Category Archives: Befouling Host

Top Three AoS Lists for Halloween Hoedown

This is the top three AoS lists for Halloween Hoedown that took place in the UK on the 28th and 29th of October. It saw 14 players vying to be crowned champion in a 5-game tournament.

Because the tournament has 20 or less players we won’t be commenting on the lists.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Sons of Behemat
– Tribe: King Brodd’s Stomp
– Grand Strategy: Overshadow
– Triumphs: Inspired


Leaders
Kraknos, Gargant-Eater Mega-Kraken (520)*
King Brodd

– General
– Command Trait: Big Eater
Old Man Pete, Summoner of the Beast (500)
Gatebreaker Mega-Gargant

– Artefact: Arcane Tome (Universal Artefact)
The Last Stand of the “SS Kraken-Slayer” (480)
Kraken-eater Mega-Gargant


Battleline
Creeping Tentacle (140)*
1 x Mancrusher Gargants
Creeping Tentacle (140)*
1 x Mancrusher Gargants
Creeping Tentacle (140)*
1 x Mancrusher Gargants


Endless Spells & Invocations
Suffocating Gravetide (30)

Core Battalions
*Battle Regiment

Total: 1950 / 2000

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Army Faction: Blades of Khorne
– Army Subfaction: Reapers of Vengeance
– Grand Strategy: Overshadow
– Triumphs: Bloodthirsty


LEADER
1 x Be’lakor (340)
1 x Skarbrand (380)
1 x Bloodthirster of Unfettered Fury (330)*

– General
– Command Traits: Firebrand
– Artefacts: Ar’gath, the King of Blades
– Prayers: Unholy Flames, Killer Instinct
1 x Slaughterpriest (110)*
– Bloodbathed Axe
– Prayers: Killer Instinct, Blood Sacrifice
1 x Realmgore Ritualist (110)*
– Prayers: Bronzed Flesh, Blood Sacrifice

BATTLELINE
5 x Flesh Hounds (100)

– Gore Hound
– Burning Roar
5 x Flesh Hounds (100)
8 x Claws of Karanak (100)
10 x Bloodreavers (80)

– Blood Chieftain
– Icon Bearer
– Hornblower
– Reaver Blades
10 x Bloodreavers (80)*
– Blood Chieftain
– Icon Bearer
– Hornblower
– Reaver Blades

ARTILLERY
1 x Skull Cannon (140)

INVOCATION
1 x Wrath-Axe (70)
1 x Hexgorger Skulls (50)


CORE BATTALIONS:
*Warlord


TOTAL POINTS: (1990/2000)

Roland Rivera: Most Khorne lists are fairly controlling and playing to the board, but this one goes a step further than most with the inclusion of Be’lakor. While he costs quite a few points, he also adds a lot of depth to Khorne’s control toolbox, and provides access to spellcasting, which is yet another layer of buffs you can stack on your units.

In this list’s case, the units receiving the buffs will mostly be the Bloodthirsters that are accompanying Be’lakor, with the Unfettered Rage Thirster providing utility and defense and Skarbrand providing raw offensive punch. Beyond that, this list has lots of cheap bodies used to pressure objectives and generate Blood Tithe, a couple of Priests to chant prayers and Invocations with, and a Skull Cannon to thin down screens or finish off wounded units with.

While this list doesn’t quite have the number of boots on the ground that a typical Khorne list does, it more than makes up for it with its expanded control toolbox and ability to concentrate force exactly where you want it. Not an easy list to play, but very potent if you can master it.

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Allegiance: Maggotkin of Nurgle
– Subfaction: Blessed Sons
– Grand Strategy: Blessed Desecration
– Triumphs: Bloodthirsty


Leaders
Rotbringer Sorcerer (120)*
– General
– Command Trait: Grandfather’s Blessing (punts the wheel forward)
– Artefact: Muttergrub (also knows gift of disease, and gets a +1 when he casts it)
– Lore of Primal Frost: Merciless Blizzard
The Glottkin (580)*
– Lore of Malignance: Rancid Visitations (big meany horde clearer)
Bloab Rotspawned (310)
– Lore of Malignance: Blades of Putrefaction (Disease points on 5+)
Orghotts Daemonspew (320) (free cp to mortal unit each turn)
Morbidex Twiceborn (290) (heals half rounding up end of each battleshock phase)


Battleline
10 x Plaguebearers (120)*
10 x Plaguebearers (120)*
10 x Plaguebearers (120)*


Core Battalions
*Battle Regiment

Total: 1980 / 2000

Roland Rivera: This list is going heavy on the Hero Monsters – not only does it have the Glottkin, but it also has all 3 Unique Maggoth Lords, which make for very potent dance partners when you active your Blightkrieg ability. Orghotts has the best raw numbers, Bloab brings utility via spellcasting buffs and ebuffs, and Morbidex is a tough fighter that is virtually immune to chip damage.

As these units take up most of the list, you’re mostly limited to pairing them with Plaguebearers to meet minimum Battleline, but having cheap, durable bodies is a perfect complement to elite Hero Monsters. Throw in a mortal Rotbringer Sorcerer for a bit of magical support and the ability to manipulate the Wheel of Corruption, and it’s clear to see that this list is trying to set up combat scenarios with power units in which you have every advantage going for you.

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Allegiance: Stormcast Eternals
– Stormhost: Knights Excelsior (Scions of the Storm)
– Grand Strategy:
– Triumphs:


Leaders
Lord-Imperatant (140)*
– General
– Command Trait: Master of Magic
– Artefact: Arcane Tome (Universal Artefact)
Knight-Vexillor (120)*
– Meteoric Standard
Knight-Vexillor (120)*
– Meteoric Standard
Knight-Vexillor (120)**
– Meteoric Standard
Knight-Vexillor (120)**
– Meteoric Standard


Battleline
3 x Annihilators (150)*
3 x Annihilators (150)*
3 x Annihilators (150)*
3 x Annihilators (150)*
3 x Annihilators (150)**
6 x Annihilators with Meteoric Grandhammers (400)**

– Reinforced x 1

Units
3 x Aetherwings (70)**
3 x Aetherwings (70)**


Endless Spells & Invocations
Everblaze Comet (90)

Core Battalions
*Battle Regiment
**Battle Regiment


Total: 2000 / 2000

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Final Tournament Placings

To view all of the results for the tournament please follow the link below to Best Coast Pairings

https://www.bestcoastpairings.com/event/KWE88AAAFL

All the Lists for this Weekend’s Woehammer GT

Top Three AoS Lists for the King Cheese GT

This is the top three AoS lists for the King Cheese GT that took place in the US on the 23rd and 24th of September. It involved 24 players vying to be crowned champion in a 5-game tournament. Spoiler, Skaven didn’t win.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Maggotkin of Nurgle
– Subfaction: Befouling Host
– Grand Strategy: Overshadow
– Triumph: Bloodthirsty

LEADERS
Be’lakor (340)
The Glottkin (580)*
– Spells: Rancid Visitations
Horticulous Slimux (200)**
– General

BATTLELINE
Plaguebearers (360)*
– Plagueridden
– 3 x Icon Bearer
– 3 x Piper
Beasts of Nurgle (100)*
Beasts of Nurgle (100)*
Beasts of Nurgle (100)**
Beasts of Nurgle (100)**

OTHER
Nurglings (100)*

TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment

TOTAL POINTS: 1980/2000

Roland Rivera: It’s been a while since we’ve seen a Glottkin Nurgle list take top spot at a tournament. The units in this list are fresh off the back of receiving some points cuts, which have allowed it to pack in more bodies to great effect.

We’ll start with the 30-man blob of Plaguebearers, which are likely the Glottkin’s most common Blightkrieg partner. Because this list is in Befouling Host with a Daemon General and Horticulous Slimux, it likely racks up the contagion points needed to summon a Sloppity Bilepiper quickly, and that can combine with 30 PBs to form a wall that can anchor enemies in place and let you grind them to dust, or simply outscore them. It also has Horticulous Slimux and a cadre of Beasts of Nurgle to engage on multiple fronts and spread lots of mortal wounds and disease points around. The Glottkin themselves are a versatile presence, capable of providing damage, durability, a mobility boost, or spellcasting support as appropriate.

The controlling bent to this list is also bolstered by the presence of Be’lakor, which can put your opponent’s best unit on ice for an entire turn cycle, and some Nurglings provide a deepstriking annoyance that can help your contagion point generation. This list will likely be playing some long rounds, but there’s just something deeply satisfying about taking your opponent’s options away and watching them flail helplessly as your victory point lead grows to an insurmountable extent.

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Army Faction: Slaves to Darkness
– Army Subfaction: Cabalists
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired

LEADER
1 x Chaos Sorcerer Lord (120)*
– Spells: Hoarfrost, Spite-tongue Curse
– Mark of Chaos: Nurgle
1 x Chaos Lord (110)*
– General
– Command Traits: Shaman of the Chilled Lands
– Reaperblade and Daemonbound Steel
– Spells: Chaotic Conduit
– Mark of Chaos: Nurgle
1 x Chaos Sorcerer Lord on Manticore (240)**
– Spells: Daemonic Speed, Flaming Weapon
– Mark of Chaos: Nurgle
1 x Slaves to Darkness Daemon Prince (150)**
– Wings
– Daemonic Axe
– Spells: Binding Damnation
– Mark of Chaos: Nurgle
– Artefacts: The Conqueror’s Crown

BATTLELINE
10 x Chaos Knights (220)**
– Doom Knight
– Standard Bearer
– Hornblower
– Cursed Lance
– Mark of Chaos: Nurgle
20 x Chaos Warriors (360)**
– Aspiring Champion
– Standard Bearer
– Hornblower
– Ensorcelled Halberd
– Mark of Chaos: Nurgle
9 x The Unmade (80)**

ENDLESS SPELL
1 x Suffocating Gravetide (30)

OTHER
10 x Chaos Chosen (460)**
– Exalted Champion
– Icon Bearer
– Skull Drummer
– Ensorcelled Banner: The Eroding Icon
– Mark of Chaos: Nurgle

CORE BATTALIONS:
*Andtorian Acolytes
**Chaos Warband
– Unified

TOTAL POINTS: (1990/2000)

Roland Rivera: In 2nd place, we have Christopher Johnson’s somewhat unusual Cabalists list. It eschews some of the classic staples of the subfaction (such as Varanguard), runs more Heroes than what we’re used to seeing in Slaves to Darkness lists, and forsakes mark versatility to feature Nurgle on all of its reinforced units. The combination of Nurgle Warriors and Nurgle Knights make for a very durable center, and while Nurgle Chosen are slow, they can still be quite potent offensively.

This list features some unusual Hero choices in the Chaos Sorcerer Lord on Manticore and the much-maligned Daemon Prince. A Nurgle Prince with Wings has its uses, though, as he is a fast-moving, durable utility piece that can turn off Wards and make enemy units strike last. The Sorcerer Lord on Manticore also features a potent horde-thinning spell, which can combine with this list’s sheer bulk on objectives to give you the edge in scoring.

The list is rounded out by the usual suspects in a Chaos Lord as a durable General that can cast Blizzard, the mandatory Sorcerer for his potent combat buffs, and some Cultists to pressure objectives. All in all, it’s refreshing to see some nontraditional lists like this doing well, as it indicates that the recent Battlescroll changes have both improved Slaves to Darkness’ overall positioning as well as its internal balance.

Army Faction: Ossiarch Bonereapers
– Subfaction: Null Myriad
– Grand Strategy: Overshadow
– Triumph: Inspired

LEADERS
Arkhan the Black (380)
Mortisan Ossifector (120)*
– Artefacts of Power: Gothizzar Cartouche
– Spells: Merciless Blizzard
Mortisan Soulreaper (110)*
– General
– Command Traits: Diversionary Tactics
– Spells: Merciless Blizzard
Katakros (500)**

BATTLELINE
Immortis Guard (220)**
Immortis Guard (220)**
Kavalos Deathriders (190)**
– Mortek Hekatos
– Necrophoros
– Nadirite Blade

BEHEMOTH
Gothizzar Harvester (160)**

ENDLESS SPELLS & INVOCATIONS
1 x Bone-tithe Shrieker (60)
1 x Suffocating Gravetide (30)

CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment

TOTAL POINTS: 1990/2000

Walter Brock: Hello. We will be looking at my list that went 4-1. With the balance changes to OBR, some things had to change with the points increases and change to Immortis/Stalker healing.

Starting off, we have Null Myriad. It continues to be as powerful as before, blocking powerful spells and letting Bonereapers continue their march forwards. It is important to note that Katakros does not benefit from Null Myriad since he has the Mortis Praetorians keyword.

Overshadow is a different choice from the usual spellcasting savant. We will go more into this later, but where spellcasting savant is a “protect the King” kind of play style. Overshadow lets you be a bit more aggressive with your pieces since you won’t need to be protecting the general all the time.

Going into the units. We start off with the Power Duo of Katakros and Arkhan. We have seen this combination many times before and probably still will. They complement each other very well and keep the rest of the list running at maximum efficiency. From Katakros’s Massive +1 to hit and save aura. Free commands one per turn. A body that hits incredibly hard when near enemy heroes. To Arkhan Having three casts and unbinds with +2 for each. It is an incredibly tough model that is very fast. They each cover each other weaknesses and improve each other strengths. But I could talk about these two all day if allowed, so we are going to move on.

The Ossifector here is the General. Taking diversionary tactics. A powerful 12-inch aura of -3 to charge. Diversionary tactics can make things very difficult for an opponent. Turning 3-inch charges into 6-inch charges alone can make units fail charges that were otherwise guaranteed. For the artifact, the Ossifector has the Cartouche. A 9-inch aura of +1 to wound for friendly Bonereaper unit wholly within range. This will make most units in the Army hit and wound on 2s when combined with Katakros’s Aura. Lastly is blizzard. With the balance update making it so units can not bodyguard the mortal wounds from rolling 1s on the blizzard rolls. Spell casting Savant became less appealing. No one wants to cast Blizzard and then watch the Grandstrat just go poof.

The Reaper was mostly chosen because it was the cheapest option, but it proved to be a very affective piece. Firstly, we took blizzard on the little guy. Two blizzards in the list might seem like overkill, but there’s a purpose. If the first model dies to casting blizzard. We have a second to fall back on. It also hits hard. You can easily get it up to 5 attacks, hitting and wounding on 2s with Katakros and the Ossifector and rend 3 with bludgeon.

Two units of three Immortis as opposed to one large unit of six. With the healing update it became harder to revive several Immortis guard. Splitting the units up allows for potentially reviving more Immortis. These are mostly delegated to bodyguard duty and letting the Heros do most of the work, but they can hit hard when called upon.

A single unit of Deathriders. Fast, can screen, and gives access to an easy battle tactic. These are like a Swiss army knife of units. They have an application for any situation.

The Harvester is the odd one out. No Mortek for it to bring back in the list. It has two purposes here. First is it hits REALLY hard. With bludgeon, The Ossifector and Drain Vitality it can get to an effective Rend 5. Add in hitting and wounding on 2s and Exploding 5s to hit (Empower Nadirite Weapons). Theres not much that can survive the onslaught from this thing. Its also a Monster so it can do all those monstrous actions for added utility. The battle tactic it opens becomes possible very possible once you take all the buffs into account. The second reason we take this. Is to heal extra damage left over on units. The healing Abilities from Katakros and Arkhan can only bring back models when the rest of the unit is at full health. The Harvester helps heal the Deathriders and Immortis models back to full health.

The Shrieker. Honestly in my opinion. Almost every OBR list should use this thing if possible. There are a lot of 5+ wards in the game currently. Reducing a 5+ to a 6+ helps a lot at getting the high-quality attacks Bonereapers have get through. Turning off Inspiring presence and rally can change some matchups drastically.

The Gravetide. This has one purpose and one purpose only. Kill hordes. When combined with the Shrieker this endless spell can be devastating. Rolling over Horde units and killing large chunks of them, while the Shrieker stops Inspiring Presence and make even more flee.

Most of This list fits inside a battle regiment except for Arkhan and the two small foot heros.

The foot Heros sit inside of the Acolytes detachment from the Current GHB. Helping to cast important key spells. Or help stop key spells the opponent wants to get off.

All of this ends up with four separate drops.


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Army Faction: Sylvaneth
– Army Subfaction: Heartwood
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired
– Seasons of War: The Dwindling

LEADER
1 x Warsong Revenant (300)
– General
– Command Traits: Spellsinger
– Spells: Treesong, Verdant Blessing
1 x Treelord Ancient (330)
– Spells: Regrowth, Verdant Blessing
1 x Spirit of Durthu (350)
– Artefacts: Greenwood Gladius

BATTLELINE
5 x Tree-Revenants (110)
6 x Kurnoth Hunters with Kurnoth Greatswords (220)
5 x Tree-Revenants (110)

BEHEMOTH
1 x Treelord (230)

ENDLESS SPELL
1 x Spiteswarm Hive (40)
1 x Suffocating Gravetide (30)

TOTAL POINTS: (1940/2000)

Danny Wadeson: There’s a sense that Sylvaneth are kinda ‘figured out’ at this point – and y’know, is that such a bad thing? In the words of Radiohead, ‘no alarms and no surprises please’. But what we have here is actually a nice balance that you don’t usually see of two big hero trees and a normal Treelord – who are perennially useful for their anti-pile in tech – and a good solid choice of battleline.

Tree-revs were always good for their teleporty shenanigans and their stonks have only gone up this season due to the battle tactic ‘surround and destroy’. The fact it requires you to pick units that are already on the board makes them perfect for it, given they can then zoom off to a board edge. The following turn they’ll also contribute nicely to ‘intimidate the invaders’. Meanwhile, you have good ol’ Durthu and 6 swords tree-pathing around with the help of Spellswarm Hive putting the pressure on. It’s just a solid, compact and elite list that scores well.

It beat out some decent, tanky, and tricksy opponents, which says a lot about the tools of the list. It’s good to see the tree-peeps hanging on in there this season without any appalling jank.

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Final Tournament Placings

This event used Best Coast Pairings as its TO program.

Top Three AoS Lists for Invasion AOS 2023

This is the top three AoS lists for the Invasion AoS 2023 that took place in the Norway on the 23rd and 24th of September. It involved 58 players vying to be crowned champion in a 5-game tournament. Spoiler, Skaven didn’t win.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Ossiarch Bonereapers
Army Subfaction: Null Myriad
Grand Strategy: Spellcasting Savant
Triumphs: Inspired

LEADER
1 x Katakros (500)*
1 x Mortisan Boneshaper (140)*
– Artefacts: Artisan’s Key
– Spells: Hoarfrost
1 x Mortisan Soulmason (160)*
– General
– Command Traits: Dark Acolyte
– Spells: Levitate

BATTLELINE
30 x Mortek Guard (390)*
– Mortek Hekatos
– 3 x Necrophoros
– Nadirite Blade
– 3 x Soulcleaver Greatblade
6 x Immortis Guard (440)*
5 x Kavalos Deathriders (190)*
– Necrophoros
– Mortek Hekatos
– Nadirite Blade

BEHEMOTH
1 x Gothizzar Harvester (160)*

TERRAIN
1 x Bone-tithe Nexus (0)

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1980/2000)

Walter Brock: Null Myriad continues its showing of being the sub faction to stand above the others. Ignoring offensive spells on a 2+ covers a weakness in mortal wounds from offensive spells.

Spellcasting savant Remains a tried-and-true Grand Strat for the Ossiarch legions. Being Reliable Grand Strat with the Immortis protection makes it very difficult for the opponents to stop.

Starting off we have the Big Boss himself. Katakros dials everything up to 11. Giving +1 to save and wound in a massive Aura of 24 inches. Having the chance of bleeding opponents of their Command points and giving a unit -1 to hit all help turn the tide of battle and swing the math in the OBR players favor. On top of all this, Katakros himself when within 3 inches of a hero hits incredibly hard.

The Boneshaper is another unit often seen in Bonereaper lists. Artisans key giving a chance for the Boneshaper to use its healing ability on a 3+. Hoarfrost helps make each unit more consistent. Mortek Guard buffed by hoarfrost become a serious threat.

The soulmason is the general in this list. Because the chair counts as a mount means that the Soulmason can be targeted by ranged attack and the Immortis help protect the Mason from threats. Dark Acolyte Makes the first Ossiarch lore spell cast by the Soulmason unable to be stopped. With the Soulmason knowing every spell on the Ossiarch lore it can reliably get off what critical tool it needs for any situation needed.

A massive unit of 30 Mortek Guard. With the points drop Mortek Guard have become a very efficient unit for their points. Having access to several defensive options from command abilities and receiving the buffs from Katakros can make Mortek very Difficult to remove. With the healing from Katakros and the Boneshaper could potentially return 9 models in each Bonereaper hero phase. Add in the Harvester healing and the Mortek Guard might never go away.

Deathriders are seen everywhere. These have multiple applications. Acting as a screen. Scoring battle tactics. Deathriders act as a Swiss army knife of units. Having an application for almost any situation.

A unit of 6 Immortis guard. Another staple seen in many Bonereaper lists. With the change to healing Immortis/Stalkers, they cannot act as the anvils they were before. Gone are the days of 4 Immortis dying and then watching all 4 come back. Their offensive output remains. Immortis are still great at protecting the General.
Lastly is the harvester. With the points drops the harvester has opened as an option recently. Potentially being able to bring back Mortek Guard. Hitting decently hard and opening a battle tactic. The harvester is a cheap option that does a lot of small things that adds up.

All this fits Inside a battle Regiment as a one drop. All together this list has a lot of options and small things that add up to a mountain of potential. Well done to Ben.

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Allegiance: Maggotkin of Nurgle
– Subfaction: Befouling Host
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired


Leaders
The Glottkin
(580)**
– Lore of Malignance: Gift of Disease
Horticulous Slimux (200)*
Poxbringer Herald of Nurgle (130)**
– General
– Command Trait: Nurgling Infestation
– Artefact: The Witherstave
– Lore of Virulence: Fleshy Abundance


Battleline
20 x Plaguebearers
(240)**
– Reinforced x 1
20 x Plaguebearers (240)**
– Reinforced x 1
3 x Nurglings (100)*
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)*
1 x Beasts of Nurgle (100)*

Core Battalions
*Battle Regiment
**Battle Regiment

Total: 1990 / 2000

Geir Vedeld: The list has three main focus areas:

1) Summoning: With 3 Gnarlwoods (one extra from sub-faction, one from Slimux) together with the Nurglings deep striking in opponent territory, I have a steady flow of Contagion Points coming my way. I summoned more than 400 points worth of units every game.

2) Denial: Taking up board space, being difficult to kill is main. At some point, the opponent runs out of battle tactics as well, and during the tournament I don’t think I had a game where my opponents managed 5 Battle Tactics

3) Most importantly, the list revolves around Glottkin and his Blightkrieg ability. This is also supported by summoning Sloppity Bilepipers (yes, plural). The only game I was really close to losing was the one where I only summoned one. My first two summons were always Bilepipers, so I could fan out and deny pile-in in a huge bubble.

Countercharge is very strong in this GHB. A lot of battle tactics revolve around making charges. The Glottkin’s ability triggers in the end of the movement phase, making his ability very strong! You have the same dynamic in other factions as well, but combined with no pile-in, it is stronger than the mere countercharge.

The reason for units of Plaguebearers is that they can form a line outside of reach for the opposing unit. Sloppity only stops pile-in for models within 3”, so tagging a unit on a corner with a Beast of Nurgle is not sufficient. Tagging a unit on the corner with a Plaguebearer, leaving the rest of the unit engaged but out of reach on the other hand is much more efficient.

Then the opponent is left with either retreating or standing still. And then you countercharge on the retreating unit afterwards…

Slimux provides rerollable charges for BoN. Meaning that even though you might lose your beast, you will actually stop the movement forward for your opponent, and also stop a devastating high rolled charge killing more than your list can handle.

The list does a fair amount of damage over time, but it is neither mobile nor explosive. So a grind is won over 5 turns, not 2. You need to position yourself correctly at an early stage, because you will not move much further. Therefore the low drop to go first. You both get a Sloppity T1 and a good position.

It is not an S-tier list. There are several ways of playing around the list, and if you know them you should be able to bypass. 3d6 charges from Varanguard, denying summoning T1, retreat and charge from OBR, a large unit of e.g. Blood Warriors locking the army down, etc. Heavy shooting or magic taking out The Glottkin is also a very effective way. He is key to the list.

The list is demanding to play, being purely reactive you need to know your opponent’s armies. But it is also demanding to play against, and you are severely punished for small mistakes on both sides.

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Army Faction: Slaves to Darkness
– Army Subfaction: Knights of the Empty Throne
– Grand Strategy: Overshadow
– Triumphs: Inspired


LEADER
1 x Chaos Sorcerer Lord
(120)*
– Spells: Merciless Blizzard
– Mark of Chaos: Undivided

1 x Chaos Sorcerer Lord (120)*
– Spells: Hoarfrost
– Mark of Chaos: Nurgle

1 x Be’lakor (340)**
– Spells: Daemonic Speed
1 x Chaos Lord on Karkadrak (180)**
– Artefacts: Helm of the Oppressor
– Mark of Chaos: Khorne

6 x Varanguard (280)**
– General
– 6 x Fellspear
– Mark of Chaos: Khorne


BATTLELINE
3 x Varanguard
(280)**
– 3 x Fellspear
– Mark of Chaos: Khorne

5 x Chaos Knights (220)**
– Doom Knight
– Standard Bearer
– Hornblower
– Cursed Lance
– Ensorcelled Banner: The Banner of Rage
– Mark of Chaos: Khorne

9 x The Unmade (80)**

OTHER
6 x Furies
(80)**

CORE BATTALIONS:
*Andtorian Acolytes
**Battle Regiment

TOTAL POINTS: (1980/2000)

Danny Elvestad: So! When building this list and any list really, I look for efficiency. In this case I wanted to maximize my value from Knights of the empty throne. That means as much mounted as possible. The recent point changes let me hit some other breakpoints in units I could bring within the confines of belakor, varanguards and decent magic control. That combination has a huge damage output, stable unbinds, and a great defensive option from belakor. After that I look into making battletactics as easy as possible. I landed on a few key units that smooth up the battle tactic game quite substantially.

Varanguard general – If I meet heavy shooting, I present them as a forward screen so I can preserve the rest of my army and rally these guys every turn.

Unmade – Cheap screen with an amazing ability to stop redeploy. Gives me better options for 4 battletactics and some flex for overshadow grand strat. (Charge 3 units, Lead into the maelstrom, Surround and destroy and the match to ruin)

Furies – Great cheap unit with the option to retreat instead of fighting in combat. Flying and move 12 makes this huge. Gives me better options for early surround and destroy. Cool trick with bait and trap battle tactic where you start with only 1 unit in combat. Retreat the 1 unit, charge furies, activate them first, and retreat in combat. Along with 2 more charges from other units thats 1 more battle tactic done. They can also cover a huge distance with this trick to steal backward objectives and such.

Chaos Lord on Karkadrak – My favorite addition. He is just a good bang for buck now. Run and charge from kotet, extra attacks from Khorne, with a cool trick of getting 2d3 impact hits and strike first when he charges. He is tanky, does enough damage, flexible for battletactics and he actually makes rolling on the eye of the gods table relevant. Stacking rend on him can be quite fun. Running up and stealing an objective or killing a backline hero makes the Lust for Power battle tactic very easy. Also he is a fast piece to carry 1 of 2 artifacts. Either deny models with 1 or 2 wounds the ability to contest objectives within 6″ of him, or stop inspiring presence within 6″ of him. I chose the last one but I regretted it for the tournament. Both are great.

I usually try to max buff 3 varanguards and ship them into the enemy early to remove screens. Then I push up wait for openings to get the rest into the good stuff. While mentally marking out what units I need to kill to secure my grand strat. Save belakor for t2 or t3 usually after killing what ever got sent in to kill my 3 varanguards.

I put a lot of effort in maintaining buff ranges, unbind ranges, and defensive formations with terrain, behind my initial charge with a throw-away unit. (sorry 3 varanguards) And positioning my smaller units so they are ready to do battletactics into the next turns.


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Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumph: Indomitable


LEADERS
Orruk Weirdnob Shaman
(90)*
– Spells: Da Great Big Green Hand of Gork

Wurrgog Prophet (170)*
– Artefacts of Power: Glowin’ Tattooz
– Spells: Hoarfrost
Megaboss on Maw-krusha (450)**
– General
– Boss Choppa and Rip-toof Fist
– Artefacts of Power: Destroyer
– Mount Traits: Fast ’Un

Gobsprakk (240)***
Orruk Warchanter (120)***
– Warbeats: Fixin’ Beat
Orruk Warchanter (120)***
– Warbeats: Get ’Em Beat

BATTLELINE
Orruk Ardboys
(80)**
– Waaagh! Drummer
– Gorkamorka Glyph Bearer
– 2 x Orruk-forged Shield

Orruk Brutes (140)**
– Brute Boss
– Jagged Gore-hacka
– Boss Klaw & Brute Smasha

Orruk Ardboys (80)***

OTHER
Orruk Gore-gruntas
(340)**
– Gore-grunta Boss
– Jagged Gore-hacka

Orruk Gore-gruntas (170)**
– Gore-grunta Boss
– Jagged Gore-hacka

CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment
***Warlord

TOTAL POINTS: 2000/2000

Peter Holland: I normally let the professionals comment on lists, but there was none of them available so you’re stuck with me!

Gobsprakk, a favourite of mine, continues to show his face in both Kruleboyz and Big Waaagh lists on the tournament scene. And for very good reason! The ability to unbind spells on 2D6 and then add a further Primal Dice to increase that unbind score, means that Gobbsprakk absolutely bullies enemy casters with his ‘Mork Sez No!‘ ability. To make it even worse, this list has the potential to shove Gobsprakk into unbind range from the first turn thanks to ‘Da Great Big Green Hand of Gork‘ on the Shaman. It means that easy battle ‘Magical Dominance‘ tactic on turn 1 ifKnut decides to go first, isn’t quite so easy. Otherwise, you’re looking at the army staying back (possibly) while building up Waaagh points before slamming into the hapless opposition.

Then you have the solid Ironjawz core of the army, with Brutes and Gore-Gruntas, a couple of Warchanters to buff them and a Maw-Krusha with Destroyer, we all know what they do.

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Final Tournament Placings

Thuis event used Best Coast Pairings as its TO program.

Top Three AoS Lists for the Bristol Big Brawl Summer GT

This is the top three AoS lists for the Bristol Big Brawl Summer GT that took place in the UK on the 25th and 26th of August. It involved 42 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Ossiarch Bonereapers
– Legion: Null Myriad
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired


Leaders
Mortisan Boneshaper (140)*
– General
– Command Trait: Dark Acolyte
– Lore of Ossian Sorcery: Empower Nadirite Weapons
Mortisan Ossifector (120)*
– Artefact: Gothizzard Cartouche
– Lore of Primal Frost: Merciless Blizzard
Katakros, Mortarch of the Necropolis (460)*


Battleline
6 x Immortis Guard (440)*
– Reinforced x 1
6 x Necropolis Stalkers (440)*
– 2x Dread Falchions
– Reinforced x 1
5 x Kavalos Deathriders (180)*
– Nadirite Blade and Shield


Units
2 x Morghast Archai (220)*
– Spirit Halberds


Core Battalions
*Battle Regiment

Total: 2000 / 2000


Army Faction: Ossiarch Bonereapers
– Subfaction: Null Myriad
– Grand Strategy: Spellcasting Savant
– Triumph: Inspired


LEADERS
Katakros (460)
Arkhan the Black (380)*
Mortisan Ossifector (120)*

– General
– Command Traits: Dark Acolyte
– Artefacts of Power: Gothizzar Cartouche
– Spells: Empower Nadirite Weapons


BATTLELINE
Kavalos Deathriders (180)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Morghast Archai (220)*
– Spirit Halberd
Immortis Guard (440)*
Kavalos Deathriders (180)*

– Mortek Hekatos
– Necrophoros
– Nadirite Blade


CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1980/2000

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Allegiance: Soulblight Gravelords
– Subfaction: Legion of Night
– Mortal Realm: Shyish
– Grand Strategy: Lust for Domination
– Triumphs: Inspired


Leaders
Nagash, Supreme Lord of the Undead(900)*
Vampire Lord (140)*

– General
– Command Trait: Unbending Will
– Artefact: Morbheg’s Claw
– Lore of Primal Frost: Merciless Blizzard
Necromancer (100)*
– Lore of Primal Frost: Hoarfrost


Battleline
40 x Deadwalker Zombies (240)*
– Reinforced x 1
20 x Deadwalker Zombies (120)*
20 x Deadwalker Zombies (120)*
20 x Deadwalker Zombies (120)*


Units
1 x Corpse Cart (80)*

Endless Spells & Invocations
Aethervoid Pendulum (40)
Umbral Spellportal (80)
Malevolent Maelstrom (30)


Core Battalions
*Battle Regiment

Total: 1970 / 2000


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Army Faction: Maggotkin of Nurgle
– Grand Strategy: Corrupt Arcane Nexus
– Triumph: Bloodthirsty
– Subfaction: Befouling Host


LEADERS
Bloab Rotspawned (330)
– Spells: Gift of Disease
Orghotts Daemonspew (320)
The Glottkin (600)
– Spells: Magnificent Buboes
Morbidex Twiceborn (300)*
Lord of Blights (140)*

– General
– Command Traits: Grandfather’s Blessing
– Artefacts of Power: Arcane Tome


BATTLELINE
Beasts of Nurgle (100)*
Beasts of Nurgle (100)*
Beasts of Nurgle (100)*


TERRAIN
1 x Feculent Gnarlmaw (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1990/2000

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Final Tournament Placings

Top Three AoS Lists for Gymhammer

This is the top three AoS lists for Gymhammer that took place in the UK on the 29th and 30th of July. It involved 21 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Daughters of Khaine
– Temple: Zainthar Kai
– Grand Strategy: Bloodthirsty Zealots


LEADERS
Bloodwrack Medusa (140)*

– General
– Command Trait: Zealous Orator
– Lore of Shadows: Mindrazor
High Gladiatrix (90)**
Slaughter Queen on Cauldron of Blood (300)*
– Artefact: Khainite Pendant
– Prayer: Sacrament of Blood

BATTLELINE
15 x Blood Sisters (450)*
10 x Blood Sisters (300)*
10 x Witch Aelves (110)**

– Pairs of Sacrificial Knives
10 x Witch Aelves (110)**
– Pairs of Sacrificial Knives


OTHER
5 x Doomfire Warlocks (120)**
5 x Khinerai Heartrenders (100)*
5 x Khinerai Heartrenders (100)*
Avatar of Khaine (130)**


ENDLESS SPELLS AND INVOCATIONS
Heart of Fury (50)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL: 2000 / 2000

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Army Faction: Nighthaunt
– Army Subfaction: The Quicksilver Dead
– Grand Strategy: Dismantle the Brave
– Triumphs: Indomitable


LEADER
1 x Krulghast Cruciator (150)*
1 x Guardian of Souls (150)*

– General
– Command Traits: Master of Magic
– Chill Blade
– Artefacts: Midnight Tome
– Spells: Hoarfrost
1 x Spirit Torment (120)**
1 x Kurdoss Valentian (190)**


BATTLELINE
10 x Dreadscythe Harridans (170)*

– Slasher Crone
10 x Dreadscythe Harridans (170)*
20 x Chainrasps (200)*
3 x Spirit Hosts (130)*
10 x Dreadscythe Harridans (170)**

– Slasher Crone
3 x Spirit Hosts (130)**
10 x Chainrasps (100)**


ENDLESS SPELL
1 x Geminids of Uhl-Gysh (50)

OTHER
4 x Myrmourn Banshees (90)*
4 x Myrmourn Banshees (90)**
2 x Chainghasts (90)**


CORE BATTALIONS:
*Battle Regiment
**Battle Regiment


TOTAL POINTS: (2000/2000)

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Army Faction: Maggotkin of Nurgle
– Army Subfaction: Befouling Host
– Grand Strategy: Overshadow
– Triumphs: Inspired


LEADER
1 x Horticulous Slimux (200)*
1 x Poxbringer (130)*

– General
– Command Traits: Master of Magic
– Artefacts: The Witherstave
– Spells: Hoarfrost
1 x Be’lakor (340)**


BATTLELINE
1 x Beasts of Nurgle (100)*
1 x Beasts of Nurgle (100)*
1 x Beasts of Nurgle (100)*
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**


ENDLESS SPELL
1 x Suffocating Gravetide (30)

TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)


OTHER
6 x Plague Drones (400)*
– Plaguebringer
– 2 x Icon Bearer
– 2 x Bell Toller
3 x Nurglings (100)*


CORE BATTALIONS:
*Battle Regiment
**Battle Regiment


TOTAL POINTS: (2000/2000)


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Allegiance: Beasts of Chaos
– Greatfray: Gavespawn
– Grand Strategy: Protect the Herdstone
– Triumphs: reroll charge

Leaders
Doombull (180)*– General
– Command Trait: Bestial Cunning
– Artefact: Slitherwrack Helm
Great Bray-Shaman (100)*
– Artefact: Brayblast Trumpet
– Lore of the Twisted Wilds: Tendrils of Atrophy
Great Bray-Shaman (100)*
– Lore of Primal Frost: Hoarfrost

Battleline
6 x Bullgors (420)*
– Cleaving Axe and Shield
20 x Gors (220)
– Gor-Blades & Beastshields
3 x Morghurite Chaos Spawn (230)
3 x Morghurite Chaos Spawn (230)
3 x Morghurite Chaos Spawn (230)
10 x Ungors (80)
– Shortspears & Half-Shields

Units
3 x Beasts of Chaos Tzaangor Enlightened (90)
1 x Cockatrice (120)

Core Battalions
*Warlord

Additional Enhancements
Artefact

Total: 2000 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 134
Drops: 11

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Final Tournament Placings

Top Three AoS Lists for Feud on the Fens

This is the top three AoS lists for Feud on the Fens that took place in the UK on the 22nd and 23rd of July. It involved 32 players vying to be crowned champion in a 5-game tournament.

As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Daughters of Khaine
Army Subfaction: Hagg Nar
– Grand Strategy: Bloodthirsty Zealots
– Triumphs: Inspired

LEADER
1 x Morathi-Khaine (700)*
1 x The Shadow Queen (700)*
1 x Melusai Ironscale (120)*
General
– Command Traits: Zealous Orator
– Artefacts: Arcane Tome

BATTLELINE
15 x Blood Sisters (450)*
Gorgai
10 x Witch Aelves (110)*
Hag
– Death Pennant Bearer
– Hornblower
– Paired Sciansá
10 x Witch Aelves (110)*
Hag
– Death Pennant Bearer
– Hornblower
– Paired Sciansá

BEHEMOTH
1 x Treelord (230)*

ENDLESS SPELL
1 x Lauchon the Soulseeker (50)

OTHER
5 x Khinerai Heartrenders (100)*
5 x Khinerai Heartrenders (100)*

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1970/2000)
Drops: 1

If there was one thing it always felt was holding DoK back, it was their terrible casting/casters – especially given their excellent lore. If only there was a way to make Mindrazor more reliable…

Russel here has taken a fusion list – The Big Lass is here with her double-reinforced stab-snek retinue – who at that number become an insta-kill button with their MW output and can be surprisingly hard to chew through – and msu, newly cheapened Aelves to fill out the battleline. Then there’s the double Heartrenders, who never go out of style as scoring pieces – in this season, they’re especially good for Surround and Destroy into Intimidate the Invaders.

Then comes the twist. A Treelord! At 230 it’s quite expensive allied tech, but their ability to stop a unit from piling in can wreak absolute havoc with an opponent’s plans, and against a squishy army like DoK could – and presumably did! – mean the difference between an enemy unit piling and killing half the sneks, or getting those extra wounds on Morathi – and not, which is a big deal.

With wins against the current meta-horrors SBGL AND OBR, this list and Russell’s skill clearly have legs. And tails.

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Army Faction: Flesh-eater Courts
Subfaction: Morgaunt
– Grand Strategy: Spellcasting Savant
– Triumph: Bloodthirsty

LEADERS
Nagash (900)*
Abhorrant Archregent (240)**
General
– Command Traits: Savage Chivalry
– Spells: Hoarfrost
Abhorrant Ghoul King (170)**
Artefacts of Power: Decrepit Coronet
– Spells: Levitate

BATTLELINE
Crypt Ghouls (240)*
Crypt Ghouls (240)*
Crypt Ghouls (80)*

ENDLESS SPELLS & INVOCATIONS
1 x Umbral Spellportal (80)
1 x Malevolent Maelstrom (30)

TERRAIN
1 x Charnel Throne (0)

CORE BATTALIONS
*Battle Regiment
**Andtorian Acolytes

TOTAL POINTS: 1980/2000
Drops – 3

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Army Faction: Soulblight Gravelords
Army Type: Avengorii
– Grand Strategy: Lust for Domination

LEADER
1 x Lauka Vai (300)
– Spells: Soulpike
1 x Vengorian Lord (280)*
General
– Command Traits: Monstrous Might
– Artefacts: Breath of the Void Maw
– Spells: Spirit Gale
1 x Necromancer (100)*
Spells: Waste Away
1 x Necromancer (100)*
– Spells: Fading Vigour

BATTLELINE
1 x Zombie Dragon (260)*
1 x Terrorgheist (240)*
1 x Terrorgheist (240)*
1 x Terrorgheist (240)*
1 x Terrorgheist (240)*

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (2000/2000)
Drops: 2

Terries! So many terries! With the advent of the new Soulblight book, Avengorii was written off as non-comp even faster than people started complaining about VLoZDs – but their recent points drop seems to have tipped them into ‘viable’ territory, as evidenced here!

It’s a simple but effective list, built around 5 giant undead dragons who can do nasty damage and plenty of MWs – but the real synergy is in the Vengo Lord’s ability to allow them to ‘borrow’ the Hunger ability, healing up damage and going a long way to mitigating their usual lack of durability. Backed up by Lauka Vai’s key ability to allow Avengorii monsters a 6″ pile in – and with both Vengos capable of reducing rend by 1 (doesn’t stack sadly) – and you have a lot of monsters, capable of healing, mitigating your offence – supported by two devastating debuffs from the pair of Necromancers.

Beating the mirror, Khorne and Sylvaneth along the way is no easy feat, and this list only lost to the meta-terror Seraphon. A fantastic result for the ‘forgotten’ SBGL sub-faction.

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Army Faction: Maggotkin of Nurgle
– Army Subfaction: Befouling Host
– Grand Strategy: Overshadow

LEADER
1 x Bloab Rotspawned (330)
Spells: Gift of Disease
1 x Morbidex Twiceborn (300)
1 x Orghotts Daemonspew (320)*
1 x Great Unclean One (450)**
General
– Command Traits: Nurgling Infestation
– Doomsday Bell and Bileblade
– Artefacts: The Witherstave
– Spells: Flaming Weapon

BATTLELINE
1 x Beasts of Nurgle (100)*
1 x Beasts of Nurgle (100)*
1 x Beasts of Nurgle (100)*
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**
1 x Beasts of Nurgle (100)**

TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)

CORE BATTALIONS:
*Battle Regiment
**Battle Regiment

TOTAL POINTS: 2000/2000

Roland Rivera: This list is a blast from the past – Befouling Host lists with lots of Beasts of Nurgle were all the rage back in GHB 2021-era AoS, but have been dropping off since. However, Beasts of Nurgle just got a much-needed points trim, so this result may be an indication that this style of list can come out to play once again.

As far as playstyle goes, this list is using Beasts to run interference as mobile, durable annoyances that generally force overcommitting while the Hero Monsters (of which there are many) do the dirty work. The list is a strong summoner between starting with 2 Gnarlmaws and the Bell, so it can very quickly reach the contagion points needed to summon a Sloppity Bilepiper to prevent pile-ins against the Beasts or the GUO, or blobs of Plaguebearers to take objectives.

Another piece that got a points trim in this list is the Great Unclean One, and Max has kitted his out for utility. The Witherstave makes mortal wounds from disease trigger on a 3+ (which is a tangible improvement in their reliability), the Nurgling Infestation makes the GUO more durable by imposing a -1 to hit penalty on any attacks targeting it, the Doomsday Bell gives the player extra contagion points to summon with, and the Bileblade gives it an extra casting attempt in a pinch. He is a nice, durable complement to the hitting power of the Maggoth Lords, all 3 of which are present in this list.

This list requires a lot of careful positioning decisions, as its primary strategy is to physically block the opponent from getting close enough to the objectives to score them. However, in the hands of a skilled pilot, this list can be very hard for some armies to deal with, as demonstrated by this strong result.

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Final Tournament Placings

For the full listings visit StatsandLadders.com

Top Three AoS Lists for Book of Grudges

This is the top three AoS lists for the Book Of Grudges that took place in England on the 29th and 30th of July. It involved 18 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

– Army Faction: Maggotkin of Nurgle
– Grand Strategy: Corrupt arcane nexus
– Triumph bloodthirsty
– Subfaction: Befouling Host


LEADERS
Morbidex Twiceborn (300)
The Glottkin (600)

– Spells: Plague Squall
Bloab Rotspawned (330)
– Spells: Gift of Disease
Orghotts Daemonspew (320)*
Lord of Blights (140)*
– General
– Command Traits: Grandfather’s Blessing
– Artefacts of Power: Rustfang


BATTLELINE
Beasts of Nurgle (100)*
Beasts of Nurgle (100)*
Beasts of Nurgle (100)*


CORE BATTALIONS
*Battle Regiment


TOTAL POINTS: 1990/2000

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Army Faction: Sons of Behemat
– Army Type: Breaker Tribe
– Grand Strategy: Make the Land Tremble!
– Triumph: Inspired
– Fierce Loathings: Idiots with Flags


LEADERS
Gatebrea
ker (500)*
– General
– Command Traits: Extremely Bitter (Bossy Pants and Clever Clogs)
Gatebreaker (500)*
– Nullstone Adornments: Hand-carved Nullstone Icon
Gatebreaker (500)**
– Artefacts of Power: Amberbone Totem
Gatebreaker (500)**
– Artefacts of Power: Vial of Manticore Venom


CORE BATTALIONS
*Bosses of the Stomp
**Bosses of the Stomp


TOTAL POINTS: 2000/2000

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Army Faction: Sylvaneth
– Army Subfaction: Heartwood
– Grand Strategy: Spellcasting Savant
– Triumphs: Bloodthirsty
– Seasons of War: The Dwindling


LEADER
1 x Arch-Revenant (120)*
1 x Warsong Revenant (300)*

– General
– Command Traits: Spellsinger
– Artefacts: The Vesperal Gem
– Spells: Verdurous Harmony, Hoarfrost, Verdant Blessing
1 x Celestant-Prime (330)*


BATTLELINE
3 x Kurnoth Hunters with Kurnoth Greatbows (230)
– Huntmaster
3 x Kurnoth Hunters with Kurnoth Greatbows (230)
– Huntmaster
3 x Kurnoth Hunters with Kurnoth Greatbows (230)
– Huntmaster
6 x Kurnoth Hunters with Kurnoth Greatswords (440)*
– Huntmaster


ENDLESS SPELL
1 x Spiteswarm Hive (40)


TERRAIN
1 x Awakened Wyldwood (0)


OTHER
5 x Spite-Revenants (80)*
– Shadestalker


CORE BATTALIONS:
*Warlord


TOTAL POINTS: (2000/2000)

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Army Faction: Hedonites of Slaanesh
– Army Type: Godseekers
– Grand Strategy: Selfish Desire
– Triumph: Bloodthirsty


LEADERS
Lord of Pain (140)*
Sigvald (200)*
Contorted Epitome (210)*

– Spells: Hoarfrost
Keeper of Secrets (400)**
– General
– Command Traits: Speed-chaser
– Shining Aegis
– Artefacts of Power: Girdle of the Realm-racer
– Spells: Paths of the Dark Prince


BATTLELINE
Blissbarb Archers (160)*
Blissbarb Archers (160)*
Seekers (140)**
Untamed Beasts (80)**


OTHER
Blissbarb Seekers (210)*
Slickblade Seekers (210)**


ENDLESS SPELLS & INVOCATIONS
1 x Aethervoid Pendulum (40)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL POINTS: 1950/2000

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Final Tournament Placings

Top Three AoS Lists for Onslaught

This is the top three AoS lists for Onslaught that took place in Scotland on the 8th and 9th of July. It involved 42 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Soulblight Gravelords
– Subfaction: Legion of Night
– Grand Strategy: Empire of Corpses
– Triumphs:


Leaders
Nagash, Supreme Lord of the Undead (965)*
Vampire Lord (130)*

– General
– Command Trait: Unbending Will
– Artefact: Shard of Night
– Universal Spell Lore: Flaming Weapon
– Aspect of the Champion: Stubborn as a Rhinox
Wight King (135)*


Battleline
10 x Deathrattle Skeletons (85)*
20 x Deadwalker Zombies (115)*
3 x Fell Bats (85)*
3 x Fell Bats (85)*


Units
20 x Grave Guard (280)*
– Great Wight Blades
– Reinforced x 1

Endless Spells & Invocations
Umbral Spellportal (80)

Core Battalions
*Battle Regiment


Total: 1960 / 2000

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Allegiance: Soulblight Gravelords
– Subfaction: Legion of Blood
– Grand Strategy: Empire of Corpses
– Triumphs: Indomitable


Leaders
Vampire Lord on Zombie Dragon (440)**
– General
– Deathlance
– Command Trait: Doomed Minions
– Artefact: Cloak of Mists and Shadows
– Lore of the Vampires: Vile Transference
Necromancer (90)**
– Lore of the Deathmages: Waste Away
Necromancer (90)**
– Lore of the Deathmages: Waste Away
Vampire Lord (130)*
– Lore of the Vampires: Spirit Gale
– Aspect of the Champion: Tunnel Master


Battleline
60 x Deadwalker Zombies (345)**
– Reinforced x 2
40 x Deadwalker Zombies (230)**
– Reinforced x 1
40 x Deadwalker Zombies (230)**
– Reinforced x 1
10 x Dire Wolves (130)**
10 x Dire Wolves (130)*


Units
1 x Corpse Cart (70)**
3 x Fell Bats (85)*


Core Battalions
*Battle Regiment
**Battle Regiment


Total: 1970 / 2000

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Allegiance: Soulblight Gravelords
– Subfaction: Vyrkos
– Grand Strategy: Empire of Corpses
– Triumphs: Indomitable


Leaders
Vampire Lord (130)**
– Lore of the Vampires: Spirit Gale
Necromancer (90)**
– Lore of the Deathmages: Fading Vigour
– Aspect of the Champion: Tunnel Master
Gorslav the Gravekeeper (120)*
– General
– Command Trait: Spoor Trackers
– Artefact: Ulfenkarnian Phylactery
Torgillius the Chamberlain (125)*
– Lore of the Deathmages: Waste Away


Battleline
10 x Dire Wolves (130)*
10 x Dire Wolves (130)*
30 x Deathrattle Skeletons (255)*

– Reinforced x 2
40 x Deadwalker Zombies (230)*
– Reinforced x 1
40 x Deadwalker Zombies (230)*
– Reinforced x 1

20 x Deadwalker Zombies (115)**
20 x Deadwalker Zombies (115)**
20 x Deadwalker Zombies (115)**
20 x Deadwalker Zombies (115)**


Units
1 x Corpse Cart (70)**


Core Battalions
*Battle Regiment
**Battle Regiment


Total: 1970 / 2000

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Allegiance: Maggotkin of Nurgle
– Subfaction: Befouling Host
– Grand Strategy: Take What’s Theirs
– Triumphs:


Leaders
The Glottkin (650)*
– Lore of Malignance: Rancid Visitations
Poxbringer Herald of Nurgle (130)*
– General
– Command Trait: Nurgling Infestation
– Artefact: Tome of a Thousand Poxes
– Lore of Virulence: Stream of Corruption
– Aspect of the Champion: Tunnel Master
Lord of Afflictions (230)*


Battleline
1 x Beasts of Nurgle (110)*
1 x Beasts of Nurgle (110)*
1 x Beasts of Nurgle (110)*
1 x Beasts of Nurgle (110)*


Units
4 x Pusgoyle Blightlords (500)*
– 2x Dolorous Tocsin
– Reinforced x 1


Endless Spells & Invocations
Geminids of Uhl-Gysh (50)

Core Battalions
*Battle Regiment

Total: 2000 / 2000

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Final Tournament Placings

Top Three AoS Lists for SAGT 23

This is the top three AoS lists for the South Australia Grand Tournament that took place in Australia on the 20th and 21st of May. It involved 31 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

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Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists


Allegiance: Kharadron Overlords
Sky Port: Barak Urbaz
– Grand Strategy: Rule the Skies
– Triumphs: Inspired

Kharadron Code
Artycle: Settle The Grudges
-Additional Artycle From Barak-Urbaz : Honour Is Everything
– Amendment: Trust to Your Guns
– Footnote: Without Our Ships We Are Naught

Leaders
Arkanaut Admiral (125)*
General
– Command Trait: Ex-Grundstok
– Aspect of the Champion: Leadership of the Alpha
Aether-Khemist (80)*
Artefact: Spell in a Bottle
Aether-Khemist (80)*

Battleline
15 x Grundstok Thunderers (405)*
– 3x Aetheric Fumigators
– 3x Decksweepers
– 3x Aethercannons
– 3x Grundstok Mortars
– Reinforced x 2
15 x Grundstok Thunderers (405)*
– 3x Aetheric Fumigators
– 3x Decksweepers
– 3x Aethercannons
– 3x Grundstok Mortars
– Reinforced x 2
5 x Grundstok Thunderers (135)*
– 1x Aetheric Fumigators
– 1x Decksweepers
– 1x Aethercannons
– 1x Grundstok Mortars
1 x Grundstok Gunhauler (170)*
Main Gun: Sky Cannon
– Gunhauler Modifications: Coalbeard’s Collapsible Compartments
10 x Arkanaut Company (100)*
1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns

Behemoths
Arkanaut Ironclad (500)*
Main Gun: Great Volley Cannon
– The Admirals Flagship

Endless Spells & Invocations
Spell in a Bottle: Soulscream Bridge (0)

Core Battalions
*Battle Regiment

Total: 2000 / 2000

Today, we have the great Mark Nodge with Kharadron Overlords list who decided to choose violence. And guns, lots of guns… To hell with it, all the guns. In a trial run of the list, he is taking the Age of Sigmar World Teams Tournament representing Team Australia in early June. He blasted his way through SAGT like Michael Bay blasts through a blockbuster movie.

This list features Grundstock Thunderers, thirty-five Grundstock Thunderers, all packing special weapons for that extra sauce. Thunderers have been the go-to unit for Kharadron devastation of late, and this list skews about as hard into them as possible. The upgrades to their range and consistency with the new Battletome combined with the rend buff from the Khemist makes them deadly at eighteen inches and devastating at twelve. Furthermore, they have the ability for them to give a minus one to hit if they fail to kill something, or unleash hell, from suppressing fire, and finally if someone does tag them in combat if they survive, they get to dump up to 3d6 mortal wounds on their attacker.
The biggest issue with the unit overall is its slow speed, which Mark has offset with multiple ways of getting them where they need to be. First off, we have the traditional Ironclad, which is an excellent shooting platform in its own right. The ability teleport, and once per game, dump its cargo, making it the precision piece of this equation. Next up, we have a Soulscream bridge in a spell in a bottle attached to a Khemist. This is a unique endless spell that has two massive bases that must be set up within twenty-four inches of the caster, then at the start of the movement phase, a single unit wholly within six inches may teleport. Even though this can only be cast once per game and is easy to dispel, the utility beyond the teleport itself is amazing. The bases are massive, so you can use them to screen pieces or even lane blockers against armies like Gargants.

Lastly, we have a Gunhauler with a very cheeky “Coalbeards Collapsable Compartments” Endrinwork. This rarely seen contraption gives the Gunhauler the Transport Vessel keyword and a six-man capacity. This is perfect for the unit of five Thunderers to roam around in, and when combined with the Gunhaulers unparalleled movement in the army it can go camp out on an objective while still presenting enough of a threat that chaff units cannot easily shift them off.

Overall, this is an outstanding skew list that presents multiple tough units that are a must kill with just enough support redundancy to keep it all afloat. It should dominate the horde based undead that are currently running rampant, such as Soulblight Gravelords and Ossiarch Bonereapers. It might have some difficulty with armies like Beasts of Chaos and Slannesh, who can pressure the heroes outside of combat. I look forward to seeing how Mark does with it at Worlds.

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Allegiance: Skaven
– Mortal Realm: Ghur
– Grand Strategy: The Day is Ours!
– Triumphs: Inspired

Leaders
Verminlord Warbringer (400)***
General
– Command Trait: Devious Adversary
– Artefact: Rustcursed Armour
– Universal Spell Lore: Flaming Weapon
Thanquol on Boneripper (430)*
4 Warpfire Projectors
– Lore of Ruin: Skitterleap
Grey Seer (120)*
– Lore of Ruin: Death Frenzy
Grey Seer (120)*
Universal Spell Lore: Levitate
Warlock Bombardier (110)**
Artefact: Vial of the Fulminator
– Lore of Warpvolt Galvanism: More-more-more Warp Power!
– Aspect of the Champion: Fuelled by Ghurish Rage

Battleline
20 x Clanrats (100)*
Rusty Blade
20 x Clanrats (100)**
Rusty Blade
20 x Clanrats (100)**
– Rusty Blade

Units
1 x Doomwheel (160)***
1 x Doomwheel (160)***

Endless Spells & Invocations
Warp Lightning Vortex (80)
Ravenak’s Gnashing Jaws (70)
Lauchon the Soulseeker (50)

Core Battalions
*Warlord
**Vanguard
***Linebreaker

Additional Enhancements
Artefact

Total: 2000 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 118
Drops: 10

Kieren Coates: The list was inspired by IronBlaze – a mad man who has been running doomwheels competitive rain hail or shine.

It’s designed to be a castle buster with still a strong core to finish out the game

Thanquol and verminlord make the base of the list, with thanquol being the key piece into magic dom and horde lists, and the verminlord being the primary physical damage output – if these two pieces are protected over 5 turns they can lift almost any army

Surrounding them to keep them safe is 3 sets of 20 clanrats acting as barriers and forcing the enemy to trade high value units into them, only to have them countered off and the lines rebuilt

For long-range damage, we have two grey seers who can be skitterleaped up the board to drop endless spells before taking gnawholes back.

Further to this, the doomwheels (or better known Zoomwheels) can have their movement doubled by the engineer, combined with 2 sources of death frenzy, levitate and MMWP they become a killing machine with an average movement of 28 inches.

Lob those doomwheels over the top to kill off key pieces that could threaten the life of the warbringer and thanquol, then keep them protected as they lift 2 units per turn and repeat for 5 turns to win the game.

The list is surprisingly concentrated with low health, so it’s best not to get too greedy and take it slow, killing 1-2 units per turn, but staying protected from the enemy counter is a must

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Army Faction: Orruk Warclans
Army Type: Ironjawz
– Subfaction: Bloodtoofs
– Grand Strategy: Hold the Line

LEADERS
Megaboss on Maw-krusha (480)
General
– Boss Choppa and Rip-toof Fist
– Mount Traits: Fast ’Un
– Bash ‘Em Ladz
– Arcane Tome
– Touched by the Waaagh!
Orruk Megaboss (140)
Artefacts of Power: Destroyer
– Tunnel Master
Orruk Warchanter (120)
Warbeats: Get ’Em Beat
Orruk Warchanter (120)
Warbeats: Fixin’ Beat
Orruk Warchanter (120)
Warbeats: Killa Beat

BATTLELINE
Orruk Gore-gruntas (170)
Gore-grunta Boss
– Jagged Gore-hacka
Orruk Gore-gruntas (170)
Gore-grunta Boss
– Jagged Gore-hacka
Orruk Gore-gruntas (170)
Gore-grunta Boss
– Jagged Gore-hacka
Orruk Gore-gruntas (170)
Gore-grunta Boss
– Jagged Gore-hacka
Orruk Gore-gruntas (170)
Gore-grunta Boss
– Jagged Gore-hacka
Orruk Gore-gruntas (170)
Gore-grunta Boss
– Jagged Gore-hacka

Core Battalions
– Vanguard
– Battle Regiment
– Command Entourage: Magnificent

TOTAL POINTS: 2000/2000

At first glance, this list looks typical for Bloodtoofs, Ironjawz with a Mawcrusha, Megaboss, and 18 Gore gruntas. But there is a little more depth to it. Kyle has tried to address the dismal output of Gore gruntas (Jagged Gore-hackas are 1 damage weapons) with Bash ’em lads and Killa beat. The Mawcrusha has Arcane Tome with Bash ’em ladz and Touched by the Waagh, pick a unit with 6″ and cause D3 wounds to them, the caster gets the number of wounds added to their casting roll. Now, the 8 is at least a 7 and more often than not a 6 casting roll. It grants +1 to wound rolls. Killa Beat (not often seen either) grants +1 to hit. With so many units spreading, the buffs will help, especially with Skull Shaking Bellow, to apply 3 commands for the cost of one (all out attack, for instance). 4 units can have +1 to attack.

The other benefit is that the 3 model units are much easier to move and pile in. It can make a difference to both mortals on the charge and just getting your attacks into the right unit. Shot off the board once by Kharadron it was otherwise an effective approach. The whole list is mobil (except the Warchanters) and can get up in your grill quickly. If the dice are hot, they are a real menance still, especially when you can buff the Jagged Gore-hackas.

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Army Faction: Maggotkin of Nurgle
Subfaction: Befouling Host
– Grand Strategy: Take What’s Theirs
– Triumph: Inspired

LEADERS
Great Unclean One (480)
General
– Command Traits: Nurgling Infestation
– Doomsday Bell and Plague Flail
– Artefacts of Power: The Witherstave
– Spells: Stream of Corruption
Bloab Rotspawned (320)*
Spells: Gift of Disease
Lord of Blights (150)*
Aspects of the Champion: Fuelled by Ghurish Rage

BATTLELINE
Putrid Blightkings (250)*
Putrid Blightkings (250)*
Putrid Blightkings (250)*

OTHER
Nurglings (100)*
Rotmire Creed (130)*

ENDLESS SPELLS & INVOCATIONS
1 x Quicksilver Swords (60)

TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1990/2000

Roland Rivera: Here, we have a spicy Nurgle list that successfully executed the submarine (lose Round 1, win the rest of the way to clinch the 4-1). The Befouling Host subfaction lets Nurgle focus more on summoning by letting them place 2 Feculent Gnarlmaws instead of 1 at the start of the game, thus generating more Contagion Points and hitting their summoning benchmarks a bit faster. This is important because (as we will see below), most of the combat blocks in this list are rather lacking in foot speed, and summoning will be necessary to complement your board presence.

In order to get an extra Gnarlmaw, Befouling Host demands a Daemon General, and that is where we see the rather uncommon inclusion of a Great Unclean One. While the big fella is a bit slow, he packs some utility with his chosen artefact in the Witherstave, which makes the mortal wounds from disease points go off on 3+ instead of 4+. It also provides even more summoning points via the Doomsday Bell. Last but not least, Stream of Corruption gives you a potent short-range horde clearing spell that can line up very well into armies with lots of foot troops.

Another interesting inclusion is the Lord of Blights, along with the 3 units of Putrid Blightkings. Blightkings are efficient volume attackers that are very good at chewing up weaker troops, and the Lord of Blights is a durable foot Hero (especially with Fuelled by Ghurish Rage acting as a backstop) that gives you a bit of shooting.

These interesting inclusions are rounded out with some mainstays in Bloab, Nurglings, and the Rotmire Creed. All in all, this is a very interesting list featuring some uncommon choices, but it has the result to back it up.

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Final Tournament Placings

For the full tournament break-down, visit Stats and Ladders.