A new edition calls for new stats, we’ve incorporated player Elo ratings into our stats, so you can now see what affect the elite players have on those pesky win rates.
All of the results in this article are taken from Best Coast Pairings, Stats and Ladders and Ecksen. They include GT (Two day events) or GT+ (6 or more rounds) only.
N.B. We’re having some technical issues with Everwinter and LVO, but these should be updated and included in our next stats update.
Tournaments Included (Using December Battlescroll)
- 2D6 OsloHammer #9 X-Mas!
- Akron Brew Brawl-AoS GT
- Crossroads Carnage – LVCan’tgO
- Dice of Destiny GT 2025
- Gasts Hjaltar
- Hamburg Major 2025
- Macao Sigmar Tournament
- North China Open IV
- Norwegian Masters 2024
- Sigmar Calls
- The Forge GT: Year 2
- The Nottingham AoS GT
- Weekend Warlord 8 – Endless War
- Wheel of Woe
GT Win Rates
December 2024 Battlescroll

Interestingly, the dying faction of Beast of Chaos have the highest Elo average of all the factions currently playable in Age of Sigmar.
These are incredibly early days, and I’ve only really published these as a very high level indicator only. These will change.
Faction Popularity (Broken Down by Player Elo Rating)

This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the stats).
The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!).
Elite and Rookie Players by Faction

The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).

The aim of the above chart is to show how the lower rated players of between 300 and 399 elo are performing with the various factions. The figure in brackets denotes the number of games the data is based on.
Faction Popularity (Broken Down by Number of Wins)

The above chart breaks down the faction popularity by the number of wins each player achieved in the first 5 rounds of games at GT’s or GT+’s.
Number of GT Wins as Percentage

This chart shows the % breakdown for the number of wins players are achieving in the first 5 rounds at GT and GT+ events.
The perfect split for each faction, if everything was perfectly balanced across factions would like:

The Fabien Chart
Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He recently stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.

Consecutive Wins

This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in light blue for each faction.
Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.
Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.
Grey shows the players who achieved three wins from three wins but were unable to win in their fourth round match.
Yellow shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.
The light blue shows the percentage of players unable to achieve a positive result with the faction at a GT or GT+.

