This is the top three AoS lists for Summer Slaughter that took place in the United States on the 22nd and 23rd of July. It involved 113 players vying to be champion in a 5 round tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
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The Top Three AoS Lists

Army Faction: Disciples of Tzeentch
– Army Subfaction: Guild of Summoners
– Grand Strategy: Master of Destiny
– Triumphs: Inspired
LEADER
1 x Magister on Disc of Tzeentch (160)*
– Spells: Glimpse the Future, Hoarfrost
– Bonding: Krondspine Incarnate of Ghur
1 x Ogroid Thaumaturge (170)**
– Spells: Merciless Blizzard, Arcane Suggestion
1 x Lord of Change (380)**
– General
– Command Traits: Daemonspark
– Staff of Tzeentch and Rod of Sorcery
– Artefacts: Nine-Eyed Tome
– Spells: Ghost-mist, Flaming Weapon
1 x Magister (140)**
– Spells: Rupture, Merciless Blizzard
BATTLELINE
10 x Kairic Acolytes (120)*
– Kairic Adept
– Cursed Blade and Arcanite Shield
– Scroll of the Dark Arts
– Vulcharc
– 3 x Cursed Glaive and Arcanite Shield
10 x Tzaangors (180)*
– Twistbray
– Icon Bearer
– Brayhorn Blower
– 2 x Tzaangor Mutant
– Pair of Savage Blades
10 x Kairic Acolytes (120)*
– Kairic Adept
– Cursed Blade and Arcanite Shield
– Scroll of the Dark Arts
– Vulcharc
– Cursed Glaive and Arcanite Shield
BEHEMOTH
1 x Krondspine Incarnate of Ghur (480)*
ENDLESS SPELL
1 x Umbral Spellportal (80)
1 x Purple Sun of Shyish (80)
1 x Burning Sigil Of Tzeentch (70)
CORE BATTALIONS:
*Battle Regiment
**Command Entourage
– Magnificent
TOTAL POINTS: (1980/2000)
Kieron Bailey: Kaleb Walters, the Lord of Lords of Change is at it again with yet another 5-0 and event victory in the bag. There are some Kaleb staples in this list: Guild of Summoners, a Krondspine, Kairics as screens that are just annoying enough to be a pain and a Lord of Change in place of Kairos.
Added to this are some tweaks added by the new GHB in the shape of all three new spells being represented. Hoarfrost in addition to Tzaangor could result in 30 rend -3 attacks from a unit that can run and charge; Merciless Blizzard for a close-range magical shotgun and, much to the relief of the Magister the Krondspine is bonded to, the spell Rupture can make the Krondspine go wild without having to kill the Magister using Destiny Dice. Just in case you haven’t come across this trick before, not only do you get the +1 to hit and run and charge but you can feed it the Umbral Spellportal each turn to keep it at top level for the whole game.
The Lord of Change load out also is a tip of the hat to the nerf to Chronomantic Cogs, with the Nine-eyed Tome being used to give the Big Bird full re-rolls to cast along with Daemonspark to give Kaleb a real headstart to getting the 9 Fate Points needed for a Lord of Change T1.
The other real strength of this list is its ability to pump up the rend in a variety of ways. We’ve already covered Hoarfrost, but the Ogroid also has Arcane Suggestion, with one of the options being to reduce the armour save by one of an enemy and then there’s the Purple Sun to subtract one from save rolls.
To summarise, you have a list that can really throttle the damage it can do, with a range of battle tactics at its disposal (all book tactics are achievable with this build) and driven by a general at the height of his powers. The end result – another well-deserved trophy for Kaleb!

Army Faction: Ossiarch Bonereapers
– Subfaction: Null Myriad
– Grand Strategy: Spellcasting Savant
LEADERS
Katakros (460)*
Mortisan Boneshaper (140)*
– Artefacts of Power: Artisan’s Key
– Spells: Empower Nadirite Weapons
Mortisan Soulmason (160)*
– General
– Command Traits: Dark Acolyte
– Spells: Hoarfrost
BATTLELINE
Kavalos Deathriders (180)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Immortis Guard (440)*
Immortis Guard (440)*
Kavalos Deathriders (180)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
CORE BATTALIONS
*Battle Regiment
TOTAL POINTS: 2000/2000
Walter Brock: Today, we are looking at a Null Myriad list. Null Myriad has been popping up for a while this season, and we can expect them to be a staple for Bonereaper lists. An important thing to note is that Katakros is Mortis Preatorians so he will not be able to benefit from the 2+ spell ignore while wholly within 9” of a Mortisan hero, but proper positioning can easily mitigate that.
The Grand strategy of choice is spell casting savant. Combining this with the Immortis Guard. Means that pretty much almost half the list must die before the General can even die.
Katakros is a powerhouse. Giving a massive 24” bubble on +1 to hit and +1 to save makes everything in the list better and perform above their weight. Katakros himself is no slaker either in melee. He starts slow, but when he takes damage, he gets better and better. When he sees an enemy hero, he gets to work and acts at the most “fighty profile” being able to take down even the toughest of targets.
The Boneshaper bringing the artisans key allows it to potentially use its healing ability twice. Combining this with Katakros’s healing ability could allow this list to revive four Immortis guard a turn. Boneshaper uses its ability twice and Katakros can pick both Immortis units. Its war scroll spell is also very powerful for clearing large units. Rolling a dice for every model in a unit and doing a mortal for every 5+ can lead to very large amounts of damage.
The Soulmason helps cranks the army up and over the hill for list support. Masons know every spell in the Bonereapers lore so they can take Hoarfrost without giving anything up in return. They have two casts and could potentially get more casts of their war scroll spell “Soul- guide” at the end of the hero phase. Giving a Deathrider or Mortek unit +1 to wound. Dark acolyte causes their first spell from the Ossiarch Lore not stoppable. Imagine a unit of death riders hitting on twos, wounding on threes, at a potential Rend three because of hoarfrost and exploding 5s to hit for the riders because of Empower nadorite. Ouch.
The Deathriders can do many things. From acting as screen to taking very far objective. With the above-mentioned combo they can hit incredibly hard. With the ability to do mortal wounds on the charge, being able to charge over models with three or less wounds for a command ability and having a 6” inch pile in on the charge they can get into vary hard to reach places and snipe out important models or get into places that are very inconvenient for an opponent.
Lastly, we arrive on the Immortis Guard. Two whole units of these beasts of bone. These take the hurt and can dish them out in Return. Being able to bodyguard for heros is very powerful and means that the important support models usually won’t die until the models they are supporting are already gone. Just be careful, the Immortis’s bodyguard ability is not optional. Meaning a player might be able to get around the Immortis and hit the Boneshaper or Mason in the back and find it easier to do damage to Immortis that way.
All of this fits nicely inside a battle Regiment. Giving the Bonereapers player most of the time the option of deciding who will go first. A very cool list and very hard to take down. Well done to this player!

Army Faction: Nighthaunt
– Army Subfaction: The Emerald Host
– Grand Strategy: Fright or Flight
– Triumphs: Inspired
LEADER
1 x Guardian of Souls (150)*
– Artefacts: Midnight Tome
– Spells: Seal of Shyish
1 x Reikenor the Grimhailer (170)*
– Spells: Shademist
1 x Knight of Shrouds on Ethereal Steed (130)*
– General
– Command Traits: Spiteful Spirit
– Artefacts: Arcane Tome
BATTLELINE
10 x Hexwraiths (360)
– Hellwraith
5 x Hexwraiths (180)
– Hellwraith
5 x Hexwraiths (180)
– Hellwraith
5 x Hexwraiths (180)
– Hellwraith
ENDLESS SPELL
1 x Lauchon the Soulseeker (50)
1 x Mortalis Terminexus (80)
OTHER
10 x Craventhrone Guard (160)
– Craven Huntmaster
– 2 x Spectral Standard Bearer
5 x Craventhrone Guard (80)
– Craven Huntmaster
– 2 x Spectral Standard Bearer
5 x Craventhrone Guard (80)
4 x Myrmourn Banshees (90)*
4 x Myrmourn Banshees (90)*
CORE BATTALIONS:
*Warlord
TOTAL POINTS: (1980/2000)

We’ve little in the way of Nighthaunt specialists at the Woe Towers, so I asked for Nighthaunt volunteers from our friendly discord, and Craig was up for the challenge! We’ll no doubt be hearing more from Craig in the future!
Craig Ellis: at this, a 5-0 Nighthaunt list! I’ll preface the breakdown by pointing out this was piloted by Nate Trentanelli who, as the #1 Nighthaunt player in the world, should probably start with a 500pt handicap or something. Anyway, on to the list, and this list is absolutely bonkers.
Running the subfaction Emerald host means he’ll pick D3+1 units at the start of the battle and at the end of each battle round can do D3 Mortal Wounds (on a 2+) to each of them. This is going to be great to put on those pesky Andtorian Loci to chip away and start finishing them off by Round 3 or 4. Fright or Flight as the Grand Strategy is pretty standard at this point and easily achieved due to the mobility of this list.
He’s gone magic heavy with the heroes in this list, clearly trying to make use of the Primal mechanic and the excellent utility in the NH spell lore. The Guardian of Souls is an AL and carries the Midnight Tome artefact, which autocasts an endless spell once per battle that cannot be unbound. Seal of Shyish will provide a 5+ ward to a nearby unit for added tankiness for holding objectives and his built in warscroll spell can heal (or resurrect) up to d6.
Reikenor the Grimhailer is an underrated caster who can get +3 to cast in exchange for taking a MW. This means he’s going to be getting Shademist off pretty reliably for that sweet -1 to Wound on a unit, making that objective holding bubble that much tougher to shift. He’ll also be great for hunting down wizards with his 14″ movement and bonus to attacks with Fellreaper for fighting priests and wizards. Then there’s the Knight of Shrouds on Steed, which is a bit of an off meta pick (which this list specialises in!). He has the Arcane Tome to make him a wizard (as well as an AL), which means he can jump for a ride with Lauchon the Bringy Dinghy (which you’re autocasting with the GoS). The 12″ movement of the KoSoES means you’re pretty much getting into combat with whatever you want in turn 1. He has a decent combat profile, meaning he’s going to be making short work of any annoying screens or enemy ALs. The command trait Spiteful Spirit means he’s going to be rolling a d6 for each wound on his wounds characteristic and for each 4+ will be a MW for every unit within 6″. Adding wounds to his characteristic throughout the battle with the Sword of Stolen Hours ability means this can get real nasty, real fast. The trigger for this is that he has to take damage and not die, but as long as you pick targets wisely, this can be wicked.
As for the Units. Hexwraiths (25 of them!) and 20 Crossboos. I mean, why wouldn’t you!? The Hexwraiths are going to be scattering, capping objectives, scoring tactics, doing impact hits on the charge, and just generally giving the opponent a lot to think about. The ability to move up to 30″ in a turn means they’re going to be wherever they want to be, and having 4 separate units of them is just going to give the opponent nightmares. Whilst they’re figuring out how to deal with that, he has 3 units of Craventhrone Guard blobbing up, getting made more tanky by spells and just generally being a bit of a pain to shift and doing chip damage with shooting attacks. The ability to put up to 3 units in the grave at the start of the battle also means these can pop up anywhere on the field outside of 9″ for some extra chip damage. Two blocks of Myrmourn Banshees provide spell eating capability to shore up one of the main weaknesses here (taking MWs) and being a decent melee hammer in their own right. The Mortalis Terminexus provides an additional Mortal Wound threat to round off the high MW damage theme this army has going on. It can also reverse time, meaning it can provide healing for his heroes as required. The aim here is to remove the opponents’ support & tech pieces early on to reduce threats. It just so happens that wins versus Khorne, Kruleboyz, OBR & SBGL (x2) all armies that are prone to being reliant on auras and buffs from small foot heroes, wizards & priests. With the added impetus on ALs in this GHB means this list has been tailor-made to carefully dismantle an armies’ tricks & capabilities rather than fight a pitched battle in the middle. To win with this clearly takes skill & intrinsic knowledge of the movement abilities and just the sheer ability to force your opponent into mistakes by giving them too many decisions to make. Nate is clearly a master of the army, and to go 5-0 with this is absolute genius. Well done!

Army Faction: Sons of Behemat
– Army Type: Breaker Tribe
– Grand Strategy: Make the Land Tremble!
– Triumphs: Inspired
– Fierce Loathings: Bossy Pants and Clever Clogs
LEADER
1 x Gatebreaker (500)*
– General
– Command Traits: Monstrously Tough
– Artefacts: Glowy Shield of Protectiness
1 x Gatebreaker (500)*
– Nullstone Adornments: Hand-carved Nullstone Icon
1 x Kraken-Eater (480)*
– Artefacts: Extra-calloused Feet
BATTLELINE
1 x Mancrusher Gargant (140)**
1 x Mancrusher Gargant (140)**
1 x Mancrusher Gargant (140)**
CORE BATTALIONS:
*Bosses of the Stomp – Magnificent
**Footsloggas – Swift
TOTAL POINTS: (1900/2000)

Our next commentator needs no introduction! You’re probably on his discord and have watched all of his videos on the YouTubes. Coach is, as you’re all aware, a big Gargants fan, so I asked him if he’d be interested in commenting on this list and telling us a bit about Gargants in the new GHB.

G’day Stompers, let’s break down the deep options available to us Sons of Behemat players and how this list works.
Sons are in an interesting spot in the meta with the Generals Handbook ‘23. The latest Woehammer meta stats have shown that Sons of Behemat have a strong win rate but low representation at tournaments.
We can’t play with Andtorian Locus (GW can we PLEASE ally some 70pt wizard) which not only stops me from Hoarfrosting my Gate-Breaker’s flail down to a 2+ to Hit but also restricts how many GHB battle tactics we can score. If you want to do well, you’ll need to build a list that makes the most of your Battletome BT’s.
The list starts with 2x Gate Breaker Mega Gargants who deals the most damage compared to the counterparts. Gate Breakers have recently enjoyed a points discount which has helped this list all but secure the +1 to wound Triumph at 1,900 points as it’s critical to getting the most out of their flail attack.
Sons power comes from staying alive as most armies struggle to claim an objective off a Mega Gargant. Monstrously Tough command trait adds +5 wounds to the General and the Glowy Shield of Protection will ignore rend -1 attacks and bounce some mortal wounds back on a save roll of a 6.
While we don’t get access to Hoarfrost or Merciless Blizzards we do get access to Primal Magic Dice and the Hand-carved Nullstone Icon is a great selection as it allows one of the Megas to attempt to unbind 1 spell or dispel 1 endless spell each round. Put some primal magic dice behind that unbind without fear of a primal miscast, and each time you unbind/dispel with this unit you’ll get 1 additional unbind.
Why not take a 4th Mega Gargant you might ask? The 3 independent Mancrushers bring a lot to a Sons army.
- They can be left on an objective and will counting as 10 which makes it hard to steal from deep strikes and requires commitment to claim it off us.
- In Breaker Tribe you can issue Ramming Speed to a Mancrusher for a 3D6” charge which brings greater consistency to your charge phase, be used to score Bait and Trap or Led into the Maelstrom battle tactic, as well as a few cheeky mortal wounds to your opponent when completing that charge.
- Make the Land Tremble! grand strategy requires a unit to run or charge each turn and in a 4 Mega Gargant list you can find this hard to achieve if you’re grinding it out in combat.
Gargant players hate units that ignore rend and with ethereal vampire lords on zombie dragons or in the case of David’s first 2 matches, a really unfortunate double Nighthaunt match up, the Gate-Breakers come into their own with the ultimate gamble in Pulverising Strike where you trade your attacks for 1 single dice roll. If you can roll a 4+, 1 unit within 3” will suffer 4D6 mortal wounds. With the inconsistent attack profiles in Sons, this attack is worth the gamble because you’ll likely do more damage than trying to grind it out without rend.
I’d be curious to hear from David on the value that the Kraken Eater brought and if the army would have performed better with a Warstomper to clear the hordes or King Brodd with his 40 wounds and incredibly valuable set of prayers. Well done on stomping a mudhole mate!
Final Tournament Placing
01 Kaleb Walters – Bottom Table Bullies – Bottom Table Bullies
Disciples of Tzeentch: Guild of Summoners 14 / 16 / 17 / 12 / 13
02 Ted Adams – Knights of The Pond – Knights of The Pond
Ossiarch Bonereapers: Null Myriad12 / 16 / 12 / 11 / 14
03 Nate Trentanelli – Tough Crowd – Tough Crowd
Nighthaunt: The Emerald Host14 / 11 / 11 / 15 / 13
04 Jiwan noah Singh
Soulblight Gravelords: Legion of Night12 / 10 / 17 / 15 / 13
05 Austin Thimesch – Above Average Generals – Above Average Generals
Kruleboyz: Grinnin’ Blades14 / 9 / 18 / 15 / 17
06 jacob brandon – Bottom Table Bullies – Bottom Table Bullies
Kruleboyz: Grinnin’ Blades16 / 16 / 16 / 8 / 16
07Joe Shoemaker – Bottom Table Bullies – Bottom Table BulliesBig WAAAGH!13 / 8 / 16 / 14 / 20
08Graham Wrenn – The Brooklyn Strategist – The Brooklyn StrategistBeasts of Chaos: Darkwalkers9 / 15 / 16 / 11 / 14
09Adam Lindsey – Team Big Chungus – Team Big ChungusOgor Mawtribes: Boulderhead13 / 12 / 17 / 13 / 7
10William HatchSoulblight Gravelords: Vyrkos Dynasty16 / 12 / 16 / 11 / 7
11Nicholas Walters – Bottom Table Bullies – Bottom Table BulliesIronjawz: Bloodtoofs3 / 14 / 14 / 18 / 13
12David DillSons of Behemat: Breaker Tribe12 / 14 / 8 / 12 / 14
13Connor Sell – Knights of The Pond – Knights of The PondGloomspite Gitz: Jaws of Mork12 / 13 / 16 / 7 / 12
14Julien Lesage – Barry Bathwater – Barry BathwaterKharadron Overlords: Barak-Nar11 / 6 / 18 / 12 / 13
15Bill Hennessey – Bottom Table Bullies – Bottom Table BulliesSlaves to Darkness: Cabalists12 / 7 / 13 / 12 / 15
16Andrew Weinman – Kragnos Gayming – Kragnos GaymingSoulblight Gravelords: Legion of Night12 / 13 / 9 / 11 / 14
17Basil Inferrera – Tough Crowd – Tough CrowdSeraphon: Koatl’s Claw11 / 14 / 7 / 14 / 13
18Matt Lorah – Vanguard Tactics – Vanguard TacticsSeraphon: Fangs of Sotek6 / 12 / 12 / 12 / 11
19Dakota Tanner – Above Average Generals – Above Average GeneralsOssiarch Bonereapers: Null Myriad11 / 11 / 13 / 5 / 13
20Anthony Trentanelli – Tough Crowd – Tough CrowdFlesh-eater Courts: Hollowmourne Grand Court12 / 10 / 16 / 17 / 6
21Christopher Criner – Victory Gamers – Victory GamersSoulblight Gravelords: Vyrkos Dynasty13 / 10 / 9 / 12 / 12
22Harry Isaksson – Bridge Trolls – Bridge TrollsSeraphon: Fangs of Sotek12 / 13 / 13 / 10 / 7
23Jeremy Williams – Wicked Dicey – Wicked DiceyStormcast Eternals: Hammers of Sigmar13 / 13 / 12 / 10 / 3
24Christopher Johnson – King Cheese Wargaming – King Cheese WargamingSoulblight Gravelords: Legion of Blood8 / 15 / 20 / 5 / 12
25Tom CrowleyOssiarch Bonereapers: Null Myriad10 / 7 / 17 / 14 / 12
26Frank Sylvester – Team Big Chungus – Team Big ChungusFyreslayers: Lofnir16 / 14 / 4 / 8 / 17
27john roseSoulblight Gravelords: Legion of Blood9 / 8 / 13 / 14 / 14
28Joel Carne – Above Average Generals – Above Average GeneralsNighthaunt: The Emerald Host8 / 12 / 15 / 14 / 8
29James O’Brien – Tough Crowd – Tough CrowdSeraphon: Fangs of Sotek11 / 18 / 14 / 9 / 4
30Dan Karaban – gryph-hound gang – gryph-hound gangGloomspite Gitz: Glogg’s Megamob14 / 12 / 14 / 9 / 7
31Michael Vagenos – Tough Crowd – Tough CrowdStormcast Eternals: Knights Excelsior8 / 16 / 4 / 13 / 15
32Charles Wilson – Team Big Chungus – Team Big ChungusSylvaneth: Oakenbrow7 / 14 / 18 / 11 / 6
33Frederic Bigras-Burrogano – Tough Crowd – Tough CrowdSoulblight Gravelords: Legion of Blood14 / 14 / 6 / 9 / 13
34Jeremy Hauck – Team Big Chungus – Team Big ChungusOgor Mawtribes: Boulderhead13 / 8 / 11 / 8 / 15
35Sergio Ortiz – Tough Crowd – Tough CrowdSoulblight Gravelords: Legion of Blood4 / 4 / 14 / 14 / 19
36Carl Ong – Tough Crowd – Tough CrowdKharadron Overlords: Barak-Zilfin11 / 9 / 15 / 12 / 7
37Thomas Ling – Tough Crowd – Tough CrowdSoulblight Gravelords: Vyrkos Dynasty15 / 8 / 2 / 13 / 16
38Ryan Lavoie – Tough Crowd – Tough CrowdStormcast Eternals: Hallowed Knights12 / 16 / 8 / 6 / 11
39Tim HorwathIronjawz: Bloodtoofs8 / 12 / 16 / 11 / 6
40Mike Mercurio – Groovy Ghoulies – Groovy GhouliesSoulblight Gravelords: Vyrkos Dynasty8 / 12 / 13 / 12 / 6
41Chai Tzola – NYC Warhammer – NYC WarhammerSeraphon: Fangs of Sotek14 / 8 / 11 / 18 / 0
42Andrew Myers – Tough Crowd – Tough CrowdMaggotkin of Nurgle: Drowned Men12 / 7 / 7 / 12 / 13
43Matthew PhillipsonSylvaneth: Heartwood9 / 7 / 11 / 12 / 12
44Parker Smith – Central Gaming Corps – Central Gaming CorpsFyreslayers: Greyfyrd13 / 13 / 3 / 12 / 9
45Blair ThompsonBeasts of Chaos: Darkwalkers11 / 11 / 7 / 8 / 12
46Christian Palmert – Above Average Generals – Above Average GeneralsIdoneth Deepkin: Mor’phann7 / 14 / 2 / 15 / 11
47Tyler Principio – Bottom Table Bullies – Bottom Table BulliesOssiarch Bonereapers: Mortis Praetorians12 / 4 / 16 / 11 / 5
48Jake DiBattista – SC Gamer’s Guild – SC Gamer’s GuildGloomspite Gitz: Jaws of Mork13 / 7 / 5 / 11 / 11
49Thaddeus BabiecSylvaneth: Gnarlroot11 / 11 / 12 / 5 / 7
50Evan Morris – Victory Gamers – Victory GamersSeraphon: Fangs of Sotek8 / 13 / 8 / 12 /
51Nick JacksonOgor Mawtribes: Meatfist11 / 9 / 16 / 9 / 10
52Marcus Abraitis – Bottom Table Bullies – Bottom Table BulliesGloomspite Gitz: Jaws of Mork7 / 10 / 18 / 12 / 7
53Peter Noone – Team Big Chungus – Team Big ChungusSeraphon: Koatl’s Claw6 / 10 / 15 / 8 / 14
54Brian johnson – FNF – FNFIronjawz: Bloodtoofs16 / 6 / 9 / 11 / 10
55Bob Pizzano – Wicked Dicey – Wicked DiceyDisciples of Tzeentch: Guild of Summoners8 / 7 / 13 / 14 / 10
56Robert Budesheim – FNF – FNFBlades of Khorne: Reapers of Vengeance6 / 6 / 10 / 15 / 13
57Jude SuvakIdoneth Deepkin: Ionrach12 / 16 / 4 / 6 / 10
58Barton Kennelly – Tough Crowd – Tough CrowdBlades of Khorne: Reapers of Vengeance12 / 10 / 11 / 3 / 8
59Korey McKinney – Wicked Dicey – Wicked DiceySoulblight Gravelords: Vyrkos Dynasty8 / 13 / 9 / 9 / 20
60Emma Mangels – Harambe’s Heroes – Harambe’s HeroesMaggotkin of Nurgle: Drowned Men9 / 15 / 16 / 9 / 8
61Hunter Hoeper – Hunter – HunterGloomspite Gitz8 / 15 / 15 / 9 / 8
62Theresa Wagner – Tough Crowd – Tough CrowdOgor Mawtribes: Boulderhead8 / 5 / 13 / 8 / 19
63Miles Kovarik – Wicked Dicey – Wicked DiceyGloomspite Gitz4 / 16 / 15 / 8 / 9
64Joe Krier – Icey Dice – Icey DiceDisciples of Tzeentch: Hosts Arcanum9 / 13 / 7 / 8 / 14
65Stephen Pidliskey – Bottom Table Bullies – Bottom Table BulliesOssiarch Bonereapers: Null Myriad8 / 15 / 5 / 17 / 6
66Mike Ludwig – FNF – FNFGloomspite Gitz7 / 15 / 13 / 8 / 7
67David Keating – Team Big Chungus – Team Big ChungusSlaves to Darkness: Hosts of the Everchosen11 / 9 / 5 / 7 / 16
68Andrew Martin – Bridge Trolls – Bridge TrollsBeasts of Chaos: Darkwalkers8 / 7 / 7 / 12 / 14
69Nicholas Carpenito – NYC Warhammer – NYC WarhammerSkaven14 / 6 / 4 / 15 / 8
70Martin Orlando – New Jersey warlords – New Jersey warlordsSlaves to Darkness: Cabalists7 / 16 / 4 / 11 / 9
71Josh Kale – Knights of The Pond – Knights of The PondBlades of Khorne: Flayed5 / 15 / 7 / 9 / 11
72John Baecker – Knights of The Pond – Knights of The PondBeasts of Chaos: Gavespawn9 / 12 / 12 / 8 / 5
73Myrcella Helv – Tough Crowd – Tough CrowdDaughters of Khaine: Hagg Nar10 / 13 / 8 / 9 / 5
74Travis Pearson – Wicked Dicey – Wicked DiceyStormcast Eternals: Hammers of Sigmar14 / 4 / 8 / 16 / 3
75Zak Frederick – Bridge Trolls – Bridge TrollsBig WAAAGH!11 / 2 / 7 / 16 / 9
76Todd Marquess – More Better Gaming Club – More Better Gaming ClubGloomspite Gitz: Glogg’s Megamob13 / 7 / 4 / 14 / 7
77Cameron Hunting – Grim Goblin Studio – Grim Goblin StudioGloomspite Gitz6 / 8 / 7 / 12 / 12
78Ian Buckley – NYC Warhammer – NYC WarhammerKharadron Overlords: Barak-Zon13 / 3 / 13 / 8 / 8
79Brandon Prescott – Tough Crowd – Tough CrowdOssiarch Bonereapers: Null Myriad8 / 4 / 15 / 4 / 14
80David Klamm – Team Big Chungus – Team Big ChungusStormcast Eternals: Hammers of Sigmar17 / 4 / 4 / 13 / 4
81Adam SinghSoulblight Gravelords: Legion of Blood12 / 7 / 12 / 2 / 6
82Gornik Weirdnob – Team Big Chungus – Team Big ChungusIronjawz: Bloodtoofs15 / 8 / 0 / 5 / 11
83Mychal Kistler – FNF – FNFSlaves to Darkness: Knights of the Empty Throne13 / 12 / 4 / 8
84Joseph Pagano – Tough Crowd – Tough CrowdStormcast Eternals: Knights Excelsior13 / 17 / 3 / 2 / 1
85Scarlett Holloway – Basement War Gamers – Basement War GamersOssiarch Bonereapers: Null Myriad15 / 12 / 6
86Brian Battersby – Dangerous Nights Crew – Dangerous Nights CrewIdoneth Deepkin: Ionrach7 / 13 / 15 / 6 /
87Nicole ElisteDaughters of Khaine: Zainthar Kai5 / 8 / 10 / 8 / 13
88Chuck Cordivano – Knights of The Pond – Knights of The PondGloomspite Gitz: Jaws of Mork6 / 10 / 7 / 12 / 7
89Juan Cardenas – The Brooklyn Strategist – The Brooklyn StrategistSeraphon: Koatl’s Claw6 / 10 / 2 / 8 / 15
90Jonathan priceSlaves to Darkness: Knights of the Empty Throne4 / 16 / 5 / 6 / 10
91Aidan Chandless – The Brooklyn Strategist – The Brooklyn StrategistStormcast Eternals: Hammers of Sigmar12 / 4 / 6 / 6 / 10
92Reynolds Davidson – p – pSlaves to Darkness: Knights of the Empty Throne6 / 10 / 3 / 5 / 14
93Alice Lirette – Goonhammer – GoonhammerOssiarch Bonereapers: Null Myriad12 / 10 / 3 / 6 / 0
94Tim Spangler – FNF – FNFHosts of Slaanesh: Godseekers Host14 / 10 / 4
95Jacob Clemons – Team Big Chungus – Team Big ChungusOgor Mawtribes: Meatfist8 / 5 / 17 / 6 / 9
96Ulf Schlender – Misfit Island – Misfit IslandNighthaunt: The Scarlet Doom8 / 8 / 7 / 8 / 13
97Joel Chavez – The Brooklyn Strategist – The Brooklyn StrategistSons of Behemat: Stomper Tribe8 / 8 / 9 / 12 / 6
98Jack Rush-LaRue – The Brooklyn Strategist – The Brooklyn StrategistBeasts of Chaos: Gavespawn7 / 6 / 7 / 5 / 17
99Jordon Weatherwax – Virginia Age of Sigmar – Virginia Age of SigmarNighthaunt: The Emerald Host12 / 6 / 8 / 7 / 8
100Charles FiandacaMaggotkin of Nurgle: Drowned Men9 / 5 / 14 / 6 / 6
101David Hatch – Team Big Chungus – Team Big ChungusKruleboyz: Grinnin’ Blades7 / 7 / 3 / 15 / 6
102joey schwengler – Groovy Ghoulies – Groovy GhouliesSoulblight Gravelords: Vyrkos Dynasty7 / 4 / 12 / 5 / 9
103John Haas – Misfit Island Gaming Club – Misfit Island Gaming ClubIdoneth Deepkin: Ionrach5 / 5 / 8 / 15 / 4
104Bill LorahOgor Mawtribes: Underguts9 / 5 / 13 / 8 / 1
105Corry WigginsOgor Mawtribes: Meatfist6 / 14 / 5 / 9
106Kenn HogentoglerSlaves to Darkness: Hosts of the Everchosen6 / 12 / 2 / 4 / 5
107Ryan Byrne – Tough Crowd – Tough CrowdSoulblight Gravelords: Legion of Night8 / 8 / 13
108Peter YosmanovichStormcast Eternals: Hammers of Sigmar12 / 4 / 4
109Stephen Mazzeo – Bottom Table Bullies – Bottom Table BulliesGloomspite Gitz: Jaws of Mork8 / 10 / 5
110Michael Mumich – FNF – FNFSlaves to Darkness: Knights of the Empty Throne9 / 5 / 6 / 8 / 7
111Harrison Barndt – Misfit Island Gaming – Misfit Island GamingIronjawz: Bloodtoofs7 / 5 / 5 / 5 / 3
112David Ragland – Team Big Chungus – Team Big ChungusStormcast Eternals: Hammers of Sigmar4 / 4 / 6 / 3 / 6
113Chris Werter – Tough Crowd – Tough CrowdBlades of Khorne: Goretide7 / 6

Krondspine rules need to change. Keeping it at level 3 all game is broken, shouldn’t exist, and people taking advantage of it, I would argue, are not winning on skill.