This is top three AoS lists for the Sydney Grand Tournament 2026 that took place in Australia between the 3rd and 4th of October 2026. It saw 119 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Daughters of Khaine Coven of Blood (20 Points) General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Shadows Prayer Lore – Prayers of the Khainite Cult Manifestation Lore – Manifestations of Khaine Battle Tactic Cards: Flanking Firestorm, Burning for Vengeance
Faction Terrain Shrine of Dark Tribute (20 Points)
Slaves to Darkness Darkoath Horde General’s Handbook 2026-27 Drops: 3 Wounds: 141 Spell Lore – Lore of the Damned Manifestation Lore – Aetherwrought Machineries
General’s Regiment Chaos Sorcerer Lord (120) • General Chaos Chosen (510 • Reinforced • The Dread Banner • Brand of Apoplexy (10) Chaos Knights (240) Scourge of Aqshy: Chaos Warriors (400) • Reinforced
Regiment 1 Daemon Prince (230) – Deathmonger – Darkflame Pendant – 1x Pledged to Nurgle – 1x Trophy Rack Chaos Lord on Karkadrak (180) Mindstealer Sphiranx (140)
Regiment 2 Gunnar Brand (180) Singri Brand (0) The Oathsworn Kin (0)
Faction Terrain Nexus Chaotica
Maggotkin of Nurgle Tallyband of Nurgle General’s Handbook 2026-27 Drops: 2 Spell Lore – Lore of Malignance Prayer Lore – Benedictions of Sickness Manifestation Lore – Primal Energy (10 Points) Battle Tactics Cards: Blazing Onslaught and Siege of Ashes General’s Regiment Rotigus (420) • General Plaguebearers (260) • Reinforced Plaguebearers (260) • Reinforced Poxbringer, Herald of Nurgle (90)
Regiment 1 Bloab Rotspawned (260) Lord of Plagues (120) • Gift of Febrile Frenzy • The Witherstave Rotswords (430) • Reinforced • Chuckling Murrain Scourge of Aqshy: Putrid Blightkings (140)
Faction Terrain Feculent Gnarlmaw
Bonus 5th list to celebrate the Space Marine Codex going live in 40k
Since the beginning of time, competitive players have always looked at faction win rates to give them an idea of which armies are performing well (or badly).
A faction with 55% is doing well, and a faction with 45% is struggling. Anything between those two figures will be considered balanced.
Win rates are always going to be the first figure we look at when judging a faction. But we need to look further than just win rates (which I’ve harped on about in the past on a few occasions).
How Much of the Win Rate Comes From the Players?
Right now Hedonites have a win rate of around 57%
From the Woehammer database as at 1st September 2026
But the players that have taken Slaanesh are coming to the table with a higher WoElo than their opponents. So even before taking their faction choices into account we would expect Hedonites players to win 54.7% of the time anyway.
This hopefully shows why I’m a little uncomfortable by just relying on the win rate as an indication of faction strength.
WoElo v2
The origin of WoElo was based on player matchups, and this was the case up until May last year when Aida (our stats bae) made the decision to withdraw from the Age of Sigmar community. If you know her, wish her well, it was her birthday recently!
But with Aida leaving it meant we didn’t have our dedicated stats scraper anymore and I was back to doing things by hand (I.e. going into every event and copying them down on excel).
Recently I got myself a new laptop and instead of doing things on my phone like I usually do, I was able to write my own scrapers. So I’m back in a position where I have player v player data.
So now, before a game takes place, WoElo gives us an estimate of how we would expect those two players to perform based on their previous results. This also gives us a player strength baseline for each faction.
Now we can ask:
How often would we expect these players to win?
Which then also lets us ask:
Did the faction perform better or worse than that expectation?
And this is where it becomes more interesting.
Hedonites players slightly outperformed their expected results.
Does Player Strength Affect Faction Win Rates?
This is what I really wanted to get to.
It’s easy to say that strong players gravitate towards particular armies, and it’s something we always hear when talking about the armies in AoS.
But can we see it?
Faction popularity for 500+ rated players
There are some interesting things in there. Cities of Sigmar are the most popular choice amongst this group, accounting for 9.1% of the players, followed by Disciples of Tzeentch and Sylvaneth at 6.3%.
Hedonites, despite the strong win rate, are only eighth at 4.7%. When I say Hedonites players were expected to win 54.7% of their games, I’m not saying that Slaanesh is full of elite players. WoElo looks at the players involved in each match. Based on their ratings before those games, the Slaanesh players were expected to win 54.7% against the opponents they were paired into.
We can answer who are the stronger players choosing? We can see they don’t really care that much at over 500+ Elo. Yes Cities is perhaps high, but otherwise there doesn’t seem to be much of a pattern in where those players are heading. Our meta leaders Fyreslayers are ranked 19th on this list.
I tested it by limiting the match data where the player and their opponent were close in WoElo, within 75 points of each other.
Does Player Strength Matter?
This is the bit of the article I’ve been looking forward to getting to. I tested the WoElo system by looking at the difference between two players before each game and whether the higher-rated player won.
The bigger the difference, the more reliable WoElo becomes.
WoElo Difference
Matches
Correctly Predicted
Accuracy
0-25
986
538
54.6%
26-50
823
488
59.3%
51-75
741
479
64.6%
76-100
616
442
71.8%
101-125
572
410
71.7%
126-150
370
293
79.2%
151-175
335
265
79.1%
176-200
252
217
86.1%
201-225
173
153
88.4%
226-250
126
105
83.3%
Over 250
342
319
93.3%
Does WoElo Work?
If I’m going to use WoElo to estimate how the players should perform in their games, then WoElo should tell us who is iikely to win a game.
So I took the difference in WoElo between the two players before each game and checked how often the higher rated playeractually won.
When two players have a difference in their WoElo of 25 or less, the higher rated player wins 54.6% of the time, not much better than tossing a coin, which is what I was hoping to see when the WoElo thinks the two players areevenly matched.
As the difference increases the results get more predictable. At 51-75 points the higher rated player wins 64.6% of games. At 126-150 they win 79.2% and when we get to over 250 points difference, the higher rated player wins 93.3% of their games.
It’s not saying that the higher rated player will always win, and I wouldn’t expect them to, as armies, matchups, battleplans and the decisions made during a game all matter.
This means I can use the ratings difference to work our what we expect to happen before the game is played.
Knowing the higher rated player wins more often is useful but not enough for what I want to do with WoElo. I want to use WoElo to work out an expected win rate before the game. So if WoElo says a player had a 60% chance of winning, I want to know whether the players in that position actually do win 60% of the time. Otherwise saying that Hedonires expected to win 54.7% of their games wouldn’t mean much.
So I grouped players by their probabilty to win the games and compare what WoElo expected to happened with what actually happened.
I was hoping to see:
Players given a 55% chance win roughly 55% of the time. Players given a 65% chance win roughly 65% of the time. Players given a 75% chance win roughly 75% of the time.
It isn’t perfect but if the observed win rate follows the expected then I can be more confident that WoElo will give us a useful measure of how likely that player was to win.
WoElo Predicted
Mean Prediction
Actual Result
0-10%
8.4%
0.0%
10-20%
16.0%
6.9%
20-30%
25.7%
17.2%
30-40%
35.4%
29.0%
40-50%
45.4%
40.3%
50-60%
54.4%
59.1%
60-70%
64.6%
71.0%
70-80%
74.3%
82.8%
80-90%
84.0%
93.1%
90-100%
91.6%
100.0%
It isn’t perfect but the pattern is there. As the WoElo predicted chance of winning grows, the actual results increases with it. The results are slightly more extreme than WoElo predicted and the higher rated player tends to win more often than expected.
WoElo is conservative when estimating the difference between the two players, which is useful but it still shows that the result follows what the expected predicted.
Using it with the Factions
Looking at the September results we have so far Idoneth is a good example with the players having an expected result of 52.2% but an actual win rate of 61.4%. While Hedonites had an expected of 52.9% but an actual of 43.3%.
But this doesn’t mean the difference is entirely caused by the faction. WoElo controls for player strength, not the other aspects of the game such as matchups, battlepland or army builds.
What this means
We shouldn’t stop looking at win rates. They’re the easiest way to get a quick picture of the meta. But I think we need to be careful about what we take away from them. A faction winning 55% of its games doesn’t always mean the faction itself is responsible for all of that 55%. Who’s playing them matters.
WoElo should give us a way to separate this. It’s not perfect and I don’t think a perfect version exists. But it it can tell us based on the players they faced, how well should the factions have performed? Then, did it do better or worse than that?
This is the top three AoS lists for the Hammerfest GT 2026 that took place in the US between the 26th and 27th of September 2026. It saw 45 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
Battle Tactic Cards: Siege of Ashes, Blazing Onslaught
General’s Regiment Lord Kroak (410) – General Bastiladon with Ark of Sotek (230) Bastiladon with Solar Engine (200) Engine of the Gods (150) Stegadon (150) – Skystreak Bow – Titanic Slam (10)
Regiment 1 Stegadon Chief (160) – Skystreak Bow – Bloodrage Pendant – Beastmaster Engine of the Gods (150) Raptadon Chargers (280) – Reinforced Raptadon Hunters (240) – Reinforced
Faction Terrain Realmshaper Engine
Ironjawz Ironjawz Brawl General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of the Weird Prayer Lore – Warbeats Manifestation Lore – Manifestations of Gorkamorka Battle Tactics Cards: Blazing Onslaught and Siege of Ashes
General’s Regiment Megaboss on Maw-Krusha (340) • General • Amberbone Whetstone • Big ‘Un • Hulking Brute Scourge of Aqshy: Brutes (320) • Reinforced • 2 Gore-choppa Scourge of Aqshy: Brutes (320) • Reinforced • 2 Gore-choppa Scourge of Aqshy: Brutes (320) • Reinforced • 2 Gore-choppa Zoggrok Anvilsmasha (160) • 1 Grunta-tongs
We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.
All of the results in this article are taken from Best Coast Pairings, , Ecksen, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.
For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions).
As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.
As always, these are global stats from various sources around the internet.
It’s early days for the September Battlescroll, with just 427 player runs in the data so far. But we are starting to see some interesting results. Idoneth are out in front with a win rate of 61.4%, followed by Daughters with 59.9%, Nurgle (56.6%), Ogors (55.4%) and Tzeentch (55.1%) all above the 55% mark.
At the other end we have Flesh-eater Courts at 33.3%, Sons (38.4%) and Nighthaunt at 38.8% all below 40%. There are large confidence intervals tied to these results though. Idoneth for example have only 44 players, meaning they have a confidence interval stretching from 46.6% all the way to 74.3%. I wouldn’t call anything broken just yet. We’ll get more of an idea where the Fations are heading in another couple of weeks.
Observed Win Rates versus Expected Win Rates
Win rates won’t tell us who are playing the factions though. Using WoElo, we can estimate how likely each player was to win each of their games based on their rating and that of their opponents. We then calculate an expected win rate for each faction based on the players using it and the opponents they actually faced.
There are some big results here already. Idoneth have a win rate (observed) of 61.4%, but their players would only have been expected to win 52.2% of their games. This gives them an overperformance compared to what we expected at +9.2 percentage points. Daughters, Ogors, Nurgle and Kharadron are all the same, with results over what we would have expected their players to achieve.
At the bottom Flesh-eaters jump straight out as a potential problem. Their players were expeected to win 46.8% of their games, but they only managed 33.3%.
It doesn’t prove that Idoneth are too strong, or Flesh-eaters to weak, but it does tell us that what we’re seeing may not be down to player strength alone.
Faction Popularity (Broken Down by Player Elo Rating)
Slaves to Darkness are so far the most popular faction overall with 167 games, followed by Stormcast Eternals on 149 and Sylvaneth on 130. But when we split them up into their WoElo ratings, we get more information.
Hedonites for example, have a win rate 43.1%. But those two players that are rated 700 or above had a win rate of 57.1%. This has been dragged down by those 400 or below. But even so, those 700+ rated players were still expected to win 83.6% of their games. the five players who were rated below 400 were expected to win 43.2% of their games, but achieved a win rate of 38.6%.
Going back to Slaanesh players, 29% of their games have been played by players rated at 700 or above. But, because the majority of their players are rated less than 400 their player mix could be making their results seem worse than they actually are.
It’s also worth looking at Idoneth again here as well, as their player mix doesn’t scream that they being carried by stronger players, and none of their players have been rated over 600 in these results, and 56% of their players are rated below 400.
But, these are small samples so far and should be taken with a lot of caution.
Elite and Rookie Players by Faction
Kruleboyz stand out with 50% of their results coming from 500+ WoElo rated players and none from first time tournament attendees.
The meta leaders Idoneth have 33% of their players recorded as first time attendees, this is beginning to make Idoneth look increasingly dangerous.
But as always, the samples are small and “First Tournament” just means first tournament recorded in our data, rather than necessarily that players first event they’ve played.
The Fabien Chart
This tells us a little more about players tournament experience, as it groups each factions tournament results by their final record.
Daughters having 37% finishing 4 or more wins seems a very high conversion rate and backs up their 59.9% win rate from the first chart. Ogors are also strong with 30% of their players reaching four or more wins.
Idoneth had none of their players finish with less than two wins, which when we take into account that 33% of their players hadn’t recorded a GT result with our data before, is an impressive result.
% of Players with a Positive GT Result
Consecutive Wins
This probably needs the most explaining. Instead of looking at a player’s final tournament result, we look at how many games they managed to win in a row from the start of an event before they lost. So a plyer showing in the 4 win section managed to win the first four games of their GT before losing in the 5th round.
Idoneth are here again with 11% of their players reaching the full 5-0 and another 11% reaching 4 wins before losing.
Past Battlescroll Win Rates
Woehammer Database
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This is the top three AoS lists for the London Grand Tournament that took place in the UK between the 26th and 27th of September 2026. It saw 56 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Disciples of Tzeentch Mutants and Mad Things General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Change Manifestation Lore – Manifestations of Tzeentch Battle Tactic Cards: Burning for Vengeance, Siege of Ashes
General’s Regiment Lord of Change (380) • General • Silver Summoner • Cloaked in Wyrdflame Exalted Flamer of Tzeentch (140) • Vision of Arcane Sacrifice – (20) Points Flamers of Tzeentch (130) Flamers of Tzeentch (130) Screamers of Tzeentch (80)
Regiment 1 Curseling, Eye of Tzeentch (170) Chaos Spawn of Tzeentch (60) Tzaangor Enlightened (400) • Reinforced
Regiment 2 The Changeling (140) Blue Horrors and Brimstone Horrors (240) • Reinforced Burning Chariot of Tzeentch (120) Faction Terrain Argent Shard
Cities of Sigmar Swift Reinforcements General’s Handbook 2026-27 Drops: 4 Spell Lore – Spells of the Collegiate Arcane Prayer Lore – Scriptures of Sigmar Manifestation Lore – Aetherwrought Machineries Battle Tactic Cards: Blazing Onslaught, Siege of Ashes
General’s Regiment Freeguild Cavalier-Marshal (120) • General • The Last Blade of Embergard • Beloved Leader Freeguild Cavaliers (300) • Reinforced Freeguild Cavaliers (300) • Reinforced Freeguild Fusiliers (240) • Reinforced
Regiment 1 Alchemite Warforger (130)
Regiment 2 Black Ark Fleetmaster (90) War Hydra (170) War Hydra (170) War Hydra (170)
This is the top three AoS lists for the Welsh Open 2026 that took place in the UK between the 26th and 27th of September 2026. It saw 38 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Daughters of Khaine Coven of Blood General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Shadows Prayer Lore – Prayers of the Khainite Cult Manifestation Lore – Manifestations of Khaine Battle Tactic Cards: Siege of Ashes, Burning for Vengeance
General’s Regiment Morathi-Khaine (750) • General Blood Sisters (320) • Reinforced Khinerai Lifetakers (220) • Reinforced The Shadow Queen (0)
Regiment 1 Slaughter Queen (130) • Loyal Unto Death • Witchbrew Sisters of Slaughter (110)
Faction Terrain Shrine of Dark Tribute (20 Points)
Disciples of Tzeentch Malevolent Schemers General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Fate Manifestation Lore – Manifestations of Tzeentch Battle Tactics Cards: Burning for Vengeance and Flanking Firestorm
General’s Regiment Lord of Change (390) • General • Fate Slicer Blue Horrors and Brimstone Horrors (240) • Reinforced Chaos Spawn of Tzeentch (60) Fatemaster (150) Tzaangors (340) • Reinforced
Regiment 1 Curseling, Eye of Tzeentch (170) Chaos Spawn of Tzeentch (60) Kairic Acolytes (90)
Regiment 2 Fateskimmer, Herald of Tzeentch on Burning Chariot (140) • Silver Summoner Burning Chariot of Tzeentch (140) • Vision of Arcane Sacrifice Scourge of Aqshy: Screamers of Tzeentch (110) Scourge of Aqshy: Screamers of Tzeentch (110)
Faction Terrain Argent Shard
Cities of Sigmar Swift Reinforcements General’s Handbook 2026-27 Drops: 2 Spell Lore – Spells of the Collegiate Arcane Prayer Lore – Scriptures of Sigmar Manifestation Lore – Twilit Sorceries Battle Tactics Cards: Blazing Onslaught and Siege of Ashes
General’s Regiment Cannonade Cogfort (530) • General • Emergency Bellows Freeguild Steelhelms (180) • Reinforced • The Living City Cross (10) Fusil-Major on Ogor Warhulk (160) • Beloved Leader Gate Gargants (320) Gate Gargants (320)
Regiment 1 Sorceress (130) • Bones of Saint Ignifus War Hydra (170) War Hydra (170)
Faction Terrain Dawners Triumph
Ogor Mawtribes Maw-Cult Fanatics General’s Handbook 2026-27 Drops: 2 Wounds: 161 Spell Lore – Lore of Gut Magic Prayer Lore – Lore of the Everwinter Manifestation Lore – Aetherwrought Machineries Battle Tactic Cards: Blazing Onslaught, Siege of Ashes
General’s Regiment Huskard on Stonehorn (300) • General • The Crusherguts • Horn Toss (10) Gluttons (400) • Reinforced Maulbeast Cavalry (280) Gluttons (400) • Reinforced
This is the top three AoS lists for the II GT AoS Guarhammar that took place in Spain between the 26th and 27th of September 2026. It saw 24 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Cities of Sigmar Stalwart Guardians General’s Handbook 2026-27 Drops: 2 Spell Lore – Spells of the Collegiate Arcane Prayer Lore – Scriptures of Sigmar Manifestation Lore – Krondspine Incarnate Battle Tactic Cards: Blazing Onslaught, Siege of Ashes
General’s Regiment Tahlia Vedra, Lioness of the Parch (340) • General Freeguild Cavalier-Marshal (120) • The Last Blade of Embergard • Grizzled Drillmaster Freeguild Cavaliers (310) • Reinforced • The Living City Cross – (10) Points Freeguild Cavaliers (300) • Reinforced Gate Gargants (320)
This is the top three AoS lists for Invasion 2026 AOS that took place in Norway between the 12th and 13th of September 2026. It saw 55 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
Fittsy: Yes! We’ve finally got another KO list on the podium and I get to comment it. This is a mixed arms KO list which we’re seeing a bit of play at the moment where there are little interesting choices in terms of the final composition. This is pre September Battlescroll so it would even go down another 40 points perhaps opening up some choices around the melee units / screens. I like this style of list a lot personally as it’s giving you choices and isn’t going to be hard countered dependent on map or matchup. This is KO though so a little mis-positioning and it can crumble like a house of aethercards.
We’ve got Regiment 1 bundling our melee package together. Brokk to hand out extra attacks and give our boats a run and shoot/charge OPB. Frigate to hand out the strikes first to one of the two units. Skywardens with the combat buff unit artefact thingy and Salvagers who punch way above their weight and really help buff other units to fight onto objectives which is really important to try and score on the Primary in this season.
Regiment 2 we’ve got the Ironclad and friends. Admiral is there to buff our shooting and carry artefact 1 of 2 the trusty remove your ward for a turn OPB. We’ve also got Shrewd Opportunist here which lets us move the admiral and two other Skyfarer (anything but a ship) units in the deployment phase. With the 12″ moves on Skywardens and Salvagers this is both an offensive threat and an objective stealing opportunity which the opponent should react to in their deployment phase. The Arks are a fantastic screen at their points and if not dealt with will help chip away at enemy units and are a nice charge deterrent shooting at the enemy on a 3+ if they tag them in combat. Ironclad flies, transports, and shoots the shit out of stuff if you’re dice are good. The Endrinmaster lets it retreat and shoot to keep getting value out of it.
This combination of regiments is asking your opponent what they want to do about your army. Yes, the Ironclad is a major threat alone at 18″ range but when you also add Brokk and the Frigate into the equations, this list can hang back a bit and soften the enemy up or take away key pieces. At a two drop, it’s also well positioned to play for a double with the movement and range allowing the KO player to take advantage of it and to try and strike the crippling blow. If the opponent heads in for the charge, they’ll definitely take some hits on the way in and you’re given choices around staying there to mop up with your melee punch or moving on to attack other pieces of their army. This makes it sound easy… there’s still a lot of hard choices to be made every game for the KO player and if they’re not careful end up losing in a war of attrition.
On the battle tactics, we very often see Blazing for KO, with the mortals in the move phase from both ships and end phase from Brokk and the wardens, there are good chances to score the affray pretty early. Burning is more controversial… even with a list like this, you’re often not wanting to split your forces turn 1 or 2 and maybe even later making it hard to score the quadrants. On the other hand, I think it should be considered as a serious option over Siege as the Strike and Domination are easier to get than Siege’s sometimes tricky Strike tactic needing the charge / no move unit.
Honestly, good work piloting this one to a podium position! This is a list that take a fair bit of brain work to get through all 5 games with a result like this. I hope the extra points from the battlescroll help out a teeny bit and we start to see more KO get to the top.
Daughters of Khaine Coven of Blood General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Shadows Prayer Lore – Prayers of the Khainite Cult Manifestation Lore – Manifestations of Khaine Battle Tactics Cards: Burning for Vengeance and Siege of Ashes
Regiment 2 Freeguild Cavalier-Marshal (120) Freeguild Cavaliers (310) • Reinforced • The Living City Cross Freeguild Cavaliers (300) • Reinforced Fusil-Major on Ogor Warhulk (160)
Regiment 3 Amethyst Knellmage (110) • The Sphere Celestial
Regiment 4 Erasmus Zonn, the Enlightened One (170)
Helsmiths of Hashut Castigation Battery General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Infernal Power Manifestation Lore – Primal Energy (10 Points) Battle Tactics Cards: Blazing Onslaught and Legend of the Parch
General’s Regiment Urak Taar, the First Daemonsmith (340) • General Anointed Sentinels (260) • Reinforced Deathshrieker Rocket Battery (150) • Bullfather’s Scorn Infernal Cohort with Hashutite Spears (180) • Reinforced Tormentor Bombard (130)
Regiment 1 Scourge of Aqshy: Daemonsmith on Infernal Taurus (350) • Casque of Belittlement • An Eye for Weakness Infernal Cohort with Hashutite Spears (90)
Regiments of Renown Rogue Engine (470) Outlaw Cannonade Cogfort
We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.
All of the results in this article are taken from Best Coast Pairings, , Ecksen, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.
For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions).
As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.
As always, these are global stats from various sources around the internet.
Observed Win Rates versus Expected Win Rates
Rather than showing the adjusted win rates, I thought that a better view of faction affect on win rates would be working out, match by match, how likely the players where to win their games when taking into account their WoElo and their Opponents WoElo.
I then took that expected win rate, and compared it to the faction’s actual observed win rate.
Fyreslayers are right at the top. Their players WoElo meant that they were expected to win 51.8% of their games, however it looks as though taking Fyreslayers boosted their win rate up to the 57.2%.
Slaanesh is similar, but not as extreme. With their average WoElo being so high, Slaanesh players were expected to win 54.5% of the time even before taking into account the factions they were playing. Using Slaanesh boosted that rate by 2.8pp up to the 57.3%.
Battle Formation Win Rates
This chart shows the win rates for Battle Formations that have seen 100 games or more at GT events.
Faction Popularity (Broken Down by Player Elo Rating)
This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).
The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.
To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.
Elite and Rookie Players by Faction
The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).
The Fabien Chart
Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.
% of Players with a Positive GT Result
Ideally you would want 50% of the players having a positive results for a truly balanced game system.
Consecutive Wins
This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.
Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.
Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.
Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.
Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.
Past Battlescroll Win Rates
Woehammer Database
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This is the top three AoS lists for the Crucible 2026 GT that took place in the US between the 12th and 13th of September 2026. It saw 34 players vying to be crowned champion in a 5-game tournament.
Before we jump into the Top Three AoS Lists, I want to invite everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
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Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Skaven Warpcog Convocation General’s Handbook 2026-27 Drops: 2 Spell Lore – Lore of Ruin Manifestation Lore – Twilit Sorceries Battle Tactic Cards: Burning for Vengeance, Siege of Ashes
Stormcast Eternals Heroes of the First-Forged Army of Renown General’s Handbook 2026-27 Drops: 2 Spell Lore – Heroes of the First-Forged Spell Lore Prayer Lore – Heroes of the First-Forged Prayer Lore Manifestation Lore – Heroes of the First-Forged Manifestation Lore Battle Tactics Cards: Blazing Onslaught and Siege of Ashes
General’s Regiment Lord-Commander Bastian Carthalos (190) • General Annihilators (260) • Reinforced Annihilators (260) • Reinforced Annihilators with Meteoric Grandhammers (360) • Reinforced Lord-Imperatant (110) • Thegn of Bellicos • Shield of Skjordamar Regiment 1 Krondys, Son of Dracothion (480) Gardus Steel Soul (160) Praetors (120)
Faction Terrain Stormreach Portal (20)
Helsmiths of Hashut Castigation Battery General’s Handbook 2026-27 Drops: 3 Spell Lore – Lore of Infernal Power Prayer Lore – Prayers of the Scorched Sect Manifestation Lore – Krondspine Incarnate Battle Tactic Cards: Blazing Onslaught, Burning for Vengeance
General’s Regiment Urak Taar, the First Daemonsmith (340) • General Hobgrotz Vandalz (70) Infernal Cohort with Hashutite Spears (90) Infernal Cohort with Hashutite Spears (90) Tormentor Bombard (130)