Following a successful painting year last year where I completed a Horus Heresy force (Blood Angels) and a Legions Imperialis horde (Solar Auxilia) this year I have challenged myself to get a 2,000 point army of Blood Angels for Warhammer 40k.
Blood Angels
I have always collected Blood Angels. However as I don’t play 40k very often I only had one completed army… And it is all firstborn. So 2026 is the year I finish a more up-to-date Blood Angel Army.
This also forms part of the Woehammer Slow Grow challenge and the Woepoints challenge which is great for keeping me motivated.
So, in January I have finished… 2 Brutalis Dreadnoughts
Pictures
How do they play?
Blood Angels are traditionally a ‘ABC’ (Always Be Charging) Legion. But in 10th Edition they can struggling to destroy vehicles in close assault. And so the Brutalis is a great addition to the legion to fill this gap.
Two of them may be a little excessive for a small force and I would intend to use 1 at 1,000 points and only add the second later to keep the balance of assault versus shooting right in a Blood Angel army.
However, I haven’t played Blood Angels for so long that this is all theory hammer and the wise words of ‘BA Commander’ who knows a lot more than me on the subject.
Paints Used
Blood Angels are red! And so I picked up lots of Colour Forge Sanguine Red for the undercoating and gave both models an even undercoat (on top of Black). I then kept the rest of the model simple with Black Weapons, some gold items picked out and of course transfers… lots of transfers.
I use the Micro Sol & Micro Set for mine and it makes it so much easier.
However, I have been unable to give the models a full Matt Varnish coat due to the cold English weather so there are still a few streaks of varnish showing around the transfers. These will disappear with a coat of varnish in good weather… so roll on July!
The basisng is something I’ve been torn on for a while. Ideally I wanted a Baal red desert base but… it just doesn’t work well on the tabletop for red models. So I’ve stolen borrowed an idea from YouTube!
This takes some more time than I would usually spend on bases, but the contrast to the red is very nice. So that’s Vallejo Rough White Pumice, Zandri Dust, Ushabti Bone, Seraphim Sepia and a Screaming Skull very light highlight. Check out the video for a great explanation of the process.
So that’s How to Paint Blood Angels Brutalis Dreadnoughts — graphic below.
Buying a Box?
These were in the Leviathan box (which is why I have 2), so you may find them cheaper second hand or on Ebay. However the kit is also a permanent fixture in the Games Workshop catalogue. That all means – ask at your local FLGS or use our affiliate link with Element Games. They are £52.00 RRP.
When 10th edition Warhammer 40k was released, Peter told us what he would do with Orks in the new edition. Despite being a primarily Age of Sigmar site, this has proven to be a popular article and so (eventually) I am expanding the series.
As with all these articles, there are some affiliate links for Element Games (UK) and Amazon (US) if you want to buy them. But Bricks and Mortar first! You’ll miss your FLGS if it shuts down.
Combat Patrol Blood Angels
Like the other boxes the Combat Patrolbox is filled with goodies and makes for fantastic savings when you’re starting out in collecting an army for 40k. They are RRP of £100 (US/UK), but most FLGSs provide a discount on this.
Inside the box you get:
Blood Angel Captain (£26) 10 x Assault Intercessors (£40) 6 x Sanguinary Guard (£74) Blood Angel Upgrade Sprue
That’s a total of £140 if you were buying these kits separately, meaning you get a saving of £40.00. Plus the upgrade sprue.
Total So Far
This is 490 points towards our target of 1,000 points.
Getting to 1,000 points
To get the Blood Angels Starter Army to 1,000 points we’re going to add a few extra units that’ll give you something different to paint and increase your speed towards the enemy.
This gets us to 975 points, and if you are worried about Tactical Squads disappearing in a future edition just swap them out for an Intercessor Squad.
Codex Costs
As everyone who buys from Games Workshop knows, once you’ve got the models you’ll need the Codex. For Space Marines that normally means two are required. And Blood Angels are no exception, so you’ll need Codex: Space Marines (UK/US), and Codex Supplement: Blood Angels (UK/US). Total £57.50 (Ouch!)
Total so far at RRP: £318.50 (not cheap, but remember this is Space Marines, and the second-hand market is worth looking at either locally or on Ebay)
An HQ choice is mandatory, included in the Combat Patrol, and gives you a nice model to lavish your new painting scheme on. Paint the Tactical Squad or Intercessors first to get a scheme you like though. Don’t expect miracles from him, but he’ll be able to attack smaller units and hold up larger ones.
Tactical Squad
Tactical squads are great for holding objectives, and their bolters can kill many opponents with low or limited saves. If you are concerned about the old armour disappearing in the near future, you can use Intercessor Squads for these instead.
Assault Intercessor Squad
Iconic Blood Angels (and included in the Combat Patrol box) these guys are great at assaulting the enemy and throwing out a volume of attacks. They can force the enemy to react by getting near them, but they are slow… so…
Rhino
The Intercessors get a Dedicated transport to get them to the enemy quicker, and get killing sooner. Don’t expect it to survive a direct hit from Lascannons, but the speed here is essential to get the most out of the Intercessors.
Baal Predator
Iconic! A close assault predator which will rip through enemy troops. Don’t expect it to hurt other tanks though so you need to be a little careful with deployment and moving. Keep it near the Rhino and you’ll be able to break through a lot of what will stand against you at 1,000 points.
Dreadnought
Whilst I have chosen the ranged Dreadnought here to provide some anti-tank firepower, any Dreadnought can be used in this force. Ebay (UK/US) is a great place to pick up Dreadnoughts as they are often in starter sets. This is also a way to save some money.
Sanguinary Guard
6 Sanguinary Guard form your hammer. With their Jump Packs they will get to the enemy quickly alongside your Rhino and Baal Predator and their or spears can rip into the enemy on the charge.
Another iconic unit and another painting scheme to learn as well.
WHAT NEXT?
If expanding the Blood Angels Starter Army to 2,000 points I would definitely pick up another Combat Patrol box set, and augment the Sanguinary Guard with Jump Pack Assault Intercessors.
Another Iconic unit is the Death Company, and they are great if you want to try painting and highlighting black.
Alternatively, if you like the way the tanks play pick up a Land Raider Crusader as another transport vehicles and put the second unit of Assault Intercessors in it.
I hope you enjoyed this Blood Angels Starter Army article. How would you build a 1,000 point list from the Combat Patrol Box? There may well be aspects of the codex or units that I have not included that you think should be, so why not let us know in the comments below.
When 10th edition Warhammer 40k was released, Peter told us what he would do with Orks in the new edition. Despite being a primarily Age of Sigmar site, this has proven to be a popular article and so (eventually) we are expanding the series. Now feels like the right time with a flood of codecies arriving now.
Grey Knights, those esoteric psychic warriors, raised at the end of the Heresy as the final bullwark against Chaos. Grey Knights date back to the origins of 40k (in rouge trader) getting their first army list in 2nd Edition and a full plastic range in 5th edtion. It’s still with us today.
Grey Knights are bar none the fastest army in the game. Their Army Rule, Teleport Assualt, lets you pick up 2 units (at 1000pts) at the end of your opponents turn and deepstrike them in your next movement phase. They have two (2) detachments, Teleport Strike Force and Warpbane Task Force. We’ll be building around the Warpbane Task Force folr the rerolls.
As with all these articles, there are some affiliate links for Element Games (UK) and Amazon (US) if you want to buy them. But Bricks and Mortar first! You’ll miss your FLGS if it shuts down.
Combat Patrol Grey Knights
The Combat Patrol is filled with goodies and makes for fantastic savings when you’re starting out in collecting an army for 40k. They are RRP of £100 (US/UK), $238 (AUD), but most FLGSs provide a discount on this.
Source: Games Workshop
Inside the box you get:
1 x Grey Knights Librarian (NA separately) [£25] 1 x Nemesis Dreadknight [£44] 5 x Grey Knight Terminators/Paladins [£37] 5 x Strike Marines (build as Purifiers) [£42.50]
That’s £148.50 bought separately with a couple of caveats, the Grey Knight’s Librarian can’t be bought separately. However you can use a Space Marine Librarian, it should be on a 32mm base though. And Strike Marines are only packaged in tens.
Halving the discount because you only get 5 Strike Marines we still have a saving.
Total So Far
There’s no way around this, Grey Knights are a very elite force. This is already 665 points our of the 1,000 pts.
Getting to 1,000 points
To get to 1,000 points we only need another 2 boxes
With Grey Knights you are paying for that mobility, they have had a lot of point increases during tenth edition.
Codex Costs
As everyone who buys from Games Workshop knows, once you’ve got the models you’ll need the Codex. Grey Knights are listed as Space Marines (everywhere) but unlike other chapters they have their own codex (to be released). For now though you only need an index, available free from Games Workshop
Total so far at RRP: £186.50 – only Custodes is this cheap to get started with.
The Army List
+++++++++++++++++++++++++++++++++++++++++++++++
FACTION KEYWORD: Imperium – Grey Knights
DETACHMENT: Warpbane Task Force
TOTAL ARMY POINTS: 1000pts +
WARLORD: Char1: Brotherhood Librarian
ENHANCEMENT: Radiant Champion (on Char1: Brotherhood Librarian)
As an alternative to the Warhammer app, which I’d recommend if you can access it, I’ve used New Recruit https://www.newrecruit.eu/ to build the list.
Grey Knights Librarian
Source: Games Workshop
You need a HQ and you have the choice of 2, the Librarian or the Dreadknight if you build it as a Grand Master Dreadknight. For now we’ll just talk about the Librarian, I don’t recommend making him the Warlord in our list though. The Grey Knight’s librarian is more potent than a standard Space Marine Librarian.
Grey Knight Librarian’s have an ability called Vortex of Doom, a psychic attack, in your shooting phase that can do up to 2D6 Mortal wounds. But he can also kill himself. Here I would suggest adding the Librarian to the Terminators for protection.
I’ve used the more recent Librarian in Terminator Armour image because the model in the Combat Patrol is no longer available. If you decide to field more Librarian’s he’s a good basis. I recommend not building him with the storm bolter and adding a holster so you can choose his ranged weapon. And he should be on a 32mm but no one seems to notice.
Grand Master Dreadknight and Dreadknight (GMDK and NDK)
Source: Games Workshop
Your heavy hitters. With reroll ones to hit and full rerolls when in Hallowed Ground they are very efficient. Currently Hammers are the best melee weapon and in Warpbane a combination of Psycannon and Psilencer are best. I like to still mix my weapons and have the Heavy Incinerator on at least one. As always with these sorts of models I recommend magnetising the melee weapons.
The GMDK and NDK both have very good but different abilities. The GMDK gets full rerolls (hit, wound and damage) against monsters or vehicles in the fight phase once per game. The NDK gets an even stronger rule, Advance and charge, Fall back, shoot and charge. Your opponents will not like these
Grey Knight Terminators
Source: Games Workshop
For a 1000pt list Terminators might be overkill at 200pts but they are one of the best things to pair with the Librarian. Build them just like the box are with the banner (ancient), incinerator and Narthecarium. The combination means that they are OC3, 3 wounds that can return a model each turn. With the Librarian they are rapid ingress threat that can’t be ignore, walking forward to delivery Vortex and a devestating charge (with Lethal wounds).
Better yet you can pair them with the Purifiers for a 6″ inch charge or just to get rerolls.
Grey Knight Strike Squad
Source: Games Workshop
You’ll only need 5 of these guys and you don’t need the heavy weapons. Here to make your home sticky and then hold out until late game. They have a 2+ save and solid melee so are more of a threat than many opponents will realise.
Grey Knights Purifier Squad
Source: Games Workshop
Strike marines with more heavy weapons (2 per 5) and a psychic attack (Purifying Flame). I think they are a must have (in small numbers) for Warpbane, the area within 6″ of them is Hallowed Ground. That means deepstriking them somewhere and being able to drop 6″ from the foe. They are capable of surprising output (they can, with luck, kill a WarDog in melee) and they have a 2+ save making them hard to kill. Because they get rerolls I’ve used the Psycannon to boost them into tough infantry (Terminators, Sanquinary Guard) but the incinerator is just as valid.
WHAT NEXT?
If I was going to expand into a full 2000pt army I would pick up another Combat Patrol because you can use 10 Terminators and 2 Librarians. After then you need to decide if you are going to go shooting heavy (Dreadknights) or Terminator heavy or maybe explore troop options with Razorbacks.
Me personally, I would look at another 1 x Librarian, 2 x Dreadknights (NDKs) and 1 x Strike Squad Box. The new Strike Squad I’d build as Interceptors and the squad from the 2nd Combat patrol as Purifiers. Of course there are other options like Kaldor Draigo or Castellan Crowe to explore.
I hope you enjoyed this Grey Knights Starter Army article. How would you build a 1,000 point list from the Combat Patrol Box? I’ll revist the article when our codex drops (I didn’t mention that this is my main army). There may well be aspects of the codex or units that I have not included that you think should be, so why not let us know in the comments below.
On it’s release I bought the starter set for Legion Imperialis and the Space Marine Infantry have been in a partial state of painting since.. so this week I started (and finished) them. So back to our occasional series: How to Paint Legions Imperialis Blood Angels.
Legion Imperialis
Legion Imperialis is a small scale (ie tiny models) where you can: “Play out huge, cinematic games set in the Horus Heresy, where the full might of the Space Marine Legions clashed in world-shattering internecine conflict.”
it is the spiritual successor to Titan Legions, Space Marine and Epic 40k.
Blood Angels
There are already a lot of possible armies to play in Legion Imperialis although 18 of them are Space Marines! I have chosen to paint mine as Blood Angels as this is my army in Horus Heresy (28mm) and Warhammer 40k.
They are known for their close combat abilities but for this I have painted up the troops in the Legion Astartes: Infantry box set – except the Contemptor Dreadnoughts. In Legion Imperialis the Blood Angels can (sometimes) fight twice in close combat.
Pictures
8 Tactical Legionairres
2 Plasma Tactical Support Legionaries & 2 Missile Launcher Heavy Support Legionaries
2 Legion Terminators & 2 Assault Marines
2 Legion Command
Blood Angel Infantry
How do they play?
Legion (Space Marine) armies in Legion Imperialis have some tough options and some great infantry. The Tacticals are very difficult to move from buildings (although destroying the building is a great option), whilst the Missile Launchers have two firing modes giving great versatility.
The Terminators and Assault Marines play best into the Blood Angels special rule. Fight twice (sometimes). And the Deep Strike for the Terminators is a great way to get them near the enemy. But be careful – Deep Strike is dangerous in Legions Imperialis.
But, if you are expecting this to take a lot of points… then think again. Infantry is cheap in LI… so all this is a little less than 200 points. The suggested game is 3,000 points so there’s a lot more to get.
Paints Used
Blood Angels are red – even in Horus Heresy. So I’ve gone for a scheme using Mephiston Red as the base. This makes a little more towards 40k, than to 30k (where they should be a little more vermillion). However I have followed the same paint scheme as my Horus Heresy 28mm army.
When painting infantry in Legion Imperialis I do – where possible – paint on the sprue. And so I have done this for all these models.
Starting with an undercoat of Black, and then drybrush the entire sprue Leadbelcher. It’s then time to pick out the armour, and for my Blood Angels this meant Mephiston Red. As they are Legion (Space Marines) there is a lot of armour so the models are very red!
I then pick out the details – Abaddon Black for the cloths, Retributor Armour for elites & leaders, and Apothecary White for the Apothecary.
The bases are simple and two tone. They are painted with Balthasar Gold and Mechanicus Standard Grey. Given a wash of Agrax Earthshade. And then the Grey is redone with a highlight of Administratrum Grey.
So that’s How to Paint Legions Imperialis Blood Angels — graphic below.
Buying a Box?
This is a permanent fixture in the Games Workshop catalogue now. The box above is a ‘Legion Astartes Infantry’ box set. It also includes 4 Contemptor Dreadnoughts (not painted above). That all means – ask at your local FLGS or our affiliate links with Element Games, or Frontline Gaming (USA). They are £31.50 RRP.
The 1st Novel in the ‘Mephiston’ series is by Darius Hinks and brings us the Chief Librarian of the Blood Angels in all his glory.
From the book:
A religious civil war brings the Blood Angels, commanded by Chief Librarian Mephiston, to a shrine world where they find a mystery that might help Mephiston understand how he survived the Black Rage – and perhaps cure the Blood Angels of their affliction.
The shrine world of Divinatus Prime has become lost to the light of the Astronomican and no ship can piece its veil. Only the Lord of Death himself, Blood Angels Chief Librarian Mephiston, has any hope of discerning the fate of this once pious world. After enacting a powerful blood ritual, Mephiston and an honour guard of his fellow Blood Angels reach the stricken shrine world to find it seized by religious civil war. Each faction fights for dominance of a potent artefact, the Blade Petrific, said to be wrought by the Emperor Himself. Yet there is more at work here than a mere ideological schism, for Mephiston believes Divinatus Prime could offer answers to how he became the Lord of Death, he who resisted the Black Rage, and possibly even a way to end the curse of ‘the Flaw’ in all Blood Angels.
My last review of Darius Hinks’ work did not go well in the case of Dominion, but as Blood Angels are my favourite chapter I wanted to give him a second go… and I’m glad I did.
This first in a trilogy of books about Mephiston of the Blood Angels, sees him hunting down a relic – The Blade of Petrific – which was once touched by the Hand of The Emperor Himself… (lots of capitalisation there).
The Blade is held on Divinatus Prime but it has gone ‘missing’ and Mephiston is the only one capable of travelling through the Warp to get to it. Fortunately, he can bring an honour guard of his fellow Blood Angels and some other Librarians.
As you may expect from a Warhammer 40k novel, this has lots of shooting, and just general ‘Grim Darkness’… there is death here. There is also a lot of background knowledge assumed – unlike Dominion – this is not intended as an introductory book to the Warhammer 40k universe – or even the Blood Angels.
And that is fine, different books can have different aims and in this book Hinks shows the power, knowledge and skills of Mephiston to the ‘max’. It’s a great book for this, and if you already like Blood Angels and Mephiston in particular then this is definitely one for you. It also means I can happily move Hinks off my ‘naughty’ shelf and read some more of this novels.
My grade for the book is probably slightly biased by it including Blood Angels, and it’s probably only 3 stars if you don’t like the Chapter… but that’s the joy of Black Library releasing so many books – there’s definitely something for everyone.
⭐⭐⭐⭐
Rating: 4 out of 5.
PS – I listened to the audiobook for this, which I do regularly, and I’ve always pronounced Mephiston as ‘Mef-is-ton’, but the narrator said ‘Meh-fist-on’… another childhood assumption gone, but I’m not sure after 35 years I can change how I say his name!
We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & a USA Amazon affiliate link for which Woehammer receives a small commission.
The Primarchs stride across the Horus Heresy as giants (both litteral and metaphorical), being the centre piece of many of the books – although often at a distance or through the eyes of others. The Primarch (Horus Heresy) series brings stories from each of these giants and gives more background for each of the Emperor’s children.
From the book:
“I have always been the master of wretches, and have learned from that. I am a wretch myself, a non-standard. To purify and to transform – that has been our gift.”
Sanguinius, the very image of an angel, has chosen to obscure the origins of his Legion, and prevents outsiders from setting foot on his home world. A remembrancer attempts to discover why.
The 17th instalment of the Horus Heresy Primarchs series offers a glimpse of the Blood Angels Legion – and its celebrated primarch – from the outside, as we peer into the shrouded secrets of its past.
Regular readers of my blog posts on Woehammer will know that Blood Angels are ‘my’ chapter. When I started with my copy of Space Marine and didn’t know what I was doing, or any of the history the picture of Sanguinius, the Emperor and Horus really captured me… you know the one:
So, I follow a Chapter who’s Primarch dies at the beginning of my journey — yes I am that kind of wargamer!
This addition to the Primarch series follows the actions of a disgraced remembrancer who is assigned to the legion to write about The Great Angel and his legion. Unfortunately this means that the story of Sanguinius is a story about the remembrancer… As Sanguinius appears in a lot of the stories of the Horus Heresy, especially the Siege of Terra, there may not be many new stories for him, and this reads like the authors who plan the Horus Heresy series ran out of ideas for him.
Which is a shame – so unlike Konrad Curze’s book there is not enough of Sanguinius within his eponymous book. I was left wanting a lot more of Sanguinius, Baal or the Blood Angels and was disappointed overall. Maybe it would be a good introduction to Sanguinius for those who want an introduction, but I’m not convinced it is good for even that.
⭐⭐
Rating: 2 out of 5.
We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & a USA Amazon affiliate link for which Woehammer receives a small commission.
Welcome to Woehammer – have you noticed the lovely feeling of no adverts (ads), no pop-ups and no auto-playing videos? Well, that’s the norm here at Woehammer.
But this is only possible because of our wonderful Patreons. So, some articles over 1 year old will now display our Patreon request at the top of the article… like this one! Don’t worry, we are not adding ads – but if you can afford to donate to the site, we would definitely appreciate it.Membership is available from just £1/month (plus taxes!!)
With 40 Space Marines completed I now need to move onto the remaining four models. As one of them is quite big (very, very big), I realised I needed to get started on the Spartan.
As I’ve been playing mostly Fantasy and Age of Sigmar in the last decade I haven’t painted many tanks, so I needed to go back to basics and remind myself how to do it!
Assembly was a long process, but very straight forward apart from a small error with one of the top hatches. Once I’d worked that out it was completed and ready for undercoat.
Undercoat / Step 1
All my models have a black undercoat as I like the slightly darker affect it has on Mephiston Red. It also means there are no grey / white spots left even if I miss a bit! So I can always pretend it’s deliberate shadow.
I decided I would mask off the tracks and some of the weapons to ensure that these remained black as building back over red is a little pointless when it’s already there. If you’ve not done this before just make sure you take a little of the ‘stickiness’ off so that it doesn’t remove the paint when you take them off!
Step 2 – Red Undercoat
With the Mephiston Red undercoat on, and the masking tape removed it’s starting to look a lot like a Blood Angel tank. Next up is some pin washing (which I’ve never done before) with Nuln Oil and a little tidying up of the tracks where the red undercoat has snuck through!
I also need to finish the Lascannon Sponsors of course but they fit on very nicely to allow some movement of the model.
What’s Next
I need to finish the tank, and complete the remainder of the Age of Darkness Box Set. It’s great to be getting close to finishing a starter set!
Welcome to Woehammer – have you noticed the lovely feeling of no adverts (ads), no pop-ups and no auto-playing videos? Well, that’s the norm here at Woehammer.
But this is only possible because of our wonderful Patreons. So, some articles over 1 year old will now display our Patreon request at the top of the article… like this one! Don’t worry, we are not adding ads – but if you can afford to donate to the site, we would definitely appreciate it.Membership is available from just £1/month (plus taxes!!)
The last of the normal marines… having painted 10 Terminators and 30 Space Marines I am now on the final stretch (before characters, Dreadnought and tank).
And what a final stretch… for these I cheated a little bit and bought a second box set.
Missile Launchers and Heavy Bolters
I selected these, because the Missile Launcher is iconic from the RTB01 box set and my first foray into Warhammer 40k, so long ago.
The iconic RTB01 box for the original plastic Space Marines
Missile Launchers
Missile Launchers with Sergeant
Heavy Bolters
Space Marines with Heavy Bolters (including Sergeant)
It was great to have a bit of a change following the 30 Tactical Marines and the weapons themselves are easy to paint – especially given the simple scheme for the Blood Angels. Fortunately Black and Red go together!
What’s Next
I am halfway through the Praetors and Dreadnought and they will hopefully be finished before an October trip to Warhammer World. Meanwhile I have also started my Land Raider Spartan – more on that later!
Welcome to Woehammer – have you noticed the lovely feeling of no adverts (ads), no pop-ups and no auto-playing videos? Well, that’s the norm here at Woehammer.
But this is only possible because of our wonderful Patreons. So, some articles over 1 year old will now display our Patreon request at the top of the article… like this one! Don’t worry, we are not adding ads – but if you can afford to donate to the site, we would definitely appreciate it.Membership is available from just £1/month (plus taxes!!)
To say that the Age of Darkness box set is bursting with value, is doing it a disservice. With 40 Mark VIs, 10 Terminators, 2 Praetors, Dreadnought and Spartan Tank; it has got everything you need to have a fun game.
I’ve previously finished my Terminators, and have now completed the Sergeants for the Tactical Marines.
As there are 40 Tactical Marines the obvious answer is to build them as 4 units of 10 to give a good backbone of any army, but I picked up a box of missile launchers and heavy bolters… so I have 3 units of 10 Tactical Marines.
Unit 1
Tactical Squad, including Sergeant with Power Fist
Unit 2
Tactical Squad with Chain-Bayonets and Sergeant with Power Sword
Unit 3
Tactical Squad with Sergeant with Lightning Claw
I really enjoyed painting these models. They have enough detail to be Space Marines, whilst not having too much to paint… no trim! Of course they do have the studded shoulder pads which took a while to get right, but I batch-painted them so got used to it by the 40th Space Marine!
What’s Next
I have finished the Missile Launchers and Heavy Bolters, so the next article will show some pictures of those!
Welcome to Woehammer – have you noticed the lovely feeling of no adverts (ads), no pop-ups and no auto-playing videos? Well, that’s the norm here at Woehammer.
But this is only possible because of our wonderful Patreons. So, some articles over 1 year old will now display our Patreon request at the top of the article… like this one! Don’t worry, we are not adding ads – but if you can afford to donate to the site, we would definitely appreciate it.Membership is available from just £1/month (plus taxes!!)
With the standard marines finished (just special equipment and Sergeants to go), I decided to try to finish off my Cataphractii Terminator Squad.
I needed them to pop a little and then I saw what Mengel Miniatures had done over on twitter.
Putting aside that they are the wrong legion, I loved the breakup of the single colour and the use of gold goes nicely with Blood Angels as well. As if to reinforce the hint, I bought the Astartes (Loyalist) book, and veteran marines in Blood Angels use gold (who knew).
The sergeant already had black shoulder pads to designate him, but a full gold helmet definitely doesn’t look out of place, and I’ve once again taken Mengel Miniature’s idea of white on the legs but moved it down to the knee. This has allowed me to use the black transfers for the legion number, although they are small, so it was fun getting some of them on.
I then added gold trim to all the models in places that felt appropriate and … hurrah they are finished.
10 Cataphractii Terminators for Blood Angel Horus Heresy
And some more pictures for details:
What’s Next
I need to finish the Sergeants and special equipment troopers, the Praetors, a Contemptor and the Spartan Assault Tank. Lots to get to, but happy with progress so far.