This is the top three AoS lists for Threshold Invitational VIII that took place in the Netherlands between the 31st of May and 1st of June. It saw 19 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Slaves to Darkness Godswrath Warband Drops: 1 Spell Lore – Lore of the Damned Manifestation Lore – Primal Energy
General’s Regiment Archaon, the Everchosen (860) • General Chaos Knights (500) • Reinforced • The Dread Banner Chaos Knights (250) Chaos Lord on Daemonic Mount (150) • Radiance of Dark Glory • The Conqueror’s Crown Chaos Warriors (200)
Ossiarch Bonereapers Mortisan Council Drops: 3 Spell Lore – Lore of Ossian Sorcery Manifestation Lore – Horrors of the Necropolis
General’s Regiment Katakros, Mortarch of the Necropolis (520) • General 3 Immortis Guard (200) 10 Kavalos Deathriders (400) • Reinforced
Soulblight Gravelords Deathstench Drove Drops: 2 Spell Lore – Lore of Undeath Manifestation Lore – Primal Energy
Regiment 1 Mannfred von Carstein, Mortarch of Night (430) Dire Wolves (150) Dire Wolves (150) Dire Wolves (150) Wight Lord on Skeletal Steed (120) • Lash of the Sire • Shard of Night
Regiment 2 Wight Lord on Skeletal Steed (120) Barrow Knights (420) • Reinforced Barrow Knights (420) • Reinforced
Faction Terrain Cursed Sepulchre
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Sylvaneth Lords of the Clan Drops: 4 Spell Lore – Lore of the Deepwood Manifestation Lore – Morbid Conjuration
General’s Regiment Alarielle the Everqueen (680) • General Kurnoth Hunters with Kurnoth Scythes (400) • Reinforced
Regiment 1 Spirit of Durthu (330) • Radiant Spirit • Seed of Rebirth
Regiment 2 Branchwych (110) Tree-Revenants (110)
Regiment 3 Belthanos, First Thorn of Kurnoth (350)
Woehammer Take ‘Tale of Four Gamers’ into the world of Legion Imperialis with a special guest star!
We’re joined by Mattie from LItbashing for our new series of Tale of Four Gamers. Mattie is an incredibly talented hobbyist and I urge you to check out and subscribe to their YouTube channel, especially if you’re a fan of Legions Imperialis.
Rules
The rules of this ‘Tale’ are fairly simple, we all start with half of the starter set and build it up by 250pts every couple of months.
Legion Imperialis
Legion Imperialis is a small scale (ie tiny models) where you can: “Play out huge, cinematic games set in the Horus Heresy, where the full might of the Space Marine Legions clashed in world-shattering internecine conflict.”
it is the spiritual successor to Titan Legions, Space Marine and Epic 40k.
Solar Auxilia
When Peter told us he wanted to do a Tale of Four Gamers for Woehammer, I was happy to jump on board but the first decision was what to play. I love tiny models played over vast terrain (hence Warmaster), and so I suggested something under 10mm. Peter was kind enough to oblige and noted that he, Dave & I have unpainted starter sets for Legions Imperialis … which perfectly fit the bill. And when Mattie agreed to join us as our fourth gamer we were ready to go.
But what to paint. The starter set gave 2 options: Legions (Space Marines) or Solar Auxilia. I know Peter was going to do Space Marines, and I had already painted up mine as Blood Angels… but I needed something to spur me to start the Solar Auxilia. So here was that opportunity, and I volunteered to take the Solar Auxilia and paint them up.
Starter Set
The Legions Imperialis Starter Set comes crammed full of lots of toys.
Legions Imperialis Starter Set – Games Workshop
And having decided to paint the Solar Auxilia I needed to decide on what colours to use.
Colour Scheme
With small models, I knew I wanted something simple, so I plan to use a very limited pallate for the models. The bases will be painted in the same way as my Blood Angels (Mechanicus Standard Grey, Balthasar Gold, Administratum Grey)… but how to paint the models?
The soldiers need to be painted on sprue to make it easier, so undercoat black (to hide any errors), and then heavy drybrush of Leadbelcher (to get the silver down). Colours would be provided by Balthasar Gold, Mephiston Red, and Game Colour White (because the Games Workshop whites are very chalky).
White and Red would be a challenge, but I want the army to stand out and be clearly visible when playing amongst terrain and so this fitted the bill perfectly.
Unlike the Space Marines, the Solar Auxilia portion of the box can fit into 1 Sub Cohort – with a Command model spare.
Buying a Box?
This is a permanent fixture in the Games Workshop catalogue now, but it can be a bit difficult to get at FLGS. But do ask at your local FLGS or buy the models you want with our affiliate link with Element Games.
Next Month
Army chosen, colour scheme ready, army list written, and box set bought – a good first month for Tale of Four Gamers. Next month I aim to have all this painted and be planning my next addition to the army.
— Declan and Eeyore
Imperial Fists
It took me quite a while to settle on an army I was happy with (as the others will attest to!) as I wanted an army that was aesthetically pleasing to me. I thought about a number of options, a homebrew Solar Auxilia group, Mechanicum, Alpha Legion, Iron Warriors… but eventually plumped for the Imperial Fists. I wanted something to stand out on the tabletop and painting yellow really appealed to me at this scale (yeah, I’m weird I know!).
It wouldn’t be the standard Imperial Fist scheme as I decided to have a little more black in there to break the scheme up a little more. So each marine would have a black backpack and their left pauldron in black as well. I’ve not decided on a battalion or company number yet, but I’m sure that’ll come to me in time.
This is the Space Marine half of the Legions Imperialis Starter Set. It’s great value for money when you’re starting out, especially if you can split the box with a friend as there’s two roughly equal sized forces in the box. Ask at your local FLGS or our affiliate links with Element Games (£106.25), or Frontline Gaming ($178.50 USA). This is £125.00 RRP.
I’m a complete noob to Imperialis, though I did play Epic Space Marine, long, long ago. Back in those days, I had a Salamanders army, not because I had some great love for them. It was just the spray paint we had in the garage! Later, I expanded into Chaos, and they were all red for similar reasons.
Starting out in LI seems a bit daunting to me. The miniatures are very tiny for my ancient eyes, and I am pretty unfamiliar with the rules, too. I decided to start with Space Marines because I thought they had quite a fun looking range and just seemed quite cool.
I sold off the Solar Auxilia half to help fund more marines for later in the project, I realise I could have allies, but I fancy focusing on the Space Marines to start with.
What I have really struggled with is deciding which Space Marine faction to go for. Pete has chosen loyalists, so I decided I would go traitors to have some fun themed games in the future. Initially, I liked the idea of Alpha Legion, but it seemed that they might be a bit strong, and I wasn’t sure that they fit the way I wanted to play. I painted up some test models for Night Lords…… but found it hard to tell what they were at the small scale. I then thought about Iron Warriors, great adversaries for Pete’s Imperial Fists, but I baulked at the idea of painting teeny tiny hazard stripes. So, looking back into the dim and distant past…. in third edition Warhammer 40000, I had a Word Bearer army (some pictured here rebased for Kill Team), and I have decided to recreate them in their Horus Heresy glory in LI scale.
Say what you like but the Word Bearers have some great character and great characters, and they are fantastic bad guys! All of my Word Bearers from that army were painted in the red associated with the Gal Vorbak in Horus Heresy, this recreation would be in the charcoal(ish?) grey but I intend to paint up some assault units in red and potentially do some minor conversions if I am feeling brave.
I have a lot to do for next month, I have ummed and aahed for quite some time, but now I have settled on a faction. I am feeling quite fired up for them !.
So, look out Pete, my Word Bearers are coming to save your soul!
This is the top three AoS lists for the SouthCon: The Twilight Realm that took place in New Zealand on between the 31st of May and 1st of June. It saw 18 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Ossiarch Bonereapers Mortek Ballistari Drops: 2 Spell Lore – Lore of Ossian Sorcery Manifestation Lore – Horrors of the Necropolis
General’s Regiment Katakros, Mortarch of the Necropolis (520) • General Morghast Archai (540) • Reinforced Mortek Crawler (260)
Soulblight Gravelords Bacchanal of Blood [Lore of Undeath] [Aetherwrought Machineries] 1950/2000pts 2 drops Vampire Lord on Zombie Dragon (400) [General] [Lash of the Sire] [Shard of Night] – 10 x Blood Knights (440) – 6 x Vargheists (240) – 3 x Vargheists (120) – 2 x Kosargi Nightguard (110)
The Summerking’s Entourage (640)
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Kruleboyz Trophy Finga Drops: 3 Spell Lore – Lore of the Swamp Manifestation Lore – Manifestations of Gorkamorka
When 10th edition Warhammer 40k was released, Peter told us what he would do with Orks in the new edition. Despite being a primarily Age of Sigmar site, this has proven to be a popular article and so (eventually) we are expanding the series. Now feels like the right time with a flood of codecies arriving now.
Grey Knights, those esoteric psychic warriors, raised at the end of the Heresy as the final bullwark against Chaos. Grey Knights date back to the origins of 40k (in rouge trader) getting their first army list in 2nd Edition and a full plastic range in 5th edtion. It’s still with us today.
Grey Knights are bar none the fastest army in the game. Their Army Rule, Teleport Assualt, lets you pick up 2 units (at 1000pts) at the end of your opponents turn and deepstrike them in your next movement phase. They have two (2) detachments, Teleport Strike Force and Warpbane Task Force. We’ll be building around the Warpbane Task Force folr the rerolls.
As with all these articles, there are some affiliate links for Element Games (UK) and Amazon (US) if you want to buy them. But Bricks and Mortar first! You’ll miss your FLGS if it shuts down.
Combat Patrol Grey Knights
The Combat Patrol is filled with goodies and makes for fantastic savings when you’re starting out in collecting an army for 40k. They are RRP of £100 (US/UK), $238 (AUD), but most FLGSs provide a discount on this.
Source: Games Workshop
Inside the box you get:
1 x Grey Knights Librarian (NA separately) [£25] 1 x Nemesis Dreadknight [£44] 5 x Grey Knight Terminators/Paladins [£37] 5 x Strike Marines (build as Purifiers) [£42.50]
That’s £148.50 bought separately with a couple of caveats, the Grey Knight’s Librarian can’t be bought separately. However you can use a Space Marine Librarian, it should be on a 32mm base though. And Strike Marines are only packaged in tens.
Halving the discount because you only get 5 Strike Marines we still have a saving.
Total So Far
There’s no way around this, Grey Knights are a very elite force. This is already 665 points our of the 1,000 pts.
Getting to 1,000 points
To get to 1,000 points we only need another 2 boxes
With Grey Knights you are paying for that mobility, they have had a lot of point increases during tenth edition.
Codex Costs
As everyone who buys from Games Workshop knows, once you’ve got the models you’ll need the Codex. Grey Knights are listed as Space Marines (everywhere) but unlike other chapters they have their own codex (to be released). For now though you only need an index, available free from Games Workshop
Total so far at RRP: £186.50 – only Custodes is this cheap to get started with.
The Army List
+++++++++++++++++++++++++++++++++++++++++++++++
FACTION KEYWORD: Imperium – Grey Knights
DETACHMENT: Warpbane Task Force
TOTAL ARMY POINTS: 1000pts +
WARLORD: Char1: Brotherhood Librarian
ENHANCEMENT: Radiant Champion (on Char1: Brotherhood Librarian)
As an alternative to the Warhammer app, which I’d recommend if you can access it, I’ve used New Recruit https://www.newrecruit.eu/ to build the list.
Grey Knights Librarian
Source: Games Workshop
You need a HQ and you have the choice of 2, the Librarian or the Dreadknight if you build it as a Grand Master Dreadknight. For now we’ll just talk about the Librarian, I don’t recommend making him the Warlord in our list though. The Grey Knight’s librarian is more potent than a standard Space Marine Librarian.
Grey Knight Librarian’s have an ability called Vortex of Doom, a psychic attack, in your shooting phase that can do up to 2D6 Mortal wounds. But he can also kill himself. Here I would suggest adding the Librarian to the Terminators for protection.
I’ve used the more recent Librarian in Terminator Armour image because the model in the Combat Patrol is no longer available. If you decide to field more Librarian’s he’s a good basis. I recommend not building him with the storm bolter and adding a holster so you can choose his ranged weapon. And he should be on a 32mm but no one seems to notice.
Grand Master Dreadknight and Dreadknight (GMDK and NDK)
Source: Games Workshop
Your heavy hitters. With reroll ones to hit and full rerolls when in Hallowed Ground they are very efficient. Currently Hammers are the best melee weapon and in Warpbane a combination of Psycannon and Psilencer are best. I like to still mix my weapons and have the Heavy Incinerator on at least one. As always with these sorts of models I recommend magnetising the melee weapons.
The GMDK and NDK both have very good but different abilities. The GMDK gets full rerolls (hit, wound and damage) against monsters or vehicles in the fight phase once per game. The NDK gets an even stronger rule, Advance and charge, Fall back, shoot and charge. Your opponents will not like these
Grey Knight Terminators
Source: Games Workshop
For a 1000pt list Terminators might be overkill at 200pts but they are one of the best things to pair with the Librarian. Build them just like the box are with the banner (ancient), incinerator and Narthecarium. The combination means that they are OC3, 3 wounds that can return a model each turn. With the Librarian they are rapid ingress threat that can’t be ignore, walking forward to delivery Vortex and a devestating charge (with Lethal wounds).
Better yet you can pair them with the Purifiers for a 6″ inch charge or just to get rerolls.
Grey Knight Strike Squad
Source: Games Workshop
You’ll only need 5 of these guys and you don’t need the heavy weapons. Here to make your home sticky and then hold out until late game. They have a 2+ save and solid melee so are more of a threat than many opponents will realise.
Grey Knights Purifier Squad
Source: Games Workshop
Strike marines with more heavy weapons (2 per 5) and a psychic attack (Purifying Flame). I think they are a must have (in small numbers) for Warpbane, the area within 6″ of them is Hallowed Ground. That means deepstriking them somewhere and being able to drop 6″ from the foe. They are capable of surprising output (they can, with luck, kill a WarDog in melee) and they have a 2+ save making them hard to kill. Because they get rerolls I’ve used the Psycannon to boost them into tough infantry (Terminators, Sanquinary Guard) but the incinerator is just as valid.
WHAT NEXT?
If I was going to expand into a full 2000pt army I would pick up another Combat Patrol because you can use 10 Terminators and 2 Librarians. After then you need to decide if you are going to go shooting heavy (Dreadknights) or Terminator heavy or maybe explore troop options with Razorbacks.
Me personally, I would look at another 1 x Librarian, 2 x Dreadknights (NDKs) and 1 x Strike Squad Box. The new Strike Squad I’d build as Interceptors and the squad from the 2nd Combat patrol as Purifiers. Of course there are other options like Kaldor Draigo or Castellan Crowe to explore.
I hope you enjoyed this Grey Knights Starter Army article. How would you build a 1,000 point list from the Combat Patrol Box? I’ll revist the article when our codex drops (I didn’t mention that this is my main army). There may well be aspects of the codex or units that I have not included that you think should be, so why not let us know in the comments below.
This is the top three AoS lists for the CTC 2025 Age Of Sigmar Championship Open that took place in Canada on the 25th and 26th of May 2025. It saw 46 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
[Standing on] Circles – Post Malone Maggotkin of Nurgle – Plague Cyst [Lore of Malignance] [Krondspine Incarnate] 1980/2000pts 3 drops
Rotbringer Sorcerer (120) [General] – 1 x Lord of Plagues (120) [Gift of Febrile Frenzy] [The Witherstave]
Bloab Rotspawned (300) – 10 x Putrid Blightkings (380) – 5 x Putrid Blightkings (190)
Orghotts Daemonspew (300) – 10 x Putrid Blightkings (380) – 5 x Putrid Blightkings (190)
Feculent Gnarlmaw
Kharadron Overlords Endrineers Guild Expeditionary Force Drops: 2
General’s Regiment Endrinmaster with Endrinharness (130) • General • Celestium Burst-grenade • Cunning Fleetmaster Arkanaut Ironclad (500) • 1 Great Sky Cannon Endrinriggers (240) • Reinforced Grundstok Thunderers (280) • Reinforced • 4 Aetheric Fumigator or Decksweeper • 4 Grundstok Mortar or Aethercannon Grundstok Thunderers (280) • Reinforced • 4 Aetheric Fumigator or Decksweeper • 4 Grundstok Mortar or Aethercannon
Idoneth Deepkin Akhelian Beastmasters Drops: 2 Spell Lore – Lore of the Deeps Manifestation Lore – Primal Energy
General’s Regiment Eidolon of Mathlann, Aspect of the Sea (350) • General • Ancient Pride • Armour of the Cythai Akhelian Allopex (160) • 1x Retarius Net Launcher Akhelian Leviadon (490) Akhelian Morrsarr Guard (340) • Reinforced Akhelian Morrsarr Guard (340) • Reinforced
Faction Terrain Gloomtide Shipwreck
Regiments of Renown The Blacktalons (320) Lorai, Child of the Abyss Neave Blacktalon Neave’s Companions
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Gloomspite Gitz Squigalanche Drops: 2 Manifestation Lore – Primal Energy
I am always on the lookout for my next ‘Sharpe’ series. And in my attempt to find one I have decided to go to the War of Spanish Succession. (Duke Marlborough, Blenheim, and battles against the French.) Our hero in this case is Daniel Rawson.
So onto a Book Review Drums of War by Edward Marston.
From the Book
We come across our hero, Captain Rawson, deep inside the war-ravaged borders of Europe, as he fights alongside the brave and resolute Earl of Marlborough in defeating the, self-proclaimed, ‘invincible’ French army. Yet victory is short lived, blunted by the dissenting voices of the Dutch, who secretly seek to wrestle the power and life from Rawson’s compatriot, Marlborough. In these hostile and insecure times, Captain Rawson is called on to succeed in his biggest, most daring mission to the rescue of a celebrated tapestry-maker turned spy from inside the fortified Bastille – the pride of a despotic France.
Now alone behind enemy-lines, the undaunted Rawson must apply all his guile and wit in his rescuing of the renowned prisoner and his beautiful daughter, Amalia – a delicate girl to whom Rawson’s friendship soon blossoms into something more. However, unbeknownst to Rawson the French and Dutch have already combined to plot both the assassination of Marlborough and the reclaiming of his power. This time Europe is beginning to close in on him, and it will take all of his self-sacrifice, skill and sincerity to once again rescue the war and the army’s pride from out of the clutches of the betrayers.
Review
Daniel Rawson is a Captain in the 24th Foot in the army of Duke Marlborough. Having been promoted from the ranks, Daniel’s ability to speak English, Dutch and French is invaluable. So he is sent to Paris to find the whereabouts of a Dutch spy.
He sneaks into Paris via the front door, finds the daughter of his target and moves her to a safe house… whilst falling in love with her – and vice-versa. He finds out her father is in the Bastille, and having determined there is nothing he can do, returns to the camp, attempts to rescue him.
If this is starting to feel unlikely, fear not. There is a second story throughout the book to keep our attention on the 24th Foot. A newly arrived drummer boy is being victimised by a Major. And he turns to Daniel to help him. This could be a perfect opportunity to bring the book down to earth. But because Daniel is sent to Paris he can’t do anything to save the drummer.
Upon escaping Paris, Daniel and his party and captured, promptly escape and return to the army. All in time to fight the Battle of Ramillies.
Daniel join’s the Duke’s closest advisors, is involved with a cavalry charge, and saves the Duke.
Verdict
Oh dear… Daniel Rawson is there nothing you can’t do? And herein lies the problem. At no point in the book did he fail to do something he attempted. Sure he was ambushed… but escaped. That was the greatest bit of peril in the book. And that’s without the whole Bastille debacle.
The secondary story is also weak with a very unsatisfactory ending. I will try book three, but I don’t hold out a lot of hope given this book.
We always encourage people to shop at local bricks and mortar stores, but if your friendly local book store doesn’t have this available, we have a UK Amazon affiliate link & a USA Amazon affiliate link for which Woehammer receives a small commission.
This is the top three AoS lists for Trouble at Mill: Summer Edition that took place in the UK on the 25th and 26th of May 2025. It saw 26 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Slaves to Darkness Godswrath Warband Drops: 1 Spell Lore – Lore of the Damned Manifestation Lore – Forbidden Power
General’s Regiment Be’lakor, the Dark Master (460) • General Chaos Chosen (560) • Reinforced Chaos Furies (120) Chaos Lord on Daemonic Mount (150) • Infernal Puppet • Radiance of Dark Glory Varanguard (680) • Reinforced
Faction Terrain Nexus Chaotica
Seraphon Thunderquake Starhost Drops: 2 Spell Lore – Lore of Celestial Manipulation Manifestation Lore – Primal Energy
General’s Regiment Lord Kroak (450) • General Bastiladon with Ark of Sotek (230) Bastiladon with Ark of Sotek (230) Bastiladon with Solar Engine (240) Engine of the Gods (180)
Regiment 1 Skink Oracle on Troglodon (240) • Incandescent Rectrices • Beastmaster Bastiladon with Solar Engine (240) Hunters of Huanchi with Dartpipes (80) Hunters of Huanchi with Starstone Bolas (100)
Faction Terrain Realmshaper Engine
Slaves to Darkness Legion of the First Prince Drops: 2 Spell Lore – Legion of the First Prince Spell Lore Manifestation Lore – Forbidden Power
General’s Regiment Be’lakor, the Dark Master (460) • General Legion of the First Prince Bloodletters (400) • Reinforced Legion of the First Prince Bloodletters (400) • Reinforced
Regiment 1 Centaurion Marshal (160) • Dread Marshal • Black Ritual Dagger Legion of the First Prince Bloodcrushers (160) Legion of the First Prince Bloodcrushers (160) Legion of the First Prince Flamers of Tzeentch (240) • Reinforced
Shout to Daryl for the awesome write up and character introduction at the top of his list. If you have a chance check it out on BCP.
This is the top three AoS lists for the Clowns Requiem GT that took place in Vietnam on the 25th and 26th of May 2025. It saw 18 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Soulblight Gravelords Bacchanal of Blood Drops: 3 Spell Lore – Lore of Undeath Manifestation Lore – Morbid Conjuration
General’s Regiment Mannfred von Carstein, Mortarch of Night (430) • General Vargheists (240) • Reinforced
Regiment 1 Prince Vhordrai (480) Grave Guard (320) • Reinforced
Regiment 2 Necromancer (140) • Amulet of Screams • Lash of the Sire Dire Wolves (150) Vargheists (240) • Reinforced
Flesh-eater Courts Lords of the Manor Drops: 2 Spell Lore – Lore of Madness Prayer Lore – Rites of Delusion Manifestation Lore – Krondspine Incarnate
THE GREAT RAT CLAIM: VESTER TAKES THE MAW (AND RENAMES IT)
Skaven (Chaos) 50 v 2 Stormcast Eternals (Order)
With terrifying speed and overwhelming numbers, Warlord Vester led his Skaven forces into The Maw, utterly annihilating a Stormcast detachment who barely managed to raise their shields before being buried beneath fur, fangs, and warpstone lunacy.
In true Skaven fashion, no sooner had victory been declared than the rats immediately renamed The Maw to “Drury Lane“. No one knows why. No one dares ask.
Vester, for his part, was reportedly seen gnawing on the realm-map while declaring himself “Master of All Tunnels, yes-yes!” The Skaven hold on Drury Lane is now absolute… for the moment.
—
ORDER CLAIMS THE ISLES OF THE DAMNED: IGNIAS MARCHES ON
Fresh from reclaiming the Forest of Bones and raising Fort Ignax, Lord Ignias pressed his campaign forward, setting his sights on the Isles of the Damned, first foothold of Death’s presence in the region.
The Nighthaunt defenders did not yield easily. Bladegeists and Hexwraiths surged forward with vengeful fury, but the Stormcast lines held firm. A bolt of blessed lightning, called down by Ignias himself, reinvigorated his warriors, allowing Prosecutors and Annihilators to sweep through the ghostly ranks.
Even as revenants broke through the centre and struck down Ignias and the sorceress Isha, the remaining Stormcast forced back the tide and claimed the Isles. Dark mists now hang over the region, a reminder that Death still lingers nearby, but for now, Order stands victorious.
—
THE SODDEN CREW BARELY PREVAIL: GRAVELORDS REPEL LU BU
Soulblight Gravelords (Death) 32 – 22 Slaves to Darkness (Chaos)
In one of the round’s most brutal slugfests, The Sodden Crew clashed with The Legion of Lu Bu north of the Bay of Bones. After a gruelling battle, both armies were bloodied and exhausted, but it was Chaos who ultimatelywithdrew.
The Sodden Crew claimed victory, but at heavy cost, repairing their spectral ship with the broken bones of their enemies. The seas north of the Bay of Bones remain soaked in both salt and blood.
—
—
STRATEGIC SNAPSHOT
Chaos: Vester’sSkaven claim Drury Lane (The Maw).
Order: Ignias‘ forces hold the Isles of the Damned, further stabilising their growing realm.
Death: The Sodden Crew expand northward but suffer heavy losses.
Destruction: Quiet this week. The giants may be napping.
COMING NEXT WEEK
WillVester hold Drury Lane, or will the Realm shake apart again?
Can Death recover from the Sodden Crew’s pyrrhic victory?
What exactly is happening on Gork’s Chin these days?
This is the top three AoS lists for the Bay Area Open 2025 that took place in the US on the 25th and 26th of May 2025. It saw 16 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.