This is the top three AoS lists for the Age of Sigmar Episode 4: Greytide event that took place in the USA on the 20th and 21st of July. It saw 22 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists

Nighthaunt
Death Stalkers- retreat /run +charge
2000 Points
Drops: 2
Spell Lore – Lore of the Underworlds
Manifestation Lore – Morbid Conjuration
Regiments
General’s Regiment
Lady Olynder, Mortarch of Grief (300 Points)
• General
Black Coach (260 Points)
Bladegheist Revenants (300 Points)
• Reinforced
Chainrasps (200 Points)
• Reinforced
Dreadscythe Harridans (300 Points)
• Reinforced
Regiment 1
Awlrach the Drowner (160 Points)
Dreadblade Harrows (160 Points)
Hexwraiths (160 Points)
Lord Executioner (150 Points)
• Ruler of the Spectral Hosts
(OPB- half strength unit return)
• Lightshard of the Harvest Moon
(OPB- +1 atks NH wholly 12”)
Fittsy: Tad Baten has an interesting list for us today with a few key differences to some of the other high performing Nighthaunt lists roaming the top tables at Tournaments.
It starts with the classic choices of Death Stalkers for run/retreat and charge, which is a powerful option with the current state of Nighthaunt’s warscrolls and points. It’s no surprise to see Morbid Conjuration here. This list is rocking 2 drops, which seems to be the trend for Nighthaunt lists in general. This helps to open up a potential double early. Rounding out the common picks, we see both Ruler of the Spirit Hosts and Lightshard on an Executioner.
We’ve got the single unit of Dreadblade Harrows to secure tactics and block the opponents tactics along with being able to steal objectives in the opponents turn. We’ve got the Black Coach here, which can also teleport in your turn (if not in combat) to bring a block of wounds in where your opponent doesn’t want it! It also has the bonus of potentially bringing the Lord Executioner back after it’s been slain if the Coach can wipe out a unit. It can also throw out some ranged damage to help get the Harridans their bonus in Combat.
Speaking of Harridans, we’ve seen lists with a reinforced unit of them or a reinforced unit of Bladegheists. They’re both great units in combat, especially if buffed with the Lightshard for an extra attack. Having both really gives the opponent something to worry about and can bring some really handy damage. They’re coupled with Awlrach, who can bring them with him in a teleport, which ends only 7” away from the enemy! I think this is a really nice combo, and it’s going to make it hard for your opponent to move up the board and protect against this and the other teleports in the army.
For the other heroes, I really like to see the Executioner, especially carrying the artefact and trait as he’s durable and tough to take out in combat along with Lady O propping up the list from the magical side with 2 casts and reducing control scores nearby.
We haven’t seen too many Chainrasps around, but taking advantage of a reinforced unit keeps this army at 2 drops and brings it to exactly 2000 pts.

Slaves to Darkness
Godswrath Warband
2000 Points
Drops: 2
Spell Lore – Lore of the Damned
Manifestation Lore – Morbid Conjuration
Regiments
General’s Regiment
Be’lakor, the Dark Master (410 Points)
• General
Mindstealer Sphiranx (170 Points)
Varanguard (620 Points)
• Reinforced
• Nurgle
Varanguard (310 Points)
• Khorne
Varanguard (310 Points)
• Khorne
Regiment 1
Chaos Lord on Daemonic Mount (180 Points)
• Nurgle
• Radiance of Dark Glory
• Realmwarper’s Twist Rune
Faction Terrain
Nexus Chaotica
Roland Rivera: This list is very focused on its strategy: it wants to run its opponents down with elite cavalry, and present unappealing targets for the countercharge. It accomplishes the former by running a ton of Varanguard and a Chaos Lord on Daemonic unit to give a unit (likely the 6-man Varanguard unit) a +1 to wound buff. The latter is accomplished by Be’lakor (which can give your units strike-first when charged into) and the Mindstealer Sphiranx (which can give opposing units strike-first when get too close).
In addition to its buff to wound, the Daemonic Mount Lord is also carrying a healing aura in the Radiance of Dark Glory, as well as some niche tech in the Realmwarper’s Twist-Rune. Be’lakor also has The Dark Master to give this list a bit more control power.
Overall, while this list is very focused on its goals, it has enough inherent power to make it fairly likely to accomplish them. Armies that can bog your elite cavalry down with screens, manifestations, and big bags of bodies have a shot against you, but 12 Varanguard will run roughshod most other opponents.

Ossiarch Bonereapers
Mortisan Council
Lore of Ossian Sorcery
Horrors of the Necropolis
2000/2000pts
3 drops
Mortisan Soulmason 160
[Helm of Tyranny]
[Diversionary Tactics]
Mortisan Ossifector 120
– 4 x Morghast Archai 540
Katakros, Mortarch of the Necropolis 500
[General]
– 6 x Immortis Guard 400
– 1 x Mortek Crawler 280
Walter Brock: With a new edition comes new lists. Here was a very short list, but a very potent one.
Starting off we have Katakros himself with a Mortek Crawler and 6 Immortis guard. Katakros has many special rules that they could probably cover a whole article by himself. From blocking commands. To increase the saves of friendly units. Katakros dials what units are in the OBR list up to 11. He is one of the few things in the game that allow save stacking to exist. The immortis guard is an ideal bodyguard unit to protect the heroes. Turning Katakros into a 2+ save and 4+ ward bulwark that can tank almost any threat headed his way. The Mortek crawler is an excellent target for priority target and can dish out excellent damage and fight last from a safe position.
The real hammer and threat of the list is the 4 Archai being led by an Ossifector. Morghasts are one of the most lethal units with their extremely high-quality attacks. With the potential to make wizards +1 to cast and being a 2+ save with Katakros’s command. Archai are a serious threat and damage tank. The Ossifector while not doing much, gets to help the Mortek crawler apply fight last more reliably and give extra rend to the Archai.
Finally, the list is rounded out by a Soul Mason all by itself. Firstly, this lets the player drop the mason alone and does not give the opponent important deployment information. Diversionary tactics and Helm of the Tyrand let the mason ruins the opponents plans with disruption of charges and control score. All of this sits in the Mortisan council battle Formation. Which will let the Mason and Ossifector get spells off more reliably.
While Short. This list is packed with a bunch of potent tools that when used correctly. Can dismantle the opponents gameplan and remove any major threats to the list.

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Final Tournament Placings






