This is the top three AoS lists for Smash To Rubble II that took place in Serbia on the 3rd and 4th of November. It saw 23 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists

Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumph: Indomitable
LEADERS
Swampcalla Shaman and Pot-grot (100)*
– Spells: Choking Mist
Orruk Weirdnob Shaman (90)*
– Spells: Da Great Big Green Hand of Gork
Killaboss on Great Gnashtoof (120)**
– General
– Command Traits: Supa Sneaky
– Artefacts of Power: Mork’s Eye Pebble
– Mount Traits: Fast ’Un
Orruk Warchanter (120)***
– Warbeats: Get ’Em Beat
Wurrgog Prophet (170)***
– Artefacts of Power: Glowin’ Tattooz
– Spells: Hoarfrost
Swampboss Skumdrekk (280)***
BATTLELINE
Gutrippaz (450)**
– Gutrippa Drummer
– Gutrippa Boss
– Wicked Stikka
– 2 x Gutrippa Hornblower
– 3 x Gutrippa Banner Bearer
Orruk Brutes (140)**
– Brute Boss
– Gore-choppa
– Boss Klaw & Brute Smasha
– Jagged Gore-hacka
Hobgrot Slittaz (80)***
– Scrap Totem Bearer
– Noise-maker
– Hobgrot Boss
OTHER
Orruk Gore-gruntas (170)**
– Gore-grunta Boss
– Jagged Gore-hacka
Brute Ragerz (200)**
– 6 x Chain-smasha
Ironskull’s Boyz (80)**
CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment
***Warlord
TOTAL POINTS: 2000/2000

Big Waaagh again here, but with some nice little tweaks to the usual Pig and Brute heavy core!
Firstly, and this makes my heart sing, we have a Gnashtoof, with Mork’s Eye Pebble for some early shooting resistance (a 5+++ ward bubble against ranged attacks) which definitely helps to mitigate one of the obvious counters to the techy but relatively fragile army. There’s also the named Sludgeraker, who has the usual Kboyz synergy with the triple Gutrippa blob, which functions as a giant objective holder or mid-board roadblock that can also throw out a tonne of MWs.
Running around behind the phalanx of skare-shields are a cheeky reinforced Ragerz unit – who’re quickly becoming popular as a small-footprint missile, and for good reason.
A really interesting spin on BWaagh that managed to deal with the tankiness of Koatl’s Claw (those Gutrippaz MWs would come in handy there), the meta-darlings Khorne and a heavy hitting varanaguard list – impressive!

Army Faction: Slaves to Darkness
– Damned Legion: Knights of the Empty Throne
– Grand Strategy: Overshadow
– Triumph: Bloodthirsty
LEADERS
Chaos Sorcerer Lord (120)*
– Mark of Chaos: Undivided
– Artifact: Chaos Familiar
– Lore of Primal Frost: Hoarfrost
Varanguard (560)*
– General
– Mark of Chaos: Khorne
– 6 x Fellspear
Be’lakor (340)*
– The Lore of the Damned: Daemonic Speed
BATTLELINE
Chaos Knights (220)*
– Mark of Chaos: Khorne
– Doom Knight
– Hornblower
– Standard Bearer
– Cursed Lance
Varanguard (280)*
– Mark of Chaos: Khorne
– 3 x Fellspear
Chaos Knights (440)*
– Mark of Chaos: Nurgle
– Doom Knight
– Cursed Lance
– 2 x Standard Bearer
– 2 x Hornblower
– Ensorcelled Banner: The Eroding Icon
CORE BATTALIONS
*Battle Regiment
TOTAL POINTS: 1960/2000

Roland Rivera: Be’lakor has become a popular inclusion in Empty Throne lists of late in order to give that style of list a bit more spellcasting muscle as well as tactical depth, and this list is the latest example of how that approach can be successful. It enables this list to go light on chaff (not a Cultist unit as far as the eye can see), and instead focus on running a daunting lineup of cavalry hammers that can run through virtually any opponent.
While the list’s clear all-star is the 6 Khorne Fellspear Varanguard, the 10-man Nurgle Knights make for an anvil with a ton of punch, and the unreinforced Knights and Varanguard units make for useful complementary hammers that can swing key combats. Last but not least, the Chaos Sorcerer is also here to provide potent buffs to make it all run smoothly. As with other lists in this style, we see a deep triumph bid to have a strong chance at an on-demand charge reroll in Bloodthirsty.
The potency in this list lies in its reliability: it has picked a specialty and honed it to a razor’s edge, and is thus very good at executing its gameplan to devastating effect.

Allegiance: Gloomspite Gitz
– Gittish Horde: King’s Gitz
– Grand Strategy: Chasing the moon
– Triumphs: Indomitable
Leaders
Skragrott, The Loonking (230) **
Loonboss (90) *
– General
– Command Trait: The Clammy Hand
Madcap Shaman (70) **
– Artefact: Moonface Mommet
– Lore of Primal Frost: Hoarfrost
Battleline
15 x Boingrot Bounderz (450) **
– Reinforced x 2
5 x Boingrot Bounderz (150) **
40 x Moonclan Stabbas (240) *
– Reinforced x 1
Units
5 x Gobbapalooza (170) **
– Spell1: Lore of the Moonclans: Itchy Nuisance
6 x Sneaky Snufflers (140) *
5 x Sporesplatta Fanatics (90) **
6 x Rockgut Troggoths (340) **
– Reinforced x 1
Core Battalions
*Battle Regiment
**Battle Regiment
Total: 1970 / 2000
Lodivicus: Whew! It feels like it’s been a while since we’ve seen much other than variations of the Jaws of Mork core lists placing. Here we have a Da King’s Gitz ‘soup’ list, which really is a bit of a welcome change for me to write about. I can’t completely escape the parallels to those lists, though, as it does contain most of the core we’ve seen in those builds at the moment. Skragrott, a Madcap Shaman with Moonface Mommet and Hoarfrost, Gobbapalooza, Sneaky Snufflers, Boingrot Bounderz and the Bad Moon Loonshrine. But I’ll take what I can get!
Let’s start with the subfaction choice, Da King’s Gitz. This simply allows us to reroll the dice roll when using the Bad Moon Loonshrine’s Moonclan Lairs ability. However, when combined with the Loonboss’ Clammy Hand command trait, it means you can make two Moonclan Lair rolls, both with rerolls. That’s potential for some pretty reliable recursion coming out of the shrine!
The Loonboss adds ‘mortals on 6s to wound in addition’ whenever he issues the All-out Attack command to a friendly Moonclan unit. I suspect he is primarily here to follow around the Stabbas and to contribute to their output (especially in conjunction with Hoarfrost) but could also buff any of the other Moonclan units in the list.
The forty Stabbas act as objective controllers (contesting an objective within 9” while they have twenty or more models) and still can have respectable output when fully buffed up (with Hoarfrost, All-out Attack from the Loonboss, Moonface Mommet on the target, and an extra attack from Sporesplatta Fanatics). With a lucky Looncap Mushrooms roll (from the Sneaky Snufflers), you could get them yet another attack each in addition to a 5+ ward.
Sporesplatta Fanatics with their pregame move and Spore Cloud ability make excellent screens for a fairly low price tag. It’s common to use them as a screen in early turns and then return half of them from the Loonshrine when they die to offer extra attacks later with their Puffshroom Frenzy ability.
Six Rockgut Troggoths are another hammer (along with Bounderz) and offer more durability (decent saves, decent wounds, and native 5+ wards) to the list as well. They benefit a lot from the +1 attack buffs that are present in the list.
Congratulations, Oleg, on battling back to a 3rd place finish after dropping a game to Daughters of Khaine in round 1. It’s really nice to see a Gitz ‘soup’ list doing so well.

Allegiance: Blades of Khorne
– Slaughterhost: Reapers of Vengeance
– Mortal Realm: Ghur
– Grand Strategy: The Blood Legions March
Leaders
Bloodsecrator (120)* as Private Leonard “Gomer Pyle”
– Nullstone Adornments: Pouch of Nulldust
Dromm (180)* as Sergeant “Cowboy” Evans
– Prayers: Blood Sacrifice, Unholy Flames
Slaughterpriest (110)* as Gunnery Sergeant Hartman
– General
– Command Traits: High-priest of Khorne
– Bloodbathed Axe
– Artefacts of Power: The Crimson Plate
– Prayers: Bronzed Flesh, Killer Instinct
Valkia the Bloody (140)** as Sergeant “Animal Mother”
Bloodmaster (110)** as Sergeant J. T. “Joker” Davis
– Artefacts of Power: Ar’gath, the King of Blades
– Prayers: Bloodbind, Witchbane Curse
Skulltaker (120)** as Corporal “Eightball”
Battlelines
8 x Claws of Karanak (100)
8 x Claws of Karanak (100)
10 x Bloodreavers (80) – Meatripper Axes (everyone)*
10 x Bloodreavers (80)**
10 x Bloodreavers (80)
10 x Bloodreavers (80)
10 x Bloodreavers (80)
10 x Bloodreavers (80)
Units
Karanak (140) as Private First Class “Rafterman”
5x Wrathmongers (140)
Gorechosen of Dromm (180)
6x Furies (80)
Endless Spells and Innvocations
1 x Wrath-Axe (70)
1 x Bleeding Icon (50)
1 x Hexgorger Skulls (50)
Core Battalions
*Warlord
**Warlord
Total: 1990 / 2000

Roland Rivera: Most Reapers of Vengeance lists go heavy on Daemons, especially Bloodthirsters, to take advantage of the bonus to hit for Daemons against Heroes, but here we have a list opting for the road less traveled (in fact, I’m not sure why they chose Reapers at all). Of all the units in the army, only the Bloodmaster, Skulltaker, and Karanak are Daemons!
Instead, this is opting for the increasingly-popular approach to Khorne lists, which is to flood the board with expendable units (Bloodreavers and Claws of Karanak, in this case). You usually see that paired with some big hitters to win key combats (such as Skullreapers), but this list has opted to handle it by committee, running tons of Priests with the full complement of Invocations to maximize the utility of the Hero phase. The Bloodmaster and Skulltaker can also serve as Hero assassins once the battle has been joined, as lone Heroes can find it easy to slip past screens and they are decently punchy for their points. They can easily take out a Hero that has been softened up by the Invocations, for example.
Even by the techy standards of Khorne, this feels like a finesse list that is difficult to pilot well, but Sergei seems to have been up to the task, as I find a 3-1-1 result from a list that does not have a clearly identifiable hammer to be fairly impressive.
Final Tournament Placings
To view all of the results for the tournament please follow the link below to Best Coast Pairings
https://www.bestcoastpairings.com/event/WTFBPGFHE0
