This is the very first White Dwarf Battle Report ever published back in issue #107 (November 1988). This used the 3rd edition of Warhammer Fantasy for the rules.
Depending on how this goes down, I may make this a regular weekly feature.
Solo Wargaming for your Favourite Games
I’m in the process of creating a series of Wargaming Aids which allow players to play their favourite games in a single player format against an AI controlled enemy army. To find out more on this click here.
For as little as £1 a month (the price of a chocolate bar) you can help support me in this endeavour and receive cool perks as a thank you, such as access to our Discord Server as well as downloadable copies of the gaming aids which you can print out and use at home.
Why not pop over to Patreon and sign up and help me in this project? Money raised will go towards making these as physical products.
To keep the interest alive for Path to Glory within the Woehammer camp I’ve decided to release the overall map as it currently stands and each players progression to date.
The map after the first few games
Declan and Aron are the first to have adjoining territory, with Aron having the larger for having a force of 2,000 points.
Aron and Declan have both played their first games and both won.
Ed and Dave have both played their first game which Dave won, however they’re yet to roll up the results due to time constraints.
Solo Wargaming for your Favourite Games
I’m in the process of creating a series of Wargaming Aids which allow players to play their favourite games in a single player format against an AI controlled enemy army. To find out more on this click here.
For as little as £1 a month (the price of a chocolate bar) you can help support me in this endeavour and receive cool perks as a thank you, such as access to our Discord Server as well as downloadable copies of the gaming aids which you can print out and use at home.
Why not pop over to Patreon and sign up and help me in this project? Money raised will go towards making these as physical products.
Donald Featherstone is perhaps the most influential Wargamer of 20th century Britain. Because of him, Britain came to enjoy miniature wargaming as a pastime.
Don born in 1918 got into miniature wargaming after playing with H.G. Wells’ rules Little Wars which were introduced to him by his father. In 1939 Don signed up to serve in the Royal Tank Regiment after trying unsuccessfully to find service in first the RAF and then the Navy. Don feared service in the infantry following stories from both his Father and Uncle. Don managed to “negotiate” service in the tank regiments with the recruitment officers.
Once in the 51st Battalion of the Royal Tank Regiment, Don’s skill with words and the ability to type at a reasonable rate saw him move to the HQ and was appointed as clerk in the Orderly Room. Don’s battalion was posted to the Gothic Line in Northern Italy. It was here that Don had his brush with death when an enemy shell landed inside their camp where Don and his comrades were eating a meal. Don was the possibly the only one to walk away uninjured from the attack. Eventually Don left the army in January 1946.
In the 1950’s Don came across Wargames Digest produced by American Jack Scruby. This reignited Don’s love of miniature wargaming and bought back his memories of playing Little Wars with his 54mm tin soldiers. Also around this time Don met Tony Bath, who would be (beside his brother) his first wargame opponent. Tony would later become the manager of the miniatures company Miniature Figurines.
When Jack Scruby ceased producing Wargames Digest Don and Tony decided to co-edit it for Britain, followed by Don’s own Wargamer’s Newsletter which he started producing in April 1962 and continued to do so each month for 18 years until 1980. It was unfortunately discontinued due to rising costs and a declining readership.
In 1962 however players of wargames were scarce and so finding opponents particularly difficult to do. Therefore Don set up the country’s very first wargames event inside his own home, in which virtually every Wargamer at the time attended. The following year he stepped the event up and hired a function room at the local hotel, this time there were around 20 attendees. The social features included a recreation of Wells’s famous Battle of Hooks Farm using photographs from his book Little Wars on an overhead projector, while a background narrative was read from the book. The first of the National Wargames Championships Conventions originated here, where a silver salver presented by Airfix Productions Ltd was fought for. The attendance of the events gradually increased each time.
In 1962 Don also wrote his first book War Games which went on to sell around the world.
Don’s first set of rules
This set of rules would be the first of 40+ publications by Don and launched him to become an iconic wargame writer of the 20th Century. Backed by his own military experience, his study of history and his excellent writing ability Donald Featherstone can truly be called the Father of Wargaming in Britain and the entire wargaming community owes him so much for where we find ourselves today.
Don always said that wargaming is a social hobby and that players everywhere should never forget that.
Normally I would list a few choice selections of the designer I’ve covered in the article. However, because of my deepest respect for this man I decided to list every ruleset he has written.
Don’s Rulesets
I wanted to close with some of Don’s advice on military service.
Don’s Military Advice
1) Never volunteer for anything. War is dangerous, if volunteers are asked for, the task must be really dangerous.
2) Never join the infantry, they take the casualties.
3) Never take unnecessary chances.
4) Never go into any building first, even if they enemy have retreated.
Tom won the event with five wins from five and 94 tournament points.
Allegiance: Stormcast Eternals – Subfaction: Celestial Warbringers – Army Type: Stormkeep – Grand Strategy: Hold the Line – Triumphs: Inspired – Unique Enhancement: Call for Aid
Leaders ———- Knight-Judicator with Gryph-hounds (General) (205 pts)+ – Command Trait: Master of Magic – Artefact: Arcane Tome Knight-Judicator with Gryph-hounds (205 pts)+ Knight-Judicator with Gryph-hounds (205 pts)+ Knight-Judicator with Gryph-hounds (205 pts)+ Knight-Judicator with Gryph-hounds (205 pts)++ – Artefact: Luckstone Celestant-Prime (325 pts)++
Ritchie managed four wins from five, losing in the first round to Matt Roberts and his Lumineth Realm Lords. Richie managed to claim 82 tournament points.
Allegiance: Orruk Warclans – Subfaction: Ironsunz – Army Type: Ironjawz – Grand Strategy: Hold the Line – Triumphs: Inspired
Leaders ———- Megaboss on Maw-krusha (General) (480 pts)++ – Command Trait: Heroic Stature – Artefact: Amulet of Destiny – Mount Trait: Fast ’Un Orruk Warchanter (115 pts)++ Orruk Warchanter (115 pts)++ Orruk Megaboss (140 pts)+++ – Artefact: Destroyer Orruk Weirdnob Shaman (90 pts) – Spell: Da Great Big Green Hand of Gork
I’m in the process of creating a series of Wargaming Aids which allow players to play their favourite games in a single player format against an AI controlled enemy army. To find out more on this click here.
For as little as £1 a month (the price of a chocolate bar) you can help support me in this endeavour and receive cool perks as a thank you, such as access to our Discord Server as well as downloadable copies of the gaming aids which you can print out and use at home.
Why not pop over to Patreon and sign up and help me in this project? Money raised will go towards making these as physical products.
Last week I listed a number of sets on ebay that I knew I’d never get around to painting or even playing.
This was a bit of a watershed moment for me as I’ve hung on to some of these kits since I first bought them back in the 1990’s. The realisation I came to was that I do more painting more than I do playing. This is down to various factors but mostly time.
What has this got to do with Rogue Trader I hear you ask?
Well after I came to this realisation I thought perhaps if this is the case I should gather a collection together of figured that have historic significance to our hobby and that I can paint up to my highest standard without feeling rushed about getting them done for some game or other.
I got into the hobby in 93′ just as 2nd edition Warhammer 40k came out. There were still some fabulous metal miniatures knocking around then from the 80’s you could buy and I would spend hours looking through the pages of mail order catalogues thinking about which models I could try and convince my parents to buy for me.
Now, I have my own money to spend on this hobby and I have (hopefully) improved my painting standards enough to do these classic miniatures justice.
So this week I made my first purchase of a Rogue Trader era miniature.
RT105 – The Imperial Commander
This model was later renamed to Marneus Calgar in the very late 80’s and early 90’s. But the miniature itself is stunning. One of the very few diorama pieces Citadel have ever produced as a product and it’s based on piece of amazing artwork.
Simpler times indeed….
So here’s my first miniature. It’ll take a while to paint but I’m hoping to do it justice. I’m aiming to base this on a larger round base rather than one square one shown in the picture, perhaps complete with the rug, wall and banners shown in the artwork. Still debating the cold one pets.
This will take me some time, but after this the options are wide open on where to go next. I have my eye on the original Leman Russ miniature with Freki and Goki as the next collector piece. Is there a particular Rogue Trader miniature you think I should get? And if so why?
Solo Wargaming for your Favourite Games
I’m in the process of creating a series of Wargaming Aids which allow players to play their favourite games in a single player format against an AI controlled enemy army. To find out more on this click here.
For as little as £1 a month (the price of a chocolate bar) you can help support me in this endeavour and receive cool perks as a thank you, such as access to our Discord Server as well as downloadable copies of the gaming aids which you can print out and use at home.
Why not pop over to Patreon and sign up and help me in this project? Money raised will go towards making these as physical products.
Firstly, it’s been a decent week for me and getting things painted up. The Primaris Lieutenant (issue 1) and the Necron Warriors (issue 2) are now finished. Work has started on the Primaris Assault Intercessors.
Void Dragon 1st Company Lieutenant OsfirthThe Necron Warriors
This week we’re given three Primaris Aggressors which again is fantastic value, with three of these costing £20+ on the games workshop website we’re getting these for £9!
Granted they’re only equipped with flamers rather than bolters, but even so!
This week’s edition goes into more detail about the Necron nobles such as the Royal Warden (issue 1) or the Necron Overlord (issue 7).
Once more we’re given my favourite fluff builder for the Aggressors as well as the painting and build guide for them. This issue probably includes the most used paint as well in the form of Abaddon Black.
As I have now got both the Royal Warden and the Lieutenant painted up and finished, I thought it would be fun to play through the first scenario given in issue 1. Please bear in mind that this first mission is just teaching you the basic movement and ballistic skill mechanic. There is no hand to hand combat.
Halt the Awakening – Mission 1
The Void Dragons
The Necron invaders have already begun to transform Megaria into an alien fortress. Across the surface of the moon, the Space Marines battle Necron phalanxes in the shadow of towering Necron obelisks and ruined Imperial factorums.
Imperial forces have identified a repair station beneath the surface of Megaria as a key target. If the Void Dragons can prevent the Necrons from repairing their android legions, perhaps the Imperium may yet counter the Necron threat and reclaim the Ramasus system for the Emperor.
Having landed on Megaria the Void Dragons spread out, scouting the ruins and searching for Necron strongholds. Strange readings from beneath the planet’s surface revealed the presence of alien technology.
A small force of Space Marines have made their way through a crack in the moon’s crust and into a Necron repair complex. As they explored the ruins the tomb-like structures Canoptek defenders slew many of their number and the rest became separated by the alien labyrinth.
Lieutenant Osfirth finds himself near the repair complex’s core. With his brothers unaccounted for it falls to him to stop the Necrons awakening.
The aim of this mission is simple. Lieutenant Osfirth must destroy the Royal Warden before he can repair the nodes and awaken the rest of the Necron Forces inside the tomb.
Battle
With the Royal Warden taking the first turn he heads towards objective one while firing at Osfirth. Luckily Osfirth’s armour is too strong and he shrugs off the hits.
Eventually the Royal Warden claims first blood and pierces the armour of Osfirth.
The back and forth continued but the Warden manages to activate the first two objectives. By this point both warriors are battered and bruised.
With only one objective left the Royal Warden makes a dash for it and manages to activate the final node.
Victory: Necrons
Lieutenant Osfirth bruised and bedraggled drags himself away from the combat before the Necron reinforcements arrive. His only chance now is to link up with his brothers scattered throughout the complex.
Solo Wargaming for your Favourite Games
I’m in the process of creating a series of Wargaming Aids which allow players to play their favourite games in a single player format against an AI controlled enemy army. To find out more on this click here.
For as little as £1 a month (the price of a chocolate bar) you can help support me in this endeavour and receive cool perks as a thank you, such as access to our Discord Server as well as downloadable copies of the gaming aids which you can print out and use at home.
Why not pop over to Patreon and sign up and help me in this project? Money raised will go towards making these as physical products.
So work has continued a pace with the solo wargaming system which I’m hoping to have ready for people to play with from 1st January.
The cards as shown in my previous post will come in their own box (imagine Warhammer 40k data cards) along with a small leaflet on how to use them effectively.
Broken Ranks Action Card
I’m going to print a set if these soon for testing and a few at Woehammer will also be having copies to test with. Once I’m happy with where these are I will post a video on the website on how the whole system will work.
In the meantime the cost of printing out these cards is expensive, but with your support I can make it a reality. Please consider supporting us through Patreon. For as little as £1 a month you can help me make these a physical product which you can buy,
Solo Wargaming for your Favourite Games
I’m in the process of creating a series of Wargaming Aids which allow players to play their favourite games in a single player format against an AI controlled enemy army. To find out more on this click here.
For as little as £1 a month (the price of a chocolate bar) you can help support me in this endeavour and receive cool perks as a thank you, such as access to our Discord Server as well as downloadable copies of the gaming aids which you can print out and use at home.
Why not pop over to Patreon and sign up and help me in this project? Money raised will go towards making these as physical products.
This is just a reminder that we have a painting competition taking place where the winner gets their choice of a Start Collecting or Combat Patrol box. We wouldn’t be able to give away this fantastic prize without the support of our good friends at SCN Hobby World. Why not join their emailing list and receive 25% off Games Workshop products whenever you place an order with them?
To enter you’ll need to paint a miniature with a base size no larger than 50mm and send it’s picture to thewoehammer@gmail.com. you’ll also need to send a small fee of £1 to the same address via PayPal. Your miniature doesn’t even have to be a Games Workshop model, it can be from any range you like.
One of your pictures must include a picture of your email address on a handwritten note. This should prevent people using internet photos for their submissions.
The closing date of the competition is 30th November where submissions will be placed into groupings of four and placed on the Woehammer Twitter account for a poll. The winner of these polls continue into the next round and so on until only one submission remains.
There you have it, get painting! If you want to find out more then either please leave a comment below, on my twitter profile or as an email to thewoehammer@gmail.com.
Solo Wargaming for your Favourite Games
I’m in the process of creating a series of Wargaming Aids which allow players to play their favourite games in a single player format against an AI controlled enemy army. To find out more on this click here.
For as little as £1 a month (the price of a chocolate bar) you can help support me in this endeavour and receive cool perks as a thank you, such as access to our Discord Server as well as downloadable copies of the gaming aids which you can print out and use at home.
Why not pop over to Patreon and sign up and help me in this project? Money raised will go towards making these as physical products.
Bryan Ansell started with his life in wargames by founding and designing for his own miniatures company Asgard Miniatures. He also had his own fanzine named Trollcrusher.
In 1979 Games Workshop approached Ansell to found their own miniatures branch Citadel Miniatures. The company was set up to allow Games Workshop to be self reliant for its miniature purposes, allowing her to create the miniatures for all the games which Games Workshop had the license for at the time. This took their reliance on other miniatures companies such as Ral Partha away.
In 1980 Ansell wrote his first wargaming rules called Laserburn which he had published via Tabletop Games. Although only a foot note in gaming history, Laserburn contained many elements and wargear of the future Warhammer 40,000 game, such as Power Armour, Dreadnoughts, Jet Cycles and Bolt Guns.
By 1982 Games Workshop was depending on the sales of Citadel Miniatures and Bryan Ansell brought out all of Ian Livingstone and Steve Jackson’s shared in Games Workshop and all the operations were eventually moved from London to Nottingham.
Laserburn which you can still find today as a PDF.
Ansell worked with Richard Halliwell and Rick Priestley on Games Workshops‘ Warhammer Fantasy Battles. This was originally designed to be given out for free to encourage customers to buy the new Citadel Miniatures range.
He later left Games Workshop to Tom Kirby in 1991 and instead focused on his own company Wargames Foundry, a company which sells historical miniatures. These miniatures were originally sculpted by the Perry Twins for Citadel Miniatures, but were no longer sold as part of the Games Workshop fantasy ranges. Ansell took a number of figure molds used for historical and fantasy figures under Citadel Miniatures and Games Workshop, and they have become part of the Wargames Foundry range. Wargames Foundry continues to sell a range of metal figures for historical, sci-fi and fantasy war gaming.
Although not as prolific a writer as some of the other people focused on in “A Life in Wargames” Ansell has been involved in the rules development of 15+ games.
So it’s come to a close, War in the Heartlands touted by many present to be the best Age of Sigmar tournament this year.
The touches that have gone into the event is plain to see even for those of us following on twitch and Twitter. From the handouts, the food and the celebrity video intros to each round.
I’ve included a number of tweets from various Twitter users that have been posted throughout the weekend.
Great last game against clan Skyre. Ending on a 17-3 win, meaning I end 3-2! Chuffed, amazing weekend, great venue, players, games, hosts, rules pack and everything else. #WiTH was amazing and it’s an absolute must for next year! pic.twitter.com/y9AUxi4tfX
Game 4 v Nurgle in Apex Predators. He took the first turn but I had enough damage to get through eventually. A really close 12-8 win. I'm now on 4-0… #aos3#WitH