From Chilled Mouse – available on Steam and other store fronts.

First released in 2015 as a mobile / PC game this is clearly an adaptation of a game with lots of micro-transactions. There are characters and equipment to buy to make life a little easy. In the PC version these micro-transactions are replaced with in game currency.
This game is a turn-based strategy game, based on the Warhammer Quest franchise.

When you open the game, the first question is what difficulty you want to play. Whilst Hardcore is a fun challenge, a mis-click or a missed attack can cause a death of a character which I don’t like. So I’ve selected Adventurer difficulty level.

In Warhammer Quest, you guide your group of soldiers (max 4) through dungeons fighting enemies from the world of Warhammer (the World that Was). So there’s goblins, clanrats and snotlings. The monsters are mostly easy to kill, and do minimal damage until you reach scenario missions or larger creatures. However as you have to kill a lot more than 4 in a dungeon this makes sense. Try not to take too much damage early.

There are many different archetypes to play, and – because this is the PC version – you get access to all of them from the first mission (after the tutorial). They also gain experience getting slightly increased stats for going up a level, so there’s a small RPG element to the game as well.

In case you don’t know Warhammer well – especially if you’ve only played Warhammer Age of Sigmar where the names are different – the journal shows some history about the characters and the enemies. Find out why Giant Rats are everywhere.

When you open a door there is a (high) probability of getting more monsters depending on the level of the dungeon – in this case snotlings as it’s the first mission. This means that – like the Warhammer Quest game – you don’t want characters getting ahead of other characters. And most of the missions don’t have a timer so take time to get your 4 characters ready before opening the doors.

As you kill monster groups there is a possibility of getting equipment or gold. Most of the stuff is a bit basic, so you’ll be selling it in the shop between missions – but you can use this gold for more equipment from the shops, or for training (level increases once you’ve reached the experience level required).

And, when complete you’ll see what you killed and get experience based on the kills. If a character dies it gets no experience so try to be careful to keep them alive. Lots of Snotlings, Goblins and even a Giant Spider in this mission — and proof that we are outnumbered in dungeons.
The graphics have aged quite well, but being turn based it can seem slow at times… and the saving mid-dungeon is not always brilliant, so if you start a mission try to have enough time to complete it.
If you like Turn Based Strategy and dungeon crawling and don’t really like the changes to Age of Sigmar then you will find this an interesting way to pass an hour or two at a time.
— Declan