This is the top three AoS lists for Crossroads Carnage: The Crossroadening that took place in the US between the 7th and 8th February 2026. It saw 26 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
Kruleboyz Swamphorde Bullies (30 Points) General’s Handbook 2025-26 Drops: 3 Spell Lore – Lore of the Swamp Manifestation Lore – Manifestations of Gorkamorka Battle Tactic Cards: Intercept and Recover, Restless Energy
General’s Regiment Scourge of Ghyran Killaboss on Great Gnashtoof (160) • General • Backstabba Gutrippaz (320) • Reinforced Gutrippaz (320) • Reinforced Gutrippaz (320) • Reinforced Marshcrawla Sloggoth (140)
General’s Regiment Kairos Fateweaver (420) • General Burning Chariot of Tzeentch (100) Chaos Spawn of Tzeentch (60)
Regiment 1 Lord of Change (380) • Illusionist – (20) Points • Mutating Blade • 1x Baleful Sword Blue Horrors and Brimstone Horrors (280) • Reinforced Pink Horrors (160) Pink Horrors (160)
Regiments of Renown The Curse-Steel Battery (380) Daemonsmith Deathshrieker Rocket Battery Tormentor Bombard
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This is the top three AoS lists for the Threshold Tactics Invitational XI that took place in the Netherlands between the 14th and 15th of February 2026. It saw 20 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
Disciples of Tzeentch Mutants and Mad Things Points: 2000/2000 points Drops: 2 drops Battle Tactics: Restless Energy / Intercept and Recover Spell Lore: Lore of Change Manifestation Lore: Manifestations of Tzeentch Faction Terrain: Argent Shards
General’s Regiment Kairos Fateweaver (400) • General Chaos Spawn of Tzeentch (60) 6x Tzaangor Enlightened (400) • Reinforced Curseling, Eye of Tzeentch (150) • Devolving Aura • Kairic Tome
Regiment 1 Magister on Disc of Tzeentch (150) 20x Tzaangors (340) • Reinforced – Options: 8x Savage Greatblade 20x Tzaangors (340) • Reinforced – Options: 8x Savage Greatblade 3x Tzaangor Skyfires (160)
Ossiarch Bonereapers Mortisan Council Points: 1990/2000 points Drops: 5 drops Battle Tactics: Restless Energy / Intercept and Recover Spell Lore: Lore of Necrotheurgy Manifestation Lore: Horrors of the Necropolis Faction Terrain: Bone-tithe Nexus
General’s Regiment Katakros, Mortarch of the Necropolis (520) • General
Sylvaneth Lords of the Clan General’s Handbook 2025-26 Drops: 5 Spell Lore – Lore of the Deepwood Manifestation Lore – Aetherwrought Machineries Battle Tactic Cards: Intercept and Recover, Master The Paths
General’s Regiment Alarielle the Everqueen (680) • General Scourge of Ghyran Revenant Seekers (230)
Regiment 1 Spirit of Durthu (320) • Warsinger • Glamourweave
Regiment 2 Scourge of Ghyran Drycha Hamadreth (300)
Regiment 3 Belthanos, First Thorn of Kurnoth (350)
Regiment 4 Branchwych (110)
Faction Terrain Awakened Wyldwood
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This is the top three AoS lists for Realmshift 3 that took place in the UK between the 7th and 8th February 2026. It saw 49 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
Skaven Virulent Procession General’s Handbook 2025-26 Drops: 5 Spell Lore – Lore of Ruin Manifestation Lore – Aetherwrought Machineries Battle Tactics Cards: Intercept and Recover and Master The Paths
General’s Regiment Scourge of Ghyran Grey Seer on Screaming Bell (330) • General Plague Monks (140)
Regiment 1 Keeper of Secrets (430) • Celebrity Warlord • Pendant of Slaanesh – (10) Points Fiends (150) Scourge of Ghyran Slaangor Fiendbloods (300) • Reinforced
Faction Terrain Fane of Slaanesh
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This is the top three AoS lists for the Norwegian Masters that took place in Norway on the 10th and 11th of January 2026. It saw 24 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
Lumineth Realm-lords Scinari Council (10 Points) General’s Handbook 2025-26 Drops: 5 Spell Lore – Lore of Hysh Manifestation Lore – Manifestations of Hysh Battle Tactics Cards: Master The Paths and Restless Energy
Luis Mendoza: And here comes Khorne! Congrats to Geir, buiding a list with a list based in SoG The Goretide to improve the threatening range because an extra 2″ of movement in 1 Bloodbound Hero and 2 other Bloodbund units 12″ wholly within; all in a 3 drop roster. As everyone has seen, the change in Blood-Drenched being aligned with Skulls for the Skull Throne is finally not a dream and was a good Christmas gift. Thanks GWs!
This list is leaded by Bloodsecrator – something that makes sense to reinforce the resistence on the units with the 3 extra dice for Rally -, the general is being upgradede with Ar’gath to shutdown ward rolls against Heroes in combat with this unit and Franzied Taskmaster for more movement in a cav or infantry unit not in combat, this to have better opportunities during the charge. Continuing in the hero section, Realmore Ritualist is the best Priest option to match with Gorechosen, adding +1 to wound rolls to any Bloodbound unit inside of 12″ of a selected terrain feature. And the last support hero is Karanak, usable to tangle any anoying hero.
About Non-hero units, the list is plenty of Blood Warriors and Bloodreavers, and the rol into the strategy is pretty clear, getting enough Ritual Points sacrificing Bloodreavers and boosting the Blood-Hungry weapons in the Blood Warriors. Collecting all the possible “free boost” available for Khorne units, a reinforced unit of Warriors statistically can create the double of damage against a unit with a 2+ safe – no ward considered -; and this is considering +1 attack of Blood secrator, +1 to wound, and Blood-Drenched turning Crits into Mortal Wounds. This model can also be replied in the reinforced unit of Bloodreavers, and considering they can’t save usually against a counter-attack you can add the AoA without any regret, increasing upto 4 times their damage against a unit with 2+ safe. Crazy and true.
The Manifestations are not adding the same heavy weight as they did in previous editions but still are a good resource to use during some matches, and the Battle tactics fits perfectly with the quantity of units available and their rol. So nice synergy! Congrats once more!
Stormcast Eternals Thunderhead Host General’s Handbook 2025-26 Drops: 2 Prayer Lore – Prayers of the Stormhosts Battle Tactic Cards: Scouting Force, Restless Energy
General’s Regiment Tornus the Redeemed (150) • General Questor Soulsworn (200) Vanguard-Palladors with Starstrike Javelins (500) • Reinforced Vanguard-Raptors with Longstrike Crossbows (400) • Reinforced Vigilors (140)
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This is the top three TOW lists for the Durham GT: Middenheim Massacre that took place in the United Kingdom between the 31st of January and the 2nd February 2026. It saw 35 players vying to be crowned champion in a 5-game tournament.
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The Top Three Old World Lists
299 – Tomb King, The Language Of The Priest, Great Weapon, Bedazzling Helm, Charmed Shield, Staff Of Quietude – General & Hierophant 55 – Mortuary Priest, Wizard Level 1, Illusion 55 – Mortuary Priest, Wizard Level 1, Illusion 55 – Mortuary Priest, Wizard Level 1, Illusion 190 – Royal Herald, Battle Standard Bearer, Banner Of The Desert Winds, Destroyer of Eternities 149 – Royal Herald, Skeleton Chariot, Great Weapon, Armour of Meteoric Iron, Talisman Of Protection 101 – Royal Herald, Shield, Great Weapon, Warding Splint 94 – Tomb Prince, Great Weapon
60 – 12 Skeleton Archers, Detachment 41 – Skeleton Chariots 450 – 69 Skeleton Infantry Cohort • 59x Royal Host Archer • 1x Royal Host Warrior, Standard Bearer, Icon of the Sacred Eye • 1x Royal Host Warrior, Master of Arms, Amulet of the Serpent • 1x Royal Host Warrior, Musician • 7x Royal Host Warrior, Nehekharan Phalanx 400 – 70 Skeleton Infantry Cohort • 60x Royal Host Archer • 1x Royal Host Warrior, Standard Bearer, Monster Hunter’s Tapestry • 1x Royal Host Warrior, Master of Arms • 1x Royal Host Warrior, Musician • 7x Royal Host Warrior, Nehekharan Phalanx
50 – 10 Skeleton Skirmishers, Warbow, Ambushers (Lay in Wait)
The Moon-Warped Kin [2000 points] Beastmen Brayherds
==== Characters [1000 points] ====
(Great Bray-Shaman) Malagor the Dark Omen [260 points] – Braystaff – Level 4 Wizard – Flying Carpet – Hagtree Fetish – Uncanny Senses – Elementalism
(Great Bray-Shaman) Morthuun Foulhoof [335 points] – Braystaff – General – Level 3 Wizard – The Black Maul – Full Plate Chaos Armour – Slug-skin – Gnarled Hide – Lore of Primal Magic
14 (Gor Herd) Fellmoon Savagers [135 points] – Hand Weapon – Additional Hand Weapon – True-horn (champion) [Great Weapon, Scourge of the Burdened] – Musician
(Tuskgor Chariot) The Skullrend Carriage [85 points] – Armor Value 4+ – Bestigor Crew [Hand Weapon, Great Weapon] – Gor Crew [Hand Weapon, Cavalry Spear] – Tuskgors x2 [Hand Weapon]
==== Special Units [254 points] ====
(Herdstone) The Gallows-root [100 points]
7 (Harpies) The Fellwing Brood [77 points] – Claws
7 (Harpies) The Nightmaw Furies [77 points] – Claws
Exported from 2nd in Command: The Old World
=== Durham Vamps [1999 pts] Warhammer: The Old World, Vampire Counts, Grand Melee + Combined Arms ==
++ Characters [1000 pts] ++
Master Necromancer [245 pts] – Hand weapon – Wizard [Level 4 Wizard] – General – On foot – Sceptre of De Noirot – Spell Familiar – Ruby Ring of Ruin – Necromancy
Master Necromancer [385 pts] – Hand weapon – Wizard [Level 3 Wizard] – Mortis Engine – Lore Familiar – Talisman of Protection – Dark Magic
Tomb Banshee [90 pts] – Hand weapon
Tomb Banshee [90 pts] – Hand weapon
Wight Lord [130 pts] – Hand weapon – Heavy armour – Battle Standard Bearer [Monster Hunter’s Tapestry] – On foot – Helm of Commandment
Necromantic Acolyte [60 pts] – Hand weapon – Wizard [Level 1 Wizard] – On foot – Illusion
++ Core Units [526 pts] ++
27 Grave Guard [466 pts] – Great weapons (replace shields) – Heavy armour – Drilled (0-1 per 1000 points) – Seneschal [Obsidian Lodestone] – Standard bearer [Drakenhof Banner] – Musician
— Created with “Old World Builder” [https://old-world-builder.com]
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This is the top three TOW lists for Uprising: The Old World that took place in Australia between the 24th and 25th January 2026. It saw 14 players vying to be crowned champion in a 5-game tournament.
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20 Gnoblar Fighters (40) – Throwing weapons (Sharp stuff) 2 Sabretusk Pack (34) – Hand weapons (Claws and fangs)
4 Mournfang Cavalry (340) – Monstrous tusks (Mournfang) – Great weapon – Heavy armour – Crusher (champion) [Fistful of Laurels] – Standard bearer [Bull Standard] – Full Command
Ironblaster (185) – Cannon of the Sky-titans
Ironblaster (185) – Cannon of the Sky-titans
=== Beastmen Brayherds [2000 pts] Warhammer: The Old World, Beastmen Brayherds, Open War ===
++ Characters [714 pts] ++ Beastlord [247 pts] – Hand weapon – No armour – Shield – General – On foot – Full Plate Chaos Armour – The Axes of Khorgor – Slug-skin
Great Bray-Shaman [210 pts] – Braystaff – Wizard [Level 4 Wizard] – On foot – Lore Familiar – Dark Magic
Wargor [162 pts] – Hand weapon – No armour – Shield – Battle Standard Bearer [The Beast Banner] – On foot – Full Plate Chaos Armour
++ Core Units [640 pts] ++
19 Bestigor Herd [286 pts] – Hand weapons – Great weapons – Heavy armour – Stubborn – Gouge-horn [Great weapon] – Standard bearer – Musician
10 Gor Herd [92 pts] – Hand weapons – Additional hand weapons – Ambushers – True-horn [Great weapon] – Musician
10 Gor Herd [92 pts] – Hand weapons – Additional hand weapons – Ambushers – True-horn [Great weapon] – Musician
17 Ungor Herd [85 pts] – Shortbows
Tuskgor Chariot [85 pts] – Hand weapons – Great weapons (Bestigor Crew) – Cavalry spears (Gor Crew)
++ Special Units [386 pts] ++
3 Dragon Ogres [220 pts] – Great weapons – Heavy armour – Shartak – Gnarled Hide
Herdstone [100 pts]
6 Harpies [66 pts] – Hand weapons (claws)
++ Rare Units [260 pts] ++
Dragon Ogre Shaggoth [260 pts] – Great weapon – Heavy armour – The Blackened Plate
— Created with “Old World Builder” [https://old-world-builder.com]
=== Warriors of Chaos [1999 pts] Warhammer: The Old World, Warriors of Chaos, Grand Melee ===
++ Characters [688 pts] ++
Chaos Lord [417 pts] – Hand weapon – Full plate armour – Shield – Mark of Chaos [Mark of Chaos Undivided] – General – Manticore – Ogre Blade – Favour of the Gods – Brazen Collar – Waaaghh Opps sorry wrong army
Sorcerer Lord [271 pts] – Hand weapon – Heavy armour – Mark of Chaos [Mark of Tzeentch] – Wizard [Level 3 Wizard] – Chaos Steed – Grimoire of Ogvold – Daemonology
++ Core Units [543 pts] ++
25 Chaos Marauders [227 pts] – Hand weapons – Light armour – Shields – Chaotic Cult [None] – Formation [Close Order] – Marauder Headman (champion) – Standard bearer [War Banner] – Musician – Battle Hunger +1d3 swift stride – Not Again – All marauders get sacrificed so snobby gits don’t have to fight.
5 Chosen Chaos Knights [276 pts] – Lances – Shields – Full plate armour – Barding – Mark of Chaos [Mark of Tzeentch] Fire attacks MR 1 +1 cast – Drilled – Champion – Standard bearer [Icon of Darkness] -1 shooting – Musician – Dark Hearts -1LD vs Non terror/Immune to Psych – Enhanced Reflexes – A bit snobby – Won’t fight you unless they must
18 Chosen Chaos Warriors [492 pts] – Halberds – Full plate armour – Shields – Mark of Chaos [Mark of Chaos Undivided] – Drilled – Champion [Taskmaster’s Scourge] 1d3 M/On succesful LD test – Standard bearer [Monster Hunter’s Tapestry] Immune to stomp attacks – Musician – Battle Hunger +1d3 Swift Stride – Brazen Will MR 1 – It’s all Over – Opponents folds on turn 3
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This is the top three AoS lists for Weekend Warlords IX – The Bad Moon that took place in Italy between the 10th and 11th of January 2026. It saw 66 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
Ossiarch Bonereapers Hekatos Drillmasters General’s Handbook 2025-26 Drops: 4 Spell Lore – Lore of Necrotheurgy Manifestation Lore – Horrors of the Necropolis Battle Tactics Cards: Attuned to Ghyran and Wrathful Cycles
General’s Regiment Scourge of Ghyran Mortisan Boneshaper (100) • General • Helm of Tyranny • Aura of Sterility Immortis Guard (340) • Reinforced Mortek Guard (220) • Reinforced
Boggy: If there is one clear message this list sends, it is this: Necropolis Stalkers are still very much the backbone of competitive Ossiarch Bonereapers. Stalkers, Stalkers, and more Stalkers, three reinforced units forming the core of the army, signal a build that leans hard into what was one of the most dominant warscrolls at the tail end of the Index OBR era, and remains extremely efficient under the current ruleset.
Necropolis Stalkers dominate the battlefield not only through their exceptional damage output, but also through the stacking debuffs they bring to combat. This dual role allows them to function as both hammer and anvil, a rare and extremely valuable combination in the current meta.
Their points cost remains aggressively low for what they deliver: high-volume, high-quality attacks, flexible weapon profiles, and layered debuff potential. Running three reinforced units maximizes these advantages and ensures that even if one block is neutralized, the list still applies relentless pressure across multiple fronts. In the Hekatos Drillmasters formation, their ability to operate outside standard aura ranges while maintaining Relentless Discipline only amplifies their effectiveness.
Immortis Guard provide an excellent complement to the Stalkers. While primarily tasked with protecting the backline and key heroes, they are far from passive. Their damage output closely mirrors that of the Stalkers, meaning opponents cannot afford to ignore them. This duality, durability paired with meaningful offensive threat, forces difficult decisions for the opponent. Push forward and risk punishment from Immortis Guard, or hang back and allow the Stalkers to dictate engagements? Either choice favors the Bonereapers.
The inclusion of two Mortisan Soulreapers is a subtle but powerful choice. Their role is not raw damage, but combat control. By applying additional debuffs and enabling chain activations with Stalkers and Immortis Guard, they significantly increase the army’s overall combat efficiency.
In an army that already excels at grinding fights down over multiple turns, the Soulreapers push engagements firmly into OBR’s favor by ensuring key enemy units fight weakened, outnumbered, and often out-activated.
Mortek Guard fill a classic Ossiarch role: screening, objective control, and recursion. Their synergy with the Mortisan Boneshaper allows them to rally models back consistently, creating an irritatingly resilient unit that refuses to stay dead. While they are not the stars of the list, they provide critical board presence and buy time for the elite elements to do their work. In an army that is already difficult to shift, this added layer of recursion further frustrates opponents.
Arch-Kavalos Zandtos is a quietly excellent inclusion. His larger base size compared to other heroes, combined with solid movement, allows him to project Relentless Discipline to areas that would otherwise be difficult to support. This mobility makes him a reliable lynchpin for the army’s command economy, ensuring that key units receive the discipline they need exactly when they need it, especially as the army fans out across the board.
This list exemplifies what Ossiarch Bonereapers do best in the current season: durable, debuff-heavy elite infantry backed by reliable support and strong command projection. The Hekatos Drillmasters formation further enhances the army’s flexibility, allowing its wandering elite units, chiefly the Necropolis Stalkers, to operate independently without losing efficiency. It may not be flashy, but it is brutally effective. Against an opponent, this list presents a grim reality: you must fight through multiple layers of resilient, hard-hitting units, all while operating under constant debuffs and relentless pressure. For players looking to leverage the strongest elements of the OBR roster, this is a very serious competitive build.
Ossiarch Bonereapers Hekatos Drillmasters General’s Handbook 2025-26 Drops: 3 Spell Lore – Lore of Necrotheurgy Manifestation Lore – Horrors of the Necropolis Battle Tactics Cards: Attuned to Ghyran and Wrathful Cycles
General’s Regiment Katakros, Mortarch of the Necropolis (520) • General
Regiment 2 Scourge of Ghyran Mortisan Boneshaper (100) • Helm of Tyranny • Aura of Sterility Scourge of Ghyran Mortek Guard (110) Teratic Cohort (140)
Faction Terrain Bone-tithe Nexus
Blades of Khorne Khornate Legion General’s Handbook 2025-26 Drops: 3 Prayer Lore – Blood Blesssings of Khorne Manifestation Lore – Judgements of Khorne Battle Tactic Cards: Intercept and Recover, Restless Energy
General’s Regiment Wrath of Khorne Bloodthirster (400) • General • Skull Collector • Ar’gath, The King of Blades Bloodletters (160) Bloodthirster of Insensate Rage (410) Scourge of Ghyran Bloodcrushers (320) • Reinforced
Nataša: This list has it all: raw oomph and damage output, intimidation tactics, reactability, resiliency, and movement shenanigans. Multiple moving parts need to be taken into consideration when trying to play against it, and heroes beware! The list differs from the usual Bloodletter spam we see, and it is quite refreshing.
First, let’s talk movement. This list has Karanak, the ultimate MVP for his 110pts. His sole purpose is to hunt heroes the opponent may have left alone or unprotected on the backlines. He can pick himself and a unit of Flesh Hounds to teleport to a Hero that he declared as his Quarry. Mind you, at deployment, that Hero does not have to be on the table to be chosen. Karanak can be set up out of 6” from the Quarry and out of 9” of other units, while the Flesh Hounds just need to be wholly within 12” of him. Karanak then gains +2 to charge (!!), while the Flesh Hounds lose the beast keyword, which is so good for snatching up those back objectives! This is all already good, but then comes the fun: he can get additional attacks from the Wrath of Khorne, who just needs to be able to see him, so be careful of true line of sight for your positioning. Also, he can chain-activate from the subfaction, and the options keep piling on. Karanak is really one of the more potent pieces in the list, and not even the main one!
Then, we have movement in the combat phase: both Bloodletters and Bloodcrushers have these abilities, as they can move 3” (always) and 2d6” (on a skill check of a 3up). This gives excellent manoeuvrability, as they can pass through combat range and tag new units. Note – Bloodcrushers can pass through models, too! Quite unusually, this list has only one unit of 10 Bloodletters; we are now used to seeing 2×20 in the current meta, but that is why we have a reinforced unit of soggy Bloodcrushers: 30 wounds, on 4 up saves and 6 up ward, not bad at all. They could pass through your screens and tag you up in combat, and have damage that is not to be dismissed. They are an excellent technical piece in this list.
But enough about movement! Khorne has finally moved away from the ballerina-style movement, techy army… where is our damage? Where is our threat? Well, in the Thirsters for sure. Our General, the Wrath of Khorne Bloodthirster, has on him both the artifact and command trait, so he gains an additional attack until the end of battle if he kills a hero, which mediates the fact that he cannot issue the additional attack onto himself in combat. He also turns off wards for enemy heroes, so in addition to his rampage targeting heroes and the anti-hero rend, he really shuts down their ability to survive. His movement is 12”, he is survivable, and is a buff piece to others. I would recommend he go with the other Thirster, the one we love calling Boomthirster, in tandem, and then you have a powerhouse slaughter castle. The Boomthirster, other than just having a swingy but outrageous damage potential, can also boom into targets in 8” (every 6 to hit is a boom in addition to a hit, and then every enemy unit within 8” suffers a d3 per boom). So… Not bad at all for your murderblender core.
Defense? Mind you, do you need it after everything thus far? Yes, yes you do in competitive gameplay, as the name of the game now is waiting for the juicy go-turn. Your Blood Warriors come in here, as they have a 5 up ward when contesting, but not controlling, an objective. This needs some manoeuvrability, but it is very strong.
Finally, let’s talk about the choice of tactics. Intercept is easier to score here than for most lists, as we have teleports, jumping over screens, combat movement, and flying. So no biggie there. And restless is easy when you have tabled your opponent! Joking aside, due to the low drop count, it is easy enough to score the first two out of three on restless. If you are scoring the 3rd one, it is just a win-more condition.
All in all, this list is rounded and very good into most matchups, as it has a bit of everything. Enjoy hunting those heroes down!
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This is the top three AoS lists for Sigmar Calls that took place in the UK on the 10th and 11th of January 2026. It saw 16 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
SCE Good Stuff 2000/2000 pts —– Grand Alliance Order | Stormcast Eternals | Sentinels of the Bleak Citadels General’s Handbook 2025-26 Drops: 4 Spell Lore – Lore of the Storm Battle Tactics Cards: Master The Paths and Restless Energy —– General’s Regiment Ionus Cryptborn, Warden of Lost Souls (380) • General Annihilators (130) Annihilators (130) Questor Soulsworn (200) Questor Soulsworn (200) — Regiment 1 Lord-Commander Bastian Carthalos (210) — Regiment 2 Knight-Arcanum (120) • Beacon of Azyr • Shock and Awe — Regiment 3 Celestant-Prime, Hammer of Sigmar (270) Annihilators (130) Annihilators (130) Knight-Vexillor (100) —– Created with Warhammer Age of Sigmar: The App App: v1.23.0 (2) | Data: v369
This is the top three AoS lists for the Saugus Shuffle GT 2026 that took place in the US between the 10th and 11th of January 2026. It saw 20 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
Blades of Khorne The Goretide General’s Handbook 2025-26 Drops: 3 Wounds: 186 Prayer Lore – Blood Blessings of Khorne Manifestation Lore – Judgements of Khorne Battle Tactic Cards: Restless Energy, Wrathful Cycles
Regiment 3 Lord Executioner (170) • Tombstone of the Penitent
Faction Terrain Nexus of Grief
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This is the top three TOW lists for the Nottingham GT that took place in the Nottingham, UK between the 10th and 11th January 2026. It saw 28 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three Old World Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
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The Top Three Old World Lists
++ Characters [983 pts] ++ Tomb King [244 pts] (Great weapon, Heavy armour, Arise!, Level 1 Wizard, General, On foot, Charmed Shield, Arch-Lightning Rod)
Royal Herald [190 pts] (Hand weapon, Light armour, Battle Standard Bearer [Banner of the Desert Winds], On foot, Destroyer of Eternities)
Royal Herald [101 pts] (Great weapon, Light armour, Shield, On foot, Warding Splint)
Royal Herald [149 pts] (Great weapon, Light armour, Skeleton Chariot, Armour of Meteoric Iron, Talisman of Protection)
=== Notts GT filth [1998 pts] Warhammer: The Old World, Grand Cathay, Battle March ===
++ Characters [898 pts] ++
Shugengan Lord [369 pts] – Hand weapon – Iron talons – Heavy armour – Wizard [Level 4 Wizard] – Lore of Yang – Great Spirit Longma – The Monkey King’s Wisdom – Scrolls of Wei-jin – Illusion
Shugengan Lord [349 pts] – Hand weapon – Iron talons – Heavy armour – Wizard [Level 3 Wizard] – Lore of Yang – General – Great Spirit Longma – The Sword of Reason – Lore Familiar – Illusion
Shugengan General [180 pts] – Celestial blade – Iron talons – Heavy armour – Wizard [Level 1 Wizard] – Lore of Yang – Great Spirit Longma – Spirit Lantern – Battle Magic
++ Core Units [500 pts] ++
20 Jade Warriors [223 pts] – Hand weapons – Shields – Heavy armour – Jade Officer (champion) [Charmed Shield + Burning Blade] – Standard bearer [Icon of Heavenly Fury] – Musician
5 Jade Lancers [136 pts] – Hand weapons – Cathayan lances – Shields – Heavy armour – Barding – Jade Lancer Officer (champion) [Ring of Jet]
5 Jade Lancers [141 pts] – Hand weapons – Cathayan lances – Shields – Heavy armour – Barding – Jade Lancer Officer (champion) [Ruby Ring of Ruin]
++ Special Units [330 pts] ++
Cathayan Grand Cannon [165 pts] – Grand cannon – Hand weapons – Light armour – Ogre Loader
Cathayan Grand Cannon [165 pts] – Grand cannon – Hand weapons – Light armour – Ogre Loader
=== Dragon refinement [2000 pts] Warhammer: The Old World, Warriors of Chaos, Grand Melee ===
++ Characters [994 pts] ++
Chaos Lord [500 pts] – Flail – Full plate armour – Shield – Mark of Chaos [Mark of Tzeentch] – General – Chaos Dragon – Favour of the Gods
Exalted Champion [494 pts] – Great weapon – Heavy armour – Mark of Chaos [Mark of Tzeentch] – Chaos Dragon – 2x Favour of the Gods – Armour of Meteoric Iron – Crown of Everlasting Conquest
++ Core Units [601 pts] ++
21 Chaos Warriors [357 pts] – Hand weapons – Heavy armour – Shields – Mark of Chaos [Mark of Chaos Undivided] – Champion [Brazen Collar] – Standard bearer [Monster Hunter’s Tapestry] – Musician
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