Mancunian Carnage Preview

We will do a top three lists on this event next week but I thought it may be fun to look at three lists that aren’t Nurgle, Seraphon or Stormcast and see if Danny can get into their mindset!

There’s going to be 82 players at this event fighting it out! You can watch the coverage live on The Hobby Room twitch channel!

List 1 – Johnny Armstrong

Johnny’s first game is against Tom Marshall and a Cities of Sigmar/Living City list.

Allegiance: Skaventide
Grand Strategy: Prized Sorcery
– Triumphs: Inspired

Verminlord Deceiver (345)*
– Command Trait: Incredible Agility
– Artefact: Shadow Magnet Trinket
– Universal Spell Lore: Flaming Weapon
Master Moulder (95)*
Artefact: Rabid Crown
Warlock Bombardier (125)*
Lore of Warpvolt Galvanism: Warp Lightning Shield

20 x Clanrats (130)
Rusty Blade
– 1x Standard Bearers
– 1x Standard Bell Ringers
20 x Clanrats (130)
Rusty Blade
– 1x Standard Bearers
– 1x Standard Bell Ringers
20 x Clanrats (130)
Rusty Blade
– 1x Standard Bearers
– 1x Standard Bell Ringers

4 x Rat Ogors (190)**
Mutation: Toughened Sinews
– Reinforced x 1
4 x Rat Ogors (190)**
Mutation: Insanely Rabid
– Reinforced x 1
6 x Giant Rats (40)**

Warplock Jezzails (290)
Warplock Jezzails (290)
Warplock Jezzails (290)

Core Battalions
**Hunters of the Heartlands

Additional Enhancements

Total: 2245 / 2000
Reinforced Units: 5 / 4
Allies: 0 / 400
Wounds: 156
Drops: 12

Danny: Can Skaven do it again!? This is an awesome list, for a few reasons – it brings a flying Verminlord Deceiver with the Artefact for a once-per battle fight first for those clutch double activations. It brings a proper scurrying shed load of clan-rats. Then it brings a bunch of GIANT rats, a bunch of even gianter rats, and just to keep you honest, it brings a trio of rat-snipers. And it wraps it all up in a Moulder wrapper for re-rolling 1s in melee, for more reliable chomping. And no Stormfiends – what a legend!

Peter: No Thanquol! I think every other Skaventide list I’ve seen at tournaments over the last few months has him included because of the pure amount of damage he can dish out. The fact he’s not included here is a brave move by Johnny!

List 2 – Christine Coram

Christine’s (a fellow Chumps member) first game is against Freddie Leggett and his Cities of Sigmar/Hallowheart list.

Allegiance: Ironjawz
Warclan: Ironsunz
– Mortal Realm: Ghur
– Grand Strategy: Hold the Line
– Triumphs: Bloodthirsty

Megaboss on Maw-Krusha (480)*
– Command Trait: Mega Bossy
– Boss Gore-hacka and Choppa
– Artefact: Destroyer
– Mount Trait: Loud ‘Un
Orruk Warchanter (115)*
Warbeat: Get ‘Em Beat
Orruk Weirdnob Shaman (90)*
Lore of the Weird: Da Great Big Green Hand of Gork
Kragnos, The End of Empires (720)

5 x Orruk Ardboys (85)*
5 x Orruk Brutes (160)*
Jagged Gore-hackas
5 x Orruk Brutes (160)*
Jagged Gore-hackas
3 x Orruk Gore-gruntas (170)*
Jagged Gore-hackas

*Battle Regiment

TOTAL: 1980/2000
ALLIES: 0/400

Danny: For a while there in the early days of 3e, Bloodtoofs and their 30-50 (well, usually more like 9 ish) feral hogs dominated. So it’s great to see a good old fashioned, on-foot Krumpin’ list. It’s got a Maw-Krusha, it’s got Big Chadnos himself, and it’s got orruks on foot. No cunnin’, all smashin’ – good honest krumpin’!

Peter: Christine is an excellent painter. She’s so good, she has had models displayed at Warhammer World! It’s a great list and I love the fact it’s off meta for the Ironjawz at present. What is interesting is the lack of the rip-tooth fist on the Megaboss on Maw-Krusha, as although it has two less attacks to her current choice of Gore-hacka and Choppa, it would allow the Megaboss a 3+ save instead of a 4+. I personally think this is worth the loss of two attacks.

List 3 – Bill Inglis

Bill faces a Cities of Sigmar/Living City list on the first round, with Andrew Thompson as it’s pilot.

Army Faction: Orruk Warclans
Army Type: Kruleboyz
– Army Subfaction: Big Yellers
– Grand Strategy: Hold the Line
– Triumphs: Indomitable

Killaboss on Corpse-rippa Vulcha (240)
Swampcalla Shaman and Pot-grot (105)*
Spells: Nasty Hex
Snatchaboss on Sludgeraker Beast (315)*
– Command Traits: Supa Sneaky
– Artefacts: Mork’s Eye Pebble
Breaka-boss on Mirebrute Troggoth (180)*
Artefacts: Amulet of Destiny
– Mount Traits: Fast ’Un
Swampcalla Shaman and Pot-grot (105)*
Spells: Choking Mist

1 x Gutrippaz (360)*
Wicked Stikka
Gutrippaz (180)*
Wicked Stikka
2 x Man-skewer Boltboyz (360)**

Rippa’s Snarlfangs (70)**
Hobgrot Slittaz (80)**

**Hunters of the Heartlands

TOTAL POINTS: (1995/2000)

Danny: Kruleboyz currently sit at the very bottom of the competitive meta (dem’s stats!) (Questionable 😉 – Peter) but they’re a fun and thematic army who do have some fun tools and can punish you for letting your guard down. This is a non-spam, generally balanced Kuleboyz list which is nice to see – with the cheeky inclusion of Rippa’s Snarlfangs for a fast, throw-away objective grabber or sneaky 6″ pile-in tech for avoiding unleash hell or making a clutch block. Best of luck to those plucky swamp lovers and here’s hoping the forthcoming GHB gives em the leg-up they so desperately need!

Peter: 6 Boltboyz in a Big Yellers list is interesting when their allegiance ability allows to include them as battleline, allows them to re-roll a single miss per unit in the shooting phase and gives them a further 3″ on the range of their shooting. I suspect the 20 Gutrippaz unit will be Supa-Sneaked up the table at the beginning of the game to ambush the opponent’s backline, which will means his opponent will have to deal with 41 attacks in the first phase. Great little tactic.

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