Category Archives: Boulderhead

Top Three AoS Lists for The South Coast AoS Singles

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This is the top three AoS lists for The South Coast AoS Singles  that took place in the UK on the 2nd and 3rd of March. It saw 21 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Ogor Mawtribes
– Mawtribe: Boulderhead
– Grand Strategy: Ready for Plunder
– Triumphs:

Leaders
Queen Divine (400)
Huskard on Stonehorn
– Blood Vulture
– Mount Trait: Metalcruncher
– Prayer: Keening Gale
Rishi (150)*
Tyrant
– Artefact: Splatter-cleaver
– Big Name: Deathcheater
Big Chungus (460)*
Frostlord on Stonehorn
– General
– Command Trait: Touched by the Everwinter
– Mount Trait: Rockmane Elder
– Prayer: Pulverising Hailstorm
– Nullstone Adornment: Pouch of Nulldust

Battleline

Behemoths
The TERF Eater (330)*
Stonehorn Beastriders
– Weapon: Blood Vulture
Netflix Comedy Special (330)*
Stonehorn Beastriders
– Weapon: Blood Vulture
Lesbian Bed Death (330)*
Stonehorn Beastriders
– Weapon: Blood Vulture

Core Battalions
*Battle Regiment

Total: 2000 / 2000

Roland Rivera: Hazel’s Ogors are back, and it’s like they never left. The name of the game is simple – play as many Stonehorns as you can afford to stuff into a list, and let their combination of durability, speed, damage, and capture power carry you to victory. The Tyrant is a fun complement to the big things, as it carries a source of AoE healing in the Splatter-Cleaver.

An interesting decision made by Hazel here is to not play any casters and instead opt for the Nullstone enhancement. I suspect this decision was spurred by the new Battle Tactic for the Nullstone enhancement bearer introduced in the latest Battlescroll. Otherwise, I think putting Arcane Tome on the Frostlord on Stonehorn would have been a very attractive option.

Hazel is perhaps one of the best Ogor players in the UK (if not the world), and she has showcased her skills once again with this list.

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Allegiance: Stormcast Eternals
– Stormhost: Hammers of Sigmar (Scions)
– Mortal Realm: Ghur
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired


Leaders
Knight-Incantor (120)*
– General
– Command Trait: Eater of Magic
– Artefact: Mirrorshield
– Spell: Celestial Blades
Karazai, The Scarred (510)*
Ionus Cryptborn, Warden of Lost Souls (400)***

– Prayer: Divine Light
– Prayer: Translocation
Knight-Relictor (90)**
– Prayer: Bless Weapons
– Universal Prayer Scripture: Heal
The Light of Eltharion (230)*
– Allies


Battleline
5 x Vanquishers (100)***
5 x Vanquishers (100)***
2 x Dracothian Guard Fulminators (240)*


Units
6 x Questor Soulsworn (210)**

Core Battalions
*Warlord
**Wizard-Finders of Andtor
***Battle Regiment


Additional Enhancements
Prayer
Holy Command: Call for Aid


Total: 2000 / 2000

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Allegiance: Big Waaagh!
– Mortal Realm: Ghur
– Grand Strategy: Waaagh!
– Triumphs: Bloodthirsty

Leaders
Killaboss on Great Gnashtoof (110)***
– General
– Command Trait: Supa Sneaky
– Artefact: Mork’s Eye Pebble
– Mount Trait: Fast ‘Un
Orruk Warchanter (120)***
– Warbeat: Get ‘Em Beat
Orruk Warchanter (120)***
– Warbeat: Fixin’ Beat
Wurrgog Prophet (170)*
– Artefact: Glowin’ Tattooz
– Spell: Levitate
Orruk Weirdnob Shaman (90)*
– Lore of the Weird: Da Great Big Green Hand of Gork

Battleline
10 x Orruk Ardboys (200)**
– Ardboy choppas
– 1x Gorkamorka Glyph Bearers
10 x Orruk Ardboys (200)**
– Ardboy choppas
– 1x Gorkamorka Glyph Bearers
10 x Gutrippaz (150)***

Units
6 x Orruk Gore-gruntas (340)**
– Jagged Gore-hackas- Reinforced x 1
3 x Orruk Gore-gruntas (170)**
– Jagged Gore-hackas

Behemoths
2x Maw-grunta Gougers (320)
– reinforced x1

Core Battalions
*Andtorian Acolytes
**Ironjawz Fist
***Warlord

Total: 1990 / 2000

Roland Rivera: The Big Waaagh list that took 3rd at this tournament is an interesting one – while the likes of a Wurrgog Prophet, Warchanters, and a Weirdnob Shaman are pretty standard fare for this army, this list has a few interesting picks that merit further discussion.

The first is the Killaboss on Gnashtoof – the recipient of yet another price cut (this unit was 200 points when 3rd edition launched!), GW is practically begging Orruk players to field it; its stats are very efficient by virtue of how cheap it is. Part of his job in this army is to be a Kruleboyz General to open up the gimme Battle Tactic that is Take Dat, Ya Suckers!, and the other part is to babysit the unit of Gutrippaz that is screening for their heavier-hitting Ironjawz cousins. Next is the reinforced unit of Maw-Grunta Gougers – this is so rarely seen, I had forgotten the unit could be reinforced until I saw this list. Ardboys, fresh off a much-needed points cut, are beginning to see more consistent play. Last but not least, Big Waaagh players rarely play more than 6 Gore-Gruntas, but Sebastian decided that wasn’t enough Pig for him, so he packed 3 more.

While some of the choices made in listbuilding were definitely unorthodox, there’s no arguing with the results. This list did very well, demonstrating the depth of the Orruk Warclans unit lineup and the power of the Big Waaagh! allegiance abilities.

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Army Faction: Idoneth Deepkin
– Subfaction: Ionrach
– Grand Strategy: The Creeping Gloomtide
– Triumph: Inspired


LEADERS
Akhelian King (220)*
– General
– Command Traits: Unstoppable Fury
– Bladed Polearm and Falchion
– Artefacts of Power: Potion of Hateful Frenzy
– Mount Traits: Savage Ferocity
Volturnos (230)*
Isharann Soulrender (100)*

– Bonding: Krondspine Incarnate of Ghur
– Nullstone Adornments: Polished Nullstone Pebble


BATTLELINE
Akhelian Ishlaen Guard (160)*
– Lochian Prince
– Musician
– Standard Bearer
Akhelian Ishlaen Guard (160)*
– Lochian Prince
– Musician
– Standard Bearer
Akhelian Morrsarr Guard (320)*
– Lochian Prince
– 2 x Musician
– 2 x Standard Bearer
Akhelian Morrsarr Guard (320)*
– Lochian Prince
– 2 x Musician
– 2 x Standard Bearer


BEHEMOTH
Krondspine Incarnate of Ghur (480)*

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1990/2000

Final Tournament Placings

https://www.bestcoastpairings.com/event/D9BHD2A2XM

Top Three AoS Lists for AoS Carnage GT 

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This is the top three AoS lists for Aos Carnage GT that took place in the US on the 10th and 11th of February. It saw 22 players vying to be crowned champion over 5 rounds.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Beasts of Chaos
– Army Subfaction: Allherd
– Grand Strategy: Desecrating Brayherd
– Triumphs: Bloodthirsty

LEADER
1 x Doombull (180)*
– General
– Command Traits: Bestial Cunning
– Artefacts: Slitherwrack Helm
1 x Be’lakor (340)**
1 x Beasts of Chaos Tzaangor Shaman (120)**

– Spells: Merciless Blizzard
1 x Great Bray-Shaman (100)**
– Artefacts: Brayblast Trumpet
– Spells: Primal Dominance


BATTLELINE
10 x Ungors (80)
– Halfhorn
– Banner Bearer
– Brayhorn Blower
– Gnarled Shortspear
10 x Ungors (80)
– Halfhorn
– Banner Bearer
– Brayhorn Blower
– Gnarled Shortspear
10 x Ungors (80)
– Halfhorn
– Banner Bearer
– Brayhorn Blower
– Gnarled Shortspear
6 x Bullgors (210)*
– Bloodkine
– 2 x Warheard Drummer
– 2 x Warheard Banner Bearer
– Paired Cleaving Axes
20 x Gors (110)**
– 2 x Banner Bearer
– 2 x Brayhorn Blower
– Hacking Blade and Beastshield
10 x Gors (110)**
– Banner Bearer
– Foe-render
– Brayhorn Blower
– Paired Hacking Blades


BEHEMOTH
1 x Chaos Gargant (150)*

TERRAIN
1 x Herdstone (0)

OTHER
3 x Beasts of Chaos Tzaangor Enlightened (90)*
– Aviarch


CORE BATTALIONS:
*Wizard-finders of Andtor
**Warlord

TOTAL POINTS: (1970/2000)

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Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumph: Bloodthirsty


LEADERS
Wurrgog Prophet (170)*
– Artefacts of Power: Glowin’ Tattooz
– Spells: Gorkamorka’s War Cry, Hoarfrost
Orruk Weirdnob Shaman (90)*
– General
– Command Traits: Touched by the Waaagh!
– Spells: Da Great Big Green Hand of Gork, Merciless Blizzard
Orruk Warchanter (120)****
Gobsprakk (240)****

– Spells: Choking Mist, Sneaky Miasma
Orruk Warchanter (120)****


BATTLELINE
Orruk Ardboys (440)**
– Ardboy Boss
– Ardboy Choppas
Orruk Brutes (140)**
– Brute Boss
– Gore-choppa
– Brute Choppas
– Boss Klaw & Brute Smasha
Orruk Brutes (140)**
– Brute Boss
– Gore-choppa
– Brute Choppas
– Boss Klaw & Brute Smasha
Moonclan Stabbas (120)****
– Moonclan Boss
– Bad Moon Icon Bearer
– Gong Basher
– Stabba
– 3 Barbed Nets


OTHER
Orruk Gore-gruntas (170)***
– Gore-grunta Boss
– Jagged Gore-hacka
Orruk Gore-gruntas (170)***
– Gore-grunta Boss
– Jagged Gore-hacka
Hobgrot Slittaz (80)****


CORE BATTALIONS
*Andtorian Acolytes
**Ironjawz Fist
***Ironjawz Fist
****Warlord


TOTAL POINTS: 2000/2000

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Army Faction: Ogor Mawtribes
– Army Subfaction: Boulderhead
– Grand Strategy: Ready for Plunder
– Triumphs: Inspired


LEADER
1 x Frostlord on Stonehorn (460)
– General
– Command Traits: Voice of the Avalanche
– Artefacts: Arcane Tome
– Mount Traits: Rockmane Elder
1 x Butcher (140)*
– Cleaver
– Spells: Molten Entrails
1 x Huskard on Stonehorn (400)*
– Blood Vulture
– Mount Traits: Metalcruncher
– Prayers: Keening Gale


BATTLELINE
2 x Mournfang Pack (170)*
– Culling Clubs and Hackers and Ironfist
2 x Mournfang Pack (170)*
– Culling Clubs and Hackers and Ironfist
1 x Stonehorn Beastriders (330)*
– Blood Vulture
1 x Stonehorn Beastriders (330)*
– Blood Vulture


TERRAIN
1 x Great Mawpot (0)

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (2000/2000)

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Allegiance: Stormcast Eternals
– Stormhost: Astral Templars (Scions of the Storm)
– Mortal Realm: Ghyran
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired


Leaders
Lord-Imperatant (140)*
– General
– Command Trait: Master of Magic
– Artefact: Arcane Tome (Universal Artefact)
Knight-Incantor (120)*
– Lore of Primal Frost: Merciless Blizzard
Knight-Relictor (90)**
– Prayer: Translocation


Battleline
5 x Vanguard-Hunters (100)***
– Boltstorm Pistols and Shock Handaxes
5 x Vanguard-Hunters (100)***
– Boltstorm Pistols and Shock Handaxes
5 x Liberators (100)***
– Heavens-wrought Weapon and Shield
– 1x Grandweapons


Units
4 x Dracothian Guard Tempestors (420)***
– Reinforced x 1
3 x Annihilators with Meteoric Grandhammers (200)**
3 x Annihilators with Meteoric Grandhammers (200)**
6 x Vanguard-Raptors with Longstrike Crossbows (460)***

– Reinforced x 1
3 x Aetherwings (70)***


Core Battalions
*Andtorian Acolytes
**Wizard-Finders of Andtor
***Redemption Brotherhood

Additional Enhancements
Holy Command: Call for Aid

Total: 2000 / 2000

Final Tournament Placings

https://www.bestcoastpairings.com/event/CQ2NYHWGKK

Top Three AoS Lists for RealmBreaker II

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This is the top three AoS lists for RealmBreaker II that took place in the UK on the 10th and 11th of February. It saw 14 players vying to be crowned champion over 5 rounds.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Blades of Khorne
– Subfaction: The Flayed
– Grand Strategy: Slaughter of Sorcery


LEADERS
Wrath of Khorne Bloodthirster (300)
– General
– Command Traits: Unrelenting Hunter
– Artefacts of Power: Halo of Blood
Bloodthirster of Insensate Rage (310)*
Realmgore Ritualist (110)*

– Prayers: Blood Sacrifice
Bloodsecrator (120)*
– Nullstone Adornments: Pouch of Nulldust


BATTLELINE
Bloodreavers (80)*
– Icon Bearer
– Hornblower
– Blood Chieftain
– Meatripper Axe
Blood Warriors (380)*
– Blood Champion
– Paired Goreaxes
– 2 x Icon Bearer
– 2 x Goreglaive
Bloodreavers (80)*
– Blood Chieftain
– Hornblower
– Meatripper Axe


OTHER
Mighty Skullcrushers (420)*
– Standard Bearer
– Hornblower
– Skullhunter
– Bloodglaive
Wrathmongers (140)*


ENDLESS SPELLS & INVOCATIONS
1 x Hexgorger Skulls (50)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1990/2000

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Army Faction: Daughters of Khaine
– Army Subfaction: Khailebron
– Grand Strategy: Bloodthirsty Zealots
– Triumphs: Inspired


LEADER
1 x Melusai Ironscale (120)*
– General
– Command Traits: Zealous Orator
– Artefacts: Crown of Woe
1 x Morathi-Khaine (700)*
– Spells: Mindrazor
1 x The Shadow Queen (700)*


BATTLELINE
10 x Blood Sisters (300)*
10 x Blood Sisters (300)*
10 x Blood Stalkers (360)*


OTHER
5 x Khinerai Heartrenders (100)
5 x Khinerai Heartrenders (100)


CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1980/2000)

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Army Faction: Ogor Mawtribes
– Subfaction: Boulderhead
– Grand Strategy: Slaughter of Sorcery
– Triumph: Bloodthirsty


LEADERS
Huskard on Thundertusk (330)
– General
– Command Traits: Voice of the Avalanche
– Blood Vulture
– Mount Traits: Rimefrost Hide
– Prayers: Pulverising Hailstorm
– Nullstone Adornments: Hand-carved Nullstone Icon
Huskard on Stonehorn (400)*
– Blood Vulture
– Artefacts of Power: The Seat of Alvagr
– Mount Traits: Rockmane Elder
– Prayers: Keening Gale


BATTLELINE
Stonehorn Beastriders (330)*
– Blood Vulture
Stonehorn Beastriders (330)*
– Blood Vulture
Stonehorn Beastriders (330)*
– Blood Vulture
Thundertusk Beastriders (260)*
– Blood Vulture


CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1980/2000

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Army Faction: Stormcast Eternals
– Army Type: Scions of the Storm
– Subfaction: Hammers of Sigmar
– Grand Strategy: Spellcasting Savant
– Holy Commands: Call For Aid & Thunderbolt Volley


LEADERS

Knight-Incantor (120)*

– Spells: Merciless Blizzard
Knight-Vexillor (120)*
– Meteoric Standard
– Artefacts of Power: Arcane Tome
Knight-Vexillor (120)**
– Meteoric Standard
Knight-Vexillor (120)**
– Meteoric Standard
Lord-Arcanum on Gryph-Charger (170)**
– General
– Command Traits: Master of Magic
– Spells: Lightning Blast
Lord-Celestant on Dracoth (170)***
– Stormstrike Glaive
– Mount Traits: Celestial Instincts


BATTLELINE
Dracothian Guard Tempestors (420)***
Liberators (100)***
Dracothian Guard Fulminators (240)***


OTHER
Vanguard-Hunters (100)**
Vanguard-Raptors with Longstrike Crossbows (230)**


ENDLESS SPELLS & INVOCATIONS
1 x Everblaze Comet (90)

CORE BATTALIONS
*Andtorian Acolytes
**Warlord
***Vanguard


TOTAL POINTS: 2000/2000

Final Tournament Placings

https://www.bestcoastpairings.com/event/HBY1B01MDX

Top Three AoS Lists for the Quest Of Champions Finals

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This is the top three AoS lists for the Quest Of Champions Finals that took place in the UK on the 2nd and 3rd of December. It saw 32 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Idoneth Deepkin
– Army Subfaction: Fuethán
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired


LEADER
1 x Lotann (110)*
1 x Isharann Tidecaster (130)**

– General
– Command Traits: Teachings of the Túrscoll
– Artefacts: Rune of the Surging Gloomtide
– Spells: Steed of Tides


BATTLELINE
1 x Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades
1 x Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher
– Barbed Hooks and Blades


BEHEMOTH
1 x Akhelian Leviadon (400)**
– Mount Traits: Reverberating Carapace


TERRAIN
1 x Gloomtide Shipwreck (0)

CORE BATTALIONS:
*Battle Regiment
**Battle Regiment


TOTAL POINTS: (1990/2000)

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Army Faction: Sylvaneth
– Subfaction: Heartwood
– Grand Strategy: Spellcasting Savant
– Seasons of War: The Dwindling


LEADERS
Arch-Revenant (120)*
Warsong Revenant (300)*

– General
– Command Traits: Warsinger
– Artefacts of Power: Seed of Rebirth
– Spells: Hoarfrost, Verdant Blessing
Belthanos (360)*


BATTLELINE
Kurnoth Hunters with Kurnoth Greatswords (440)*
– Huntmaster
Kurnoth Hunters with Kurnoth Greatbows (460)*
– Huntmaster
Tree-Revenants (110)*
– Scion
– Glade Banner Bearer
– Waypipes


OTHER
Gossamid Archers (210)*
– Flitwing Scion


CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 2000/2000

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Army Faction: Blades of Khorne
– Subfaction: Goretide
– Grand Strategy: Reap the Blood Tithe
– Triumph: Indomitable


LEADERS
Bloodmaster (110)*
– Artefacts of Power: Ar’gath, the King of Blades
– Prayers: Bloodbind, Bronzed Flesh
Bloodsecrator (120)**
Korghos Khul (160)***
Slaughterpriest (110)***

– General
– Command Traits: High-priest of Khorne
– Bloodbathed Axe
– Prayers: Blood Sacrifice, Killer Instinct
– Nullstone Adornments: Pouch of Nulldust
Realmgore Ritualist (110)***
– Prayers: Curse, Unholy Flames
– Nullstone Adornments: Hand-carved Nullstone Icon


BATTLELINE
Bloodreavers (80)*
– Meatripper Axe
Untamed Beasts (80)*
Bloodreavers (80)*

– Meatripper Axe
Blood Warriors (380)**
– Goreaxe and Gorefist
– 2 x Goreglaive


OTHER
Wrathmongers (280)**
Wrathmongers (280)**
Furies (80)***


ENDLESS SPELLS & INVOCATIONS
1 x Wrath-Axe (70)
1 x Hexgorger Skulls (50)


CORE BATTALIONS
*Battle Regiment
**Battle Regiment
***Warlord


TOTAL POINTS: 1990/2000

Roland Rivera: I have long felt that The Goretide was one of the more under-appreciated Khorne subfactions, and the results are starting to back up that feeling, as it has made a few podiums of late. This list has some fun inclusion in Korghos Khul himself, a reinforced unit of Blood Warriors (a rarity in this post-Galletian Veterans world, as they only have 1″ reach), and perhaps the spiciest choice of hammer in 2 reinforced units of Wrathmongers (!).

While it may be odd to see what is generally considered to be a support unit in the hammer role like this, a quick peek at their profile shows there is some merit to the choice. 4 attack per model at 3+/3+/-1/1 base is no joke when combined with Khorne’s plethora of buffs (as an example, this list can provide +1 to hit and +1 Rend with relative ease). While they unfortunately do not get to benefit from each other’s +1 Attacks buff, they are cheap in the points department, and Rally well when combined with the Bloodsecrator.

Last but not least, this list also has a couple of interesting Ally picks in Untamed Beasts and Furies. Both of them make their way up the board quickly, and Furies in particular can force the opponent’s hand in activation order if they want to be rid of them. The innovation potential in Khorne seemingly knows no bounds, and here is yet another example of it.

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Allegiance: Ogor Mawtribes
– Mawtribe: Boulderhead
– Mortal Realm: Ghur
– Grand Strategy: Ready for Plunder
– Triumphs: Bloodthirsty


Leaders
Frostlord on Stonehorn (460)*
– General
– Artefact: The Seat of Alvagr
– Mount Trait: Rockmane Elder
– Prayer: Keening Gale
Slaughtermaster (140)*
– Lore of Primal Frost: Hoarfrost


Battleline
2 x Mournfang Pack (170)*
– Culling Clubs and Hackers with Ironfists
Stonehorn Beastriders (330)*
– Weapon: Blood Vulture
Stonehorn Beastriders (330)*
– Weapon: Blood Vulture


Units
20 x Gnoblars (120)*
4 x Ironguts (240)*


Artillery
Ironblaster (200)*

Core Battalions
*Battle Regiment

Total: 1990 / 2000

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Final Tournament Placings

https://www.bestcoastpairings.com/event/Wci0rMPuYU

Top Three AoS Lists for the North China Open

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This is the top three AoS lists for the North China Open that took place in… China on the 30th of September and the 1st of October. It involved 12 players vying to be crowned champion in a 5-game tournament.

As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Daughters of Khaine
Subfaction: Zainthar Kai
– Grand Strategy: Bloodthirsty Zealots
– Triumph: Bloodthirsty

LEADERS
Slaughter Queen on Cauldron of Blood (300)
General
– Command Traits: Zealous Orator
– Artefacts of Power: Crown of Woe
– Prayers: Crimson Rejuvenation
The Shadow Queen (700)*
Morathi-Khaine (700)*

BATTLELINE
Blood Sisters (300)*
Blood Sisters (300)*
Witch Aelves (110)*
Sciansá and Bladed Buckler

OTHER
Khinerai Heartrenders (100)*
Khinerai Heartrenders (100)*

ENDLESS SPELLS & INVOCATIONS
1 x Heart of Fury (50)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1960/2000

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Army Faction: Seraphon
Army Type: Starborne
– Subfaction: Fangs of Sotek
– Grand Strategy: Magic Made Manifest
– Triumph: Indomitable

LEADERS
Lord Kroak (410)*
Skink Starseer (150)*
Spells: Hoarfrost, Speed of Huanchi
Saurus Astrolith Bearer (140)*
Slann Starmaster (290)**
General
– Command Traits: Lord of Celestial Resonance
– Artefacts of Power: Spacefolder’s Stave
– Spells: Comet’s Call, Tepok’s Beneficence
Skink Starseer (150)**
Spells: Cosmic Crush, Hoarfrost
Skink Starpriest (130)**
Spells: Hoarfrost, Merciless Blizzard

BATTLELINE
Skinks (90)
Moonstone Club and Star-buckler
Skinks (90)
Moonstone Club and Star-buckler
Skinks (90)
Moonstone Club and Star-buckler
Skinks (90)
Moonstone Club and Star-buckler
Skinks (90)
Moonstone Club and Star-buckler
Saurus Guard (140)*

ENDLESS SPELLS & INVOCATIONS
1 x Chronomantic Cogs (50)
1 x Malevolent Maelstrom (50)
1 x Suffocating Gravetide (30)

CORE BATTALIONS
*Warlord
**Andtorian Acolytes

TOTAL POINTS: 1990/2000

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Army Faction: Slaves to Darkness
– Subfaction: Cabalists
– Grand Strategy: Overshadow
– Triumph: Bloodthirsty

LEADERS
Be’lakor (340)
Spells: Chaotic Conduit, Daemonic Speed, Warp Reality
Chaos Sorcerer Lord (120)*
General
– Mark of Chaos: Tzeentch
– Command Traits: Eye of the Blizzard
– Spells: Chaotic Conduit, Merciless Blizzard, Warp Reality
Exalted Hero of Chaos (90)*
Spells: Spite-tongue Curse
– Mark of Chaos: Tzeentch
– Rune-etched Blade and Chaos Runeshield
Chaos Lord on Karkadrak (180)**
Mark of Chaos: Nurgle
– Artefacts of Power: The Conqueror’s Crown
– Spells: Chaotic Conduit

BATTLELINE
Chaos Marauders (90)
Mark of Chaos: Nurgle
– Barbarian Axe and Darkwood Shield
Chaos Warriors (180)**
Mark of Chaos: Nurgle
– Murderous Weapon
Chaos Knights (440)**
Mark of Chaos: Khorne
– Cursed Lance
– The Banner of Rage

OTHER
Varanguard (560)**
Mark of Chaos: Nurgle
– 2 x Fellspear
– 4 x Daemonforged Blade

CORE BATTALIONS
*Andtorian Acolytes
**Vanguard

TOTAL POINTS: 2000/2000

Roland Rivera: Somewhat surprisingly, a 3-2 list took a podium spot in this tournament. This list is full of oddities and things you don’t often see out of Slaves to Darkness – it has Be’lakor, which doesn’t benefit from the Cabalists subfaction abilities but is nonetheless a potent control piece. Also unusual are the 2 Tzeentch Heroes with no Tzeentch units, which means that their only targets for Warp Reality are each other.

The troops also feature a surprise in a unit of Chaos Marauders, which are mostly overshadowed by the various Cultist units Slaves to Darkness have access to. Furthermore, the Marks chosen are unusual – you usually see Nurgle on Knights (for The Eroding Icon) and Khorne on Varanguard (to maximize their offensive power) – here, we have the reverse.

While the listbuilding here was clearly unorthodox, the results were good enough to snag a podium spot, so maybe there are some hidden gems in this list that need to be further considered.


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Army Faction: Ogor Mawtribes
– Subfaction: Boulderhead
– Grand Strategy: Enough Grub For All
– Triumph: Bloodthirsty

LEADERS
Kragnos (720)
Huskard on Stonehorn (400)
General
– Command Traits: Beastmaster
– Blood Vulture
– Artefacts of Power: Elixir of Frostwyrm
– Mount Traits: Rockmane Elder
– Prayers: Pulverising Hailstorm

BATTLELINE
Stonehorn Beastriders (330)
Blood Vulture
Thundertusk Beastriders (260)
Blood Vulture
Thundertusk Beastriders (260)
Blood Vulture

TOTAL POINTS: 1970/2000

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Final Tournament Placings

This tournament used Best Coast Pairings as its tournament program.

Top Three AoS Lists for Trouble at Mill

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This is the top three AoS lists for Trouble at Mill that took place in the UK on the 23rd and 24th of September. It involved 22 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Slaves to Darkness
– Army Subfaction: Cabalists
– Grand Strategy: Spellcasting Savant
– Triumphs: Bloodthirsty


LEADER
1 x Chaos Lord (110)*
– General
– Command Traits: Idolater Lord
– Reaperblade and Daemonbound Steel
– Artefacts: The Conqueror’s Crown
– Spells: Merciless Blizzard
– Prayers: Guidance
– Mark of Chaos: Slaanesh
1 x Chaos Sorcerer Lord (120)**
– Spells: Hoarfrost, Chaotic Conduit
– Mark of Chaos: Slaanesh
1 x Chaos Sorcerer Lord (120)**
– Spells: Daemonic Speed, Hoarfrost
– Mark of Chaos: Slaanesh


BATTLELINE
9 x Untamed Beasts (80)*
– Mark of Chaos: Slaanesh
9 x Untamed Beasts (80)*
– Mark of Chaos: Slaanesh
20 x Splintered Fang (200)*
– Mark of Chaos: Slaanesh


BEHEMOTH
1 x Chaos Warshrine (180)*
– Prayers: Heal
– Mark of Chaos: Slaanesh


ENDLESS SPELL
1 x Geminids of Uhl-Gysh (50)


OTHER
10 x Chaos Chosen (460)*
– Exalted Champion
– 2 x Icon Bearer
– 2 x Skull Drummer
– Ensorcelled Banner: The Banner of Screaming Flesh
– Mark of Chaos: Slaanesh
6 x Varanguard (560)*
– 6 x Ensorcelled Weapon
– Mark of Chaos: Nurgle


CORE BATTALIONS:
*Battle Regiment
**Andtorian Acolytes


TOTAL POINTS: (1960/2000)

Roland Rivera: Slaves to Darkness looks poised to return to being a regular podium contender after receiving some welcome points cuts… but this list would have been legal in the previous Battlescroll as well (albeit minus its triumph bid). It’s a highly mobile and aggressive list that seeks to get to grips with the enemy quickly with very efficient units.

The first of those units is the 10-man block of Chaos Chosen, which can overcome the relatively low Movement characteristic on their warscroll by using Slaanesh’s run and charge command and the Warshrine’s 3D6″ charge prayer for Slaanesh units to zoom up the board and engage. You can do something similar with the 20 Slaanesh Splintered Fang. The Nurgle Varanguard function as both a hammer and an anvil, as they are a fast, durable unit against virtually any form of damage whose output can be greatly augmented using buffs such as Daemonic Power and Hoarfrost. Lastly, a couple of units of Untamed Beasts provide cheap, fast objective grabbers and screens to help you dictate engagements.

The list is rounded out by the mandatory Chaos Sorcerer Lords for access to the aforementioned buffs, as well as the do-everything Chaos Lord, who is a Blizzard-casting Wizard, a Priest that can get you some extra command points and marks your Cultists Slaanesh, and a hard-to-kill General that can potentially steal objectives from your opponent via the Conqueror’s Crown. I am very much a fan of this style of list, and I am happy to see it do well.

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Army Faction: Soulblight Gravelords
– Army Type: Legion of Blood
– Grand Strategy: Lust for Domination
– Triumphs: Inspired

LEADER
1 x Neferata (410)
– Spells: Waste Away
1 x Vampire Lord on Zombie Dragon (480)
– Deathlance
– Artefacts: Cloak of Mists and Shadows
– Spells: Flaming Weapon
1 x Vampire Lord on Zombie Dragon (480)*
– Deathlance
– Spells: Vile Transference
1 x Vampire Lord (150)*
– General
– Command Traits: Shaman of the Chilled Lands
– Spells: Soulpike

BATTLELINE
20 x Deadwalker Zombies (150)*
10 x Deathrattle Skeletons (110)*
10 x Deathrattle Skeletons (110)*

OTHER
1 x Corpse Cart (90)*
– Corpse Lash
– Unholy Lodestone

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1980/2000)

Danny Wadeson: New battlescroll who dis? It’s Gareth Parnham with the new and de-proved Soulblight, and he’s not even tried to prove that zombies are still too good, which is disappointing. Instead, he’s opted for the rarely seen triple threat of Neffie and not one but two Vlozds. There’s also msu chaff, which will never be bad in Soulblight, and a Corpse Cart which I imagine is primarily to help ensure Neffie gets her unrendable spell off (as it provides an additional +1 to the existing +1 LoB vamps who aren’t in combat get) – given it’s crucial to the survivability of the 2nd Vlozd – given the first one still has Cloak of Mists.

Losing only to a Boulderhood Ogor list – which I imagine had some good charges and therefore MW output – the perfect way to not give a heck about something being unrendable – proves this quite original list type has wings. Big, flying, self-healing unrendable bases, combined with good spell casting and Neffie’s re-set up shenanigans means It’s really hard to counter-deploy against this army, and it can provide so much forward pressure while the msu chaff just pop out of gravesites onto objectives. Very interesting for an early success post-battlescroll!

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Army Faction: Gloomspite Gitz
– Army Subfaction: Glogg’s Megamob
– Grand Strategy: Chasing the Moon

LEADER
1 x Fungoid Cave-Shaman (110)*
– Artefacts: Moonface Mommet
– Spells: Itchy Nuisance
1 x Madcap Shaman (70)*
– Spells: Hoarfrost
1 x Madcap Shaman (70)*
– Spells: The Hand of Gork
1 x Dankhold Troggboss (210)**
– General
– Command Traits: Loonskin
– Artefacts: Glowy Howzit

BATTLELINE
3 x Fellwater Troggoths (170)*
3 x Fellwater Troggoths (170)*
9 x Rockgut Troggoths (170)*

TERRAIN
1 x Bad Moon Loonshrine (0)

OTHER
6 x Sneaky Snufflers (140)*
1 x Marshcrawla Sloggoth (170)*
2 x Dankhold Troggoths (190)**

CORE BATTALIONS:
*Battle Regiment
**Troggherd Heavies

TOTAL POINTS: (2000/2000)

Dalton Kahle: This list isn’t a typical gitz trogg list, instead of using multiple units of rockguts, he chose to use a big block of them supported by a sloggoth, which is almost an auto include in a troggoth list, and 2 dankholds which I believe he was using the snufflers for, making them extra tanky, along with them being super good at killing things. Troggboss is there for the bonus attack and all out attack, and then the little wizards are there for the realm spells, giving high rend or low to hit or wound with hoarfrost, and killing anything close with merciless blizzard, along with the moonface mommet making anything that gets close regret being there when the Troggs swing back. Killy, tanky, and hard to remove with the double healing, makes it a hard list to fight and survive against


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Allegiance: Ogor Mawtribes
Mawtribe: Boulderhead
– Mortal Realm: Ghur
– Grand Strategy: Slaughter of Sorcery
– Triumphs: Inspired

Leaders
Frostlord on Stonehorn (460)*
General
– Command Trait: Touched by the Everwinter
– Mount Trait: Rockmane Elder
– Universal Prayer Scripture: Heal
– Nullstone Adornment: Polished Nullstone Pebble
Huskard on Stonehorn (400)
Blood Vulture
– Artefact: The Seat of Alvagr
– Mount Trait: Metalcruncher
– Prayer: Keening Gale

Battleline Units
20 x Gnoblars (120)*
2 x Frost Sabres (80)*

Behemoths
Stonehorn Beastriders (330)*
– Weapon: Blood Vulture
Stonehorn Beastriders (330)*
– Weapon: Blood Vulture
Thundertusk Beastriders (260)*
– Weapon: Blood Vulture

Core Battalions
*Battle Regiment

Total: 1980 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 97
Drops: 2

Peter Dixon: There’s never “a lot” of tech in an Ogor list, being one of the more direct of factions to play. But the idea behind my 4-1 list at Trouble at Mill revolved around trying to make my Frostlord survive the inevitable glut of Merciless Blizzard casting Skinks and Vampires by giving him the Polished Nullstone Pebble and using the Stonehorn Monsterous action to land in the middle of the opponents army. People are much less likely to cast 4d6mw spells at you if theres a 50% chance that the spell bounces back onto their units… who knew! Apart from that the game plan was setup aggressively and go first, using Beastclaw raider units frankly insane movement to pin as much of the opponents army in combat off all of the objectives. Then in turn 3 whatever was left of my army ran away like little cowards completing the battle tactics Intimidate, Savor the taste and Surround and destroy in any order. This plan worked flawlessly until the final round where on the Battleplan Icefields, 2 out of 4 of my Stonehorns failed their charge and took a load of mortal wounds for my trouble, and then loosing the priority roll and getting doubled by 6 Varenguard and 10 Chosen. 😛

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Final Tournament Placings

To view all of the results for the tournament please follow the link below to Best Coast Pairings

https://www.bestcoastpairings.com/event/t3BBQ7vxrg

Top Three AoS Lists for Maple Meltdown

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This is the top three AoS lists for the Maple Meltdown that took place in the UK on the 27th and 28th of April. It involved 14 players vying to be crowned champion in a 5-game tournament.

As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Ogor Mawtribes
Mawtribe: Boulderhead
– Grand Strategy: Ready for Plunder
– Triumphs: Bloodthirsty

Leaders
Queen Divine (330)**
Huskard on Thundertusk
Blood Vulture
– Mount Trait: Rimefrost Hide
– Prayer: Pulverising Hailstorm
Big Chungus (450)*
Frostlord on Stonehorn
General
– Command Trait: Voice of the Avalanche
– Artefact: Arcane Tome (Universal Artefact)
– Mount Trait: Rockmane Elder

Battleline
The TERF Eater (310)*
Stonehorn Beastriders
Weapon: Blood Vulture
Lesbian Bed Death (310)*
Stonehorn Beastriders
Weapon: Blood Vulture
Netflix Comedy Special (310)**
Stonehorn Beastriders
Weapon: Blood Vulture
White Male Privilege (270)**
Thundertusk Beastriders
Weapon: Blood Vulture

Core Battalions
*Battle Regiment
**Battle Regiment

Total: 1980 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 85
Drops: 2

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Allegiance: Khorne
Slaughterhost: The Bloodlords
– Grand Strategy: Take What’s Theirs
– Triumphs: Indomitable

Leaders
Bloodmaster, Herald of Khorne (110)**
– General
– Command Trait: Embodiment of Wrath
– Prayer: Blood Sacrifice
Bloodmaster, Herald of Khorne (110)**
Artefact: A’rgath the King of Blades
– Prayer: Bloodbind
– Aspect of the Champion: Tunnel Master
Bloodmaster, Herald of Khorne (110)**
Artefact: Halo of Blood
– Prayer: Killer Instinct
Herald of Khorne on Blood Throne (160)*
Prayer: Bronzed Flesh

Battleline
20 x Bloodletters (360)*
Reinforced x 1
20 x Bloodletters (360)*
Reinforced x 1
10 x Bloodletters (180)*

Other
8 x Claws of Karanak (100)**
3 x Bloodcrushers (180)*
5 x Garrek’s Reavers (70)*

Artillery
Skull Cannon (140)*

Endless Spells
Bleeding Icon (40)
Hexgorger Skulls (50)

Core Battalions
*Battle Regiment
**Warlord

Total: 1970 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 164
Drops: 5

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Allegiance: Stormcast Eternals
Stormhost: Hammers of Sigmar (Scions)
– Mortal Realm: Ghur
– Grand Strategy: Take What’s Theirs
– Triumphs: Inspired

Leaders
Knight-Draconis (300)*
Eleanor Thundershield
General
– Command Trait: Shock and Awe
– Artefact: Luckstone
– Mount Trait: Envoy of Lightning
Lord-Imperatant (170)*
Aria Stormbringer
Aspect of the Champion: Tunnel Master
Celestant-Prime, Hammer of Sigmar (330)*
Valeria Skybreaker


Battleline
2 x Dracothian Guard Fulminators (240)*
5 x Liberators (120)**
Heavens-wrought Weapon and Shield
5 x Vanquishers (110)**

Units
3 x Annihilators with Meteoric Grandhammers (240)***
6 x Questor Soulsworn (250)***
3 x Vanguard-Raptors with Longstrike Crossbows (240)***

Core Battalions
*Warlord
**Galletian Veterans
***Galletian Sharpshooters

Additional Enhancements
Holy Command: Call for Aid
Holy Command: Thunderbolt Volley

Total: 2000 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 91
Drops: 9

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Allegiance: Kharadron Overlords
Sky Port: Barak Nar
– Grand Strategy: Rule the Skies
– Triumphs: Inspired

Kharadron Code
Artycle: Honour Is Everything
– Amendment: Trust to Your Guns
– Footnote: Without Our Ships We Are Naught

Leaders
Aether-Khemist (80)**
Aetheric Navigator (85)**
– Artefact: Voidstone Orb
Arkanaut Admiral (125)*
General
– Command Trait: Cunning Fleetmaster
– Artefact: Celestium Burst-grenade
– Aspect of the Champion: Leadership of the Alpha
Brokk Grungsson Lord-Magnate of Barak-Nar (220)**
Endrinmaster with Endrinharness (90)***

Battleline
10 x Arkanaut Company (100)*
1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns
9 x Endrinriggers (360)***
Reinforced x 2
10 x Grundstok Thunderers (270)*
2x Aetheric Fumigators
– 2x Decksweepers
– 2x Aethercannons
– 2x Grundstok Mortars
– Reinforced x 1

Behemoths
Admiral’s Flagship (300)*
Arkanaut Frigate
Arkanaut Frigate (300)
– Frigate Regittings: Prudency Chutes

Core Battalions
*Battle Regiment
**Command Entourage – Magnificent
***Galletian Command

Additional Enhancements
Artefact

Total: 1930 / 2000
Reinforced Units: 3 / 4
Allies: 0 / 400
Wounds: 108
Drops: 7

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Final Tournament Placings

Top Three AoS Lists for Welsh Open

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This is the top three AoS lists for Welsh Open that took place in the Cardiff, Wales on the 29th and 30th of April. It involved 51 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Ogor Mawtribes
Mawtribe: Boulderhead
Grand Strategy: Ready for Plunder
Triumphs: Bloodthirsty

LEADERS
Big Chungus (450)*
Frostlord on Stonehorn
– General
– Command Trait: Voice of the Avalanche
– Artefact: Arcane Tome (Universal Artefact)
– Mount Trait: Rockmane Elder
Queen Divine (330)**
Huskard on Thundertusk
– Blood Vulture
– Mount Trait: Rimefrost Hide
– Prayer: Keening Gale

BATTLELINE
Netflix Comedy Special (310)*
Stonehorn Beastriders
– Weapon: Blood Vulture
Lesbian Bed Death (310)*
Stonehorn Beastriders
– Weapon: Blood Vulture
The TERF Eater (310)*
Stonehorn Beastriders
– Weapon: Blood Vulture
White Male Privilege (270)**
Thundertusk Beastriders
– Weapon: Blood Vulture

CORE BATTALIONS
*Battle Regiment
**Torrbad

TOTAL: 1980 / 2000

Taking down the Welsh Open in a SPICY meta (it’s the stomping ground of the Team Lit folks, among many other reputable gaming clubs around the greater area) is this Monster truck list from competitive stalwart, Hazel Moon.

vroom vroom! Aside from the galaxy-brain race-horse style names, there’s not a tonne unusual about this list. Big Stonehorns never really go out of style – but one thing that makes them especially interesting in this season is their vulture attacks – it’s 1 MW on a 2+ per stonehorn but it doesn’t actually count as a shooting attack and can therefore target those lovely squishy GCs with, on average, 5 MWs per shooting phase.

Other than being strong on objectives, having fantastic charge mortals (especially helpful in this -1/2 hit meta we’re seeing), this is a super reliable list with all the tools to do well – the fact Hazel took down BoC, KO and Fyreslayers twice is testament to the that. Keep on truckin’ Hazel!

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Allegiance: Fyreslayers
Lodge: Vostarg
Grand Strategy: Master of the Forge
– Triumphs: Indomitable

LEADERS
Auric Runefather (120)**
– General
– Command Trait: Spirit of Grimnir
Auric Runemaster (130)**
– Artefact: Volatile Brazier
– Universal Prayer Scripture: Curse
Battlesmith (150)**
– Artefact: Nulsidian Icon
– Aspect of the Champion: Fuelled by Ghurish Rage
Auric Runesmiter (120)***
– Forge Key
– Prayer: Ember Storm
Auric Flamekeeper (90)***
– Artefact: Arcane Tome (Universal Artefact)
Auric Flamekeeper (90)***

BATTLELINE
30 x Vulkite Berzerkers with Fyresteel Handaxes (480)*
– Reinforced x 2
10 x Vulkite Berzerkers with Fyresteel Handaxes (160)*
10 x Vulkite Berzerkers with Fyresteel Handaxes (160)*
15 x Hearthguard Berzerkers (450)**
– Poleaxes
– Reinforced x 2

ENDLESS SPELLS AND INVOCATIONS
Molten Infernoth (40)

CORE BATTALIONS
*Galletian Veterans
**Warlord
***Command Entourage – Magnificent

ADDITIONAL ENHANCEMENTS
Artefact
Artefact

TOTAL: 1990 / 2000

Kevin Lathers: Now you may ask yourself, have I seen this list before? Well, sort of.

Slight permutations of this list have been making the rounds. Sometimes it’s Greyfyrd, but I think Vostarg has taken over a bit: it’s easy to see why with its huge bonus to vulkites (+1 to hit and wound on charge). That usually trumps two extra artefacts.

Pulling the previous summary of the list: it relies on blocks of infantry holding objectives and looking for openings to run + charge (ember storm prayer) into important units. The 10-man Vulkite units are both screens and hammers while the Hearthguard are immovable block that can strike first into anyone thinking charging it is a good idea.

The smaller Vulkites and HGB feed into the 30-man Vulkite unit which can pick anything in the game up off the board with dual-flamekeeper buffs. Between 90 and 120 attacks (if Runefather buff is active) on that 30-man black at 3-damage each means even if an opponent is saving on a 2+ they are going to get toasted.

Once the engine of the flamekeepers gets going it’s hard to stop unless opponents can somehow take them out. But they can be well protected behind the infantry and focus on them means Vulkites are staying alive. And with how many Vulkite and Hearthguard Berserkers there are, this is a lot of wounds to chew through.

It’s notable that Alex had to play against not one, but two, Helon LRL lists. LRL usually can give FS a tough time with their AoE spellcasting and precision MWs, but Alex managed to massage that Nulsidian Icon (4+ spell ignore) to a win against both opponents. Further, this list has the benefit of high wound amounts which can sometimes thwart LRL attempts at unit removal.

His other three opponents used combat armies (Khorne, Ogors, and NH) which always struggle into FS lists like this. Once they get stuck in and start killing vulkites it only makes the next combat even worse for them and they quickly getting burned to the ground by the incredible damage stacking of flamekeepers.

As long as we remain in this GHB I will expect to continue seeing this list, or ones very similar to it, show up.

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Allegiance: Sylvaneth
Glade: Heartwood
– Grand Strategy: Take What’s Theirs
– Triumphs: Bloodthirsty

LEADERS
Alarielle the Everqueen (820)*
Arch-Revenant (120)*
– General
– Command Trait: Warsinger
– Artefact: Seed of Rebirth (Universal Artefact)
– Aspect of the Champion: Leadership of the Alpha

BATTLELINE
6 x Kurnoth Hunters with Kurnoth Greatbows (460)*
– Reinforced x 1
3 x Kurnoth Hunters with Kurnoth Greatbows (230)*
5 x Tree-Revenants (110)*

UNITS
5 x Gossamid Archers (210)*

ENDLESS SPELL AND INVOCATIONS
Spiteswarm Hive (40)
Season: Dwindling

CORE BATTALIONS
*Battle Regiment

TOTAL: 1990 / 2000

The Mathmallow version of the current Sylvaneth hotness adds a unit of Gossamid archers as an additional, incredibly mobile, screen to prevent opponents from interfering with the backline artillery station of 9 Kurnoth hunters.

This style of list has only gotten more popular as the way Sylvaneth is built in GTs has been honed to a fine edge, Alarielle creates a terrible problem for an opponent with her self-recursion and enormous wound count demanding answers, and quickly, to prevent Sylvaneth stabilising on board state and achieving enough positive trades to begin to take over in the late game when Alarielle returns. This long-game style of play, combined with enormous range of influence, excellent mobility and uninteractive trading make sylvaneth more than capable of taking all comers – an absolute must for a GT.

This list is relatively well-spoken about so I’ll avoid going into it too much but in this humble writer’s opinion the Gossamid archers are the most interesting inclusion in this list, an obvious answer to alpha-strike style combat armies, the gossamids are intended to give an extra layer of screening to objectives and provide time for the relatively medium output of the kurnoths to do their work. They do decent damage on their own but strike me as a tech piece aiming to address one of the major flaws of the list: it being so light on bodies. I’d be interested to hear what Mathmallow thinks of them after using them consistently in a few GTs.

A man that needs no introductions, posting another truly LIT performance, well done Mathew

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Allegiance: Daughters of Khaine
Temple: Hagg Nar
Mortal Realm: Ghur
Grand Strategy: Bloodthirsty Zealots
Triumphs: Inspired

LEADERS
Hag Queen on Cauldron of Blood (280)*
– General
– Command Trait: Zealous Orator
– Prayer: Sacrament of Blood
High Gladiatrix (90)**
– Aspect of the Champion: Tunnel Master
High Gladiatrix (90)**
Bloodwrack Medusa (140)**
– Artefact: Crystal Heart
– Lore of Shadows: Mindrazor

BATTLELINE
20 x Witch Aelves (240)**
– Pairs of Sacrificial Knives
– Reinforced x 1
20 x Witch Aelves (240)**
– Pairs of Sacrificial Knives
– Reinforced x 1
10 x Witch Aelves (120)**
– Pairs of Sacrificial Knives
10 x Witch Aelves (120)**
– Pairs of Sacrificial Knives

UNITS
5 x Khinerai Heartrenders (100)*
5 x Khinerai Heartrenders (100)*

BEHEMOTHS
Krondspine Incarnate of Ghur (480)**
– Allies

CORE BATTALIONS
*Battle Regiment
**Battle Regiment

TOTAL: 2000 / 2000

DoK have seen a fairly dramatic fall from grace this season since their points hikes, a shallow book and a number of strong new tomes, but they’re still fundamentally a good army – especially, for my money, when they focus on Aelf swarms.

Those scantily glad murder-vixens don’t look like much on paper – but buffed with +1 to wound by the Gladiatrix, +1 to save by proximity to the Blood Wagon, and starting at Blood Rites 2 in Hagg Nar, they can really perform. If Mindrazor goes off on them too, which the Krondspine’s +1 to cast will help with, they can reach silly level of output, with 3 attacks at 2/3/-2/2 on the charge.

Speaking of Spinedog, we haven’t seen him around these parts for a while, but here he acts as a Morathi-proxy who is, under some scenarios, actually harder to kill and can really allow the Aelf hordes to get into position and choose favourable engagements.

A smart list which I don’t envy having to push around – dems a lorra liddle bases! Makes me wonder – are DoK in line for some new units (and I don’t mean useless Underworlds warbands etc) – perhaps with the Dawnbringer books? That little extra depth could be what they need to shine/bathe in blood again!

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Top Three AoS Lists for Highground Brewsky GT

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This is the top three AoS lists for Highground Brewsky GT that took place in the Michigan, United States on the 29th and 30th of April. It involved 42 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Hedonites of Slaanesh
Army Type: Pretenders
– Grand Strategy: Take What’s Theirs
– Triumphs: Bloodthirsty

LEADER
1 x Shardspeaker of Slaanesh (125)*
– Spells: Born of Damnation
1 x Contorted Epitome (190)*
– Spells: Phantasmagoria
– Aspects of the Champion: Fuelled by Ghurish Rage
1 x Keeper of Secrets (400)*
– General
– Command Traits: Strength of Godhood
– Shining Aegis
– Artefacts: The Crown of Dark Secrets
– Spells: Flaming Weapon

BATTLELINE
11 x Blissbarb Archers (150)*
11 x Blissbarb Archers (150)*
30 x Daemonettes (375)*

ENDLESS SPELL
1 x Mesmerising Mirror (60)

OTHER
5 x Symbaresh Twinsouls (140)
5 x Blissbarb Seekers (200)*
5 x Slickblade Seekers (200)*

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1990/2000)

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Army Faction: Ossiarch Bonereapers
Subfaction: Crematorians
Grand Strategy: The Scales Balanced
– Triumph: Indomitable

LEADERS
Liege-Kavalos (180)*
– General
– Command Traits: Diversionary Tactics
Mortisan Ossifector (120)*
– Artefacts of Power: Gothizzar Cartouche
– Spells: Empower Nadirite Weapons
– Aspects of the Champion: Tunnel Master
Arkhan the Black (370)*

BATTLELINE
Mortek Guard (300)*
– Mortek Hekatos
– Nadirite Blade
– 2 x Necrophoros
– 2 x Soulcleaver Greatblade
Mortek Guard (300)*
– Mortek Hekatos
– Nadirite Blade
– 2 x Necrophoros
– 2 x Soulcleaver Greatblade
Kavalos Deathriders (170)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Kavalos Deathriders (170)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Kavalos Deathriders (170)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade

BEHEMOTH
Gothizzar Harvester (210)*

TERRAI
1 x Bone-tithe Nexus (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1990/2000

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Army Faction: Ogor Mawtribes
Army Subfaction: Boulderhead
Grand Strategy: The Day is Ours!
Triumphs: Inspired

LEADER
1 x Frostlord on Stonehorn (450)
– Artefacts: Arcane Tome
– Mount Traits: Rockmane Elder
1 x Frostlord on Stonehorn (450)*
– Mount Traits: Belligerent Charger
1 x Tyrant (150)*
– Artefacts: Nightflyer Cloak
– Big Name: Deathcheater
1 x Icebrow Hunter (120)*
– General
– Command Traits: Touched by the Everwinter
– Prayers: Keening Gale
1 x Frostlord on Stonehorn (450)**
– Mount Traits: Metalcruncher
1 x Bloodpelt Hunter (140)**
– Aspects of the Champion: Tunnel Master

BATTLELINE
2 x Frost Sabres (80)**
2 x Frost Sabres (80)**
2 x Frost Sabres (80)**

CORE BATTALIONS
*Command Entourage – Magnificent
**Battle Regiment

TOTAL POINTS: (2000/2000)

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Army Faction: Orruk Warclans
Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumphs: Indomitable

LEADER
1 x Snatchaboss on Sludgeraker Beast (290)**
General
– Command Traits: Egomaniak
– Artefacts: Mork’s Eye Pebble
– Mount Traits: Smelly ’Un
1 x Wurrgog Prophet (170)**
Artefacts: Glowin’ Tattooz
– Spells: Gorkamorka’s War Cry
– Aspects of the Champion: Fuelled by Ghurish Rage
1 x Skragrott, the Loonking (210)**
1 x Gobsprakk (260)***
1 x Orruk Megaboss (140)***
– Artefacts: Gryph-feather Charm
1 x Orruk Warchanter (120)***
Warbeats: Fixin’ Beat

BATTLELINE
10 x Gutrippaz (150)*
– Wicked Hacka
5 x Orruk Ardboys (80)*
5 x Orruk Ardboys (80)*

ARTILLERY
1 x Beast-skewer Killbow (100)

ENDLESS SPELL
1 x Ravenak’s Gnashing Jaws (70)

OTHER
3 x Orruk Gore-gruntas (170)**
Jagged Gore-hacka
1 x Marshcrawla Sloggoth (150)***

CORE BATTALIONS:
*Galletian Veterans
**Warlord
***Warlord

TOTAL POINTS: (1990/2000)

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Final Tournament Placings

Top Three AoS Lists for Border War 2023

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This is the top three AoS lists for Border War 2023 that took place in the Albury, Australia on the 29th and 30th of April. It involved 43 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Kharadron Overlords
Sky Port: Barak Zilfin
– Mortal Realm: Ghur
– Grand Strategy: Rule the Skies
– Triumphs: Inspired

Kharadron Code
Artycle: Settle The Grudges
– Amendment: Prosecute Wars With All Haste
– Footnote: There’s No Reward Without Risk

LEADERS
Arkanaut Admiral (125)*
General
– Command Trait: Stormcaller
– Aspect of the Champion: Leadership of the Alpha
Aetheric Navigator (85)*
Artefact: Voidstone Orb
Endrinmaster with Endrinharness (90)*

BATTLELINE
9 x Endrinriggers (360)*
1x Grapnel Launchers
– Reinforced x 2
10 x Arkanaut Company (100)*
– 1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns
Arkanaut Frigate (300)*
Main Gun: Heavy Sky Cannon
10 x Grundstok Thunderers (270)*
2x Aetheric Fumigators
– 2x Decksweepers
– 2x Aethercannons
– 2x Grundstok Mortars
– Reinforced x 1

UNITS
1 x Grundstok Gunhauler (170)*
Main Gun: Sky Cannon
– Gunhauler Modifications: Zonbarcorp ‘Debtsettler’ Spar Torpedo

BEHEMOTHS
Arkanaut Ironclad (500)*
Main Gun: Great Sky Cannon
– Major Installation: Zonbarcorp ‘Dealbreaker’ Battle Ram

CORE BATTALION
*Battle Regiment

Total: 2000 / 2000

Sometimes, it pays off to lean into the highlights of a new Battletome, and Luca Foerster’s Barak Zilfin Kharadron Overlords list does this perfectly. One of the biggest loses to Kharadron Overlords was the loss of Aethergold in the new book, which was often used for an on-demand +1 to wound, Luca offsets this by taking the new Settle The Grudges Artycle which gives all Kharadron Overlords units a static +1 to wound against a target chosen at the start of the game. Less versatile, for sure, but often more impactful when multiple units are needed to ensure that something is made dead.

Luca starts things off with a classic Admiral taking Stormcaller and Leadership of the Alpha. Stormcaller allows for the rerolling of dice from the Navigator’s Read the Winds ability, which I will talk about in a moment. He follows that up with an Endrinmaster with Endrinharness, which pays the tax of allowing Endrinriggers to be battleline. Lastly, for heroes, he has taken a Navigator who gets an unbind/dispel and is carrying a Voidstone Orb, which is a once per game Artefact that will auto-unbind a spell. A powerful deterrent against trying to snipe heroes with spells or setting up crippling -1 to hit/wound auras. However, the real power of the Navigator is its Read the Winds ability, which allows it to roll six dice and then choose an effect. It can choose to either pick an enemy unit for each “one” it rolls to deal d3 mortal wounds and half movement until its next hero phase or for each “six” pick a friendly Boat and immediately normal move it D3+3 inches. The extra movement is great, but the real value is crippling fast enemy units, and combined with the reroll from the Admiral’s Stormcaller ability it can flat out win games by crippling the opponent’s ability to advance up the board to contest objectives or complete battle tactics. Sometimes, the best way to win is to not allow your opponent to play, and I especially feel for the poor Sons of Behemat player who ran afoul of this.

Moving onto his troop selection, Luca has taken a sample of the Kharadron mainstays. He has a double reinforced unit of Endrinriggers, which brings a bucket of rend -2 to the game both at range and in melee. They can also heal the boats, but that is just a bonus. The native rend -2 is the real benefit here. Next up, we have a common theme within Kharadron in this edition, the extremely efficient reinforced Thunderers with Special Weapons. They bring a massive amount of firepower at shotgun range, but back that up with a native 3+ save, 20 wounds, debuffs, and even mortal wounds in melee. They are a classic, “Move Me” objective holder with just enough range that they can not be ignored. A unit of Arkanauts rounds out the troop selection.

To finish off the list, Luca brought one of each of the Kharadron boats. An Ironclad toting around the Battle Ram to combo with the once per game 3d6 charge from his Footnote, a battleline Frigate courtesy of Barak Zilfin, and a cheeky Gunhauler to give the larger boats a 6+ ward save and a fast mover to cap objectives later in the game. He packages all of this into a one-drop Battle Regiment at an even 2000 points.

This is a classic list that can do well at range and in melee. It presents a difficult challenge for opponents as the Battletome Battle Tactics allow it to avoid interaction but greatly punishes opponents who spread out to score their own. Combined with Luca’s outstanding play, I pity the poor souls who had to face it.

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Allegiance: Ogor Mawtribes
Mawtribe: Boulderhead
– Mortal Realm: Ghur
– Grand Strategy: No Place for the Weak
– Triumphs: Bloodthirsty

LEADERS
Frostlord on Stonehorn (450)
Artefact: Vial of Manticore Venom (Universal Artefact)
– Mount Trait: Rockmane Elder
Frostlord on Thundertusk (400)
Mount Trait: Matriarch
Huskard on Thundertusk (330)*
Blood Vulture
– Mount Trait: Rimefrost Hide
– Prayer: Keening Gale
Icebrow Hunter (120)*
General
– Command Trait: Touched by the Everwinter
– Prayer: Pulverising Hailstorm
– Aspect of the Champion: Leadership of the Alpha

BATTLELINE
6 x Mournfang Pack (510)*
Gargant Hackers
– Reinforced x 2
2 x Frost Sabres (80)*
2 x Frost Sabres (80)*

CORE BATTALIONS
*Battle Regiment

Total: 1970 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 99
Drops: 3

We’ve an absolute legend joining our team for the top three comments this week.

Peter Atkinson (AKA Plastic Craic) has recently made a return with a revamped website and a crack team of top AoS gamers to help him!


Peter Atkinson: Thanks for having me on gents – long time listener, first time caller.

“It’s gotta be Little Lisa Simpson, Springfield’s answer to a question NOBODY ASKED!”

– Ned Flanders

Well he’s pulled one out of the bag here, hasn’t he? The Thundertusk answers the question nobody asked, namely “how can I do chip damage to a chaff unit in the shooting phase?”. The whole point of shooting is that you get to pick where the damage goes, but the limitations around where (and how much) the Thundertusk can apply its output are usually seen as crippling in the hands of most players.

Well, up steps The Mayor to show he’s not most players.

The Factory-standard Frostlord is of course present, with the Manticore Venom artefact being a slightly unorthodox pick, but all Stonehorns will take consistency of output where they can get it. I like it. In fact, I might just copy it.

Then Mat goes off script with the double Tusks: one as a Frostlord for the 3+ save and at least some kind of melee output, and the other packing the 5++ ward Trait. Coupled with the Boulderhead extra wounds and neg -1 to wound on the big lad, Mat has layered up the durability buffs in this army, but he’s done the same with his charge bonuses too. Both Frostlords add stacking +1s to charge in an aura, and the 3rd Mount Trait does the same (for Thundertusks only), so they’re all supporting each other to charge at +2” or +3”. It won’t boost the charge mortals, but it can blow the game wide open with some unexpected long bombs.

And how about those Mournfang? He has the prayer for extra movement on them, so with dual Frosties nearby and their native plus 1” to charge, they’re often gonna be zipping around at +3” to move and +3” to charge. This unit is a ride-on lawnmower, and your army is the mole poking its head out of the ground.

They give zero fucks about overwatch too, so with all their charge mortals added in, KO might not be as scary as you think; and speaking of KO, those Thunderers make a prime target for Thundertusk shooting. You don’t want the pricks rallying back, but bringing them into combat means they can’t use Rally anyway.

In fact, expensive combat units with good saves are where Thundertusks want to be generally, and there’s a lot of that in the meta right now; so if they will ever have a time to shine this is it. They won’t go too badly into Khorne’s Mighty Skullcrushers for example, with a double-tap putting enough mortals into them that a decent charge or two could clean them up without even worrying about that stupid 0+ save. OBR springs to mind too.

In practice though, I think I’d use the Thundertusks just as often to bludgeon through a support hero. 2 mortals, another 2 mortals, Blood Vulture, bam. That’s a 5-wound hero gone. The chances of spiking off a 6-wound hero are not trivial, and across two turns of shooting it’s very likely they’re toast. Efficient sniping? No, but sometime’s a Tyrant’s gotta do what a Tyrant’s gotta do. And something like a Krulghast or Death Frenzy can just switch off your win condition, so efficiency goes out the window at that point and you just do what you have to.

The kitty cats are an ace in the hole, popping up to secure Desecrate and then (because they can’t be shot in cover) usually forcing a far-more-expensive combat unit to hit reverse gear and clear them up. They’re not half bad at soaking up a mortal-wound overwatch too.

I know Mat has owned this army for aeons but it rarely sees the tabletop in competitive play. So I’ll be honest, I looked at this list and thought Mat was bringing a palette-cleanser pick for his hometown GT, so he could relax into his games with no pressure.

Well the more you look at it, the better it gets. It’s surprisingly strong into a couple of dominant new books and you write it off at your peril. Strutting onto the podium with such a unique list is a great achievement – well done mate.

If you found this write-up informative, check out our site over at Plastic Craic where we’re smashing out regular, high-quality Age of Sigmar coverage. See you there.

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Allegiance: Slaves to Darkness
Damned Legion: Knights of the Empty Throne
– Grand Strategy: Take What’s Theirs
– Triumphs: Inspired

LEADERS
Archaon the Everchosen (860)*
The Lore of the Damned: Daemonic Speed
Chaos Sorcerer Lord (120)*
General
– Command Trait: Master of Magic
– Artefact: Chaos Familiar
– Mark of Chaos: Tzeentch
– The Lore of the Damned: Daemonic Speed
– Aspect of the Champion: Fuelled by Ghurish Rage
Chaos Sorcerer Lord (120)*
Mark of Chaos: Nurgle
– The Lore of the Damned: Chaotic Conduit

BATTLELINE
6 x Varanguard (580)*
5x Fellspear
– 1x Daemonforged Blade
– Mark of Chaos: Khorne
– Reinforced x 1
9 x Corvus Cabal (80)*
Mark of Chaos: Undivided
5 x Chaos Knights (220)*
Mark of Chaos: Tzeentch
– Ensorcelled Banner: The Blasted Standard

CORE BATTALIONS
*Battle Regiment

Total: 1980 / 2000
Reinforced Units: 1 / 4
Allies: 0 / 400
Wounds: 89
Drops: 1

Ok folks, we’ve reached the Slaves sass threshold. What that means is we’ve now seen enough good results, with similar-enough lists, in a short enough time period, that I get to be a little bitch about them.

So what we have here is lots of the two good units in the book (cavalry) in the sub-faction that makes cavalry able to run and charge, with Archaon slapped on top for good measure. Archaon does offer a lot of tactical flexibility thanks to his picking a mark before deployment and not in the list building stage, and even though he’s always been frustratingly easy to kill and frustratingly bad at killing when I’ve run him, when he inevitably gets the Nurgle mark he’s definitely an annoying man-mountain that can stomp an objective while the 6 Varanguard do their thing.

I’ve also spotted that the Chaos Knights have been marked Tzeentch so that they can be yoinked around a bit by the Tzeentch Sorceror Lord. I wonder if that ever actually went off? At least it’s new!

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Allegiance: Stormcast Eternals
Stormhost: Hammers of Sigmar (Scions of the Storm)
– Grand Strategy: Take What’s Theirs
– Triumphs: Inspired

LEADERS
Karazai, The Scarred (550)*
Lord-Castellant (160)*
Artefact: Gryph-feather Charm (Galletian Champion)
Lord-Relictor (150)*
General
– Command Trait: High Priest
– Prayer: Translocation
– Aspect of the Champion: Tunnel Master

BATTLELINE
4 x Dracothian Guard Fulminators (480)*
Reinforced x 1
5 x Liberators (120)*
Heavens-wrought Weapon and Shield
10 x Vanquishers (220)*
Reinforced x 1

UNITS
6 x Praetors (280)*
Reinforced x 1

CORE BATTALIONS
*Battle Regiment

ADDITIONAL ENHANCEMENTS
Holy Command: Call for Aid

Total: 1960 / 2000
Reinforced Units: 3 / 4
Allies: 0 / 400
Wounds: 104
Drops: 1

Joel’s a really knowledgeable Stormcast Player and has been running a version of this list for most of the edition. You can check out the development of the list and how it plays on his channel Measured Gaming. Some of the most entertaining Battle Reps you’ll watch, but I warn you, it’s very definitely NSFW.

The concept is simple, go first and jam Karazai into something. He is either going to be a wrecking ball or serve as a fantastic distraction (you can’t let him run around). There are still 2 Galetian Champions for battle tactics, the Lord Castellant is one of the strongest here, with a 5+ ward to make him harder to shift. Scions of the Storm lets you get him where you want him if you keep him off the board. There is the choice of either the Vanquishers or the Fulminators to accompany him. 7 Units, only half are allowed in the storm chamber, giving a few options. The Praetors are along to provide their bodyguard to Karazai. Staying close to Karazai is the trick though.

The Praetors are probably a surprise for anyone who hasn’t played against them. With 3 attacks and 2 damage, they have solid output, especially into 4+ and 5+ saves. If your army relies on a big block of something or a couple of models, Karazai is your worst nightmare. Most of the lists Joel faced suffered from that issue or would struggle to affect Karazai as MSU (Bladegheists). If you have a lot of threats and enough units though, you can overwhelm this list and score where they aren’t. I’ll let Kieron cover how the Skaven list worked against Karazai. I’m predicting disposable clan rats helped clog up the works.

If you have the chance it’s worth watching how Joel plays this list, it’s fun if nothing else. He’s also one of the few people that seem to be perfectly fine with the standard Liberator.

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Final Tournament Placings