This is the top three AoS lists for the AG War of the Realms GT that took place in the US on the 9th and 10th of September. It involved 12 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Ogor Mawtribes – Subfaction: Meatfist – Grand Strategy: Ready for Plunder – Triumph: Inspired
LEADERS Firebelly (120)* – Spells: Billowing Ash Frostlord on Stonehorn (460)* – Artefacts of Power: Arcane Tome – Mount Traits: Rockmane Elder Slaughtermaster (140)* – General – Command Traits: Gastromancer – Spells: Hoarfrost
This is the top three AoS lists for the Emerald City Open III that took place in the USA on the 19th and 20th of August. It involved 30 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Blades of Khorne – Subfaction: Reapers of Vengeance – Grand Strategy: Slaughter of Sorcery
LEADERS Bloodmaster (110)* – Artefact: Halo of Blood – Prayers: Bloodbind, Curse Bloodsecrator (120)* Herald of Khorne on Blood Throne (160)* Realmgore Ritualist (110)** – Prayers: Blood Sacrifice, Killer Instinct Slaughterpriest (110)** – Bloodbathed Axe – Prayers: Blood Sacrifice, Witchbane Curse – Nullstone Adornments: Pouch of Nulldust Bloodthirster of Unfettered Fury (330)** – General – Command Traits: Firebrand – Artefacts of Power: Ar’gath, the King of Blades – Prayers: Bloodbind, Heal
BATTLELINE Blood Warriors (190) – Goreaxe and Gorefist Claws of Karanak (100)* Flesh Hounds (100)* Bloodletters (360)**
OTHER Wrathmongers (140)**
ENDLESS SPELLS & INVOCATIONS 1 x Hexgorger Skulls (50) 1 x Wrath-Axe (70) 1 x Bleeding Icon (50)
TERRAIN 1 x Skull Altar (0)
CORE BATTALIONS *Warlord **Warlord
TOTAL POINTS: 2000/2000
Advertisements
Army Faction: Blades of Khorne – Subfaction: Bloodlords – Grand Strategy: Overshadow – Triumph: Bloodthirsty
LEADERS Slaughterpriest (110)* – Bloodbathed Axe – Prayers: Killer Instinct Be’lakor (340)* Bloodsecrator (120)* Bloodmaster (110)** – Artefacts of Power: Halo of Blood – Prayers: Blood Sacrifice Bloodthirster of Unfettered Fury (330)*** – General – Command Traits: Firebrand – Artefacts of Power: Ar’gath, the King of Blades – Prayers: Bloodbind
CORE BATTALIONS *Warlord **Wizard-finders of Andtor ***Battle Regiment
TOTAL POINTS: 1970/2000
Advertisements
Army Faction: Ogor Mawtribes – Subfaction: Meatfist – Grand Strategy: Ready for Plunder – Triumph: Inspired
LEADERS Firebelly (120)* – Spells: Billowing Ash (12″ bubble of -1 to hit) Frostlord on Stonehorn (460)* – Artefacts of Power: Arcane Tome – Mount Traits: Rockmane Elder (-1 to wound) Slaughtermaster (140)* – General – Command Traits: Shaman of the Chilled Lands (Knows all lore of primal frost) – Spells: Blood Feast (+1 melee attack. Applicable to Gluttons and Ironguts)
BATTLELINE Ogor Gluttons (240)* – Crusher – Bellower – Tribal Banner Bearer with Lookout Gnoblar (-1 to wound against shooting only) – Paired Ogor Clubs or Bluntblades Ironguts (240)* – Gutlord – Bellower – Rune Maw Bearer (6+ spell shrug) Ironguts (240)* – Gutlord – Bellower – Rune Maw Bearer (6+ spell shrug) Ogor Gluttons (240)* – Crusher – Bellower – Tribal Banner Bearer with Lookout Gnoblar (-1 to wound against shooting only) – Paired Ogor Clubs or Bluntblades
ARTILLERY Ironblaster (200)*
OTHER Gnoblars (120)* (D3 Mortals on a 4+ for each more an enemy unit finishes within 6″ of this unit, including charges, pile in etc.) – Groinbiter
TERRAIN 1 x Great Mawpot (0)
CORE BATTALIONS *Battle Regiment
TOTAL POINTS: 2000/2000
Advertisements
Army Faction: Disciples of Tzeentch – Subfaction: Hosts Arcanum – Grand Strategy: Master of Destiny – Triumph: Inspired
LEADERS Curseling (200)* – General – Command Traits: Cult Demagogue – Spells: Merciless Blizzard Gaunt Summoner of Tzeentch (230)* – Artefacts of Power: The Eternal Shroud – Spells: Hoarfrost Kairos Fateweaver (440)*
BATTLELINE Horrors of Tzeentch (Pink) (260)* – Pink Horror Icon Bearer – Pink Horror Hornblower – Split and Split Again Kairic Acolytes (120)* – Kairic Adept – Cursed Blade and Arcanite Shield – Scroll of the Dark Arts – Vulcharc – 3 x Cursed Glaive and Arcanite Shield Screamers of Tzeentch (220)*
OTHER Tzaangor Enlightened on Discs of Tzeentch (360)* – Aviarch Cockatrice (120)*
ENDLESS SPELLS & INVOCATIONS 1 x Geminids of Uhl-Gysh (50)
This is the top three AoS lists for the GT de AoS: De Shyish a Ghyran that took place in Spain on the 22nd and 23rd of July. It involved players vying to be crowned champion in a 5-game tournament.
As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Ossiarch Bonereapers – Subfaction: Null Myriad – Grand Strategy: Spellcasting Savant – Triumph: Inspired
LEADERS Arkhan the Black (380) Katakros (460)* Mortisan Boneshaper (140)* – General – Command Traits: Diversionary Tactics – Artefacts of Power: Artisan’s Key – Spells: Hoarfrost
This is the top three AoS lists for Blood And Thunder GT that took place in Canada on the 8th and 9th of July. It involved 19 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Flesh-eater Courts – Grand Court: Hollowmourne – Mortal Realm: Ghur – Grand Strategy: The Day is Ours! – Triumphs:
Leaders Abhorrant Archregent (240)* – Artefact: The Dermal Robe – Lore of Madness: Deranged Transformation Abhorrant Ghoul King (170)* – Lore of Madness: Spectral Host – Aspect of the Champion: Tunnel Master Abhorrant Ghoul King on Royal Zombie Dragon (430)* – Artefact: Corpsefane Gauntlet – Mount Trait: Razor-clawed – Universal Spell Lore: Flaming Weapon Crypt Ghast Courtier (70)** Crypt Haunter Courtier (110)** Varghulf Courtier (160)** – General – Command Trait: Grave Robber – Artefact: The Bilious Decanter
Battleline 9 x Crypt Horrors (330)*** – Reinforced x 2 9 x Crypt Horrors (330)*** – Reinforced x 2 10 x Crypt Ghouls (80)* 10 x Crypt Ghouls (80)**
Army Faction: Hedonites of Slaanesh – Army Type: Pretenders – Grand Strategy: Selfish Desire – Triumph: Inspired
LEADERS Contorted Epitome (190) – General – Command Traits: Strength of Godhood – Artefacts of Power: The Crown of Dark Secrets – Spells: Born of Damnation – Aspects of the Champion: Fuelled by Ghurish Rage Be’lakor (355)
BATTLELINE Blissbarb Archers (300) – High Tempter Blissbarb Archers (300) – High Tempter Blissbarb Archers (150) – High Tempter
OTHER Blissbarb Seekers (200) – High Tempter Slickblade Seekers (200) – Hunter-Seeker Slickblade Seekers (200) – Hunter-Seeker
ENDLESS SPELLS & INVOCATIONS 1 x Geminids of Uhl-Gysh (50)
Army Faction: Soulblight Gravelords – Army Type: Legion of Night – Grand Strategy: Empire of Corpses
LEADERS Wight King (135)* – General – Command Traits: Unbending Will Mannfred Von Carstein (390)** – Spells: Prison of Grief, Waste Away Necromancer (90)** – Artefacts of Power: Morbheg’s Claw – Spells: Fading Vigour, Waste Away – Aspects of the Champion: Fuelled by Ghurish Rage Vampire Lord (130)** – Spells: Soulpike, Spirit Gale
BATTLELINE Grave Guard (280)* – Seneschal – Great Wight Blade – 2 x Standard Bearer – 2 x Hornblower Grave Guard (280)* – Seneschal – Great Wight Blade – 2 x Standard Bearer – 2 x Hornblower Deathrattle Skeletons (170)* – Skeleton Champion – 2 x Standard Bearer Deathrattle Skeletons (170)* – Skeleton Champion – 2 x Standard Bearer
BEHEMOTH Mortis Engine (230)*
OTHER Corpse Cart (70)* – Unholy Lodestone – Corpse Goad
This is the top three AoS lists for Cryptic Cabin that took place in the UK on the 3rd and 4th of June. It involved 8 players vying to be crowned champion in a 5-game tournament.
As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Lumineth Realm-lords – Army Subfaction: Zaitrec – Grand Strategy: Survivor’s Instinct – Triumphs: Indomitable
LEADER 1 x Scinari Enlightener (170)* – General – Command Traits: Loremaster – Artefacts: Silver Wand – Spells: Overwhelming Heat, Speed of Hysh, Total Eclipse, Protection of Hysh – Aspects of the Champion: Tunnel Master 1 x Scinari Loreseeker (160)* – Spells: Etheral Blessings, Flaming Weapon 1 x Alarith Stonemage (130)* – Spells: Living Fissure, Unbreakable Stoicism 1 x The Light of Eltharion (240)**
BATTLELINE 10 x Vanari Auralan Wardens (150)** – High Warden – Spells: Etheral Blessings, Speed of Hysh 10 x Vanari Auralan Wardens (150)** – High Warden – Spells: Etheral Blessings, Speed of Hysh 20 x Vanari Auralan Sentinels (320)** – High Sentinel – Spells: Speed of Hysh, Protection of Hysh
ARTILLERY 1 x Vanari Starshard Ballistas (130)**
ENDLESS SPELL 1 x Rune of Petrification (60) 1 x Ravenak’s Gnashing Jaws (70) 1 x Hyshian Twinstones (30)
OTHER 5 x Vanari Bladelords (130)** 10 x Alarith Stoneguard (260)** – Truestone Seneschal – Paired Stratum Hammers – Stone Mallet
Army Faction: Soulblight Gravelords – Army Type: Legion of Blood
LEADERS Neferata (390)* Vampire Lord on Zombie Dragon (440)** – General – Command Traits: Tailored Downfall – Artefacts of Power: Cloak of Mists and Shadows – Spells: Flaming Weapon Vampire Lord (130)** – Spells: Vile Transference Vampire Lord (130)** – Artefacts of Power: Amulet of Screams – Spells: Spirit Gale – Aspects of the Champion: Stubborn as a Rhinox
BATTLELINE Deathrattle Skeletons (170)* Deathrattle Skeletons (170)* Black Knights (110)*
Army Faction: Ogor Mawtribes – Subfaction: Thunderbellies – Grand Strategy: Take What’s Theirs
Leaders Frostlord on Stonehorn (450)* – General – Command Traits: Touched by the Everwinter – Artefacts of Power: Arcane Tome – Mount Traits: Rockmane Elder – Prayers: Heal Bloodpelt Hunter (140)* Firebelly (130)* – Spells: Billowing Ash – Aspects of the Champion: Tunnel Master
This is the top three AoS lists for the Maple Meltdown that took place in the UK on the 27th and 28th of April. It involved 14 players vying to be crowned champion in a 5-game tournament.
As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Ogor Mawtribes – Mawtribe: Boulderhead – Grand Strategy: Ready for Plunder – Triumphs: Bloodthirsty
Leaders Queen Divine (330)** Huskard on Thundertusk – Blood Vulture – Mount Trait: Rimefrost Hide – Prayer: Pulverising Hailstorm Big Chungus (450)* Frostlord on Stonehorn – General – Command Trait: Voice of the Avalanche – Artefact: Arcane Tome (Universal Artefact) – Mount Trait: Rockmane Elder
Battleline The TERF Eater (310)* Stonehorn Beastriders – Weapon: Blood Vulture Lesbian Bed Death (310)* Stonehorn Beastriders – Weapon: Blood Vulture Netflix Comedy Special (310)** Stonehorn Beastriders – Weapon: Blood Vulture White Male Privilege (270)** Thundertusk Beastriders – Weapon: Blood Vulture
Allegiance: Khorne – Slaughterhost: The Bloodlords – Grand Strategy: Take What’s Theirs – Triumphs: Indomitable
Leaders Bloodmaster, Herald of Khorne (110)** – General – Command Trait: Embodiment of Wrath – Prayer: Blood Sacrifice Bloodmaster, Herald of Khorne (110)** – Artefact: A’rgath the King of Blades – Prayer: Bloodbind – Aspect of the Champion: Tunnel Master Bloodmaster, Herald of Khorne (110)** – Artefact: Halo of Blood – Prayer: Killer Instinct Herald of Khorne on Blood Throne (160)* – Prayer: Bronzed Flesh
Battleline 20 x Bloodletters (360)* – Reinforced x 1 20 x Bloodletters (360)* – Reinforced x 1 10 x Bloodletters (180)*
Other 8 x Claws of Karanak (100)** 3 x Bloodcrushers (180)* 5 x Garrek’s Reavers (70)*
This is the top three AoS lists for the Big Bucks Bash that took place in the UK on the 27th and 28th of May. It involved 14 players vying to be crowned champion in a 5-game tournament.
This tournament did unusually allow the new Seraphon book…..
As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Seraphon – Constellation: Fangs of Sotek – Grand Strategy: Survivor’s Instinct – Triumphs: Inspired
Leaders Lord Kroak (395)* Slann Starmaster (275)** – General – Command Trait: Lord of Celestial Resonance – Artefact: Spacefolder’s Stave – Spell: Comet’s Call – Aspect of the Champion: Fuelled by Ghurish Rage Skink Starpriest (130)* – Spell: Speed of Huanchi Saurus Astrolith Bearer (140)*
Battleline 10 x Skinks (85)* – Boltspitters Celestite Daggers & Star Bucklers 10 x Skinks (85)* – Boltspitters Celestite Daggers & Star Bucklers 5 x Saurus Guard (130)* 10 x Raptodon Chargers (300)* – Reinforced x 1
Units 3 x Terrawings (75)** 10 x Hunters of Huanchi with Dartpipes (270)** – Reinforced x 1
Allegiance: Seraphon Starborn – Constellation: Fangs of Sotek – Grand Strategy: Survivor’s Instinct – Triumphs: Inspired
Leaders Lord Kroak (395)* Slann Starmaster (275)** – General – Command Trait: Lord of Celestial Resonance – Artefact: Spacefolders Stave – Spell: Comets Call – Aspect of the Champion: Fuelled by Ghurish Rage Saurus Astrolith Bearer (140)* Skink Starpriest (130)** – Spell: Speed of Huanchi
Battleline 5 x Saurus Guard (130)* 5 x Saurus Guard (130)** 10 x Skinks (85)* – Boltspitters Celestite Daggers & Star Bucklers 10 x Skinks (85)** – Boltspitters Celestite Daggers & Star Bucklers 5 x Raptadon Chargers (150)* 5 x Raptadon Chargers (150)**
Units 5 x Hunters of Huanchi with Dartpipes (135)* 5 x Hunters of Huanchi with Starstone Bolas (90)**
Army Faction: Stormcast Eternals – Army Type: Scions of the Storm – Subfaction: Hallowed Knights – Grand Strategy: Defend What’s Ours – Triumph: Inspired
Army Faction: Ogor Mawtribes – Army Subfaction: Meatfist – Grand Strategy: Take What’s theirs.
LEADER 1 x Tyrant (150)* – Big Name: Brawlerguts 1 x Tyrant (150)* – Big Name: Brawlerguts 1 x Tyrant (150)** – Artefacts: Arcane Tome – Big Name: Brawlerguts 1 x Bloodpelt Hunter (140)** – General – Command Traits: Deadly Aim – Artefacts: Gruesome Trophy Rack – Aspects of the Champion: Tunnel Master 1 x Kragnos (720)**
BATTLELINE 4 x Leadbelchers (170)* 6 x Ogor Gluttons (260)* – Bellower – Tribal Banner Bearer with Lookout Gnoblar – Paired Ogor Clubs or Bluntblades 6 x Ogor Gluttons (260)* – Bellower – Tribal Banner Bearer with Lookout Gnoblar – Paired Ogor Clubs or Bluntblades
This is the top three AoS lists for Welsh Open that took place in the Cardiff, Wales on the 29th and 30th of April. It involved 51 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Ogor Mawtribes – Mawtribe: Boulderhead – Grand Strategy: Ready for Plunder – Triumphs: Bloodthirsty
LEADERS Big Chungus(450)* Frostlord on Stonehorn – General – Command Trait: Voice of the Avalanche – Artefact: Arcane Tome (Universal Artefact) – Mount Trait: Rockmane Elder Queen Divine(330)** Huskard on Thundertusk – Blood Vulture – Mount Trait: Rimefrost Hide – Prayer: Keening Gale
BATTLELINE Netflix Comedy Special (310)* Stonehorn Beastriders – Weapon: Blood Vulture Lesbian Bed Death (310)* Stonehorn Beastriders – Weapon: Blood Vulture The TERF Eater (310)* Stonehorn Beastriders – Weapon: Blood Vulture White Male Privilege (270)** Thundertusk Beastriders – Weapon: Blood Vulture
CORE BATTALIONS *Battle Regiment **Torrbad
TOTAL: 1980 / 2000
Taking down the Welsh Open in a SPICY meta (it’s the stomping ground of the Team Lit folks, among many other reputable gaming clubs around the greater area) is this Monster truck list from competitive stalwart, Hazel Moon.
vroom vroom! Aside from the galaxy-brain race-horse style names, there’s not a tonne unusual about this list. Big Stonehorns never really go out of style – but one thing that makes them especially interesting in this season is their vulture attacks – it’s 1 MW on a 2+ per stonehorn but it doesn’t actually count as a shooting attack and can therefore target those lovely squishy GCs with, on average, 5 MWs per shooting phase.
Other than being strong on objectives, having fantastic charge mortals (especially helpful in this -1/2 hit meta we’re seeing), this is a super reliable list with all the tools to do well – the fact Hazel took down BoC, KO and Fyreslayers twice is testament to the that. Keep on truckin’ Hazel!
Advertisements
Allegiance: Fyreslayers – Lodge: Vostarg – Grand Strategy: Master of the Forge – Triumphs: Indomitable
LEADERS Auric Runefather (120)** – General – Command Trait: Spirit of Grimnir Auric Runemaster (130)** – Artefact: Volatile Brazier – Universal Prayer Scripture: Curse Battlesmith (150)** – Artefact: Nulsidian Icon – Aspect of the Champion: Fuelled by Ghurish Rage Auric Runesmiter (120)*** – Forge Key – Prayer: Ember Storm Auric Flamekeeper (90)*** – Artefact: Arcane Tome (Universal Artefact) Auric Flamekeeper (90)***
BATTLELINE 30 x Vulkite Berzerkers with Fyresteel Handaxes (480)* – Reinforced x 2 10 x Vulkite Berzerkers with Fyresteel Handaxes (160)* 10 x Vulkite Berzerkers with Fyresteel Handaxes (160)* 15 x Hearthguard Berzerkers (450)** – Poleaxes – Reinforced x 2
ENDLESS SPELLS AND INVOCATIONS Molten Infernoth (40)
Kevin Lathers: Now you may ask yourself, have I seen this list before? Well, sort of.
Slight permutations of this list have been making the rounds. Sometimes it’s Greyfyrd, but I think Vostarg has taken over a bit: it’s easy to see why with its huge bonus to vulkites (+1 to hit and wound on charge). That usually trumps two extra artefacts.
Pulling the previous summary of the list: it relies on blocks of infantry holding objectives and looking for openings to run + charge (ember storm prayer) into important units. The 10-man Vulkite units are both screens and hammers while the Hearthguard are immovable block that can strike first into anyone thinking charging it is a good idea.
The smaller Vulkites and HGB feed into the 30-man Vulkite unit which can pick anything in the game up off the board with dual-flamekeeper buffs. Between 90 and 120 attacks (if Runefather buff is active) on that 30-man black at 3-damage each means even if an opponent is saving on a 2+ they are going to get toasted.
Once the engine of the flamekeepers gets going it’s hard to stop unless opponents can somehow take them out. But they can be well protected behind the infantry and focus on them means Vulkites are staying alive. And with how many Vulkite and Hearthguard Berserkers there are, this is a lot of wounds to chew through.
It’s notable that Alex had to play against not one, but two, Helon LRL lists. LRL usually can give FS a tough time with their AoE spellcasting and precision MWs, but Alex managed to massage that Nulsidian Icon (4+ spell ignore) to a win against both opponents. Further, this list has the benefit of high wound amounts which can sometimes thwart LRL attempts at unit removal.
His other three opponents used combat armies (Khorne, Ogors, and NH) which always struggle into FS lists like this. Once they get stuck in and start killing vulkites it only makes the next combat even worse for them and they quickly getting burned to the ground by the incredible damage stacking of flamekeepers.
As long as we remain in this GHB I will expect to continue seeing this list, or ones very similar to it, show up.
Advertisements
Allegiance: Sylvaneth – Glade: Heartwood – Grand Strategy: Take What’s Theirs – Triumphs: Bloodthirsty
LEADERS Alarielle the Everqueen (820)* Arch-Revenant(120)* – General – Command Trait: Warsinger – Artefact: Seed of Rebirth (Universal Artefact) – Aspect of the Champion: Leadership of the Alpha
BATTLELINE 6 x Kurnoth Hunters with Kurnoth Greatbows (460)* – Reinforced x 1 3 x Kurnoth Hunters with Kurnoth Greatbows (230)* 5 x Tree-Revenants (110)*
UNITS 5 x Gossamid Archers (210)*
ENDLESS SPELL AND INVOCATIONS Spiteswarm Hive (40) Season: Dwindling
CORE BATTALIONS *Battle Regiment
TOTAL: 1990 / 2000
The Mathmallow version of the current Sylvaneth hotness adds a unit of Gossamid archers as an additional, incredibly mobile, screen to prevent opponents from interfering with the backline artillery station of 9 Kurnoth hunters.
This style of list has only gotten more popular as the way Sylvaneth is built in GTs has been honed to a fine edge, Alarielle creates a terrible problem for an opponent with her self-recursion and enormous wound count demanding answers, and quickly, to prevent Sylvaneth stabilising on board state and achieving enough positive trades to begin to take over in the late game when Alarielle returns. This long-game style of play, combined with enormous range of influence, excellent mobility and uninteractive trading make sylvaneth more than capable of taking all comers – an absolute must for a GT.
This list is relatively well-spoken about so I’ll avoid going into it too much but in this humble writer’s opinion the Gossamid archers are the most interesting inclusion in this list, an obvious answer to alpha-strike style combat armies, the gossamids are intended to give an extra layer of screening to objectives and provide time for the relatively medium output of the kurnoths to do their work. They do decent damage on their own but strike me as a tech piece aiming to address one of the major flaws of the list: it being so light on bodies. I’d be interested to hear what Mathmallow thinks of them after using them consistently in a few GTs.
A man that needs no introductions, posting another truly LIT performance, well done Mathew
Advertisements
Allegiance: Daughters of Khaine – Temple: Hagg Nar – Mortal Realm: Ghur – Grand Strategy: Bloodthirsty Zealots – Triumphs: Inspired
LEADERS Hag Queen on Cauldron of Blood (280)* – General – Command Trait: Zealous Orator – Prayer: Sacrament of Blood High Gladiatrix (90)** – Aspect of the Champion: Tunnel Master High Gladiatrix (90)** Bloodwrack Medusa (140)** – Artefact: Crystal Heart – Lore of Shadows: Mindrazor
BATTLELINE 20 x Witch Aelves (240)** – Pairs of Sacrificial Knives – Reinforced x 1 20 x Witch Aelves (240)** – Pairs of Sacrificial Knives – Reinforced x 1 10 x Witch Aelves (120)** – Pairs of Sacrificial Knives 10 x Witch Aelves (120)** – Pairs of Sacrificial Knives
UNITS 5 x Khinerai Heartrenders (100)* 5 x Khinerai Heartrenders (100)*
BEHEMOTHS Krondspine Incarnate of Ghur (480)** – Allies
DoK have seen a fairly dramatic fall from grace this season since their points hikes, a shallow book and a number of strong new tomes, but they’re still fundamentally a good army – especially, for my money, when they focus on Aelf swarms.
Those scantily glad murder-vixens don’t look like much on paper – but buffed with +1 to wound by the Gladiatrix, +1 to save by proximity to the Blood Wagon, and starting at Blood Rites 2 in Hagg Nar, they can really perform. If Mindrazor goes off on them too, which the Krondspine’s +1 to cast will help with, they can reach silly level of output, with 3 attacks at 2/3/-2/2 on the charge.
Speaking of Spinedog, we haven’t seen him around these parts for a while, but here he acts as a Morathi-proxy who is, under some scenarios, actually harder to kill and can really allow the Aelf hordes to get into position and choose favourable engagements.
A smart list which I don’t envy having to push around – dems a lorra liddle bases! Makes me wonder – are DoK in line for some new units (and I don’t mean useless Underworlds warbands etc) – perhaps with the Dawnbringer books? That little extra depth could be what they need to shine/bathe in blood again!
This is the top three AoS lists for Highground Brewsky GT that took place in the Michigan, United States on the 29th and 30th of April. It involved 42 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Hedonites of Slaanesh – Army Type: Pretenders – Grand Strategy: Take What’s Theirs – Triumphs: Bloodthirsty
LEADER 1 x Shardspeaker of Slaanesh (125)* – Spells: Born of Damnation 1 x Contorted Epitome (190)* – Spells: Phantasmagoria – Aspects of the Champion: Fuelled by Ghurish Rage 1 x Keeper of Secrets (400)* – General – Command Traits: Strength of Godhood – Shining Aegis – Artefacts: The Crown of Dark Secrets – Spells: Flaming Weapon
BATTLELINE 11 x Blissbarb Archers (150)* 11 x Blissbarb Archers (150)* 30 x Daemonettes (375)*
ENDLESS SPELL 1 x Mesmerising Mirror (60)
OTHER 5 x Symbaresh Twinsouls (140) 5 x Blissbarb Seekers (200)* 5 x Slickblade Seekers (200)*
CORE BATTALIONS: *Battle Regiment
TOTAL POINTS: (1990/2000)
Advertisements
Army Faction: Ossiarch Bonereapers – Subfaction: Crematorians – Grand Strategy: The Scales Balanced – Triumph: Indomitable
LEADERS Liege-Kavalos (180)* – General – Command Traits: Diversionary Tactics Mortisan Ossifector (120)* – Artefacts of Power: Gothizzar Cartouche – Spells: Empower Nadirite Weapons – Aspects of the Champion: Tunnel Master Arkhan the Black (370)*
Army Faction: Ogor Mawtribes – Army Subfaction: Boulderhead – Grand Strategy: The Day is Ours! – Triumphs: Inspired
LEADER 1 x Frostlord on Stonehorn (450) – Artefacts: Arcane Tome – Mount Traits: Rockmane Elder 1 x Frostlord on Stonehorn (450)* – Mount Traits: Belligerent Charger 1 x Tyrant (150)* – Artefacts: Nightflyer Cloak – Big Name: Deathcheater 1 x Icebrow Hunter (120)* – General – Command Traits: Touched by the Everwinter – Prayers: Keening Gale 1 x Frostlord on Stonehorn (450)** – Mount Traits: Metalcruncher 1 x Bloodpelt Hunter (140)** – Aspects of the Champion: Tunnel Master
BATTLELINE 2 x Frost Sabres (80)** 2 x Frost Sabres (80)** 2 x Frost Sabres (80)**
This is the top three AoS lists for Border War 2023 that took place in the Albury, Australia on the 29th and 30th of April. It involved 43 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
Kharadron Code – Artycle: Settle The Grudges – Amendment: Prosecute Wars With All Haste – Footnote: There’s No Reward Without Risk
LEADERS Arkanaut Admiral (125)* – General – Command Trait: Stormcaller – Aspect of the Champion: Leadership of the Alpha Aetheric Navigator (85)* – Artefact: Voidstone Orb Endrinmaster with Endrinharness (90)*
BATTLELINE 9 x Endrinriggers (360)* – 1x Grapnel Launchers – Reinforced x 2 10 x Arkanaut Company (100)* – 1x Skypikes – 1x Light Skyhooks – 1x Aethermatic Volley Guns Arkanaut Frigate (300)* – Main Gun: Heavy Sky Cannon 10 x Grundstok Thunderers (270)* – 2x Aetheric Fumigators – 2x Decksweepers – 2x Aethercannons – 2x Grundstok Mortars – Reinforced x 1
UNITS 1 x Grundstok Gunhauler (170)* – Main Gun: Sky Cannon – Gunhauler Modifications: Zonbarcorp ‘Debtsettler’ Spar Torpedo
BEHEMOTHS Arkanaut Ironclad (500)* – Main Gun: Great Sky Cannon – Major Installation: Zonbarcorp ‘Dealbreaker’ Battle Ram
CORE BATTALION *Battle Regiment
Total: 2000 / 2000
Sometimes, it pays off to lean into the highlights of a new Battletome, and Luca Foerster’s Barak Zilfin Kharadron Overlords list does this perfectly. One of the biggest loses to Kharadron Overlords was the loss of Aethergold in the new book, which was often used for an on-demand +1 to wound, Luca offsets this by taking the new Settle The Grudges Artycle which gives all Kharadron Overlords units a static +1 to wound against a target chosen at the start of the game. Less versatile, for sure, but often more impactful when multiple units are needed to ensure that something is made dead.
Luca starts things off with a classic Admiral taking Stormcaller and Leadership of the Alpha. Stormcaller allows for the rerolling of dice from the Navigator’s Read the Winds ability, which I will talk about in a moment. He follows that up with an Endrinmaster with Endrinharness, which pays the tax of allowing Endrinriggers to be battleline. Lastly, for heroes, he has taken a Navigator who gets an unbind/dispel and is carrying a Voidstone Orb, which is a once per game Artefact that will auto-unbind a spell. A powerful deterrent against trying to snipe heroes with spells or setting up crippling -1 to hit/wound auras. However, the real power of the Navigator is its Read the Winds ability, which allows it to roll six dice and then choose an effect. It can choose to either pick an enemy unit for each “one” it rolls to deal d3 mortal wounds and half movement until its next hero phase or for each “six” pick a friendly Boat and immediately normal move it D3+3 inches. The extra movement is great, but the real value is crippling fast enemy units, and combined with the reroll from the Admiral’s Stormcaller ability it can flat out win games by crippling the opponent’s ability to advance up the board to contest objectives or complete battle tactics. Sometimes, the best way to win is to not allow your opponent to play, and I especially feel for the poor Sons of Behemat player who ran afoul of this.
Moving onto his troop selection, Luca has taken a sample of the Kharadron mainstays. He has a double reinforced unit of Endrinriggers, which brings a bucket of rend -2 to the game both at range and in melee. They can also heal the boats, but that is just a bonus. The native rend -2 is the real benefit here. Next up, we have a common theme within Kharadron in this edition, the extremely efficient reinforced Thunderers with Special Weapons. They bring a massive amount of firepower at shotgun range, but back that up with a native 3+ save, 20 wounds, debuffs, and even mortal wounds in melee. They are a classic, “Move Me” objective holder with just enough range that they can not be ignored. A unit of Arkanauts rounds out the troop selection.
To finish off the list, Luca brought one of each of the Kharadron boats. An Ironclad toting around the Battle Ram to combo with the once per game 3d6 charge from his Footnote, a battleline Frigate courtesy of Barak Zilfin, and a cheeky Gunhauler to give the larger boats a 6+ ward save and a fast mover to cap objectives later in the game. He packages all of this into a one-drop Battle Regiment at an even 2000 points.
This is a classic list that can do well at range and in melee. It presents a difficult challenge for opponents as the Battletome Battle Tactics allow it to avoid interaction but greatly punishes opponents who spread out to score their own. Combined with Luca’s outstanding play, I pity the poor souls who had to face it.
Advertisements
Allegiance: Ogor Mawtribes – Mawtribe: Boulderhead – Mortal Realm: Ghur – Grand Strategy: No Place for the Weak – Triumphs: Bloodthirsty
LEADERS Frostlord on Stonehorn (450) – Artefact: Vial of Manticore Venom (Universal Artefact) – Mount Trait: Rockmane Elder Frostlord on Thundertusk (400) – Mount Trait: Matriarch Huskard on Thundertusk (330)* – Blood Vulture – Mount Trait: Rimefrost Hide – Prayer: Keening Gale Icebrow Hunter (120)* – General – Command Trait: Touched by the Everwinter – Prayer: Pulverising Hailstorm – Aspect of the Champion: Leadership of the Alpha
BATTLELINE 6 x Mournfang Pack (510)* – Gargant Hackers – Reinforced x 2 2 x Frost Sabres (80)* 2 x Frost Sabres (80)*
We’ve an absolute legend joining our team for the top three comments this week.
Peter Atkinson (AKA Plastic Craic) has recently made a return with a revamped website and a crack team of top AoS gamers to help him!
Peter Atkinson: Thanks for having me on gents – long time listener, first time caller.
“It’s gotta be Little Lisa Simpson, Springfield’s answer to a question NOBODY ASKED!”
– Ned Flanders
Well he’s pulled one out of the bag here, hasn’t he? The Thundertusk answers the question nobody asked, namely “how can I do chip damage to a chaff unit in the shooting phase?”. The whole point of shooting is that you get to pick where the damage goes, but the limitations around where (and how much) the Thundertusk can apply its output are usually seen as crippling in the hands of most players.
Well, up steps The Mayor to show he’s not most players.
The Factory-standard Frostlord is of course present, with the Manticore Venom artefact being a slightly unorthodox pick, but all Stonehorns will take consistency of output where they can get it. I like it. In fact, I might just copy it.
Then Mat goes off script with the double Tusks: one as a Frostlord for the 3+ save and at least some kind of melee output, and the other packing the 5++ ward Trait. Coupled with the Boulderhead extra wounds and neg -1 to wound on the big lad, Mat has layered up the durability buffs in this army, but he’s done the same with his charge bonuses too. Both Frostlords add stacking +1s to charge in an aura, and the 3rd Mount Trait does the same (for Thundertusks only), so they’re all supporting each other to charge at +2” or +3”. It won’t boost the charge mortals, but it can blow the game wide open with some unexpected long bombs.
And how about those Mournfang? He has the prayer for extra movement on them, so with dual Frosties nearby and their native plus 1” to charge, they’re often gonna be zipping around at +3” to move and +3” to charge. This unit is a ride-on lawnmower, and your army is the mole poking its head out of the ground.
They give zero fucks about overwatch too, so with all their charge mortals added in, KO might not be as scary as you think; and speaking of KO, those Thunderers make a prime target for Thundertusk shooting. You don’t want the pricks rallying back, but bringing them into combat means they can’t use Rally anyway.
In fact, expensive combat units with good saves are where Thundertusks want to be generally, and there’s a lot of that in the meta right now; so if they will ever have a time to shine this is it. They won’t go too badly into Khorne’s Mighty Skullcrushers for example, with a double-tap putting enough mortals into them that a decent charge or two could clean them up without even worrying about that stupid 0+ save. OBR springs to mind too.
In practice though, I think I’d use the Thundertusks just as often to bludgeon through a support hero. 2 mortals, another 2 mortals, Blood Vulture, bam. That’s a 5-wound hero gone. The chances of spiking off a 6-wound hero are not trivial, and across two turns of shooting it’s very likely they’re toast. Efficient sniping? No, but sometime’s a Tyrant’s gotta do what a Tyrant’s gotta do. And something like a Krulghast or Death Frenzy can just switch off your win condition, so efficiency goes out the window at that point and you just do what you have to.
The kitty cats are an ace in the hole, popping up to secure Desecrate and then (because they can’t be shot in cover) usually forcing a far-more-expensive combat unit to hit reverse gear and clear them up. They’re not half bad at soaking up a mortal-wound overwatch too.
I know Mat has owned this army for aeons but it rarely sees the tabletop in competitive play. So I’ll be honest, I looked at this list and thought Mat was bringing a palette-cleanser pick for his hometown GT, so he could relax into his games with no pressure.
Well the more you look at it, the better it gets. It’s surprisingly strong into a couple of dominant new books and you write it off at your peril. Strutting onto the podium with such a unique list is a great achievement – well done mate.
If you found this write-up informative, check out our site over at Plastic Craic where we’re smashing out regular, high-quality Age of Sigmar coverage. See you there.
Advertisements
Allegiance: Slaves to Darkness – Damned Legion: Knights of the Empty Throne – Grand Strategy: Take What’s Theirs – Triumphs: Inspired
LEADERS Archaon the Everchosen (860)* – The Lore of the Damned: Daemonic Speed Chaos SorcererLord (120)* – General – Command Trait: Master of Magic – Artefact: Chaos Familiar – Mark of Chaos: Tzeentch – The Lore of the Damned: Daemonic Speed – Aspect of the Champion: Fuelled by Ghurish Rage Chaos Sorcerer Lord (120)* – Mark of Chaos: Nurgle – The Lore of the Damned: Chaotic Conduit
BATTLELINE 6 x Varanguard (580)* – 5x Fellspear – 1x Daemonforged Blade – Mark of Chaos: Khorne – Reinforced x 1 9 x Corvus Cabal (80)* – Mark of Chaos: Undivided 5 x Chaos Knights (220)* – Mark of Chaos: Tzeentch – Ensorcelled Banner: The Blasted Standard
Ok folks, we’ve reached the Slaves sass threshold. What that means is we’ve now seen enough good results, with similar-enough lists, in a short enough time period, that I get to be a little bitch about them.
So what we have here is lots of the two good units in the book (cavalry) in the sub-faction that makes cavalry able to run and charge, with Archaon slapped on top for good measure. Archaon does offer a lot of tactical flexibility thanks to his picking a mark before deployment and not in the list building stage, and even though he’s always been frustratingly easy to kill and frustratingly bad at killing when I’ve run him, when he inevitably gets the Nurgle mark he’s definitely an annoying man-mountain that can stomp an objective while the 6 Varanguard do their thing.
I’ve also spotted that the Chaos Knights have been marked Tzeentch so that they can be yoinked around a bit by the Tzeentch Sorceror Lord. I wonder if that ever actually went off? At least it’s new!
Advertisements
Allegiance: Stormcast Eternals – Stormhost: Hammers of Sigmar (Scions of the Storm) – Grand Strategy: Take What’s Theirs – Triumphs: Inspired
LEADERS Karazai, The Scarred (550)* Lord-Castellant (160)* – Artefact: Gryph-feather Charm (Galletian Champion) Lord-Relictor (150)* – General – Command Trait: High Priest – Prayer: Translocation – Aspect of the Champion: Tunnel Master
BATTLELINE 4 x Dracothian Guard Fulminators (480)* – Reinforced x 1 5 x Liberators (120)* – Heavens-wrought Weapon and Shield 10 x Vanquishers (220)* – Reinforced x 1
UNITS 6 x Praetors (280)* – Reinforced x 1
CORE BATTALIONS *Battle Regiment
ADDITIONAL ENHANCEMENTS Holy Command: Call for Aid
Joel’s a really knowledgeable Stormcast Player and has been running a version of this list for most of the edition. You can check out the development of the list and how it plays on his channel Measured Gaming. Some of the most entertaining Battle Reps you’ll watch, but I warn you, it’s very definitely NSFW.
The concept is simple, go first and jam Karazai into something. He is either going to be a wrecking ball or serve as a fantastic distraction (you can’t let him run around). There are still 2 Galetian Champions for battle tactics, the Lord Castellant is one of the strongest here, with a 5+ ward to make him harder to shift. Scions of the Storm lets you get him where you want him if you keep him off the board. There is the choice of either the Vanquishers or the Fulminators to accompany him. 7 Units, only half are allowed in the storm chamber, giving a few options. The Praetors are along to provide their bodyguard to Karazai. Staying close to Karazai is the trick though.
The Praetors are probably a surprise for anyone who hasn’t played against them. With 3 attacks and 2 damage, they have solid output, especially into 4+ and 5+ saves. If your army relies on a big block of something or a couple of models, Karazai is your worst nightmare. Most of the lists Joel faced suffered from that issue or would struggle to affect Karazai as MSU (Bladegheists). If you have a lot of threats and enough units though, you can overwhelm this list and score where they aren’t. I’ll let Kieron cover how the Skaven list worked against Karazai. I’m predicting disposable clan rats helped clog up the works.
If you have the chance it’s worth watching how Joel plays this list, it’s fun if nothing else. He’s also one of the few people that seem to be perfectly fine with the standard Liberator.