This is the top three lists for BOLTERCON 2025: Age of Sigmar GT
that took place in Portugal between the 15th and 16th of November 2025. It saw 25 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists

Gloomspite Gitz
Squigalanche
General’s Handbook 2025-26
Drops: 4
Spell Lore – Lore of the Clammy Dank
Manifestation Lore – Dank Manifestations
Battle Tactic Cards: Master The Paths, Attuned to Ghyran
General’s Regiment
Rabble-Rowza (120)
• General
Moonclan Shootas (240)
• Reinforced
Moonclan Stabbas (110)
Scourge of Ghyran Loonsmasha Fanatics (220)
• Reinforced
Scourge of Ghyran Loonsmasha Fanatics (110)
Regiment 1
Droggz Da Sunchompa (170)
Scourge of Ghyran Sporesplatta Fanatics (70)
Snarlfang Riders (120)
Regiment 2
Squigboss with Gnasha-Squig (120)
• The Clammy Hand
Boingrot Bounderz (220)
• Reinforced
Squig Herd (200)
• Reinforced
Squig Herd (200)
• Reinforced
Regiment 3
Webspinner Shaman (100)
• Leering Gitshield
Faction Terrain
Bad Moon Loonshrine
Senshi: The Squigalanche is the name that best fits the Gitz army right now. Tons of bodies with teeth, claws, and rusty weapons rush against you. In this case, Michael Rausch has brought a colorful mix of goblin factions to represent that, touching almost every keyword in the book (sorry Troggoth, you had your time!).
First, we’re going to take a look at the army traits themselves. In the last battlescroll, Gloomspite Gitz benefited from a big points drop. At this moment, they can bring a huge amount of wounds to the table. Add the Faction Terrain to that, which can revive half of your key units.
Speaking of key units, we have three “hammers” in the list: the two Squig Herd units and the Boingrot Bounders. But you cannot ignore the sneaky damage that the Fanatics or even the Shootas can deal.
With the appropriate moon phase, they control objectives very easily, and the list is full of traps and tricks. The Loonsmasha can jump out and move in any charge phase, while the Squig Herds can run and charge thanks to the Rabble-Rowza. Droggz is also a fantastic piece: that -1 to hit and AoA block can give combat-based enemies a big headache. And if that’s not enough, the Sporesplatta adds a -1 attack debuff.
In summary, this is a list that is uncomfortable to deal with—even for shooting armies—as almost all the units are obscurable.
From my experience playing Gloomspite, I would use the Moonclan as both screens and objective holders, the Fanatics for battle tactics and hunting support heroes, and finally the Squigs for taking down the enemy’s threatening units. Even if you lose several units in the first rounds, they can be replaced, and no single unit is a win condition in this list. Every trade the Goblin player makes should benefit them.
I will end the review by congratulating Michael Rausch for this 1st place. Well done!

Disciples of Tzeentch
Wyrdflame Host
General’s Handbook 2025-26
Drops: 3
Spell Lore – Lore of Change (30 Points)
Manifestation Lore – Morbid Conjuration (30 Points)
Battle Tactic Cards: Restless Energy, Wrathful Cycles
General’s Regiment
Kairos Fateweaver (420)
• General
Blue Horrors and Brimstone Horrors (280)
• Reinforced
Pink Horrors (160)
Pink Horrors (160)
Regiment 1
Lord of Change (380)
• Illusionist – (20) Points
• Mutating Blade
• 1x Baleful Sword
Changecaster, Herald of Tzeentch (110)
Screamers of Tzeentch (80)
Regiments of Renown
The Curse-Steel Battery (340)
Daemonsmith
Deathshrieker Rocket Battery
Tormentor Bombard

Slaves to Darkness
Champions of Chaos
General’s Handbook 2025-26
Drops: 5
Spell Lore – Lore of the Damned
Manifestation Lore – Primal Energy (20 Points)
Battle Tactics Cards: Intercept and Recover and Restless Energy
General’s Regiment
Archaon, the Everchosen (810)
• General
Regiment 1
Be’lakor, the Dark Master (460)
Regiment 2
Eternus, Blade of the First Prince (180)
Regiment 3
Chaos Lord on Daemonic Mount (140)
• Amulet of Chaos
Chaos Knights (250)
• The Dread Banner
Regiment 4
Centaurion Marshal (140)
• Radiance of Dark Glory
Faction Terrain
Nexus Chaotica
Neil Addleman: Being the person who ran this list I hope I can speak to it properly, although it is almost an exact copy of Nicolas Tassone’s list from Worlds I just moved around the regiments a little to make it a five drop.
The list is very much focused around Archaon and controlling the board while keeping him alive as long as possible. Archaon is fast, can hit hard (sometimes), eats manifestations, and can sometimes tank the world especially with the healing this list has. Between Archaon’s rampage to eat a model and heal equal to it’s health characteristic as long as he rolls over it, Lifeswarm from the Primal Energy Lore, and Radiance of Dark Glory Archaon can heal upwards of 11 damage in a single turn. And Be’lakor is one of the best support pieces for him. Deadly Trap allows him to sit behind Archaon and make charges much more unappealing due to threat of strike first, Dark Master can shut down a key hammer that threatens Archaon for a turn or two, and he can always join Archaon in combat to contribute some more damage.
Chaos Lord on Daemonic Mount carries your artefact to punch out a little more damage and turns the five knights into a proper damage piece with the +1 to wound. The Knights also carry the dread banner to shut down commands. While Eternus gives you another command shutdown and the late game resurrection to steal objectives making primary and possibly restless energy scoring easier. While Centaurion Marshal is mostly used for his speed to keep up with Archaon and heal him with the heroic trait, he can also hit harder than you’d expect because of the Battle Formation to give all non-monster heroes +2 attacks.
Then Restless Energy and Intercept and Recover round out the list as the tactics. While the list isn’t the highest output list in terms of damage, the speed and bulk of this list can score these better than you’d expect. An ideal game starts with you being given top of one, sending Archaon into something with Daemonic Speed to soften up the opponent then powering through back to your castle to heal up and get Deadly Trap protection. Then Dark Master bottom of two, hopefully be in a position where they have to play passively enough, and you use the hopeful reroll from being five regiments to force them into a double. Then finish it up by using Archaon’s Eye ability to double them back while still scoring tactics and having most if not all your army left.

Orruk Warclans
Zoggrok’s Ironmongerz
General’s Handbook 2025-26
Drops: 5
Spell Lore – Zoggrok’s Ironmongerz Spell Lore
Prayer Lore – Zoggrok’s Ironmongerz Prayer Lore
Manifestation Lore – Zoggrok’s Ironmongerz Manifestation Lore
Battle Tactic Cards: Attuned to Ghyran, Wrathful Cycles
General’s Regiment
Zoggrok Anvilsmasha (160)
• General
• 1x Grunta-tongs
Ardboyz (340)
• Reinforced
Ardboyz (340)
• Reinforced
Ardboyz (170)
Ardboyz (170)
Regiment 1
Warchanter (110)
Ardboyz (340)
• Reinforced
Regiment 2
Warchanter (110)
Regiment 3
Weirdnob Shaman (120)
• Da Great Wollopa
Regiment 4
Ardboy Big Boss (110)
• Oi! Back To It!
[/ppp_patron_only level=1]
Final Tournament Placings







































































































