Tag Archives: Orcs and Goblins

Old World: Orc and Goblin Tribes Deep Dive

Following on from our Forces of Fantasy and Ravening Hordes unit performance posts, I thought it may be interesting to take a deep dive into each faction at 2,000 point events. All of these results are taken from competitive 2k events that included Legacy factions and a minimum of 10 players.

Orc and Goblin Tribes currently sit at 55%, which is perhaps a little high, but still within the tolerance.

The Night Goblins appear to be perhaps the more popular part of the Orc and Goblin Tribes army at present.

The Trolls are among the least popular units, along with my favourite, the Snotling Pump Wagon.

While the Night Goblins appear to be more popular with players, the Orcs appear to have more success on the battlefield.

Trollhide Trousers (bearer earns +1 to their save and has 5+ regeneration) and the Big Red Raggedy Flag (+1 to a units WS and +1 to combat results) lead the way in the most popular magic items.

Interestingly, the Orc and Goblins appear to do well against both the Tomb Kings and Kingdlm of Bretonnia but appear to struggle at first glance against Warriors of Chaos.

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Old World: Ravening Hordes Unit Performance

Following on from our post in regards to the external balance of factions, today we’re looking at the internal balance of units within each faction.

Units have only been included in the stats if they have at least 30 games minimum. Anything less than that have been excluded. These stats cover ALL tournaments and point levels.

Units shown in Green are what we considered to be balanced (within the 45-55% win rate range). Anything red, is outside of this ideal range.

Win rates for units are calculated by working out the win rates for the games where that unit was included in the list (shown in brackets). These games are for all the games in our database and not just those at 2k points.

They’ll be a separate post for legacy factions on Friday.

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