Category Archives: 4th Edition

December Battlescroll Review: Hedonites of Slaanesh

About This Series

With the release of the latest Battlescroll, Games Workshop have once again adjusted points across multiple factions in an effort to keep Age of Sigmar balanced and competitive. As always, these changes have sparked plenty of discussion, with more than a little debate.

This article is part of a wider Woehammer series examining those points changes through a data-led view. Each faction is analysed using real tournament results to assess whether Games Workshop’s adjustments align with how armies and warscrolls are actually performing on the table.

Our full thoughts on methodology and where it differs to Games Workshop are explained after our faction analysis.

Hedonites of Slaanesh Analysis

Win Rate: 56% (Rank: 4th)
Average Elo: 451.4 (Rank: 5th)
Popularity: 258 Games (Rank 24th)

Hedonites of Slaanesh finish just outside the healthy band at 56%, but unlike Daughters of Khaine, this isn’t a case of tight internal balance or player-only skill. Slaanesh’s performance is driven by a handful of very strong warscrolls, which also happen to be the main battleline units. A number of heroes do actively drag lists down when included however, but the players are seemingly wise to this in their list building.

GW should have punished a number of warscrolls that push lists well beyond the 55% ceiling, all of which have meaningful sample sizes. Glutos Orscollion (66% with, 44% without), Slaanesh Fiendbloods (61% with, 41% without), Sigvald (61% with, 49% without) and Slickblade Seekers (62% with and 52% without) all were left untouched where a points hike of perhaps 10-20 points would have felt justified.

The points cuts to both versions of Syll’Esske and the Masque feels justified. But again, they’ve left Daemonettes and the Keeper of Secrets untouched, why? Admittedly, it probably wouldn’t fix any underlying issues with them, as they need to be worth taking even with a points drop.

I also feel that +10 points to Invaders is far too soft.

I expect Hedonites to continue to be a problem into the next Battlescroll.

How Games Workshop Use Their Data

Games Workshop have previously stated that their balance decisions are informed by results from the last 60 days of events, primarily drawn from Best Coast Pairings. This dataset includes both one and two day events.

This approach gives GW a very broad view of the game, capturing everything from highly competitive play to more casual, experimental lists. From an accessibility and participation standpoint this does makes sense. It reflects how the majority of players experience the game.

How Woehammer Uses Its Data

For this series, Woehammer takes a narrower approach.

Our analysis is based exclusively on two-day events (typically five-round tournaments), drawn from multiple platforms, including:

  • Best Coast Pairings
  • Milarki
  • Ecksen
  • Mini Head Quarters
  • Longshanks
  • Tabletop Herald
  • Championshub.app

These events are competitions where lists are refined, and player skill is more consistent across the field.

Why Focus on GT Data?

One day events and casual tournaments introduce significant variance when used for balance decisions:

  • Fewer rounds mean higher randomness
  • Greater spread in player skill
  • More thematic or experimental lists
  • Less pressure to optimise for the meta

Two-day events, by contrast, are where balance issues reliably surface. Strong warscrolls and strong combinations tend to rise quickly, while weaker options are filtered. If a unit or build is genuinely pushing an army beyond a healthy win rate, it will almost always show up here first.

For that reason, Woehammer prioritises signal over volume. The dataset is smaller, but the conclusions are clearer.

How to Read These Articles

Each faction articles follows the same structure:

  • Overall faction performance (win rate, average Elo, Popularity)
  • Warscroll performance when included vs excluded
  • A review of the points changes and whether they’re supported by our data
  • Pointing out any changes that appear questionable or which we think may be missing.

Throughout the series, we use a 45–55% win-rate band as a reference point for healthy balance. Units or factions consistently operating outside this range are flagged as potential problems in either direction.

Final Note

This analysis isn’t intended to dismiss the value of casual play. Instead, it offers a view on how the game may behave being pushed in its competitive format.

Games Workshop looks wide, aiming to satisfy all players in the hobby, whether thats with pick-up games, or at competitive events.

Woehammer looks deeper at the competitive side, believing that balance for casual play can fall from balancing the game for competitive play.

December Battlescroll Review: Daughters of Khaine

About This Series

With the release of the latest Battlescroll, Games Workshop have once again adjusted points across multiple factions in an effort to keep Age of Sigmar balanced and competitive. As always, these changes have sparked plenty of discussion, with more than a little debate.

This article is part of a wider Woehammer series examining those points changes through a data-led view. Each faction is analysed using real tournament results to assess whether Games Workshop’s adjustments align with how armies and warscrolls are actually performing on the table.

Our full thoughts on methodology and where it differs to Games Workshop are explained after our faction analysis.

Daughters of Khaine Analysis

Win Rate: 57% (Rank: 3rd)
Average Elo: 462.7 (Rank: 1st)
Popularity: 308 Games (Rank 23rd)

Daughters of Khaine finish this cycle on a 57% win rate, placing them just outside the healthy 45–55% band. What immediately stands out however, is the average Elo. Sitting 1st overall, this is a faction overwhelmingly played by strong, experienced players. With relatively low popularity, Daughters are very much a “specialist army”. When they show up, they tend to be piloted well.

That context matters, because it suggests some of the faction’s success is player-driven rather than purely warscroll efficiency.

Looking down the warscroll table, there are surprisingly few true outliers.

Most commonly used units cluster tightly between 55–58%, regardless of whether they are included or excluded. This is a sign of good internal balance rather than a single oppressive build. Even the traditionally feared centrepieces, Morathi-Khaine andThe Shadow Queen, sit at 56% when included and 57% when excluded. They are powerful, but not pushing lists meaningfully outside the healthy range on their own.

Core units such as Blood Sisters, Khainite Shadowstalkers, Blood Stalkers, and Witch Aelves all sit in roughly the same band. This points to a faction that wins through synergy and execution.

The most notable points increase is the +20 to Krethusa the Croneseer. With a 55% win rate when included and 59% without her, this adjustment is difficult to justify on performance alone. Krethusa does not appear to be a unit that pushes lists beyond the healthy band, and her exclusion actually points towards better results.

This feels less like a data-driven nerf and more like GW reacting to perceived potential.

Conversely, the -10 to the Hag Queen and -10 to the Melusai Ironscale make sense. Both units sit around the healthy band and are important pieces. Small reductions here encourage list variety without increasing the faction’s ceiling, which is a sensible approach for an army already performing well in the hands of skilled players.

GW resisted the temptation to heavily tax the army’s core. There are no sweeping increases across Witch Aelves, Melusai, or Morathi herself. The data simply doesn’t support aggressive nerfs here.

Low-performing warscrolls such as Khinerai Lifetakers, Slaughter Queen on foot, and Bloodwrack Medusa continue to struggle, but sample sizes are small. Leaving them largely alone is reasonable.

Daughters of Khaine are strong, but they are strong in a healthy way. Their performance appears to be driven as much by player skill as by warscroll power, and the internal balance of the faction is relatively tight. GW’s changes are mostly light-touch, and while the Krethusa increase feels questionable, the overall approach avoids overcorrecting a faction that was only slightly out of bounds.

Daughters will remain strong in the next Battlescroll.

How Games Workshop Use Their Data

Games Workshop have previously stated that their balance decisions are informed by results from the last 60 days of events, primarily drawn from Best Coast Pairings. This dataset includes both one and two day events.

This approach gives GW a very broad view of the game, capturing everything from highly competitive play to more casual, experimental lists. From an accessibility and participation standpoint this does makes sense. It reflects how the majority of players experience the game.

How Woehammer Uses Its Data

For this series, Woehammer takes a narrower approach.

Our analysis is based exclusively on two-day events (typically five-round tournaments), drawn from multiple platforms, including:

  • Best Coast Pairings
  • Milarki
  • Ecksen
  • Mini Head Quarters
  • Longshanks
  • Tabletop Herald
  • Championshub.app

These events are competitions where lists are refined, and player skill is more consistent across the field.

Why Focus on GT Data?

One day events and casual tournaments introduce significant variance when used for balance decisions:

  • Fewer rounds mean higher randomness
  • Greater spread in player skill
  • More thematic or experimental lists
  • Less pressure to optimise for the meta

Two-day events, by contrast, are where balance issues reliably surface. Strong warscrolls and strong combinations tend to rise quickly, while weaker options are filtered. If a unit or build is genuinely pushing an army beyond a healthy win rate, it will almost always show up here first.

For that reason, Woehammer prioritises signal over volume. The dataset is smaller, but the conclusions are clearer.

How to Read These Articles

Each faction articles follows the same structure:

  • Overall faction performance (win rate, average Elo, Popularity)
  • Warscroll performance when included vs excluded
  • A review of the points changes and whether they’re supported by our data
  • Pointing out any changes that appear questionable or which we think may be missing.

Throughout the series, we use a 45–55% win-rate band as a reference point for healthy balance. Units or factions consistently operating outside this range are flagged as potential problems in either direction.

Final Note

This analysis isn’t intended to dismiss the value of casual play. Instead, it offers a view on how the game may behave being pushed in its competitive format.

Games Workshop looks wide, aiming to satisfy all players in the hobby, whether thats with pick-up games, or at competitive events.

Woehammer looks deeper at the competitive side, believing that balance for casual play can fall from balancing the game for competitive play.

December Battlescroll Review: Disciples of Tzeentch

About This Series

With the release of the latest Battlescroll, Games Workshop have once again adjusted points across multiple factions in an effort to keep Age of Sigmar balanced and competitive. As always, these changes have sparked plenty of discussion, with more than a little debate.

This article is part of a wider Woehammer series examining those points changes through a data-led view. Each faction is analysed using real tournament results to assess whether Games Workshop’s adjustments align with how armies and warscrolls are actually performing on the table.

Our full thoughts on methodology and where it differs to Games Workshop are explained after our faction analysis.

Disciples of Tzeentch Analysis

Win Rate: 57% (Rank: 2nd)
Average Elo: 439.6 (Rank: 11th)
Popularity: 348 Games (Rank 21st)

Disciples of Tzeentch end the battletome in second place with a 57% win rate, placing them outside the healthy 45–55% band. This is particularly notable given their below-average popularity; Tzeentch are being carried by the efficiency in the lists being used. Combined with a solid average Elo, this suggests the faction is rewarding competent play rather than being propped up by a small number of outliers.

The +10 points increase to Scourge of Ghyran Ogroid Thaumaturge is broadly defensible. Lists featuring the unit sit at 61%, compared to 54% without it. While not as bas as some other offenders across the meta, it clearly nudges lists outside the ideal range and justifies an adjustment, though I would have been perhaps a little more heavy-handed and actually have given them +20 instead.

Similarly, the +10 increase to Tzaangors is reasonable. With a 56% win rate when included, they sit just above the healthy band, and broadly aligns with the data.

Where this update starts to feel light is in what GW didn’t meaningfully address.

Several units sit comfortably above the 55% threshold with meaningful sample sizes and no points changes at all. Kairos Fateweaver, in particular, stands out. Lists including Kairos perform at 57%, while those without him drop to 48%. That is an indication of a warscroll almost carrying a faction. Leaving him untouched feels like a missed opportunity, especially given his central role in many competitive builds.

Likewise, Kairic Acolytes and Tzaangor Enlightened on Discs both sit at 57% with healthy usage. These are not fringe picks, and are core components of successful lists, the lack of any adjustment here suggests GW were reluctant to disrupt the army’s internal structure too much.

At the other end of the spectrum, the -10 point reductions to Gaunt Summoners and Curseling, Eye of Tzeentch seem to suggest that GW would like more players to use these units in their lists. Though why they have not done the same with the Changeling, Summoner on Disc and Magister on foot is slightly baffling.

Games Workshop have correctly identified that Disciples of Tzeentch needed some form of adjustment, but the response feels overly cautious. The faction’s strongest warscrolls remain largely untouched, this risks leaving Tzeentch hovering above the 55% mark rather than decisively pulling them back into the healthy range.

Further points drops at the lower end could have broadened internal balance.

How Games Workshop Use Their Data

Games Workshop have previously stated that their balance decisions are informed by results from the last 60 days of events, primarily drawn from Best Coast Pairings. This dataset includes both one and two day events.

This approach gives GW a very broad view of the game, capturing everything from highly competitive play to more casual, experimental lists. From an accessibility and participation standpoint this does makes sense. It reflects how the majority of players experience the game.

How Woehammer Uses Its Data

For this series, Woehammer takes a narrower approach.

Our analysis is based exclusively on two-day events (typically five-round tournaments), drawn from multiple platforms, including:

  • Best Coast Pairings
  • Milarki
  • Ecksen
  • Mini Head Quarters
  • Longshanks
  • Tabletop Herald
  • Championshub.app

These events are competitions where lists are refined, and player skill is more consistent across the field.

Why Focus on GT Data?

One day events and casual tournaments introduce significant variance when used for balance decisions:

  • Fewer rounds mean higher randomness
  • Greater spread in player skill
  • More thematic or experimental lists
  • Less pressure to optimise for the meta

Two-day events, by contrast, are where balance issues reliably surface. Strong warscrolls and strong combinations tend to rise quickly, while weaker options are filtered. If a unit or build is genuinely pushing an army beyond a healthy win rate, it will almost always show up here first.

For that reason, Woehammer prioritises signal over volume. The dataset is smaller, but the conclusions are clearer.

How to Read These Articles

Each faction articles follows the same structure:

  • Overall faction performance (win rate, average Elo, Popularity)
  • Warscroll performance when included vs excluded
  • A review of the points changes and whether they’re supported by our data
  • Pointing out any changes that appear questionable or which we think may be missing.

Throughout the series, we use a 45–55% win-rate band as a reference point for healthy balance. Units or factions consistently operating outside this range are flagged as potential problems in either direction.

Final Note

This analysis isn’t intended to dismiss the value of casual play. Instead, it offers a view on how the game may behave being pushed in its competitive format.

Games Workshop looks wide, aiming to satisfy all players in the hobby, whether thats with pick-up games, or at competitive events.

Woehammer looks deeper at the competitive side, believing that balance for casual play can fall from balancing the game for competitive play.

December Battlescroll Review: Nighthaunt

About This Series

With the release of the latest Battlescroll, Games Workshop have once again adjusted points across multiple factions in an effort to keep Age of Sigmar balanced and competitive. As always, these changes have sparked plenty of discussion, with more than a little debate.

This article is part of a wider Woehammer series examining those points changes through a data-led view. Each faction is analysed using real tournament results to assess whether Games Workshop’s adjustments align with how armies and warscrolls are actually performing on the table.

Our full thoughts on methodology and where it differs to Games Workshop are explained after our faction analysis.

Nighthaunt Analysis

Win Rate: 57% (Rank: 1st)
Average Elo: 431.9 (Rank: 18th)
Popularity: 409 Games (Rank: 19th)

Nighthaunt close out this Battlescroll cycle as the clear top performers, finishing on a 57% win rate according to our stats. That result is driven largely by the much maligned Pyreghesist, supported by the Krulghast Cruciator and Lady Olynder combination. Unsurprisingly, this is exactly where Games Workshop chose to intervene.

The +20 to Pyregheists was entirely expected and, frankly, unavoidable. The same applies to the +20 applied to Lady Olynder and the +10 to the Krulghast Cruciator. Together, these changes add roughly 120-160 points to the most abusive Nighthaunt builds, which should meaningfully reduce their dominance without gutting the faction entirely. Our data would support these changes.

Edit (18/12/25): I forgot to mention that GW also changed the Pyregheist ability to once per army. This would have immediately stopped the spam lists on its own, without the need for the points decrease.  Applying both feels a little heavy handed.

The decision to increase the Black Coach by +10 points is harder to justify. Lists that include the Black Coach sit at a 54% win rate, which places them just inside the healthy 45–55% balance band. In contrast, Nighthaunt lists without the Black Coach jump to a 61% win rate. In other words, taking the Black Coach appears to restrain the faction rather than push it over the top. This is one of the rare cases where a points increase risks nudging Nighthaunt further away from balance rather than towards it.

There are also several points reductions aimed at encouraging wider unit diversity, which is broadly sensible. However, not all of the increases feel necessary. I would not personally have raised the points on either Craventhrone Guard or Chainrasps at this stage. Both units appear broadly balanced, and it would have been reasonable to wait and assess the effects of the Pyregheist, Olynder and Cruciator increases before acting further.

One alternative approach GW could have taken would have been a small points reduction of 5–10 points for Bladegheist Revenants. With a 51% win rate when included, they sit firmly in the healthy range, yet lists that exclude them spike to a 61% win rate. Bladegheists appear to act as a soft limiter on more abusive builds, and incentivising their inclusion may have achieved balance through internal variety rather than further tax increases.

Overall, these changes should be enough to bring Nighthaunt back into the desired 45–55% win-rate range. While not every adjustment is fully supported by the data, the core offenders have been addressed, and the faction’s dominance should now be significantly reduced.

How Games Workshop Use Their Data

Games Workshop have previously stated that their balance decisions are informed by results from the last 60 days of events, primarily drawn from Best Coast Pairings. This dataset includes both one and two day events.

This approach gives GW a very broad view of the game, capturing everything from highly competitive play to more casual, experimental lists. From an accessibility and participation standpoint this does makes sense. It reflects how the majority of players experience the game.

How Woehammer Uses Its Data

For this series, Woehammer takes a narrower approach.

Our analysis is based exclusively on two-day events (typically five-round tournaments), drawn from multiple platforms, including:

  • Best Coast Pairings
  • Milarki
  • Ecksen
  • Mini Head Quarters
  • Longshanks
  • Tabletop Herald
  • Championshub.app

These events are competitions where lists are refined, and player skill is more consistent across the field.

Why Focus on GT Data?

One day events and casual tournaments introduce significant variance when used for balance decisions:

  • Fewer rounds mean higher randomness
  • Greater spread in player skill
  • More thematic or experimental lists
  • Less pressure to optimise for the meta

Two-day events, by contrast, are where balance issues reliably surface. Strong warscrolls and strong combinations tend to rise quickly, while weaker options are filtered. If a unit or build is genuinely pushing an army beyond a healthy win rate, it will almost always show up here first.

For that reason, Woehammer prioritises signal over volume. The dataset is smaller, but the conclusions are clearer.

How to Read These Articles

Each faction articles follows the same structure:

  • Overall faction performance (win rate, average Elo, Popularity)
  • Warscroll performance when included vs excluded
  • A review of the points changes and whether they’re supported by our data
  • Pointing out any changes that appear questionable or which we think may be missing.

Throughout the series, we use a 45–55% win-rate band as a reference point for healthy balance. Units or factions consistently operating outside this range are flagged as potential problems in either direction.

Final Note

This analysis isn’t intended to dismiss the value of casual play. Instead, it offers a view on how the game may behave being pushed in its competitive format.

Games Workshop looks wide, aiming to satisfy all players in the hobby, whether thats with pick-up games, or at competitive events.

Woehammer looks deeper at the competitive side, believing that balance for casual play can fall from balancing the game for competitive play.

Age of Sigmar: 4th Edition Meta Stats (September Battlescroll) – 14th December 2025

We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.

All of the results in this article are taken from Best Coast Pairings, , Ecksen, New Recruit, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.

For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions) as reading this weeks Patreon only analysis of Seraphon.

As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.

Tournaments Included (Using September Battlescroll)

  • [AO!D] All Out! Davao!
  • 2. Dresdner Festspiele (in AoS)
  • 2025 South China Autumn Championship
  • 2025 World Championships of Warhammer
  • 2D6 Carnage
  • A Kerfuffle at Shuffle – GT Edition
  • Age of Sigmar Badmoon Rising GT 2025
  • Age of Sigmar Battlemaster GT Series
  • Age of Sigmar Doom Fire
  • Age of Sigmar Medellin Grand Open
  • All-Realm Battlemania XXXIX Deluxe
  • Amulet D20 Grand Tournament 2025
  • AOS 1vs1 – La conquête de Ghyran
  • AOS Aarhus Open
  • BadAss Bockbier Season Opening GT
  • Barfight GT
  • Batalha de Corvos XX
  • Battle of the Bend 2025
  • Battle Rage Ballerup 2025
  • Bendigo’s Bush Bash Bonanza 2025
  • Bloomington Brewhammer at Upland Brewing
  • Boltercon 2025: Age of Sigmar GT
  • Boo-grass Brawl GT – Actual Trash Wargaming
  • Bread or Dead 2025 – Fresh Out the Oven
  • Castle Banger Turniej Klasy Master w Warszawie
  • DaBoyz GT Rochester 2025 AoS 1v1
  • Devon Destruction V
  • Dice Tower GT
  • DragonFall 2025
  • Elbcoast Cup 19 Age of Sigmar
  • End Times Grand Tournament 2025
  • Everwinter: Age of Sigmar Grand Tournament
  • Fantasia Fanatic XLVIII AoS
  • Farmhammer @Brewdog
  • Frostfall Frenzy
  • Frozen Empires 2025
  • GAF Jamboree Volume 4
  • Garden City Slughter
  • Geekfest -Arc’s of Fire- Age of Sigmar
  • Ghyran Resistance
  • Grudgefest GT 2025
  • GT Bilbao IV AoS 2025 – Circuito Nacional DKHM
  • GT Huertano Individual III
  • I GT Malaka en Guerra
  • II GT Zaragoza: Puño de Sigmar
  • K/Qota S9 E4
  • Kippers’ Melee – 2025 Age of Sigmar
  • L’Arène de Crussif dec2025
  • Leipzig Major 2025 AoS
  • Lost Legion GT
  • LVO XII Warhammer Age of Sigmar Champs
  • MAW Tribe Telarah Takedown 2025
  • Mektoberfest AoS GT
  • Mercia Madness III
  • Michigan GT 2025
  • Might of the Righteous 2025 Age of Sigmar
  • New York Open 4: Age of Sigmar Grand Tournament
  • November Offensive
  • November Reign
  • Nyköping Wargaming – War of the Osprey 2025
  • Oklahoma Open – Age of Sigmar Grand Tournament
  • Padowar – AoS 2000pt
  • Paragon City Games Presents: 2025 AoS Store Championship
  • Paris Wargame Expo – Warhammer AoS – Solo
  • PNW Masters 2025
  • PubHammer Open 4
  • Quest of Champions 2025 – Finals
  • Raccoon Rumble 2025
  • Realm of Geddon Borås spelkonvent 2025
  • Realm Wars
  • Realmgate Rebellion 14
  • Realmgate Rebellion 15
  • Renegade Open 2025 – AoS GT
  • River City Rumble
  • Rose City Rampage 3: Rex Marks the Spot
  • SAGT 2025
  • Season of War GT II
  • Show Me Showdown Age of Sigmar Championships
  • Siege of York 2025 – Merry Fistmas
  • Southeastern Slaughter Battles and BBQ
  • Storm of Sigmar
  • Sugar & Dice Annual Age of Sigmar Tournament 2025
  • Sydney Grand Tournament 2025
  • The Forge AoS GT
  • The Great Mawpit Cookout
  • The Outriders: MK – Age of Sigmar Grand Tournament
  • The Poisoned Dice
  • The Standoff 2025 AOS
  • Threshold Tactics Invitational X
  • Triangle Age of Sigmar Winter War
  • Turnaj Tří
  • Vault Wars 2025
  • War in the Mortal Realms: The Ironman Edition
  • Warhammex GT Open
  • Well of Mayhem #4 Grand Tournament

We have chosen not to include the following events:

  • Lamoine Last Stand IX (Due to having optional draw rounds)
  • III GT De Sevilla (Team Event)
  • LVO XII Warhammer Age of Sigmar Champs Round 6-8 (Due to only being available to the top 8)
  • Season of War GT II (Anything played after Round 5 – due to only a few players taking part)
  • The Hogtowner (Primarily a narrative event with bespoke battleplans)

SOURCES
Best Coast Pairings
Tabletop Herald
Milarki
Championshub.app
MiniHeadQuarters
Ecksen
Longshanks

GT Win Rates

As always, these are global stats from various sources around the internet.

Faction Win Rates over the Last 4 Weeks

This covers the period from 15th November to 6th December 2025.

Estimated Win Rates if the Player Skill Levels were Equal

That’s a mouthful of title isn’t it!?

Essentially, what I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculateBut I’m playing around here).

How it works is by calculating the average Elo of all the players that have had matches since the September battlescroll dropped. This worked out as 435.2. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 435.2 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)

Battle Formation GT Win Rates

This data is calculated in the same way as the win rates for factions. This only shows data for subfactions that have reached 100 games played since the battlescroll dropped.

Faction Popularity (Broken Down by Player Elo Rating)

This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).

The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.

To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.

Elite and Rookie Players by Faction

The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).

The Fabien Chart

Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.

% of Players with a Positive GT Result

Ideally you would want 50% of the players having a positive results for a truly balanced game system.

Consecutive Wins

This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.

Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.

Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.

Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.

Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.

Battle Tactic Win Rates

This table shows the most popular battle tactic pairings for each faction.

Battleplan Win Rates

For those of you who are counted among our legendary Patreons, you can download the stats database below which now includes warscroll win rates and lists.

On top of this there is some added extras in the form of a faction dive into Seraphon.


You can become a Patreon of Woehammer for as little as £2 a month!

Woehammer Database

To download out Age of Sigmar stats database, click on the button below.

Sorry! This part of content is hidden behind this box because it requires a higher contribution level ($1) at Patreon. Why not take this chance to increase your contribution?

Age of Sigmar: 4th Edition Meta Stats (September Battlescroll) – 6th December 2025

We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.

All of the results in this article are taken from Best Coast Pairings, , Ecksen, New Recruit, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.

For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions) as reading this weeks Patreon only analysis of Seraphon.

As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.

Tournaments Included (Using September Battlescroll)

  • [AO!D] All Out! Davao!
  • 2. Dresdner Festspiele (in AoS)
  • 2025 South China Autumn Championship
  • 2025 World Championships of Warhammer
  • 2D6 Carnage
  • A Kerfuffle at Shuffle – GT Edition
  • Age of Sigmar Badmoon Rising GT 2025
  • Age of Sigmar Battlemaster GT Series
  • Age of Sigmar Doom Fire
  • Age of Sigmar Medellin Grand Open
  • All-Realm Battlemania XXXIX Deluxe
  • Amulet D20 Grand Tournament 2025
  • AOS 1vs1 – La conquête de Ghyran
  • AOS Aarhus Open
  • BadAss Bockbier Season Opening GT
  • Barfight GT
  • Batalha de Corvos XX
  • Battle of the Bend 2025
  • Battle Rage Ballerup 2025
  • Bendigo’s Bush Bash Bonanza 2025
  • Bloomington Brewhammer at Upland Brewing
  • Boltercon 2025: Age of Sigmar GT
  • Boo-grass Brawl GT – Actual Trash Wargaming
  • Bread or Dead 2025 – Fresh Out the Oven
  • Castle Banger Turniej Klasy Master w Warszawie
  • DaBoyz GT Rochester 2025 AoS 1v1
  • Devon Destruction V
  • Dice Tower GT
  • DragonFall 2025
  • Elbcoast Cup 19 Age of Sigmar
  • End Times Grand Tournament 2025
  • Everwinter: Age of Sigmar Grand Tournament
  • Fantasia Fanatic XLVIII AoS
  • Farmhammer @Brewdog
  • GAF Jamboree Volume 4
  • Garden City Slughter
  • Geekfest -Arc’s of Fire- Age of Sigmar
  • Ghyran Resistance
  • Grudgefest GT 2025
  • GT Huertano Individual III
  • I GT Malaka en Guerra
  • II GT Zaragoza: Puño de Sigmar
  • K/Qota S9 E4
  • Kippers’ Melee – 2025 Age of Sigmar
  • L’Arène de Crussif dec2025
  • Leipzig Major 2025 AoS
  • Lost Legion GT
  • LVO XII Warhammer Age of Sigmar Champs
  • MAW Tribe Telarah Takedown 2025
  • Mektoberfest AoS GT
  • Mercia Madness III
  • Michigan GT 2025
  • Might of the Righteous 2025 Age of Sigmar
  • New York Open 4: Age of Sigmar Grand Tournament
  • November Offensive
  • November Reign
  • Nyköping Wargaming – War of the Osprey 2025
  • Oklahoma Open – Age of Sigmar Grand Tournament
  • Paragon City Games Presents: 2025 AoS Store Championship
  • Paris Wargame Expo – Warhammer AoS – Solo
  • PNW Masters 2025
  • PubHammer Open 4
  • Raccoon Rumble 2025
  • Realm of Geddon Borås spelkonvent 2025
  • Realm Wars
  • Realmgate Rebellion 14
  • Realmgate Rebellion 15
  • Renegade Open 2025 – AoS GT
  • River City Rumble
  • Rose City Rampage 3: Rex Marks the Spot
  • SAGT 2025
  • Season of War GT II
  • Show Me Showdown Age of Sigmar Championships
  • Southeastern Slaughter Battles and BBQ
  • Storm of Sigmar
  • Sugar & Dice Annual Age of Sigmar Tournament 2025
  • Sydney Grand Tournament 2025
  • The Forge AoS GT
  • The Great Mawpit Cookout
  • The Poisoned Dice
  • The Standoff 2025 AOS
  • Threshold Tactics Invitational X
  • Turnaj Tří
  • Vault Wars 2025
  • War in the Mortal Realms: The Ironman Edition
  • Warhammex GT Open
  • Well of Mayhem #4 Grand Tournament

We have chosen not to include the following events:

  • Lamoine Last Stand IX (Due to having optional draw rounds)
  • III GT De Sevilla (Team Event)
  • LVO XII Warhammer Age of Sigmar Champs Round 6-8 (Due to only being available to the top 8)
  • Season of War GT II (Anything played after Round 5 – due to only a few players taking part)
  • The Hogtowner (Primarily a narrative event with bespoke battleplans)

SOURCES
Best Coast Pairings
Tabletop Herald
Milarki
Championshub.app
MiniHeadQuarters
Ecksen
Longshanks

GT Win Rates

As always, these are global stats from various sources around the internet.

Faction Win Rates over the Last 4 Weeks

This covers the period from 15th November to 6th December 2025.

Estimated Win Rates if the Player Skill Levels were Equal

That’s a mouthful of title isn’t it!?

Essentially, what I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculateBut I’m playing around here).

How it works is by calculating the average Elo of all the players that have had matches since the September battlescroll dropped. This worked out as 435.6. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 435.6 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)

Battle Formation GT Win Rates

This data is calculated in the same way as the win rates for factions. This only shows data for subfactions that have reached 100 games played since the battlescroll dropped.

Faction Popularity (Broken Down by Player Elo Rating)

This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).

The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.

To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.

Elite and Rookie Players by Faction

The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).

The Fabien Chart

Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.

% of Players with a Positive GT Result

Ideally you would want 50% of the players having a positive results for a truly balanced game system.

Consecutive Wins

This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.

Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.

Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.

Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.

Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.

Battle Tactic Win Rates

This table shows the most popular battle tactic pairings for each faction.

Battleplan Win Rates

For those of you who are counted among our legendary Patreons, you can download the stats database below which now includes warscroll win rates and lists.

On top of this there is some added extras in the form of a faction dive into Seraphon.


You can become a Patreon of Woehammer for as little as £2 a month!

Woehammer Database

To download out Age of Sigmar stats database, click on the button below.

Sorry! This part of content is hidden behind this box because it requires a higher contribution level ($1) at Patreon. Why not take this chance to increase your contribution?

Age of Sigmar: 4th Edition Meta Stats (September Battlescroll) – 29th November 2025

We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.

All of the results in this article are taken from Best Coast Pairings, , Ecksen, New Recruit, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.

For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions) as reading this weeks Patreon only analysis of Seraphon.

As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.

Tournaments Included (Using September Battlescroll)

  • [AO!D] All Out! Davao!
  • 2. Dresdner Festspiele (in AoS)
  • 2025 South China Autumn Championship
  • 2025 World Championships of Warhammer
  • 2D6 Carnage
  • A Kerfuffle at Shuffle – GT Edition
  • Age of Sigmar Badmoon Rising GT 2025
  • Age of Sigmar Battlemaster GT Series
  • Age of Sigmar Doom Fire
  • Age of Sigmar Medellin Grand Open
  • All-Realm Battlemania XXXIX Deluxe
  • Amulet D20 Grand Tournament 2025
  • AOS 1vs1 – La conquête de Ghyran
  • AOS Aarhus Open
  • BadAss Bockbier Season Opening GT
  • Barfight GT
  • Batalha de Corvos XX
  • Battle of the Bend 2025
  • Battle Rage Ballerup 2025
  • Bendigo’s Bush Bash Bonanza 2025
  • Bloomington Brewhammer at Upland Brewing
  • Boltercon 2025: Age of Sigmar GT
  • Boo-grass Brawl GT – Actual Trash Wargaming
  • Bread or Dead 2025 – Fresh Out the Oven
  • Castle Banger Turniej Klasy Master w Warszawie
  • DaBoyz GT Rochester 2025 AoS 1v1
  • Devon Destruction V
  • Dice Tower GT
  • DragonFall 2025
  • Elbcoast Cup 19 Age of Sigmar
  • End Times Grand Tournament 2025
  • Fantasia Fanatic XLVIII AoS
  • Farmhammer @Brewdog
  • GAF Jamboree Volume 4
  • Garden City Slughter
  • Geekfest -Arc’s of Fire- Age of Sigmar
  • Ghyran Resistance
  • Grudgefest GT 2025
  • GT Huertano Individual III
  • I GT Malaka en Guerra
  • II GT Zaragoza: Puño de Sigmar
  • K/Qota S9 E4
  • Kippers’ Melee – 2025 Age of Sigmar
  • Leipzig Major 2025 AoS
  • LVO XII Warhammer Age of Sigmar Champs
  • MAW Tribe Telarah Takedown 2025
  • Mektoberfest AoS GT
  • Mercia Madness III
  • Michigan GT 2025
  • Might of the Righteous 2025 Age of Sigmar
  • New York Open 4: Age of Sigmar Grand Tournament
  • November Offensive
  • November Reign
  • Nyköping Wargaming – War of the Osprey 2025
  • Oklahoma Open – Age of Sigmar Grand Tournament
  • Paragon City Games Presents: 2025 AoS Store Championship
  • Paris Wargame Expo – Warhammer AoS – Solo
  • PubHammer Open 4
  • Raccoon Rumble 2025
  • Realm of Geddon Borås spelkonvent 2025
  • Realm Wars
  • Realmgate Rebellion 14
  • Realmgate Rebellion 15
  • Renegade Open 2025 – AoS GT
  • River City Rumble
  • Rose City Rampage 3: Rex Marks the Spot
  • SAGT 2025
  • Season of War GT II
  • Show Me Showdown Age of Sigmar Championships
  • Southeastern Slaughter Battles and BBQ
  • Storm of Sigmar
  • Sugar & Dice Annual Age of Sigmar Tournament 2025
  • Sydney Grand Tournament 2025
  • The Forge AoS GT
  • The Great Mawpit Cookout
  • The Poisoned Dice
  • The Standoff 2025 AOS
  • Threshold Tactics Invitational X
  • Turnaj Tří
  • Vault Wars 2025
  • Well of Mayhem #4 Grand Tournament

We have chosen not to include the following events:

  • Lamoine Last Stand IX (Due to having optional draw rounds)
  • III GT De Sevilla (Team Event)
  • LVO XII Warhammer Age of Sigmar Champs Round 6-8 (Due to only being available to the top 8)
  • Season of War GT II (Anything played after Round 5 – due to only a few players taking part)
  • The Hogtowner (Primarily a narrative event with bespoke battleplans)

SOURCES
Best coast Pairings – 56 Events (1,770 Players)
Tabeltop Herald – 2 Events (227 Players)
Milarki – 6 Events (110 Players)
Championshub.app – 2 Events (91 Players)
MiniHeadQuarters – 1 Event (55 Players)
Ecksen – 1 Event (24 Players)

GT Win Rates

As always, these are global stats from various sources around the internet.

Faction Win Rates over the Last 4 Weeks

This covers the period from 8th November to 29th November 2025.

Estimated Win Rates if the Player Skill Levels were Equal

That’s a mouthful of title isn’t it!?

Essentially, what I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculateBut I’m playing around here).

How it works is by calculating the average Elo of all the players that have had matches since the September battlescroll dropped. This worked out as 434.9. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 434.9 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)

Battle Formation GT Win Rates

This data is calculated in the same way as the win rates for factions. This only shows data for subfactions that have reached 100 games played since the battlescroll dropped.

Faction Popularity (Broken Down by Player Elo Rating)

This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).

The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.

To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.

Elite and Rookie Players by Faction

The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).

The Fabien Chart

Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.

% of Players with a Positive GT Result

Ideally you would want 50% of the players having a positive results for a truly balanced game system.

Consecutive Wins

This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.

Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.

Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.

Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.

Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.

Battle Tactic Win Rates

This table shows the most popular battle tactic pairings for each faction.

Battleplan Win Rates

For those of you who are counted among our legendary Patreons, you can download the stats database below which now includes warscroll win rates and lists.

On top of this there is some added extras in the form of a faction dive into Seraphon.


You can become a Patreon of Woehammer for as little as £2 a month!

Woehammer Database

To download out Age of Sigmar stats database, click on the button below.

Sorry! This part of content is hidden behind this box because it requires a higher contribution level ($1) at Patreon. Why not take this chance to increase your contribution?

Age of Sigmar: 4th Edition Meta Stats (September Battlescroll) – 23rd November 2025

We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.

All of the results in this article are taken from Best Coast Pairings, , Ecksen, New Recruit, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.

For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions) as reading this weeks Patreon only analysis of Seraphon.

As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.

Tournaments Included (Using September Battlescroll)

  • [AO!D] All Out! Davao!
  • 2. Dresdner Festspiele (in AoS)
  • 2025 South China Autumn Championship
  • 2025 World Championships of Warhammer
  • 2D6 Carnage
  • A Kerfuffle at Shuffle – GT Edition
  • Age of Sigmar Badmoon Rising GT 2025
  • Age of Sigmar Doom Fire
  • Age of Sigmar Medellin Grand Open
  • All-Realm Battlemania XXXIX Deluxe
  • Amulet D20 Grand Tournament 2025
  • AOS 1vs1 – La conquête de Ghyran
  • AOS Aarhus Open
  • BadAss Bockbier Season Opening GT
  • Barfight GT
  • Batalha de Corvos XX
  • Battle of the Bend 2025
  • Battle Rage Ballerup 2025
  • Bendigo’s Bush Bash Bonanza 2025
  • Bloomington Brewhammer at Upland Brewing
  • Boltercon 2025: Age of Sigmar GT
  • Boo-grass Brawl GT – Actual Trash Wargaming
  • Bread or Dead 2025 – Fresh Out the Oven
  • Castle Banger Turniej Klasy Master w Warszawie
  • DaBoyz GT Rochester 2025 AoS 1v1
  • Dice Tower GT
  • DragonFall 2025
  • Elbcoast Cup 19 Age of Sigmar
  • End Times Grand Tournament 2025
  • Fantasia Fanatic XLVIII AoS
  • Farmhammer @Brewdog
  • GAF Jamboree Volume 4
  • Garden City Slughter
  • Geekfest -Arc’s of Fire- Age of Sigmar
  • Ghyran Resistance
  • Grudgefest GT 2025
  • GT Huertano Individual III
  • I GT Malaka en Guerra
  • II GT Zaragoza: Puño de Sigmar
  • K/Qota S9 E4
  • Kippers’ Melee – 2025 Age of Sigmar
  • LVO XII Warhammer Age of Sigmar Champs
  • MAW Tribe Telarah Takedown 2025
  • Mektoberfest AoS GT
  • Mercia Madness III
  • Michigan GT 2025
  • Might of the Righteous 2025 Age of Sigmar
  • New York Open 4: Age of Sigmar Grand Tournament
  • November Offensive
  • Nyköping Wargaming – War of the Osprey 2025
  • Oklahoma Open – Age of Sigmar Grand Tournament
  • Paragon City Games Presents: 2025 AoS Store Championship
  • Paris Wargame Expo – Warhammer AoS – Solo
  • PubHammer Open 4
  • Raccoon Rumble 2025
  • Realm of Geddon Borås spelkonvent 2025
  • Realm Wars
  • Realmgate Rebellion 14
  • Renegade Open 2025 – AoS GT
  • River City Rumble
  • Rose City Rampage 3: Rex Marks the Spot
  • SAGT 2025
  • Season of War GT II
  • Show Me Showdown Age of Sigmar Championships
  • Southeastern Slaughter Battles and BBQ
  • Storm of Sigmar
  • Sugar & Dice Annual Age of Sigmar Tournament 2025
  • Sydney Grand Tournament 2025
  • The Great Mawpit Cookout
  • The Poisoned Dice
  • The Standoff 2025 AOS
  • Threshold Tactics Invitational X
  • Turnaj Tří
  • Vault Wars 2025
  • Well of Mayhem #4 Grand Tournament

We have chosen not to include the following events:

  • Lamoine Last Stand IX (Due to having optional draw rounds)
  • III GT De Sevilla (Team Event)
  • LVO XII Warhammer Age of Sigmar Champs Round 6-8 (Due to only being available to the top 8)
  • Season of War GT II (Anything played after Round 5 – due to only a few players taking part)
  • The Hogtowner (Primarily a narrative event with bespoke battleplans)

SOURCES
Best coast Pairings – 56 Events (1,770 Players)
Tabeltop Herald – 2 Events (227 Players)
Milarki – 6 Events (110 Players)
Championshub.app – 2 Events (91 Players)
MiniHeadQuarters – 1 Event (55 Players)
Ecksen – 1 Event (24 Players)

GT Win Rates

As always, these are global stats from various sources around the internet.

Faction Win Rates over the Last 4 Weeks

This covers the period from 25th October to 16th November 2025.

Estimated Win Rates if the Player Skill Levels were Equal

That’s a mouthful of title isn’t it!?

Essentially, what I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculateBut I’m playing around here).

How it works is by calculating the average Elo of all the players that have had matches since the September battlescroll dropped. This worked out as 435.4. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 435.4 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)

Battle Formation GT Win Rates

This data is calculated in the same way as the win rates for factions. This only shows data for subfactions that have reached 100 games played since the battlescroll dropped.

Faction Popularity (Broken Down by Player Elo Rating)

This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).

The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.

To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.

Elite and Rookie Players by Faction

The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).

The Fabien Chart

Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.

% of Players with a Positive GT Result

Ideally you would want 50% of the players having a positive results for a truly balanced game system.

Consecutive Wins

This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.

Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.

Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.

Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.

Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.

Battle Tactic Win Rates

This table shows the most popular battle tactic pairings for each faction.

Battleplan Win Rates

For those of you who are counted among our legendary Patreons, you can download the stats database below which now includes warscroll win rates and lists.

On top of this there is some added extras in the form of a faction dive into Seraphon.


You can become a Patreon of Woehammer for as little as £2 a month!

Woehammer Database

To download out Age of Sigmar stats database, click on the button below.

Sorry! This part of content is hidden behind this box because it requires a higher contribution level ($1) at Patreon. Why not take this chance to increase your contribution?

Age of Sigmar: 4th Edition Meta Stats (September Battlescroll) – 16th November 2025

We’ve updated the method of calculating the Elo ratings into our Age of Sigmar stats, this includes an attempt to reflect both the tournament strength and the faction strength.

All of the results in this article are taken from Best Coast Pairings, , Ecksen, New Recruit, ChampionshipHub, Milarki, Mini Headquarters, Tabletop Herald and Longshanks. They include GT (Two day events) or GT+ (6 or more rounds) only.

For patrons, you’ll be able to download and play with the database as well (which includes all the lists and stats for all the factions) as reading this weeks Patreon only analysis of Seraphon.

As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.

Tournaments Included (Using September Battlescroll)

  • [AO!D] All Out! Davao!
  • 2. Dresdner Festspiele (in AoS)
  • 2025 South China Autumn Championship
  • 2025 World Championships of Warhammer
  • 2D6 Carnage
  • Age of Sigmar Badmoon Rising GT 2025
  • Age of Sigmar Doom Fire
  • Age of Sigmar Medellin Grand Open
  • All-Realm Battlemania XXXIX Deluxe
  • Amulet D20 Grand Tournament 2025
  • AOS 1vs1 – La conquête de Ghyran
  • AOS Aarhus Open
  • BadAss Bockbier Season Opening GT
  • Barfight GT
  • Batalha de Corvos XX
  • Battle of the Bend 2025
  • Battle Rage Ballerup 2025
  • Bendigo’s Bush Bash Bonanza 2025
  • Bloomington Brewhammer at Upland Brewing
  • Boltercon 2025: Age of Sigmar GT
  • Boo-grass Brawl GT – Actual Trash Wargaming
  • Bread or Dead 2025 – Fresh Out the Oven
  • Castle Banger Turniej Klasy Master w Warszawie
  • DaBoyz GT Rochester 2025 AoS 1v1
  • DragonFall 2025
  • Elbcoast Cup 19 Age of Sigmar
  • End Times Grand Tournament 2-25
  • Farmhammer @Brewdog
  • GAF Jamboree Volume 4
  • Geekfest -Arc’s of Fire- Age of Sigmar
  • Grudgefest GT 2025
  • GT Huertano Individual III
  • I GT Malaka en Guerra
  • II GT Zaragoza: Puño de Sigmar
  • K/Qota S9 E4
  • Kippers’ Melee – 2025 Age of Sigmar
  • LVO XII Warhammer Age of Sigmar Champs
  • MAW Tribe Telarah Takedown 2025
  • Mektoberfest AoS GT
  • Mercia Madness III
  • Michigan GT 2025
  • Might of the Righteous 2025 Age of Sigmar
  • New York Open 4: Age of Sigmar Grand Tournament
  • Nyköping Wargaming – War of the Osprey 2025
  • Oklahoma Open – Age of Sigmar Grand Tournament
  • Paragon City Games Presents: 2025 AoS Store Championship
  • Paris Wargame Expo – Warhammer AoS – Solo
  • PubHammer Open 4
  • Raccoon Rumble 2025
  • Realm of Geddon Borås spelkonvent 2025
  • Realm Wars
  • Realmgate Rebellion 14
  • River City Rumble
  • Rose City Rampage 3: Rex Marks the Spot
  • SAGT 2025
  • Season of War GT II
  • Show Me Showdown Age of Sigmar Championships
  • Southeastern Slaughter Battles and BBQ
  • Storm of Sigmar
  • Sugar & Dice Annual Age of Sigmar Tournament 2025
  • Sydney Grand Tournament 2025
  • The Great Mawpit Cookout
  • The Poisoned Dice
  • Threshold Tactics Invitational X
  • Turnaj Tří
  • Vault Wars 2025
  • Well of Mayhem #4 Grand Tournament

We have chosen not to include the following events:

  • Lamoine Last Stand IX (Due to having optional draw rounds)
  • III GT De Sevilla (Team Event)
  • LVO XII Warhammer Age of Sigmar Champs Round 6-8 (Due to only being available to the top 8)
  • Season of War GT II (Anything played after Round 5 – due to only a few players taking part)
  • The Hogtowner (Primarily a narrative event with bespoke battleplans)

SOURCES
Best coast Pairings – 56 Events (1,770 Players)
Tabeltop Herald – 2 Events (227 Players)
Milarki – 6 Events (110 Players)
Championshub.app – 2 Events (91 Players)
MiniHeadQuarters – 1 Event (55 Players)
Ecksen – 1 Event (24 Players)

GT Win Rates

As always, these are global stats from various sources around the internet.

Faction Win Rates over the Last 4 Weeks

This covers the period from 25th October to 16th November 2025.

Estimated Win Rates if the Player Skill Levels were Equal

That’s a mouthful of title isn’t it!?

Essentially, what I’m trying to do here is work out what the win rates would be if the skill levels of all the players were the same (Yes, I realise this is nearly impossible to calculateBut I’m playing around here).

How it works is by calculating the average Elo of all the players that have had matches since the September battlescroll dropped. This worked out as 436.6. I then calculated how much difference there was between a factions average Elo shown in our original win rate graph to this overall average. The difference between these two figures was then turned into a percentage difference over/under the 436.6 elo. I then increased or decreased their win rate by this percentage (But this isn’t as simple as deducting or adding the percentage different to the win rate – you have to work out for instance what 4% may be of say 53% and then apply that. For Example – 10% of 40% is 4%)

Battle Formation GT Win Rates

This data is calculated in the same way as the win rates for factions. This only shows data for subfactions that have reached 100 games played since the battlescroll dropped.

Faction Popularity (Broken Down by Player Elo Rating)

This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).

The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.

To make it a bit easier to see the effect of higher skilled players, I’ve added the below chart this week which breaks down each factions player base as a percentage.

Elite and Rookie Players by Faction

The blue section shows the percentage of a factions players which have an Elo rating of 500 or greater. While the Orange shows the number of new players to the faction where they have yet to attend a tournament (based on our database history).

The Fabien Chart

Fabien Barbusse is a top player in the AoS scene and a member of the Woehammer Discord who is one of many who points out any mistakes in the charts before we publish them. He stated he felt the most valuable chart would be a version of the one above, which shows the % of 4+ win results in a 5 game event compared to the other results.

% of Players with a Positive GT Result

Ideally you would want 50% of the players having a positive results for a truly balanced game system.

Consecutive Wins

This chart shows firstly the % of players with a negative result from 5 games at GT’s or GT+ in purple for each faction.

Dark blue shows the percentage of players who achieved 5 wins from 5 in the first five rounds of a GT or GT+.

Orange shows the players who achieved four wins from the first four rounds of a GT or GT+ but were unable to achieve the full house and lost their round 5 match.

Green shows the players who achieved three wins from three wins but were unable to win in their fourth round match.

Light blue shows all other players aside from those shown in the first three categories, who were able to achieve a positive result at a GT or GT+ i.e. 3 or more wins.

Battle Tactic Win Rates

This table shows the most popular battle tactic pairings for each faction.

Battleplan Win Rates

For those of you who are counted among our legendary Patreons, you can download the stats database below which now includes warscroll win rates and lists.

On top of this there is some added extras in the form of a faction dive into Seraphon.


You can become a Patreon of Woehammer for as little as £2 a month!

Woehammer Database

To download out Age of Sigmar stats database, click on the button below.

Sorry! This part of content is hidden behind this box because it requires a higher contribution level ($1) at Patreon. Why not take this chance to increase your contribution?

Faction Friday: Skaven

We’re back once more starting a new series of Faction Analysis articles.

People often refer to our stats and look at who’s top and bottom of the pile and then draw conclusions on factions based on what they see there. But, I wanted to highlight that although the win rates we create are a good indicator to see where AoS sits at from a balance perspective, it may not always reflect what you see in your FLGS.

So each week, I’ll pick a faction (or if there are enough people shouting at me, the faction you pick) and break down how that faction is performing globally and regionally.

Age of Sigmar Round the Globe

Before we jump in we need to look at how much Age of Sigmar is played around the world and where it’s most popular and it can give us some more info on what we’re looking at later.

NationPlayers% of Global Base
United States59935%
Australia17910%
United Kingdom1619%
Canada1619%
Spain805%
France754%
Czech Republic714%
Norway654%
Sweden493%
Germany453%
Denmark432%
Mexico322%
Poland302%
Colombia211%
Greece181%
Netherlands171%
New Zealand161%
China151%
Slovenia151%
Turkey101%
Global1,722

These are the records for all the tournaments we have on the Woehammer Database since the new September Battlescroll dropped.

As always, the US is in the top spot. This is mainly due to almost every US tournament organiser using BCP to host their event. While we have worked hard to include many of the hosting websites, there may well be a few that we have missed, and a few European events like to host their event on T3 and then organise their pairings elsewhere.

Interestingly, thanks to some recent big events in Australia, they come out as the 2nd most popular place.

This data is accurate as at the 9th November 2025.

Win Rates

Our most recent stats article, has Skaven with a win rate of 49%. That’s at the bottom of the ideal range (45-55%). So What’s up with them?

Skaven are both effective and popular in the UK with a win rate of 52% and 11% of their player base using them. While in Canada, Skaven really struggle at only 38% win rate. France sees a reasonably small player base of 5% using them very effectively at 65% win rate.

It’s important to note that currently, Skaven are globally the 2nd most played faction after the always popular Stormcast Eternals. This could in part be due to their inclusion in the main Skaventide release box.

Popularity

Seraphon is the 8th most popular faction globally.

But how does this compare across the different countries?

Very few countries around the world see Skaven represented less than the 4% perfect split. With the majority of countries having Skaven as a strong player base. The Czech Republic had 13% of its 71 players using Skaven, and in the UK too 11% of 161 players took up the ratties. They appear to be less popular in Canada with 5% of the player base using them.

Elo-wise Skaven have a player average Elo of 419.7 globally. Going back to the UK to compare this, you would think with the success they’re sseing there that the Elo would be higher than this, but the 52% win rate is being achieved for players with an average of 404.7. Whereas in Canada their Elo average is 423.7.

Battle Formations

I should note after some confusion last week, that numbers given in brackets after a warscroll or battle formation show the number of games they’ve been used competitively at GTs in.

While Fleshmeld Menagerie is the most popular Battle Formation with 270 games on record, but it isn’t the most successful. That title falls to Gathering of the Clans at 52% win rate. While those using Claw-horde are really struggling with only a 39% win rate..

Warscroll Win Rates

Most Successful Warscrolls

The number in brackets represents the number of games the warscroll was used in at GT events.

We can see that although the Warpfire Thrower is at 80% win rate it has only been used by a single player at an event possibly as a list filler to make those last points matter.

The first significant warscroll would be the Plague Priest on Plague Furnace, featuring in 115 games and with a win rate of 60%. Night Runners are also very high in the rates. I would expect both of these scrolls to see nerfs/points increased in the next battlescroll.

Least Succesful Warscrolls

At the other end of the scale we have significant data showing that Warlock Engineer, Vizzik Skour, Thanquol, Bombadier, HPA, Warpblaster and Stormfiends are all suffering in the current rules.

Full Warscroll List

Regiments of Renown

Only one Regiments of Renown has seen any play in Skaven lists, and that was with only 1 player using them:

Lord Skaldior’s Chosen (5) – 40%

Heroic Traits

With 165 games under its belt, Scurry Away is the most popular Heroic Trait and hits a fairly decent 53% win rate.

Both of the other two traits are sitting below 45% win rate. Short-Tempered with 36 games and 38% WR. While Skilled Manipulator has only been used by two players and sits at 30% WR.

Artefacts of Power

While Foultide is the most popular artefact with 333 games, it has a lower win rate of 47% compared to 56% of the Warpstone Charm (223 games). Skavenbrew, has only 63 games played and has the lowest win rate at 45%.

5-0 Lists

To date there have been five lists that have gone 5-0 at events.

Two weeks later in New Zealand Greg Greenfield managed at 5-0 at Realm Wars with a Warpcog Convocation list:

Derek Hildebrandt went 5-0 in the US at Vault Wars with another Fleshmeld list:

Then in the last week, we’ve had not one, but two 5-0 lists for Skaven. The first was Michael Weingesl in Austria:

And finally, but by no means least, Darryl Peacock in the US with a Gathering of the Clans list:

Let me know, which faction you’d like to see next week.