This is the top three AoS lists for Lay low the Tyrant 3er Team Turnier that took place in Germany on the 6th and 7th of April. It saw 48 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Sons of Behemat – Tribe: King Brodd’s Stomp – Grand Strategy: Overshadow – Triumphs: Bloodthirsty
Leaders King Brodd (520) Gatebreaker Mega-Gargant (500)* – General – Command Trait: Big Eater – Artefact: Arcane Tome (Universal Artefact) Warstomper Mega-Gargant (440)
Battleline 1 x Mancrusher Gargants (130)* 1 x Mancrusher Gargants (130)* 1 x Mancrusher Gargants (130)* 1 x Mancrusher Gargants (130)*
Core Battalions *Battle Regiment
Total: 1980 / 2000
Allegiance: Sons of Behemat – Tribe: King Brodd’s Stomp – Mortal Realm: Ghur – Grand Strategy: Overshadow – Triumphs: Bloodthirsty
LEADERS King Brodd (520)* – General – Command Trait: Big Eater Gatebreaker Mega-Gargant (500) – Nullstone Adornment: Hand-carved Nullstone Icon Warstomper Mega-Gargant (440)** – Artefact: Lucky Shiny Hat
UNITS 1 x Mancrusher Gargants (130)* 1 x Mancrusher Gargants (130)* 1 x Mancrusher Gargants (130)** 1 x Mancrusher Gargants (130)**
BATTLELINE Morbheg Knights (300)** – Champion of Morbheg – 2 x Standard Bearer – 2 x Hornblower Morbheg Knights (300)** – Champion of Morbheg – 2 x Standard Bearer – 2 x Hornblower Crypt Horrors (130)** – Crypt Haunter
OTHER Royal Beastflayers (220)** Royal Beastflayers (110)**
ENDLESS SPELLS & INVOCATIONS 1 x Cadaverous Barricade (20) 1 x Chalice of Ushoran (50)
Army Faction: Daughters of Khaine – Army Subfaction: Khailebron – Grand Strategy: Bloodthirsty Zealots – Triumphs: Inspired
LEADER 1 x Melusai Ironscale (120)* – General – Command Traits: Zealous Orator – Artefacts: Crown of Woe 1 x Morathi-Khaine (680)* 1 x The Shadow Queen (680)*
BATTLELINE 9 x Khainite Shadowstalkers (140)* – Shroud Queen 15 x Blood Stalkers (180)* – Krone 10 x Blood Sisters (150)* – Gorgai
OTHER 5 x Khinerai Heartrenders (100)* – Shryke 5 x Khinerai Heartrenders (100)* – Shryke
This is the top three AoS lists for the III GT Talavera AoS that took place in Spain on the 9th and 10th of March. It saw 295 players in 60 teams vying to be crowned champion in a 5-game tournament. This is the largest teams tournament I’ve ever seen, however we’ll only be showing the individual placings.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Daughters of Khaine – Army Subfaction: Hagg Nar – Grand Strategy: Bloodthirsty Zealots – Triumphs: Bloodthirsty
LEADER 1 x Morathi-Khaine (680)* 1 x The Shadow Queen (680)* 1 x Melusai Ironscale (120)* – General – Command Traits: Zealous Orator – Artefacts: Crown of Woe
BATTLELINE 15 x Blood Sisters (450)* – Gorgai 5 x Blood Sisters (150)* – Gorgai 10 x Blood Stalkers (360)* – Krone
OTHER 5 x Khinerai Heartrenders (100)* – Shryke 5 x Khinerai Heartrenders (100)* – Shryke
CORE BATTALIONS: *Battle Regiment
TOTAL POINTS: (1960/2000)
Army Faction: Stormcast Eternals – Army Type: Scions of the Storm – Army Subfaction: Hammers of Sigmar – Grand Strategy: Overshadow – Triumphs: Inspired – Holly command: Steadfast March
LEADER 1 x Ionus Cryptborn (400)* – General – Prayers: Translocation 1 x Lord-Castellant (160)* – Artefacts: Arcane Tome
Army Faction: Hedonites of Slaanesh – Army Type: Invaders – Grand Strategy: Glutton for Depravity – Triumph: Inspired
LEADERS Keeper of Secrets (380)* – Living Whip – Spells: Lash of Slaanesh Shardspeaker of Slaanesh (130)* – Spells: Merciless Blizzard Keeper of Secrets (380)** – Living Whip – Spells: Flaming Weapon Lord of Hubris (130)** – General – Command Traits: Hurler of Obscenities – Artefacts of Power: Icon of Infinite Excess Syll’Esske (200)** – Spells: Lash of Slaanesh
Celefaze: This is one of the most unique Slaanesh lists I’ve ever seen reach a podium placing, and makes expert use of our debuff capabilities and the offensive jank hidden in oft-forgotten Invaders subfaction. The party starts with two units of symbaresh twinsouls that apply -1 to melee attack characteristics to units within 3″, and 2 keepers of secrets with living whips that can each bring that down by a further -1 to a unit within 6″. To make sure all those newly upgraded 2″ reach hordes are kept humble the list then turns it up to 11 with the Lash of Slaanesh spell, capable of applying an uncapped melee attacks penalty (to a minimum of 1) to an unlucky unit within 12″. As if that weren’t excessive enough, the lord of hubris can step in to ensure a unit can only attack him in combat with however many attacks they happen to have left at that point. Offensively this force is deceptively deadly too, with a possible 2 instances of the Hurler of Obscenities command trait (applying +1 to hit and -1 to save for an enemy unit in 6″) thanks to the Escalating Havoc heroic action, and a turn of army-wide +1 to melee attacks from the Icon of Infinite Excess. Bolstered by the Slaaneshi power-couple of Syll’Esske’s conditional +1 to hit and wound, this can make for a brutal offensive push at a key moment. Some additional utility is found in allies and endless spells, with the unmade pinning enemies in place and furies for scoring shenanigans, while the Dreadful Visage provides a rare, almost nostalgic source of strike-last. Juancho deserves praise for not only brewing this strange beast of a list, but piloting it to an undefeated 3rd place.
Army Faction: Flesh-eater Courts – Subfaction: Hollowmourne – Grand Strategy: Defend the Throne – Triumph: Bloodthirsty
OTHER Crypt Flayers (320)** – Crypt Infernal Morbheg Knights (150)*** – Standard Bearer – Champion of Morbheg – Hornblower Morbheg Knights (150)*** – Standard Bearer – Champion of Morbheg – Hornblower
ENDLESS SPELLS & INVOCATIONS 1 x Chalice of Ushoran (50)
TERRAIN 1 x Charnel Throne (0)
CORE BATTALIONS *Andtorian Acolytes **Wizard-finders of Andtor ***Battle Regiment
TOTAL POINTS: 2000/2000
Hanna Leppänen: This is a fun list! It’s a Hollowmourne list (+1 dmg for knights on charge), but the main attraction here is the 6 Flayers and the Infernal Courtier.
The list plays rather standard 2 Archreagents and a Gravewarden as the Abhorrants, but does have a nice pick of Varghulf Courtier as the general, with Cruel Taskmaster for maximum muster potential for the killiest Courtier hero. Hoarfrost is the single best spell for FEC due to problems being often lack of rend and hit debuffs. Deranged transformation is of course the best spell in the FEC lore.
Otherwise the list plays around 40 Ghouls and Chalice for tarpitting, 2 x 3 Crypt Horrors for battleline and 2 x 3 Morbhegs for battle tactics and great mobility. Two units of MSU Morbhegs seem to be pretty stable part of FEC lists atm.
Crypt Flayers ww 9″ get +1 damage to their shooting attacks if a Crypt Infernal kills a model with a shooting attack. With a unit of 6 that’s 24 4+/3(2)+ rend 2 dmg 2 shots , which can also give you a battle tactic. They also get damage 2 when they charge due to Hollowmourne trait. Crypt Flayers are often overlooked due to pure stats comparison to horrors, but they are a good flex pick that can carry characters and have really good threat range.
Hollowmourne lists love to fight, and frankly, they need to for NDP generation. This list gives up a bit of the raw power of Horrors for more finesse of Flayers/Morbhegs and tarpitting of the Ghouls.
This is the top three AoS lists for Talvisota ’24: Age of Sigmar: Winter War that took place in Finland on the 16th and 17th of March. It saw 32 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Lumineth Realm-lords Great Nation: Alumnia Mortal Realm: Chamon Grand Strategy: Spellcasting Savant Triumphs: Inspired
Leaders Scinari Enlightener (170)+++ – General – Command Trait: Eater of Magic – Artefact: Rune of Senthoi – Lore of Hysh: Speed of Hysh – Lore of Hysh: Overwhelming Heat Scinari Calligrave (110) +++ – Lore of Hysh: Protection of Hysh – Lore of Primal Frost: Merciless Blizzard Vanari Bannerblade (80) ++ Vanari Lord Regent (150) + – Lore of Primal Frost: Hoarfrost – Lore of Primal Frost: Merciless Blizzard The Light of Eltharion (230) + Ellania and Ellathor, Eclipsian Warsages (190) + – Lore of Hysh: Protection of Hysh – Lore of Hysh: Total Eclipse
Battleline 15 x Vanari Bladelords (360)++ – Reinforced x 2 15 x Vanari Bladelords (360)++ – Reinforced x 2 5 x Vanari Bladelords (120)
Units 5 x Vanari Dawnriders (120)+ – Spell1: Lore of Hysh: Ethereal Blessing – Spell2: Universal Spell Lore: Levitate
This is the top three AoS lists for the Würfelgötter AoS Turnier that took place in Germany on the 9th and 10th of March. It saw 14 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Daughters of Khaine – Temple: Khailebron – Grand Strategy: Bloodthirsty Zealots – Triumphs: Inspired
Leaders Morathi-Khaine (340)* – Lore of Shadows: None The Shadow Queen (340)* Melusai Ironscale (120)* – General – Command Trait: Zealous Orator – Artefact: Arcane Tome (Universal Artefact)
Battleline 15 x Blood Stalkers (540)* – Reinforced x 2 9 x Khainite Shadowstalkers (140)* 9 x Khainite Shadowstalkers (140)*
Units 5 x Khinerai Heartrenders (100)* 5 x Khinerai Heartrenders (100)*
Behemoths Kharibdyss (160)* – Allies
Core Battalions *Battle Regiment
Total: 1980 / 2000
Allegiance: Soulblight Gravelords – Subfaction: Legion of Night – Grand Strategy: Empire of Corpses – Triumphs: Bloodthirsty
LEADERS Mannfred von Carsten, Mortarch of Night (400)* – Lore of the Deathmages: Waste Away Vampire Lord (150)** – General – Command Trait: Unbending Will – Artefact: Morbheg’s Claw – Lore of Primal Frost: Hoarfrost Vampire Lord on Zombie Dragon (480)** – Deathlance – Lore of the Vampires: Vile Transference
UNITS 30 x Deathrattle Skeletons (330)** 3 x Fell Bats (100)* 3 x Fell Bats (100)* 20 x Grave Guard (320)** – Great Wight Blades 10 x Deathrattle Skeletons (110)**
Army Faction: Slaves to Darkness – Army Subfaction: Cabalists – Grand Strategy: Follow the Path to Glory – Triumphs: Bloodthirsty
LEADER 1 x Exalted Hero of Chaos (90)* – Rune-etched Blade and Chaos Runeshield – Spells: Merciless Blizzard – Mark of Chaos: Undivided 1 x Exalted Hero of Chaos (90)* – Rune-etched Blade and Chaos Runeshield – Spells: Chaotic Conduit – Mark of Chaos: Undivided 1 x Exalted Hero of Chaos (90)** – General – Command Traits: Favoured of the Pantheon – Rune-etched Blade and Chaos Runeshield – Artefacts: The Conqueror’s Crown – Spells: Flaming Weapon – Mark of Chaos: Undivided 1 x Exalted Hero of Chaos (90)** – Rune-etched Blade and Chaos Runeshield – Spells: Binding Damnation – Mark of Chaos: Undivided
BATTLELINE 10 x Chaos Warriors (180)* – Aspiring Champion – Standard Bearer – Hornblower – Ensorcelled Halberd – Mark of Chaos: Nurgle 10 x Chaos Warriors (180)** – Aspiring Champion – Standard Bearer – Hornblower – Ensorcelled Halberd – Ensorcelled Banner: The Eroding Icon – Mark of Chaos: Nurgle 9 x Corvus Cabal (80)**
OTHER 3 x Ogroid Theridons (150)* – Thorakon – Banner Bearer – Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 3 x Ogroid Theridons (150)* – Thorakon – Banner Bearer – Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 3 x Ogroid Theridons (150)* – Thorakon – Banner Bearer – Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 3 x Ogroid Theridons (150)* – Thorakon – Banner Bearer – Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 6 x Ogroid Theridons (150)** – Thorakon – 2 x Banner Bearer – 2 x Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 3 x Ogroid Theridons (150)** – Thorakon – Banner Bearer – Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 3 x Ogroid Theridons (150)** – Banner Bearer – Charge-caller – Thorakon – Goroan Great Axe – Mark of Chaos: Khorne
All the data used in the charts on this article are drawn from events that have been hosted on Best Coast Pairings, Stats & Ladders and Ecksen using the points and FAQs from Battlescroll: Tactics of Andtor published in September 2023.
This chart shows the faction popularity, using the number of players using them at events.
The Combined win rate chart shows the overall win rate for these subfactions. This is the most comparable data to GW’s own metawatch articles. The figure in brackets shows the number of games featuring that subfaction the data is drawn from.
The above shows the win rates for each subfaction at GT events. These are events of single player tournaments of 2,000 points per player spread over a minimum of 5 rounds. This would be considered the most competitive view, with many of the players being experienced and looking to optimise their lists.
RTT/Casual shows the win rates for events that are not classified as a GT event. This could be doubles, teams, narrative, but mostly revolves around single day events known as RTTs.
The nitty gritty of a faction! This chart shows the win rate for lists where the specified warscroll has been included in the players list. The figure in brackets shows the number of games that featured the warscroll.
This shows the source of the Grand Strategy used in the players’ games, whether they are from the Battletome or the General’s Handbook.
Here you can see both the win rate of each Grand Strategy when it was used, as well as the popularity of the strategies.
Like our Grand Strategy source chart, this shows the same information but for Command Traits.
Once again, we can see the win rate of each Command Trait when used in players’ lists. The figure in brackets shows the number of games where that Command Trait was used.
Finally, we have the win rates for Endless Spells when included in lists.
Why not come and join our friendly Discord server? Or help us improve the site by joining our Patreon?
This is the top three AoS lists for RealmBreaker II that took place in the UK on the 10th and 11th of February. It saw 14 players vying to be crowned champion over 5 rounds.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Blades of Khorne – Subfaction: The Flayed – Grand Strategy: Slaughter of Sorcery
LEADERS Wrath of Khorne Bloodthirster (300) – General – Command Traits: Unrelenting Hunter – Artefacts of Power: Halo of Blood Bloodthirster of Insensate Rage (310)* Realmgore Ritualist (110)* – Prayers: Blood Sacrifice Bloodsecrator (120)* – Nullstone Adornments: Pouch of Nulldust
Army Faction: Stormcast Eternals – Army Type: Scions of the Storm – Subfaction: Hammers of Sigmar – Grand Strategy: Spellcasting Savant – Holy Commands: Call For Aid & Thunderbolt Volley LEADERS Knight-Incantor (120)* – Spells: Merciless Blizzard Knight-Vexillor (120)* – Meteoric Standard – Artefacts of Power: Arcane Tome Knight-Vexillor (120)** – Meteoric Standard Knight-Vexillor (120)** – Meteoric Standard Lord-Arcanum on Gryph-Charger (170)** – General – Command Traits: Master of Magic – Spells: Lightning Blast Lord-Celestant on Dracoth (170)*** – Stormstrike Glaive – Mount Traits: Celestial Instincts
BATTLELINE Dracothian Guard Tempestors (420)*** Liberators (100)*** Dracothian Guard Fulminators (240)*** OTHER Vanguard-Hunters (100)** Vanguard-Raptors with Longstrike Crossbows (230)** ENDLESS SPELLS & INVOCATIONS 1 x Everblaze Comet (90)
This is the top three AoS lists for 2d6 Carnage that took place in Norway on the 3rd and 4th of November. It saw 44 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Khorne – Slaughterhost: Skullfiend Tribe – Grand Strategy: The Blood Legions March – Triumphs:
Leaders Bloodmaster, Herald of Khorne (110)* – General – Command Trait: Favoured of Khorne – Artefact: A’rgath the King of Blades – Prayer: Killer Instinct Bloodsecrator (120)*** – Artefact: Banner of Blood Bloodstoker (90)** Realmgore Ritualist (110)* – Prayer: Blood Sacrifice Skarr Bloodwrath (110)* Magister – The Coven of Thryx (320)**** – Allies
Units 10 x Skullreapers (380)** – Goreslick Blades -Skullseeker -2x Icon Bearer – Reinforced x 1 5 x Wrathmongers (140)** -Wrathmaster 5 x Wrathmongers (140)** -Wrathmaster 10 x Horrors of Tzeentch – The Coven of Thryx (0)**** – Allies
Endless Spells & Invocations Burning Sigil of Tzeentch – The Coven of Thryx (0) Daemonic Simulacrum – The Coven of Thryx (0) Tome of Eyes – The Coven of Thryx (0)
Khorne has been on quite the run of spicy lists of late. Just when you think you’ve seen it all between Bloodthirster spam, mixed mortals and Daemons, and Be’lakor as an Ally, here comes yet another curveball with a Tzeentch Regiment of Renown! The Coven of Thryx makes for a quite interesting addition to a Khorne list, not least because of opening up the possibility of casting spells into an army that rarely features it.
This choice is complemented by some fairly typical Khorne shenanigans: lots of Bloodreavers to occupy space and generate Tithe, powerful Priests in the Bloodmaster and the Realmgore Ritualist, a run & charge enabler in the Bloodstoker, a Rallier and on-demand attack booster in the Bloodsecrator, and Wrathmongers to juice up the attack count of any unit near them. The main hammer is a unit of 10 Skullreapers, which have access to enough buffs to pound through just about any target.
However, the inclusion of the Coven and going this heavy on Bloodreavers (I count 60!) clearly indicate that this list is primarily intending to tussle over the objectives, prevail in key combats to ensure that happens, and build up an insurmountable points edge over its opponent. An interesting approach, vindicated by a strong result.
Allegiance: Stormcast Eternals – Stormhost: Celestial Warbringers (Scions of the Storm) – Grand Strategy: Spellcasting Savant – Triumphs: Bloodthirsty
Leaders Celestant-Prime, Hammer of Sigmar (330)* Drakesworn Templar (400)* – Tempest Axe – Artefact: Luckstone – Mount Trait: Envoy of Lightning Knight-Judicator with Gryph-Hounds (180)* – General – Command Trait: Master of Magic – Artefact: Arcane Tome (Universal Artefact) Knight-Judicator with Gryph-Hounds (180)** Knight-Judicator with Gryph-Hounds (180)** Sevireth, Lord of the Seventh Wind (270)** – Allies
Battleline 5 x Liberators (100)* – Heavens-wrought Weapon and Shield – 1x Grandweapons 5 x Liberators (100)** – Heavens-wrought Weapon and Shield – 1x Grandweapons 5 x Liberators (100) – Heavens-wrought Weapon and Shield – 1x Grandweapons
Units 1 x Stormstrike Chariot (150)
Core Battalions *Warlord **Warlord
Additional Enhancements Holy Command: Call for Aid Holy Command: Steadfast March Artefact
Total: 1990 / 2000
Ramon Silva: So the main thing I would commentate is that it’s amazing. This guy did it in a different storm host than anybody else, and he did it with the Knight-Judy.
It’s one of those weird lists that works as long as you know how every piece works and what you want it to do. And the extra dogs definitely help, but having a dragon drop in and do more to wounds is just… (chef’s kiss)
So the whole thing is too hard to wrap my head around right now without saying that it’s just beautiful.
It’s really fun when a person can take the game to this level and understand what they’re doing because they didn’t have an easy time
Seraphon is very much the number one counter to Stormcast, and he won that in the final round Let alone OBR in the first round.
The feat alone is amazing to do, but doing it with one of the worst performing armies and doing it outside of the box like they did is just amazing
I would love to ask this person 21 questions.
Army Faction: Orruk Warclans – Army Type: Big Waaagh! – Grand Strategy: Waaagh! – Triumph: Indomitable
LEADERS Orruk Weirdnob Shaman (90)* – General – Command Traits: Shaman of the Chilled Lands – Spells: Da Great Big Green Hand of Gork Wurrgog Prophet (170)* – Artefacts of Power: Glowin’ Tattooz – Spells: Hoarfrost Orruk Megaboss (140)** – Artefacts of Power: Destroyer Gobsprakk (240)*** Orruk Warchanter (120)*** – Warbeats: Fixin’ Beat Orruk Warchanter (120)*** – Warbeats: Get ’Em Beat
BATTLELINE Orruk Brutes (280)** – Brute Boss – Boss Klaw & Brute Smasha – Jagged Gore-hacka – 2 x Gore-choppa Orruk Brutes (140)** – Brute Boss – Boss Klaw & Brute Smasha – Jagged Gore-hacka – Gore-choppa Orruk Brutes (140)** – Brute Boss – Gore-choppa – Boss Klaw & Brute Smasha – Jagged Gore-hacka Orruk Brutes (140)** – Brute Boss – Gore-choppa – Boss Klaw & Brute Smasha – Jagged Gore-hacka
OTHER Orruk Gore-gruntas (170)** – Gore-grunta Boss – Jagged Gore-hacka Orruk Gore-gruntas (170)*** – Gore-grunta Boss – Jagged Gore-hacka
ENDLESS SPELLS & INVOCATIONS 1 x Geminids of Uhl-Gysh (50)
Big Waagh is really building up a head of steam at the moment, and as this list demonstrates, a large part of it is probably due to how insanely cost efficient Brutes are now. They’re not necessarily the most pumped warscroll on their own, but bear in mind the Warchanter handing out +1 damage and their surprising threat range with both the +1 to charge from the Big Waagh table and Mighty Destroyer.
Big Waagh was recently handed a large bone (but no-one to splitterz it…) in the form of an easy to score battle tactic, which certainly helps – but Brutes have now reached that critical mass where you can fit in enough wound dense, reliable threats to just swamp the mid-board, trade up super reliably, and rapidly generate Waagh points.
Of course, those Waagh points go a long way too – especially once they unlock another auto-battle tactic (once at 24 pts, get to 30 – trivial) and also grant army-wide +1 to hit, wound and charge, making _everything_ a reliable hammer. With the 2 small units of Gore-gruntas for effective flanking or early softening up of targets (and again, rapid waagh point generation), the list represents a really savage puzzle for an opponent to solve.
Allegiance: Daughters of Khaine – Temple: Hagg Nar – Grand Strategy: Bloodthirsty Zealots – Triumphs: Bloodthirsty
Leaders Melusai Ironscale (120)* – General – Command Trait: Zealous Orator – Artefact: Crown of Woe Morathi-Khaine (350)* The Shadow Queen (350)*
Battleline 15 x Blood Sisters (450)* – Reinforced x 2 10 x Sisters of Slaughter (120)* – Barbed Whips and Sacrificial Knives 10 x Sisters of Slaughter (120)* – Barbed Whips and Sacrificial Knives
Units 5 x Khinerai Heartrenders (100)* 5 x Khinerai Heartrenders (100)*
While some of us predicted a huge resurgence of DoK thanks to the theoretically better changes of getting Mind-razor off, we haven’t actually seen a huge amount of DoK results. Either way, with such a limited roster, the core of a successful list remains largely unchanged, with Morathi never going out of fashion due to her sheer reliability and scoring potential, and the auto-score tactic (followed up by likely Surround and Destroy and help with Intimidate) that 2x Heartrenders represent.
In the Battleline, it’s the standard big blob of Blood Sisters for near-guaranteed deletion of any target or two they manage to tag (thanks to MWs per model on a 2+ after their pretty hefty normal damage potential). I’ve always been fond of a blob of 15 as it gives you some redundancy against chip shooting and allows you to reliably delete two units at once if you position correctly – one with the normal damage, then a 2nd unit with the 12-ish MWs so long as one model is within 1″ of it.
A treelord for ‘no-pile-ins’ is an intriguing and increasingly popular ally option for some board control and defensive denial, no doubt helping both Morathi and the sneks to run around relatively unmolested!
Final Tournament Placings
To view all of the results for the tournament please follow the link below to Best Coast Pairings
This is the top three AoS lists for Kippers Melee 2023 that took place in the US on the 14th and 15th of October. It involved 47 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Ogor Mawtribes – Subfaction: Meatfist – Grand Strategy: Ready for Plunder – Triumph: Inspired
LEADERS Firebelly (120)* – Spells: Billowing Ash Frostlord on Stonehorn (460)* – Artefacts of Power: Arcane Tome – Mount Traits: Rockmane Elder Slaughtermaster (140)* – General – Command Traits: Gastromancer – Spells: Hoarfrost
Roland Rivera: It’s been a while since we saw a mostly Gutbuster-centric Ogor list like this one do well (let alone take 1st), which I think speaks well of the state of the current metagame. Good and honest Warhammer is on the comeback!
As implied above, this list is very straightforward. You have lots of blocks of hard-hitting units, and your goal is to crash them into your opponent and mess them up. Gluttons are your high-volume attackers, Ironguts are your higher-Rend can openers (with the option for a double fight if you get them into the right target), and the Frostlord on Stonehorn is the durable anchor in the middle that can also sneak behind enemy lines with its Monstrous Rampage. Between the mortal wounds on the charge (with every unit in this list averaging 3.5 or so) and their combat profiles, they will put a hole in whatever is unfortunate enough to be charged by them. It is imperative that you are the aggressor, however, as the only unit that can take a punch in this whole list is the Frostlord.
These melee beaters are supported by a couple of casters (including the Frostlord, which has the Arcane Tome), which can spit out buffs or debuffs as needed, and an Ironblaster, which can be used to clear out screens or as a supplementary combatant if it gets the Blubbergrub Stench spell cast on it. A unit of Gnoblars rounds things out as a screen/objective grabber. It will typically be guarding the Ironblaster as it advances into range for its Hail Shot (by far its most effective mode of shooting), but it can also guard one of the Ogor units in a pinch.
Overall, I am thrilled to see that this sort of list is still good enough to take down tournaments, and recommend taking it out for a spin, as it’s a ton of fun.
Army Faction: Orruk Warclans – Army Type: Big Waaagh! – Grand Strategy: Waaagh! – Triumph: Indomitable
LEADERS Orruk Weirdnob Shaman (90)* – General – Command Traits: Shaman of the Chilled Lands – Spells: Da Great Big Green Hand of Gork, Foot of Gork Wurrgog Prophet (170)* -artefacts of power: Glowin’ Tattooz – Spells: Gorkamorka’s War Cry, Hoarfrost Gobsprakk (240)** Orruk Warchanter (120)** – Warbeats: Fixin’ Beat Breaka-boss on Mirebrute Troggoth (180)** – Mount Traits: Fast ’Un Orruk Warchanter (120)** – Warbeats: Get ’Em Beat
BATTLELINE Orruk Ardboys (220)** – Gorkamorka Glyph Bearer – Ardboy Boss – Ardboy Choppas Orruk Brutes (280)*** – Brute Boss – Boss Choppa – Jagged Gore-hacka – 2 x Gore-choppa Orruk Ardboys (220)*** – Gorkamorka Glyph Bearer – Ardboy Boss – Ardboy Choppas
OTHER Orruk Gore-gruntas (340)*** – Gore-grunta Boss – Jagged Gore-hacka
The brand new Ard Boyz pack quite a punch and stick around while they do it to build Waaagh points and then utilize them efficiently as well.
Gobbsprakk, combined with andtorian acolytes battallion and Big Waaaghs bonus to cast and dispel creates an incredibly dominant magic force.
Breaka boss, brutes, pigs, this list has hammer after hammer after hammer
I love this list. It seems fun, rock solid, and fun
F*ck Morathi, The Crone Heralds of Khaine, Daughters of Hellebron – Army Faction: Daughters of Khaine – Subfaction: Hagg Nar (+1 Rites, cauldron doesn’t count for behemoth) – Grand Strategy: Bloodthirsty Zealots (All my units been in combat or dead) – Triumph: Indomitable (Free inspiring presence) 13 Drops
LEADERS, Snaky McSnakeFace, Bloodwrack Medusa (140)* – Spells: Mindrazor (+1D on charge, +1 Rend. 8+) Karen from Accounts, Bloodwrack Medusa (140)* – Spells: Merciless Blizzard (4d6 MW. 12+) Stabbatha, Hag Queen on Cauldron of Blood (280)*** – General – Command Traits: Zealous Orator (4+ Rally) – Artefacts of Power: Crown of Woe (9-15” no IP/Rally) – Prayers: Crimson Rejuvenation (Prayer heal) Ru’paul, High Gladiatrix (90)** (12” bubble rend 1 and changes 4 to 3s to wound on Witchaelves)
BATTLELINE Little Monsters, Witch Aelves (110) – Hag – Death Pennant Bearer (reroll battleshock) – Hornblower (run and charge) – Sciansá and Bladed Buckler (buckler 6s to save are MW to you) Swifties, Witch Aelves (330)** – Hag – Paired Sciansá – 2 x Death Pennant Bearer – 2 x Hornblower Smilers, Witch Aelves (110)** – Hag – Death Pennant Bearer – Hornblower – Sciansá and Bladed Buckler
BEHEMOTH Tina T, Avatar of Khaine (130) (immune to Monstrous Actions. Can do Stomp and stomp to rubble. Not monster) Taylor S, Avatar of Khaine (130)*** Miley C, Avatar of Khaine (130)*** Lady Ga Ga, Avatar of Khaine (130)***
ENDLESS SPELLS & INVOCATIONS 1 x Heart of Fury (50)
CORE BATTALIONS *Andtorian Acolytes **Wizard-finders of Andtor ***Linebreaker
TOTAL POINTS: 1970/2000
Joshua Bennett: Hello readers welcome back to another top showing of our favorite murder ladies. Today we are looking at Dale Johnson’s list and we love to see the non-Morathi witch elves spam.
This list consists of two of their most reliable casters in the acolytes battalion which allows them the chance of getting the ever needed primal dice. This helps them get blizzard and mindrazor off to make the the witch elves even more deadly.
Two of the smaller units of witches are armed with the bucklers to make them better for screening. They will stick around a little longer while you prepare the 20 block to take on whatever is in your way. Teamed up with the Gladiatrix and the Hagg Nar temple, your witches can hit and wound on two’s with Mindrazor, can be rend two, and damage two. At three attacks each you’re looking at a lot of damage into anything.
The avatars are going to run around the board doing some really cool monsters action. These guys are also totems, issuing commands 18 inches out. While they deal a lot of damage they also have a decent save with a high wound count that allows them to stick around a while.
The last thing that makes this list a problem for most lists in a GT setting, is that it scores five battle tactics and a grand strategy consistently that are almost impossible to stop. Meaning that you have to score everything and also get the objectives or you will find yourself falling behind very quickly. It’s great to see DOK in a good standing again. maybe this is a foreshadowing of what is to come in the future?
Allegiance: Beasts of Chaos – Greatfray: Darkwalkers – Grand Strategy: Protect the Herdstone – Triumphs: Bloodthirsty
Leaders Doombull (180)* – General – Command Trait: Bestial Cunning – Artefact: Brayblast Trumpet Great Bray-Shaman (100)* – Lore of Primal Frost: Merciless Blizzard Be’Lakor, the Dark Master (340)* – Allies
Battleline 10 x Ungors (80)* – Mauls & Half-Shields 10 x Ungors (80)* – Mauls & Half-Shields 20 x Ungor Raiders (260) * – Reinforced x 1 10 x Ungor Raiders (130) * 9 x Bullgors (630)* – Axes & Bullshields – Reinforced x 2
Beasts of Chaos have settled into a pretty nice groove overall these days – thankfully far from the janky, meta-terrors they used to be – but still perfectly capable of competing.
The core around which most of their strongest lists are built is a brick of Bullgors – unsurprising for anyone who’s played/against them – because of their charge mortals and mad damage spike potential. In a big brick, they’re a super dense wound total too, meaning they’re difficult to commit to and offer lots of rallying potential.
Supporting them are a mixture of Ungors and Raiders for sneaky ranged chip damage and sniping potential and the usual core heroes.
But then Be’Lakor enters chat – ready to shut down the biggest threat to the Bullgors and allowing way more insurance across the double (or in the event of a failed charge), helping the stampeding hammer to survive and carry on their rampage.
Also noteworthy is the chaos gargant, who’s a cheap, fast monster who once engaged can help the Ungor hit above their weight due to the Garg’s -1 to save aura. Losing only to Meatfist, who for sure have the distributed hammers to deal with the Bullgors, this Darkwalkers list successfully dealt with some nasty threats, especially Khorne, for a well deserved 4-1.
Final Tournament Placings
To view all of the results for the tournament please follow the link below to Best Coast Pairings
This is the top three AoS lists for the Age of Sigmar GT: US Open Tampa that took place in the US on the 14th and 15th of October. It saw 78 players vying to be crowned champion in a 5-game tournament. There were Warhammer 40k and Kill Team events running in parallel.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Ossiarch Bonereapers – Army Subfaction: Null Myriad – Grand Strategy: Spellcasting Savant – Triumphs: Inspired
LEADER 1 x Arkhan the Black (380)* 1 x Mortisan Ossifector (120)* – General – Command Traits: Aura of Sterlity – Artefacts: Gothizzar Cartouche – Spells: Reinforce Constructs 1 x Liege-Kavalos (180)*
BATTLELINE 4 x Morghast Archai (220)* – Spirit Halberd 4 x Morghast Archai (220)* – Spirit Halberd 5 x Kavalos Deathriders (190)* – Mortek Hekatos – Necrophoros – Nadirite Blade 3 x Immortis Guard (220)*
TERRAIN 1 x Bone-tithe Nexus (0)
CORE BATTALIONS: *Battle Regiment
TOTAL POINTS: (1970/2000)
Walter Brock: Today we’re looking at an aggressive list that went 5-0. Starting off we have the normal Null Myriad selection to stop opponents’ offensive spells.
Grandstrat we have Spellcasting Savant. Another standard in OBR list construction is due to how well the units fit together. This Grandstrat forced the opponent to come deal with the OBR if they want to stop it. Most of what we see is what would be considered part of a standard OBR list. Arkhan, one unit of Immortis Guard, Deathriders and an Ossifector, and maybe a unit of 2 Morghasts. That’s where the Similarities end. Taking a more unique approach from the Slower grinding style of OBR lists. Instead of using the katakros + Arkhan double trouble style list. This player has opted to instead include a unit of 4 more Morghasts. Adding up to two units of 4 Morghasts. There is also the inclusion of a Liege Kavalos. Letting one of the Morghast units receive extra attacks.
From what we can see from this list. The Morghasts are the star of the show. Moving “13” inchesd for a command point makes them much faster than the standard hammer that we usually see in Immortis guard. They also turn off Command abilities to units within “3” inches. Meaning no unleash hell against these Hard-hitting Heralds of Nagash. If they roll an 8+ to charge they can also fight first. Meaning that if either unit gets an 8 or higher then both units can unleash all their damage without fear of losing models. Lastly Morghasts have a 5+ ward while wholly within “12” inches of a Hero. Arkhan and the Liege are fast enough to keep up with the Morghasts so this Aura will be up pretty much all game.
So, we know Morghasts are fast, hit hard, and have some great utility attached to them due to turning off Commands, but what makes them work? Well, that’s all the buffs we can attach to them and what the rest of the Characters add onto them. Starting with the Ossifector. His unique buff can give a unit of Morghasts and extra point of Rend. That make them Rend 3 now. The Ossifector spell can let if target two units so both units are reaching rend 3. The Ossifector also has a “9” inch Aura of +1 to wound, Making the Morghasts wound on 2s now. The buffs from the Ossifecter alone are scary, but we can go even higher.
The Liege as described before can give one of the Morghast units an additional +1 attack. Bringing one unit to 4 attacks each.
Arkhans casting helps even more with bringing the damage over the top. Empowering Nadirite weapons causes the hit roles to explode on 5s instead of 6s. Drain Vitality will reduce the target enemy units save rolls by 1. Bringing the Morghasts basically to Rend 4. Not much is getting a save against that. Lastly are the commands you can issue to Morghasts. All out attack will let them hit on 2s or you can use Bludgeon and give the Morghasts an extra Point of rend on their attacks. Essentially making them an effective rend 5 if everything described above is up and running. This makes Morghasts one of the single hardest hitting units in the game and that can kill almost anything apart from Models with rules that Limit how much damage they can do. This whole list sits as a one drop so this list will be deciding who will be going first more often than not.
Allegiance: Daughters of Khaine – Temple: Khailebron – Mortal Realm: Ghur – Grand Strategy: Spellcasting Savant – Triumphs: Inspired
Leaders Melusai Ironscale (120)* – General – Command Trait: Zealous Orator – Artefact: Arcane Tome (Universal Artefact) Morathi-Khaine (350)* The Shadow Queen (350)*
Battleline 15 x Blood Stalkers (540)* – Reinforced x 2 10 x Blood Sisters (300)* – Reinforced x 1 10 x Witch Aelves (110)* – Sacrificial Knives and Blade Bucklers
Units 5 x Khinerai Heartrenders (100)* 5 x Khinerai Heartrenders (100)*
Core Battalions *Battle Regiment
Total: 1970 / 2000
Danny Wadeson: DoK don’t have the widest selection when it comes to list building, but being able to force Mindrazor through with primals has certainly given the faction a chilly shot in the tail nevertheless. Khailebron is the ‘sneaky’ sub-faction, allowing for regular teleporting which, obviously, is pretty useful for snagging objectives and battle-tactics, with obvious ‘Surround/Destroy’ and ‘Intimidate Invaders’ synergies.
Beyond that, the list is pretty cookie-cutter, with Morathi and the bow sneks backed up by a cadre of stab sneks, with 2x Khinerai for auto-scoring one of their Tome battle tactics and then generally being fantastic fast scoring pieces from then onwards. It’s also Gavin Grigar, which helps!
Allegiance: Sons of Behemat – Tribe: King Brodd’s Stomp – Grand Strategy: Overshadow – Triumphs: Inspired
Leaders King Brodd (520) Gatebreaker Mega-Gargant (500) Gatebreaker Mega-Gargant (500) – General – Command Trait: Big Eater Warstomper Mega-Gargant (450) – Artefact: Arcane Tome (Universal Artefact)
Total: 1970 / 2000
Once again, we’re lucky to be joined by Pete Atkinson of Plastic Craic fame! Everyone knows he loves him some Gargants, so who better to comment on King Brodd’s Stomp, than him?
BANG! Brodd’s Stomp rampaging to a 5-0, and hats off to Christopher Schelling for being the first to achieve it with an Army of Renown (that I’ve seen, anyway).
As a quick recap of what the army does, it survives: Brodd has 40 Wounds on a 5++ ward as long as he has a buddy nearby, and the CT which you’ll always take heals Mega Gargants in a bubble around the bearer each time they fight.
Every list starts with Brodd and two Gate-Breakers, for some scary output on top of that solid foundation, so 75% of your units and 50% of your Enhancements are self-selecting; but if that sounds like it puts the army on rails, don’t worry because:
Armies of Renown are a walled garden by design, and you can still explore more freely with the subfactions in the main Battletomes; and
There’s quite a bit of nuance in the 4th unit slot and your artefact choice
If you’re taking a 4th Mega ahead of 3x Solo Babies, at that point it comes down to a Beast-Smasher or (Christopher’s choice here) a Warstomper to come in at 1970 points. I reckon he’s bang on the money, because the Triumph bid has a sneaky double benefit in Sons of Behemat armies: the +1 to wound is matched by extra juice from denying your opponent their Battleshock Triumph (remembering you also deny IP via your Terror ability). Watching your opponent’s shoulders slump when they lose half an elite unit to Battleshock is a high you’ll be chasing for the rest of your days.
Then you’ve got the choice between the Arcane Tome (which was taken here) for the Unbind and access to Mystic Shield or the Amulet of Protection, which also gets you a Nullstone artefact.
My own preference is the latter, because you can troll the shit out of your opponents with a 5++ ward on Broddley, a 6+ Ward from the Amulet, a 4+ Magic ignore from the Nullstone and maybe a 6+ ward on your 4th Mega via King Brodd chanting Bless. 4 Megas, 4 Ignores. There ya go, deal with that ya bastard.
The hidden benefit of the Arcane Tome option is that it makes your opponent work for the Slaughter of Sorcery Grand Strat, which is an increasingly popular choice for amies without a good one in their book, and which would have been a home run in Christopher’s final game here vs Khorne for example. I actually think I prefer it ahead of the Overshadow that Christopher has gone with here, although I’m sure that will have him and his 5-0 crying all the way to the trophy cabinet.
The army scores Battle Tactics well, and it contests primary objectives really well. Its combat is spikey as hell, but that’s ok – you’re not in a rush to table your opponent, they’re the ones that are on the clock while you just passively wrack up VPs. And because your army hunts in packs, you’ll usually have a second or third bite at the cherry when your 500-point combat unit outputs literally 0 damage, which every Gargant player can confirm does happen.
What beats it? For all the fun new interactions with chucking terrain, the army is back to being a DPS test at the end of the day. I’d be confident that I could start knocking Megas over quickly enough with my Ironjawz for example, but Squigs or STD could do just as good a job. I personally got my arse handed to me by BOC when I was recently running a similar list, too: another army with infinite damage anywhere they want it, but in this case with the added bullshit of yanking units out of Ward and Healing range.
So well done Christopher, a great list and a great result. For all the sooking about Sons of Behemat they look absolutely epic on the table, and as someone who’s played against them loads, I’ve got no dramas at all with them coming back into the meta. Bring it on.
Army Faction: Blades of Khorne – Army Subfaction: Reapers of Vengeance – Grand Strategy: ‘Bring Me A Worthy Skull’ – Triumphs: Bloodthirsty
LEADER 1 x Be’lakor (340) 1 x Skarbrand (380) 1 x Bloodthirster of Insensate Rage (310)* – Artefacts: Ar’gath, the King of Blades 1 x Slaughterpriest (110)* – Hackblade and Wrath-hammer – Prayers: Blood Sacrifice 1 x Slaughterpriest (110)* – Hackblade and Wrath-hammer – Prayers: Killer Instinct 1 x Wrath of Khorne Bloodthirster (300)** – General – Command Traits: Firebrand – Artefacts: Halo of Blood – Prayers: Killer Instinct
Patrick German: Jonathan has opted for one of the few Wizards that can be included in a Khorne army. Be’Lakor makes a great tech piece due to Dark master, and the addition of Mystic Shield goes a long way to improve a Bloodthirster’s 4+ save. He also opted to include three bloodthirsters (counting Skarbrand) and is banking most of his damage output on the Rage-thirster and Skarbrand, both of which can be reliable damage dealers. The Halo of Blood on the Wrath of Khorne thirster provides the Rage-thirster with fight first, in a roundabout way, and Ar’gath is a great inclusion to block any wards that might prevent his mortal wounds from going through. It would be a near-guaranteed death sentence for whatever unit those three decided to team up against.
For all other purposes, Jonathan looks like he’s banking on summoning some infantry in for objective holding a damage. The bloodreavers are great for summoning tithe points, but their defensive profile and speed can leave something to be desired. The Flesh hounds are better for scoring battle tactics, and they’re slightly more durable than the Reavers, but they still die quickly to any dedicated assault.
All-in-all, Jonathan has combined excellent damage potential with reliable ways of scoring battle tactics, and his excellent piloting achieved a 4-1.
Final Tournament Placings
To view all of the results for the tournament please follow the link below to Best Coast Pairings
This is the top three AoS lists for the North China Open that took place in… China on the 30th of September and the 1st of October. It involved 12 players vying to be crowned champion in a 5-game tournament.
As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Daughters of Khaine – Subfaction: Zainthar Kai – Grand Strategy: Bloodthirsty Zealots – Triumph: Bloodthirsty
LEADERS Slaughter Queen on Cauldron of Blood (300) – General – Command Traits: Zealous Orator – Artefacts of Power: Crown of Woe – Prayers: Crimson Rejuvenation The Shadow Queen (700)* Morathi-Khaine (700)*
OTHER Khinerai Heartrenders (100)* Khinerai Heartrenders (100)*
ENDLESS SPELLS & INVOCATIONS 1 x Heart of Fury (50)
CORE BATTALIONS *Battle Regiment
TOTAL POINTS: 1960/2000
Army Faction: Seraphon – Army Type: Starborne – Subfaction: Fangs of Sotek – Grand Strategy: Magic Made Manifest – Triumph: Indomitable
LEADERS Lord Kroak (410)* Skink Starseer (150)* – Spells: Hoarfrost, Speed of Huanchi Saurus Astrolith Bearer (140)* Slann Starmaster (290)** – General – Command Traits: Lord of Celestial Resonance – Artefacts of Power: Spacefolder’s Stave – Spells: Comet’s Call, Tepok’s Beneficence Skink Starseer (150)** – Spells: Cosmic Crush, Hoarfrost Skink Starpriest (130)** – Spells: Hoarfrost, Merciless Blizzard
BATTLELINE Skinks (90) – Moonstone Club and Star-buckler Skinks (90) – Moonstone Club and Star-buckler Skinks (90) – Moonstone Club and Star-buckler Skinks (90) – Moonstone Club and Star-buckler Skinks (90) – Moonstone Club and Star-buckler Saurus Guard (140)*
ENDLESS SPELLS & INVOCATIONS 1 x Chronomantic Cogs (50) 1 x Malevolent Maelstrom (50) 1 x Suffocating Gravetide (30)
CORE BATTALIONS *Warlord **Andtorian Acolytes
TOTAL POINTS: 1990/2000
Army Faction: Slaves to Darkness – Subfaction: Cabalists – Grand Strategy: Overshadow – Triumph: Bloodthirsty
LEADERS Be’lakor (340) – Spells: Chaotic Conduit, Daemonic Speed, Warp Reality Chaos Sorcerer Lord (120)* – General – Mark of Chaos: Tzeentch – Command Traits: Eye of the Blizzard – Spells: Chaotic Conduit, Merciless Blizzard, Warp Reality Exalted Hero of Chaos (90)* – Spells: Spite-tongue Curse – Mark of Chaos: Tzeentch – Rune-etched Blade and Chaos Runeshield Chaos Lord on Karkadrak (180)** – Mark of Chaos: Nurgle – Artefacts of Power: The Conqueror’s Crown – Spells: Chaotic Conduit
BATTLELINE Chaos Marauders (90) – Mark of Chaos: Nurgle – Barbarian Axe and Darkwood Shield Chaos Warriors (180)** – Mark of Chaos: Nurgle – Murderous Weapon Chaos Knights (440)** – Mark of Chaos: Khorne – Cursed Lance – The Banner of Rage
OTHER Varanguard (560)** – Mark of Chaos: Nurgle – 2 x Fellspear – 4 x Daemonforged Blade
CORE BATTALIONS *Andtorian Acolytes **Vanguard
TOTAL POINTS: 2000/2000
Roland Rivera: Somewhat surprisingly, a 3-2 list took a podium spot in this tournament. This list is full of oddities and things you don’t often see out of Slaves to Darkness – it has Be’lakor, which doesn’t benefit from the Cabalists subfaction abilities but is nonetheless a potent control piece. Also unusual are the 2 Tzeentch Heroes with no Tzeentch units, which means that their only targets for Warp Reality are each other.
The troops also feature a surprise in a unit of Chaos Marauders, which are mostly overshadowed by the various Cultist units Slaves to Darkness have access to. Furthermore, the Marks chosen are unusual – you usually see Nurgle on Knights (for The Eroding Icon) and Khorne on Varanguard (to maximize their offensive power) – here, we have the reverse.
While the listbuilding here was clearly unorthodox, the results were good enough to snag a podium spot, so maybe there are some hidden gems in this list that need to be further considered.
Army Faction: Ogor Mawtribes – Subfaction: Boulderhead – Grand Strategy: Enough Grub For All – Triumph: Bloodthirsty
LEADERS Kragnos (720) Huskard on Stonehorn (400) – General – Command Traits: Beastmaster – Blood Vulture – Artefacts of Power: Elixir of Frostwyrm – Mount Traits: Rockmane Elder – Prayers: Pulverising Hailstorm