It is 400 years since man first set foot on the moon, and 300 since man found out the Galaxy is a dangerous place….
As with everything I would like this to be community driven, so if you see any typo’s or think paragraphs need rephrasing or moving then please let me know in the form at the end of this article.
Last Weeks Poll Results for Orders
Here are the results from last weeks polls.
Based on these results, the following wording will be added to our living rules:
When firing SPACECRAFT a hit roll of 6 will allow the attacking player to choose which SPACECRAFT system has been affected. If the attacking player successfully hits the enemy SPACECRAFT but does not roll a 6, then a system is chosen at random using the following table;
1-2 – Weapons
3 – Shields
4 – Propulsion
5 – Transported Units
6 – Navigation
Instead of having a MORALE STATUS, SPACECRAFT will suffer damage to their systems from successful hits made against them. Shooting in SPACE COMBAT is carried out in the same fashion as the other theatres of war.
Each SPACECRAFT have a number of systems that can be targeted or suffer damage during SPACE COMBAT. Each system will have an effect on how the SPACECRAFT will operate in future turns. These systems are;
Weapons (-1 to hit rolls when damaged)
Shields (+1 to enemy hit rolls when damaged)
Propulsion (half movement speed)
Transported Units (Transported unit suffer 1 level of degradation in MORALE STATUS)
Navigation (SPACECRAFT is unable to turn)
Each of these systems are able to suffer two hits before failing and causing damage to the SPACECRAFT. Damage can be repaired through the use of ORDERS. If two or more systems reach two damage then the ship is considered DESTROYED)
THIS WEEKS POLLS
This week I want to focus on faction creation.
Do you have a name suggestion for the game or do you have any rules suggestions, or a topic you would like us to focus on next. Or perhaps you would like us to reword something in the main document. Anything you want, let us know below.