Category Archives: Skaven

Old World Narrative Tournament: Return to Mortensholm

Location: Battlefield Hobbies – Daventry, Northamptonshire
Date: 8th & 9th November

1000058504

Event Ticket

Old World Narrative Event Ticket

£55.00

https://www.bestcoastpairings.com/event/MAOiXzv44wnB

It’s just over a month until our latest Old World narrative event opens its doors and kicks off.

Back in March 12 players got together and fought for either the Ravening Hordes or the Forces of Fantasy to decide the fate of Mortensholm. A key city that lay at the foot of the mountain pass between the Empire, Bretonnia and the Border Princes.

The Ravening Hordes emerged victorious that day and claimed dominion over the City of Mortensholm.

The Forces of Fantasy however, have not accepted this defeat. Even now they plan to return to Mortensholm and wrestle it from Evil’s grip.

Which brings us to our campaign in November!

EVENT RULES

Army Restrictions

  • Each player brings 1500 points
  • No more than 33% of points may be spent on Characters
  • Maximum Wizard Level: 3

Teams

  • Two teams of players
  • Each team starts in a different region
  • Five rounds of battles

Movement

  • At the start of each round, every player must choose one action:
    • Move into an adjacent region (a region that borders one your team currently controls)
    • Defend a region your team already controls
  • Players declare their moves to the TO before each round begins

Battles

  • Players are matched up based on where they have moved (if possible).
  • If more than one player attacks the same region, defenders and attackers will be paired up as evenly as possible.
  • Victory Points (VPs) decide the outcome:
    • If you win, the difference in VPs becomes your team’s Control Score for that region.
    • If the enemy already controls the region, your score if first used to reduce their Control Score. Any excess becomes your team’s Control Score.

Control & Contesting

  • Regions can change hands multiple times.
  • Higher Control Scores represent stronger holds over a region.
  • Multiple players can attack or defend the same region in a round, every battle fought there contributes to the regions Control Score.

Old World Meta Stats (23rd February 2025)

All of the results in this article are taken from Best Coast Pairings, Stats and Ladders and Ecksen. They include GT (Two day events) or GT+ (6 or more rounds) only.

As always, if you’re struggling to read a chart, you should be able to right click and then either view or download the image.

Tournaments Included (Since Jul FAQ)

  • [ Lexby Games ] – Warhammer the Old World, a 2-day Event
  • A Clash on the Borders
  • A Foray in Cathay
  • A War of Grudges
  • Alpine: Old World
  • Battle at the Beltway
  • Battle for GreenHollow Old World
  • Battle for Yuletide
  • Battle of Leodis Fields
  • Battles in the Old World
  • Bay Area Open Old World event
  • Beachhead: The Old World
  • CCBB WARHAMMER: THE OLD WORLD – Singles Grand Tournament
  • Coventry TOW GT
  • Coventry TOW GT
  • DaBoyz GT Rochester 2024 Warhammer The Old World
  • Durham GT: Talabec Throwdown
  • Fantasia Fanatic XLVI – The Old World
  • Forgotten North GT 2024
  • Gathering of Dragon Hunters
  • Geekfest – Winter Warzone – The old world
  • Green Dice Games Winter Ruin Old World GT
  • Grip Figurspel 2 Day Tournament
  • Herocon 2024 Old World Tournament
  • Horrors of the Old World !
  • Invasion Old World 2024
  • LSO: The Summer Kriegsort
  • LVO 2025 Warhammer Old World Champs
  • Rise of the Chaos Champions
  • Saffron Fantasy Slam III
  • Salt Lake Open 2024 – Warhammer: The Old World Grand Tournament
  • Slaget mellan drakbergen
  • SoCal Open 2024 – The Old World Tournament
  • Square Based Open Toronto
  • Texas Open – Warhammer The Old World Champs
  • The Affair of Miscasting Wizards
  • The Great MaW – The Old World GT
  • The Leicester ToW GT
  • The LGT Old World GT
  • The Nottingham TOW GT
  • The Old World GT at the Renegade Open
  • The Old World: Throne of Skulls
  • The Squarehammer “Make Infantry Great Again” GT @ Battlegrounds
  • TOW Grand Clash 2025
  • Uprising: The Old World
  • War for the Old World GT 2
  • War for the Old World GT 3
  • War for the Riverlands
  • War for the Troll Trousers
  • War in the Heartlands Act 4
  • Warhammer the old world GT Defcon

GT Win Rates

Firstly, all of these games have occurred since the July 2024 FAQ and have been part of a 2,000pt GT or GT+ event hosted on Best Coast Pairings, Stats & Ladders and Ecksen. Yes, we’re looking to add New Recruit and TourneyKeeper to this data as soon as we can.

Discounting the muster lists with a lower sample size shown in bold, we have seven over-performing and 5 under-performing. Four of the muster list that are overperforming belong to the Tomb Kings of Khemri and Kingdom of Bretonnia. Both of whom have been at the top of the pile since the release of Old World in January last year. While two are the legacy factions of Chaos Dwarfs and Vampire Counts.

At the other end of the table we have (as always) the Empire of Man, Skaven and Orc and Goblin Tribes. Though time till tell yet whether the Empire of Man Arcane Journal has given them the boost they need to climb the table a little.

As much as I’m a GW fanboy, the balancing of Old World leaves something to be desired. Here we’ll hear the pre-Old World players shout about how its not a tournament game etc etc etc. Even if it’s not a tournament game, the game should be balanced as much as possible for all players to have a fairly even shot at winning regardless of whether taking part in competitive play or friendly play. These win rated would suggest that the game itself is fairly unbalanced at present, and if newer players are picking up factions like the Orc and Goblin Tribes, it may put them off if they’re forever fighting an uphill battle against the likes of Tomb Kings of Khemri and the Kingdom of Bretonnia. At this point, the beta rules can’t come soon enough.

This is perhaps the most interesting chart to me personally. Here you can see the spread of the player skill levels for each faction according to our Elo rating system (updated each week in line with the Age of Sigmar stats).

The dark blue shows the really elite players of 700+ Elo. Interestingly, they don’t seem to give a damn about which faction is performing well in the meta and rely on their own skill (as they should!). Neither to 600-699 rated players. Where we start to see the swell in players possibly chasing the factions with more favourable rules is in players rated less than 600 Elo.

Muster List Popularity (Broken Down by Number of Wins)

The above chart breaks down the faction popularity by the number of wins each player achieved in the first 5 rounds of games at GT’s or GT+’s.

This merely shows that Warrios of Chaos and Orc and Goblin Tribes are by the most popular factions in the game at present.

Number of GT Wins as Percentage

This chart shows the % breakdown for the number of wins players are achieving in the first 5 rounds at GT and GT+ events.

The perfect split for each faction, if everything was perfectly balanced across factions would like:

Woehammer Database

To download out Age of Sigmar stats database, click on the button below.

The Old World: State of the Game – 10th November 2024

Introduction

If you follow the site, you’ll know that we do in-depth stats for Games Workshop’s Age of Sigmar system. We’ve also been tracking Old World stats at a very high level since it’s release. With the popularity of Old World as a tournament system, we’ve seen the number of events and games steadily increasing over the past year, so much so that we’ve reached a point where we can provide a little more detail into the figures that make up these win rates.

Firstly a disclaimer, these stats are based on events hosted on the website Best Coast Pairings, Stats & Ladders, and Ecksen. We do have plans to add further sites into the database in the future, and we are aware that T3 etc also have their own stats. Our advice is always to look at every source of statistics, this will give you a much more informed idea on the state of the game. Mistakes can be made, if they occur I will update the article as soon as I can with a note as to what has been changed.

The majority of our stats are taken from 2,000 point GT events where legacy factions have been allowed to take part. This is due to these being the most popular events in our database. If you wish to view the data, you can download the file at the end of this article.

Followers of Woehammer will be aware of our Elo ratings in Age of Sigmar, I have tracked these for Old World and do have the data, which is included in the matches tab on the file at the end of the document.

GT Win Rates

GT Win (2,000pts) Rates since 18th July FAQ

We’ve split out the various muster lists for factions that have already received their Arcane Journal. So for Dwarfen Mountain Holds, Kingdom of Bretonnia, Orc and Goblin Tribes, Tomb Kings of Khemri and Warriors of Chaos, you may see up to three different entries for each faction. Each of these are for the muster lists available to them, the Grand Army in the core Forces of Fantasy or Ravening Hordes books, then their two optional muster lists available inside the Arcane Journal. For simplicity we’ve cut any muster list that has less than 20 games on record at GTs.

The figure in brackets denotes the number of games where the Faction and Muster list have been used in a 2,000 point GT. Please note that mirror matches (i.e. Chaos Warriors v Chaos Warriors) have been excluded for the purpose of these statistics.

Faction/Muster List Popularity

The above shows the number of players that represented each combination of Faction and Muster Lists at 2,000 point GT events around the world.

Results Breakdown by % of Wins

The above shows the breakdown of the number of wins players finish with at 2,000 point GT with the given faction and muster list combination. The number in brackets denotes the number of games the faction and muster list combination was used at GT’s.

Once again, faction and muster list combinations with less than 20 games have been removed from this chart.

Faction % Race

Finally just for a bit of fun, the below bar chart race shows the faction % for the last 60 days at the date given at the bottom. This effectively shows the change over time.

Database

Old World: Win Rate Statistics Since September FAQ

RTT and GT events since July FAQ

These stats are very high level and the information above is based on data collected from Best Coast Pairings, Eckson and Stats & Ladders for 2,000 point events which include Legacy armies.

The information above is based on data collected from Best Coast Pairings, Eckson and Stats & Ladders for 2,000 point 2-day events which include Legacy armies.

Bar Chart Race

Below is a bar chart race for all the factions involved in 2,000 point RTT or GT events since Old World’s release. This shows the factions win rate for the last 60 days at the given date.

Old World Scenarios: Warhammer Battle Book (1996)

Back in the dark days of the mid-90s, I played a fair bit of Warhammer Fantasy. I played mainly 5th edition, which had many,  many books and campaign supplements released for it. One of those was the Warhammer Battle Book, released in 1996, and I just so happened to have found while having a clear out.

This book was awesome. Not only did it give a guide to each faction in the fantasy game, it gave colour schemes, lore, terrain tips, and much more.

Modelling tips
Bretonnian Models

There was even a very early version of Path to Glory, which I’m sure I’ll cover in a future article.

But I thought what may be nice for the Old Worlders is having access to the various scenarios included in the book.

I’ve updated these slightly for Old World, but other than the deployment maps and a few minor tweaks, they’re relatively the same as they were in 1996.

I will say that these are not competitive scenarios but rather narrative scenarios intended to be fun for both players.

So enjoy, and if you do play them, please let us know what you thought!

Scenario 1 – Pitched Battle

Scenario 2 – Secret Dispositions

Scenario 3 – Meeting Engagement

Scenario 4 – Surprise Attack

Scenario 5 – Flank Attack

Scenario 6 – Ambush

Scenario 7 – Last Stand

Scenario 8 – Break Through

Scenario 9 – Treasure Hunt

Old World – Woe-Grow: Skaven Part 1

I’ve been ‘suffering’ from an abundance of fun ideas since Pete and Ian suggested this slow grow. Firstly, I wanted to narrow down my choices. For me, this meant ruling out a lot of the Forces of Fantasy. In my mind, most of them would probably put aside their differences with the Dawi and fight against Chaos sooner rather than later. I toyed with the idea of Wood Elves, though, who might just murder everyone, I already have a few painted but struggled a bit to make a fun (for everyone) army from the models I have.
I thought most of the Ravening Hordes factions may work and was quite drawn to Dark Elves and Chaos Dwarfs, so much so that I made lists for both.
I had pretty much committed to Chaos Dwarfs when there was a sudden betrayal……

Skaven….. I’ve got quite a few Skaven models and it’s one of the two armies I truly would have liked in my dim and distant youth, the other being my Empire project which is drawing towards its close. If you’re fairly new to Warhammer Fantasy, I do recommend a quick Google for Andy Chamber’s Skaven Army. This was what first drew me in so many generations of rat-people ago. Most importantly, though, I remembered that they’re my wife’s favourite.

So, I started rummaging in my pile of potential and seeing what I might do.
Building a 500-point list is tricky as you have so few points and so much to cover. With Skaven….. well, in a way it’s easier….. but not in a good way. You only have access to one of your character options until 1000 points, and you need these unavailable characters to unlock other options for units in your list.

So, I chose a Chieftan as my General. This verminous veteran will bring our boys victory….. or probably not, but you have to have a general.

It’s time to choose some core. Strictly I don’t have to take any clan rats as they’re 1+ per 1000 points, however, I think they’re iconic and I’ll want to start off with these and increase the unit size as we go. I’ve taken twenty and included full command and a Ratling Gun to support them. They’ll die to anything and run away at the drop of a hat, but with luck, the ratling gun will soften the enemy up.

Next, I looked at Specials…… and realised the only option I can take is Gutter Runners! This is probably the best unit I can take, and I splurged my points appropriately. They got an assassin leader, poison, and throwing weapons. With luck, they will be able to weaken some units and, using Scout and Skirmish, pick their fights. Unless their General bodges it…..

Then I looked at Rare, realised everything was locked, and went for a lie down.

After a fortifying cup of tea and a cheese sandwich, I realised this might be the time to play further into the traditional Skaven strengths and add more rats! I added a further unit of Clan Rats, again with full command and this time with a Warpfire thrower. I must confess, I think the Ratling Gun may be better, but I love the smell of Warpfire in the morning.

I added a halberd to my chieftan and have ended up with the following:

===
Skaven Slow Grow [499 pts]
Warhammer: The Old World, Skaven
===

++ Characters [53 pts] ++

Skaven Chieftain [53 pts]
– Halberd
– Heavy armour
– Shield
– General

++ Core Units [354 pts] ++

20 Clanrats [182 pts]
– Hand weapon
– Light armour
– Shield
– Clawleader (champion)
– Standard bearer
– Musician
– 1x Weapon Team [Hand weapons + Ratling Gun + Light armour]

20 Clanrats [172 pts]
– Hand weapon
– Light armour
– Clawleader (champion)
– Standard bearer
– Musician
– 1x Weapon Team [Hand weapons + Warpfire Thrower + Light armour]

++ Special Units [92 pts] ++

5 Gutter Runners [92 pts]
– Two hand weapons
– Throwing weapons
– Poisoned Attacks
– Assassin


Created with “Old World Builder”

[https://old-world-builder.com]

I think a better list would probably have fewer Clanrats and more Gutter Runners. I like this list as a nice starter-for-ten, though, and think it’ll be a better base to build from than a smaller army with fewer clanrats and more specialists.

At 1k I’ll be looking to add a few characters (definitely a wizard and an Army Standard Bearer) and some more specialists, I think, but I will see how we go in the games!

In the meantime, look out for hobby updates and narrative for the army coming soon.

Old World: Win Rate Statistics Since July FAQ

RTT and GT events since July FAQ

These stats are very high level and the information above is based on data collected from Best Coast Pairings, Eckson and Stats & Ladders for 2,000 point events which include Legacy armies.

GT only events since July FAQ

The information above is based on data collected from Best Coast Pairings, Eckson and Stats & Ladders for 2,000 point 2-day events which include Legacy armies.

Future

We’re hoping to have included both Tourney Keeper and New Recruit stats on the next pass of our stats in a week or so, so the database should be considerably larger once they’ve been included.

But let me know in the comments below what stats you would like to see included in the future.

View the Database

Old World Win Rates: 16th June 2024

Below are the Old World win rates for each faction since the release of Old World. These win rates are for every 2,000 point event that has 10 or more participants and that include legacy factions. Mirror matches have been excluded, as have matches where information is not available for both participants.

Want to view our database? Download the Excel file below. Why not come and join our friendly Discord while you’re here?

Old World Win Rates: 19th May 2024

Below are the Old World win rates for each faction since the release of Old World. These win rates are for every 2,000 point event that has 10 or more participants and that include legacy factions. Mirror matches have been excluded, as have matches where information is not available for both participants.

The above chart shows the win rates for 2,000 point events under the January FAQ only. The chart below shows all 2k events for the current FAQ released in April. As with the first chart, these events have at least 10 participants and include legacy factions. They also exclude mirror matches and matches where the information isn’t available for both players.

Want to view our database? Download the Excel file below. Why not come and join our friendly Discord while you’re here?

Old World Win Rates: 21st April 2024

Below are the Old World win rates for each faction since the release of Old World. These win rates are for every 2,000 point event that has 10 or more participants and that include legacy factions. Mirror matches have been excluded, as have matches where information is not available for both participants.

Points LevelNumber of Events
2,500 Points1 Event
2,250 Points1 Event
2,000 Points41 Events (Inc 5 GTs)
1,999 Points6 Events
1,750 Points1 Event
1,500 Points23 Events (Inc 1 GT)
1,250 Points13 Events
1,000 Points3 Events
500 Points1 Event

The above table shows the number of events with meaningful data available to us on Best Coast Pairings, Stats and Ladders and Ecksen since the release of Old World. This does show that 2,000 and 1,500 points are the more popular points values for tournaments.

The above chart shows the win rates for 2,000 point events under the January FAQ only. The chart below shows all 2k events for the current FAQ released in April. As with the first chart, these events have at least 10 participants and include legacy factions. They also exclude mirror matches and matches where the information isn’t available for both players.

This is very early days, so take with a heavy dose of salt.

Want to view our database? Download the Excel file below. Why not come and join our friendly Discord while you’re here?