Category Archives: Ogor Mawtribes

Top Three AoS Lists from the Smash & Bash GT

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Smash & Bash GT took place in Texas, USA on 4th and 5th June. It involved 40 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

Army Faction: Seraphon
Army Type: Coalesced
– Army Subfaction: Thunder Lizard
– Grand Strategy: Beast Master
– Triumphs: Inspired

LEADER
Bobby the Engine of the Gods (265)**
General
– Command Traits: Prime Warbeast
– Artefacts: Incandescent Rectrices
– Mount Traits: Beastmaster
– Prayers: Curse
Lord Kroak (430)***
Spells: Stellar Tempest
Saurus Astrolith Bearer (150)***
Artefacts: Fusil of Conflagration
Celestant-Prime (325)***

BATTLELINE
Saurus Guard (115) **
Skinks (75)**
Boltspitter, Celestite Dagger and Star-buckler
Skinks (75)**
Boltspitter, Celestite Dagger and Star-buckler

BEHEMOTH
Bastiladon with Ark of Sotek (165)*
Bastiladon with Ark of Sotek (165)*
Bastiladon with Ark of Sotek (165)*

TERRAIN
Realmshaper Engine (0)

ENDLESS SPELL
Horrorghast (65)

CORE BATTALIONS:
*Alpha-Beast Pack
** Battle Regiment
***Command Entourage

TOTAL POINTS: (1995/2000)

Declan: Well, I may have been away for a bit whilst real life, and a short holiday interfered but it’s good to see that Seraphon haven’t taken a break from winning tournaments! I don’t know if this is a homage to AOS England’s Ark of Sotek list, but regardless it is a good list. The Bastiladons are not quite as killy as the beam versions, but they are still as survivable against most armies, and with them acting together the battle tactics get a lot of additional points – for minimal risk. They are also not on the Priority target list!

So if they are the unkillable units, what kills? Well Kroak obviously – he can dish out a load of damage via his spells and the Saurus Guard can keep him alive – if you’re going to kill them concentrate everything you have… or alternatively ignore him and hope he can’t kill your army in 5 turns — unfortunately if he rolls well he can.

I’m impressed at the double win against Bonereapers in the last 2 games though – lots of difficult to kill models on both sides… I can only assume Thomas go to the objectives first – the Battle Regiment would have helped with this. Well done to Thomas on that mythical 5-0!

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Allegiance: Cities of Sigmar
City: Tempest’s Eye
– Mortal Realm: Aqshy
– Grand Strategy: Dominating Presence
– Triumphs: Inspired

Leaders
Baba Bugman’s Haulercanum
Celestial Hurricanum with Celestial Battlemage (280)*
General
– Command Trait: Hawk-eyed
– Artefact: Arcane Tome (Universal Artefact)
– Lore of Eagles: Strike of Eagles
Aetheric Navigator (95)*

Battleline
5 x Freeguild Pistoliers (105)*
5 x Freeguild Pistoliers (105)*
5 x Freeguild Pistoliers (105)*
10 x Ironbreakers (115)**

Units
4 x Stormdrake Guard (680)** PRIORITY TARGET
Drakerider’s Lance
– Reinforced x 1

Behemoths
Arkanaut Ironclad (490)*
Main Gun: Great Volley Cannon

Core Battalions
*Battle Regiment
**Hunters of the Heartlands

Total: 1975 / 2000
Reinforced Units: 1 / 4
Allies: 0 / 400
Wounds: 110
Drops: 3

Randal is a member of our Discord chat, he kindly shared a picture of his army before the event.

Declan: Randall has taken the Stormcast list (really – just ignore the Cities of Sigmar keyword lies!) with his 4 dragons. They technically give away additional points when they die… but not much in the game is killing them. He has then gone with a surprising addition of Kharadron Overlords although the Ironclad is another difficult model to destroy… just remember it’s not a monster — weird!

Finally, he’s rounded it off with Pistoliers which may not be great individually, but if you have 15 of them that’s a lot of shots coming at you. It’s an army where target priority is difficult especially given it’s incredible speed. A more than respectable 4-1 and a great example of the power move known as the ‘submarine’. (Losing game 1, then winning the next 4!!)

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Allegiance: Ogor Mawtribes
Mawtribe: Bloodgullet
– Grand Strategy: Vendetta
– Triumphs:

Leaders
Nilgurok, the epicurean of the eight points, bane of Behemat, the feast day fiend, magma muncha, fish flayer, gobbler of ghosts and ghiests, the boil bashing bastard, mushroom muncher, snake snacker, boat basher, the sorrow of Storms, the pillager of the Pompus, bone breaking bully, the Skarbrand Smasher, the breaker of the Fatemaker, the brutalist of the brutal, savagest of the savage, Cruelst of the cruel, the Kroaker of Kroak, Allariels Annihilation, 13 time rat eating champion, the crab claw cracker, veteran maneater, Grand overtyrant of the Stones eye, and Gammod, spawn of Akuma (430)**
Frostlord on Stonehorn
General
– Command Trait: Nice Drop of the Red Stuff!
– Artefact: Splatter-cleaver
– Mount Trait: Metalcruncher
Slaughtermaster (140)**
Artefact: Shrunken Priest Head
– Bloodgullet 2nd Spell: Blood Feast
– Lore of Gutmagic: Ribcracker
Butcher (135)**
Tenderiser
– Bloodgullet 2nd Spell: Molten Entrails
– Lore of Gutmagic: Greasy Deluge

Battleline
6 x Ogor Gluttons (250)**
Pairs of Clubs or Blades
6 x Ogor Gluttons (250)*
Pairs of Clubs or Blades
Stonehorn Beastriders (320)*
Weapon: Blood Vulture

Units
8 x Ironguts (470)*
Reinforced x 1

Core Battalions
*Hunters of the Heartlands
**Warlord

Additional Enhancements
Artefact

Total: 1995 / 2000
Reinforced Units: 1 / 4
Allies: 0 / 400
Wounds: 119
Drops: 7

Declan: Gluttons keep popping up in USA winning lists, but they never seem to get off the ground in the UK meta… so I don’t really know how they work. I think this list is reasonably clear though… it charges, does mortal wounds, and then does loads of damage.

Losing only to Big Waaagh, Jacob hasn’t worried about a slightly higher drop, has gone full narrative on his Frostlord’s name and will fill the board with this list. The Gluttons are not bad as a unit and if they’re holding an objective can’t be ignored – or dealt with by a weak unit. You’ll need to shoot them, or charge and strike first – but as his opponent you’ll probably want to kill the Stonehorns first – target saturation at it’s best!

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Allegiance: Kruleboyz
Warclan: Big Yellers
– Grand Strategy: Hold the Line
– Triumphs: Indomitable

Leaders
Gobsprakk, The Mouth of Mork (280)
Lore of the Swamp: Choking Mist
Killaboss with Stab-grot (110)*
Artefact: Mork’s Eye Pebble
– Boss Hacka and Skareshield
Swampcalla Shaman with Pot-grot (105)*
Lore of the Swamp: Choking Mist
Sneedrek Chuckkem’ on Copey the Sludgeraker Beast (Snatchaboss on Sludgeraker Beast) (315)*
General
– Command Trait: Egomaniak
– Artefact: Arcane Tome (Universal Artefact)
– Mount Trait: Smelly ‘Un
– Lore of the Swamp: Sneaky Miasma

Battleline
20 x Gutrippaz (360)**
Reinforced x 1
– Wicked Stikkaz
20 x Gutrippaz (360)**
Reinforced x 1
– Wicked Stikkaz
9 x Man-skewer Boltboyz (360)**
Reinforced x 2

Units
10 x Hobgrot Slittaz (80)*

Core Battalions
*Warlord
**Hunters of the Heartlands

Additional Enhancements
Artefact

Total: 1970 / 2000
Reinforced Units: 4 / 4
Allies: 0 / 400
Wounds: 148
Drops: 8

Declan: Peter does like his Kruleboyz lists, so it’s no surprise to see this picked. What is a surprise is the 40 Gutrippaz and Killa-Boss on foot. The Gutrippaz are not bad… but just a little too expensive. They can still hurt if they strike first, whilst the Killa-Boss on foot is a cheap way to get Mork’s Eye Pebble. This is a great addition to the list with so many shooting armies in the game. 5+ ward means a significant increase in survivability… if only for one turn.

Games Workshop & Wahapedia

But against shooting armies, the 1 turn of surviving is often all you need before the 40 Gutrippaz start making a mess. Gobsprakk ensures that enemy wizards feel some threat if a spell is dispelled and whilst he won’t beat a MawKrusha he is a cheap and quick way to grab a poorly defended objective. Hopefully there will be a points reduction for Kruleboyz in the new GHB and the ‘horde’ changes will help them.

Well done to James for a very respectable 4-1.

Final Tournament Placings

Top Three AoS Lists from the New Zealand Masters

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The New Zealand Masters took place in… New Zealand on 28th and 29th May. It involved 31 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

Allegiance: Legion of the First Prince
Grand Strategy: Beast Master
– Triumphs: Inspired

Leaders
Be’Lakor, the Dark Master (360)
Lore of Ruinous Sorcery: The Master’s Command
Kairos Fateweaver (435)
Lore of Ruinous Sorcery: The Master’s Command
Bloodthirster of Insensate Rage (280)*
General
– Command Trait: Ruinous Aura
– Artefact: Armour of the Pact
Slaves to Darkness Daemon Prince (210)*
Sword
– Mark of Chaos: Khorne
The Blue Scribes (135)*
Lore of Ruinous Sorcery: The Master’s Command

Battleline
10 x Pink Horrors of Tzeentch (250)*
5 x Flesh Hounds (105)*
10 x Plaguebearers (150)*

Endless Spells & Invocations
Umbral Spellportal (70)

Core Battalions
*Battle Regiment

Total: 1995 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 95
Drops: 3

Danny: Legion are taking a lot of 1st places in recent weeks – sure they have a high skill floor and ceiling, but once you crack the code it looks like the First Prince has a super broad suite of tools at his disposal.

By now you know what Be’lakor does – let’s think about why he’s so good in the current meta. Partly it’s the ability to shut down a high scoring, beat-stick monster or giant scary unit like Blightlord blobs, or Kroak. The summoning is just excellent for scoring potential and allows tremendous flexibility and peace of mind when sending existing units to score near threats. There’s not much unusual about this list – Kairos for guaranteed magic funs, a Bloodthirster for skull hunting and the other usual chaos best hit. Aos Stats Centre has Legion as the best performing army in the game right now, and it’s not hard to see why!

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Allegiance: Ogor Mawtribes
Mawtribe: Bloodgullet
– Grand Strategy: Beast Master
– Triumphs: Inspired

Leaders
Kragnos, The End of Empires (720)
Frostlord on Stonehorn (430)
General
– Command Trait: Nice Drop of the Red Stuff!
– Artefact: Splatter-cleaver
– Mount Trait: Metalcruncher
Huskard on Stonehorn (340)*
Blood Vulture

Battleline
2 x Mournfang Pack (160)*
Gargant Hackers
2 x Mournfang Pack (160)*
Gargant Hackers
2 x Mournfang Pack (160)*
Gargant Hackers

Core Battalions
*Battle Regiment

Total: 1970 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 79
Drops: 3

Danny: For a while longer, we’re still in the Season of Beasts, and guess what – Kragnos, two giant mammoths and a bunch of jack-of-most-trades-for-a-bargain-price Mournfangs are still showing up, charging around with 3D6 and rolling equal to charge roll for mortals on a 4+. It’s a simple game plan. It leans into the season and scores high on battle tactics. It’s frankly not hard to play which leaves the pilot more mental room for reading the board and opponent. It takes practice to beat a list like this as the shock factor of that much gristle and fur being in your face turn 1 can be overwhelming.

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Allegiance: Ironjawz
Warclan: Bloodtoofs
– Mortal Realm: Ghur
– Grand Strategy: Hold the Line
– Triumphs: Bloodthirsty

Leaders
Megaboss on Maw-Krusha (480)*
General
– Boss Choppa and Rip-tooth fist
– Command Trait: Hulking Brute
– Artefact: Destroyer
– Mount Trait: Fast ‘Un
Orruk Warchanter (115)*
Warbeat: Get ‘Em Beat
Orruk Warchanter (115)*
Warbeat: Fixin’ Beat

Battleline
6 x Orruk Gore-gruntas (340)*
Jagged Gore-hackas
– Reinforced x 1
6 x Orruk Gore-gruntas (340)*
Jagged Gore-hackas
– Reinforced x 1
6 x Orruk Gore-gruntas (340)*
Jagged Gore-hackas
– Reinforced x 1
3 x Orruk Gore-gruntas (170)*
– Jagged Gore-hackas

Units
3 x Rippa’s Snarlfangs (70)*

Core Battalions
*Battle Regiment

Total: 1970 / 2000
Reinforced Units: 3 / 4
Allies: 0 / 400
Wounds: 141
Drops: 1

Danny: The classic ‘woops all feral hogs’ list has fallen from favour due to… I wouldn’t call it power creep as I think 3e books have been wonderfully balanced on the whole… but certainly tools have appeared to deal with this kind of pressure list. Especially since with their big old b….ases, hogs in such numbers can actually be quite hard to manoeuvre around the board. Still, feels nostalgic to see it back on the podium! It does however make you realise how much Orruks are suffering from new book syndrome – Big Waagh is doing well but mono-Ironjaws really only have this build to fall back on.

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Allegiance: Kruleboyz
Warclan: Big Yellers
– Grand Strategy: Hold the Line
– Triumphs: Inspired

Leaders
Snatchaboss on Sludgeraker Beast (315)**
General
– Command Trait: Egomaniak
– Mount Trait: Fast ‘Un
Swampcalla Shaman with Pot-grot (105)*
Lore of the Swamp: Sneaky Miasma
Killaboss on Corpse-Rippa Vulcha (240)*
Artefact: Arcane Tome (Universal Artefact)
– Lore of the Swamp: Nasty Hex

Battleline
10 x Gutrippaz (180)**
10 x Gutrippaz (180)**
6 x Man-skewer Boltboyz (240)*
Reinforced x 1
6 x Man-skewer Boltboyz (240)*
Reinforced x 1
3 x Man-skewer Boltboyz (120)*
3 x Man-skewer Boltboyz (120)*

Units
10 x Hobgrot Slittaz (80)**

Artillery
Beast-skewer Killbow (130)*

Core Battalions
*Battle Regiment
**Battle Regiment

Total: 1950 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 125
Drops: 2

Danny: Speaking of first book syndrome, it’s always nice to see Kruleboyz eking out some wins, especially when they bring Big Bird (the un-named version) for a fast moving, decently killy utility piece that can issue two of the same command ability – probably AoD – and prevent the 2x 10 Gutrippaz on show here from losing more than 1 model to battleshock.

18 Boltboyz do what Kruleboyz do best (which isn’t being kunnin’ apparently) – pumping out egregious numbers of MWs on 5+, which will never go out of style. They probably clustered around the Sludegraker for the extra damage, possibly often walking up for only 12″ but double the shots – with the hobgrotz interacting with Egomaniak to keep the Sludgey safe from harm with a 10 wound bodyguard unit. Interesting to see a single Killbow, which are tremendously swingy on their own but can do mad spike damage – here’s hoping it rolled a few hot damage rolls!

Final Tournament Placings (Top 10)

Top Three AoS Lists from the Slambo GT

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Slambo GT took place in Texas, USA on 21st and 22nd May. It involved 91 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

1st Place – Anthony Trentanelli

Anthony followed up his Motor City GT GrandSlam with yet another, winning all five games over the weekend with his Skaven list for the second time. Along the way he beat Beasts of Chaos/Gavespawn in round 1, Seraphon/Thunder Lizard in round 2, Idoneth Deepkin/Dhom-Hain in round 3, Nighthaunt/Emerald Host in round 4 and LVO winner Gavin Grigar and his Daughters of Khaine/Hagg Nar list in Round 5.

Allegiance: Skaventide
Grand Strategy: Hold the Line
– Triumphs: Inspired

Leaders
Thanquol on Boneripper (405)*
General
– 4 Warpfire Projectors
– Lore of Ruin: Skitterleap
Arch-Warlock (175)*
Artefact: Vigordust Injector
– Lore of Warpvolt Galvanism: More-more-more Warp Power!
Arch-Warlock (175)*
Lore of Warpvolt Galvanism: More-more-more Warp Power!

Battleline
9 x Stormfiends (945)*
3x Windlaunchers
– 3x Ratling Cannons
– 3x Doomflayer Gauntlets
– Reinforced x 2
5 x Skryre Acolytes (65)*
5 x Skryre Acolytes (65)*

Endless Spells & Invocations
Soulscream Bridge (70)
Warp Lightning Vortex (90)

Core Battalions
*Battle Regiment

Total: 1990 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 89
Drops: 1

Peter: Anthony is a big name on the American tournament circuit. He loves to call out big opponent’s before events in a Boxing bout style.

He comes off the back of another 5-0 with Skaven at the Motor City GT as well. To do it once could be viewed as lucky, but twice really shows his skill!

Danny: Two in a row with a list as swingy as double reinforced stormfiends is a helluva flex, Thanquol is the scourge of any kind of large unit. With so few bodies he must just systematically table opponents because the objective play is virtually non existent.

Honestly i can’t see the full rerolls surviving the new book, it’s probably the most oppressive shooting in the entire game.

Peter: I’d just like to add that Anthony beat Las Vegas Open winner Gavin Grigar in the final round. Who himself is a bit of a tourny legend for getting to the podium with Gloomspite Gitz.

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2nd Place – Zach Kennedy

Zach also managed five wins over the two days with possibly the worst book of 3rd edition. Along the way they beat Maggotkin of Nurgle/Befouling Host in round 1, Idoneth Deepkin/Nautilar in round 2, Ironjawz/Bloodtoofs in round 3 and Seraphon/Thunder Lizard in round 4 and Maggotkin of Nurgle/Drowned Men in round 5.

Allegiance: Fyreslayers
Lodge: Greyfyrd
– Mortal Realm: Aqshy
– Grand Strategy: Hold the Line
– Triumphs: Inspired

Leaders
Auric Runefather on Magmadroth (360)
General
– Command Trait: Blood of the Berzerker
– Artefact: Master Rune of Unbreakable Resolve
– Magmadroth Trait: Coal-heart Ancient
Auric Runesmiter (135)*
Runic Iron
– Universal Prayer Scripture: Curse
– Prayer: Ember Storm
Battlesmith (150)*
Artefact: Nulsidian Icon
Auric Runemaster (125)*
Artefact: Arcane Tome (Universal Artefact)
– Universal Spell Lore: Levitate
– Universal Prayer Scripture: Curse
– Universal Prayer Scripture: Heal

Battleline
15 x Hearthguard Berzerkers (480)**
Poleaxes
– Reinforced x 2
30 x Vulkite Berzerkers with Bladed Slingshields (480)**
Reinforced x 2
10 x Vulkite Berzerkers with Fyresteel Handaxes (170)**

Endless Spells & Invocations
Runic Fyrewall (55)

Core Battalions
*Command Entourage – Magnificent
**Hunters of the Heartlands

Additional Enhancements
Prayer

Total: 1955 / 2000
Reinforced Units: 4 / 4
Allies: 0 / 400
Wounds: 145
Drops: 7

Peter: And it’s Fyreslayers! I think their new book is really starting to find it’s groove now, especially with players who have stuck with it. Admittedly it probably requires a high skill level, but this just goes to show that you’re still able to do well with them. This is regarded as possibly the worst of the new books as well.

Dave: What they really need to compete is trousers.

Peter: Ha! And sensible hair. Where do you stand on the Snake ladies then?

Dave: Tail probably, stop them wrapping you up so easily.

Peter: Brilliant

Danny: ahahahah. So they went with two magmadroths and lots of vulkites, very interesting. I found vulkites surprisingly tanky when I fought them and Hearthguard surprisingly non-lethal, so going wider for board control and relying on the Magmadroths for overlapping charges up rend shots is really clever.

Peter: This Fyreslayer list also beat two Maggotkin lists including a Dreaded Drowned Men fly list.

Danny: Very nice. It’s maybe because they’re tanky – and iirc they have a way to turn off wards?

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3rd Place – Randal Brasher

Randal finished the weekend with one draw and four wins. His path saw him beat Lumineth Realm-Lords/Zaitrec in round 1, Sylvaneth/Gnarlroot in round 2. In round 3 he drew against Soulblight Gravelords/Kastelai Dynasty, then beat Soulblight Gravelords/Kastelai Dynasty in round 4 and Seraphon/ Thunder Lizard in round 5.

Allegiance: Cities of Sigmar
City: Tempest’s Eye
– Mortal Realm: Aqshy
– Grand Strategy: Dominating Presence
– Triumphs: Inspired

Leaders
Celestial Hurricanum with Celestial Battlemage (280)*
General
– Command Trait: Hawk-eyed
– Artefact: Arcane Tome (Universal Artefact)
– Lore of Eagles: Strike of Eagles
Aetheric Navigator (95)*

Battleline
5 x Freeguild Pistoliers (105)*
5 x Freeguild Pistoliers (105)*
5 x Freeguild Pistoliers (105)*
10 x Ironbreakers (115)**

Units
4 x Stormdrake Guard (680)** Priority Target
– Drakerider’s Lance
– Reinforced x 1

Behemoths
Arkanaut Ironclad (490)*
Main Gun: Great Volley Cannon

Core Battalions
*Battle Regiment
**Hunters of the Heartlands

Total: 1975 / 2000
Reinforced Units: 1 / 4
Allies: 0 / 400
Wounds: 110
Drops: 3

Peter: So Randall went the weekend with four wins and one loss with a list that’s made up of 30% Kharadron and 34% SCE. A very fast moving army aimed at board control early on.

Dave: Poor Cities units, there are some good or even great ones but most never see play in favour of stuff from other books. Especially SCE.

Peter: True, it’s not as bad as some like Living City where we can see Dragon spam amounting to over 1.2k of points in a list.

Dave: Imagine what they’d have been like without the pre-nerf.

Danny: so…much…shooting…

Peter: Each Pistolier unit having 10 shots at 4/3/-1/1

Danny: The 4 dragons bog you down while everything else takes pot shots. Well, Ironclad is more tactical missiles rather than pot shots. Hurricanum can ruin your day too, really oppressive list.

Dave: Lots of pew pew noises!

Danny: Ha! What did it lose to?

Peter: It didn’t lose, it drew in the third round against SBGL/Kastelai list with Blood Knights and a Vamp Lord on Zombie Dragon.

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Wildcard – Jacob Mathias

Jacob won four games and lost one, ending his weekend in a very respectful 8th. Along the way he lost to Maggotkin of Nurgle/Drowned Men in the first round. He then beat Beasts of Chaos/Gavespawn in round 2, Soulblight Gravelords/Legion of Night in round 3, Stormcast Eternals/Astral Templars in round 4 and Blades of Khorne/Reapers of Vengeance in the last round.

Allegiance: Ogor Mawtribes
Mawtribe: Bloodgullet
– Grand Strategy: Beast Master
– Triumphs:

Leaders
Frostlord on Stonehorn (430)*
General
– Command Trait: Nice Drop of the Red Stuff!
– Artefact: Splatter-cleaver
– Mount Trait: Metalcruncher
Butcher (135)*
Tenderiser
– Bloodgullet 2nd Spell: Molten Entrails
– Universal Spell Lore: Levitate
Butcher (135)*
Tenderiser
– Bloodgullet 2nd Spell: Ribcracker
– Lore of Gutmagic: Greasy Deluge
Kragnos, The End of Empires (720)

Battleline
2 x Mournfang Pack (160)*
Culling Clubs or Prey Hackers with Iron Fists
2 x Mournfang Pack (160)*
Culling Clubs or Prey Hackers with Iron Fists
2 x Mournfang Pack (160)*
Culling Clubs or Prey Hackers with Iron Fists

Units
20 x Gnoblars (100)*

Core Battalions
*Battle Regiment

Total: 2000 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 101
Drops: 2

Peter: I mean, Gnoblars…..

Danny: Gnoblars!

Peter: Four wins and a loss with that list is pretty insane.

Danny: Yuup!

Peter: It beat a Maggotkin/Drowned Men list in the first round with All the flies plus Bel’akor. I’m assuming the Gnoblars gum things up and the mournfang/stonehorn pounce on them?

Danny: Mournfangs are objective grabbers and chaff clearers really. The man is a hero for taking gnoblars, but at 5 points per wound they’re actually good value chaff and Mournfangs, at 10 points a wound and their damage potential – shooting chip damage, damage 2 tusks on the charge, 2 damage weapons_ are really solid picks, even if the bigger buffalos are more eye-catching.

Butchers are seeing repeated play as good utility pieces (like Warchanters, can buff damage AND cast a spell) and Kragnos ties it all together. Smart list and shows there’s life in the old frost-bitten tusk-dog

Final Tournament Placings (Top 10)

Top Three AoS Lists from Skybert Turneringen

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Skybert Turneringen took place in Norway on 14th and 15th May. It involved 12 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

1st Place – Thomas Nyland

Thomas won four out of the five games over the weekend. Along the way he beat Ossiarch Bonereaper/Mortis Praetorians in round 1, Lumineth Realm-Lords/Zaitrec in round 2, Seraphon/Thunder Lizard in round 3, Ogor Mawtribes/Bouldehead in round 4 before losing against Stormcast Eternals/Celestial Vindicators in Round 5.

Army Faction: Sons of Behemat
Army Type: Taker Tribe
Grand Strategy: Beast Master
Triumph: Bloodthirsty

LEADERS
Bundo Whalebiter (490)
Gatebreaker (525)*
Artefacts of Power: Arcane Tome
Kraken-Eater (490)*
General
– Command Traits: Very Acquisitive
– Artefacts of Power: Glowy Lantern, Krakenskin Sandals
Warstomper (470)*

CORE BATTALIONS
*Bosses of the Stomp

TOTAL POINTS: 1975/2000

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2nd Place – Kristoffer Mallberg

Kristoffer also managed four wins over the two days. Beating Maggotkin of Nurgle/Befouling Host in round 1, losing against Ogor Mawtribes/Boulderhead in round 2. He then recovered from his loss to go on and beat Idoneth Deepkin/Fuethan in round 3, Ironjawz/Bloodtoofs in round 4, and Cities of Sigmar/Living City in the final round.

Allegiance: Beasts of Chaos
Grand Strategy: Hold the Line
Triumphs: Inspired

Leaders
Dragon Ogor Shaggoth (155)*
General
– Command Trait: Adamantine Scales
– Lore of Dark Storms: Sundering Blades
Great Bray-Shaman (100)*
Artefact: The Knowing Eye
– Lore of the Twisted Wilds: Vicious Stranglethorns
Great Bray-Shaman (100)*
Lore of the Twisted Wilds: Wild Rampage
Be’Lakor, the Dark Master (360)
Allies

Battleline
9 x Dragon Ogors (375)**
9x Draconic War glaives
– Reinforced x 2
10 x Ungors (70)*
Mauls & Half-Shields
10 x Ungors (70)
Mauls & Half-Shields

Units
6 x Tzaangor Enlightened on Disc of Beasts of Chaos (360)**
Reinforced x 1
10 x Bestigors (135)
10 x Bestigors (135)
10 x Bestigors (135)

Core Battalions
*Warlord
**Hunters of the Heartlands

Additional Enhancements
Artefact

Total: 1995 / 2000
Reinforced Units: 3 / 4
Allies: 360 / 400
Wounds: 153
Drops: 11

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3rd Place – Dagfinn Caspersen

Dagfinn, like the others in the top three, finished the weekend with one loss and four wins. His path saw him Seraphon/Thunder Lizard in round 1, then Idoneth Deepkin/Fuethan in round 2. He lost against Ogor Mawtribes/Boulderhead in round 3 before going on to beat Maggotkin of Nurgle/Befouling Host in round 4 and then beat 1st placed Thomas in round 5.

Army Faction: Stormcast Eternals
Army Type: Scions of the Storm
Subfaction: Celestial Vindicators
Grand Strategy: Hold the Line
Triumph: Inspired

LEADERS
Lord-Imperatant (175)*
General
– Command Traits: Shock and Awe
– Artefacts of Power: Mirrorshield

BATTLELINE
Liberators (115)*
Heavens-wrought Weapon and Sigmarite Shield
Vindictors (130)*
Vindictors (130)*

OTHER
Vanguard-Raptors with Longstrike Crossbows (480)*
Annihilators with Meteoric Grandhammers (480)**
Annihilators with Meteoric Grandhammers (240)**
Annihilators with Meteoric Grandhammers (240)**

CORE BATTALIONS
*Battle Regiment
**Hunters of the Heartlands

TOTAL POINTS: 1990/2000

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4th Place – Anders Tjelle Bjornstade

Anders won three games and lost two. Along the way he beat Stormcast Eternals/Knights Excelsior in round 1, then beat 2nd placed Kristoffer Mallberg in round 2, 3rd placed Dagfinn in round 3, before losing against 1sr placed Thomas in round 4 and Lumineth Realm-Lords/Zaitrec in round 5.

Army Faction: Ogor Mawtribes
Subfaction: Boulderhead
Grand Strategy: Beast Master
Triumph: Inspired

LEADERS
Frostlord on Stonehorn (430)
Artefacts of Power: Brand of the Svard
Frostlord on Stonehorn (430)*
Huskard on Thundertusk (335)**
Blood Vulture
– Artefacts of Power: Amulet of Destiny
– Prayers: Guidance
Icebrow Hunter (125)**
General
– Command Traits: Lord of Beasts
Slaughtermaster (140)**
Spells: Ribcracker
Huskard on Thundertusk (335)**
Blood Vulture
– Prayers: Heal

BATTLELINE
Frost Sabres (55)*
Frost Sabres (55)*
Frost Sabres (55)**

CORE BATTALIONS
– *Battle Regiment
– **Warlord

TOTAL POINTS: 1960/2000

Final Tournament Placings

Top Three AoS Lists from G.A.W

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The G.A.W took place in Georgia, us on 23rd and 24th April. It involved 47 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

1st Place – Brandon Voss

Brandon won all five games over the weekend. Along the way he beat Seraphon/Thunder Lizard in round 1, Ironjawz/Bloodtoofs in round 2, Stormcast Eternals/Hammers of Sigmar in round 3, Sons of Behemat/Breaker Tribe in round 4 and Maggotkin of Nurgle/Befouling Host in Round 5.

Army Faction: Maggotkin of Nurgle
– Subfaction: Drowned Men
– Grand Strategy: Hold the Line
– Triumph: Bloodthirsty

LEADERS
Bloab Rotspawned
(300)*
– Spells: Gift of Disease
Lord of Afflictions (210)*
– General
– Command Traits: Overpowering Stench
– Artefacts of Power: The Splithorn Helm

Lord of Afflictions (210)*

BATTLELINE
Pusgoyle Blightlords
(440)*
– Reinforced: Once
Putrid Blightkings (250)*
Pusgoyle Blightlords (220)*
Putrid Blightkings (250)*

OTHER
Nurglings (105)*

CORE BATTALIONS
– *Battle Regiment

TOTAL POINTS: 1985/2000

Danny: Nurgle as Drowned Men are on a tear and it’s not hard to see why. Amazing pre-game move gives incredibly durable board control. Blighkings and flies tank most threats in the game – and the Pusgoyles are mobile enough to reach out and tag the stuff they don’t want going places.

There are a few small variations on the theme – it’s a deep book where it’s hard to screw up a list- such as the cute and fluffy inclusion of everyone bar none’s favourite cavorting critters in the game, Nurglings.

Some variation of this list is the one to beat these days – it’ll be super interesting to see whether the forthcoming floaty Nighthaunt swarms who they can’t pin down easily, or the sheer glass cannons of DoK can hang – but for now, weirdly fast, high pressure Nurgle is the meta to plan for.

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2nd Place – Dalton Kahle

Dalton managed four wins over the two days. Beating Stormcast Eternals/Hammers of Sigmar in round 1, losing against Daughters of Khaine/Khelt Nar in round 2. Then going on to beat Legion of the First Prince in round 3, Soulblight Gravelords/Vyrkos Dynasty in round 4 and Sons of Behemat/Breaker Tribe in the final round.

Army Faction: Disciples of Tzeentch
– Army Subfaction: Hosts Arcanum
– Grand Strategy: Prized Sorcery

LEADER
Kairos Fateweaver
(435)*
– Spells: Bolt of Tzeentch
Changecaster (135)*
– Staff of Change and Arcane Tome
– Artefacts: The Fanged Circlet
– Spells: Unchecked Mutation

Lord of Change (420)**
– Staff of Tzeentch and Baleful Sword
– Spells: Tzeentch’s Firestorm

The Blue Scribes (135)**
– Spells: Treason of Tzeentch
Magister (125)**
– General
– Command Traits: Spell Hunters
– Spells: Arcane Suggestion


BATTLELINE
Kairic Acolytes
(115)*
– Cursed Blade and Arcanite Shield
Kairic Acolytes (115)*
– Cursed Blade and Arcanite Shield
Horrors of Tzeentch (Pink) (250)**
Kairic Acolytes (115)**
– Cursed Blade and Arcanite Shield

ENDLESS SPELL
Chronomantic Cogs (45)
Umbral Spellportal (70)
Prismatic Palisade (40)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment

TOTAL POINTS (2000/2000)

Danny: Interesting to see mono-Tzeentch representing again after their friendship with Archaon was forcibly ended. Tzeentch still have great tools – and it’s good to see this list including their kairic mortals instead of defaulting to horror spam.

Gestalt Sorcery puts Acolytes on a 4/3/-1 shooting attack with 18” range, which is not nothing, and enables them to chip stuff down while the rest of the list’s brutal wizardry turns your dice rolls to crap, your toys into spawn, and the Blue Scribes turn your spells into their spells.

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3rd Place – Tommy Miklos

Tommy also finished the weekend with one loss and four wins. His path saw him beat Soulblight Gravelords/Vyrkos Dynasty in round 1, Legion of the First Prince in round 2, Daughters of Khaine/Khelt Nar in round 3. He then lost against Maggotkin of Nurgle/Befouling Host in round 4 before beating Fyreslayers/Greyfyrd in round 5.

Army Faction: Ogor Mawtribes
– Army Subfaction: Boulderhead
– Grand Strategy: Beast Master
– Triumphs: Inspired

LEADER
Frostlord on Stonehorn
(430)
– Artefacts: Alvagr Rune-tokens
– Mount Traits: Metalcruncher

Huskard on Stonehorn (340)
– Blood Vulture
– Artefacts: Brand of the Svard
– Mount Traits: Frosthoof Bull

Icebrow Hunter (125)*
– General
– Command Traits: Lord of Beasts

Butcher (135)*
– Tenderiser
– Spells: Molten Entrails

Frostlord on Stonehorn (430)*
– Mount Traits: Black Clatterhorn

BATTLELINE
Stonehorn Beastriders
(320)
– Blood Vulture
Frost Sabres (55)*
Frost Sabres (55)*

ENDLESS SPELL
Emerald Lifeswarm
(60)

CORE BATTALIONS
*Warlord

TOTAL POINTS (1950/2000)

Danny: Mawtribes don’t have too many competitive options left outside of their big angry cows and a few smaller tech pieces – for now – but it takes GUTS (fittingly) to stay pure and avoid Big Krag for their 3d6 charge based mortals.

Impressive to go 4-1 at the best of time – and interesting to see a lone Butcher as a little tech piece in there – he’s the Ogor version of a Wurrgog, capable of spiking MWs like crazy and Molten Entrails is a nice little +1 damage spell to throw on the big cow you REALLY need to chomp with that turn. Underestimate at your own risk!

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Wildcard – Michael Schlegelmilch

Michael also won four games and lost one, ending the weekend in 7th. Along the way he beat Cities of Sigmar/Living City in round 1, then beat Maggotkin of Nurgle/Blessed Sons in round 2, Flesh-eater Courts/Gristlegore in round 3 and Beasts of Chaos/Gavespawn in round 4. He then lost in round 5 to 3rd placed Tommy Miklos and his Ogor Mawtribes/Boulderhead list.

Allegiance: Fyreslayers
– Lodge: Greyfyrd
– Grand Strategy: Hold the Line
 Triumphs: Bloodthirsty

Leaders
Auric Runefather 
(125)
– General
– Command Trait: Spirit of Grimnir
– Artefact: Axe of Grimnir

Battlesmith (150)**
– Artefact: Nulsidian Icon
Auric Runemaster (125)**
– Artefact: Arcane Tome (Universal Artefact)
– Universal Spell Lore: Ghost-mist
– Universal Prayer Scripture: Heal

Auric Runeson (80)**
– Ancestral War-axe
– Artefact: Draught of Magmalt Ale


Battleline
15 x Hearthguard Berzerkers 
(480)*
– Broadaxes
– Reinforced x 2

15 x Hearthguard Berzerkers (480)*
– Poleaxes
– Reinforced x 2

10 x Vulkite Berzerkers with Bladed Slingshields (160)**

Units
2 x Stormdrake Guard
 (340)*
– Drakerider’s Warblade
– Allies


Endless Spells & Invocations
Zharrgron Flame-spitter (55)

Core Battalions
*Hunters of the Heartlands
**Warlord

Additional Enhancements
Artefact

Total: 1995 / 2000
Reinforced Units: 4 / 4
Allies: 340 / 400
Wounds: 120
Drops: 8

Danny: The new Fyreslayers book is clearly an improvement on their old, but on first glance it’s not given them as competitive a spike as other newer books. Still, they’re now a reliably tanky army with quite a few shenanigans.

This list is a fairly standard core – with 2 huge blobs of heavy hitting Hearthguard (giving one blob a different weapon option allows a little versatility as Poleaxes are much better into things with good saves thanks to their MW potential).

The Nulsidian icon is a clutch artifact which will catch a lot of people unawares, as it can shut down your spellcasting for an entire turn.

The somewhat inevitable ‘twist’ to this list is 2 Stormdrake Guard – if you don’t know what they do by now, I kinda envy the cave you’re living in – it’s a shame FS don’t have enough threat projection in their own book to avoid leaning on them but hey, all’s fair in love and tournaments!

Final Tournament Placings (Top 20)