We’re kicking off our Grand Narrative Campaign this week which is based on the tournament results of GT events around the world.
These results will feed into a narrative setting that the community creates to allow players and readers to shape a sub-realm created for this campaign. The sub-realm has six regions (also to be named) which are determined by GT results from the following parts of the globe:
- North America
- Europe
- Australia & New Zealand
- Scandinavia
- UK & Ireland
- The Rest of the World
What we don’t have yet is the name of this sub-realm or the six regions within it.
Why not join our Woehammer Narrative Discord Server to help vote and influence the lore of this sub-realms. Perhaps make suggestions for future inclusions in the storyline?
As a reminder, every GT player around the world can earn Progression Points (PP) for their faction and Grand Alliance from the games they play in. For the full breakdown of the campaign, have a butchers at this.
Contents
Sub-Realm Background
Born from the Chaos of the Vermindoom
In the wake of the Vermindoom, a cataclysmic event that ravaged the realms, a new and uncharted sub-realm has emerged from the shifting mists of the Realm of Chaos. The Vermindoom itself, a sudden surge of power, unleashed a wave of destruction unlike anything seen in centuries. As the vermin tide threatened to sweep through the Mortal Realms, a strange disturbance rumbled through the fabric of reality.
The Skaven, in their endless scheming, inadvertently tore a rift into the very structure of existence—opening a gateway into a previously unknown and untamed part of the realms. What followed was a sudden explosion of arcane energy, as though the realm itself had been shaken awake from an ancient slumber. From the ashes of the Vermindoom, a new sub-realm was born—one that had remained hidden and silent for eons.
A Realm of Raw Chaos and Opportunity
This newly discovered sub-realm is unlike anything the inhabitants of the Mortal Realms have seen before. The very land seems to breathe with raw energy, an unclaimed territory filled with both danger and untold opportunity. A place where the Chaos Gods send their emissaries to claim power, where ambitious rulers seek to carve their marks upon a new world, and where the lingering effects of the Vermindoom continue to warp the very fabric of reality.
Scholars and adventurers from each of the realms have now turned their attention to this strange land. Order, Chaos, Death, and Destruction factions have begun to vie for control, with the first to stake their claim being the ones who will wield its greatest power. The sub-realm’s very nature seems to fluctuate with the seasons, some parts twisted by the chaos energies unleashed by the Vermindoom, while others remain eerily calm, untouched by the madness.
A New Era of Conflict
The discovery of this sub-realm marks the beginning of a new era of conflict. Alliances will be forged, and betrayals will unfold. As factions scramble to establish dominance, the warzone grows, with new territories, settlements, and regions waiting to be claimed.
The conflict in this uncharted world promises to unfold as an epic saga of battle and power. The sub-realm’s fate will ultimately rest in the hands of those who are bold enough to claim it, shaping the destiny of the Mortal Realms for years to come.
The War Begins: The First Footsteps Into the Unknown
The banners of war have been raised, and the first battles fought. Across this uncharted realm, the factions have begun their conquest, each staking their claim in the newly discovered lands.
The forces of Order, Death and Destruction have all taken advantage of newly active realm gates to establish foot holds within the yet to be named island region (UK & Ireland) in the north of this previously undiscovered sub-realm. The Flesh-eaters Courts in particular have looked to the new lands, hoping to expand their realm of delusion and create a kingdom from which to launch their crusades, while the Stormcast Eternals combat them every step of the way.
South of the island region is the north-eastern continent (Europe), Death and Chaos have battled frequently as both attempt to lay claim to the region, and both have already established foot holds from which to further their cause. The Flesh-eater Courts and Slaves to Darkness, battle to assert dominance hoping to spread their influence east and west.
In the north-western continent (North America) the forces of Destruction have rampaged, but yet the Slaves to Darkness are leading the way and are establishing their first war camps. Chaos hasn’t easily been quelled by Destruction and although the first victories have gone the way of Destruction and the Bonesplitterz, the other Grand Alliances are marshalling their forces for a renewed push.
Tentative first steps have been taken in the southern continent (Australia & New Zealand), with none of the Grand Alliances gaining a significant upper hand over the others. Though both the Slaves to Darkness and Lumineth Realm-lords have had multiple skirmishes so far.
Yet this sub-realm remains nameless, and its regions unclaimed by history. The time has come for the Woehammer community to shape this world. Join the War Council on Discord to cast your vote, submit your ideas, and leave your mark on the campaign. As the tides of war shift, settlements and strongholds will rise, it will be the victors who write the first pages of this realm’s history.
Suggestions So Far
I have had some name suggestions for both the sub-realm and its regions, and I’m going to leave it open for another week to get a few more before I run a poll on the server. So far we have:
Sub-realm Suggestions
We have has some suggest that the regions should mirror their real world counterparts, and have them reflect what makes them interesting in the real world. Names that suggest a clear image of what the regions has to offer and what they are battling for, and that the sub-realm should be a weird and fantastical version of our own.
– Verdanthia
– Aetherys
Northern Peninsula (Scandinavia) Name Suggestions
Names that would capture some of the geological features which include great forests, majestic fjords and stoic mountains:
– Timberfjords
– Frozenfjords
– The Great Frostwoods
– Fjordia
– Fjordica
– Fjordun
– The Freezefjords
North-Western Continent (America) Names Suggestions
Not many suggestions so far here only:
– The Broken Expanse
– Great Prairies
Island Region (UK & Ireland) Name Suggestions
With a rich and royal history as well as being an island:
– The Crownless Lands
– Crowned Isles
– Verdant Chain
– Mistralis
North-Eastern Continent (Europe) Name Suggestions
An area full of rich and fertile lands and varied landscapes:
– Eldenmar
– Evervale
– Hearthlund
Southern Continent (Australis & New Zealand) Name Suggestions
A vast desert inhabited land:
– Sunfire Expanse
– Ochre Lands
– Droughtlands
– Red Desolation
Progression Points Earnt So Far
North-Western Continent (N. America)
| Top 5 Factions | Progression Points |
|---|---|
| Slaves to Darkness | 15.49 |
| Bonesplitterz | 12.09 |
| Seraphon | 9.37 |
| Stormcast Eternals | 8.88 |
| Ossiarch Bonereapers | 7.75 |
Contributing tournaments:
– Cake or Death 2025 – The Cakeful Dead
Island Region (UK & Ireland)
| Top 5 Factions | Progression Points |
|---|---|
| Flesh-eater Courts | 10.09 |
| Stormcast Eternals | 9.56 |
| Daughters of Khaine | 7.18 |
| Skaven | 6.49 |
| Slaves to Darkness | 6.22 |
Contributing Tournaments:
– Partisan Games AoS GT
– The Big Bristol Brawl Winter GT
North-Eastern Continent (Europe)
| Top 5 Factions | Progression Points |
|---|---|
| Slaves to Darkness | 7.08 |
| Flesh-eater Courts | 6.29 |
| Stormcast Eternals | 4.78 |
| Sylvaneth | 3.42 |
| Beasts of Chaos | 3.10 |
Contributing Tournaments:
– Portal Invernal 2025
– Threshold Invitational VII
Southern Continent (Australia & New Zealand)
| Top 5 Factions | Progression Points |
|---|---|
| Slaves to Darkness | 3.71 |
| Lumineth Realm-Lords | 3.42 |
| Seraphon | 2.72 |
| Sons of Behemat | 2.66 |
| Flesh-eater Courts | 1.97 |
Contributing Tournaments:
– Southern Smash GT
Other Suggestions
One suggestion from a player was to allow players to have their points count towards another faction than there own, perhaps they would be acting as mercenaries or they are working against their own leadership?

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