Category Archives: Maggotkin of Nurgle

Top Three AoS Lists from Weekend Warlords

Weekend Warlords took place Milan, Italy on 7th and 8th May. It involved 44 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

1st Place – Luca Quinale

Luca won all five games over the weekend. Along the way he beat Ironjawz/Bloodtoofs in round 1, Ironjawz/Bloodtoofs in round 2, Maggotkin of Nurgle/Drowned Men in round 3, Seraphon/Thunder Lizard in round 4 and Seraphon/Thunder Lizard in Round 5.

Army Faction: Maggotkin of Nurgle
– Army Subfaction: Drowned Men
– Grand Strategy: Hold the Line
Triumphs: Bloodthirsty

LEADER
Lord of Afflictions
(210)*
– General
– Command Traits: Overpowering Stench
– Artefacts: The Splithorn Helm

Lord of Afflictions (210)*

BATTLELINE
1 x Pusgoyle Blightlords
(440)*
1 x Pusgoyle Blightlords (440)*
Pusgoyle Blightlords (220)*
Pusgoyle Blightlords (220)*
Pusgoyle Blightlords (220)*

CORE BATTALIONS:
*Rotbringer Cyst

TOTAL POINTS: (1960/2000)

Danny: It’s ‘woops all flies’ time! I don’t expect this list to survive the next points rebalancing, honestly – GW don’t love spam lists and this is one of the best. If you’re not familiar with how it works – Drowned Men allows a pre-game move, and those pesky flies are fast (for Nurgle – 8″) – meaning they establish board control instantly. The ‘Rotbringer Cyst’ is a unique Nurgle battalion which is basically a better Battle Regiment, allowing for 3 leaders and 6 troops to constitute a 1 drop – again, frankly over-powered as a combination. So game starts, they control most of the objectives, and then they charge you – doing mortals as they do so, pinning you down, and probably killing you too – you can see how it’s hard to come back from that!

2nd Place – Tommaso Mariani

Tommaso also managed five wins over the two days. Along the way they beat Maggotkin of Nurgle/Droning Guard in round 1, Seraphon/Thunder Lizard in round 2, Legion of the First Prince in round 3, Lumineth Realm-Lords/Zaitrec in round 4 and Seraphon/Thunder Lizard in the final round.

Army Faction: Maggotkin of Nurgle
– Army Subfaction: Drowned Men
– Grand Strategy: Hold the Line
– Triumphs: Bloodthirsty

LEADER
Orghotts Daemonspew
(300)
Lord of Afflictions (210)*
– General
– Command Traits: Overpowering Stench
– Artefacts: The Splithorn Helm

Be’lakor (360)*

BATTLELINE
1 x Pusgoyle Blightlords
(440)*
Pusgoyle Blightlords (220)*
Pusgoyle Blightlords (220)*
Pusgoyle Blightlords (220)*

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1970/2000)

Danny: And in 2nd place…more or less the same! But with a few flies traded for a big walking rot-stick and Be’lakor to try and shut down your best counter to the rest of the list. A frankly horrible amount of control and oppression, and no surprise it went 5-0. As it stands, Nurgle are fast becoming the most successful faction in the game at a high level (we’ll crunch the numbers in the near future to back this up) – but anecdotally, the writing (and the fly) is on the wall…

3rd Place – Lorenzo Baccifava

Lorenzo finished the weekend with one loss and four wins. His path saw him beat Idoneth Deepkin/mor’Phann in round 1, Ironjawz/Bloodtoofs in round 2, Beasts of Chaos/Allherd in round 3, followed by Stormcast Eternals/Hammers of Sigmar in round 4 before losing to eventual winner Luca in round 5.

Allegiance: Seraphon
– Constellation: Thunder Lizard
– Mortal Realm: Ghur
– Grand Strategy: Beast Master
– Triumphs: Inspired


Leaders
Engine of the Gods
 (265)**
– Artefact: Fusil of Conflaguration
– Mount Trait: Beastmaster
– Universal Prayer Scripture: Curse

Skink Priest (80)*
– Universal Prayer Scripture: Heal
Skink Starseer (145)*
– Spell: Hand of Glory
Slann Starmaster (265)**
– Spell: Stellar Tempest
Stegadon with Skink Chief (305)*
– General
– Command Trait: Prime Warbeast
– Artefact: Cloak of Feathers
– Weapon: Skystreak Bow

Battleline
30 x Skinks 
(225)**
– Boltspitters Celestite Daggers & Star Bucklers
– Reinforced x 2
10 x Skinks (75)*
– Boltspitters Celestite Daggers & Star Bucklers
10 x Skinks (75)**
– Boltspitters Celestite Daggers & Star Bucklers

Behemoths
Bastiladon with Solar Engine 
(250)**
Bastiladon with Solar Engine (250)

Endless Spells & Invocations
Emerald Lifeswarm (60)

Core Battalions
*Warlord
**Battle Regiment

Additional Enhancements
Artefact

Total: 1995 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 108
Drops: 6

Danny: It’s a good old Thunder Lizard list, of the ‘beat-stick skink chief’ variety. Interestingly, even though Seraphon are still super strong, and Bastiladons even get bonus damage against daemons – they don’t seem to be able to cope with the sheer turn 1 pressure of Drowned Men Nurgle. Seraphon have been relatively dominant for a while – and while they’re not exactly irrelevant now, the fact Nurgle is pipping them to the post says a lot about just how strong the stinkers are. Seraphon themselves could do with a hefty internal balancing – even though they have plenty of tools, there are many units that never see a look in competitively these days – obviously other factions need the leg up beforehand, but it will be refreshing to see a deeper book that unlocks some more creativity!

Wildcard – Simone Panigati

Simone won two games and lost three. Along the way they lost to Seraphon/Thunder Lizard in round 1, Daughters of Khaine/Khailebron in round 2. Beat Maggotkin of Nurgle/Befouling Host in round 3. Lost against Stormcast Eternals/Hammers of Sigmar in round 4 and beat Maggotkin of Nurgle/Droning Guard in round 5.

Army Faction: Gloomspite Gitz
– Grand Strategy: Hold the Line
– Triumphs: Inspired


LEADER
Kragnos
(720)
Dankhold Troggboss (240)*
– General
– Command Traits: Loonskin

Madcap Shamans (80)*
– Artefacts: Moonface Mommet
– Spells: The Hand of Gork


BATTLELINE
1 x Rockgut Troggoths
(290)*
1 x Rockgut Troggoths (290)*
Rockgut Troggoths (145)*
Shootas (140)*

ENDLESS SPELL
Scrapskuttle’s Arachnacauldron (50)

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1955/2000)

Danny: It’s always delightful to see Gitz doing well – they’re the scrappy underdog that everyone loves to love – and with Kragnos in tow, they can still take a few scalps. Troggoths are one of those workhorse units that are just good – backed up by a Madcap shaman (who has a great spell for defending against early ranged threats, a -1 to hit for missile attacks to one unit) and shootas, who are fairly useless but one of the most efficient points per wound units in the game. Props to Simone for bringing along Scrapscuttle’s Arachnacauldron, not only one of the best named units in the entire game, but a fun and creative tech piece that offers re-rolls for casting/unbinding.

Final Tournament Placings

Live Battle Report Tonight @21:30 GMT

Ed and myself will be giving the Kruleboyz tournament list that you’ve all voted on a spin tonight against his Maggotkin of Nurgle.

The game will be live on our YouTube channel from 9:30pm GMT.

Ed’s Maggotkin of Nurgle List

Army Faction: Maggotkin of Nurgle
– Subfaction: Befouling Host
– Grand Strategy: Hold the Line
– Triumph: Bloodthirsty

LEADERS
Morbidex Twiceborn
(320)
Great Unclean One (495)
– General
– Command Traits: Master of Magic
– Doomsday Bell and Bileblade
– Artefacts of Power: Tome of a Thousand Poxes
– Spells: Fleshy Abundance, Gift of Disease

Horticulous Slimux (225)**

BATTLELINE
Plaguebearers
(300)*
Beasts of Nurgle (110)**
Beasts of Nurgle (110)**
Beasts of Nurgle (110)**
Beasts of Nurgle (110)**

OTHER
Nurglings
(105)*
Nurglings (105)*

CORE BATTALIONS
*Hunters of the Heartlands
**Battle Regiment

TOTAL POINTS: 1990/2000

Peter’s Crowd Sourced Kruleboyz List

Allegiance: Kruleboyz
– Subfaction: Big Yellers
– Mortal Realm: Ghur
– Grand Strategy: Prized Sorcery
– Triumphs: Inspired


LEADERS
Gobsprakk, the Mouth of Mork (280)*
Snatchaboss on Sludgeraker Beast (315)**
General
– Command Trait: Supa Sneaky
– Artefact: Arcane Tome
– Spell: Nasty Hex
– Mount Traits: Mean ‘Un
Breaka-boss on Mirebrute Troggoth (180)
– Mount Traits: Fast ‘Un
Swampcalla Shaman and Pot-Grot (105)*
Spell: Nasty Hex
Swampcalla Shaman and Pot-grot (105)*
Spell: Choking Mist

BATTLELINE
9 x Man-Skewer Boltboyz (360)**
  – Reinforced: Twice
6 x Man-Skewer Boltboyz (240)**
  – Reinforced: Once
3 x Man-Skewer Boltboyz (120)**
10 x Gutrippaz (180)**
Wicked Stikkaz

UNITS
10 x Hobgrot Slittaz (80)**

CORE BATTALIONS
*Command Entourage
**Battle Regiment

ADDITIONAL ENHANCEMENTS
Mount Trait

Total: 1,965 / 2000
Reinforced Units: 4 / 4
Allies: 0 / 400
Wounds: 118
Drops: 5

I believe I’ll get choice of first turn, so do I go first or second……

Top Three AoS Lists from Warhammer World Age of Sigmar: Battles in Thondia

Battles in Thondia took place in the home of GW, Nottingham, UK on 14th and 15th May. It involved 47 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

1st Place – Ric Myhill

Ric won all five games over the weekend. Along the way he beat Stormcast Eternals/Hammers of Sigmar in round 1, Stormcast Eternals/Hammers of Sigmar in round 2, Maggotkin of Nurgle/Drowned Men in round 3, Stormcast Eternals/Tempest Lords in round 4 and Ogor Mawtribes/Boulderhead in Round 5.

Allegiance: Legion of the First Prince
Grand Strategy: Prized Sorcery
Triumphs: Bloodthirsty

Leaders
Be’Lakor, the Dark Master (360)*
Lore of Ruinous Sorcery: The Master’s Command
Kairos Fateweaver (435)
Lore of Ruinous Sorcery: The Master’s Command
Slaves to Darkness Daemon Prince (210)*
General
– Axe
– Command Trait: Ruinous Aura
– Artefact: Armour of the Pact
– Mark of Chaos: Khorne
Synessa, The Voice of Slaanesh (260)*

Battleline
10 x Bloodletters (115)*
10 x Pink Horrors of Tzeentch (250)*
10 x Pink Horrors of Tzeentch (250)*

Endless Spells & Invocations
Umbral Spellportal (70)
Chronomantic Cogs (45)

Core Battalions
*Battle Regiment

Total: 1995 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 75
Drops: 2

Danny: Legion are the Best Hits of Chaos, so it stands to reason they can shift effectively with the Meta. Control is the name of the game, but it’s not exactly like they can’t punish you for over-reaching either.

This particular list leans more into magic than usual (no Bloodthirster for example) – and the lynchpin here is Synessa, who is a fairly kick-ass wizard who knows all the Slaanesh spell lores – even though she only casts 1 herself. I’m guessing the plan here is she tags along with big bird (aka Kairos) – with his 3 casts and multiple ways of manipulating dice to make damn sure what he wants to go off….goes off – because he ALSO knows all the spells of a nearby wizard. And between those Lores, you have a tool for almost every problem. Smart tech piece and clearly went the distance.

2nd Place – Chris Myhill

Chris also managed five wins over the two days. Along the way they beat Idoneth Deepkin/Mor’Phann in round 1, Gloomspite Gitz/Glogg’s Megamob in round 2, Cities of Sigmar/Living City in round 3, Seraphon/Thunder Lizard in round 4 and Maggotkin of Nurgle/Drowned Men in the final round.

Allegiance: Seraphon
Constellation: Dracothion’s Tail
Mortal Realm: Ghur
Grand Strategy: Prized Sorcery
Triumphs: Indomitable

Leaders
Slann Starmaster (265)*
General
– Command Trait: Ancient Knowledge
– Artefact: Godbeast Pendant
– Ancient Knowledge 2nd Spell: Mystical Unforging
Spell: Stellar Tempest
Saurus Astrolith Bearer (150)*
Engine of the Gods (265)*
Mount Trait: Starborne
– Universal Prayer Scripture: Heal

Battleline
5 x Saurus Guard (115)*
10 x Skinks (75)*
Meteoric Javelins Celestite Daggers & Star Bucklers
10 x Skinks (75)*
Meteoric Javelins Celestite Daggers & Star Bucklers

Units
2 x Salamander Hunting Pack (280)*
Reinforced x 1
2 x Salamander Hunting Pack (280)*
Reinforced x 1

Behemoths
Krondspine Incarnate of Ghur (400)*
Allies

Endless Spells & Invocations
Chronomantic Cogs (45)

Core Battalions
*Battle Regiment

Total: 1950 / 2000
Reinforced Units: 2 / 4
Allies: 400 / 400
Wounds: 79
Drops: 1

Danny: There’s a part of me at this point that sees NOT playing Thunder Lizards as a flex, but Draco Tail lets you teleport a unit a turn around the board, which obviously isn’t half bad in its own right, especially combined with the summoning (both as an allegiance rule AND on a lucky Engine of Gods roll).

Most of the rest of the list is standard fare – apart from slapping in a Krondspine. It’s not the first time a Seraphon list has done it, and combined with the Salamanders (who cares if they give up VP still, apparently!), that’s a lot of Rend 2 melee threats that the army doesn’t usually have access to. It’s interesting that the Krondspine is increasingly seeming like a truly viable inclusion in high level play – but it’s not in every list, which smacks of an interesting and balanced new unit!

3rd Place – Nicky Martin

Nicky finished the weekend with one loss and four wins. His path saw him beat Lumineth Realm-Lords/Helon in round 1, then losing to Cities of Sigmar/Hammerhal in round 2. In round 3 he beat Stormcast Eternals/Celestial Vindicators in round 3, followed by Stormcast Eternals/Hallowed Knights in round 4 and Stormcast Eternals/Tempest Lords in round 5.

Army Faction: Maggotkin of Nurgle
Subfaction: Befouling Host
Grand Strategy: Hold the Line
Triumph: Bloodthirsty

LEADERS
Great Unclean One (495)
General
– Command Traits: Nurgling Infestation
– Doomsday Bell and Plague Flail
– Artefacts of Power: The Witherstave
– Spells: Fleshy Abundance
The Glottkin (700)
Spells: Gift of Disease

BATTLELINE
Plaguebearers (300)*
Plaguebearers (300)*
Plaguebearers (150)*

CORE BATTALIONS
– *Hunters of the Heartlands

TOTAL POINTS: 1945/2000

Danny: Ooh – a NON Drowned Men list. It’s a deep book, so it’s nice to see people trying other stuff out, it’s all good really.

5 units TOTAL makes deployment a very non-stressful set of decisions and there’s something to be said for that. This list clearly relies on gumming up the board with plaguebearers while the Glottkin stands around mid-board daring you to come within 12″ so he can roll for Blightkrieg – which lets him charge you in YOUR movement phase. And you don’t want him doing that. Nasty stuff and nice to see the daemons being represented!

Did I mention how scary Blightkrieg is?

Wildcard – Mikey Gilson

Mikey won four games and lost one, ending his weekend in a very respectful 4th… And with Bonesplitterz! Along the way he beat Stormcast Eternals/Celestial Vindicators in round 1, Maggotkin of Nurgle/Droning Guard in round 2. He then lost to Stormcast Eternals/Tempest Lords in round 3, before going on to beat Seraphon/Thunder Lizard in round 4 and Stormcast Eternals/Hammers of Sigmar in round 5.

Army Faction: Orruk Warclans
Army Type: Bonesplitterz
Subfaction: Icebone
Grand Strategy: Beast Master
Triumph: Indomitable

LEADERS
Kragnos (720)*
Wurrgog Prophet (150)*
General
– Command Traits: Heroic Stature
– Artefacts of Power: Glowin’ Tattooz
– Spells: Levitate Bonding: Krondspine Incarnate of Ghur
Wurrgog Prophet (150)*

BATTLELINE
Savage Boarboys (140)*
Chompa
Savage Boarboys (140)*
Chompa
Savage Boarboys (140)*
Chompa

BEHEMOTH
Krondspine Incarnate of Ghur (400)*

OTHER
Savage Big Stabbas (80)*

ENDLESS SPELLS & INVOCATIONS
1 x Emerald Lifeswarm (60)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1980/2000

Danny: Purists will say a Bonesplitterz list with Kragnos and Krondspine (1080 points) isn’t really Bonesplitterz, and they’re more or less right – but hey, this is still a way to stuff nearly half your list with your lovely near-naked greenskins! And loads of boarboys make sense with Glowy Green Tusks for rend 2 (if you get it off…which is currently one of the biggest weaknesses of Savage Orruks – relying on spells with no real bonuses to cast). The speedy hogs also synergise loads from Kragnos’s 3d6 charge aura, and Big Krag is hardly a slouch himself – crucially in his list he brings objective bullying (counting for loads of models) while everything else attacks key threats. Looks like a TONNE of fun to pilot too, and big congrats to the general for 4th place!

Final Tournament Placings

Top Three AoS Lists Motor City Mayhem 2022 Age of Sigmar GT Event

Motor City Mayhem took place in Detroit, USA on 14th and 15th May. It involved 34 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

1st Place – Anthony Trentanelli

Anthony won all five games over the weekend… With Skaven! Along the way he beat Cities of Sigmar/Living City in round 1, Seraphon/Koatl’s Claw in round 2, Idoneth Deepkin/Mor’phann in round 3, Maggotkin of Nurgle/Drowned Men in round 4 and Idoneth Deepkin/Nautilar in Round 5.

Allegiance: Skaventide
Grand Strategy: Hold the Line
Triumphs: Inspired

Leaders
Thanquol on Boneripper (405)*
General
– 4 Warpfire Projectors
– Lore of Ruin: Skitterleap
Arch-Warlock (175)*
Artefact: Vigordust Injector
– Lore of Warpvolt Galvanism: More-more-more Warp Power!
Arch-Warlock (175)*
Lore of Warpvolt Galvanism: More-more-more Warp Power!

Battleline
9 x Stormfiends (945)*
3x Windlaunchers
– 3x Ratling Cannons
– 3x Doomflayer Gauntlets
– Reinforced x 2
5 x Skryre Acolytes (65)*
5 x Skryre Acolytes (65)*

Endless Spells & Invocations
Soulscream Bridge (70)
Warp Lightning Vortex (90)

Core Battalions
*Battle Regiment

Total: 1990 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 89
Drops: 1

Danny: Skaven took the challenge to wrack up some 5-0s before their new book to heart, went away, and concluded that more-more Stormfiends were the answer. If you haven’t come up against these monstrosities before, hold onto your hats – they’re absolutely savage, with the ability to spew out a hail of rend 2 and 3 firepower – some of which ignores LoS. If More-more-more Warp-power goes off, they’re re-rolling everything. If it doesn’t, they become super swingy and very vulnerable – if anything nasty gets into them, that’s game over. Ultimately, with the mobility and ambushes that Gnawholes and a Soulscream Bridge gives them and Thanquol – the worst nightmare of any unit with more than 5 models in thanks to his frankly insane scaling MW output – this list is a one trick pony. The trick just happens to table you.

Gratz to Anthony for making it work – it’ll be interesting to see how Stormfriends cope with the transition to 3e with re-rolls going extinct….

2nd Place – Ridge Hanna

Ridge managed four wins and a loss over the two days, losing in the 2nd round against Anthony Trentanelli’s Skaven. Along the way they beat Daughters of Khaine/Khailebron in round 1, Disciples of Tzeentch/Hosts Arcanum in round 3, Idoneth Deepkin/Nautilar in round 4 and Maggotkin of Nurgle/Befouling Host in the final round.

Allegiance: Seraphon
Constellation: Koatl’s Claw
Grand Strategy: Beast Master
Triumphs: Inspired

Leaders
Engine of the Gods (265)*
Artefact: Cloak of Feathers
– Mount Trait: Beastmaster
– Universal Prayer Scripture: Curse
Slann Starmaster (265)*
Artefact: Itxi Grubs
– Spell: Celestial Equilibrium
Skink Priest (80)*
Universal Prayer Scripture: Heal
Skink Starpriest (130)**
Spell: Hand of Glory
Skink Starseer (145)**
Spell: Hand of Glory
Saurus Scar-Veteran on Carnosaur (215)**
General
– War Spear
– Command Trait: Dominant Predator
– Artefact: Eviscerating Blade

Battleline
30 x Saurus Warriors (315)***
Spears
– Reinforced x 2
10 x Saurus Knights (220)***
Blades
– Reinforced x 1
10 x Skinks (75)*
Boltspitters Celestite Daggers & Star Bucklers

Behemoths
Bastiladon with Solar Engine (250)

Core Battalions
*Warlord
**Command Entourage – Magnificent
***Hunters of the Heartlands

Additional Enhancements
Artefact
Artefact

Total: 1960 / 2000
Reinforced Units: 3 / 4
Allies: 0 / 400
Wounds: 114
Drops: 10

Danny: Seasons of War’s very own Ridge continues his Seraphon streak – and at this point by his own admission he is just literally trying to get a big win with every sub-faction, hence the off-meta Koatl’s Claw and a list that leans into what is probably the worst of them. Worst being relative, given it’s still Coalesced for the -1 damage.

Seraphon are a pretty known quantity at this stage, but Ridge still deserves credit for 2nd place while bringing some fun, under-used units like a Skink Starseer, a Scar-vet on Carnosaur, and a giant blob of saurus warriors for proccing the Engine’s Curse prayer with the roughly gazillion attacks they get.

3rd Place – Jack Cawood

Jack finished the weekend with one loss and four wins. His path saw him beat Ossiarch Bonereapers/Petrifex Elite in round 1, then Legion of the First Prince in round 2, Seraphon/Thunder Lizard in round 3. He then lost against Anthony Trentanelli’s Skaven in round 4 before going on to beat Cities of Sigmar/Living City in round 5.

Army Faction: Maggotkin of Nurgle
Army Subfaction: Drowned Men
Grand Strategy: Hold the Line
Triumphs: Bloodthirsty

LEADER
Orghotts Daemonspew (300)
Great Unclean One (495)*
Bilesword and Plague Flail
– Spells: Flaming Weapon
Festus the Leechlord (150)*
Spells: Gift of Disease
Lord of Afflictions (210)*
General
– Command Traits: Overpowering Stench
– Artefacts: The Splithorn Helm

BATTLELINE
1 x Pusgoyle Blightlords (440)*
Putrid Blightkings (250)*
Plaguebearers (150)*

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1995/2000)

Danny: It’s Drowned Men Nurgle! This version of the archetype leans a little heavier into big ol’ single bodies than normal, with nearly 800 points dedicated to two giant, stinky beat-sticks who both carry plenty of utility too.

Not a whole load of novelty to the list so let’s just say – if you’re planning on turning up to a tournament any time soon, try and have a plan in mind for dealing with a pre-game move that locks down objectives with super durable bodies, two giant heroes who ask the question ‘are you going to put your whole army into us for two turns and MAYBE kill us, or let us run rampant?’ and a one-drop that most likely gets to dictate turn order.

Wildcard – Michael Rausch

Michael won three games and lost two. Along the way he lost to 3rd placed Jack and his Maggotkin of Nurgle/Drowned Men list in round 1, then beat Soulblight Gravelords/Vyrkos Dynasty in round 2, Maggotkin of Nurgle/Drowned Men in round 3. He then lost against Cities of Sigmar/Living City in round 4, before beating Idoneth Deepkin/Mor’phann in round 5.

Allegiance: Ossiarch Bonereapers
Legion: Petrifex Elite
Grand Strategy: Hold the Line
Triumphs: Bloodthirsty

Leaders
Liege-Kavalos (185)
General
– Command Trait: Mighty Archaeossian
– Artefact: Helm of the Ordained
Arkhan the Black, Mortarch of Sacrament (360)
Mortisan Boneshaper (135)
Artefact: Godbone Armour
– Lore of Mortisans: Empower Nadirite Weapons

Battleline
30 x Mortek Guard (420)
Nadirite Blade and Shield
– Reinforced x 2
20 x Mortek Guard (280)
Nadirite Blade and Shield
– Reinforced x 1
5 x Kavalos Deathriders (190)
Nadirite Blade and Shield

Behemoths
Gothizzar Harvester (215)***
Weapon: Soulcrusher Bludgeons

Artillery
Mortek Crawler (215)***

Core Battalions
*Command Entourage – Magnificent
**Hunters of the Heartlands
***Alpha-Beast Pack

Additional Enhancements
Artefact

Total: 2000 / 2000
Reinforced Units: 3 / 4
Allies: 0 / 400
Wounds: 110
Drops: 8

Danny: OBR could do with a new book, but they’re still hanging on in there. Not winning big podiums, but giant blobs of buffed up Mortek Guard, re-rolling saves, is never going to go out of style. Add Arkhan for lots of mobile utility, a harvester for bringing those models you fought so hard to finally kill back, and a Crawler (what an amazing model!) for reaching out at to try and pick off key pieces at 36″. OBR lists don’t fluctuate much these days, which is fair enough – and they definitely require a great general to get the finessing of positioning and timing/stacking of buffs right.

Final Tournament Placings

Top Three AoS Lists from G.A.W

The G.A.W took place in Georgia, us on 23rd and 24th April. It involved 47 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

1st Place – Brandon Voss

Brandon won all five games over the weekend. Along the way he beat Seraphon/Thunder Lizard in round 1, Ironjawz/Bloodtoofs in round 2, Stormcast Eternals/Hammers of Sigmar in round 3, Sons of Behemat/Breaker Tribe in round 4 and Maggotkin of Nurgle/Befouling Host in Round 5.

Army Faction: Maggotkin of Nurgle
– Subfaction: Drowned Men
– Grand Strategy: Hold the Line
– Triumph: Bloodthirsty

LEADERS
Bloab Rotspawned
(300)*
– Spells: Gift of Disease
Lord of Afflictions (210)*
– General
– Command Traits: Overpowering Stench
– Artefacts of Power: The Splithorn Helm

Lord of Afflictions (210)*

BATTLELINE
Pusgoyle Blightlords
(440)*
– Reinforced: Once
Putrid Blightkings (250)*
Pusgoyle Blightlords (220)*
Putrid Blightkings (250)*

OTHER
Nurglings (105)*

CORE BATTALIONS
– *Battle Regiment

TOTAL POINTS: 1985/2000

Danny: Nurgle as Drowned Men are on a tear and it’s not hard to see why. Amazing pre-game move gives incredibly durable board control. Blighkings and flies tank most threats in the game – and the Pusgoyles are mobile enough to reach out and tag the stuff they don’t want going places.

There are a few small variations on the theme – it’s a deep book where it’s hard to screw up a list- such as the cute and fluffy inclusion of everyone bar none’s favourite cavorting critters in the game, Nurglings.

Some variation of this list is the one to beat these days – it’ll be super interesting to see whether the forthcoming floaty Nighthaunt swarms who they can’t pin down easily, or the sheer glass cannons of DoK can hang – but for now, weirdly fast, high pressure Nurgle is the meta to plan for.

2nd Place – Dalton Kahle

Dalton managed four wins over the two days. Beating Stormcast Eternals/Hammers of Sigmar in round 1, losing against Daughters of Khaine/Khelt Nar in round 2. Then going on to beat Legion of the First Prince in round 3, Soulblight Gravelords/Vyrkos Dynasty in round 4 and Sons of Behemat/Breaker Tribe in the final round.

Army Faction: Disciples of Tzeentch
– Army Subfaction: Hosts Arcanum
– Grand Strategy: Prized Sorcery

LEADER
Kairos Fateweaver
(435)*
– Spells: Bolt of Tzeentch
Changecaster (135)*
– Staff of Change and Arcane Tome
– Artefacts: The Fanged Circlet
– Spells: Unchecked Mutation

Lord of Change (420)**
– Staff of Tzeentch and Baleful Sword
– Spells: Tzeentch’s Firestorm

The Blue Scribes (135)**
– Spells: Treason of Tzeentch
Magister (125)**
– General
– Command Traits: Spell Hunters
– Spells: Arcane Suggestion


BATTLELINE
Kairic Acolytes
(115)*
– Cursed Blade and Arcanite Shield
Kairic Acolytes (115)*
– Cursed Blade and Arcanite Shield
Horrors of Tzeentch (Pink) (250)**
Kairic Acolytes (115)**
– Cursed Blade and Arcanite Shield

ENDLESS SPELL
Chronomantic Cogs (45)
Umbral Spellportal (70)
Prismatic Palisade (40)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment

TOTAL POINTS (2000/2000)

Danny: Interesting to see mono-Tzeentch representing again after their friendship with Archaon was forcibly ended. Tzeentch still have great tools – and it’s good to see this list including their kairic mortals instead of defaulting to horror spam.

Gestalt Sorcery puts Acolytes on a 4/3/-1 shooting attack with 18” range, which is not nothing, and enables them to chip stuff down while the rest of the list’s brutal wizardry turns your dice rolls to crap, your toys into spawn, and the Blue Scribes turn your spells into their spells.

3rd Place – Tommy Miklos

Tommy also finished the weekend with one loss and four wins. His path saw him beat Soulblight Gravelords/Vyrkos Dynasty in round 1, Legion of the First Prince in round 2, Daughters of Khaine/Khelt Nar in round 3. He then lost against Maggotkin of Nurgle/Befouling Host in round 4 before beating Fyreslayers/Greyfyrd in round 5.

Army Faction: Ogor Mawtribes
– Army Subfaction: Boulderhead
– Grand Strategy: Beast Master
– Triumphs: Inspired

LEADER
Frostlord on Stonehorn
(430)
– Artefacts: Alvagr Rune-tokens
– Mount Traits: Metalcruncher

Huskard on Stonehorn (340)
– Blood Vulture
– Artefacts: Brand of the Svard
– Mount Traits: Frosthoof Bull

Icebrow Hunter (125)*
– General
– Command Traits: Lord of Beasts

Butcher (135)*
– Tenderiser
– Spells: Molten Entrails

Frostlord on Stonehorn (430)*
– Mount Traits: Black Clatterhorn

BATTLELINE
Stonehorn Beastriders
(320)
– Blood Vulture
Frost Sabres (55)*
Frost Sabres (55)*

ENDLESS SPELL
Emerald Lifeswarm
(60)

CORE BATTALIONS
*Warlord

TOTAL POINTS (1950/2000)

Danny: Mawtribes don’t have too many competitive options left outside of their big angry cows and a few smaller tech pieces – for now – but it takes GUTS (fittingly) to stay pure and avoid Big Krag for their 3d6 charge based mortals.

Impressive to go 4-1 at the best of time – and interesting to see a lone Butcher as a little tech piece in there – he’s the Ogor version of a Wurrgog, capable of spiking MWs like crazy and Molten Entrails is a nice little +1 damage spell to throw on the big cow you REALLY need to chomp with that turn. Underestimate at your own risk!

Wildcard – Michael Schlegelmilch

Michael also won four games and lost one, ending the weekend in 7th. Along the way he beat Cities of Sigmar/Living City in round 1, then beat Maggotkin of Nurgle/Blessed Sons in round 2, Flesh-eater Courts/Gristlegore in round 3 and Beasts of Chaos/Gavespawn in round 4. He then lost in round 5 to 3rd placed Tommy Miklos and his Ogor Mawtribes/Boulderhead list.

Allegiance: Fyreslayers
– Lodge: Greyfyrd
– Grand Strategy: Hold the Line
 Triumphs: Bloodthirsty

Leaders
Auric Runefather 
(125)
– General
– Command Trait: Spirit of Grimnir
– Artefact: Axe of Grimnir

Battlesmith (150)**
– Artefact: Nulsidian Icon
Auric Runemaster (125)**
– Artefact: Arcane Tome (Universal Artefact)
– Universal Spell Lore: Ghost-mist
– Universal Prayer Scripture: Heal

Auric Runeson (80)**
– Ancestral War-axe
– Artefact: Draught of Magmalt Ale


Battleline
15 x Hearthguard Berzerkers 
(480)*
– Broadaxes
– Reinforced x 2

15 x Hearthguard Berzerkers (480)*
– Poleaxes
– Reinforced x 2

10 x Vulkite Berzerkers with Bladed Slingshields (160)**

Units
2 x Stormdrake Guard
 (340)*
– Drakerider’s Warblade
– Allies


Endless Spells & Invocations
Zharrgron Flame-spitter (55)

Core Battalions
*Hunters of the Heartlands
**Warlord

Additional Enhancements
Artefact

Total: 1995 / 2000
Reinforced Units: 4 / 4
Allies: 340 / 400
Wounds: 120
Drops: 8

Danny: The new Fyreslayers book is clearly an improvement on their old, but on first glance it’s not given them as competitive a spike as other newer books. Still, they’re now a reliably tanky army with quite a few shenanigans.

This list is a fairly standard core – with 2 huge blobs of heavy hitting Hearthguard (giving one blob a different weapon option allows a little versatility as Poleaxes are much better into things with good saves thanks to their MW potential).

The Nulsidian icon is a clutch artifact which will catch a lot of people unawares, as it can shut down your spellcasting for an entire turn.

The somewhat inevitable ‘twist’ to this list is 2 Stormdrake Guard – if you don’t know what they do by now, I kinda envy the cave you’re living in – it’s a shame FS don’t have enough threat projection in their own book to avoid leaning on them but hey, all’s fair in love and tournaments!

Final Tournament Placings (Top 20)

Top Three AoS Lists from US Open (Seattle)

The US Open (Seattle) took place in……. Seattle… USA on 7th and 8th May. It involved 64 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

1st Place – Matt Beasley

Matt won all five games over the weekend. Along the way he beat Idoneth Deepkin/Mor’Phann in round 1, Stormcast Eternals/Hammers of Sigmar in round 2, Sons of Behemat/Breaker Tribe in round 3, Maggotkin of Nurgle/Drowned Men in round 4 and Soulblight Gravelords/Kastelai Dynasty in Round 5.

Army Faction: Legion of the First Prince
Grand Strategy: Beast Master
Triumphs: Inspired

LEADER
Be’lakor (360)
Spells: The Master’s Command
Bloodthirster of Insensate Rage (280)
General
– Command Traits: Ruinous Aura
– Artefacts: Armour of the Pact
– Bonding: Krondspine Incarnate of Ghur
Kairos Fateweaver (435)*
Spells: The Master’s Command

BATTLELINE
Flesh Hounds (105)*
Bloodletters (115)*
Plaguebearers (150)*

BEHEMOTH
Krondspine Incarnate of Ghur (400)*

ENDLESS SPELL
Umbral Spellportal (70)
Emerald Lifeswarm (60)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: (1975/2000)

2nd Place – Matthias Krushel

Matthias also managed five wins over the two days. Beating Sylvaneth/Gnarlroot in round 1, Stormcast Eternals/Hammers of Sigmar in round 2, Nighthaunt/Reikenor’s Comdemned in round 3, Ironjawz/Ironsuns in round 4, and Soulblight Gravelords/Vyrkos Dynasty in the final round.

Allegiance: Maggotkin of Nurgle
Subfaction: Droning Guard
Mortal Realm: Ghur
Grand Strategy: Hold the Line
Triumphs: Bloodthirsty

Leaders
The Glottkin (700)
Lore of Malignance: Gift of Disease
Harbinger of Decay (140)**
General
– Command Trait: Overpowering Stench
– Artefact: The Splithorn Helm

Units
10 x Putrid Blightkings (500)*
Reinforced x 1
3 x Plague Drones (200)*
3 x Plague Drones (200)*
3 x Nurglings (105)**
3 x Nurglings (105)**

Endless Spells
The Burning Head (20)

Core Battalions
*Hunters of the Heartlands
**Vanguard

Total: 1970 / 2000
Reinforced Units: 1 / 4
Allies: 0 / 400
Wounds: 121
Drops: 7

3rd Place – Roger Barker

Roger finished the weekend with one loss and four wins. His path saw him beat 4th placed Thomas in round 1, then Soulblight Gravelords/Vyrkos Dynasty in round 2, Lumineth Realm-Lords/Alumnia in round 3, Legion of the First Prince in round 4 before eventually losing to 1st place Max in round 5.

Army Faction: Soulblight Gravelords
Army Type: Kastelai Dynasty
Grand Strategy: Hold the Line
Triumphs: Indomitable

LEADER
Gorslav the Gravekeeper (75)**
Mannfred Von Carstein (380)**
Spells: Amethystine Pinions, Overwhelming Dread
Necromancer (125)**
General
– Command Traits: Master of Magic
– Artefacts: Grave-sand Shard
– Spells: Fading Vigour, Invigorating Aura, Prison of Grief
Neferata (365)**
Spells: Amethystine Pinions, Decrepify

BATTLELINE
1 x Blood Knights (390)*
1 x Deadwalker Zombies (230)*
1 x Deadwalker Zombies (230)*
Deadwalker Zombies (115)**
Deathrattle Skeletons (85)**

CORE BATTALIONS:
*Hunters of the Heartlands
**Warlord

TOTAL POINTS: (1995/2000)

4th Place – Thomas Guan

Thomas won four games and lost one. Along the way he lost to Soulblight Gravelords/Kastelai Dynasty in round 1, then beat Lumineth Realm-Lords/Ziatrec in round 2, Ironjawz/Bloodtoofs in round 3, Daughters of Khaine/Khailebron in round 4 and Ironjawz/Ironsunz in round 5.

Army Faction: Seraphon
Army Type: Coalesced
Army Subfaction: Thunder Lizard
Grand Strategy: Beast Master
Triumphs: Inspired

LEADER
Skink Starpriest (130)
Spells: Hand of Glory
Terradon Chief (80)
Artefacts: Fusil of Conflagration
Slann Starmaster (265)**
General
– Command Traits: Arcane Might
– Spells: Stellar Tempest
Skink Priest (80)**
Prayers: Heal
Skink Priest (80)**
Prayers: Curse
Engine of the Gods (265)***
Artefacts: Cloak of Feathers
– Mount Traits: Beastmaster
– Prayers: Curse

BATTLELINE
2 x Skinks (225)*
Boltspitter and Moonstone Club
Saurus Knights (110)*
Celestite Blade and Powerful Jaws
Saurus Knights (110)**
Celestite Blade and Powerful Jaws

BEHEMOTH
Bastiladon with Ark of Sotek (165)***
Bastiladon with Solar Engine (250)***

TERRAIN
Realmshaper Engine (0)

OTHER
1 x Terradon Riders (210)*
Sunleech Bolas

CORE BATTALIONS:
*Hunters of the Heartlands
**Warlord
***Linebreaker

TOTAL POINTS: (1970/2000)

Final Tournament Placings (Top 20)