
There’d been a few rumours going round that this battlescroll would focus on top performers… this was partly true, plenty of changes there but points wise we’ve seen changes across the board with plenty for players to look at for how it impacts their lists!
Seen some touches to NH and BoK too which are appreciated but a little unexpected so shortly after the book.
We got a little bit of bonus news for us Helsmiths tragics:

Ooh, it looks like we wont have to wait long for the rest of the Helsmiths
Bit of an issue is that the pdf has gotten to the point where it loads really badly… that made this review harder to check for changes but I hope I’ve caught some of the interesting stuff in my read through! For sure, I will have missed some stuff too, please do let me know!
Looking back at the latest big stats update, we’ve got some armies that definitely need some tuning (I’m looking at you KO) and some others who really need some help to get back to a competitive level (poor little Ironjawz).

Battle Tactics
GW have taken the chance to update Scouting Force with no more scoring it off faction terrain (boo… literally as this impacts a nice easy option for Nighthaunt) but it has opened it up for units with deployment phase moves to be scouts as the wording has changed there slightly.

How hard were the big bads hit?
Kharadron Overlords
-1 to hit the infantry is now just with the big boats and not when they’ve charged taking out a bit of the tech of using the boats to lock opponents in combat. The Frigate also only gives Strike first to one unit. This combination will make things a bit riskier on those big charges and KO players will have to play a little more cautiously.
Celestium Burst Grenade got “corrected” to once per battle again. Fair really. It was too strong as it was.
One boatefact (great endrinwork) less which makes sense but it was fun to get to choose 3 every battle.
Points up fairly high for a couple of the key units… in the end though for most lists, it really just reduced them by one unit which feels about fair. Will this push the lists in a different direction? Unlikely but it’s definitely dropped the attractiveness of spamming the new balloon fellas. This is quite a slew of nerfs for KO and I think this will bring them back down to a pretty sensible place. It could be a little heavy handed but time will tell on that front.
Cities of Sigmar
The Command Corp rightfully went up a lot and Soggy Zenestra got a wopping 10 pt increase but with the modifications to her abilities, it’s toned her down especially the no more pulling the cannons out of combat. I really expected to see cannons go up in points too but we can’t have everything. Cities should stay good but feel a bit less oppressive now.
Daughters of Khaine
Points have gone up for the dangerous lists… 10 points doesn’t sound like much on a lot of the units but when you’ve got 3 reinforced units, that’s an impact of 60 points. Plus, the other tech pieces have gone up in general too. It might push some DoK players back towards teh snake ladies but in general DoK looks like they’ll stay good but this should help pull them back down a little.
Kruleboyz
Pretty much as expected for points increases here. A lot of the formation/trait/artefacts went up so overall it will have a fair bit of a points impact on Kruleboyz lists. Due to the relatively shallow unit pool they have, there aren’t other options to shift into for the bulk of the army so not many ways to play around this for list building.
Flesh Eater Courts
The book has come out from the gates pretty strong and reigning them in a little already will be healthy for the meta. 20 points up on the Cryptguard feels fair but this looks like it’ll just push lists towards some of the other options. This looks like fair changes across the board but I reckon this will leave FEC looking pretty good in the overall meta. They’ve been borderline top tier since the book and I think with the impacts to the others, we’ll see them stay up there at the top for now.
Those who needed help…
My general impression is that there wasn’t enough focus on them and some more rules changes or higher points drops would have been in order. If you’re playing one of these armies though, don’t be disheartened… get out there and prove me wrong!
Sylvaneth
A slew of points drops… should help them to get an extra unit into the army. Is that enough? It doesn’t quite feel like it.
Seraphon
Lots of points drops here too, should open up new opportunities for them in list building. I know the local Seraphon player is pretty positive about the changes for them.
Gloomspite Gitz
Plenty of points drops across the army … some of which look like they’ll help Gitz players get another unit into the army which is good.
Sunsteela Wheelas got a cool movement shenanigan with the change to their ability allowing them to go off and steal objectives in the opponents turns. I reckon we’ll see these as a staple in Gitz lists now. This is what we could have seen more for these lower performing armies!
Ironjawz
Poor Ironjawz, I think they needed more than they got here. Megaboss on Maw-Krusha went down 20 which could help and Brutes down 20 as well open them up as an interesting option again. In my opinion, Ironjawz really needed more help than this.

Other interesting changes
Gargants
Got the bad touch (not the good kind…) with Kragnos up 10 to mess up the Kraggy, Brodd, Warstomper, Pigs RoR. You can just blame this one on Sabetti who has been terrorising the Canadian scene.
Nighthaunt
Glaivewraiths got their rend dropped and points up. GW, why do you hate Glaivewraiths so much?
The apparently undercosts Pyregheists also got tuned up which looks fair in comparison to the other units NH has available. Myrmourns came down though by 10 so we might see them start to get spammed again as the army struggles for damage otherwise.
Skaven
An expected points change to that damn Soggy Screaming Bell 😉 but also a 20 pt increase on the Deathmaster which will really hurt Deathmaster spam lists… I guess we’ll see them go away with that change.
RoRs
Callis and Toll up 20. Good!
KO RoR up 30. Also good!
I think both stay good at these points but they’re now a harder choice to fit into army lists.
Stumblefoot Gargant RoR
No more damage to yourself from the vomit ability and only in your shooting phase…. Booooooooo! This one was fun!

Impacts and Conclusions
General changes to artefacts/traits/formations, seems to have hit the commonly picked ones even for armies that are struggling a bit at the moment. It’d be better if we had more interesting/competitive choices which seems to have been the case for the more recent books. I wouldn’t mind seeing GW adding some more in for the lower performing armies (especially those with a book already… sorry Ironjawz you got a rough deal there), this would be a different and interesting way to help them out.
Overall these changes look good for the armies who were already doing well but not too well like IDK, LRL, SCE, and Soulblight who all mostly saw points drops (although whether these are really consequential is another question). It doesn’t feel like they’ve helped out the bottom tiers enough to bring them up enough so we might be waiting a bit to see things settle (and then it’ll almost be time for the new GHB).
Get out there, play your games, and generate more stats!



























































