Gaunt’s Ghosts – 3 – By Dan Abnett
I read Gaunts Ghost’s on their first release, but lost track of the books after a while. When Black Library offered the first trilogy on ebook at a discount I picked them up and have started to re-read them. You can read my review of the first book First and Only here; and the second Ghostmaker here.
The last book of the opening trilogy is Necropolis:

On the world of Verghast, a grinding war between two hive cities – one loyal to the Imperium, the other fallen to the worship of the Dark Gods – is bolstered by the forces of the Astra Militarum, spearheaded by the Colonel-Commissar Gaunt and the Tanith First and Only. But bitter rivalries and treachery threaten to derail the defence of Vervunhive, and it falls to Gaunt to take command of the Imperial forces and forge victory from an almost certain defeat.
Necropolis is the third book in the Gaunt’s Ghosts series and it is getting closer and closer to being Sharpe in Space…! Or at least Sharpe does Warhammer. Whilst the first two books were essentially collections of short-stories about the Ghosts this is the first story about one battlefield from beginning to end.
Vervunhive is under attack from a neighbouring hive and the Warmaster has sent a few Imperial Guard regiments to shore up the defenses – but Gaunt and his fellow commanders are about to find that there is something more troubling is behind the attack – and that the defenders are not all fully invested in ensuring Vervunhive stands.
Abnett keeps all the action clear despite dotting around about the various combat zones. He also brings short vignettes of soldiers and hivers fighting and dying for minimal gains – or none at all. The Gaunt’s Ghosts novels are beginning to show the randomness of combat in the 41st millenium and the cruelty of it, the Imperium and the luck (or lack of it) that dogs the Ghosts.
Another great novel and a good read.
— Declan
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