade Launcher and Flamer but for guard the flamer isn’t ideal. If I run these in a Chaos Space Marine army the flamer gets D6+2 shots and might be worth it. I’ll add a Plasma and melta from the Command Squad later.
This month our purchases are another Cadian Shock Troops box and Agrax Earth Shade. The shades add depth to the models, I usually dilute them 50/50 with water and use the Agrax on everything that isn’t metal. Nuln goes on the metal (next time).
That totals $69.92, it was important to get 2 squads and 20 troops. 20 troops are enough to start using them in a couple of games, Kill Team 2.0 from Games Workshop and One Page Rules Grimdark Future.
In Kill Team, the troops I’ve built so far can form the Compendium Imperial Guard Team (with 2 teams of 7). Unfortunately we don’t have all of the heavy/special weapon options in our squads so we have to use a lot of Troopers. But you can form 2 Fire Teams and a legal 14 man Kill Team like so: –
Kill Team – Imp Guard
Fire Team 1
Fire Team 2
Guardsman Sergeant (Chainsword, Laspistol)
Guardsman Gunner (Bayonet, Flamer)
Guardsman Gunner (Bayonet, Launcher)
It won’t be the most competitive team but it’s a start and you can see if you like the smaller skirmish game.
One Page Rules is developed by fans as a quick, simple wargame . There are full rule books both for the rules and factions available online for free. Our Traitor Guard can play as Rebels. Typically games use troops only and 30 to 40 models, as well as being simplified they are quick. It’s still playable with only 20 models as well. If you have a family member or friends with some models from pretty much any system this is a good way to get into wargaming. Kids pick it up quickly and imbibing refreshing beverages doesn’t really affect the game (too much).
At the end of this month we’ve got the troops we need for our 500pt list, I’ll move onto the Command Squad next month unless you’d prefer some armour. Let me know in the comments.
Cadian Shock Troops
BUDGET – United States – $35 for November
There’s no great way of putting this, but sometimes you screw up. Mistakes are great, though! You just need to be sure to identify them early.
In this particular instance, I played a game with some borrowed Harlequins and proxies, and found that I didn’t like the play-style. Coming from Idoneth Deepkin in AoS, I assumed that the fast and aggressive play-style would work, but I found the number of options for stratagems and secondaries to be overwhelming.
So this month? I’m not spending anything. I’m going to take the month to reassess what I want to play, and what games are growing in my community. Maybe I take the time to start a new AoS army, maybe I buy an airbrush (at our budget I’m probably not buying an airbrush), or maybe I start building models for a game I haven’t played before. December may also be a slow month, just because of the holidays, but we’ll see what happens.
BUDGET – United Kingdom – £25 for November
This month would mean a bit of consolidation for me as I wanted to pick up everything else I needed to paint and base the army. That meant no models this month (boo) but free rein in the coming months to bargain hunt and go mad.
This put me at £26.84 and over my £25 but I still had £3.39 left from last month and squeaked through! Phew!
You don’t have to buy all your basing materials though, I’ve used tea leaves and dried out twigs on bases too and been really happy with them.
I finished up my first models for the army and I’m very pleased with them, they’re going to have plenty of friends soon as well as I can focus on building up my army. The Warglutt of the Hamfist Mawtribe will be unstoppable!
The Iron Warriors are the unequaled masters of siege warfare. Their pragmatic and bitter approach to combat led them to capture and garrison strategic worlds throughout the galaxy, before descending on Terra with Horus and their Primarch, Perturabo. Perturabo was at the helm of the IVth Legion, and led the spearhead into the solar system, obliterating the Imperial defenses and opening the way for Horus to make his way to the Emperor.
Wrack and Ruin
This approach to siege warfare is present in the Iron Warriors legion trait: Wrack and Ruin. Wrack and Ruin allows for any Iron Warriors model to increase the strength of any ranged or melee attacks by 1 if that attack targets a Dreadnought, Automata, Vehicle, or Building.
This small bonus may seem minor at first glance, but the ability to more easily punch holes in Dreadnoughts slightly reduces the intimidation factor of those units. Dreadnoughts are by far the most powerful units in the game, and allowing your basic infantry to wound them in melee (even if only on 6’s) can be a huge boon. The other item to keep in mind is that the Land Raider Spartan that comes in the Age of Darkness box (meaning that a huge portion of the game’s player base will come sporting one) can only be threatened by weapons with S8 or greater. The ability to punch holes in armor with S7 guns gives the Iron Warriors access to mass-fire weapons that can threaten enemy heavy armor. Weapons with higher strength values, such as Lascannons or Melta weapons, will absolutely melt Rhinos and Predators, leaving your opponents exposed.
The Iron Warriors advanced reactions, Bitter Fury, is essentially a boosted Return Fire. Once per battle in the opposing player’s shooting phase you can fire at an enemy unit that just shot one of your units. When making this reaction you double the number of shots that the unit would normally make. This will make your opponent think about range and target very carefully while you hold this card in your back pocket. No one will want to be on the receiving end of 10 plasmaguns double-firing for 40 shots.
There are three Warlord Traits available to Iron Warriors Praetors. The first, Tyrant of the Apolokron, provides your warlord with the Fearless special rule, but enforces a requirement that your warlord and any unit he joins shoot or charge the closest enemy unit in each phase, if possible. Fearless is a strong ability, but the restriction on this rule seems to outweigh the benefit, since you generally want your warlord to be more flexible than what this allows.
The second trait, Tyrant of the Dodekathon, allows your warlord to pre-bomb an area of the battlefield, nominating one area terrain or building. This terrain either becomes difficult and dangerous terrain, or it becomes weakened (in the case of buildings and fortifications), forcing higher rolls on the damage table.
Tyrant of the Lyssatra provides your Warlord and any infantry unit he joins to add extra dice to ranged attacks, but the guns used for the attack gain Gets Hot, potentially backfiring on your squad. Gets Hot is an interesting rule, and generally is worth the risk of taking the hit, but it adds a layer of complexity to the army, forcing you to choose to potentially sacrifice members of your squad to ensure the enemy dies.
Rites of War
There are only two Rites of War for the Iron Warriors. Both of these provide army-wide buffs affecting both tanks and infantry. The first, The Hammer of Olympia, allows your infantry to fire an additional shot with shrapnel weapons (discussed below) following the same restriction as Fury of the Legion. This rite also allows some of your tanks to ignore the effects of Crew Shaken and Crew Stunned. The final item is an accuracy boost in the form of re-rolling 1s to hit for all shrapnel weapons (which you absolutely should be taking as many as possible).
The Ironfire also provides some buffs to all units in your army and adds some spicy army-build options. The first point is that this allows you to run Arquitors as non-compulsory Troops (although they don’t get Line). There are some general improvements to scatter when using Barrage (which your Arquitors rely on). This also allows some boosts to infantry to protect them from the inevitable moment that your Arquitor barrages go awry and land on top of your own units.
Either Rite provides some overall positive improvements to standard list building, with The Hammer of Olympia being what I expect to see more often. The pure joy of placing up to 21 Arquitor Bombards on the table would be worth seeing, however (almost 4000pts, all told, so you would have to play some truly massive games to hit that level). If you can afford that many Forgeworld models you should absolutely do this, take pictures, and share on our discord so I can tell you how wonderful you are.
Unique Units and Equipment
The Iron Warriors have limited Legion enhancements. There is only one character upgrade, allowing a foot Praetor to gain a bunch of enhancements allowing him to repair vehicles and gain some extra utility equipment for whatever unit he joins. Depending on how many vehicles, dreadnoughts, and automata you run this upgrade will be well worth the 20pts.
Iron Warriors characters also have the ability to replace select power weapons with Graviton weapons. These weapons aren’t an improvement over their default version unless you expect to be in melee with Vehicles, where the Haywire rule will come into play. As interesting as these weapons are, why would you want to rely on punching a tank when you’re the Iron Warriors and can bring your own tanks to the field?
The final upgrade is stand-out great, and you should absolutely spend the points any time you have the opportunity. For two points per gun, any bolter, bolt pistol, or heavy bolter can be replaced with a Shrapnel weapon. Shrapnel weapons lose some range and AP from their standard versions but gain the Pinning keyword. Any time you are given the opportunity to pin your opponent’s units you should take it, and with so many weapons on the field that can take this you should be forcing multiple pinning tests on your opponents every turn. This bonus also gives the opportunity to shut off a charge with some lucky overwatch rolls, as a Charge is cancelled if the charging unit becomes pinned.
Legion Specific Units
Perturabo, the Primarch of the Iron Warriors is an odd unit. His Battlesmith (2+) makes him one of the best options in the game at keeping tanks alive but requires him to hang out in the back of an army with your predators or sicarans. Master of Automata is only present to allow him to take his Iron Circle retinue. His damage output is nothing to write home about, and without line his inability to be killed (T7 with a 3+ invulnerable save is incredible) makes him better at keeping other units alive by absorbing shots, rather than really dealing any damage himself. Even his cortex controller, which makes an excellent buff for your Tyrant Siege Terminators, can be obtained cheaper from a Forgelord Centurion.
Ultimately, for the points, you’re better off with a few Centurions and a Lord of War. Perturabo can make a great centerpiece, but you could argue that he isn’t completely worth his points. At the end of the day, if your opponent brings a Primarch, Perturabo is going to get tied up for the whole fight, and if your opponent doesn’t bring a primarch they will just play keep-away with their tanks and infantry for the whole fight.
The Iron Circle Maniple is an equally disappointing unit for the points cost. For slightly less than a Contemptor Dreadnought you get an automaton with several 7s in its stat line, a graviton maul, and a shrapnel cannon. What hurts the unit is the low WS and BS, hitting with that cannon on 4s, and with WS4 it can’t fight any better than a basic tacital. These units really shine when attacking tanks in melee with the Haywire rule on their maul, but with only 3 attacks (4 on the charge) you could get pretty similar output from a lascannon-equipped predator. The big draw for this unit is the ability for Perturabo to take them as a retinue, so long as you commit to taking three of them (bringing the cost of Perturabo + the maniple to around 900pts, around 33% of you points in a standard 3000pt game).
The final unique unit for the Iron Warriors are the Tyrant Siege Terminators, a group of 5-10 Cataphractii Terminators with cyclone missile launchers strapped to their backs. These boys are possibly one of the best flexible ranged threats in the game, with the ability o punch holes in tanks, infantry, or aircraft from 48” away. The addition on an Omni-scope on the Siege Master means that they do not suffer from the negative effects of Night Fighting and allows a free use of the Interceptor advanced reaction. While they are expensive (300 pts for the first 5, and 55pts for each additional) they make up that cost by being durable infantry with great damage output. For some additional reliability, you can support them with a Master of Signals to get the additional hit bonus from the cognis-signum.
While the unique units and some of the wargear options fall a little flat, the Iron Warriors have some very strong Rites of War to make up for them. Wrack and Ruin makes them one of the best tank-killer legions in the game and the addition of shrapnel bolters forcing pinning checks constantly will help keep your opponent’s infantry in check as well.
As this article is part of a series, I will spend the next few months going into more detail about the rules of the game and the specifics of each legion. I would like to know if there is specific content our readers would like to see, so leave a comment or join us in the Woehammer discord to let us know what points you would like to see discussed.
Today we’re looking at the Tyranid Combat Patrol box, continuing our series of 1,000 point start armies using the Combat Patrol boxes as our base.
I’ve put links throughout this article to buy the items at Element Games (UK only), but hopefully you’ve got a FLGS nearby who can also help. If you buy from Element Games, you also help Woehammer as we get a small affiliate bonus.
Like the other boxes the Combat Patrolbox is filled with goodies and makes for fantastic savings when you’re starting out in collecting an army for 40k. They are RRP of £90 (or local equivalent), but most FLGSs provide a discount on this.
Inside the box you get:
Hive Tyrant (£36) 3 x Tyranid Warriors (£35) 36 x Termagaunts (£63) 3x Ripper Swarms (included on Termagaunts sprues)
That’s a total of £134 if you were buying these kits separately, meaning you get a saving of £44.00
To add to this boxed set, we’re going to add a few extra units that’ll give you something different to paint and expand your synapse.
This is our first of 3 HQ choices – perhaps overkill but we need the synapse – and he’s a close combat monster. This kit will allow you to assemble a Hive Tyrant, or a winged Hive Tyrant instead but with all the Termagaunts, who doesn’t want this hunk of awesome to lead them.
13 wounds, with a 4+ invunerable save and only Melee weapons… but with 9 attacks, damage 3 and -4 AP. He’s slicing and dicing almost anything in the game and even Terminators are relying on their invulnerable saves.
In addition (what a phrase) he’s a two power psyker and ignores the first damaging hit in combat. In a 1,000 point game he’s definitely going to be a target.
So this is more of a niche choice, but he’s here because I’ve got a unit of 5 Tyranid Warriors so I’ve got one left over. Just ensure he’s obviously different, watch your opponent panic and get the rest of the army in. Seriously he’s just a Primaris Captain for the ‘Nids and they are ten a penny.
However he makes a great painting opportunity and a good model to practice on before you do the Swarmlord.
Much like the Swarmlord, I’ve chosen this because of the number of Termagaunts… the Tervigon get’s you more! But if you’re bored of them you can build it as a Tyrannofex.
The Tervigon also has 17 wounds, so he’ll either drag shooting from the Swarmlord, or be the one left when you get in close and brutal… but as mentioned above he helps the Termagaunts… a lot
You could get another box of Termagaunts for his once per battle, but yours are going to die getting to the enemy so you’ll be fine.
Not everyone likes them but the models are iconic which is why I’ve bought another 3 of them… so there are 6. As above one of them is our Prime for Synapse coverage, but the other 5 are in one unit.
I use these for the ranged threat… so Venom Cannon and Deathspitters are my choice — but of course you can make your own choice if you prefer different load-outs.
None of the options will set the world alight, but they allow the Warriors to hold some more distant objectives but still contribute to killing the enemy. Plus… they are Assault weapons so you can move and shoot.
36 Termagaunts… 36! I love hordes and this is awesome… what a box! Of course you may not be so keen especially as a new player and here Contrast Paint is your friend. Have a play with some options and chose a paint scheme you are happy with.
I’m a fan of the spinefists, but the devourers are also good and allow the Termagaunts to provide a similar role to the Tyranid Warriors. Spinefists mean you’re going to be getting closer to the enemy – which may backfire.
You also get them coming back with the Tervigon.
There are two main ways to take the army… monsters or more troops. Monsters are Carnifexes, Haruspexes, a Tyrannofex or a Toxicrene. The names may be confusing, but you’ll have it down in no time.
Other options are foot troops and you’ll need Hormagaunts… and Genestealers for more combat punch!
Remember you can purchase these at your FLGS or local supply source, but if you’re in the UK and fancy helping Woehammer out, you can use Element Games!
I hope you enjoyed this, how would you build a 1,000 point list from the Combat Patrol Box? There may well be aspects of the codex or units that I have not included that you think should be, so why not let us know in the comments below.
Welcome to the first Tale of Wargamers article on Woehammer! Back in the 90’s these were my favourite article to read in the White Dwarf and I wanted to recreate them, but with a twist!
For a start, we’re all beginning as if we are complete novices to wargaming. We’re limiting ourselves to only £25 a month and we’re assuming we have none of the paints or tools required to begin! We had £50 for our first article (£25 from both September and October).
Our budget has to do a lot of work, as it also has to cover our supplies!
So if you’re new to the hobby or even just an Old Guard starting a new army why don’t you join in and let us know what you bought with your budget and any tips you may have in the comments below.
If you’re not UK based then use the below as a guide for your monthly budget:
Euro – €35 US Dollar – $35 Australian Dollar – $75
The above has been calculated using a box of Cadian Infantry as the marker:
BUDGET – United Kingdom – £50 for September & October
When Peter suggested Tale of Wargamers for the club I jumped at the chance. Like Peter, I think these articles are one of the best ever to appear in White Dwarf (and they keep coming back so someone must agree with us).
I had a lot of ideas, but I’ve been meaning to re-alight my love of the forces of the Imperial Guard – Astra Militarum.
Our first month is September, and then straight in October so we have £50 to spend, but the rules have thrown another spanner into the works… we have to assume that we have no hobby supplies… not easy!
First purchase: Astra Militarum Start Collecting Set:
This is a great box, packed with value and with an RRP of £57.50; I can get it for below £50! Let’s say a discount of 15%, so £48.88
What’s Next: well, I can’t actually do anything in October, but this purchase will help me get a flying start in November as I’ll be able to buy the hobby products I need and not need to go back and get toys in a couple of months.
Sep & Oct Budget
Start Collecting Set
BUDGET – United Kingdom – £50 for September & October
I’ve decided on a slightly different approach to Declan.
For a start I’m going to build up a Warhammer Fantasy Dwarf army in readiness for the forthcoming Old World release by Games Workshop. While that be maybe more than 12+ months away, I can still use the army against Dave in our Warhammer Fantasy 8th edition battles.
I’m a painter (albeit not a great one) before a gamer, so I’ve decided to get a lot of the supplies a new wargamer would need before beginning, as well as a single model to paint up.
My first stop was our friends at SCN Hobby World. These guys are great, and as I’m signed up to their mailing list I benefit from 25% off GW prices!
As Declan mentioned we had £50 in total to spend, so my first £25 went on the excellent paint and tool kit from Games Workshop. I managed to get this for just £20.63 from SCN Hobby World.
But that was all I bought in September. Although that did give me a decent supply of paints (13 in total), a brush, a clipper (must have in my opinion) and a mouldline remover.
Paint and Tool Set
That left me £29.37 for October, and I visited SCN once more, this time for some plastic glue, a large bash brush, some citadel paint (Castellan Green) and a Runelord! All of this came to £24.37 and leaves me exactly £30 for November!
L Base Brush
With that I had all the essentials I needed to get started and a model to put some paint on!
My purchases were fairly simple, although the original paint set came with a lot of tools, it didn’t include plastic glue. I also realised I had no spray can to undercoat my miniature and so bought a large base brush so that I could do this by hand with Abaddon Black temporarily. I also decided to buy some Castellan Green as I knew the colour palette for the Dwarf army would be Green and White/Cream. The green that came with the paint set was too bright so I decided to pick up the Castellan instead. I also decided a Runelord would be a nice little character model to start with and to test out the scheme.
The purchases arrived and I got painting …
I have most of the colours to get the base coats down as well as a shade with Agrax Earthshade. He was base coated with Abaddon Black using the large base brush and then his armour was painted with Castellan Green. His cloak was painted with Corax White as was the rune being held by the tongues. The rune and flames were painted gradually blending from white to yellow to red and finally to black.
I could have finished the model completely using the paints on hand. If you want to save money, you can use the white and black to lighten the paint colours to create your highlights and shades. I chose not to do this as it can be hard replicating the colours across on an entire army and remembering the mix can be hard. Easier for me to use the set colours that GW and other suppliers provide.
My tip for this month is to find an old tub or biscuit tin and use it to store your spare pieces of models you get. These become a great source for future conversions (using bits from different kits to make unique or stand out models).
BUDGET – Australia – $150 for September & October
Like Peter I came into the hobby because I like painting first but then I found competitive play. I like multiple systems including Saga (fantastic historical with small bands) or Bolt Action (WWII). My first thought was to pick up a Saga warband and but that might be a bit short.
I’m Australian and we pay a bit of a tax for Games Workshop products so I have a $75 limit. That’s enough to pick up an entire army in Saga (but not all of the rules – they are online). Instead I too have gone with Imperial Guard, as older models they are a bit cheaper. If you are on a budget, factions with older models like Drukhari, Guard, Skaven, S2D, and Seraphon are a bit cheaper.
Keeping my advice in mind I’ve also gone with Guard, as a Chaos player though this will be Traitor Guard. I’ll have to save up to afford Blooded though so I’ve headed to one of our discount retailers (Gap Games in Brisbane) to order Cadian Shock Troops
With my remaining $15 dollars I’ve also picked up some prime from Bunnings:
The paint delivery is pretty quick so make sure you move the bottle across the model but it’s 20% of the price of Chaos Black.
That leaves me with about $10 to buy some brushes and look at paints. I will be looking to use “Slapchop” and probably Army Painter speed paints because they are a little cheaper. But for now I’m off to research traitor guard colour schemes.
Cadian Shock Troops
For October I’m starting with a balance of $83.97 and that should be enough to get me the hobby supplies I need. The first order of business is – decide on a colour scheme. In the end I’m going to follow a grey and black style based on some ideas from Midwinter Mini’s (his Blackstone Fortress series). This means I’ve purchased Grey instead of Black Spray for the same price. Plan in hand it’s off to the hobby store which looked a little like this
Citadel: STC S Base Brush
Tamiya Extra Thin Cement – 40ml
Vallejo T11001 Tools 9pc Plastic Modelling Tool set
Citadel Base: Leadbelcher
Vallejo 72051 Game Color; Black 17ml
Vallejo 70951 Model Color; White 17ml
Speedpaint; Gravelord Grey
Speedpaint; Hardened Leather
Speedpaint; Crusader Skin
Leaving us with a total of $0.91. I picked up a hobby set with both nippers and a knife for cleaning up the pieces as we clip them. The bonus is that this set also has a cutting mat and file as well as being portable. Like everyone else I recommend plastic cement, Tamiya’s Extra Thin is almost the gold standard and is cheaper than GW’s glue. It’s also a compatible base to make sprue goo (for a future article).
Nippers and knife in hand it doesn’t take long to assemble the squad: –
Unfortunately the box I’m using only provides the heavy flamer and Grenade launcher. I’ve only included the Grenade launcher although you can have one heavy and one special gunner in each squad. Pretty easy to assemble but you need to be a little bit careful to line up the legs with weapon options that make sense. I gave them a quick prime and then set to painting my first model. Because I am building these as traitor guards I’ve also gone through and carefully removed all of the aquilla’s. Each model has 3.
With a limited palette I’ve used the prime as base of the uniform. After than I’ve painted the base, boots, helmet and the cap of the water bottle black. With a grey prime there are some issues with speedpaints becoming darker but that can work for you. In this case I’ve used Hardened Leather on all of the attachments on the belt (scabbard, bottle carrier and pouches, black on the grenade). Finally for the skin I’ve used a light coat of white to lighten the primer and then crusader skin to give colour and texture.
I’ll add a little bit more colour next week (when I can afford it). I don’t use washes a lot on my models but speedpaint and the black can both be a little too satin. I’ve used a very light application of white for some highlights on the uniform, I’d recommend dry brushing to make it easier, before finishing with a 1:3 mix of black and water to wash the model. I’d prefer Agrax Earthshade and will wait to do the rest when I have the budget to buy it.
Next month I’ll start the next squad and talk about some ways to play with the models before you have a full 500 points.
BUDGET – United States – $70 for September & October
I’ve been interested in Harlequins for a long time. GW makes some absolutely beautiful models, and the limited range makes list building simple, but challenging. On top of that, all of the minis can be bought directly from GW within the monthly budget restrictions of this series, which makes it easy to balance month-by-month when to buy models and when to buy paint and supplies.
So the first step is to plan your army. When I’m looking to build my Harlequins, I want to look at the direction of my purchases based in 500pt increments. 500pts is the minimum sized game you can expect to see outside of a skirmish game, like Kill Team. These small games are the best starting point, and you should be able to find more experienced players in your area that are willing to run these tiny games with you.
I don’t recommend you buy the army’s codex just yet. The rules for everything can be found online, but due to potential copyright issues I won’t explicitly state where they are available. Use online resources to determine points costs and use that first 500pt list to plan your first purchases. My 500 point army looks like this:
This gives me an excellent core to my army. The Troupes are mandatory for the army, and the Shadowseer provides excellent buffs and availability to psychic powers. The Troupe Master gives me a solid melee-centered warlord, and the starweaver makes sure that one of my Troupes squads makes it into melee in one piece.
For my first purchase (note that we are allowed $70 USD for the first article) is going to be focused on getting the bare core of this army assembled. The core in question to going to be the Troupe Master and 5 Troupes. We are going to get them built and primed, but I’ll hold off on painting until I have a usable 500pt force.
For my first purchase, I’m going to pick up the cheapest Patrol detachment that GW makes – a Harlequin Troupe. The box contains 6 minis – 1 of which can be built as a Troupe Master, giving me immediate access to my required HQ and Troops slot for my Patrol. This box retails at $42, but I will be buying at a 15% discount. This is the maximum discount that GW will allow a retailer to advertise, and most online retailers have this discount factored into their price. If possible, buy from your local store, but I will have enough money at the end of the article to make up the difference, if you can’t get that discount.
Now that you have a couple of sprues, you are going to need some way of getting all of the pieces removed, trimmed, and glued together. For removal and trimming I recommend using a simple pair of toenail clippers (clean them first!) and a pocket knife. Technically any piece of relatively sharp metal can be used to shave mold lines, but be sure that whatever you use can be used safely.
For glue I recommend using plastic glue, rather than super glue. By volume the cheapest plastic glue that you can buy is Tamiya Airbrush Cleaner. The airbrush cleaner is chemically identical to their plastic glue, is half the price of their plastic glue, and comes in a bottle with nearly 4 times the volume. It will get a little pricey for the first purchase, but this glue will hold you over for the entirety of this Harlequin army (all the way to 2000pts), as well as my Horus Heresy and Age of Sigmar armies. I’ve never found Tamiya in a local shop, but it can be found on MegaHobby.com for $10.50. The downside to this glue is that it doesn’t come with a convenient applicator, like their plastic glue, so I recommend having some cotton swabs on hand for application, just be careful about your glue getting on the parts of your mini you don’t want melted.
So at this point I have 6 minis that are assembled and on their bases. To avoid arriving to a game with a gray tide, I’m going to go ahead and prime my minis at this stage. I buying a rattle can of flat gray primer. I find mid-tone grays to be a great starting point for all of my color schemes, assuming I’m not using a lot of contract paints. To save cost, I’m leaving the game store and walking down the street to my hardware store, where I can get a rattle can of Rust-oleum 249088 Flat Grey Spray Primer for $4.98.
At this point I have 6 primed minis, usable for Kill Team but not quite a large enough force for 40k. Here’s what I’ve spent, and what I have left over to buy paint in November:
Sep & Oct Budget
Tamiya Airbrush Cleaner
Ristoleum Grey Primer
BUDGET – United Kingdom – £50 for September & October
I was thrilled to be invited to participate in the Tale and thought long and hard about what I wanted to do. I eventually settled on an Age of Sigmar army and then Ogor Mawtribes. I knew that the new Ogor book was coming soon and it looks like most of the range is still intact. The majority of the Ogor sculpts are quite old but have aged like fine wine. This means that, even with a modest budget, it’s easy to pick up some great models.
I started off on my journey with a pack of brushes from The Works for £6, this gave me 16 assorted brushes. Enough to see me through my project if I look after them.
Next, I needed my paints. I found an army painter starter set for £20.83 on Amazon but missed out as the offer was discontinued before I could pick it up!
After hunting around, I decided to get my paints from Element games, they gave a good discount on the paint ranges and also let me save ‘crystals’ which I might use for a discount in future months,
I picked up the elf paint set, a pot of black and a pot of old gold from Vallejo, a pot of inktense wood from scale 75 and a pot of Reikland flesh shade from citadel. This cost me £31.61 but will stand me in great stead going forward.
Now, for some Ogors to paint! A lot of the crew have been hunting for cheap clippers and glue but in a big brain move I found three ready built and unpainted Gluttons from Troll Trader for £9. Now, this won’t be everyone’s cup of tea and if you love building and customisation then it won’t be yours. My time is limited though and so is the budget…..
This put me at £46.61 for the month and it was time to start painting.
I slopped on my black and then dry brushed with off white to get started. I then used the inktense wood on all the wood items and two coats of Reikland flesh shade on all the skin. Metals were nice and simple, just a matter of choosing silver or gold. Then everyone got some nice jazzing coloured pants.
I am not a fan of the silver from the Vallejo set but everything else was great and I’d recommend it overall.
Next month I will be picking up another three gluttons, some basing materials and a few more paints. This will include a black spray as undercoating with a brush…… sucks.
The following month I hope will be models only and the army will really grow apace. I already have a few events planned for my new army, including the Woehammer Tournament next year.
My challenge at the moment is that, awaiting the new book, I really can’t plan my army. I’m guessing I can’t go wrong with a few battleline though.
Back in the mid 90’s when I was first getting into Warhammer and wargaming in a big way there used to be an article called ‘A Tale of Wargamers’ in the White Dwarf. The premise was simple, each person had a budget of £25 and spent that each month on expanding their army.
I thought it would be great to try and do this again in the current day and age. But also, we’re making it even harder for ourselves! What if we approached this as though we had never bought any models, paints or brushes before?! As in, what should a complete beginner look at purchasing and where from?!
So, if you’re a beginner to Warhammer or in fact any wargaming system (not just Games Workshop), then you may find this series interesting and useful. For those a bit more long in the tooth, you may just find this plain entertaining!
As there are a few members of the team taking part in the Tale of Wargamers from all corners of the globe we first had to agree the limits.
UK based members have £25 GBP
US based members have $35 USD
Australian based members have $65 AUD
Rest of Europe have €30
You can use independent retailers, Amazon (I wouldn’t, but you could….) or Games Workshop for your supplies of tools, paints and models. Preferably eBay should be avoided as prices can be difficult to replicate.
Anything that isn’t spent in one month can be carried over to the next. You CANNOT spend more than the budget allows.
Finally, purchasing 3D miniature prints from a vendor on Etsy or similar is fine, however, we are banned from using our own printers for his purpose.
Warhammer Fantasy and Oldhammer Players
If you’ve already got a large collection of miniatures but want to take part, then use the budget as normal and consider each set of 10 models/artillery or similar to cost £25 and a hero/character to cost £15. Then purchase the paints etc as normal. I.e. you have a set of 10 Trollslayers in your pile of shame. Deduct £25 from your budget and paint them up.
I’m not going to lie, we think it’s going to be tough, but it is doable! And don’t worry, none of us will be resorting to using PVA glue to stick our models together!
Want to keep up to date on everyone’s progress? Why not join our Discord, on there you’ll fine the Tale of Wargamers channel where we post our thoughts and musings throughout the month.
The Emperor’s Children were the only legion to bear the Palatine Aquila, the Emperor’s standard. The Emperor’s Children embodied all aspects of what the Emperor expected from the legiones astartes. They were noble, loyal, strong, and civilized. These expectations drove the third legion to seek absolute perfection. This desire for perfection led to their twisting of pride into a desire for excess and hedonism. Once the legion began to follow the Warmaster their martial prowess saw massacres and brutality against the Imperium performed by the hands of a once-loyal legion.
The martial prowess of the Emperor’s Children is represented through a tremendously powerful legion tactic. When an Emperor’s Children unit performs a charge make their melee attacks one initiative step higher than normal. Note that this expressly works after any initiative modifiers are taken into account. Any Vehicle units gain +1 to hit when firing with defensive weapons during a reaction.
At first glance this seems very minor, but the execution of this rule is extremely powerful. Because wounds and casualties are determined at the end of each initiative step, if a model is removed as a casualty before it has the chance to fight in a combat, that model’s attacks are lost. If two opposing models have the same initiative, all the wounds and casualties are considered to happen simultaneously, so a model removed as a casualty still has the opportunity to deal damage on the way down. This rule gives the Emperor’s Children the ability to severely reduce the amount of incoming damage following a charge, by removing a threat before it has the chance to strike.
This also greatly improves the use of Unwieldy weapons, since this increase happens after initiative modifiers are calculated. A powerfist hitting at Initiative 2 allows an Emperor’s Chosen Cataphractii squad the chance to hit opposing terminators with valuable Instant Death attacks before they are allowed the chance to die in kind. This also increases the ability for the Emperor’s Children to build expert duelists through Centurions and Praetors, who already strike at higher Initiative than most units. A high-value character issuing a challenge can potentially kill the enemy warlord before they have the chance to strike back.
At the end of the day this trait will make the third legion a dangerous melee threat. Not because they hit harder, but because they can reduce the risk of incoming damage. Overall, this cements the Emperor’s Children as a powerful melee faction.
There are three warlord traits to choose from for the Emperor’s Children, and they highlight an interesting dynamic for the game as a whole. The game does not dictate loyalty to the Emperor simply from the choice of legion. Yes, the Emperor’s Children are considered a traitor legion, but they can be played as loyalists. The warlord traits reflect this by providing one trait that can only be taken by traitors, one that can only be taken by loyalists, and one that is alliance agnostic. Each trait is solid, and they provide huge benefits with some key restrictions.
The first trait, The Broken Mirror, is restricted to warlords with the Traitor allegiance. It allows some morale mitigation for multi-model units within 12” of the warlord. If a unit that meets the conditions fails a morale check, instead of falling back, it takes a single wound that can’t be negated in any way and is then considered to have passed the morale check.
The second trait requires you to play a loyalist warlord. A warlord with the Martyrs of Isstvan trait makes any unit locked in combat with a legiones astartes unit with the traitor allegiance gain a bonus to hit. Consider this in context with the legion tactic and you’ll see that this can force your opponent to be careful about how they choose to engage a key unit with your warlord attached. The only issue is the target restriction, especially since the release of the latest books may see more games played where this warlord trait would not come into use.
The final warlord trait, Paragon of Excellence, can be played by either allegiance. This trait combines some function of the previous two by improving units’ combat abilities through morale. Every unit that passes a morale check within 12” of the warlord gains a bonus to their Weapon Skill until the end of the Emperor’s Children’s player’s next turn. Given the relatively high leadership values of marine armies, and the ability to improve that morale by attaching independent characters to key units, you will regularly trigger this ability.
Rites of War
The Emperor’s Children have two Rites of War. Both rites focus on generally improving the function of your infantry, either by adding a bonus to movement and positioning or by providing access to unique enhancements.
The first rite, The Maru Skara, will provide you with movement buffs that place you on par with the White Scars. By taking this rite, you have the option to place four of your Elite, Troop, or Fast Attack units into reserves. The units that remain on the battlefield gain a +1 to their Move characteristic until the turn that the reserve units are brought in. This is important to note, since your standard marine gaining a +1 to Move also means that they gain +1 to Charge rolls.
The second Rite, IIIrd Company Elite, allows you to take Kakophoni squads as troops. It also allows you to give all models in any given Infantry unit a surgical augmentation. The bonuses from these augmentations do a lot to offset the points cost of the equipment. You also need to have a good system of tracking which unit has which enhancement. Variety is nice, but your game can move at a snail’s pace if you increase your bookkeeping load too much.
Speaking of surgical augmentations: there are three to choose from. All of them require the Traitor allegiance and can only be placed on Character models. Sonic Shriekers provides a to-hit penalty to your opponents any time they are charged or charge your unit, so long as that enemy unit isn’t immune to Fear(X). Sub-sonic Pulsers remove the penalties to Leadership and Ballistic Skill imposed by Night Fighting. The final augmentation, a Sonic Lance, provides your model with a Template weapon with Breaching and Pinning, although the low strength value will limit its effectiveness against many opponents. The Lance can be effective on a large unit of Tactical Marines or Despoilers in a IIIrd Company Elite force, providing as many as 20 template weapons in a squad for a mere 30 points.
Outside of these augmentations, there are two power weapon upgrades: a sword and a lance. The lance is usually a better upgrade on the units that can take it, since the combination of Murderous Strike, Breaching, and a strength bonus will see more utility. There is something to be said about the benefits of a power sword with Rending and Murderous Strike, since your 6s to wound are going to be devastating when they happen. The upgrade on the sword will also make your Word Bearers friends jealous, since they pay 10 points for the same upgrade.
The Emperor’s Children also gain access to the Phoenix Warden, a unique consul upgrades for your centurions. Think of the Phoenix Warden as a modified champion, with rules focused on improving melee efficiency for himself and other units around him. The issue is that any bonus he gains from the Skill Unmatched special rule always reduces his attacks or Weapon Skill, and his Living Icons ability can more easily be attained through Legion Vexillas. Overall not a bad option, and decently flavorful, but the rules could use a tweak, given the points cost for the upgrade.
Legion Specific Units
As Primarchs go, Fulgrim is relatively straightforward. He’s a melee beatstick, with a collection of tools and rules to exceed in that role. Ost standard units are going to have a hard time dealing with him once the combat begins, but, as with most Primarchs, he can be played around simply by keeping him out of combat. He doesn’t have any real movement buffs and his increased Bulky value when compared to other Primarchs (Fulgrim demands more legroom) means that he will need something akin to a Land Raider Spartan to carry him and a retinue.
Past Fulgrim, the third legion brings along a pair of melee units, Phoenix Terminators and Palatine Blade Squads which are melee-oriented, buffed versions of Tartaros squads and Veteran squads, respectively. The final infantry squad available is the Kakophoni Squad. These are a sort of Heavy Support Squad with special weapons and surgical augmentations unique to the Emperor’s Children. Overall, an Emperor’s Children player should feel pleased with the units here. None of them will blow you away, but all three have solid rules and equipment.
In addition to the above units, there are three unique characters: Lord Commander Eidolon, Captain Saul Tarvitz, and Captain Lucius. Eidolon is a mildly upgrades jump-pack Praetor with some flavorful wargear. His warlord trait provides bonuses to fight a selected “Rival” at the cost of limiting his ability to declare reacitons. Saul Tarvitz is another upgrades Praetor, but significantly cheaper than the other two. He has a bevy of rules that ultimately break down to make him very good at fighting other Emperor’s Children. If your local meta has a bunch of other third legion players he may see some use, otherwise you’re probably better off with a Phoenix Warden Centurion.
The final character, Captain Lucius, is designed to be an excellent duelist. You want him in melee immediately, and you want him issuing and responding to challenges as often as he can. His warlord trait allows any unit to which he is attached to benefit from the Fearless special rule so long as he is engaged in a challenge.
All three of the characters are interesting, but I don’t see Eidolon or Tarvitz fitting into every list. Model collectors and painters can’t go wrong here, though, as all three models are stunning. The detail present on each model does a fantastic job of displaying exactly how obsessed with decorum the third legion was.
Given the above, the Emperor’s Children make a mean melee legion. Gaining combat advantages on the charge can be played around, however, and a savvy opponent will know to focus down the right targets at the right time. Positioning and timing are important, but the Emperor’s Children demand perfection, and they are certainly capable of attaining it.
As this article is part of a series, I will spend the next few months going into more detail about the rules of the game and the specifics of each legion. I would like to know if there is specific content our readers would like to see, so leave a comment or join us in the Woehammer discord to let us know what points you would like to see discussed.