Category Archives: Tournament Preview

Tournament Preparation – Boards and Swords

Big Waaagh in GHB22 – Skrappa Spill

The time has come, GHB21 is dead and GHB22 (part one?) is live. The Battleline is back with Galletian Veterans and there are some ‘fun’ FAQs floating about.

But is Battleline really back? Is Purple Sun now essential? Should we ignore everything and go monsters? What changes?

To answer some, all or none of the above I am taking Big Waaagh to Boards & Swords in Derby (UK) this weekend for a two-day Age of Sigmar tournament. This has some basic comp around Grand Strategies and Battle Tactics – Strategies from the GHB22 and max 2 Battle Tactics from books. Given that (some) book Battle Tactics are allowed and Gloomspite Gitz don’t have any… I pivoted effortlessly back to Big Waaagh!

The List!

Allegiance: Big Waaagh!
– Grand Strategy: Demonstration of Strength
– Triumphs: Inspired

Leaders
Orruk Megaboss (140)*
 General
 Command Trait: Touched by the Waaagh!
 Artefact: Arcane Tome (Universal Artefact)
 Lore of the Weird: Da Great Big Green Hand of Gork
Orruk Warchanter (115)*
 Warbeat: Fixin’ Beat
Orruk Warchanter (115)*
 Warbeat: Fixin’ Beat
Wurrgog Prophet (150)
 Artefact: Glowin’ Tattooz
 Lore of the Savage Beast: Gorkamorka’s War Cry

Battleline
10 x Orruk Brutes (320)**
 Jagged Gore-hackas
 2x Gore Choppas
 Reinforced x 1
10 x Orruk Brutes (320)**
 Jagged Gore-hackas
 2x Gore Choppas
 Reinforced x 1
15 x Orruk Ardboys (255)**
 2x Gorkamorka Banner Bearers
 1x Gorkamorka Glyph Bearers
 Reinforced x 2
5 x Orruk Brutes (160)***
 Jagged Gore-hackas
 1x Gore Choppas
5 x Orruk Ardboys (85)***
 1x Gorkamorka Banner Bearers
5 x Orruk Ardboys (85)***
 1x Gorkamorka Banner Bearers

Units
3 x Rippa’s Snarlfangs (70)*

Endless Spells & Invocations
Chronomantic Cogs (40)
Purple Sun of Shyish (70)
Ravenak’s Gnashing Jaws (60)

Core Battalions
*Warlord
**Bounty Hunters
***Expert Conquerors

Additional Enhancements
Artefact

Total: 1985 / 2000
Reinforced Units: 4 / 4
Allies: 0 / 400
Wounds: 157
Drops: 11

The Old…

Some of the list is the same as by GHB21 list; there’s a Wurgogg for the staring competition and two casting whilst he gets there, 2 Warchanters, and two units of ten Brutes. They pretty much do the same as they did in GHB21, except they are brutal against other Galletian Veterans (GVs) due to their ‘Bounty Hunters’ Battalions.

The New…

Having already taken some GVs I’ve decided to lean into it in style… so adding 15 Ardboyz (rallying on a 4+ near the Warchanter), 2 x 5 Arboyz for objective capturing / holding and 5 Brutes for a last minute smash! The small units are all Expert Conquerers (counting as 3 models each for objectives) and the large unit is my third (and final) unit in the Bounty Hunters Battalion – for damage 2 v other GVs.

The Ugly

Unless you’ve been living under a rock, you’ll know that some of the Endless Spells have got better!

Do I ignore it, and hope I don’t lose a Maw-Krusha or dive into the madness and take the toys! Well there’s only one option — more toys! Lots of toys!

So I’ve taken a Purple Sun & Chromatic Cogs (probably for the extra spell, but the re-roll charges is not bad for Big Waaagh late game). My slightly left field choice is the Ravening Jaws – I’ve loved the model since it was released and so couldn’t resist adding him to the list!

The Fast…

With all the points being used, I have limited options and have to drop the Maw Krusha. This wasn’t too bad though as – although he is good – I don’t fancy him running around with all the Purple Suns in the game. So I’ve downgraded him to a Megaboss on Foot — allowing me to go back to my favourite unit!

Rippa’s Snarlfang are back, baby… and they still rock. To find out why check out my secret post!

Da Plan

So I don’t really have one. I can do all the Battle Tactics, although the Megaboss may require some Wurgogg assistance if he needs to kill something; and the army is slower without the Gore Gruntas and Maw Krusha – but there’s a lot of 4+ save bodies and a lot of screens. Added to that if I keep 3 units alive (except Rippa) I get my Grand Strategy — don’t mind if I do.

I’ll try to take some photos and notes and let you know how I get on.

— Declan

Postscript (added 10th July 2022)

It’s been pointed out that – whilst I adhere to the 3 Endless Spell maximum – there is an additional requirement of 1 wizard per Endless Spell so this list is illegal! Ooops. Not sure what I’d drop, but I’d probably try to fit in a Weirdnob Shaman for an Ardboyz unit to keep it legal — Declan

Tournament Previews – Stormcast Eternals

We’ve been discussing at Woehammer how we can bring even more lists for you to look at! So someone (Declan) had the clever idea of doing tournament Previews where we focus on lists form a specific faction each week! This week we’ll mostly be talking about Stormcast Eternals! (Fast Show anyone?)

Declan – So firstly a confession – I have played against Stormcast extensively under GHB21, but I haven’t read GHB22 yet as I had a tournament last weekend. But hopefully I can add some insight!

List 1 – David Hernandez – Open DKHM Verano (GHB 22)

Allegiance: Stormcast Eternals
Stormhost: Hallowed Knights (Stormkeep)
– Mortal Realm: Ghur
– Grand Strategy: No Place for the Weak
– Triumphs: Inspired

Leaders
Gardus Steel Soul (150)**
Lord-Relictor (145)**
General
– Command Trait: High Priest
– Artefact: Mirrorshield
– Prayer: Translocation
Lord-Castellant (155)**
Artefact: Arcane Tome (Universal Artefact)
– Spell: Celestial Blades

Battleline
10 x Liberators (230)*
Heavens-wrought Weapon and Shield
– 2x Grandweapons
– Reinforced x 1
10 x Judicators with Skybolt Bows (400)
Reinforced x 1
5 x Liberators (115)**
Heavens-wrought Weapon and Shield
– 1x Grandweapons

Units
10 x Protectors (450)*
4x Starsoul Maces
– Reinforced x 1
2 x Stormdrake Guard (340)*
Drakerider’s Lance

Core Battalions
*Bounty Hunters
**Warlord

Additional Enhancements
Artefact
Holy Command: Unleash Thy Hatred

Total: 1985 / 2000
Reinforced Units: 3 / 4
Allies: 0 / 400
Wounds: 118
Drops: 8

Declan – This list has a little bit of everything, and it’ll no doubt be able to deal with anything that can be thrown at it. Translocation (teleport) is insanely good with High Priest (re-roll prayer), allowing for great manoeuvrability and coverage of the board.

The Stormdrake Guard (Dragons) are always good with high movement, mortal wound shooting, and a decent close combat attack, all wrapped in a 3+ armour save. That all said I think that the power in this comes from the deceptively good units of 10; Liberators (cheap points per wound, good save), Judicators (24″, 3+/3+/-1/1), and Protectors (3/3+/3+/-1/1). The volume of damage 1 attacks is great in the current meta with Thunder Lizards (-1 damage) still being popular. I’m not sure how to deal with all the 4+ armour saves, and then adding Gardus into the mix! A great list with so many tools.

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List 2 – Pete Brizio – Worlds tSports Champions Event (GHB 21)

Allegiance: Stormcast Eternals
Stormhost: Hammers of Sigmar
– Grand Strategy:
– Triumphs:

Leaders
Lord-Relictor (145)*
General
– Command Trait: High Priest
– Artefact: Mirrorshield
Prayer: Translocation
Lord Commander Bastian Carthalos (300)*

Battleline
5 x Liberators (115)*
Heavens-wrought Weapon and Shield
– 1x Grandweapons
5 x Vindictors (130)*
5 x Vindictors (130)*

Units
6 x Vanguard-Raptors with Longstrike Crossbows (480)*
Reinforced x 1
4 x Stormdrake Guard (340)*
Drakerider’s Warblade
– Reinforced x 1

Core Battalions
*Battle Regiment

Total: 1985 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 86
Drops: 2

Declan – Pete is playing in GHB21 at the Champions (Worlds) event and he’s brought everything we’ve spoken about and written about before. Longstrikes with teleport will take off most important units before you’ve had a chance to play with them, whilst the Stormdrake Guard are in your face doing damage and pinning into your deployment.

The Liberators & Vindictors are useful little objective holders, and Bastian is hard as nails. The only thing that may cause Pete trouble is a low wound count, but it’s all wrapped up in 3+ and 4+ armour saves; this was a good army throughout GHB21 and will continue to be a popular choice.

Good luck to Pete and his fellow competitors this weekend at the T-Sports Arena.

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List 3 – Deinok Xavi – Open DKHM Verano

Army Faction: Stormcast Eternals
– Army Type: Scions of the Storm
– Subfaction: Knights Excelsior
– Grand Strategy: Take What’s Theirs
– Triumph: Inspired

LEADERS
Lord-Arcanum (155)*
– Artefacts of Power: Arcane Tome
– Spells: Celestial Blades
Lord-Relictor (145)*
– General
– Command Traits: High Priest
– Artefacts of Power: Mirrorshield
– Prayers: Translocation
Battlemage (100)*

BATTLELINE
Retributors (470)**
– Retributor-Prime
– 4 x Starsoul Mace
Protectors (450)**
– Protector-Prime
– 4 x Starsoul Mace
Vindictors (130)**
– Azyrite Signifier
– Vindictor-Prime

OTHER
Vanguard-Raptors with Longstrike Crossbows (480)*
– Raptor-Prime

ENDLESS SPELLS & INVOCATIONS
1 x Ravenak’s Gnashing Jaws (60)

CORE BATTALIONS
*Warlord
**Expert Conquerors

TOTAL POINTS: 1990/2000

Declan – Deinok’s gone for a combination of the 2 lists above with a High Priest and Longstrike Crossbows, but no Stormdrake Guards. The Longstrikes are not alone though and have brought the Protectors and Retributors (2/3+/3+/-1/2). These two large units pack a hell of a punch, and with the heroes providing teleport and celestial blades, they can be where needed, and wounding on 2s.

Wahapedia & Games Workshop

The true genius of this list is the new Gnashing Jaws being taken, leaning into the new GHB22 and what may turn out to be the age of the Endless spell!

Games Workshop – GHB22

Lots of mortal wounds on a 2+ against anything with with a low move characteristic. This is a massive step up to the previous version which only caused mortal wounds on a 6+. Tempted to take it myself.