This is the top three AoS lists for the KREFELD MAJOR AoS 2026 that took place in Germany between the 1st and 2nd of August 2026. It saw 42 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
Daughters of Khaine Coven of Blood General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Shadows Prayer Lore – Prayers of the Khainite Cult Manifestation Lore – Manifestations of Khaine Battle Tactic Cards: Burning for Vengeance, Siege of Ashes
Faction Terrain Shrine of Dark Tribute (20 Points)
Sons of Behemat Boss Tribe General’s Handbook 2026-27 Drops: 2 Wounds: 171 Prayer Lore – Brodd’s Bellows (Scourge of Aqshy) Battle Tactic Cards: Blazing Onslaught, Siege of Ashes
General’s Regiment King Brodd (520) • General Mancrusher Mob (350) Mancrusher Mob (350)
Regiment 1 Gatebreaker Mega-Gargant (Scourge of Aqshy) (490) • Mantle of Tusk and Horns (10) • Furious Temper Mancrusher Gargant (Scourge of Aqshy) (120) • That Boy’s Not Right (10) Mancrusher Gargant (Scourge of Aqshy) (120)
Sylvaneth Lords of the Clan General’s Handbook 2026-27 Drops: 5 Spell Lore – Lore of the Deepwood Prayer Lore – Lore of the Spirit-Song Manifestation Lore – Manifestations of the Deepwood Battle Tactic Cards: Blazing Onslaught, Legend of the Parch
General’s Regiment Alarielle the Everqueen (620) • General Revenant Seekers (190) • Aspect of Heartwood – (10) Points Spite-Revenants (100)
Regiment 1 Belthanos, First Thorn of Kurnoth (290)
This is the top three AoS lists for the Boise Cup AOS 2026 that took place in the US between the 25th and 26th of July 2026. It saw 22 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
Hedonites of Slaanesh Depraved Carnival General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Extravagance Manifestation Lore – Manifestations of Depravity Battle Tactics Cards: Flanking Firestorm and Siege of Ashes
General’s Regiment Sigvald, Prince of Slaanesh (240) • General Blissbarb Seekers (330) • Reinforced • Obsession with Control Lord of Hysteria (120) -Incensed Myrmidesh Painbringers (240) • Reinforced Slickblade Seekers (170)
Jarod Brown (Rage Babies YouTube): If you play Magic, you’ll know Slaanesh basically feels like that blue player everyone hates. Full-on control. This list leans hard into the Depraved Carnival movement shenanigans, dancing in and out of combat (with some restrictions), dictating engagements, and generally making life miserable for your opponent.
Sigvald is the centerpiece of the army, leading from the front while babysitting the Painbringers. Who on average always gets that first bestowment of Paragon. His job is making sure the scary enemy units get baited out of key weapon abilities like Crit Mortals as the Painbringers lock them down and radiate their Paragon -1 to hit bubble.
The Blissbarbs with Obsession of Control are absolute workhorses. They provide solid ranged harassment all game, but if they end up on an objective, they become a surprisingly stubborn brick with a mountain of wounds and a 5+ ward.
The Lord of Hysteria with Incensed is here to mess with enemy shooting by shrinking threat ranges and serving as another solid frontline piece. Handing out +1 Attack for a turn.
And speaking of Painbringers… three reinforced bricks of them feels downright painful. They’re easily one of the best anvils in the game. (OPTA) Reflecting 1’s back as mortals is huge, and their passive 5+ ward when they don’t charge is incredible. Combine that with a 3+ save and Sigvald stripping away enemy crit effects, and these units become absurdly hard to move.
The 5-man Slickblade unit handles flank duties, objective play, and generally wins most side-table scraps. They’re a great little light hammer that keeps opponents honest.
The Thricefold Discord with Bashful Visage hangs around midfield with Siggy and the Painbringers, making sure spells land, enemy ranges are reduced, rallys stay reliable, and providing a surprisingly respectable combat profile if someone decides to test them.
Then we’ve got the Masque of Slaanesh. She is fast. Like, “why is she over there already?” fast. Between movement phases she can cover ridiculous distances. I got a ton of value out of her tying up artillery and shooting units, dancing around Places of Power, hopping into obscuring terrain, and generally making weaker backline units regret existing.
Last up is the Shardspeaker. Honestly, I never cast her warscroll spell all event, but she was fantastic as a long-range wizard camping Places of Power and pumping out manifestations. That +2 to cast makes her incredibly reliable when you need magical support.
Overall, Flanking Firestorm and Siege of Ashes felt smooth, achievable, and rewarding throughout the event. This list definitely isn’t for the faint of heart. Despite what some people say, it absolutely requires good positioning, careful buff management, and smart trading decisions to get the most out of it.
Boise Cup was an awesome event with some fantastic competition. Hopefully I’ll see some of you there next year!
Slaves to Darkness Godswrath Warband General’s Handbook 2026-27 Drops: 2 Spell Lore – Lore of the Damned Manifestation Lore – Manifestations of Malevolence Battle Tactic Cards: Blazing Onslaught, Siege of Ashes
General’s Regiment Be’lakor, the Dark Master (450) • General Chaos Chosen (500) • Reinforced • The Dread Banner Darkoath Fellriders (130) • 1x Marauder Javelin
Regiment 1 Daemon Prince (230) • Deathmonger • Darkflame Pendant • 1x Trophy Rack • 1x Pledged to Nurgle Chaos Chosen (510) • Reinforced • Brand of Apoplexy – (10) Points Chaos Lord (100) Darkoath Marauders (80)
Faction Terrain Nexus Chaotica
Roland Rivera: The 2026-2027 General’s Handbook has been a big revival for highly elite melee armies, and this list is a great example of it. We have 20 – count ’em, 20 – Chosen to deal eye-watering amounts of damage, and Be’lakor to help ensure they get to deliver it via defensive debuffs and the ability to strike first on your opponent’s turn. The Chaos Lord also contributes by making a Be’lakor and Chosen castle even more threatening to attack head-on. This style of list struggled in the recent past due to being highly elite and lacking in unit count, but the current points combined with the objective layouts make this sort of power fantasy a reality.
Of course, it’s not just the points and the objectives – the seasonal content plays a big role in this list’s success as well. A Nurgle Daemon Prince with the Darkflame Pendant is very difficult for many armies to kill, and the Banner of Apoplexy makes a unit of Chosen deal truly absurd damage when you are at maximum Fury. An unusual thing to note is that Oliver opted for the in-faction manifestation lore, which is rarely used. This likely means he was not casting very many manifestations in his games, as the free generic lores are considered to be better.
The roster is rounded out by some Darkoath: Fellriders bring a bit of shooting chip damage to help you score the first step of the Blazing Onslaught tactic card, as well as screen for your power melee hitters, and Marauders are cheap bodies that can screen and/or stand on objectives as needed. Overall, this list has done a good job of balancing muscle with utility, and the strong result valideates the approach.
Lumineth Realm-lords Aelementor Guardians (10 Points) General’s Handbook 2026-27 Drops: 2 Spell Lore – Lore of the Awakened Realms Manifestation Lore – Krondspine Incarnate of Ghur Battle Tactic Cards: Burning for Vengeance, Blazing Onslaught
General’s Regiment Sevireth, Lord of the Seventh Wind (350) • General Hurakan Windchargers (180) • Perfect Footwork – (10) Points The Light of Eltharion (300) Vanari Auralan Sentinels (300) • Reinforced
This is the top three AoS lists for OsloHammer #12 that took place in Norway between the 25th and 26th of July 2026. It saw 21 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
Kruleboyz Kruleboyz Klaw General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of the Swamp Manifestation Lore – Manifestations of Gorkamorka Battle Tactic Cards: Siege of Ashes, Legend of the Parch
General’s Regiment Kragnos, the End of Empires (580) • General Gutrippaz (300) • Reinforced Killaboss on Corpse-rippa Vulcha (240) • Slippery Skumbag Kruleboyz Monsta-killaz (120) Kruleboyz Monsta-killaz (120)
Regiment 1 Gobsprakk, the Mouth of Mork (240) Killaboss on Great Gnashtoof (130)
Regiment 2 Breaka-boss on Mirebrute Troggoth (190) • Tattermask • Sly ‘Un – (10) Points Murknob with Belcha-banna (80)
Faction Terrain Skaregob Totem
Skaven Warpcog Convocation General’s Handbook 2026-27 Drops: 2 Spell Lore – Lore of Ruin Manifestation Lore – Forbidden Power (20 Points) Battle Tactic Cards: Blazing Onslaught, Siege of Ashes
This is the top three AoS lists for the Age of Ropecon GTthat took place in Finland between the 25th and 26th of July 2026. It saw 32 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
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The Top Three AoS Lists
Sylvaneth Outcasts General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of the Deepwood Prayer Lore – Lore of the Spirit-Song Manifestation Lore – Manifestations of the Deepwood Battle Tactic Cards: Burning for Vengeance, Flanking Firestorm
General’s Regiment Alarielle the Everqueen (620) • General Spite-Revenants (100) Spite-Revenants (100) Spite-Revenants (100) Spiterider Lancers (470) • Reinforced • Aspect of Ironbark – (10) Points
Luis Mendoza (Warhammex): Congratulations to Pietari on securing an undefeated 5–0 finish! This Sylvaneth list takes an unconventional approach by combining the disruptive tools of Outcasts with exceptional mobility and resilient hero threats. Rather than relying on elite infantry, the list leverages tempo, board control and positional pressure to dictate the pace of the game.
At its core, Alarielle the Everqueen provides magical dominance, healing and battlefield presence, while the Warsong Revenant equipped with Realmroot Guide extends the army’s mobility by repositioning key units through the Creeping Overgrowth. Spirit of Durthu, carrying Glamourweave, remains the primary melee hammer, benefiting from reliable re-rolls to hit, wound and save each phase, creating a constant threat wherever he is committed.
The army’s board control is built around three units of Spite-Revenants, Dryads and a reinforced unit of Spiterider Lancers carrying Aspect of Ironbark. While the Revenants pressure objectives and exploit the Outcasts battle formation by forcing enemy units to remain closer to their Heroes when affected by Creeping Dread, the Lancers provide the list’s primary mobile strike force, combining speed with durability through Ironbark when spending Rage Dice during Fight Through the Pain.
The selected Battle Tactics reinforce this highly mobile game plan. Burning for Vengeance rewards spreading units across the battlefield while hunting the designated Fugitive, something this army accomplishes naturally through its multiple fast elements. Flanking Firestorm further emphasizes mobility and coordinated positioning, encouraging aggressive board coverage rather than direct attrition.
Rather than concentrating its power into a single combat block, this army distributes threats across the table, forcing opponents to divide their attention while constantly contesting objectives and creating positional dilemmas. Combined with Sylvaneth’s movement tools and resilient Hero package, the result is a flexible list capable of controlling the tempo of the game from the opening turn. Beautiful list!
Peter (12/08/2026): Apologies, upon publication we mistakenly showed a Khorne list below for Anttu. This has now been corrected.
Grand Alliance Chaos | Hedonites of Slaanesh | Depraved Carnival General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Extravagance Manifestation Lore – Manifestations of Depravity Battle Tactics Cards: Flanking Firestorm and Siege of Ashes —– General’s Regiment Shalaxi Helbane (410) • General Myrmidesh Painbringers (240) • Reinforced Myrmidesh Painbringers (240) • Reinforced Myrmidesh Painbringers (240) • Reinforced — Regiment 1 Shardspeaker of Slaanesh (120) Lord of Hysteria (120) • Incensed — Regiment 2 Thricefold Discord (180) • Bashful Visage Blissbarb Seekers (330) • Reinforced • Obsession with Control The Masque (120) —– Faction Terrain Fane of Slaanesh —– Created with Warhammer Age of Sigmar: The App App: v1.35.1 (1) | Data: v462
Coming in 2nd place at Age of Ropecon was the excellent showing by Anttu with the Hedonites of Slaanesh. The core of the list is built around 3 reinforced units of Myrmidesh Painbringers, which is proving to be a staple in nearly every top performing HoS list. There’s good reason for that because 20 wounds on a 3+/5++ is a hard brick to move, especially when the battle plans are favoring holding primaries in the middle. The Lord of Hysteria reinforces their stickiness by providing +1 attack to them and anti-rend 1 for anyone that wants to try and take your points from you. In addition, they could use incense to pump the damage further for a CP. You’ll want to make one of the painbringers a paragon to put out a bubble of -1 to hit. All of these things will stack and make it a nightmare for your opponent to deal with. Who knew that Slaanesh is the new Nurgle? Wasn’t on my bingo card for 2026 at least.
Another key piece of the tech here is smart utilization of the Thricefold Discord. This 3 model hero unit can take advantage of giving 3 rally points to a unit during any hero phase. That’s 3 guaranteed points on top of any you get from your rolls. If you use your Depraved Carnival D6” end-of-turn movement on a wounded unit of painbringers to get out of combat, you’re almost certainly going to revive 2 models and possibly more. As a bonus, the Bashful Visage will allow them to hide the damaged unit (or your Lord of Hysteria) if it’s wholly within 6”.
The Blissbarb Seekers role in this list is going to be your super fast threat and all around pain in the butt. With their 14” move they can easily zoom up the board for battle tactics, screening, and even some damage dealing. With Obsession with Control you can pick an objective anywhere and fairly easily string them so that one stays touching it and maintains the 5+ ward. 5+/5++ with 4 wounds a piece is a lot of wounds to eat through and chances are they will live against most things and allow you to retreat, which they are able to shoot after due to their war scroll.
Rounding out the list are two fantastic heroes – the Masque and the huntress, Shelaxi. The masque is probably the best unit in the HoS roster and allows some incredible control plays. Most of the time you will want to have them near the front lines and use them to shut down charges by utilizing the 2D3” movement during your enemy’s movement phase. Since you can move into combat, they are unable to charge which allows you control to engage on your turn. The masque will almost certainly die, but it’s a great trade in most cases. Shelaxi is there to have a built-in Paragon, fight heroes, and do damage with your fury dice. While vulnerable to shooting, the 12” movement makes her excellent for being a threat that must be dealt with.
In the right hands, this list will do super well, especially into those not familiar with all of Slaanesh’s new tricks. Smart players who can utilize the massive toolkit here will do very well. The biggest threat is something like Kruelboyz with very strong shooting because you will struggle to put pressure on them while they chunk you away. It’s also lacking in damage output, so stat check armies will prove difficult. You will need to really try and control the primaries and get a strong point advantage. Well done to Antu and congratulations on a strong finish!
Disciples of Tzeentch Fated Blades Points: 2000/2000 points Drops: 3 drops Battle Tactics: Burning for Vengeance / Siege of Ashes Spell Lore: Lore of Change Manifestation Lore: Manifestations of Tzeentch Faction Terrain: Argent Shards General’s Regiment Kairos Fateweaver (400) • General 20x Tzaangors (340) • Reinforced • Vision of Defiant Supremacy (10 pts) 3x SoA Screamers of Tzeentch (110) 6x Tzaangor Enlightened (400) • Reinforced
Regiment 1 Curseling, Eye of Tzeentch (170) • Silver Summoner • Tome of Scorched Insight (20 pts) 10x Kairic Acolytes (90) Chaos Spawn of Tzeentch (60)
Jarod Brown (Rage Babies) If you play Age of Sigmar like it’s a game of pure brute force, this probably isn’t your list. Stephan’s army wins by creating problems all over the board and forcing your opponent into bad choices. Everything is fast, flexible, and capable of punching harder than people expect.
Kairos is technically the general, but he’s more of an air traffic controller. He keeps the army moving where it needs to go while your opponent becomes overly focused on dealing with him. That usually leaves the rest of the army free to execute the real game plan.
The 20-man Tzaangor brick is the anchor of the list. With Vision of Defiant Supremacy they’re a nightmare to remove from objectives, and in Aqshy they’re exactly the kind of durable board-control piece you want sitting in the middle of the table. They aren’t flashy, but they consistently win games by being in the right place at the right time accompanied by Strikes-First.
The six reinforced Enlightened are the obvious hammer. Fast enough to threaten huge portions of the battlefield and dangerous enough to delete elite units, they force opponents to constantly respect their threat range. Most games they’re the unit doing the heavy lifting once the lines clash.
The Screamers are pure utility. They score battle tactics, steal objectives, pressure flanks, and force opponents to react. In Aqshy they get access to Imperilling Slash, handing out -1 to save rolls on a target. That extra bit of rend support can be exactly what’s needed for the Enlightened or Tzaangors to punch through a unit your opponent thought would hold the line. Your 2+ save called… it has concerns about Rend 3(4) Dam 3 Enlightened.
Do you fancy yourself some more minus-to-save shenanigans? The Curseling is here to deliver. He’s one of those heroes opponents never seem to prioritize until it’s far too late. Do you see the trend here, my friends? Between Aqshy’s tricks, Imperilling Slash, and the Curseling’s spell, watch as Tzeentch quietly turns your opponent’s armor save into a mere suggestion. The Kairic Acolytes are the unsung heroes of the list. They screen, score, hold objectives, and perform all the little jobs that let your expensive units focus on winning fights.
Then there’s the Chaos Spawn. Sometimes it’s useless. Sometimes it becomes the most irritating model on the table. Every Tzeentch list deserves at least one piece of controlled chaos.
The Fatemaster brings his share of deception. His ability to reposition Arcanites really throws opponents for a loop when they’re banking on a big fight. There’s nothing quite like watching your opponent commit to an engagement only for a key unit to suddenly be somewhere else, forcing them to rethink their entire turn. The Skyfires provide mobile ranged pressure and are excellent at harassing support heroes, finishing damaged units, and forcing opponents to respect angles they’d rather ignore.
What I liked most about Stephan’s list in Aqshy is how naturally it plays the mission. Burning for Vengeance and Siege of Ashes feel smooth and achievable without having to warp the army’s game plan to score them.
Overall, this army feels less like a traditional Tzeentch castle and more like a mobile combined-arms force. It has a durable center, threatening cavalry, excellent board control, and enough speed to punish mistakes immediately. It rewards planning ahead and understanding when to apply pressure.
Stormcast Eternals Sentinels of the Bleak Citadels Auxiliaries: 0 Drops: 5 Battle Tactic Cards – Blazing Onslaught • Burning for Vengeance Manifestation Lore – Manifestations of the Storm Prayer Lore – Prayers of the Stormhosts Spell Lore – Lore of the Storm General’s Regiment Tornus the Redeemed (150) • General Lord-Terminos (140) • Blade of the Six Smiths Reclusians (280) • Reinforced • 1x Champion Vanguard-Raptors with Longstrike Crossbows (200) • 1x Champion Dracothian Guard Desolators (340) • Reinforced Regiment 1 Knight-Relictor (120) Annihilators (130) • 1x Champion
Regiment 2 Knight-Arcanum (120) Stormstrike Chariot (110) • Great Stormbow
Regiment 3 Knight-Judicator with Gryph-hounds (130)
Regiment 4 Lord-Vigilant on Gryph-stalker (120) • Shock and Awe Gardus Steel Soul (160)
This is the top three AoS lists for the Mighty Founding – July 2026 that took place in the UK between the 25th and 26th of July 2026. It saw 27 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Maggotkin of Nurgle Tallyband of Nurgle Points: 2000/2000 points Drops: 3 drops Battle Tactics: Siege of Ashes / Blazing Onslaught Spell Lore: Lore of Malignance Prayer Lore: Benedictions of Sickness Faction Terrain: Feculent Gnarlmaw
Regiment 1 Harbinger of Decay (140) • Gift of Febrile Frenzy • The Witherstave Regiment 2 Shaman Foulhoof (110) 20x Pestigors (280) • Reinforced 20x Pestigors (280) • Reinforced
Blades of Khorne Murderhost General’s Handbook 2026-27 Drops: 4 Wounds: 194 Manifestation Lore – Forbidden Power (20) Battle Tactic Cards: Burning for Vengeance, Siege of Ashes
General’s Regiment Wrath of Khorne Bloodthirster (400) • General • Ar’gath, the King of Blades • Frenzied Taskmaster Bloodletters (300) • Reinforced • Brass Flesh (20) Bloodletters (300) • Reinforced Bloodletters (300) • Reinforced Bloodcrushers (130)
Regiment 1 Karanak (110) Flesh Hounds (100)
Regiment 2 Skulltaker (120)
Faction Terrain Skull Altar Regiments of Renown Brand’s Oathbound (200) Gunnar Brand Singri Brand The Oathsworn Kin
Hedonites of Slaanesh Depraved Carnival General’s Handbook 2026-27 Drops: 3 Battle Tactics Cards: Burning for Vengeance and Flanking Firestorm
General’s Regiment Sigvald, Prince of Slaanesh (240) • General Hellstriders (150) Slaangor Fiendbloods (290) • Reinforced • Obsession with Control Slaangor Fiendbloods (280) • Reinforced
This is the top three AoS lists for the Siege of York IV that took place in the UK between the 25th and 26th of July 2026. It saw 22 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
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Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
A great showing from Daniel with a more unique Fyreslayers list than most. It's clear the Runesmiter + AHG combo is now on the rise.
The first thing to note is that this list is not a magmadroth heavy list: there is only one in the list and it's the Runefather Droth who is almost certainly here for supporting the infantry via his once per game attack boost and his save reduction rampage. Thickened Scales makes him a little tankier for the role.
The list itself is an infantry-heavy list making good use of the subfaction, Warrior Kinband, which gives +1 to wound rolls when making a charge and the newly-reduced-in-points Auric Hearthguard (aka "shoot guys") and Hearthguard Berserkers.
Notably, everything in both Runesmiter regiments can be deepstriked; over 1000 points of this list are likely not starting on the board. This leaves a Runemaster, Droth, and SoA Flameseekers as the only pieces having to be deployed.
The AHG are an incredibly swingy hammer that have to be respected for their potential to pop off. They also provide fire support for the Hearthguard and Flameseekers which are themselves a hammer.
SoA Flameseekers' ability is (Army) so having only one makes sense here, aside from their high cost, but it's a potent ability and so one unit of them is always worth having. An infantry unit that can move potentially 11" in the hero phase (from the Prayer Lore) and then 11" again is quite spicy. The Runemaster having +2 to chant rolls (from the faction terrain and Ash-beard) means getting that hero-phase move off is fairly likely.
This adds up to a list that really really wants to brawl in the middle, but doesn't have to and in fact with the chosen tactics probably won't all the time. While it is brawling there will be 30 Auric Hearthguard reigning down shots on anything that gets stuck in or is caught out, the AHG themselves have Shoot in Combat meaning even if tagged they are still unloading.
Add to this mix the Ash-Cloud Rune on a Runesmiter so that the FS player can stop all shooting to infantry wholly within 12" of that Runesmiter (no matter the range they are, it's a full block). Against opponents who may have their own mixed-arms armies like Skaven and Helsmiths (both played against) this removes their tools from the board while your threats gain positional advantage.
Opponents have to make really tough target priority decisions into this list and no matter what answer they arrive it they may find it was the wrong answer. This list is a "classic" Fyreslayers list in that it is a toolbox that has the answers for the opponents questions.
Still, it's a tricky list requiring careful decision making on when and where you deepstrike, especially map dependent due to the tactics and the unit types. Outside the turn with the enhanced ward rune, this is a squishy list that will fold to a stiff breeze if mispositioned. This list won't be for everyone, but clearly it is for Daniel.
Ogor Mawtribes (Beast Handlers) General’s Handbook 2026-27 Drops: 5 Spell Lore – Lore of Maw-magic Prayer Lore – Everwinter Prayers Manifestation Lore – Primal Energy (10 Points) Battle Tactics Cards: Burning for Vengeance and Siege of Ashes
General’s Regiment Frostlord on Stonehorn (340) • General • The Fang of Ghur • Touched by the Everwinter Gnoblars (130) Gnoblars (130) Huskard on Stonehorn (290) • 1 Harpoon Launcher
Regiment 4 Scourge of Aqshy: Huskard on Thundertusk (260) • 1 Harpoon Launcher Mournfang Pack (150)
Faction Terrain Mawpit
Mike Mercurio: An excellent example of the Beastclaw archetype, this list combines the army's strengths with solid secondary scoring. Beast Handlers is the standard subfaction choice, guaranteeing between 4 and 7 mortals per impact. With 4 priests, and the Aqshy Huskard at +1, this army can easily keep up the prayer cycle needed to maintain the 5+ ward around blizzarded objectives. The prayer lore also allows for some key scalpel play with Hailstorm combined with the Mawpit to remove support heroes or small scoring units. While most of the spell lore is of low value to BCR, the Slaughtermaster can be used to control space by occupying the Mawpit and extending it's range, while also casting the Primal manifestations to help keep the monsters health up. While Mage Eater is gone with the move to Aqshy, Ogors still have access to the Fang of Ghur for a once per game ward removal for when a unit needs to be driven off the board by the power of the Everwinter.
The most interesting design choice is choosing to go with only 4 monsters (3 Stonehorns and a Thundertusk). Typically BCR lists rely more heavily on monsters for their charge damage, but this list takes a different approach. Two units of Gnoblars provide important screening units to ensure the monsters are able to charge and maximize efficiency. While two small units of Mournfang offer anti-shooting tech, and some extra damage if needed. This lets the army operate as either two smaller castles, or as one large bulldozing wedge depending on mission and matchup.
Burning for Vengeance is an easy tactics pick for a list like this, where you intend to be aggressive right off the cuff. Siege of Ashes is a great synergy pick, especially because the tactic does not have a setup restriction for the first step. This makes the Icebrow Hunter a great tool to guarantee the tactic if the other pieces need to be somewhere else on the board. He can also be used for scoring additional primary, or to set up or future scoring either along the side of the board or opponent's backfield.
Overall a more technical take on the Beastclaw archetype, and shows that even Destruction can have some subtle tools in it's arsenal.
Daughters of Khaine Fervent Ritualists General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Shadows Prayer Lore – Prayers of the Khainite Cult Manifestation Lore – Manifestations of Khaine Battle Tactics Cards: Burning for Vengeance and Flanking Firestorm
General’s Regiment Morathi-Khaine (750) • General Khainite Shadowstalkers (130) Khinerai Heartrenders (100) Khinerai Lifetakers (110) The Shadow Queen
Niel Addleman: As we start to see the meta form, a pair that seems to be doing well for Skaven is Thanquoul and six Stormfiends which this list managed to do well with. Stormfiends are a proper melee bruiser, and with the ability to drop on the board on your opponents or your own turn gives them great versatility as well. And with the new season now you can use the Transplanted Brains enhancement to either give them a free +1 to hit (great for a unit that hits on 4’s) or extra OC. Played well, they can win you games on their own.
Thanquol is a very solid support piece for them. With +1 to cast, as well as a possible +d3 to cast from the Masterclan Connections on the Warbinger, you can more easily get off his spell for no-commands to stop that pesky redeploy or covering fire or all out defense (as well as more niche things such as Sylvaneth’s strike first command), or strike last a big anvil so you can dogpile it. And with the Skaven teleport spell he can be wherever your Stormfiends need him to be.
Backing this power duo up is Doom-Flayers and a Verminlord Warbringer to give you some extra melee juice and even help with tactics. Flayers can tear up infantry, and Warbringer can certainly punch up with his damage 3 attacks if you roll well. While the Flayers charge mortals and Warbringers end of turn mortals can help with Blazing Onslaught step one. While some Skaven lists are forgoing the Warbringer for a foot hero and a doomwheel to help with tactics, Warbringer gives you a bigger threat while providing similar utility in terms of tactics. And between Foulhide healing him every turn and rage dice he can stick around and be a nuisance for sure.
Finally there are TWO reinforced units of Jezzails that are going to be shooting from behind 40 plague monks. Jezzails can be swingy with only having 13 attacks per reinforced unit, that rend 2 damage 2 profile can tear high armor save armies up. Or whittle down a hammer before you send your melee threats in.
Skaven lists are always better than the sum of their parts and this list shows that very well.
This is the top three AoS lists for the Palm Springs Classic that took place in the US between the 18th and 19th of July 2026. It saw 42 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone to our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
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General’s Regiment Lord Kroak (410) • General Hunters of Huanchi with Dartpipes (80) Hunters of Huanchi with Dartpipes (80) Sunblood Pack (150) • Bloodrage Pendant • Reptilian Cunning
Hedonites of Slaanesh Depraved Carnival General’s Handbook 2026-27 Drops: 2 Spell Lore – Lore of Extravagance Manifestation Lore – Aetherwrought Machineries Battle Tactics Cards: Flanking Firestorm and Siege of Ashes
General’s Regiment Sigvald, Prince of Slaanesh (240) • General Lord of Hysteria (120) Myrmidesh Painbringers (240) • Reinforced Myrmidesh Painbringers (240) • Reinforced Myrmidesh Painbringers (240) • Reinforced
Regiment 1 Thricefold Discord (180) • Bashful Visage • Centre of Attention Blissbarb Seekers (330) • Reinforced • Obsession with Control Slaangor Fiendbloods (280) • Reinforced The Masque (120)
Faction Terrain Fane of Slaanesh
Soulblight Gravelords Bacchanal of Blood General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Undeath Manifestation Lore – Manifestations of the Grave Battle Tactics Cards: Burning for Vengeance and Siege of Ashes
General’s Regiment Scourge of Aqshy: Vengorian Lord (310) • General • Shard of Night • Immortal Ego Askurgan Trueblades (140) Askurgan Trueblades (140) Deadwalker Zombies (250) • Reinforced • The Never-Dead Scourge of Aqshy: Revenant Draconith (290)
Regiment 1 Lauka Vai, Mother of Nightmares (200) Dire Wolves (150) Fell Bats (80) Wight King (80)
Daughters of Khaine Coven of Blood General’s Handbook 2026-27 Drops: 3 Wounds: 132 Spell Lore – Lore of Shadows Prayer Lore – Prayers of the Khainite Cult Manifestation Lore – Manifestations of Khaine Battle Tactic Cards: Siege of Ashes, Legend of the Parch
This is the top three AoS lists for the Fountain City Fight Club that took place in the US between the 18th and 19th of July 2026. It saw 29 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Fyreslayers Scales of Vulcatrix General’s Handbook 2026-27 Drops: 5 Prayer Lore – Vulkyn Gifts Manifestation Lore – Magmic Invocations Battle Tactics Cards: Blazing Onslaught and Siege of Ashes
General’s Regiment Auric Runefather on Magmadroth (320) • General Doomseeker (80) Scourge of Aqshy: Auric Runeson on Magmadroth (330) • Droth-helm Scourge of Aqshy: Vulkyn Flameseekers (160) Regiment 1 Auric Runemaster (160)
Regiment 2 Scourge of Aqshy: Auric Runeson on Magmadroth (340) • Intense Fyrestream
Regiment 3 Scourge of Aqshy: Auric Runeson on Magmadroth (330) • Ash-beard
Regiment 4 Auric Runesmiter on Magmadroth (280)
Faction Terrain Magmic Battleforge
Cities of Sigmar Stalwart Guardians General’s Handbook 2026-27 Drops: 3 Spell Lore – Spells of the Collegiate Arcane Prayer Lore – Scriptures of Sigmar Manifestation Lore – Aetherwrought Machineries Battle Tactics Cards: Blazing Onslaught and Burning for Vengeance
General’s Regiment Alchemite Warforger (130) • General Freeguild Grenadiers (140) Freeguild Steelhelms (90) Freeguild Steelhelms (90) Ironweld Great Cannon (140)
This is the top three AoS lists for AoS Grimnirs Revenge 2026 that took place in the US between the 18th and 19th of July 2026. It saw 30 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Soulblight Gravelords Bacchanal of Blood General’s Handbook 2026-27 Drops: 3 Wounds: 420 Spell Lore – Lore of Undeath Manifestation Lore – Aetherwrought Machineries Battle Tactic Cards: Burning for Vengeance, Siege of Ashes
General’s Regiment Mannfred von Carstein, Mortarch of Night (410) • General Deadwalker Zombies (240) • Reinforced • The Never-Dead (10) Barrow Guard (260) • Reinforced Barrow Guard (260) • Reinforced
Cities of Sigmar Zealous Hordes General’s Handbook 2026-27 Drops: 3 Wounds: 148 Spell Lore – Spells of the Collegiate Arcane Prayer Lore – Scriptures of Sigmar Manifestation Lore – Aetherwrought Machineries Battle Tactic Cards: Siege of Ashes, Blazing Onslaught
General’s Regiment Tahlia Vedra, Lioness of the Parch (340) • General Freeguild Cavalier-Marshal (120) • The Last Blade of Embergard • Beloved Leader Freeguild Cavaliers (300) • Reinforced • The Living City Cross (10) Freeguild Cavaliers (300) • Reinforced Freeguild Fusiliers (240) • Reinforced
This is the top three AoS lists for the Death By North West GT that took place in the UK between the 11th and 12th of 2026. It saw 20 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Disciples of Tzeentch Mutants and Mad Things General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Change Manifestation Lore – Manifestations of Tzeentch Battle Tactic Cards: Burning for Vengeance, Siege of Ashes
General’s Regiment Lord of Change (400) • General • Kairic Tome – (20) Points Chaos Spawn of Tzeentch (60) Flamers of Tzeentch (130) Flamers of Tzeentch (130) Tzaangor Enlightened (400) • Reinforced
Regiment 1 The Changeling (140) Blue Horrors and Brimstone Horrors (240) • Reinforced Burning Chariot of Tzeentch (120) Exalted Flamer of Tzeentch (140) • Vision of Arcane Sacrifice – (20) Points
Regiment 2 Curseling, Eye of Tzeentch (170) • Devolving Aura Chaos Spawn of Tzeentch (60)
Faction Terrain Argent Shard
Cities of Sigmar Stalwart Guardians General’s Handbook 2026-27 Drops: 5 Spell Lore – Spells of the Collegiate Arcane Prayer Lore – Scriptures of Sigmar Manifestation Lore – Krondspine Incarnate Battle Tactic Cards: Siege of Ashes, Blazing Onslaught
General’s Regiment Freeguild Cavalier-Marshal (120) • General • The Last Blade of Embergard • Cosmopolitan Leader Freeguild Cavaliers (300) • Reinforced Freeguild Cavaliers (300) • Reinforced
Regiment 1 Erasmus Zonn, the Enlightened One (170)