All posts by Peter Holland

Old World Slow Grow Campaign: July Update

We’ve had 26 players join our local club’s Old World Slow Grow campaign.

This is a narrative campaign, which you can read up on here. But the gist of the event is:

  • Players start at 500pts and increase by 250pts every two months
  • They pledge their allegiance to one of three factions that are vying for control of the city of Kasrabad in the southern Border Princes.
  • Each General earns renown for themselves as well as earning influence for the faction.
  • Everyone is encouraged to create a background for their armies and General.

We even have a fake newspaper which reports on events every so often during the campaign.

Our list of Generals and their factions:

We’ve seen some interesting reasons for the alignments in the campaign. Some of my personal favourites are the Orcs fighting for the Nobles and Beastmen fighting for the Merchants…

So far throughout July and August we’ve seen 23 games take place. Players are yet to choose which games they would like to count towards the campaign, but so far we’ve seen each faction have their share of victories:

The Revolutionaries: 12 Victories
The Nobles: 8 Victories
Merchants Guild: 3 Victories

As for the papers, we’ve had a few editions so far:

Maggotkin of Nurgle: Tallyband of Nurgle Analysis (100+ Games)

A 55% win rate make the Tallyband of Nurgle look a very strong battle formation. But the WoElo adjusted win rate drops to 47% suggesting a big part of its success is down to the quality of its players rather than the faction itself. An average WoElo of 475.8 is among the highest we’ve seen, with 9 elite players and only 3 rookies, so this is perhaps an army attracting experienced competitors.

The performance breakdown reinforces that. One-third of players are finishing on 4+ wins while only 8% fail to win a game.

Artefacts, Traits and Poxes

Nothing here screams out as a “must take”.

  • The Witherstave is by far the most popular artefact but actually underperforms after WoElo is taken into account (45%).
  • The Carrion Dirge posts an eye-catching 70% win rate, but again, once we take player skill into account we expect an average tournament player would have their success at 47%. But this is appearing on the stronger player lists, rather than the lower ranked WoElo players.
  • Gift of Febrile Frenzy is almost taken universally with 90% of elite players and 82% of developing (400 Elo or less) players taking it.
  • Among the Poxes, The Weeping Flux is the only option to outperform the faction average at 51% adjusted win rate.

Battle Tactics

This is where we can notice some important differences thanks to player skill.

Both Siege of Ashes and Blazing Onslaught have excellent raw win rates at 59%, but both fall to 43% when adjusted, indicating they’re success is down to the elite players choosing them.

At the other end, Legend of the Parch improves up to 50% adjusted win rate despite having a lower raw win rate. This could mean it may be more effective than some players realise.

Common Warscrolls

There appears to be a fairly stable core running through most lists:

  • Feculent Gnarlmaw
  • Plaguebearers
  • Rotigus
  • Rostswords
  • Lord of Plagues

Interestingly though, Plaguebearers and Poxbringer are the only commonly played warscoll that are currently above the faction’s adjusted average. while Putrid Blightkings and Sloven Knights both fall below.

Impactful Warscrolls

At first glance Shaman Foulhoof and Pestigors look incredible at 73% win rate. However both collapse to 37% adjusted win rate as they are primarily taken by elite players.

But the performers after adjustements are made are:

  • Plague Drones at 49%
  • Plaguebearers at 48%
  • Rotigus at 47%

But none of these are vastly above the faction average which possibly reinforces my thoughts that Tallyband’s strength is coming from experience rather than any overpowered warscrolls.

Age of Sigmar: 4th Edition Stats (July Battlescroll) – 26th July 2026

We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.

All of the results in this article are taken from Best Coast Pairings, , Ecksen, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.

For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions).

As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.

Tournaments Included (Using December Battlescroll)

EventPlayers1st2nd3rdWC
2026 Vienna Summer Tabletop Major AoS Singles41KBZBoKLRLDoT
4th Annual Thunderstrike GT!32SERCoSMoN
Age of Ropecon GT 202631SYLHoSDoT
Age of Sigmar Grand Tournament – Warhammer Open Tacoma104HoSDoKDoT
Age of the Beast – 2 Day AOS GT16SoBSERSYL
AoS Grimnirs Revenge 2026 GT30SBGLFYRCoS
AoS Summer Scourge Presented by Carolina Reavers33CoSCoSSBGL
Battle of the Bay V21SYLGGSBGL
Boise Cup AOS 2026!22HoSStDLRL
Death by North West GT19DoTCoSFYR
Egide AOS 2000ps Nouveau Manuel14SoBIJZHoH
Feud on the Fens 202656SoBSYLDoT
Fountain City Fight Club29FYRCoSSER
GT WarhaSquigs52DoKBoKNH
Ironweld: Age of Sigmar Grand Tournament53CoSStDKBZ
La Classique d’été28SYLKOSYLSKA
Mannheimer Summer Clash40OBRIJZDoK
Mercia Madness V18KBZSoBHoSMoN
Mighty Founding – July 202626MoNBoKHoS
Oslohammer #1221KBZSKABoK
Palm Springs Classic – Sigmar GT42SERHoSSKA
Realms 1012HoSBoKSERSCE
Siege of York IV22FYROMDoK
Realmgate Warriors: Grotmas in July GT13DoKIJZSER
Southeastern Slaughter, Battles and BBQ11GGStDLRL
Vantastic GT Year 39MoNOMSBGL

SOURCES
Best Coast Pairings
Tabletop Herald
Milarki
Championshub.app
MiniHeadQuarters
Ecksen
Longshanks

GT Win Rates

I’ve added in a colour code to show the rough age of the rules the faction is using.

As always, these are global stats from various sources around the internet.

Factions by Average Elo

I’ve included this one to show the rankings of factions by their average Elo.

Estimated Win Rates if the Player Skill Levels were Equal

What I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculateBut I’m playing around here).

How it works is by calculating the average Elo of all the players that have had matches since the July battlescroll dropped. This worked out as 411.1. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 411.1 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)

Win Rates by Release Date

This chart shows the win rates for all the battletomes released within certain periods of time (every 6 months since 4th edition release).

This should show whether Battletomes are generally stronger the later they are released into the edition. As we can see they all fall within the 45-55% win area, though the battletomes released in the last 6 months are a little stronger than the other cohorts.

Battle Formation Win Rates

This chart shows the win rates for Battle Formations that have seen 100 games or more at GT events.

Faction Popularity (Broken Down by Player Elo Rating)

This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).

The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.

To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.

Elite and Rookie Players by Faction

The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).

The Fabien Chart

Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.

% of Players with a Positive GT Result

Ideally you would want 50% of the players having a positive results for a truly balanced game system.

Consecutive Wins

This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.

Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.

Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.

Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.

Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.

The above is an aim to show how easy factions are to pilot for players. In this case I’ve narrowed the population down to players with an Elo between 200 and 400. What follows is then the % of those players to win in the first round. This continues, showing what % of players won in round 1 and round 2 in the next column. This continues to show how deep developing players are progressing into tournaments undefeated using that faction.

Bear in mind that although we have no tournament history on record for these players, they may be skilled outside of tournaments before their first recorded instance in the Woehammer database.

Battleplan Win Rates

This one could be useful for TO’s who are looking to run tournaments in the near future. If you’re hoping to curtail a few of the higher powered factions, you could perhaps look to use battleplans where those factions aren’t as dominant.

PlasticCraic mentioned the popularity of Battleplans earlier this week on his discord. So thought I’d include this.

Past Battlescroll Win Rates

Woehammer Database

To download out Age of Sigmar stats database, click on the button below.

For those of you who are counted among our legendary Patreons, you can view the full stats and download the stats database below which now includes warscroll win rates and lists.

You can become a Patreon of Woehammer for as little as £2 a month!

[ppp_patron_only level=1]

[/ppp_patron_only]

Stormcast Eternals: Sentinels of the Bleak Citadels Analysis

The latest WoElo data paints a bleak (pun intended) picture for Stormcast players using the Sentinels of the Bleak Citadels battle formation. While the army posts a 46% overall win rate, its WoElo Adjusted Win Rate falls to 44%, suggesting that the faction’s struggles persist even when accounting for player skill.

On first look, it might not seem a dramatic difference, but it’s fairly important. WoElo Adjusted Win Rate is designed to remove some of the influence of player ability, helping us to understand how the faction itself is performing. In the Sentinels of the Bleak Citadels case, the adjusted figure suggests the army is currently underperforming on its own merits rather than simply being piloted by weaker players.

The current dataset contains 26 players across 132 games, but only two of those players have a WoElo above 500. As a result, the 500+ pick percentages in the following images should be treated as directional rather than definitive. They can highlight trends, but they’re far from conclusive with it being such a small sample.

Tournament Performance

Stormcast players are proving capable of solid tournament finishes, but converting those into podium results remains difficult. Only 8% of players were able to achieve four wins or more, while the majority at 42% finished with two wins.

Overall, this suggests Sentinels of the Bleak Citadels are most commonly ending events with 2-3 wins rather than consistently challenging for top tables.

Enhancements

List construction appears to be fairly settled at the moment with Quicksilver Draught being the most common Artefact of Power. Despite posting a respectable 49% win rate across 67 games, it’s WoElo Adjusted Win Rate falls to 44%, matching the faction average. The less common Blade of the Six Smiths actually improves sightly after adjusting for player skill, posting an adjusted win rate of 48%.

Heroic Traits are also interesting, the two 500+ players both chose this as their trait yet it only records an adjusted win rate of 42%, below the faction adjusted rate. That doesn’t necessarily mean the trait is weak, but it does suggest that simply copying elite list choices may not automatically translate into better results.

Meanwhile Envoy of the Heavens and Shock and Awe both perform slightly above the faction adjusted rate despite being absent from higher-rated players’ lists.

Players are committing to the Scar of War, Veterans of the Amberstone Watch. It appears to be a dependable choice at the moment.

Battle Tactics

Sentinels players favour Burning for Vengeance which appears in 98 games and peforms in line with faction’s adjusted win rate. The remaining commonly selected tactics all cluster around the same performance. This does suggest Battle Tactics are not currently making a large impact on separating successful and unsuccessful lists.

Common Warscrolls

Reclusians top the usage charts, appearing in 95 games, while Vanguard-Raptors with Longstrike Crossbows, Lord-Terminos, Vigilors and Questor Soulsworn all feature heavily.

But popularity doesn’t equate to performance. Longstrike Crossbows post a 42% adjusted win rate, below the factions own adjusted win rate, despite being one of the main choices.

Prosecutors continue to stand out though. Although they appear in fewer lists than several other units, they have a 49% adjusted win rate making them possibly, one of the strongest warscrolls that Sentinels of the Bleak Citadels can use.

Most Impactful Warscrolls

Looking past popularity means we can look at some other units that may deserve some attention.

Liberators are seemingly good with an adjusted win rate of 52%, making them one of the few units that comfortably outperforms the faction.

Stormcoven, Prosecutors and Yndrasta also exceed the adjusted faction win rate, meaning there may be some value in including them.

On the otherside, Karazai the Scarred and Vanquishers all appear to be struggling posting a 40% and 42% adjusted win rate respectively.

Perhaps the most interesting example is the Celestant-Prime, his raw win rate of 64% initially looks really good, but once player skill is taken into account, the adjusted win rate falls to 45%. Much of his success seems to be driven by the calibre of players fielding him rather than the warscroll itself.

Final Thoughts

Stormcast Eternals are the games most common army, and Sentinels of the Bleak Citadels is its players most common Battle Formation, but they face an uphill struggle in competition play. Their already low 46% becomes 44% once player skill is taken into account.

But there are positives, Prosecutors, Liberators, Stormcoven and Yndrasta all are currently pulling the faction up, there may be some room therefore for innovation.

As always, these findings are based on the first 100 games played with the Battle Formation. The Elite 500+ player sample is too small to draw any meaningful conclusions from so the WoElo pick rates should only be viewed as early indicators. Even so, data could be suggesting that Sentinels players may have more success by looking beyond the established lists and exploring some of the less obvious options.

Soulblight Gravelords: Bacchanal of Blood Analysis

Overall Performance

Bacchanal of Blood is proving to be one of the stronger formations in the current meta, posting a 53% win rate across 143 games. Unlike Coven of Blood, though, its success isn’t being driven by an elite player base. With an average Elo of 451.9, only 16% of players above 500 Elo, and 20% first-time tournament attendees, these results suggest the formation is performing well across a broader range of player skill levels.

The performance breakdown reinforces that consistency:

  • 32% of players finish on 4+ wins.
  • 32% finish on exactly 3 wins.
  • 36% finish on two wins or fewer.

That points to an army that consistently achieves positive tournament records rather than relying on a handful of standout finishes.

Warscrolls

The army has a fairly clear core, although there is noticeably more variety than we’re seeing in Coven of Blood for Daughters of Khaine.

Barrow Guard are the most common unit and continue to perform well at 54%.

Vengorian Lord stands out among the commonly used warscrolls with a 60% win rate, while Dire Wolves and Fell Bats also comfortably outperform the faction average.

Some staples aren’t carrying their weight quite as well. Blood Knights (47%), Barrow Knights (46%), and Prince Vhordrai (43%) appear regularly despite below-average results.

Among the less common options, several units are quietly posting excellent numbers:

  • Deadwalker Zombies (71%)
  • Mannfred von Carstein (68%)
  • Askurgan Trueblades (66%)
  • Revenant Draconith and the Necromancer both sit at 65%.

These all come from smaller samples but could point towards alternative builds worth exploring.Enhancements

Enhancements

The enhancement choices are fairly settled.

Shard of Night is comfortably the preferred artefact and returns a solid 60% win rate.

Immortal Ego is the standout Heroic Trait, posting an impressive 62% across a healthy sample of 86 games, making it the clear default option.

Battle Tactics and Manifestations

Unlike some factions, Bacchanal of Blood doesn’t appear to have one overwhelmingly dominant battle tactic package.

Burning for Vengeance (59%) edges out the other common choices.

Siege of Ashes remains the default selection thanks to its reliability rather than exceptional performance.

One interesting note is that while Manifestations of the Grave is the most common lore, Aetherwrought Machineries is quietly producing a 61% win rate from 33 games, suggesting some players are finding success by moving away from the expected choice.

Overall Impression

Bacchanal of Blood feels like a very healthy competitive army. It isn’t dominating through elite players alone, nor is it dependent on a single oppressive unit. Instead, it has a broad collection of efficient warscrolls, several viable support options, and enough flexibility that players are still discovering successful combinations. The formation looks strong without appearing solved, and there is still room for innovation as the meta develops.

Daughters of Khaine: Coven of Blood Analysis

Overall, Coven of Blood continues to justify its place as the standout Daughters of Khaine formation. A 60% win rate across 130 games is backed up by a healthy player base and a very experienced one, with almost 60% of players sitting above 500 Elo and just a single first-time tournament player.

Overall Performance

A 60% win rate from 130 games makes this one of the strongest formations in the game.

38% of players finish on 4 or more wins, with another 29% reaching 3 wins. That means over two-thirds of players are leaving events with winning records.

The high average Elo (494.9) suggests the formation is attracting experienced players, so a lot of the success is undoubtedly pilot skill.

Warscrolls

There’s very little variation in the core list.

Blood Sisters, Morathi-Khaine, the Shadow Queen, Khinerai Heartrenders and the Melusai Ironscale appear in the overwhelming majority of lists, forming a very consistent backbone.

The standout performers are the Slaughter Queen on Cauldron (74%) and Bloodwrack Shrine (72%). While both have smaller sample sizes, they’re well worth watching as the data grows.

Outside of those, most of the core units are clustered around the 58-60% mark, suggesting the army wins through the strength of the overall package rather than one clearly broken warscroll.

Enhancements

There isn’t much experimentation with artefacts.

Witchbrew is effectively the default choice.

Heroic Traits are more varied. Hand of Khaine (72%) and Shadow-Blooded (69%) have posted excellent early numbers, although from relatively small samples compared to Loyal Unto Death, which remains the most commonly selected option despite its lower 56% win rate.

Battle Tactics

Players are clearly favouring Siege of Ashes and Burning for Vengeance because they’re the most reliable and most commonly selected.

The eye-catching number is Blazing Onslaught at 74%, although that’s from only 23 games, so it’s probably best viewed as an option with high potential rather than a proven staple.

Overall Impression

The data paints the picture of an army that’s becoming highly refined. Most successful lists share an almost identical core, with only a handful of support choices changing around the edges. The question isn’t whether Coven of Blood is strong, but whether the meta will adapt to it over the coming weeks, or whether these numbers remain as more games are played.

Age of Sigmar: 4th Edition Stats (July Battlescroll) – 19th July 2026

We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.

All of the results in this article are taken from Best Coast Pairings, , Ecksen, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.

For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions).

As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.

Tournaments Included (Using December Battlescroll)

EventPlayers1st2nd3rdWC
2026 Vienna Summer Tabletop Major AoS Singles41KBZBoKLRLDoT
4th Annual Thunderstrike GT!32SERCoSMoN
Age of Sigmar Grand Tournament – Warhammer Open Tacoma104HoSDoKDoT
AoS Grimnirs Revenge 2026 GT30SBGLFYRCoS
AoS Summer Scourge Presented by Carolina Reavers33CoSCoSSBGL
Battle of the Bay V21SYLGGSBGL
Death by North West GT19DoTCoSFYR
Egide AOS 2000ps Nouveau Manuel14SoBIJZHoH
Feud on the Fens 202656SoBSYLDoT
Fountain City Fight Club29FYRCoSSER
Ironweld: Age of Sigmar Grand Tournament53CoSStDKBZ
La Classique d’été28SYLKOSYLSKA
Mannheimer Summer Clash40OBRIJZDoK
Mercia Madness V18KBZSoBHoSMoN
Palm Springs Classic – Sigmar GT42SERHoSSKA
Realms 1012HoSBoKSERSCE
Realmgate Warriors: Grotmas in July GT13DoKIJZSER
Southeastern Slaughter, Battles and BBQ11GGStDLRL
Vantastic GT Year 39MoNOMSBGL

SOURCES
Best Coast Pairings
Tabletop Herald
Milarki
Championshub.app
MiniHeadQuarters
Ecksen
Longshanks

GT Win Rates

I’ve added in a colour code to show the rough age of the rules the faction is using.

As always, these are global stats from various sources around the internet. Er… Kruleboyz?

Factions by Average Elo

I’ve included this one to show the rankings of factions by their average Elo. As mentioned in the last section, Daughters have the highest average Elo of all the factions currently which goes a long way to contributing to that 62% win rate.

Estimated Win Rates if the Player Skill Levels were Equal

What I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculateBut I’m playing around here).

How it works is by calculating the average Elo of all the players that have had matches since the July battlescroll dropped. This worked out as 409.1. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 409.1 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)

Win Rates by Release Date

This chart shows the win rates for all the battletomes released within certain periods of time (every 6 months since 4th edition release).

This should show whether Battletomes are generally stronger the later they are released into the edition. As we can see they all fall within the 45-55% win area, though the battletomes released in the last 6 months are a little stronger than the other cohorts.

Battle Formation Win Rates

This chart shows the win rates for Battle Formations that have seen 100 games or more at GT events.

Faction Popularity (Broken Down by Player Elo Rating)

This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).

The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.

To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.

Elite and Rookie Players by Faction

The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).

The Fabien Chart

Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.

% of Players with a Positive GT Result

Ideally you would want 50% of the players having a positive results for a truly balanced game system.

Consecutive Wins

This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.

Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.

Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.

Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.

Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.

The above is an aim to show how easy factions are to pilot for players. In this case I’ve narrowed the population down to players with an Elo between 200 and 400. What follows is then the % of those players to win in the first round. This continues, showing what % of players won in round 1 and round 2 in the next column. This continues to show how deep developing players are progressing into tournaments undefeated using that faction.

Bear in mind that although we have no tournament history on record for these players, they may be skilled outside of tournaments before their first recorded instance in the Woehammer database.

Battleplan Win Rates

This one could be useful for TO’s who are looking to run tournaments in the near future. If you’re hoping to curtail a few of the higher powered factions, you could perhaps look to use battleplans where those factions aren’t as dominant.

PlasticCraic mentioned the popularity of Battleplans earlier this week on his discord. So thought I’d include this.

Past Battlescroll Win Rates

Woehammer Database

To download out Age of Sigmar stats database, click on the button below.

For those of you who are counted among our legendary Patreons, you can view the full stats and download the stats database below which now includes warscroll win rates and lists.

You can become a Patreon of Woehammer for as little as £2 a month!

[ppp_patron_only level=1]

[/ppp_patron_only]

28mm Woods Test

A few months ago I made some woods for Orders & Omens (10mm scale) that I though came out really well and looked quite realistic.

I wanted to do the same for my Old World and Age of Sigmar games, so decided to try this at 28mm.

I started by sourcing some 300mm long and 6mm wide plastic rods. And started sticking them to a plastic card base I’d shaped.

I made the rods 2.5 inches long each. They were easy to cut with a craft knife, but really I’d recommend a hobby saw.

Eventually, I’d stuck the sticks on and painted the trunks and base brown and cut another plastic card shape for the canopy, which I painted green.

I then based it with my Geek Gaming basing material and stuck the foliage to the canopy with super glue.

Overall the whole thing start to finish only took me around an hour to an hour and a half.

I’m pleased with the results, but there are a few things I’m going to change on the next one.

Firstly, I’m going to stick the trunks to the canopy rather than the base, this way units in Old World can easily move across the footprint without hindrance.

I’m also going to cut down the length of the trunks to around 1.5 inches. As they stand a little too tall.

Finally I’m going to add some more thickness to the canopy so that it doesn’t seem as flat.

Hopefully I’ll have another version to show you next week. In the meantime this one will be good to use for my skirmish games.

Shadow of the Horned Rat: Golgfag’s Maneaters

As a teenager I played Shadow of the Horned Rat and Dark Omens to excess. I always wanted a tabletop version of the army to play with as well.

Now that I’m in my forties, I can finally realise that dream.

Other Articles
Dietrich’s Caravan
Grudgebringer Cannon
Mercenary Crossbows
Keeler’s Longbows
Vannheim’s 75th
Grudgebringer Infantry
Grudgebringer Cavalry
Morgan Bernhardt
Allor
Marius Uberstrom
Black’s Avengers


I’ve stepped away from the video game units this week as I had an attic find of some of Golgfag’s Maneaters. These are the Dogs of War version that were released in the late 90s. I have all five though I can’t currently find Golgfag’s left arm….

I thought as my army was a mercenary company, it would make perfects sense for Golgfag and his buddies to be included. I may include some other Dogs of War as I find them. The eager eyed among you will have seen that Vannheim’s 75th are actually Voland’s Venators.

To tie it in with the other units so far, I’ve once again had to crack out my old editing skills and worked on Canva to make the unit card look the same as the others.

I’ve also been going through the process of turning all my entries into proper unit cards now. Here’s the back.

I’ve already printed out some of the other units that I’m using in our Battle March slow grow campaign.

Till next time! Keep smacking that arm button.

Top Three AoS Lists for Realms 10

This is the top three AoS lists for Realms 10 that took place in the UK between the 11th and 12th of July 2026. It saw 12 players vying to be crowned champion in a 5-game tournament.

Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

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The Top Three AoS Lists

Blades of Khorne | The Baleful Lords
Army of Renown
General’s Handbook 2026-27
Drops: 5

Battle Tactic Cards: Legend of the Parch, Burning for Vengeance

General’s Regiment
Wrath of Khorne Bloodthirster
(400)
• General
• Unrivalled Battlelust
• Crown of the Slaughterborn

Regiment 1
Bloodthirster of Insensate Rage
(410)

Regiment 2
Bloodthirster of Insensate Rage
(410)

Regiment 3
Bloodthirster of Unfettered Fury
(390)

Regiment 4
Bloodthirster of Unfettered Fury
(390)

Seraphon
Eternal Starhost
General’s Handbook 2026-27
Drops: 2
Spell Lore – Lore of Celestial Manipulation
Manifestation Lore – Aetherwrought Machineries

Battle Tactic Cards: Blazing Onslaught, Siege of Ashes

General’s Regiment
Lord Kroak
(410)
– General
Aggradon Lancers (400)
– Reinforced
Saurus Guard (220)
– Reinforced
Saurus Warriors (140)
Scourge of Aqshy: Saurus Scar-Veteran on Aggradon (130)
– Beastmaster

Regiment 1
Skink Starseer
(160)
– Coatl Familiar – (20) Points
Bastiladon with Ark of Sotek (240)
– Armour Cruncher – (10) Points
Hunters of Huanchi with Starstone Bolas (90)
Kroxigor (200)

Faction Terrain
Realmshaper Engine

Stormcast Eternals
Sentinels of the Bleak Citadels
General’s Handbook 2026-27
Drops: 3
Wounds: 108
Spell Lore – Lore of the Storm
Prayer Lore – Prayers of the Stormhosts
Manifestation Lore – Primal Energy (10)

Battle Tactic Cards: Blazing Onslaught, Siege of Ashes

General’s Regiment
Karazai the Scarred
(420)
* General
Praetors (120)
Stormcoven (210)

Regiment 1
Knight-Relictor
(120)
* Envoy of the Heavens (20)
Vigilors (140)
Questor Soulsworn (210)

Regiment 2
Lord-Terminos
(140)
* Blade of the Six Smiths
Reclusians (280)
* Reinforced
Prosecutors (300)
* Reinforced
* Veterans of Amberstone Watch (10)

Faction Terrain
Stormreach Portal
(20)

Final Tournament Placings

You can view the full listings on Milarki