Tag Archives: Warmaster

Product Review – Etsy Warmaster Models

From MGS, Etsy and from WM & Things, Etsy

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I really like Warmaster. Seeing the 10mm units and models on the board gives a real sense of the scale of the ‘rank & flank’ battles. It allows for sweeping cavalry advances, heroic defences of massive woods and sacrifices of critical units… for the greater good!

I have an Empire army (since the release of Warmaster) and a Goblin army (built and painted last year) and am always on the lookout for some new toys. I’m not really interested in learning resin printing at the moment, so buying resin toys is a great way to see what it out there and what is available.

I recently picked up 2 new units from Etsy – a Goblin Pump Wagon (from MGS Painting) and Empire Sisters of Sigmar (from WM&Things). Both models came well wrapped and safely through the post, with the Goblin Pump Wagon needing some supports cut off, but no supports on the Sisters of Sigmar.

I tend to go for simple painting schemes on Warmaster as I can’t paint eyes and detail on models this small, but instead aim for battle ready!

Goblin Pump Wagon – MGS Painting

A fun little model, definitely clear what it is!
Finished!

Great model, and they do another version of the model as well, so I’ll likely be picking this up in the future – there are also some other great models in the shop – oooo temptation!

Empire Sisters of Sigmar – WM & Things, Etsy

Sisters of Sigmar – 6 strips and some casuality bases
Finished!

As with the Pump Wagon, I wanted a scheme that was easy to do, but tied the unit together – much like the Sisters of Sigmar would be! They are also great models, with lots of different poses, and weapons and simple robes which is where I spent most of my painting time … picking out the grey & silver of the weapons for accents.

WM & Things do lots of other toys as well, so another shop favourited to look at later. I don’t know yet what I’ll use them for but as alternative Halberdiers in Empire (perhaps with a magic weapon) or in a Witch Hunters army would work. We’ll see.

— Declan

Interview with a Wargamer – Woehammer Declan

Welcome to Woehammer – have you noticed the lovely feeling of no adverts (ads), no pop-ups and no auto-playing videos? Well, that’s the norm here at Woehammer.

But this is only possible because of our wonderful Patreons. So, some articles over 1 year old will now display our Patreon request at the top of the article… like this one! Don’t worry, we are not adding ads – but if you can afford to donate to the site, we would definitely appreciate it. Membership is available from just £1/month (plus taxes!!)

Following on with our series of interviews, this week I talk to Declan (@rightangle79) about his gaming history.

Previous interviews;

Woehammer Ben

Woehammer Dave


Ok, first question. When did you first get into wargaming?

I first played in 1989 on the floor of a friend’s living room! We played Space Marine 1st Edition (the Epic game that came after the Titan only version). I played Blood Angels (unpainted) and he played Ultramarines also unpainted!

Already getting ready for Heresy!!

So was Space Marine the first game you collected an army for?

Yes, blood angels but I didn’t really know what I was doing. I bought 2nd Ed warhammer and played some 2nd Ed Blood Bowl but it was the 3rd Ed warhammer starter set with Goblins and Elves that got me collecting… and I immediately knew I wanted to play goblins… which was great because another friend liked the Elves.

Do you still have those first Goblins you bought?

Definitely have some of them. They are the monopose ones with spear and bow. I have a unit of the bow Gobbos in my AoS Gloomspite army.

So what drew into the hobby? What do you find it gives you?

I love all the many facets. I first did it to play with friends then at Uni I only did the painting side as there was no club there (but I got into board games there). Now I paint in the evenings so I’m not just staring at a screen all day and then go to some tournaments. With COVID this was obviously not allowed but my wife is very good about me going to tournaments at weekends so I’ve got quite a few organised before Christmas.

What’s your most memorable gaming moment?

I was playing GG with allied Gitmob grots at Sheffield Slaughter against Nurgle with their first book. It was against a GW employee who I won’t name as they get enough grief! His Great Unclean One had a -1 to hit within 12″ bubble. My shaman cast a spell on 60 Gitmob archers, who walked into the 12″ range, fired at the GUO and took it off! He was a little shocked but took it very well!

You’ve been to many tournaments now, are there any armies you particularly fear when you see their name on the list?

I’m okay with most although if I’ve got my Gitz there’s a fear for all of them! More seriously it’s more the player than the army in most cases. Sure Tzeentch/Archeon before the FAQ or Nagash and friends is very difficult but they aren’t pick up and play lists.

The worst thing for me is playing against a shooting army that can’t be caught or can do so much damage I can’t get close enough. I think GW routinely underpoint shooting units. Still I have a unit of 60 Shootas which are almost as expensive as 30 sentinels so they must be as good! 🤞

Hahaha! So if Gloomspite were to get a new Battletome what changes would you like to see?

Removal of ‘Keyword Bingo’ – Fanatics are not Grots for example and the Fungoid Shaman can’t have the Wizard Artefacts. A few bonuses to cast. Giving back some cheap units (we lost units of 5 Hoppers and 6 Squigs in the GHB2021 but Aetherwings are still allowed in 3s!) I’d like to see each of the four ways to play the army work (Grots, Troggs, Squigs, Spiders). New models for Spider Riders and Spider Boss. Simplify the Gobbapalooza. And give us a theme rather than just ‘comedy’. And finally… they need to point random movement correctly. Boingrots seem to be pointed like they always roll a 12″, so either reduce randomness (6+D6) or reduce points. Sure it runs the risk of everything working and us being unstoppable for one game in 36… but stops us losing the other 35!!…. I’ll get off my soapbox now 😀

It would make sense to point random movement a little more than the average dice roll in my opinion.

They definitely point it as if you get the maximum! Definitely not the average. Bounders are 7″ movement cavalry but pointed very high!

So apart from Age of Sigmar, which other games do you play?

I play a lot of board games and keep track of them on Boardgamegeek. This year there’s been a lot of Hanabi, 7 Wonders and Terraforming Mars. I find it really interesting to see all the different rules available the interactions and how theme is dealt with.

For wargames I like historical but haven’t played recently. I have a 2000 point ‘War and Conquest’ Saxon army and loads of painted Greeks and Macedonians. This game was designed by Rob Broom who was head of GW Historical before they stopped the line.

Declan’s Warmaster Goblins

I also play lots of Warmaster and have an Empire army and recently painted Goblin army and a Macedonian Army for Ancients. Its such a great rules set that generalises the units and make maneoveur and where you charge the key element.

Some of Declan’s 15mm miniatures for ParWars

Have you ever been tempted to write your own rules for a game?

I keep thinking I’d like to design a board game but with so many releases now it needs to be good to be a commercial success. Normally I’m happy to play with rules friends are using… during lockdown I Painted a 15mm army for ParWars for example just to give me more potential games and opponents.

What was the last game your played, and against who?

2000 points against Will’s KO at the club (Chumps). I was trying out my Gitz and he was trying a slightly off meta KO list with some units deployed on the board not in boats.
I made a deployment mistake with my Spider and he killed it turn one, but such that I couldn’t counter in my turn 1. I also wasn’t aggressive enough with my unit of 60 Shootas as I was worried about Unleash Hell. When I did charge though it was fine! It was a close loss and very useful game.

What are you working on at the minute, and do you have any pictures?

I am doing some scenery for Kill Team having just finished a quick Genestealer Kill Team (which is an article!!).

Name five GW games that aren’t AoS or 40k.

Warmaster, Epic, Battlefield Gothic, Blood Bowl, Necromunda.

Name one game you would love to see be remade by GW.

My gut feeling is warmaster because I’d like to see the toys they would sculpt, but I would be worried about them changing the game… so I’ll say Battlefield Gothic or a re-release of Cursed City.

Magnus did nothing wrong! Yes or No?

Magnus — He did nothing wrong!

If you were to fall to chaos which power would you devote yourself to?

Nurgle… I have in the past played a small Warhammer Fantasy Chaos army in a very fetching putrid green!

Ultramarines are…..?

Goody Goody Two-Shoes.

A Budding Warmaster II

Following on from last week’s article, A Budding Warmaster, I received today my order from excellentminiatures.com. These are Forest Dragon dwarfs printed by excellent miniatures.com, you can get these from other printers in the UK and around Europe.

The minis came very well packaged with plenty of padding around them.

The parcel
A close up of the troop bag.

Before even opening the bad you can tell that these miniatures are very detailed for their scale. Excellent miniatures has printed these off at an extremely high standard, you’re unable to see any of the usual print lines you can get from 3D prints.

The models come with the supports from printing still attached, but it’s simple work to remove these before washing and undercoating.

I’m very pleased with the order and I will be going back again once these are painted.

A Budding Warmaster

Welcome to Woehammer – have you noticed the lovely feeling of no adverts (ads), no pop-ups and no auto-playing videos? Well, that’s the norm here at Woehammer.

But this is only possible because of our wonderful Patreons. So, some articles over 1 year old will now display our Patreon request at the top of the article… like this one! Don’t worry, we are not adding ads – but if you can afford to donate to the site, we would definitely appreciate it. Membership is available from just £1/month (plus taxes!!)

After reading @rightangle79’s excellent article on his games of Warmaster a week ago it made me think of the Warmaster armies I used to own when it was first released in 2000.

Unfortunately these were sold in my early twenties to raise money for beer tokens at university.

But I have the urge to return to the game, more so after recalling what a great ruleset it was.

But where to start? Which faction? And where shall I get the models from?

Those who know me, know that I’ve always loved the Dwarfs in Warhammer Fantasy, and this is both because of their lore and their units. Who doesn’t love half naked dwarfs screaming in rage and trying to take down the biggest beast on the battlefield?

But where to get the models? Looking at the original metal sculpts on eBay had me terrified. I’d have to sell a kidney to get hold of an army worth now. That left me with third parties. Here I was spoilt for choice, just typing in 10mm Dwarfs had thousands of hits. But one particularly caught my eye, excellentminiatures.com.

They have army bundles for every faction all at the 1,000 point mark, and the sculpts on these are stunning. In fact, they’re so good I would argue they’re better than the GW originals.

So I found the Dwarf bundle and made a purchase. At £85 for an entire army I think they’re also fantastic value for money.

In the bundle I receive!

  • Gunner Regiment (Thunderers)
  • Crossbow Regiment
  • Bezerker Regiment (Troll Slayers)
  • 3x Warrior Regiments
  • Cannon
  • King and Bodyguard
  • Runesmith
Dwarven Lords Bundle

They’ll probably arrive next week, and I’ve not been this excited about receiving new models in a long time.

I’ll post again once I’ve painted the first unit.

Until then, happy wargaming!

Peter

War On A Smaller Scale

The Warmaster’s Road to the London GT

Welcome to Woehammer – have you noticed the lovely feeling of no adverts (ads), no pop-ups and no auto-playing videos? Well, that’s the norm here at Woehammer.

But this is only possible because of our wonderful Patreons. So, some articles over 1 year old will now display our Patreon request at the top of the article… like this one! Don’t worry, we are not adding ads – but if you can afford to donate to the site, we would definitely appreciate it. Membership is available from just £1/month (plus taxes!!)

You may think that the subheading suggests I’m attending the London GT at the end of September, but it is a cunning ruse to get more clicks… in fact I am playing Warmaster – a 10mm scale game of fantasy battles set in the Warhammer ‘World that Was’.

Written by Rick Priestley & … it was a game from the ‘Specialist Game’ arm of Games Workshop which unfortunately was squatted when they stopped supporting these games. Subsequently some have come back, but Warmaster is still a rulebook available to the community.

The tournament is played using the Warmaster Revolution ruleset, and there are some great resources available including the rules & armies and an army builder.

I have been playing Empire since the game was released so when COVID restricted all movement I decided it was time for a new army and there was only possibility for me – Goblins. They are a fan made army list, but are accepted at tournaments… but they are not considered one of the best armies – so it would be a challenge as well.

I’ll showcase some of the army in a future article, but before talking about it I needed some practice and a fellow Warmaster kindly offered my two games this weekend.

Game 1 v Skaven

Jim’s Skaven army using Indus inspired models

Skaven are also considered to be a weaker army so it was to be the battle at the bottom! I used my horde version of the Goblin list with no artillery, and no Giant

  • Goblin Warboss
  • 4 x Goblin Heroes (one on Wyvern)
  • 4 x Goblin Wizards
  • 18 x Goblin Units
  • 6 x Squig Units
  • 8 x Wolf Rider Units
  • 3 x Troll Units

Units in Warmaster normally consist of 3 bases of models with a suitable number of miniatures on them. This is a very broad definition to allow people to chose their own options. The important this is each base is 40mm x 20mm.

The Skaven started very well, and passed most of their first turn command (movement) checks and were getting across the board quickly. In response the Goblins also advanced, but in a less organised fashion leaving some units behind – this created a sort of maniple or checkerboard set-up, but that did leave me with units to counter charge. Goblins are fortunate in their magic and I managed to cause the Screaming Bell to move away from the rest of the army – this was especially good because a Screaming Bell can’t move on it’s own and a unit had to go back and ‘collect’ it!

Skaven swarmed over a hill to my left, whilst they worked around some terrain on my right, and my army approached – again a bit piecemeal. The Goblin army does have some very short range shooting, but this didn’t do much.

After a few turns, we were ready to charge, and I moved to within 20cm (the movement of intantry), but couldn’t move further… in response the Skaven charged!

The Goblin’s short range shooting causes confusion across most of the Skaven army

They had some success against my units killing 4 Goblin units, and doing significant damage to some Wolf Riders (including killing a whole unit (3 stands) with Rat Swarms), but they didn’t break through. Skaven Clanrats are slightly better than Goblins, but not by much.

I counterattacked across much of my lines using initiative where possible – units close to enemies can charge or move away without their generals needing to roll dice. My wolf riders on the right killed some rat swarms and then fell back, whilst in the centre Squigs and trolls killed the Stormvermin, although failed to kill a Doomwheel.

The left was the big impact though with Goblins charging into combat to rescue some Wolf Riders who had been outclassed in the previous turn… with some great rolling (or skill as the Goblins insisted on calling it!) They drove off the Skaven and they retreated from the battlefield.

Game 2 v Dogs of War

Jim’s amazing Dogs of War Army

My opponent very kindly fought me with another low tier army. Dogs of War have access to cannon, which are very good, but they have shorter range than normal (40cm), and they have to take Pike. This is a unit that is very difficult to make work in Warmaster as it is good whilst on the defensive, but not against the large heavy cavalry in the game … fortunately for the Dogs of War my Goblins had none of this. However, I did take the opportunity to change my list into one containing a bit of everything (mostly)

  • Goblin Warboss
  • 4 x Goblin Heroes (one on Wyvern)
  • 4 x Goblin Wizards
  • 10 x Goblin Units
  • 6 x Squig Units
  • 6 x Wolf Rider Units
  • 3 x Troll Units
  • 1 x Pump Wagon
  • 1 x Giant
  • 2 x Spear Chukka Units

My plan for this game was to learn how to use some of these additional units, and see if they were good enough to include in the tournament army for London.

The Goblins started this game, and the first turn went well, with Goblins appearing out of the forests at the edge of my board, and some Wolf Riders being sent on a flanking march on my right. They didn’t get very far, but cavalry move further than infantry (30cm), so they were my most advanced unit. My Giant did fail his command (order), meaning you roll on a random table (Giants only!) and he turned around and charged a unit of Goblins, killing one stand. This was my concern with Giants, that due to the low command of Goblins this would happen more often.

The Dogs of War advanced slowly, hampered by a hill just outside their deployment, still their units were safe from my Spear Chukkas – if my general could ever pass the command check to move them!

After a few turns of slowly advancing on each other and cannon shot from the Dogs of War hitting some of my brigades (collection of units), I managed to get 2 orders onto a unit of Wolf Riders (rare for Goblins), putting them deep into my opponent’s deployment zone. Despite shooting at them with a single cannon, these two units would cause a lot of trouble in the game, and require him to move a Phalanx unit and 1 cannon to deal with them – very good value for 60 points for the Wolf Rider unit.

Whilst the Galloper Guns fire at the centre, the Goblins continue to attempt their encircling tactic

Whilst both armies looked at each other through the smoke of cannon fire, the Giant failed another order … but this time rolled a 6 and charged into a unit of swordsmen hiding in a village… a 6 means that the Giant’s attacks are doubled (to 16!) making him a monster in combat. The unit died, but the Giant couldn’t go further.

On the left meanwhile my other Wolf Riders had made an equally daring move and flanked a unit of crossbows and pikes. The crossbows turned, but the pike had to face forward or be charged by the Goblin units. I charged… killed a unit of pike and sent another running before me – but I pursued (keeping the units in combat).

It was my opponent’s Giant’s turn to roll the 6 and he barrelled into the Wolf Riders, killing them… however the damage had been done and another failure by Ogres to kill my Trolls on my right meant the Dogs of War were in a perilous position… the paymaster called the retreat and it was another win for the Goblins!

Learning

  • Goblin magic is very good – there is a spell called ‘Geroff’ which forces an opponent’s unit to move backwards if I roll a 5+ on 1D6. However with 4 wizards this happened more often than not. Learning point – definitely need the 4 wizards.
  • Wyvern is very good because he causes terror – but expensive. Definitely need 1, but not sure about a second
  • Goblins are able to take a surprising amount of damage, because there are so many of them… care is needed and it will be more difficult against the better armies, but not to be written off
  • Wolf Riders are great – we were using some trial rules which will be used in London GT – Fast Cavalry – which gives them a little more autonomy … plus they shoot.
  • Spear Chukkas made my opponent think – I don’t think I need more than 2 (the army can have 4 at 2,000 points), but I like the additional troops.
  • I’m not sold on Giants – they can scare opponents, but with a very low command even on my general, they will fail a lot of orders and may attack my own army

More Warmaster?

Definitely… I love this game – the sweeping advances, the look of the battlefield and the simplicity of the rules make it my favourite regiment game.

Want to know more?

There are some great resources available, but two of my favourites are: