This is the top three lists for Top Three AoS Lists for the LVO XII Age of Sigmar Champs that took place in the United States between the 3rd and 5th of October 2025. It saw 118 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists

Kruleboyz
Swamphorde Bullies (30 Points)
General’s Handbook 2025-26
Drops: 3
Spell Lore – Lore of the Swamp
Manifestation Lore – Manifestations of Gorkamorka
Tactics: Master the Paths, Scouting Force
General’s Regiment
Scourge of Ghyran Killaboss on Great Gnashtoof (160)
• General
• Eye-biter Ash
• Backstabba
Gutrippaz (320)
• Reinforced
Gutrippaz (320)
• Reinforced
Marshcrawla Sloggoth (140)
Regiment 1
Murknob with Belcha-banna (90)
Kruleboyz Monsta-killaz (120)
Kruleboyz Monsta-killaz (120)
Kruleboyz Monsta-killaz (120)
Regiment 2
Swampcalla Shaman with Pot-grot (120)
Kruleboyz Monsta-killaz (120)
Kruleboyz Monsta-killaz (120)
Man-skewer Boltboyz (200)
• Reinforced
Faction Terrain
Skaregob Totem (20 Points)

Sons of Behemat | Taker Tribe
General’s Handbook 2025-26
Drops: 3
Manifestation Lore – Aetherwrought Machineries
Battle Tactics Cards: Intercept and Recover and Restless Energy
General’s Regiment
Kragnos, the End of Empires (590)
• General
Regiment 1
Gatebreaker Mega-Gargant (500)
• Furious Temper
Warstomper Mega-Gargant (470)
• Extra-calloused Feet
Regiments of Renown
Da Hurtlin’ Hogz (420)
Tuskboss on Maw-grunta
Maw-grunta Gougers
Fittsy: I couldn’t let this one go uncommented. I’ve been following Sabetti’s rise to infamy with Gargants with interest and after seeing a comment on the Canada AoS discord about the lack of comment, I’ve stepped in where many would fear to stomp. The general consensus is that noone really knows how this list performs so well for Sabetti, not even himself so all that leaves me with is this summary:
“Sabetti rolls 4+s and eats pineapple pizza. He is single handedly to blame for getting the Big Pig list nerfed.”
Ok fine, here’s a legitimate comment. We’ve finally seen the SoB big pig list need to adapt with the points changes. Here, Brodd is out and instead we’ve got the Warstomper with Extra-calloused and Gatebreaker which are both pretty effective (for Gargants that is). Sons haven’t had it too easy in recent times with at best an average-ish winrate. Interestingly, SoB could arguably be called a high skill ceiling army… where most good players can consistently get average results and somehow this guy keeps terrorising the Canadian scene with them!

Zoggrok’s Ironmongerz
Army of Renown
General’s Handbook 2025-26
Drops: 5
Spell Lore – Zoggrok’s Ironmongerz Spell Lore
Prayer Lore – Zoggrok’s Ironmongerz Prayer Lore
Manifestation Lore – Zoggrok’s Ironmongerz Manifestation Lore
Battle Tactic Cards: Wrathful Cycles, Attuned to Ghyran
General’s Regiment
Zoggrok Anvilsmasha (160)
• General
• 1x Ward-smashing Choppa
Ardboyz (170)
Ardboyz (170)
Brutes (360)
• Reinforced
• 2x Gore-choppa
Regiment 1
Ardboy Big Boss (110)
• Oi! Back To It!
Ardboyz (340)
• Reinforced
Ardboyz (170)
Ardboyz (170)
Regiment 2
Warchanter (110)
Regiment 3
Warchanter (110)
• Da Great Wollopa
Regiment 4
Weirdnob Shaman (120)
Faction Terrain
Bossrokk Tower
Aaron: Ironmongers is the tankiest of the tanky, and can survive the output of almost any army in the game by granting ‘Ard boyz a 5+ ward save as long as they’re near another ‘ard boy unit (with at least 3 models in it). This list is trying to leverage that survivability to slowly grind its opponent down using the powerful prayer, Making Gork Stomp a piece of terrain, giving it the ability to do d3 mortal wounds on a 2+ for the rest of the game.
‘Ard boyz shield bashes add another layer of grinding mortal wound damage that will slowly pull your opponents down in combination with Zoggroks powerful buff, which grants crit mortals. Piloting this list to 3rd place was a huge challenge, and most of my games came down to 2-3 point wins, but to pilot Da Ironmongas ya gotta be ded-‘ard in spirit.
This list gives up some of the most powerful abilities in classic IronJawz: Mighty Destroyers, teleports, +1 damage buffs, and most fo the rosters worth of warscrolls. In exchange you are granted unparalleled survivability, and possibly the strongest prayer in the entire game. In many games i found myself with 5 terrain pieces activated at once, creating a situation where any time my opponent moved they’d be taking 2-6d3 mortals, allowing me to dominate the late game and catch back up from having fallen behind early.
The ‘Ard boyz boss with “Oi, back to it” allows me to roll 12 dice when rallying ‘ard boyz. which, combined with their 5+ ward, often proves insurmountable. It’s a powerful list but a demanding one, as a single misstep and youll be lugging 4″ the rest of the game as your opponent runs circles around you. but if you can position right, its an immovable object

[ppp_patron_only level=1]
Blades of Khorne | Bloodbound Warhorde
General’s Handbook 2025-26
Drops: 5
Prayer Lore – Blood Blesssings of Khorne
Manifestation Lore – Judgements of Khorne
Battle Tactics Cards: Attuned to Ghyran and Wrathful Cycles
General’s Regiment
Skarr Bloodwrath (140)
• General
Wrathmongers (130)
Wrathmongers (130)
Wrathmongers (130)
Wrathmongers (130)
Regiment 1
Herald of Khorne on Blood Throne (160)
• Frenzied Taskmaster
Regiment 2
Karanak (110)
Regiment 3
Realmgore Ritualist (130)
Bloodreavers (160)
• Reinforced
Bloodreavers (160)
• Reinforced
Bloodreavers (80)
Regiment 4
Bloodsecrator (130)
• Ar’gath, The King of Blades
Blood Warriors (400)
• Reinforced
Faction Terrain
Skull Altar
Senshi: We’re going to take a look at a particular list that managed to secure 5th place. Blades of Khorne may not be at its peak right now, but as Alec Jerome has shown us, it can still give opponents a tough time.
We can divide the list into three main parts. First, we have one of the faction’s best anvils: 20 Blood Warriors. With a 3+ save, a potential 5+ ward, and between 60 to 80 attacks, they can be a nightmare for almost any unit in the game.
Next, the list includes a swarm of lesser warriors who can be buffed and traded cheaply for their damage output. With the help of the Warmongers and the Uncontrollable Rage prayer, the 20 Bloodreavers can unleash 50 attacks with crit (mortal) —all for just 160 points.
The Wrathmongers are no less threatening. Skarr grants them +1 attack, bringing each unit to a total of 26 attacks. The other heroes aren’t just there to fill out the roster. Thanks to the Battleformation and the Realmgore Ritualist, many units benefit from +1 to hit and +1 to wound. The Bloodsecrator provides a one-time +1 attack to the entire army during a crucial charge round. His artifact is especially useful for taking down centerpiece models by nullifying ward saves on enemy heroes.
The Herald of Throne is a level 2 priest who ensures Uncontrollable Rage is active every turn, and with the heroic trait Frenzied Taskmaster, he can move one unit 1d6 inches each of your turns.
Finally, Karanak can teleport each turn within 6 inches of an enemy hero, making him perfect for stealing objectives or threatening vulnerable support characters.
This type of list really capitalizes on the Blades of Khorne battle traits, unlocking Blood Tithe abilities by trading cheap units efficiently.
In the end, it earned Alec an impressive 5-1 record at LVO. Congratulations!
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Final Tournament Placings
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