Tag Archives: Competitive List

Top Three AoS Lists for Shirecon 2023

This is the top three AoS lists for Shirecon 2023 that took place in the Sydney, Australia on the 29th and 30th of April. It involved 20 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

The Top Three AoS Lists

Army Faction: Soulblight Gravelords
– Army Type: Legion of Blood
– Grand Strategy: Empire of Corpses
– Triumph: Bloodthirsty


LEADERS
Neferata (390)*
– Spells: Waste Away
Vampire Lord (130)*
– Artefacts of Power: Amulet of Screams
– Spells: Spirit Gale
– Aspects of the Champion: Tunnel Master
Cado Ezechiar (135)*
– Spells: Soulpike
Vampire Lord on Zombie Dragon (440)**
– General
– Command Traits: Doomed Minions
– Deathlance
– Artefacts of Power: Cloak of Mists and Shadows
– Spells: Vile Transference

BATTLELINE
Deathrattle Skeletons (85)*
– Standard Bearer
– Skeleton Champion
Deathrattle Skeletons (85)**
– Standard Bearer
– Skeleton Champion
Deathrattle Skeletons (85)**
– Standard Bearer
– Skeleton Champion

OTHER
Grave Guard (280)**
– Seneschal
– Great Wight Blade
– 2 x Standard Bearer
– 2 x Hornblower
Grave Guard (280)**
– Seneschal
– Great Wight Blade
– 2 x Standard Bearer
– 2 x Hornblower
Fell Bats (85)**

CORE BATTALIONS
*Warlord
**Battle Regiment

TOTAL POINTS: 1995/2000

I’m going to be writing a lot of similar commentaries aren’t I?

It’s Legion of Blood, with Neferata, the usual ethereal VloZd – and msu deathrattle.

However, the list differs a little from the archetype by doubling down on the Graveguard blobs, with a foot vampire to support them. He’s also packing the fantastic Amulet of Screams for threatening wizards with mortals every time they cast to shore up the Soulblight weakness to magic in general.

Cado also makes an appearance, which is nice to see – he’s still a really solid little indie operator with a lot of tactical flexibility, and even though he loses out on faction synergy, he’s still a great tech piece.

I imagine the new Bonereapers were the biggest threat to Qifan’s campaign, but they couldn’t stop Neffie’s roll, and so we enshrine another SBGL 5-0 in the books, and add another tick to the GW ‘nerf column’…

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– Army Faction: Ossiarch Bonereapers
– Subfaction: Petrifex Elite
– Grand Strategy: Take What’s Theirs
– Triumph: Inspired


LEADERS
Katakros (440)*
Mortisan Boneshaper (120)*
– General
– Command Traits: Diversionary Tactics
– Artefacts of Power: Artisan’s Key
– Spells: Drain Vitality
– Aspects of the Champion: Tunnel Master
Liege-Kavalos (180)*

BATTLELINE
Immortis Guard (400)*
Necropolis Stalkers (220)*
– Dread Falchions
Kavalos Deathriders (170)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Necropolis Stalkers (220)*
– Dread Falchions

OTHER
Morghast Archai (240)*
– Spirit Halberd

TERRAIN
1 x Bone-tithe Nexus (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1990/2000

Roland Rivera: Ossiarch Bonereapers have roared onto the scene since the release of their 3rd edition Battletome, and this Petrifex Elite list showcases some of the major reasons behind their success, which are potent elite troops, tons and tons of buffs, and more mobility than what you’d expect from looking at the Move stat on their warscrolls. A note that has to be provided coming in is that this tournament used the Petrifex Elite subfaction ability that was printed on the Ossiarch Bonereapers Battletome, which reduced incoming damage against units with the Hekatos keyword by 1, to a minimum of 1 (it has since been changed by FAQ to be -1 to wound those units in melee). This ability made its elite units very durable against most means of attack, and combined with the healing afforded by Katakros and the Mortisan Boneshaper to make this a very resilient list.

Speaking of Katakros, he is the engine that makes this list go. His Supreme Lord of the Bonereaper Legions command (which hands out +1 to hit and +1 to save in a huge bubble) is a fantastic force multiplier, and he has several other abilities to go with it and can contribute in combat in a pinch (though note that the Supreme Lord of the Bonereaper Legions cannot be issued if Katakros is in combat). The Mortisan Boneshaper does his part by being a Drain Vitality/Mystic Shield caddy that can also do a bit of healing and carries around the Diversionary Tactics command trait for -3 to opposing charges within 12″ of it. The Liege-Kavalos is quick, durable, and can issue Endless Duty for +1 Attacks.

This list also boasts a pretty impressive troop lineup to soak up all these buffs. Immortis Guard are a great grindhouse unit that can both hit hard and take a hit, Necropolis Stalkers are punchy and sneaky-fast thanks to Relentless Advance for +3″ move and Hunt and Kill for run & charge, and the Morghasts are fast fliers that can shut off command abilities. Last but certainly not least, the Kavalos Deathriders are a versatile tech unit that has speed, good durability, and can contribute some damage with their impact hits on the charge.

All in all, while this list is a bit thin on bodies compared to some other armies (something that likely was a factor in its loss to Soulblight), it’s generally good enough at fighting to make up for it.

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– Army Faction: Hedonites of Slaanesh
Army Type: Pretenders
Grand Strategy: Glutton for Depravity
Triumph: Inspired

LEADERS
Contorted Epitome (190)*
– Spells: Born of Damnation
Keeper of Secrets (400)*
– General
– Command Traits: Strength of Godhood
– Shining Aegis
– Artefacts of Power: The Crown of Dark Secrets
– Spells: Phantasmagoria
Lord of Pain (135)*
– Aspects of the Champion: Tunnel Master

BATTLELINE
Blissbarb Archers (300)*
Blissbarb Archers (150)*
Blissbarb Archers (150)*

OTHER
Blissbarb Seekers (200)*
Slickblade Seekers (400)*

ENDLESS SPELLS & INVOCATIONS
1 x Mesmerising Mirror (60)

TERRAIN
1 x Fane of Slaanesh (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1985/2000

Flexibility and speed like all Hedonites lists. Everything fits in a Battle Regiment to give initiative control. The Grand Strategy is to have 36 Depravity Points (DP) at the end of the battle, and the list is designed to deliver. 3 Blissbarb Archers (1 reinforced) and a reinforced Slickblade Seeker unit will create a lot of DP opportunities through temptations and euphoric killers. The Keeper of Secrets can amp up the Slickblade, granting improved rend and damage to himself. Assuming Phantasmorgoria is on the right enemy unit, it can keep the Slickblade from getting clapped as well. And if this isn’t generating enough DP, the Contorted Epitome is better than 60% chance to generate 3 more a turn. Mesmerising Mirror adds to this feast of DP as well.

The list still has 2 Galletian Champions (Epitome and Lord of Pain). The Lord of Pain has the mobility through Tunnel Master. Park him on a remote objective if the centre is won and support him with the Blissbarb Seekers to use his buff to create a really annoying nest, especially late game. Everything in this list is focused on generating DP or survival (for the Keeper), making it very likely that from Turn 2 on the whole list is doing mortals on 6s and has a 5+ ward. That was enough to stop almost everything except new Bonereapers in their tracks. A tough list to face, so much of this list is mutually supporting but also expendable.

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– Allegiance: Big Waaagh!
Mortal Realm: Ghur
Grand Strategy: Waaagh!
Triumphs:

LEADERS
Orruk Warchanter (120)*
– Warbeat: Get ‘Em Beat
Orruk Warchanter (120)*
– Warbeat: Fixin’ Beat
Orruk Weirdnob Shaman (90)*
– General
– Command Trait: Master of Magic
– Lore of the Weird: Da Great Big Green Hand of Gork
Orruk Megaboss (140)**
– Artefact: Destroyer
– Aspect of the Champion: Tunnel Master
Swampcalla Shaman with Pot-grot (100)**
– Lore of the Swamp: Choking Mist
Wurrgog Prophet (170)**
– Artefact: Glowin’ Tattooz
– Lore of the Savage Beast: Gorkamorka’s War Cry
– Aspect of the Champion: Fuelled by Ghurish Rage

BATTLELINE
5 x Orruk Ardboys (80)**
– 1x Gorkamorka Banner Bearers
10 x Orruk Brutes (300)***
– Jagged Gore-hackas
– 2x Gore Choppas
– Reinforced x 1
5 x Orruk Brutes (150)****
– Jagged Gore-hackas
– 1x Gore Choppas

UNITS
4 x Ironskull’s Boyz (80)****
6 x Man-skewer Boltboyz (240)*
– Reinforced x 1
3 x Orruk Gore-gruntas (170)***
– Jagged Gore-hackas
3 x Orruk Gore-gruntas (170)****
– Jagged Gore-hackas

ENDLESS SPELLS & INVOCATIONS
Ravenak’s Gnashing Jaws (70)

CORE BATTALIONS
*Warlord
**Warlord
***Ironjawz Fist
****Ironjawz Fist

ADDITIONAL ENHANCEMENTS
Artefact
Aspect of the Champion

Austin is a long-time Ork player who pushed Ironjawz and Big Waagh into the top 10 and onto the podium consistently. Big Waagh seems to be the way to go for Orks right now. This is an Ironjawz heavy list adapted for the latest Battlescroll. No Warchanta with an Arcane Tome for Hand of Gork here. The Shaman has been brought along. But made general so he can take Master of Magic to get around the Ork casting problem. 6 Leaders is a bit more than a lot of lists, but Big Waagh lives and dies by the Waagh points. A Warchanta and Wurrgog are worth 3 every round. Add in Get ’em beat to increase the chances of a successful charge an another Waagh point.

All of them have a role, though. The Megaboss is the GC everyone loves to hate. With Tunnelmaster and Destroyer, he can act independently to take an objective or clean up an objective for a BT. He works well with Brutes and is a source of free command. The Swampcaller is there for the Boltboyz, either making it hard to shoot them or hand off a poison. And then there is the Wurrgog. The build on the Wurrgog is fun, fights last is always great but the Glowing Tatts (+2 to ward rolls) and Fuelled by Ghurish rage – just when you think it’s dead, it’s back for another round of staring.

Other than that, a couple of expendable units of Boyz for screens or late game objective control. The Brutes are the real powerhouses in the list with the Boltboyz for solid backing. Gore-gruntas for early capture and Waagh points. The only real weakness in the list is Jagged Gore-Hackas. 2 rend is nice, but 1 damage means that the output is very low. Into units like Nurgle marked Knights, they really struggle. They also weaken as the game goes on which which Chaos armies don’t, at least if they have summoning. A very accessible, positive list and one to keep an eye on.

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Final Tournament Placings

Top Three AoS Lists for CTC Age Of Sigmar Championship Open

This is the top three AoS lists for CTC Age Of Sigmar Championship Open that took place in Ottawa, Canada on the 13th and 14th of May. It involved 22 players vying to be crowned champion in a 5-game tournament. The tournament was broken into 2 rounds, one of 3 games and one of 2 games (2nd day). The results are for the combined placings, overall winners are slightly different reflecting standings after day 1 (first 3 rounds).

As this event had less than 25 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

The Top Three AoS Lists

Army Faction: Fyreslayers
Subfaction: Vostarg
Grand Strategy: The Day is Ours!
Triumph: Inspired

LEADERS
Auric Runefather on Magmadroth (360)**
– General
– Command Traits: Blood of the Berzerker
– Artefacts of Power: Master Rune of Unbreakable Resolve
– Mount Traits: Coal-heart Ancient
Auric Flamekeeper (90)**
Auric Flamekeeper (90)**
Battlesmith (150)***
– Artefacts of Power: Nulsidian Icon
– Aspects of the Champion: Fuelled by Ghurish Rage
Auric Runeson (80)***
– Ancestral War-axe
– Artefacts of Power: Axe of Grimnir
Auric Runemaster (130)***
– Prayers: Curse

BATTLELINE
Vulkite Berzerkers with Fyresteel Handaxes (160)*
– Karl
Vulkite Berzerkers with Fyresteel Handaxes (160)*
– Karl
Vulkite Berzerkers with Fyresteel Handaxes (160)*
– Karl
Vulkite Berzerkers with Fyresteel Handaxes (160)*
– Karl
Hearthguard Berzerkers (450)**
– Karl
– Berzerker Broadaxe

CORE BATTALIONS
*Galletian Veterans
**Warlord
***Command Entourage – Magnificent

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Allegiance: Flesh-eater Courts
– Mortal Realm: Chamon
– Grand Strategy: The Day is Ours!
– Triumphs: Inspired

LEADERS
Abhorrant Archregent (240)*
– Artefact: The Dermal Robe
– Lore of Madness: Deranged Transformation
Abhorrant Ghoul King (170)*
– Lore of Madness: Deranged Transformation
Abhorrant Ghoul King on Royal Terrorgheist (450)**
– Artefact: Corpsefane Gauntlet
– Mount Trait: Gruesome Bite
– Lore of Madness: Spectral Host
Crypt Haunter Courtier (110)*
Crypt Haunter Courtier (110)**
Varghulf Courtier (160)**
– General
– Command Trait: Grave Robber
– Artefact: The Bilious Decanter
– Aspect of the Champion: Fuelled by Ghurish Rage

BATTLELINE
10 x Crypt Ghouls (80)**
-1 x Crypt Ghast
9 x Crypt Horrors (330)***
– Reinforced x 2
– 1 x Crypt Haunter
9 x Crypt Horrors (330)***
– Reinforced x 2
– 1 x Crypt Haunter

CORE BATTALIONS
*Command Entourage – Magnificent
**Warlord
***Galletian Veterans

TERRAIN FEATURE
Charnel Throne (0)

ADDITIONAL ENHANCEMENTS
Artefact
Artefact

TOTAL: 1980 / 2000

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Army Faction: Sons of Behemat
Army Type: Breaker Tribe
– Grand Strategy: Make the Land Tremble!
– Triumph: Inspired
– Fierce Loathings: Idiots with Flags

LEADERS
Gatebreaker (520)*
– General
– Command Traits: Rabble Rouser
– Artefacts of Power: Extra-calloused Feet
– Bonding: Krondspine Incarnate of Ghur
Gatebreaker (520)*
– Artefacts of Power: Amberbone Totem

BATTLELINE
Mancrusher Gargant (150)**
Mancrusher Gargant (150)**
Mancrusher Gargant (150)**

BEHEMOTH
Krondspine Incarnate of Ghur (480)

CORE BATTALIONS
*Bosses of the Stomp
– Magnificent
**Footsloggas
– Unified

TOTAL POINTS: 1970/2000

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Army Faction: Orruk Warclans
Army Type: Ironjawz
Army Subfaction: Da Choppas
Grand Strategy: Waaagh!
Triumphs: Inspired

LEADER
1 x Megaboss on Maw-krusha (480)*
– Boss Choppa and Rip-toof Fist
– Artefacts: Armour of Gork
– Mount Traits: Smelly ’Un
1 x Orruk Megaboss (140)*
– Artefacts: Destroyer
– Aspects of the Champion: Stubborn as a Rhinox
1 x Orruk Weirdnob Shaman (90)**
– General
– Command Traits: Touched by the Waaagh!
– Spells: Da Great Big Green Hand of Gork
1 x Orruk Warchanter (120)**
– Warbeats: Killa Beat
1 x Orruk Warchanter (120)**
– Warbeats: Get ’Em Beat

BATTLELINE
10 x Orruk Brutes (300)*
– Brute Boss
– Jagged Gore-hacka
– Boss Klaw & Brute Smasha
– 2 x Gore-choppa
10 x Orruk Ardboys (160)*
– Gorkamorka Glyph Bearer
– Waaagh! Drummer
– Ardboy Boss
– 4 x Orruk-forged Shield
5 x Orruk Ardboys (80)*
– Gorkamorka Glyph Bearer
– Waaagh! Drummer
– 2 x Orruk-forged Shield
5 x Orruk Ardboys (80)*
– Ardboy Boss
– Gorkamorka Glyph Bearer
– Waaagh! Drummer
– 2 x Orruk-forged Shield

ENDLESS SPELL
1 x Ravenak’s Gnashing Jaws (70)

OTHER
6 x Orruk Gore-gruntas (340)*
– Gore-grunta Boss
– Jagged Gore-hacka

CORE BATTALIONS:
*Battle Regiment
**Command Entourage
– Magnificent

TOTAL POINTS: (1980/2000)

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Final Tournament Placings

Top Three 40k Lists for Warhammer Fest 2023

This is the top three 40k lists for the Warhammer Fest that took place in England on the 29th and 30th of April. It involved 359 players vying to be crowned champion in a 9 game tournament.

As we head into 10th edition and beyond we wanted to start providing a source for lists that are being used successfully in tournaments around the world. The size of the 40k community and the sheer number of events means we won’t be commenting.

Before I jump into the Top Three Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three 40k Lists

Pre-Game Stratagems: March of the Ancients, Hero of the Chapter x2, Warlord Trait, Scion of the Forge
Starting Command Points: 0

Warlord & Trait: Primaris Techmarine – Target Protocols
Army Trait: Combat Doctrines, Calculated Fury

Adeptus Astartes – [Iron Hands Successors] – Ark of Omen Detachment [Heavy Support] 6CP, [111PL, 2000pts]
Chapter Tactics: Whirlwind of Rage, Master Artisans


HQs

HQ: Primaris Techmarine [4PL, 70pts] (Warlord)
– Warlord Trait : Target Protocols (-1CP)
HQ: Primaris Lieutenant [5PL, 65pts]
– Master-Crafted Power Sword
– Neo-Volkite Pistol, Storm Shield
– Hero of the Chapter : Rites of War (-1CP)


Troops

TR: 5 Infiltrator [6PL, 100pts] Helix Gauntlet

Elites


EL: 10 Vanguard Veteran [14PL, 300pts] Jump Packs, Sergeant with Lightning Claw and Relic Blade, 8 Lightning Claw and Storm Shield, Lightning Claw and Grav Pistol
EL: 10 Scout [8PL, 120pts] Camo Cloaks, 9 Scout Sniper Rifle, Missile Launcher, Thunder Hammer
EL: Relic Contemptor Dreadnought [8PL, 195pts] 2 Twin Volkite Culverin, Cyclone Missile Launcher
Martial Legacy (-1CP)
March of the Ancients (-1CP)
Hero of the Chapter : Merciless Logic (-1CP)


Fast Attack

FA: Land Speeder Tornado [4PL, 70pts] Multi-Melta
FA: Land Speeder Tornado [4PL, 70pts] Multi-Melta


Heavy Support


HS: 5 Devastator [8PL, 125pts] Multi-Melta, 3 Grav-Cannon, Armorium Cherub, Sergeant with Combi-Melta and Thunder Hammer
HS: 5 Devastator [8PL, 125pts] Multi-Melta, 3 Grav-Cannon, Armorium Cherub, Sergeant with Combi-Melta and Thunder Hammer
HS: Repulsor [16PL, 220pts] Additional Ironhail Heavy Stubber, Twin Lascannon, Onslaught Gatling Cannon, Replace Auto Launchers with 2 Fragstorm Grenade Launchers, Icarus Rocket Pod
HS: 5 Desolation [8PL, 185pts] Vengor Launcher and Targeter Optics, 4 Super Krak Missile
HS: 5 Desolation [8PL, 185pts] Vengor Launcher and Targeter Optics, 4 Super Krak Missile
Scion of the Forge : Master-Crafted Weapon – Vengor Launcher (-1CP)


Dedicated Transport

DT: Land Speeder Storm [3PL, 50pts]
DT: Land Speeder Storm [3PL, 50pts]
DT: Drop Pod [4PL, 70pts]

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Arks of Omen Detachment (Imperium – Astra Militarum) [120 PL, 8CP, 2,000pts]

Regimental Doctrine: Armoured Superiority, Swift as the Wind


HQ

Cadian Command Squad [7 PL, -2CP, 135pts]:
Commanding Authority, Relic: Legacy of Kalladius, Stratagem: Imperial Commander’s Armoury, Stratagem: Officer Cadre, WT: Front-LIne Combatant
Cadian Commander: Chainsword, Commanding Authority, Frag grenades, Laspistol
Cadian Veterans
Cadian Veteran w/ chainsword: Chainsword, Frag grenades, Laspistol
Cadian Veteran w/ Master-Vox: Frag grenades, Laspistol, Master Vox
Cadian Veteran w/ Medi-pack: Frag grenades, Lasgun, Medi-pack
Cadian Veteran w/ Regimental Standard: Frag grenades
Lasgun and Regimental Standard: Lasgun, Regimental Standard
Ogryn Bodyguard: Bullgryn Maul, Frag bombs, Slabshield
Cadian Command Squad [7 PL, -2CP, 135pts]:

Commanding Authority, Relic: Claw of the Desert Tigers, Stratagem: Imperial Commander’s Armoury, Stratagem: Officer Cadre, WT: Master Tactician
Cadian Commander: Commanding Authority, Frag grenades, Laspistol, Power sword
Cadian Veterans
Cadian Veteran w/ chainsword: Chainsword, Frag grenades, Laspistol
Cadian Veteran w/ Master-Vox: Frag grenades, Laspistol, Master Vox
Cadian Veteran w/ Medi-pack: Frag grenades, Lasgun, Medi-pack
Cadian Veteran w/ Regimental Standard: Frag grenades
Lasgun and Regimental Standard: Lasgun, Regimental Standard
Ogryn Bodyguard: Bullgryn Maul, Frag bombs, Slabshield
Lord Solar Leontus [9 PL, 170pts]: Commanding Authority, Warlord, WT: Grand Strategist


Troops

Cadian Shock Troops [3 PL, 65pts]
6x Shock Trooper: 6x Lasgun
Shock Trooper Sergeant: Drum-fed Autogun
Shock Trooper w/ Special Weapon: Meltagun
Shock Trooper w/ Special Weapon: Plasma gun
Shock Trooper w/ Vox-caster: Lasgun, Vox-Caster
Cadian Shock Troops [3 PL, 65pts]
6x Shock Trooper: 6x Lasgun
Shock Trooper Sergeant: Drum-fed Autogun
Shock Trooper w/ Special Weapon: Meltagun
Shock Trooper w/ Special Weapon: Plasma gun
Shock Trooper w/ Vox-caster: Lasgun, Vox-Caster
Cadian Shock Troops [3 PL, 65pts]
6x Shock Trooper: 6x Lasgun
Shock Trooper Sergeant: Drum-fed Autogun
Shock Trooper w/ Special Weapon: Meltagun
Shock Trooper w/ Special Weapon: Plasma gun
Shock Trooper w/ Vox-caster: Lasgun, Vox-Caster
Cadian Shock Troops [3 PL, 65pts]
6x Shock Trooper: 6x Lasgun
Shock Trooper Sergeant: Drum-fed Autogun
Shock Trooper w/ Special Weapon: Meltagun
Shock Trooper w/ Special Weapon: Plasma gun
Shock Trooper w/ Vox-caster: Lasgun, Vox-Caster


Elites

Sly Marbo [3 PL, 50pts]: Envenomed Blade, Frag grenades, Ripper Pistol
Tempestus Scions [10 PL, 110pts]
Tempestor: Chainsword, Frag & Krak grenades, Plasma pistol
4x Tempestus Scion: 4x Frag & Krak grenades, 4x Hot-shot Lasgun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Plasma gun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Plasma gun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Hot-shot Volley Gun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Hot-shot Volley Gun
Tempestus Scion w/ Vox-caster: Hot-shot Laspistol, Vox-Caster
Tempestus Scions [10 PL, 110pts]
Tempestor: Chainsword, Frag & Krak grenades, Plasma pistol
4x Tempestus Scion: 4x Frag & Krak grenades, 4x Hot-shot Lasgun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Plasma gun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Plasma gun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Hot-shot Volley Gun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Hot-shot Volley Gun
Tempestus Scion w/ Vox-caster: Hot-shot Laspistol, Vox-Caster
Tempestus Scions [10 PL, 110pts]
Tempestor: Chainsword, Frag & Krak grenades, Plasma pistol
4x Tempestus Scion: 4x Frag & Krak grenades, 4x Hot-shot Lasgun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Plasma gun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Plasma gun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Hot-shot Volley Gun
Tempestus Scion w/ Special Weapon: Frag & Krak grenades, Hot-shot Volley Gun
Tempestus Scion w/ Vox-caster: Hot-shot Laspistol, Vox-Caster


Fast Attack

Armoured Sentinels [9 PL, 150pts]
Armoured Sentinel: Militarum Plasma Cannon, Sentinel Chainsaw
Armoured Sentinel: Militarum Plasma Cannon, Sentinel Chainsaw
Armoured Sentinel: Militarum Plasma Cannon, Sentinel Chainsaw
Armoured Sentinels [9 PL, 145pts]
Armoured Sentinel: Militarum Plasma Cannon, Sentinel Chainsaw
Armoured Sentinel: Militarum Plasma Cannon, Sentinel Chainsaw
Armoured Sentinel: Militarum Plasma Cannon
Scout Sentinels [9 PL, 135pts]
Scout Sentinel: Militarum Plasma Cannon, Sentinel Chainsaw
Scout Sentinel: Militarum Plasma Cannon, Sentinel Chainsaw
Scout Sentinel: Militarum Plasma Cannon, Sentinel Chainsaw


Heavy Support

Rogal Dorn Battle Tank [15 PL, 320pts]: Armoured Tracks, Castigator Gatling Cannon, Heavy stubber, Knight of Piety, Stat Damage (Rogal Dorn)
2 Meltaguns: 2x Meltagun
2 Multi-meltas: 2x Multi-melta
Oppressor Cannon and Co-axial Autocannon: Co-axial Autocannon, Oppressor Cannon


Dedicated Transport

Chimera [5 PL, 85pts]: Chimera Heavy Flamer, Lasgun Arrays, Stat Damage (Chimera)
Heavy Flamer: Heavy flamer
Chimera [5 PL, 85pts]: Chimera Heavy Flamer, Lasgun Arrays, Stat Damage (Chimera)
Heavy Flamer: Heavy flamer


Total: [120 PL, 8CP, 2,000pts]

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Arks of Omen Detachment (Aeldari – Craftworlds) [63 PL, 1,248pts, 4CP]

Arks of Omen Compulsory Type: Fast Attack

Craftworld Selection
*Far-Flung Craftworld*: Masterful Shots, Swift Strikes


No Force Org Slot

Seer Council (Unit) [3 PL, 65pts]
Warlock Skyrunners: 4. Protect/Jinx
Warlock Skyrunner: Witchblade


HQ

Baharroth [7 PL, 160pts]
Farseer Skyrunner [6 PL, 135pts, -2CP]: 4. Crushing Orb, 4. Executioner, 5: Mark of the Incomparable Hunter, Stratagem: Champion of the Aeldari, Stratagem: Relic, Witchblade
Kurnous’ Bow


Elites

Dire Avengers [6 PL, 78pts]
5x Dire Avenger: 5x Avenger Shuriken Catapult, 5x Plasma Grenades
Dire Avenger Exarch: Two Avenger Shuriken Catapults
Striking Scorpions [5 PL, 110pts]
4x Striking Scorpion: 4x Mandiblasters, 4x Scorpion Chainsword, 4x Shuriken Pistol
Striking Scorpion Exarch: Biting Blade, Crushing Blows
Warlock Skyrunners [3 PL, 65pts]: 5. Quicken/Restrain
Warlock Skyrunner: Witchblade


Fast Attack

Shroud Runners [5 PL, 90pts]
3x Shroud Runner: 3x Ranger Long Rifle, 3x Scatter Laser, 3x Shuriken Pistol
Shroud Runners [5 PL, 90pts]
3x Shroud Runner: 3x Ranger Long Rifle, 3x Scatter Laser, 3x Shuriken Pistol
Vypers [3 PL, 40pts]
Vyper w/ Scatter Laser
Warp Spiders [6 PL, 135pts]
4x Warp Spider: 4x Death Spinner
Warp Spider Exarch: Two Death Spinners & Powerblades, Web of Deceit


Heavy Support

Night Spinner [8 PL, 150pts]: Crystal Targeting Matrix, Twin Shuriken Catapult
Support Weapons [3 PL, 65pts]: Support Weapon w/ D-Cannon
Support Weapons [3 PL, 65pts]: Support Weapon w/ D-Cannon


Patrol Detachment 0CP (Aeldari – Harlequins) [35 PL, 750pts, -1CP]

Saedath Characterisation: Light: Blaze of Light

HQ


Shadowseer [5 PL, 100pts]: 1. Twilight Pathways (Blessing), 3. Mirror of Minds (Witchfire), Shuriken Pistol, Warlord

Troops

Troupe [4 PL, 65pts]
Lead Player: Harlequin’s Blade, Shuriken Pistol
Player: Harlequin’s Blade, Shuriken Pistol
Player: Harlequin’s Blade, Shuriken Pistol
Player: Harlequin’s Blade, Shuriken Pistol
Player: Harlequin’s Blade, Shuriken Pistol
Troupe [4 PL, 75pts]
Lead Player: Harlequin’s Blade, Shuriken Pistol
Player: Harlequin’s Blade, Shuriken Pistol
Player: Harlequin’s Blade, Shuriken Pistol
Player: Harlequin’s Kiss, Shuriken Pistol
Player: Harlequin’s Embrace, Shuriken Pistol


Elites

Death Jester [4 PL, 110pts, -1CP]: 1: Favour of Cegorach, Harvester of Torment, Stratagem: Champion of the Aeldari
Solitaire [6 PL, 110pts]


Fast Attack

Skyweavers [4 PL, 100pts]

Skyweaver: Skyweaver Haywire Cannon, Star Bolas
Skyweaver: Skyweaver Haywire Cannon, Star Bolas


Dedicated Transport

Starweaver [4 PL, 95pts]
Starweaver [4 PL, 95pts]

Total: [98 PL, 1,998pts, 3CP]

Arks of Omen Detachment (Imperium – Adeptus Astartes – Dark Angels) [115 PL, 1,990pts, ]

Configuration

**Chapter Selector**: Custom Chapter, Dark Angels Successor, Stalwart, Whirlwind of Rage

Arks of Omen Compulsory Type: Elites

Stratagems

Stratagem: Honoured by the Rock [-1CP]

Agents of the Imperium


Inquisitor [4 PL, 60pts]: Bolt pistol, Chainsword, Hereticus – Scourging, Ordo Hereticus, Psyker

HQ

Librarian [6 PL, 105pts]: 1) Mind Worm, 3) Righteous Repugnance, Boltgun, Force sword, Jump Pack
Primaris Chaplain on Bike [8 PL, 135pts, -2CP]: 1. Litany of Faith (Aura), 6. Canticle of Hate (Aura), Chapter Command: Master of Sanctity, Litany of Hate (Aura), Stratagem: Relic, Stratagem: Warlord Trait, The Vox Espiritum, Warlord, Wise Orator


Elites

Bladeguard Ancient [6 PL, 90pts, -2CP]: Chapter Command: Chapter Ancient, Pennant of Remembrance, Steadfast Example, Stratagem: Hero of the Chapter, Stratagem: Relic of the Chapter
Bladeguard Veteran Squad [10 PL, 210pts]
5x Bladeguard Veteran: 5x Frag & Krak grenades, 5x Heavy Bolt Pistol, 5x Master-crafted power sword, 5x Storm Shield
Bladeguard Veteran Sergeant: Heavy Bolt Pistol
Bladeguard Veteran Squad [10 PL, 175pts]
4x Bladeguard Veteran: 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Master-crafted power sword, 4x Storm Shield
Bladeguard Veteran Sergeant: Heavy Bolt Pistol
Bladeguard Veteran Squad [10 PL, 175pts]
4x Bladeguard Veteran: 4x Frag & Krak grenades, 4x Heavy Bolt Pistol, 4x Master-crafted power sword, 4x Storm Shield
Bladeguard Veteran Sergeant: Heavy Bolt Pistol
Deathwing Command Squad [10 PL, 105pts]: Watcher in the Dark
Deathwing Sergeant
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator Squad [18 PL, 330pts]: Watcher in the Dark
Deathwing Sergeant
Thunder Hammer & Storm Shield
Deathwing Terminator
Cyclone Missile Launcher, Thunder Hammer, Storm Shield
Deathwing Terminator
Cyclone Missile Launcher, Thunder Hammer, Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator Squad [18 PL, 330pts]: Watcher in the Dark
Deathwing Sergeant
Thunder Hammer & Storm Shield
Deathwing Terminator
Cyclone Missile Launcher, Thunder Hammer, Storm Shield
Deathwing Terminator
Cyclone Missile Launcher, Thunder Hammer, Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Deathwing Terminator
Thunder Hammer & Storm Shield
Ravenwing Apothecary [5 PL, 90pts, -1CP]: Rites of War, Stratagem: Hero of the Chapter
Black Knight Bike: Astartes grenade launcher
Ravenwing Champion [4 PL, 60pts]
Black Knight Bike: Plasma Talon


Fast Attack

Attack Bike Squad [2 PL, 50pts]
Attack Bike: Multi-melta


Heavy Support

Eliminator Squad [4 PL, 75pts]: Las Fusil
Eliminator Sergeant: Instigator Bolt Carbine
2x Eliminators: 2x Bolt pistol, 2x Camo cloak, 2x Frag & Krak grenades


Auxiliary Support Detachment 0CP (Imperium – Agents of the Imperium) [1 PL, 10pts]
|Faction Selection: Agents of the Imperium


Elites

Acolytes [1 PL, 10pts]: Ordo Hereticus
Acolyte: Hot-Shot Lasgun, Laspistol


Total: [116 PL, 2,000pts]

Top Three AoS Lists for the Woehammer AoS GT

This is the top three AoS lists for the Woehammer AoS GT took place in the UK on the 13th and 14th of May. It involved 30 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Soulblight Gravelords
Army Type: Legion of Blood
– Grand Strategy: Lust for Domination

LEADERS
Vampire Lord on Zombie Dragon (440)
General
– Command Traits: Doomed Minions
– Deathlance
– Artefacts of Power: Cloak of Mists and Shadows
– Spells: Flaming Weapon
Vampire Lord on Zombie Dragon (440)
Deathlance
– Spells: Spirit Gale
Neferata (390)*
Spells: Prison of Grief

BATTLELINE
Deathrattle Skeletons (85)*
Deathrattle Skeletons (85)*
Deathrattle Skeletons (85)*

OTHER
Blood Knights (460)*
Kastellan
– Templar Lance
– 2 x Standard Bearer

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1985/2000

Christian had a great series of games and managed to pull off some huge charges with his Zombie Dragons against Owen Jacksons Kharadron army (2 12″ charges!). Christian has kindly given us a brief synopsis of his list below.


Christian Moore: There’s very little subtlety to the list, you have one ethereal dragon and then Neferta either makes the other dragon or the bloodknights ethereal depending on the situation, largely it moves as one castle staying within her -1 to hit aura. Make use of her redeploy at the start with her and your 3 key units so you get to see your opponents deployment regardless of drops.

Skeletons tag objectives and then it’s just a high pressure list that pins people back deals a lot of damage at the same time as being super tanky.

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Army Faction: Sylvaneth
Subfaction: Oakenbrow
– Grand Strategy: Take What’s Theirs
– Triumph: Inspired
– Seasons of War: The Dwindling

LEADERS
Treelord Ancient (330)
Spells: Regrowth, Verdant Blessing
Drycha Hamadreth (320)*
Spells: The Dwellers Below, Verdant Blessing
Warsong Revenant (300)*
General
– Command Traits: Spellsinger
– Artefacts of Power: The Vesperal Gem
– Spells: Treesong, Verdant Blessing
– Aspects of the Champion: Fuelled by Ghurish Rage
Battlemage (100)*
Magic of the Realms: Wildform (Ghur)
Spirit of Durthu (350)**
Artefacts of Power: Greenwood Gladius

BATTLELINE
Dryads (100)**
Treelord (230)**
Treelord (230)**

ENDLESS SPELLS & INVOCATIONS
1 x Spiteswarm Hive (40)

CORE BATTALIONS
*Command Entourage – Magnificent
**Battle Regiment

TOTAL POINTS: 2000/2000

Daniel had a great result at the weekend, which included the scalps of Marc Brookes Skaven and Tom Bell’s Big Waaagh. I’ll let him describe his list to you…


Daniel Scott: Big trees teleporting around! what’s not to love. Oakenbrow makes it so that until they are on their last wound remaining any of the treelords or spirit of durthu wont bracket which is big for the spirit of durthu keeping his sword on 6 damage effectively all the time!. The Treelord ancients ability to pop a wood up anywhere on the board combos with all of the tree monsters have a teleport on warscroll and our Warsong revenant having spellsinger which lets him cast through an awakened wyldwood in the same manner as spell portal essentially but he can’t throw endless spells through them now. The warsong revenant also has vesperal gem allowing him to cast treesong through a wood which cannot be unbinded and will increase the rend of your units melee attacks when they are near that wood good to make durthu rend 3 or turn Drychas attacks into rend 2/3. Drycha is a 10 wound monster who can pump out a lot of shots at rend 1 dmg 1 that do mortals on 6s to hit, my favourite thing to do is combo her with a treelord or two so she can unleash hell and then the treelord can make one of the units that charged fight last. The dryads are there to either screen if needed or teleport around into a better position for you. The Spiteswarm hive is great when you don’t roll a 1, of course! giving you a +3 to move and charge or worsening the rend of incoming attacks to a unit, great for being offensive or defensive.

Overall the list is pretty durable and does have access to some healing in terms of a spell or being near an wood/overgrown terrain feature, all the big guys are on a 3+ save there are no ward saves, with this army you are able to position yourself better to counter this and hopefully only have fights that you want to hide away from shooting if needed. Thanks to the maneuverability of the army battle tactics are normally easy to score a great first turn one if you go first (which normally happens due to the high drops) is to complete a charge after using walk the spirit paths, a buffed up durthu can get a +5 to his charge meaning you only need a 4 hit something and then teleport out so he can receive the buffs again next turn. Overall, the list is a tonne of fun to play and really gives your opponents headaches in terms of deployment and playing out there turns!

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Allegiance: Sylvaneth
– Glade: Oakenbrow
– Mortal Realm: Ghur
– Grand Strategy: The Day is Ours!
– Triumphs: Inspired

Leaders
Spirit of Durthu (350)
Artefact: Greenwood Gladius
Warsong Revenant (300)*
General
– Command Trait: Spellsinger
– Lore of the Deepwood: Treesong
– Aspect of the Champion: Fuelled by Ghurish Rage
Treelord Ancient (330)*
Lore of the Deepwood: Regrowth
Battlemage (100)*
Mortal Realm: Ghur
– Allies

Battleline
Treelord (230)*
Treelord (230)*
Treelord (230)*

Units
5 x Skaeth’s Wild Hunt (110)*
Spell1: Lore of the Deepwood: Regrowth

Endless Spells & Invocations
Chronomantic Cogs (70)
Spiteswarm Hive (40)

Core Battalions
*Battle Regiment

Total: 1990 / 2000
Reinforced Units: 0 / 4
Allies: 100 / 400
Wounds: 87
Drops: 2

Yep, another Oakenbrow list! But both are a little different to one another. Ash was on the verge of being champion, only to lose to Christian’s Soulblight.


Ash Coleman: I was playing Oakenbrow, which made my treelords battleline. The other main benefit of Oakenbrow is that it allows the treelord, treelord anicent, and Durthu fight at top bracket unless they have 1 wound left, but even then, you drop 1 bracket.

I also went with the burgeoning as my season of war. This allowed my units to have a 6+ ward unless they made a charge. It was hard to decide between this and the dwindling for the reroll cast, but having cogs in the list allows me to essentially have both.

The idea of the list is to make Durthu as reliable as possible as he will be doing all the heavy lifting. The main combo is giving Durthu +5 to charge from the spiteswarm hive and the battle mage. Skaeth’s Wild Hunt is in the list for +1 to wound spell. So with an AOA or titanic duel, Durthu can be 2s and 2s. The treelord ancient has a once per game ability to summon a Wyldwood anywhere on the board. This allows Durthu to get where he needs to be but also allows Warsong to cast Treesong, which is a +1 to rend spell. The Warsong can measure spells from Wyldoods with the command trait Spellsinger. All this combined with the Greenwood Gladius artefact for the extra D3 attacks makes Durthu a real threat.

All of the treelords can teleport in the movement phase. These are the units going out and getting the objectives while Durthu caused chaos. With a 3+ save and 6+ ward, they can tank a lot. They also have the strike last monster reaction, so even if you get charged, you’ll have a chance to strike them first. They also have a great ability that when you hit an enemy with any of their attacks in combat, they can’t pile in. This is great for tagging the ends of units. The main problem with the treelords is that they are not elite, so they can’t issue commands to themselves. So usually I’d send the treelord anicent with one of them to give an AOA, AOD, or reroll charge if required.

The Warsong has a great warscroll spell that can do AOE mortal wounds to enemy units with 9″ on a Wyldwood. It’s great for finishing units, clearing screens, and killing enemy GCs, and with the Spellsinger command trait I mentioned earlier, he can do it from the other side of the board.

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Army Faction: Orruk Warclans
Army Type: Ironjawz
– Subfaction: Ironsunz
– Grand Strategy: Waaagh!
– Triumph: Bloodthirsty

LEADERS
Megaboss on Maw-krusha (480)*
General
– Command Traits: Hulking Brute
– Boss Choppa and Rip-toof Fist
– Artefacts of Power: Arcane Tome
– Mount Traits: Mean ’Un
Orruk Warchanter (120)*
– Aspects of the Champion: Tunnel Master
– Warbeats: Get ’Em Beat
Orruk Warchanter (120)*
Warbeats: Fixin’ Beat

BATTLELINE
Orruk Ardboys (80)*
Gorkamorka Glyph Bearer
– Waaagh! Drummer
– Ardboy Boss
– 2 x Orruk-forged Shield
Orruk Brutes (150)*
Brute Boss
– Gore-choppa
– Brute Choppas
– Boss Choppa
Orruk Brutes (150)*
Brute Boss
– Gore-choppa
– Jagged Gore-hacka
– Boss Klaw & Brute Smasha

BEHEMOTH
Rogue Idol (430)
Rogue Idol (430)*

ENDLESS SPELLS & INVOCATIONS
1 x Prismatic Palisade (30)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1990/2000

Both Declan and I being Orruk players kept an eye on Joshua’s results all weekend. With the FAQ being released a few days before that effectively killed the Rogue Idols, we knew this would be their last hurrah…


This being the last hurrah for the Idols (unbeknownst), I had a great time smashing and bashing and getting smashed and bashed. The army list with a Maw-Krusha, 2 Rogue Idols, 2 Warchanters, 2 Brute Units and some Ard’boyz is surprisingly fast being a 2 drop I’m hoping for the chance to go first, With mighty destroyers and some good roll’s it hits hard especially with the Idols being violent furied by the Warchanters and a cheeky 3D6” charge from get em beat, a turn 1 charge can seal the deal either way.

My first opponent was a TreeMan list, who hid in his trees at the back edge, I managed to do some damage but not enough, then got out manuvered and picked apart.

My second opponent was Slaanesh, I got priority first turn, and my opponent cheekily placed The Masque 3” from my army preventing mighty destroyers, but allowing a turn 1 “This one’s mine”. It was then a game of trying not to get shot off of the board which my Idols failed but the Krusha survived to go after the big birdie but failed due to the one attack ability on big bird, it was a close game but a loss nonetheless.

My third game was a Be’ Lakor list with Nurgle Knights, Slaanesh Chosen, Khorne Varanguard, and a bridge. He won first priority and did what I was going to do if I had won. He met me at my lines, and a slog fest ensued with one Idol sitting out a turn or two (thanks Be’Lakor) I won the slog fest but not the mission.

My fourth game was against another Slaves, this time with a couple of chariots but still Nurgle Knights and 2 units of Khorne Varanguard. The Idols and Krusha this time picked apart The Slaves whilst the brutes and ard’boyz scored me points.

The last game was against some ghosts who enjoyed a few turns not dying to the Idols and eating the Krusha.

Five great games against five wonderful opponents with beautiful armies.

The Idols are now on 160MM bases and being repurposed for a three Krusha list. It is sad to see the Idols are no more as they are a wonderfully characterful unit. I was happy to win best in faction (yeah for Default Medal) and amazed to be nominated for best painted, I would just like to thank everyone who helped organise and run the event, myself and my mate, who I travelled up with both had a wonderful time, great laughs and enjoyable games.

Farewell Rogue Idols.

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Final Tournament Placings

Top Three AoS Lists for TRS Torneo Regio Sabaudo 2° Edition

This is the top three AoS lists for the TRS Torneo Regio Sabaudo 2° Edition that took place in Italy on the 6th and 7th of May. It involved 68 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Blades of Khorne
Subfaction: Bloodlords
– Grand Strategy: The Day is Ours!
– Triumph: Bloodthirsty

LEADERS
Bloodsecrator (110)*
Realmgore Ritualist (100)*
– Prayers: Killer Instinct, Unholy Flames
Bloodmaster (110)**
– General
– Prayers: Blood Sacrifice, Bloodbind
– Aspects of the Champion: Fuelled by Ghurish Rage
Bloodthirster of Unfettered Fury (330)**
– Artefacts of Power: Ar’gath, the King of Blades
Slaughterpriest (110)**
– Bloodbathed Axe
– Prayers: Bronzed Flesh, Killer Instinct

BATTLELINE
Claws of Karanak (100)*
Claws of Karanak (100)*
Blood Warriors (190)***
– Blood Champion
– Icon Bearer
– Paired Goreaxes
– Goreglaive
Bloodletters (360)***
– Bloodreaper
– 2 x Icon Bearer
– 2 x Hornblower

OTHER
Mighty Skullcrushers (200)*
– Skullhunter
– Standard Bearer
– Hornblower
– Ensorcelled Axe
Garrek’s Reavers (70)*
Bloodcrushers (180)**
– Icon Bearer
– Hornblower
– Bloodhunter

ENDLESS SPELLS & INVOCATIONS
1 x Bleeding Icon (40)

TERRAIN
1 x Skull Altar (0)

CORE BATTALIONS
*Battle Regiment
**Warlord
***Galletian Veterans

TOTAL POINTS: 2000/2000

Alice: Still feels weird to see Khorne in the top spot and a nice mix of mortals and daemons to boot. Claws of Karnak go up front to create some early momentum, capturing center points (or desecrate in the right battle maps), and get merced early for cheap and easy blood tithes. Then most of the army comes up the rear to kill what just got stuck in.

Bloodsecrator, Bloodmaster, Slaughterpriest, and Realmgore Ritualist are all support characters. Bloodsecrator granting +1 attack once per game and a 4+ rally for mortals. Bloodmaster teams up with the Bloodletters to give them +1 to wound. Slaughterpriest is the anti-magic choice and Realmgore Ritualist helps them secure ground on objectives.

Most of the rest of the units exist to murder, as Khorne Approves. Garrek’s Reavers exist to grant blood tithes when they kill a model, great for swinging for chaff. Everything else basically hits like a hammer, and Skullcrushers are pretty durable all the same, too. Last but not least, of course, is the Bloodthirster when you absolutely need something dead. His Artefact lets him cut through wards for any would-be Nurgle hosts who might try and hold him back.

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Army Faction: Gloomspite Gitz
– Army Subfaction: Jaws of Mork
– Grand Strategy: Take What’s Theirs
– Triumphs: Indomitable
– Triumphs: Indomitable

LEADER
1 x Skragrott, the Loonking (210)*
1 x Fungoid Cave-Shaman (90)**
– Artefacts: Moonface Mommet
– Spells: Squig Lure
1 x Squigboss (100)**
– General
– Command Traits: The Clammy Hand
1 x Squigboss (100)**
– Aspects of the Champion: Tunnel Master

BATTLELINE
20 x Squig Hoppers (360)*
– Squig Hopper Boss
– Reinforced x 1
24 x Squig Herd (260)*
– Reinforced x 1
24 x Squig Herd (260)*
– Reinforced x 1
24 x Squig Herd (260)*
– Reinforced x 1

TERRAIN
1 x Bad Moon Loonshrine (0)

OTHER
6 x Sneaky Snufflers (130)*
1 x Marshcrawla Sloggoth (150)*
Allies

CORE BATTALIONS:
*Battle Regiment
**Command Entourage
– (Magnificent: Additional Triumph)
***Galletian Veterans

TOTAL POINTS: (1920/2000)

ALL the Squigs! This list is still very effective, as proven by Robert guiding it to 2nd place. What’s hard to believe is that the list would have cost around 165 points less before the last Battlescroll. Gitz have maintained their 55% win rate, so I can see herds going up by perhaps another 5-10 points next time around….

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Allegiance: Slaanesh
– Host: Pretenders
– Grand Strategy: Glutton for Depravity
– Triumphs: Bloodthirsty

LEADERS
Keeper of Secrets (400)*
– General
– Command Trait: Strength of Goodhood
– Shining Aegis
– Artefact: The Crown of Dark Secrets
– Universal Spell Lore: Flaming Weapon
The Masque (140)*
Contorted Epitome (190)*
– Lore of the Magnificent: Phantasmagoria
– Aspect of the Champion: Fuelled by Ghurish Rage

UNITS
22 x Blissbarb Archers (300)*
11 x Blissbarb Archers (150)*
11 x Blissbarb Archers (150)*
5 x Blissbarb Seekers (200)*
10 x Slickblade Seekers (400)*

ENDLESS SPELLS & INVOCATIONS
Mesmerising Mirror (60)

CORE BATTALIONS
*Battle Regiment

TOTAL: 1990/2000

Alice: Honestly, it is comforting how Hedonites lists havent’s changed a ton – they just got better. Blissbarb Archers launch a ton of suppressing fire, and the Seekers tag them with a -1 to saves for the turn before the Slickblades charge in.

The Keeper of Secrets remains a terror in combat, should you need something bigger. With Strength of Godhood, the Crown of Dark Secrets and Flaming weapon we’re looking at 3 Rend -3, Damage 7 claw attacks if near the target of the Crown of Dark Secrets. And that’s if they weren’t tagged by the Seekers.

The Contorted Epitome and Masque round things out with some solid utility pieces. The Epitome can cast its warscroll spell for +1 to wound against an enemy unit, and Phantasmagoria to pull out anything that gets into combat too early. Or it can cast Mesmerising Mirror to help control the enemy’s movement to a place it finds more beneficial.

The Masque operates as a better replacement for tunnel master, able to pop up almost anywhere it wants within 3″ of the enemy, and its pretty damn good in combat too, able to take down most medium hammers and chaff and secure the point for itself.

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Army Faction: Ossiarch Bonereapers
Army Subfaction: Petrifex Elite
Grand Strategy: Take What’s Theirs
– Triumphs: Bloodthirsty

LEADER
1 x Katakros (440)*
1 x Mortisan Ossifector (120)*
– General
– Command Traits: Aura of Sterility
– Artefacts: Gothizzar Cartouche
– Spells: Reinforce Constructs
– Aspects of the Champion: Leadership of the Alpha
1 x Mortisan Boneshaper (120)*
– Spells: Drain Vitality

BATTLELINE
3 x Necropolis Stalkers (220)*
– Dread Falchions
3 x Necropolis Stalkers (220)*
– Dread Falchions
6 x Immortis Guard (400)*

TERRAIN
1 x Bone-tithe Nexus (0)

OTHER
2 x Morghast Archai (240)*
– Spirit Halberd
2 x Morghast Archai (240)*
Spirit Halberd

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (2000/2000)

Alice: A powerful elite list, chaff and screens need not apply. Katakros works as the mobile command center, handing out buffs like candy and debuffing the enemy. The Boneshaper offers healing to keep the Immortis Guard protecting it alive (while casting Drain Vitality on the enemy), while the Ossifector buffs the Morghasts with -1 Rend.

Stalkers do Stalker things, they absolutely cut stuff up with their Rend -2 Damage 2 and 3 attacks in precision stance. Slap Bludgeon on there if that’s not enough rend. The Immortis Guard help body guard the delicate mages, and if they get into combat they can fight twice to good effect.

The Archai are like the glue holding this together, not quite as many attacks as the stalkers or immortis guard they are almost as lethal. They have a 5+ ward and block command abilities, making them a great escort for the stalkers. With the Ossifector thats 6 Rend -3 Damage 3 attacks. Which goes further when your opponent can’t use all out defence. Ouch!

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Final Tournament Placings

Top Three AoS Lists for Alberta Classic

This is the top three AoS lists for the Alberta Classic that took place in Canada on the 6th and 7th of May. It involved 19 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Ossiarch Bonereapers
– Subfaction: Petrifex Elite
– Grand Strategy: Defend What’s Ours

LEADERS
Katakros (440)*
Mortisan Ossifector (120)*
– General
– Command Traits: Dark Acolyte
– Artefacts of Power: Lode of Saturation
– Spells: Protection of Nagash
– Aspects of the Champion: Fuelled by Ghurish Rage
Mir Kainan (250)*

BATTLELINE
Immortis Guard (200)*
Necropolis Stalkers (220)*
Necropolis Stalkers (220)*
Mortek Guard (150)*
– Necrophoros
– Soulcleaver Greatblade
– Nadirite Blade

BEHEMOTH
Mortek Crawler (200)*
Mortek Crawler (200)*

OTHER
Kainan’s Reapers (250)*

TERRAIN
1 x Bone-tithe Nexus (0)

CORE BATTALIONS
*Ossiarch Cohort

TOTAL POINTS: 2000/2000

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Allegiance: Stormcast Eternals
Stormhost: Hammers of Sigmar (Stormkeep)
– Mortal Realm: Ghur
– Grand Strategy: The Day is Ours!
– Triumphs: Inspired

LEADERS
Knight-Incantor (120)*
Spell: Celestial Blades
Knight-Relictor (120)*
General
Command Trait: High Priest
Prayer: Translocation
Aspect of the Champion: Tunnel Master
Lord-Imperatant (170)*
Artefact: Arcane Tome

UNITS
5 x Vanquishers (110)*
5 x Vanquishers (110)*
5 x Vindictors (130)*
3 x Annihilators with Meteoric Grandhammers (240)
3 x Annihilators with Meteoric Grandhammers (240)**
2 x Stormdrake Guard (340)*
Drakerider’s Lance
1 x Stormstrike Chariot (170)*
3 x Vanguard-Raptors with Longstrike Crossbows (240)

CORE BATTALIONS
*Warlord
**Galletian Sharpshooters
***Redemption Brotherhood

ADDITIONAL ENHANCEMENTS
Holy Command: Call for Aid
Holy Command: Thunderbolt Volley

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Army Faction: Soulblight Gravelords
Army Type: Vyrkos
Grand Strategy: Empire of Corpses
– Triumph: Indomitable

LEADERS
Radukar the Beast (290)*
– General
– Command Traits: Hunter’s Snare
Torgillius the Chamberlain (125)*
– Spells: Fading Vigour
Necromancer (90)*
– Spells: Waste Away
– Aspects of the Champion: Tunnel Master
Belladamma Volga (170)**
– Artefacts of Power: Ulfenkarni Phylactery
– Spells: Spirit Gale

BATTLELINE
Deadwalker Zombies (230)*
Deadwalker Zombies (230)*
Deathrattle Skeletons (255)*
– Skeleton Champion
– 3 x Standard Bearer
Dire Wolves (130)**
– Doom Wolf
Dire Wolves (130)**
– Doom Wolf

BEHEMOTH
Mortis Engine (230)*

OTHER
Fell Bats (85)**

CORE BATTALIONS
*Battle Regiment
**Battle Regiment

TOTAL POINTS: 1965/2000

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Allegiance: Kruleboyz
Warclan: Skulbugz
Mortal Realm: Ghur

LEADERS
Snatchaboss on Sludgeraker Beast (290)*
– General
– Command Trait: Supa Sneaky
– Mount Trait: Weird ‘Un
Snatchaboss on Sludgeraker Beast (290)**
Swampcalla Shaman with Pot-grot (100)*
– Lore of the Swamp: Choking Mist
Swampcalla Shaman with Pot-grot (100)*
– Lore of the Swamp: Choking Mist
Murknob with Belcha-banna (80)*
Killaboss with Stab-grot (100)*
– Artefact: Gryph-feather Charm
– Aspect of the Champion: Stubborn as a Rhinox

BATTLELINE
20 x Gutrippaz (300)*
20 x Gutrippaz (300)**
10 x Hobgrot Slittaz (80)**

UNITS
3 x Man-skewer Boltboyz (120)*
3 x Man-skewer Boltboyz (120)*
3 x Man-skewer Boltboyz (120)***

CORE BATTALIONS
*Warlord
**Kruleboyz Finga
***Galletian Sharpshooters

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Final Tournament Placings

Top Three AoS Lists for Spring Rubicon 2023 GT

This is the top three AoS lists for the Spring Rubicon 2023 GT that took place in Wisconsin, USA on the 29th and 30th of April. It involved 40 players vying to be crowned champion in a 5-game tournament. The event was organised by The Die is Cast crew from Youtube.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Kharadron Overlords
– Sky Port: Barak Zilfin
– Grand Strategy: Rule the Skies
– Triumphs: Inspired
Kharadron Code
– Artycle: Settle The Grudges
– Amendment: Prosecute Wars With All Haste
– Footnote: There’s No Reward Without Risk

LEADERS

Arkanaut Admiral (125)*
– General
– Command Trait: Ex-Grundstok
– Artefact: Celestium Burst-grenade
– Aspect of the Champion: Leadership of the Alpha
Aether-Khemist (80)*
Brokk Grungsson Lord-Magnate of Barak-Nar (220)*

BATTLELINE

15 x Grundstok Thunderers (405)*
– 3x Aetheric Fumigators
– 3x Decksweepers
– 3x Aethercannons
– 3x Grundstok Mortars
– Reinforced x 2
10 x Arkanaut Company (100)*
– 1x Light Skyhooks
Arkanaut Frigate (300)*
– Main Gun: Heavy Sky Cannon
– Frigate Regittings: Magnificent Omniscope

UNITS

3 x Endrinriggers (120)*
3 x Endrinriggers (120)*

BEHEMOTHS

Arkanaut Ironclad (500)*
– Main Gun: Great Sky Cannon
– Major Installation: The Last Word

CORE BATTALIONS

*Battle Regiment

TOTAL POINTS 1970 / 2000

Today we have another Kharadron Overlords list, this time from Nicholas True who ran a very interesting Barak Zilfin list. A lot of the usual suspects are present here, with his Kharadron Code being +1 to wound, extra movement from runs, and a once per game 3d6 charge. Then we have our Admiral with Ex-Grundstock to make Thunderers battleline and a Celestium Burst-Grenade to turn off ward saves. There is also the requisite Thunderer buff machine we all know and love that goes by the name Aether-Khemist, who will be handing out -1 rend candy all game long. But the really interesting part of this hero lineup is a cheeky Brokk Grungsson Lord-Magnate of Barak-Nar, in a Barak-Zilfin list.
Brokk deserves special mention here because at first glance it looks off since his best ability, +1 to attack profiles in melee, only applies to Barak-Nar units. However, his Command the Fleet ability works just like the Admiral’s similar ability, but he can target up to three boats with this command which can really spread out the board. Kharadron Overlords lost its great positioning gameplay with the new Battletome, even if it kept its mobility, but Brokk’s command ability the army can overcome that and really take advantage of raw speed to get into position and still shoot. Unfortunately, the ability does not let the guys inside the boat shoot since the boat has already received the command it cannot use Combat Landing in the same movement phase. Combine all that utility with a powerful shooting and melee profile and Brokk can easily be an unexpected menace on the board especially in the mid-game when things tend to bog down.

The rest of the list is again what we would expect with a Battleline Frigate, an Arkanaut Company, and the monster nastiness of double reinforced Thunderers with Special Weapons. Woe be the opponent who thinks they can tank the output from this unit, especially when you add in the Khemist -1 to rend buff, and the Admirals once per game -1 rend ability. The sheer volume of rend -2/-4 ranged attacks will drop almost anything. Watch out, it slaps. Rounding out the troops are a couple of Endrinrigger squads to give a little frontline pressure and heal the boats.

Speaking of boats, Nicholas brought along an Ironclad to finish off his list with the curious addition of The Last Word which has been unpopular compared to the Battle Ram in other KO lists. This does create something of a deterrent if an opponent correctly assesses the Thunderers as the real threat in the list and if the boat properly backs them up it means in addition to eating an Unleash Hell from the Thunderers, there is also a Great Sky Cannon. An interesting choice that makes the idea of charging Thunderers even less appealing.

Nicholas brought a great list with some unexpected threats in an army that already excels at keeping opponents unbalanced and on the back foot. Outstanding job and well played.

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Army Faction: Blades of Khorne
– Subfaction: The Flayed
– Grand Strategy: The Day is Ours!
– Triumph: Indomitable

LEADERS

Bloodsecrator (110)*
– Artefact: The Crimson Plate
Dromm (180)*
– Prayers: Bloodbind, Curse
Realmgore Ritualist (100)*
– Prayers: Bronzed Flesh, Unholy Flames
Slaughterpriest (110)**
– Bloodbathed Axe
– Prayers: Blood Sacrifice, Bloodbind
– Aspects of the Champion: Tunnel Master
Skarr Bloodwrath (100)**
Slaughterpriest (110)**
– General
– Command Traits: High-priest of Khorne
– Bloodbathed Axe
– Prayers: Bronzed Flesh, Killer Instinct
– Aspects of the Champion: Fuelled by Ghurish Rage

BATTLELINE

Blood Warriors (570)***
– Blood Champion
– Paired Goreaxes
– 3 x Icon Bearer
– 3 x Goreglaive
Claws of Karanak (100)***
Claws of Karanak (100)***

BEHEMOTH

Chaos Gargant (145)

ARTILLERY

Skull Cannon (140)

OTHER

Magore’s Fiends (120)*
Gorechosen of Dromm (180)**

ENDLESS SPELLS & INVOCATIONS

1 x Bleeding Icon (40)
1 x Wrath-Axe (70)

CORE BATTALIONS

*Warlord
**Warlord
***Galletian Veterans

TOTAL POINTS: 1995/2000

Amusingly losing only to another Khorne list, this is an interesting set up.

At first glance, it looks like a mad grab bag, but I think I see the logic. Claws of Karanak are obscenely useful pre-game movers for their points, and following on their heels is a triple reinforced unit of Blood Warriors, who I’m sure were hilarious to try and kill, all the while bouncing mortals back and putting out a non-trivial weight of attacks that could be buffed to rend 2 with Unholy Flames, and after activating – thanks to the Flayed sub-faction – capable of a 5 up ward.

Meanwhile, you have 4 priests, who’re the not-so-secret sauce to Khorne mortal lists. I mean, the entire Prayer lore is utterly banging, and with High-priest of Khorne on one of them, this list is praying out 5 (including the two excellent Invocations) per round.

The other tech on display is Skarr (who deep-strikes back alive on an 8+ when killed) for blood tithe farming, a Chaos Gargant who for the -1 save aura, who I imagine was kinda wrapped in Blood Warriors to make them really nasty to charge – and a skull cannon for a cheap way to pick off a few screens where necessary.

A really fun looking list, and I’m jealous of his Claws of Karanak, can’t buy those bastards for love nor money at the moment!

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Army Faction: Blades of Khorne
– Army Subfaction: Bloodlords
– Grand Strategy: The Day is Ours!

LEADER

1 x Bloodmaster (110)**
– Artefacts: Ar’gath, the King of Blades
– Prayers: Killer Instinct
– Aspects of the Champion: Fuelled by Ghurish Rage
1 x Bloodsecrator (110)**
– Artefacts: Banner of Blood
1 x Aspiring Deathbringer (80)**
1 x Bloodthirster of Unfettered Fury (330)***
– General
– Command Traits: Embodiment of Wrath
1 x Bloodmaster (110)***
– Prayers: Blood Sacrifice
1 x Bloodmaster (110)***
– Artefacts: Halo of Blood
– Prayers: Unholy Flames

BATTLELINE

20 x Bloodletters (360)*
20 x Bloodletters (360)*
10 x Bloodletters (180)*
10 x Bloodletters (180)***

OTHER

5 x Garrek’s Reavers (70)**

CORE BATTALIONS:

*Galletian Veterans
**Warlord
***Warlord

TOTAL POINTS: (2000/2000)

A more traditional Khorne Daemon list here, following the ‘loads of bloodletters in Bloodlords for MWs on 5+ to hit, supported by Bloodmasters and Bloodthirsters’ which I’m henceforth going to call the ‘Bloody Blood Bloods‘ archetype.

There’s not a huge amount more to it than that – but of note is the Grand Strat – have more GCs alive than opponent at end – which should be fairly locked in with 5 of them and a large swathe of horny bastards running at you in the meantime.

Another bit of tech to note is the Halo of Blood on the Bloodmaster – this allows him to strike first, and with his war-scroll ability to allow a unit of Bloodletters to fight immediately after him, when positioned correctly can mean charging him/them is essentially suicide. Nasty stuff and took down some savage opponents for a great result.

Peter: Danny failed his challenge. He had to mention Blood 10 times in the comment. 9 = Not acceptable.

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Army Faction: Skaven
– Grand Strategy: Take What’s Theirs
– Triumphs: Bloodthirsty


LEADER

1 x Warpgnaw Verminlord (275)*
– General
– Command Traits: Devious Adversary
– Spells: Flaming Weapon
1 x Deathmaster (140)*
– Aspects of the Champion: Tunnel Master
1 x Verminlord Deceiver (420)**
– Artefacts: Shadow Magnet Trinket
– Spells: Flaming Weapon
1 x Slynk Skittershank (220)**
1 x Deathmaster (140)**


BATTLELINE

5 x Gutter Runners (100)**
5 x Gutter Runners (100)**
5 x Gutter Runners (100)**


OTHER

5 x Gutter Runners (100)*
5 x Gutter Runners (100)*
5 x Gutter Runners (100)*
5 x Gutter Runners (100)*
4 x Skittershank’s Clawpack (220)**
5 x Gutter Runners (100)**


CORE BATTALIONS:

*Battle Regiment
**Battle Regiment


TOTAL POINTS: (1995/2000
)

Brett: How do you describe this list? 8 Gutter Runner units, 8. Is this a secret Khorne list? No it’s Clan Eshin with poisoned weapons and a very rare Warpgnaw Verminlord (Forgeworld) – who also happens to be Eshin. That makes the Gutter Runners battleline, important to make this work. Teamed with the Deceiver this is a very nasty pair of hammers. Lots of Flaming Weapons to maximise their potential. Add a pair of Deathmasters and Slynk Skittershank, with his Clawpack (fights first) and there are so many threats. All with ranged and melee attacks and poison damage on 6s.

This list lets you be everywhere, you can easily hold objectives and most turns you will have a Battle Tactic available. With the Verminlord’s to capture your opponents attention or remove threats. The Deathmaster’s , Gutter Runners and Slynk all run and shoot making it easy to get with in 12″ for some throwing star magic. You’d expect this list to score very well, and it did, scoring better than the winners through to the last round. It’s weakness? Anything that can split fire and remove Gutter Runner’s quickly – like a shooting heavy army. KO’s combination of speed and shooting was too much in this case with both an Ironclad and Frigate with loads of Arkanauts. A great skew list but with Seraphon getting a new book it mightn’t be long lived.

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Final Tournament Placings

Top Three AoS Lists for Welsh Open

This is the top three AoS lists for Welsh Open that took place in the Cardiff, Wales on the 29th and 30th of April. It involved 51 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Ogor Mawtribes
Mawtribe: Boulderhead
Grand Strategy: Ready for Plunder
Triumphs: Bloodthirsty

LEADERS
Big Chungus (450)*
Frostlord on Stonehorn
– General
– Command Trait: Voice of the Avalanche
– Artefact: Arcane Tome (Universal Artefact)
– Mount Trait: Rockmane Elder
Queen Divine (330)**
Huskard on Thundertusk
– Blood Vulture
– Mount Trait: Rimefrost Hide
– Prayer: Keening Gale

BATTLELINE
Netflix Comedy Special (310)*
Stonehorn Beastriders
– Weapon: Blood Vulture
Lesbian Bed Death (310)*
Stonehorn Beastriders
– Weapon: Blood Vulture
The TERF Eater (310)*
Stonehorn Beastriders
– Weapon: Blood Vulture
White Male Privilege (270)**
Thundertusk Beastriders
– Weapon: Blood Vulture

CORE BATTALIONS
*Battle Regiment
**Torrbad

TOTAL: 1980 / 2000

Taking down the Welsh Open in a SPICY meta (it’s the stomping ground of the Team Lit folks, among many other reputable gaming clubs around the greater area) is this Monster truck list from competitive stalwart, Hazel Moon.

vroom vroom! Aside from the galaxy-brain race-horse style names, there’s not a tonne unusual about this list. Big Stonehorns never really go out of style – but one thing that makes them especially interesting in this season is their vulture attacks – it’s 1 MW on a 2+ per stonehorn but it doesn’t actually count as a shooting attack and can therefore target those lovely squishy GCs with, on average, 5 MWs per shooting phase.

Other than being strong on objectives, having fantastic charge mortals (especially helpful in this -1/2 hit meta we’re seeing), this is a super reliable list with all the tools to do well – the fact Hazel took down BoC, KO and Fyreslayers twice is testament to the that. Keep on truckin’ Hazel!

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Allegiance: Fyreslayers
Lodge: Vostarg
Grand Strategy: Master of the Forge
– Triumphs: Indomitable

LEADERS
Auric Runefather (120)**
– General
– Command Trait: Spirit of Grimnir
Auric Runemaster (130)**
– Artefact: Volatile Brazier
– Universal Prayer Scripture: Curse
Battlesmith (150)**
– Artefact: Nulsidian Icon
– Aspect of the Champion: Fuelled by Ghurish Rage
Auric Runesmiter (120)***
– Forge Key
– Prayer: Ember Storm
Auric Flamekeeper (90)***
– Artefact: Arcane Tome (Universal Artefact)
Auric Flamekeeper (90)***

BATTLELINE
30 x Vulkite Berzerkers with Fyresteel Handaxes (480)*
– Reinforced x 2
10 x Vulkite Berzerkers with Fyresteel Handaxes (160)*
10 x Vulkite Berzerkers with Fyresteel Handaxes (160)*
15 x Hearthguard Berzerkers (450)**
– Poleaxes
– Reinforced x 2

ENDLESS SPELLS AND INVOCATIONS
Molten Infernoth (40)

CORE BATTALIONS
*Galletian Veterans
**Warlord
***Command Entourage – Magnificent

ADDITIONAL ENHANCEMENTS
Artefact
Artefact

TOTAL: 1990 / 2000

Kevin Lathers: Now you may ask yourself, have I seen this list before? Well, sort of.

Slight permutations of this list have been making the rounds. Sometimes it’s Greyfyrd, but I think Vostarg has taken over a bit: it’s easy to see why with its huge bonus to vulkites (+1 to hit and wound on charge). That usually trumps two extra artefacts.

Pulling the previous summary of the list: it relies on blocks of infantry holding objectives and looking for openings to run + charge (ember storm prayer) into important units. The 10-man Vulkite units are both screens and hammers while the Hearthguard are immovable block that can strike first into anyone thinking charging it is a good idea.

The smaller Vulkites and HGB feed into the 30-man Vulkite unit which can pick anything in the game up off the board with dual-flamekeeper buffs. Between 90 and 120 attacks (if Runefather buff is active) on that 30-man black at 3-damage each means even if an opponent is saving on a 2+ they are going to get toasted.

Once the engine of the flamekeepers gets going it’s hard to stop unless opponents can somehow take them out. But they can be well protected behind the infantry and focus on them means Vulkites are staying alive. And with how many Vulkite and Hearthguard Berserkers there are, this is a lot of wounds to chew through.

It’s notable that Alex had to play against not one, but two, Helon LRL lists. LRL usually can give FS a tough time with their AoE spellcasting and precision MWs, but Alex managed to massage that Nulsidian Icon (4+ spell ignore) to a win against both opponents. Further, this list has the benefit of high wound amounts which can sometimes thwart LRL attempts at unit removal.

His other three opponents used combat armies (Khorne, Ogors, and NH) which always struggle into FS lists like this. Once they get stuck in and start killing vulkites it only makes the next combat even worse for them and they quickly getting burned to the ground by the incredible damage stacking of flamekeepers.

As long as we remain in this GHB I will expect to continue seeing this list, or ones very similar to it, show up.

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Allegiance: Sylvaneth
Glade: Heartwood
– Grand Strategy: Take What’s Theirs
– Triumphs: Bloodthirsty

LEADERS
Alarielle the Everqueen (820)*
Arch-Revenant (120)*
– General
– Command Trait: Warsinger
– Artefact: Seed of Rebirth (Universal Artefact)
– Aspect of the Champion: Leadership of the Alpha

BATTLELINE
6 x Kurnoth Hunters with Kurnoth Greatbows (460)*
– Reinforced x 1
3 x Kurnoth Hunters with Kurnoth Greatbows (230)*
5 x Tree-Revenants (110)*

UNITS
5 x Gossamid Archers (210)*

ENDLESS SPELL AND INVOCATIONS
Spiteswarm Hive (40)
Season: Dwindling

CORE BATTALIONS
*Battle Regiment

TOTAL: 1990 / 2000

The Mathmallow version of the current Sylvaneth hotness adds a unit of Gossamid archers as an additional, incredibly mobile, screen to prevent opponents from interfering with the backline artillery station of 9 Kurnoth hunters.

This style of list has only gotten more popular as the way Sylvaneth is built in GTs has been honed to a fine edge, Alarielle creates a terrible problem for an opponent with her self-recursion and enormous wound count demanding answers, and quickly, to prevent Sylvaneth stabilising on board state and achieving enough positive trades to begin to take over in the late game when Alarielle returns. This long-game style of play, combined with enormous range of influence, excellent mobility and uninteractive trading make sylvaneth more than capable of taking all comers – an absolute must for a GT.

This list is relatively well-spoken about so I’ll avoid going into it too much but in this humble writer’s opinion the Gossamid archers are the most interesting inclusion in this list, an obvious answer to alpha-strike style combat armies, the gossamids are intended to give an extra layer of screening to objectives and provide time for the relatively medium output of the kurnoths to do their work. They do decent damage on their own but strike me as a tech piece aiming to address one of the major flaws of the list: it being so light on bodies. I’d be interested to hear what Mathmallow thinks of them after using them consistently in a few GTs.

A man that needs no introductions, posting another truly LIT performance, well done Mathew

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Allegiance: Daughters of Khaine
Temple: Hagg Nar
Mortal Realm: Ghur
Grand Strategy: Bloodthirsty Zealots
Triumphs: Inspired

LEADERS
Hag Queen on Cauldron of Blood (280)*
– General
– Command Trait: Zealous Orator
– Prayer: Sacrament of Blood
High Gladiatrix (90)**
– Aspect of the Champion: Tunnel Master
High Gladiatrix (90)**
Bloodwrack Medusa (140)**
– Artefact: Crystal Heart
– Lore of Shadows: Mindrazor

BATTLELINE
20 x Witch Aelves (240)**
– Pairs of Sacrificial Knives
– Reinforced x 1
20 x Witch Aelves (240)**
– Pairs of Sacrificial Knives
– Reinforced x 1
10 x Witch Aelves (120)**
– Pairs of Sacrificial Knives
10 x Witch Aelves (120)**
– Pairs of Sacrificial Knives

UNITS
5 x Khinerai Heartrenders (100)*
5 x Khinerai Heartrenders (100)*

BEHEMOTHS
Krondspine Incarnate of Ghur (480)**
– Allies

CORE BATTALIONS
*Battle Regiment
**Battle Regiment

TOTAL: 2000 / 2000

DoK have seen a fairly dramatic fall from grace this season since their points hikes, a shallow book and a number of strong new tomes, but they’re still fundamentally a good army – especially, for my money, when they focus on Aelf swarms.

Those scantily glad murder-vixens don’t look like much on paper – but buffed with +1 to wound by the Gladiatrix, +1 to save by proximity to the Blood Wagon, and starting at Blood Rites 2 in Hagg Nar, they can really perform. If Mindrazor goes off on them too, which the Krondspine’s +1 to cast will help with, they can reach silly level of output, with 3 attacks at 2/3/-2/2 on the charge.

Speaking of Spinedog, we haven’t seen him around these parts for a while, but here he acts as a Morathi-proxy who is, under some scenarios, actually harder to kill and can really allow the Aelf hordes to get into position and choose favourable engagements.

A smart list which I don’t envy having to push around – dems a lorra liddle bases! Makes me wonder – are DoK in line for some new units (and I don’t mean useless Underworlds warbands etc) – perhaps with the Dawnbringer books? That little extra depth could be what they need to shine/bathe in blood again!

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Final Tournament Placings

Top Three AoS Lists for Regicide in the Realms

This is the top three AoS lists for the Regicide in the Realms that took place in the UK on the 6th and 7th of May. It involved 16 players vying to be crowned champion in a 5-game tournament.

As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Blades of Khorne
Army Subfaction: Skullfiend Tribe
– Grand Strategy: The Day is Ours!
– Triumphs: Bloodthirsty

LEADER
1 x Realmgore Ritualist (100)*
Prayers: Killer Instinct, Blood Sacrifice
1 x Realmgore Ritualist (100)*
Prayers: Bronzed Flesh, Blood Sacrifice
1 x Slaughterpriest (110)*
General
– Command Traits: High-priest of Khorne
– Bloodbathed Axe
– Prayers: Unholy Flames, Killer Instinct
– Galletian Enhancement: Fuelled by Ghurish Rage
1 x Bloodsecrator (110)**
Artefacts: Banner of Blood
1 x Bloodstoker (90)****

BATTLELINE
10 x Skullreapers (380)**
Skullseeker
– 2 x Icon Bearer
10 x Bloodreavers (80)***
Blood Chieftain
– Icon Bearer
– Hornblower
– Meatripper Axe
10 x Bloodreavers (80)***
Blood Chieftain
– Icon Bearer
– Hornblower
– Meatripper Axe
10 x Bloodreavers (80)***
Blood Chieftain
– Icon Bearer
– Hornblower
– Meatripper Axe

TERRAIN
1 x Skull Altar (0)

OTHER
5 x Garrek’s Reavers (70)*
6 x Mighty Skullcrushers (400)****
Skullhunter
– 2 x Standard Bearer
– 2 x Hornblower
– Bloodglaive
6 x Mighty Skullcrushers (400)****
Skullhunter
– 2 x Standard Bearer
– 2 x Hornblower
– Bloodglaive

CORE BATTALIONS:
*Warlord
**Galletian Command
***Galletian Veterans
****Vanguard

TOTAL POINTS: (2000/2000)

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Allegiance: Soulblight Gravelords
Subfaction: Legion of Blood
– Mortal Realm: Shyish
– Grand Strategy: Lust for Domination
– Triumphs: N/A

Leaders – Parade Ground
Neferata, Mortarch of Blood (390)*
Lore of the Deathmages: Waste Away
Skeleton High King (440)*
Vampire Lord on Zombie Dragon
General
– Deathlance
– Command Trait: Doomed Minions
– Artefact: Cloak of Mists and Shadows
– Lore of the Vampires: Soul Pike
The Ever-Living Prince (440)*
Vampire Lord on Zombie Dragon
– Vampiric Sword
– Lore of the Vampires: Vile Transference
The Scorned Captain (135)**
Wight King
– Artefact: Amulet of Screams
– Aspect of the Champion: Stubborn as a Rhinox
The Discarded Princess (135)**
Ivya Volga, the Outcast

Battleline – Procession Host
The Endless Duty (85)**
10 x Deathrattle Skeletons
The Worked-To-The-Bone Brigade (85)**
10 x Deathrattle Skeletons
The Impending Doom (220)**
10 x Black Knights
– Reinforced x 2

Endless Spells – Delirious Visions
The Reins Of Tyranny (40)
Soulsnare Shackles
The Great Unwashed (30)
Suffocating Gravetide

Core Battalions
*Command Entourage – Magnificent
**Battle Regiment

Additional Enhancements
Artefact

Total: 2000 / 2000
Reinforced Units: 1 / 4
Allies: 0 / 400
Wounds: 97
Drops: 4

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Allegiance: Stormcast Eternals
– Mortal Realm: Ghyran
– Grand Strategy: The Day is Ours! – Triumphs: Inspired

LEADERS
Karazai, The Scarred (550)*
General
Celestant-Prime, Hammer of Sigmar (330)*
Knight-Vexillor (120)**
Meteoric Standard
Artefact: Arcane Tome – Spell: Celestial Blades
Knight-Vexillor (120)*
Meteoric Standard
– Aspect of the Champion: Tunnel Master
Knight-Vexillor (120)**
Meteoric Standard
Knight-Vexillor (120)**
Meteoric Standard

UNITS
5 x Vanguard-Hunters (110)**
Boltstorm Pistols and Shock Handaxes
5 x Vanguard-Hunters (110)**
– Boltstorm Pistols and Shock Handaxes
5 x Vindictors (130)**
6 x Praetors (280)*

CORE BATTALIONS
*Battle Regiment
**Battle Regiment


ADDITIONAL ENHANCEMENTS Holy Command: Call for Aid

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Army Faction: Ossiarch Bonereapers
Subfaction: Petrifex Elite
– Grand Strategy: The Day is Ours!
– Triumph: Inspired

LEADERS
Katakros (440)*
Mortisan Boneshaper (120)*
General
– Command Traits: Show of Superiority
– Artefacts of Power: Artisan’s Key
– Spells: Drain Vitality
– Aspects of the Champion: Tunnel Master
Mortisan Boneshaper (120)*
Spells: Mortal Contract

BATTLELINE
Mortek Guard (300)*
Mortek Hekatos
– Nadirite Blade
– 2 x Necrophoros
– 2 x Soulcleaver Greatblade
Immortis Guard (400)*
Immortis Guard (400)*

BEHEMOTH
Gothizzar Harvester (210)*

TERRAIN
1 x Bone-tithe Nexus (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1990/2000

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Final Tournament Placings

Top Three AoS Lists for Highground Brewsky GT

This is the top three AoS lists for Highground Brewsky GT that took place in the Michigan, United States on the 29th and 30th of April. It involved 42 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Hedonites of Slaanesh
Army Type: Pretenders
– Grand Strategy: Take What’s Theirs
– Triumphs: Bloodthirsty

LEADER
1 x Shardspeaker of Slaanesh (125)*
– Spells: Born of Damnation
1 x Contorted Epitome (190)*
– Spells: Phantasmagoria
– Aspects of the Champion: Fuelled by Ghurish Rage
1 x Keeper of Secrets (400)*
– General
– Command Traits: Strength of Godhood
– Shining Aegis
– Artefacts: The Crown of Dark Secrets
– Spells: Flaming Weapon

BATTLELINE
11 x Blissbarb Archers (150)*
11 x Blissbarb Archers (150)*
30 x Daemonettes (375)*

ENDLESS SPELL
1 x Mesmerising Mirror (60)

OTHER
5 x Symbaresh Twinsouls (140)
5 x Blissbarb Seekers (200)*
5 x Slickblade Seekers (200)*

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1990/2000)

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Army Faction: Ossiarch Bonereapers
Subfaction: Crematorians
Grand Strategy: The Scales Balanced
– Triumph: Indomitable

LEADERS
Liege-Kavalos (180)*
– General
– Command Traits: Diversionary Tactics
Mortisan Ossifector (120)*
– Artefacts of Power: Gothizzar Cartouche
– Spells: Empower Nadirite Weapons
– Aspects of the Champion: Tunnel Master
Arkhan the Black (370)*

BATTLELINE
Mortek Guard (300)*
– Mortek Hekatos
– Nadirite Blade
– 2 x Necrophoros
– 2 x Soulcleaver Greatblade
Mortek Guard (300)*
– Mortek Hekatos
– Nadirite Blade
– 2 x Necrophoros
– 2 x Soulcleaver Greatblade
Kavalos Deathriders (170)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Kavalos Deathriders (170)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Kavalos Deathriders (170)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade

BEHEMOTH
Gothizzar Harvester (210)*

TERRAI
1 x Bone-tithe Nexus (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1990/2000

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Army Faction: Ogor Mawtribes
Army Subfaction: Boulderhead
Grand Strategy: The Day is Ours!
Triumphs: Inspired

LEADER
1 x Frostlord on Stonehorn (450)
– Artefacts: Arcane Tome
– Mount Traits: Rockmane Elder
1 x Frostlord on Stonehorn (450)*
– Mount Traits: Belligerent Charger
1 x Tyrant (150)*
– Artefacts: Nightflyer Cloak
– Big Name: Deathcheater
1 x Icebrow Hunter (120)*
– General
– Command Traits: Touched by the Everwinter
– Prayers: Keening Gale
1 x Frostlord on Stonehorn (450)**
– Mount Traits: Metalcruncher
1 x Bloodpelt Hunter (140)**
– Aspects of the Champion: Tunnel Master

BATTLELINE
2 x Frost Sabres (80)**
2 x Frost Sabres (80)**
2 x Frost Sabres (80)**

CORE BATTALIONS
*Command Entourage – Magnificent
**Battle Regiment

TOTAL POINTS: (2000/2000)

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Army Faction: Orruk Warclans
Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumphs: Indomitable

LEADER
1 x Snatchaboss on Sludgeraker Beast (290)**
General
– Command Traits: Egomaniak
– Artefacts: Mork’s Eye Pebble
– Mount Traits: Smelly ’Un
1 x Wurrgog Prophet (170)**
Artefacts: Glowin’ Tattooz
– Spells: Gorkamorka’s War Cry
– Aspects of the Champion: Fuelled by Ghurish Rage
1 x Skragrott, the Loonking (210)**
1 x Gobsprakk (260)***
1 x Orruk Megaboss (140)***
– Artefacts: Gryph-feather Charm
1 x Orruk Warchanter (120)***
Warbeats: Fixin’ Beat

BATTLELINE
10 x Gutrippaz (150)*
– Wicked Hacka
5 x Orruk Ardboys (80)*
5 x Orruk Ardboys (80)*

ARTILLERY
1 x Beast-skewer Killbow (100)

ENDLESS SPELL
1 x Ravenak’s Gnashing Jaws (70)

OTHER
3 x Orruk Gore-gruntas (170)**
Jagged Gore-hacka
1 x Marshcrawla Sloggoth (150)***

CORE BATTALIONS:
*Galletian Veterans
**Warlord
***Warlord

TOTAL POINTS: (1990/2000)

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Final Tournament Placings