Category Archives: Maggotkin of Nurgle

Top Three AoS Lists for Sheffield Slaughter 2024

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This is the top three AoS lists for Sheffield Slaughter 2024 that took place in the UK on the 24th and 25th of February. It saw 94 players vying to be crowned champion in a 5-game super major tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Seraphon
– Army Type: Starborne
– Subfaction: Fangs of Sotek
– Grand Strategy: Magic Made Manifest

LEADERS
Slann Starmaster (310)*
– General
– Command Traits: Arcane Might
– Artefacts of Power: Spacefolder’s Stave
– Spells: Comet’s Call, Merciless Blizzard
Skink Starpriest (130)*
– Spells: Merciless Blizzard, Speed of Huanchi
Lord Kroak (440)**
Saurus Astrolith Bearer (160)**
Skink Starseer (160)**
– Spells: Cosmic Crush, Hoarfrost

BATTLELINE
Saurus Guard (140)
– Saurus Guard Alpha
– Icon Bearer
– War-drummer
Saurus Guard (140)
– Saurus Guard Alpha
– Icon Bearer
– War-drummer
Saurus Warriors (360)**
– Saurus Warrior Alpha
– Celestite Club
– 2 x Icon Bearer
– 2 x War-drummer

ENDLESS SPELLS & INVOCATIONS
1 x Malevolent Maelstrom (50)
1 x Umbral Spellportal (80)
1 x Suffocating Gravetide (30)

TERRAIN
1 x Starborne Realmshaper Engine (0)

CORE BATTALIONS
*Andtorian Acolytes
**Warlord

TOTAL POINTS: 2000/2000

Carson Whitlock: Interesting Starborne list as a result of the new battlescroll. Here we see Arcane Might being brought over Lord of Celestial resonance, which will allow the Slann to control all 3 of the endless spells in this list at once (at doubled range for extra threat projection). No heavy skink presence in a Fangs of Sotek list, however, which makes the extra redeploys quite expensive if spent on those saurus. Speaking of, we see a massive block of 20 saurus warriors used to gum up objectives for primary scoring/denying. The Slann is also armed with the spacefolder’s stave, presumably to give a more reliable charge to any Raptadon Chargers that are summoned in. Not having Lord of Celestial Resonance (which makes sense with the recent nerf) will certainly affect the amount of chargers this list will be able to summon in, but clearly not enough to prevent Jack from smashing through these 5 games! Well done, Jack.

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Army Faction: Maggotkin of Nurgle
– Army Subfaction: Blessed Sons
– Grand Strategy: Spellcasting Savant
– Triumphs: Bloodthirsty

LEADER
1 x The Glottkin (580)
– Spells: Rancid Visitations
1 x Orghotts Daemonspew (320)
1 x Bloab Rotspawned (310)
– Spells: Gift of Disease
1 x Morbidex Twiceborn (300)*
1 x Rotbringer Sorceror (120)*
– General
– Command Traits: Grandfather’s Blessing
– Artefacts: The Splithorn Helm

BATTLELINE
10 x Plaguebearers (120)*
– Icon Bearer
– Piper
– Plagueridden
10 x Plaguebearers (120)*
– Icon Bearer
– Piper
– Plagueridden
10 x Plaguebearers (120)*
– Icon Bearer
– Piper
– Plagueridden

TERRAIN
1 x Feculent Gnarlmaw (0)

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1990/2000)

Roland Rivera: It’s a strange new world out there for Nurgle players. With the Sloppity Bilepiper’s pile-in denial shenanigans being taken away in the latest Battlescroll, movement denial and control strategies have taken a huge hit, and the devoted of the Plague God have been forced to retool. Fortunately, the book is deep enough to offer other paths to victory, among them the monster-mash strategy you see in this list.

The aim here is to pair The Glottkin’s Blightkrieg ability with punchy Hero Monsters to maximize its offensive impact. The best among those that Nurgle has access to are the Maggoth Lords, which is why all 3 are in this list. Orghotts in particular stands out as the best dance partner for The Glottkin, but don’t sleep on Morbidex or Bloab, as they are also plenty capable. Aside from that, 3 minimum units of Plaguebearers meet Battleline requirements cheaply, screen well, and occupy objectives while the big guys do the brawling. The list also has a small foot Wizard you can stuff in a corner for a high-percentage Grand Strategy bid.

The Blessed Sons subfaction is honestly not having much of an effect here – but that’s OK – this list is inherently potent enough that it doesn’t really need much help. This list is more aggressive than Nurgle lists we were seeing in the past, but I believe it is just as potent, and this result is an example of that.

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Allegiance: Lumineth Realm-lords
– Great Nation: Alumnia
– Mortal Realm: Ghur
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired

Leaders
Scinari Enlightener (170)*
– General
– Command Trait: Eater of Magic
– Artefact: Rune of Senthoi
– Lore of Hysh: Speed of Hysh
– Lore of Hysh: Overwhelming Heat
Scinari Calligrave (110)*
– Lore of Hysh: Protection of Hysh
– Lore of Primal Frost: Merciless Blizzard
Vanari Bannerblade (80)**
Vanari Lord Regent (150)***
– Lore of Primal Frost: Hoarfrost
– Lore of Primal Frost: Merciless Blizzard
The Light of Eltharion (230)***
Ellania and Ellathor, Eclipsian Warsages (190)***
– Lore of Hysh: Protection of Hysh
– Lore of Hysh: Total Eclipse

Battleline
15 x Vanari Bladelords (360)**
– Reinforced x 2
15 x Vanari Bladelords (360)**
– Reinforced x 2
5 x Vanari Bladelords (120)***

Units
5 x Vanari Dawnriders (120)***
– Spell1: Lore of Hysh: Ethereal Blessing
– Spell2: Universal Spell Lore: Levitate

Endless Spells & Invocations
Hyshian Twinstones (30)
Ravenak’s Gnashing Jaws (70)

Core Battalions
*Andtorian Acolytes
**Wizard-Finders of Andtor
***Warlord

Additional Enhancements
Spell

Total: 1990 / 2000

Jon Anderson: Greetings, everyone, and welcome back to another Lumineth Realm-lords list review. Hailing from my personal favorite nation of Alumnia, we have Philip Springall standing at the pinnacle as the one above all when it comes to standing on circles. Forgoing the low drop count, Philip has brought the Scinari Enlightener, the mean man himself in the Light of Eltharion as well as the Twins and a few other pieces to enable his battalion choices. The inclusion of  a redundant Protection of Hysh is something I’m personally a big fan of and offensive spells such as Overwhelming Heat ensures that he will have multiple tools at their disposal to counter any threat.

At the heart of this army are the blocks of Vanari Bladelords, which benefit from the Alumnia subfaction ability as well as serving to be the ideal targets for Greater Power of Hysh from the VLR. As reinforced units, they form a stalwart frontline that can weather the fiercest assaults and simultaneously put the beat down on both elite units and hordes alike. Only having one unit of Vanari Dawnriders is not where I’d want to be, but it seems the meta had devloped in a way to support the single inclusion.

During his event, Philip demonstrated his versatility and adaptability, securing victories against two Orruk Warclans, one Sylvaneth Heartwood list, and a Knights of the Empty Throne S2D list. The only round he didn’t win was a draw against the Ossiarch Bonereapers running Null Myriad which really shows the resilience of the Lumineths spell suite and how offensive their defensive spells can be.

With a well-rounded composition and a keen understanding of his armies strengths, Philip proved to be a force to be reckoned with on the battlefield. His trifecta mastery of: spellcasting, combat, and objective play took him to the podium and I couldn’t be prouder of my fellow Alumnian.

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Army Faction: Ossiarch Bonereapers
– Army Subfaction: Null Myriad
– Grand Strategy: Spellcasting Savant
– Triumphs: Indomitable

LEADER
1 x Liege-Kavalos (180)*
1 x Mortisan Ossifector (120)*
– General
– Command Traits: Aura of Sterility
– Artefacts: Gothizzar Cartouche
– Spells: Empower Nadirite Weapons
1 x Katakros (500)*

BATTLELINE
5 x Kavalos Deathriders (190)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
6 x Immortis Guard (230)*
30 x Mortek Guard (130)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
– 3 x Soulcleaver Greatblade

BEHEMOTH
1 x Gothizzar Harvester (160)*

TERRAIN
1 x Bone-tithe Nexus (0)

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (2000/2000)

Walter Brock: We’re looking at an OBR list that has done well and changed a bit with the recent balance update to AoS.

Starting out, Null Myriad has changed.  Its ability to stop spells has changed from a 2+ to a 4+.  This significantly reduces the odds of stopping the opponents’ offensive spells.  However, Null Myriad is no longer tied around needing Mortisans and Arkhan.  This opens more list building options for people still wanting to go Null Myriad.

We have the normal Savant on Ossifector setup that we’ve seen several times in the past.  It is a very powerful combo to protect the Grand strat and support the army.

A liege is the first deviation from the old Null lists we would see since Old Null would want to bring two Mortisans to provide their bubbles.  The liege provides much more combat support for your already excellent units.

Katakros with Null Myriad is something we have seen often in the past and will probably continue to see going into the future. While Katakros provides protection and value against most threats.  Null Myriad itself protects against spells. It’s important to note that Katakros does not benefit from Null Myriad due to having the Mortis Praetorians keyword.

From there, we see several common units among OBR lists.  Deathriders provide a powerful battle tactic and can perform several roles depending on what you need them to do.  A Brick of 6 Immortis also provides an easy battle tactic while protecting your grand Strat.  30 Mortek guard are very good at sitting on objectives when backed up by a harvester and the protective buffs the rest of the list provides.

All this fits into a battle regiment to act as a one drop.

Altogether, the list is very well rounded and set up to handle almost anything that will be thrown at it with its defensive buffs and offensive buffs.  Well, done to this player.

Final Tournament Placings

https://www.bestcoastpairings.com/event/Uz9jRaZXt6

Top Three AoS Lists for the Gods of War IV

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This is the top three AoS lists for the Gods of War IV that took place in Italy on the 10th and 11th of February. It saw 78 players vying to be crowned champion over 5 rounds.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Maggotkin of Nurgle
– Army Subfaction: Befouling Host
– Grand Strategy: Corrupt Arcane Nexus
– Triumphs: Bloodthirsty


LEADER
1 x Bloab Rotspawned (310)

– Spells: Rancid Visitations
1 x Morbidex Twiceborn (290)
1 x Orghotts Daemonspew (320)
1 x The Glottkin (580)*

– Spells: Magnificent Buboes
1 x Sloppity Bilepiper (120)*
– General
– Command Traits: Pestilent Breath
– Artefacts: The Witherstave


BATTLELINE

10 x Plaguebearers (120)*

– Plagueridden
– Icon Bearer
– Piper
10 x Plaguebearers (120)*
– Plagueridden
– Icon Bearer
– Piper
10 x Plaguebearers (120)*
– Plagueridden
– Icon Bearer
– Piper


TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)


CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1980/2000)

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Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumph: Bloodthirsty


LEADERS
Orruk Weirdnob Shaman (90)*
– General
– Command Traits: Shaman of the Chilled Lands
– Spells: Da Great Big Green Hand of Gork, Foot of Gork
Wurrgog Prophet (170)*
– Artefacts of Power: Glowin’ Tattooz
– Spells: Hoarfrost, Levitate
Gobsprakk (240)**
– Spells: Sneaky Miasma
Orruk Warchanter (120)**
– Warbeats: Get ’Em Beat
Orruk Warchanter (120)**
– Warbeats: Fixin’ Beat


BATTLELINE
Orruk Brutes (140)
– Brute Boss
– Gore-choppa
– Jagged Gore-hacka
– Boss Choppa
Orruk Brutes (140)
– Brute Boss
– Gore-choppa
– Boss Choppa
– Jagged Gore-hacka
Orruk Brutes (140)
– Brute Boss
– Gore-choppa
– Jagged Gore-hacka
– Boss Choppa
Moonclan Stabbas (120)**
– Moonclan Boss
– Bad Moon Icon Bearer
– Gong Basher
– 3 Barbed Nets
– Stabba


OTHER
Orruk Gore-gruntas (340)
– Gore-grunta Boss
– Jagged Gore-hacka
Brute Ragerz (200)
– 6 x Chain-smasha
Orruk Gore-gruntas (170)
– Gore-grunta Boss
– Jagged Gore-hacka


CORE BATTALIONS
*Andtorian Acolytes
**Warlord


TOTAL POINTS: 1990/2000

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Army Faction: Blades of Khorne
– Subfaction: Goretide
– Grand Strategy: Slaughter of Sorcery
– Triumph: Bloodthirsty


LEADERS
Bloodthirster of Unfettered Fury (330)*

– General
– Command Traits: Firebrand
– Artefacts of Power: Ar’gath, the King of Blades
– Prayers: Bloodbind, Bronzed Flesh, Killer Instinct
Korghos Khul (160)*
Realmgore Ritualist (110)*

– Prayers: Blood Sacrifice, Bloodbind, Killer Instinct
Skarbrand (380)**
Slaughterpriest (110)**

– Hackblade and Wrath-hammer
– Prayers: Blood Sacrifice, Bloodbind, Killer Instinct
– Nullstone Adornments: Pouch of Nulldust
Valkia the Bloody (140)**


BATTLELINE
Bloodreavers (80)
– Reaver Blades
Bloodreavers (80)
– Reaver Blades
Bloodreavers (80)
– Reaver Blades
Bloodreavers (80)
– Reaver Blades
Claws of Karanak (100)
Bloodreavers (80)

– Reaver Blades
Claws of Karanak (100)*
Claws of Karanak (100)**


ENDLESS SPELLS & INVOCATIONS
1 x Hexgorger Skulls (50)

TERRAIN
1 x Skull Altar (0)

CORE BATTALIONS
*Warlord
**Warlord


TOTAL POINTS: 1980/2000

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Allegiance: Idoneth Deepkin
– Enclave: Fuethan
– Mortal Realm: Ulgu
– Grand Strategy: Dominion of the Deep Ones
– Triumphs:


LEADERS
Isharann Tidecaster (130)*

– General
– Command Trait: Teachings of the Turscoll
– Artefact: Rune of the Surging Gloomtide
– Lore of the Deeps: Steed of Tides
Sevireth, Lord of the Seventh Wind (270)**
– Allies

UNITS
1 x Bloodthirsty Shiver Akhelian Allopex (150)*
1 x Bloodthirsty Shiver Akhelian Allopex (150)*
1 x Bloodthirsty Shiver Akhelian Allopex (150)*
1 x Bloodthirsty Shiver Akhelian Allopex (150)**
1 x Bloodthirsty Shiver Akhelian Allopex (150)**
1 x Bloodthirsty Shiver Akhelian Allopex (150)**

1 x Akhelian Allopexes (150)**
– Razorshell Harpoon
1 x Akhelian Allopexes (150)**
– Razorshell Harpoon

BEHEMOTHS
Akhelian Leviadon (400)**
– Mount Trait: Reverberating Carapace
– Idoneth Deepkin Battleline (Enclave: Nautilar)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL: 2000/2000

Final Tournament Placings

https://www.bestcoastpairings.com/event/F56KKFDC9G

Top Three AoS Lists for the Pomeranian GT

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This is the top three AoS lists for the Pomeranian GT that took place in Poland on the 17th and 18th of February. It saw 49 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Blades of Khorne
– Subfaction: Skullfiend Tribe
– Grand Strategy: The Blood Legions March

LEADERS
Realmgore Ritualist (110)*
– Prayers: Blood Sacrifice, Killer Instinct
Bloodmaster (110)*
General
– Command Traits: Favoured of Khorne
– Artefacts of Power: Ar’gath, the King of Blades
– Prayers: Bloodbind, Bronzed Flesh
Slaughterpriest (110)*
Bloodbathed Axe
– Prayers: Blood Sacrifice, Unholy Flames
Bloodstoker (90)**
– Nullstone Adornments: Pouch of Nulldust
Skarr Bloodwrath (110)**
Bloodsecrator (120)**
– Artefacts of Power: Banner of Blood

BATTLELINE
Bloodreavers (80)
Icon Bearer
– Blood Chieftain
– Hornblower
– Meatripper Axe
Bloodreavers (80)
Blood Chieftain
– Icon Bearer
– Hornblower
– Meatripper Axe
Bloodreavers (80)
Icon Bearer
– Blood Chieftain
– Hornblower
– Meatripper Axe
Bloodreavers (80)
Icon Bearer
– Blood Chieftain
– Hornblower
– Meatripper Axe
Untamed Beasts (80)
Untamed Beasts (80)
Skullreapers (380)*
Skullseeker
– 2 x Icon Bearer

OTHER
Wrathmongers (140)
Wrathmaster
Wrathmongers (140)
Wrathmaster
Magore’s Fiends (140)**

ENDLESS SPELLS & INVOCATIONS
1 x Wrath-Axe (70)

TERRAIN
1 x Skull Altar (0)

CORE BATTALIONS
*Warlord
**Warlord

TOTAL POINTS: 2000/2000

Tomasz Mucha: This Khorne build is an MSU style control list. Early in the game it is trying to flood objectives with bodies and run at the opponent forcing multiple combats. Bloodstoker helps with a quick delivery and Skullfiend Tribe (unmodified charge rolls of 8 = strike first) combined with the banner of blood artifact (re-roll charges aura) helps apply the damage before the opponent has a chance to respond. When the opponent eventually responds, it triggers another wave of damage from the Murderous to the Last battle trait and eventually units dying generate Blood Tithe Points for Khorne. This is when the summoning engine kicks in, and the army that just shrinked into very few pieces starts growing again, summoning hordes of daemons (mostly Bloodletters and Flesh Hounds). When the dust settles and the grind is over, Khorne’s ability to pin stuff down and control the late game puts people into tough positions, often denying battle tactics or easily manouvering around the board.

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Army Faction: Skaven
– Grand Strategy: Arch-corruptors of the Mortal Realms
– Triumph: Bloodthirsty

LEADERS
Plague Priest On Plague Furnace (270)
– Prayers: Disease-disease!
Grey Seer On Screaming Bell (240)*
General
– Command Traits: Diabolical Schemer
– Artefacts of Power: Staff of Rightful Supremacy
– Spells: Skitterleap
Plague Priest (100)**
Prayers: Rabid-rabid!
Grey Seer On Screaming Bell (240)***
Artefacts of Power: Skavenbrew
– Spells: Death Frenzy
Skabbik Plagueseeker (140)***
– Prayers: Filth-filth!
Grey Seer (110)***
Spells: Hoarfrost

BATTLELINE
Clanrats (100)*
Clawleader
– Clanrat Standard Bearer
– Clanrat Bell-ringer
– Rusty Blade
Clanrats (100)*
Clawleader
– Clanrat Bell-ringer
– Clanrat Standard Bearer
– Rusty Blade
Plague Censer Bearers (300)**

BEHEMOTH
Hell Pit Abomination (180)*

OTHER
Plague Censer Bearers (100)**
Skabbik’s Plaguepack (140)***

ENDLESS SPELLS & INVOCATIONS
1 x Soulscream Bridge (80)

TERRAIN
1 x Gnawhole (0)

CORE BATTALIONS
*Battle Regiment
**Wizard-finders of Andtor
***Warlord

TOTAL POINTS: 1960/2000

Oskar Jeszke: Skaven after small adjustments with the new battlescroll.. Army that basically cheats on most of the core mechanics by  turning off objectives with skabbik, copying charges, spreading dmg from bells, blocking CP while you can do absurd amounts of dmg from Plague Censer Bearers. Most armies have a really hard time trying to fight you because after being forced to hit bells and having to deal with glass atomic bomb of PCB, opponents usually realize that they can’t score obj and you win

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Army Faction: Maggotkin of Nurgle
– Subfaction: Befouling Host
– Grand Strategy: Control the Nexus
– Triumph: Bloodthirsty

LEADERS
Bloab Rotspawned (310)
Spells: Gift of Disease
Morbidex Twiceborn (300)
The Glottkin (580)*
Spells: Rancid Visitations
Poxbringer (130)*
General
– Command Traits: Nurgling Infestation
– Artefacts of Power: The Witherstave
– Spells: Hoarfrost
Gutrot Spume (140)*

BATTLELINE
Plaguebearers (120)*
Icon Bearer
– Piper
– Plagueridden
Plaguebearers (120)*
Plagueridden
– Icon Bearer
– Piper
Plaguebearers (120)*
Plagueridden
– Icon Bearer
– Piper

OTHER
Rotmire Creed (140)*

TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1960/2000

Mariusz Dotka: Nurgle did what Nurgle does best – slow grind with Glottkin in the middle. Despite the nerf of Sloppity, Plaguebearers are still a solid battleline able to withstand a lot of attacks. They would have been even better if not the error in the list – Hoarfrost instead of Fleshy Abundance. Fortunately it was not a game changer as the buffed Beast of Nurgle was able to deal a lot of damage. Beside Glottkin, Bloab was a solid second pick. Miasma of Pestilence is a very good spell with effect that can be triggered in almost every phase. Bloab’s ability for -1 to hit and shoot combined with a roar is a good way to keep him alive. I hesitated a little with the last big hero but in the end I decided to go with Morbidex because of his healing ability. Poxbringer is a good choice for a general (when you choose the right spell he is even better) and fits well for Grand Strategy (Control the Nexus). When everybody was busy with Glottkin and Maggoth Lord’s, he was slowly moving to the table center. Last pick was Gutrot. Thanks to his and Rotmire’s point decrease, they were a solid pick (changed at the last moment from another last Maggoth). They turned out to be a great choice – durable, providing disease points, sniping small heroes or capturing the objectives. As for the summons – best pick for me is still a Beast of Nurgle and in the endgame another Poxbringer if needed. Plaguebearers are good blockers however and Nurglings are good for stealing objectives from small heroes.
In the end, thanks to Grandfather’s blessing, Nurgle is a very durable army, despite being very slow. Glottkin in the middle of the table is a very big threat and with his ability he can block enemy tactics or push forward even the slowest units. I only hoped that other battlelines would decrease in points as well, but Chaos Gods decided differently.

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Army Faction: Idoneth Deepkin
– Subfaction: Fuethán
– Grand Strategy: The Creeping Gloomtide
– Triumph: Inspired

LEADERS
Akhelian King (220)*
General
– Command Traits: Unstoppable Fury
– Bladed Polearm and Falchion
– Artefacts of Power: Armour of the Cythai
– Mount Traits: Voidchill Darkness
Lotann (110)**

BATTLELINE
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**
Razorshell Harpoon Launcher, Barbed Hooks and Blades
Namarti Reavers (160)**
Icon Bearer
Namarti Reavers (160)**
Icon Bearer

BEHEMOTH
Akhelian Leviadon (400)*
– Mount Traits: Reverberating Carapace

TERRAIN
1 x Gloomtide Shipwreck (0)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment

TOTAL POINTS: 1950/2000

Krzysztof Jezierski: I made this list with the idea of wanting to utilize a newly buffed Fuethán that gave sharks (best freaking unit) exploding unmodified 6 which was recently changed to auto-wounding instead of additional hit, and my dear and beloved Smashking. My variation of Sharknado utilizes Smashking with armour of the Cythai that gives him a huge survivability boost against anything that has effects on 6 as it’s simply denied.  The list plays mostly as a loaded barrel that is waiting for that one opening, either made by an enemy mistake in movement or due to screens dying from endless shooting, and being 2 drops allows me to dictate who goes first most of the time. Turn 1 Idoneth is quite tanky not only by being in army-wide cover thanks to the Tides but also with an additional +1 save from Turtle and the ability to deny shooting if the enemy is over 12 inches away. If he manages to get close enough, he is forced to shoot on the closest Idoneth unit, which is usually my screen that consists of 2×10 reavers who have +2 save and 5+ ward wholly 6″ of the ship. Turn 2 is where almost 80% of the games are decided if I was able to get close enough in turn 1 that my Smashking can unleash his wrath and kill over double or triple his points cost thanks to his command trait Unstoppable Fury that gives him additional 2attack for each enemy unit within 3inches of him (my record was 6 with gave me +15 attack on Polearm 2/2/-3/3). If after all of this, there are some units left in the enemy army turn 3 is usually a clean-up as Idoneth has strike first and the dmg output of sharks is very good, especially with the silent MVP of list Lotann that gives +1 to wound rolls wholly within 12 inches.

Final Tournament Placings

Pomeranian GT – Championshub.app

Age of Sigmar Meta Stats (12th February 2024)

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Below are the up to date win rates for Battlescroll: Tactics of Andtor as at 12th February 2024.

For a complete breakdown, including Faction Popularity, Wins in Succession and Subfaction Win Rates, visit our Battlescroll: Tactics of Andtor stats page

To support us and help keep our site ticking over, why not visit our Patreon page?

Age of Sigmar Meta Stats (5th February 2024)

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Below are the up to date win rates for Battlescroll: Tactics of Andtor as at 28th January 2024.

For a complete breakdown, including Faction Popularity, Wins in Succession and Subfaction Win Rates, visit our Battlescroll: Tactics of Andtor stats page

To support us and help keep our site ticking over, why not visit our Patreon page?

Age of Sigmar Meta Stats (28th January 2024)

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Below are the up to date win rates for Battlescroll: Tactics of Andtor as at 28th January 2024.

For a complete breakdown, including Faction Popularity, Wins in Succession and Subfaction Win Rates, visit our Battlescroll: Tactics of Andtor stats page

To support us and help keep our site ticking over, why not visit our Patreon page?

Top Three AoS Lists for Weekend Warlord VII – Age of Myth

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This is the top three AoS lists for Weekend Warlord VII – Age of Myth that took place in Italy on the 13th and 14th of January. It saw 101 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Sons of Behemat
– Army Type: Breaker Tribe
– Grand Strategy: Make the Land Tremble!
– Triumphs: Bloodthirsty
– Fierce Loathings: Idiots with Flags


LEADER
1 x Gatebreaker (500)*

– General
– Command Traits: Monstrously Tough
– Artefacts: Amulet of Destiny
1 x Gatebreaker (500)*
– Artefacts: Extra-calloused Feet
1 x Kraken-Eater (480)*
1 x Rabble-Rowza (Braggit’s Bottle-snatchaz) (500)**


OTHER
5 x Gobbapalooza (Braggit’s Bottle-snatchaz) (500)**
12 x Squig Herd (Braggit’s Bottle-snatchaz) (500)**
10 x Squig Hoppers (Braggit’s Bottle-snatchaz) (500)**

– Squig Hopper Boss


CORE BATTALIONS:
*Bosses of the Stomp
**Regiment of Renown


TOTAL POINTS: (1980/2000)

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Army Faction: Cities of Sigmar
– Army Subfaction: Misthåvn
– Grand Strategy: Banners Held High
– Triumphs: Inspired


LEADER
1 x Battlemage on Griffon (250)

– Spells: Wildform
1 x Battlemage (100)*
– Spells: Pha’s Protection
– Arcane Trinkets: Ancient Grimoire
1 x Freeguild Cavalier-Marshal (120)*
– Artefacts: Arcane Tome
1 x Tahlia Vedra (340)*
1 x Freeguild Marshal on Griffon (270)**

– General
– Command Traits: Grizzled Veteran
– Freeguild Lance
– Artefacts: Sigmarite Warhammer


BATTLELINE
5 x Freeguild Cavaliers (180)*

– Cavalier Herald
– Arch-Knight
– Arch-Knight’s Blade
5 x Freeguild Cavaliers (180)**
– Arch-Knight
– Cavalier Herald
– Arch-Knight’s Blade
10 x Freeguild Cavaliers (180)**
– Arch-Knight
– 2 x Cavalier Herald
– Arch-Knight’s Blade


OTHER
6 x Freeguild Command Corps (170)**


CORE BATTALIONS:

*Warlord
**Battle Regiment


TOTAL POINTS: (1970/2000)

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Army Faction: Maggotkin of Nurgle
– Subfaction: Befouling Host
– Grand Strategy: Control the Nexus
– Triumph: Bloodthirsty


LEADERS
Morbidex Twiceborn (290)
Great Unclean One (430)

– General
– Command Traits: Nurgling Infestation
– Doomsday Bell and Plague Flail
– Artefacts of Power: The Witherstave
– Spells: Flaming Weapon
The Glottkin (580)*
– Spells: Rancid Visitations
Rotbringer Sorcerer (120)*
– Spells: Merciless Blizzard


BATTLELINE
Plaguebearers (120)*

– Icon Bearer
– Piper
– Plagueridden
Plaguebearers (120)*
– Plagueridden
– Icon Bearer
– Piper
Plaguebearers (120)*
– Icon Bearer
– Piper
– Plagueridden
OTHER
Plague Drones (200)*
– Icon Bearer
– Bell Toller
– Plaguebringer


TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)


CORE BATTALIONS
*Battle Regiment


TOTAL POINTS: 1980/2000

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Army Faction: Beasts of Chaos
– Subfaction: Darkwalkers
– Grand Strategy: Protect the Herdstone
– Triumph: Bloodthirsty


LEADERS
Doombull (180)*

– General
– Command Traits: Bestial Cunning
– Artefacts of Power: Brayblast Trumpet
Be’lakor (340)*
Great Bray-Shaman (100)*

– Spells: Vicious Stranglethorns


BATTLELINE
Ungors (80)*

– Halfhorn
– Brayhorn Blower
– Banner Bearer
– Pitted Blade
Bullgors (630)*
– Bloodkine
– Paired Cleaving Axes
– 3 x Warheard Drummer
– 3 x Warheard Banner Bearer
Ungor Raiders (130)*
– Halfhorn
– Brayhorn Blower
– Banner Bearer
Ungors (80)*
– Halfhorn
– Brayhorn Blower
– Banner Bearer
– Pitted Blade
Bullgors (420)*
– Bloodkine
– Paired Cleaving Axes
– 2 x Warheard Drummer
– 2 x Warheard Banner Bearer


TERRAIN
1 x Herdstone (0)

CORE BATTALIONS
*Battle Regiment


TOTAL POINTS: 1960/2000

Final Tournament Placings

https://www.bestcoastpairings.com/event/82R7P2TX5L

Age of Sigmar Meta Stats (23rd January 2024)

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Below are the up to date win rates for Battlescroll: Tactics of Andtor as at 23rd January 2024.

For a complete breakdown, including Faction Popularity, Wins in Succession and Subfaction Win Rates, visit our Battlescroll: Tactics of Andtor stats page

To support us and help keep our site ticking over, why not visit our Patreon page?

Woehammer Hobby (7th January)

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Here’s some of the miniatures that the guys on the Woehammer Discord have posted this week.

Cavalry Marshal by ColaRonaldo
Mortalis Terminexus – Vulpin
Belthanos – JSPayne90

Top Three AoS Lists for the War In The Heartlands – Act 3

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This is the top three AoS lists for the War In The Heartlands – Act 3 that took place in the UK on the 18th and 19th of November. It saw 100 players vying to be crowned champion in a 5-game tournament.

With a very large field of players in. a five round competition four players achieved five wins and no losses (5/0/0). I’ve included all of those lists instead of just the top 3.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Maggotkin of Nurgle
– Army Subfaction: Befouling Host
– Grand Strategy: Corrupt Arcane Nexus
– Triumphs: Bloodthirsty

LEADER
1 x Great Unclean One (430)
– General
– Command Traits: Nurgling Infestation – Doomsday Bell and Plague Flail
– Artefacts: The Witherstave
– Spells: Fleshy Abundance
1 x The Glottkin (580)
– Spells: Rancid Visitations
1 x Orghotts Daemonspew (320)
1 x Morbidex Twiceborn (290)*

BATTLELINE
10 x Plaguebearers (120)*
– Plagueridden
– Icon Bearer
– Piper
10 x Plaguebearers (120)*
– Plagueridden
– Icon Bearer
– Piper
10 x Plaguebearers (120)*
– Plagueridden
– Icon Bearer
– Piper

TERRAIN
1 x Feculent Gnarlmaw (0)
1 x Feculent Gnarlmaw (0)

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1980/2000)

Fresh (for Nurgle!) from being part of England’s victorious 6 Nations team, Max brought his beautifully painted and very pus-filled army to take out War in the Heartlands. And what a difference a few points changes make! The Garden of Nurgle has gone through a bit of a feculent regrowth recently with points drops to a couple of the big chaps and the little chaps, meaning that Max’s list is 80 points cheaper than it would have been before the recent battle scroll update allowing to squeeze even more into the list. In addition, with the double-Gnarlmaw and Befouling Host combo, Max is certainly summoning something in, from a Beast of Nurgle, more Plaguebearers or even a Great Unclean One.

Another great option for Max to bring in is Sloppity Bilepiper who is able to use his Jolly Gutpipes to play such classics as My Love Is Like a Ripe, Ripe Fart that prevents pile-in moves. With the four big Nurgle heroes doing most of the lifting in this list, preventing enemies from getting their maximum number of attacks by piling in while being at their own maximum efficiency is a real force-divider for the opponent.

Of the big boys, Orghotts is probably the most straightforward, but is still an absolute beatstick, with 5 damage 3 and 7 damage 2 attacks with a D6 damage shooting attack thrown in there too. He also comes with a free CP per turn if you want that D6 damage attack to be hitting and wounding on 2s.

Next up is Morbidex Twiceborn, who can bring back Nurgling bases, but what he mainly brings to the party is that at the end of the battleshock phase (so the opponent’s too) he heals half his wounds, rounding up. So get him down to 1 wound in your combat phase to see that go up to 7 wounds, then heal D3 in the opponent’s hero phase followed by a few more at the end of the next battleshock phase. If you can’t kill him in one go, don’t bother, but easier said than done on a 3+ save and 12 wounds on a 5+ ward.

The Great Unclean One is one of the Loci of Fecundity, which means that Nurgle models heal D3 within 14″ of one of these Loci instead of just the 1 wound, helping Morbidex to be the irritant that he is. It also has its own Monstrous Action to do 4 mortals on a 2+ when at top bracket and is no slouch in combat either, especially with all the Nurglings doing a tonne of attacks that can spread disease, which will then proc on a 3+ because of the Witherstave.

The second Locus of Fecundity is The Glottkin on a truly monstrous 27ish wounds, after factoring in the 5+ ward, is a two cast wizard and has one of the coolest named warscroll abilities in Sigmar called Blightkrieg when The Glottkin and another unit can make a charge at the end of the enemy movement phase. Anyone who has faced Khorne knows exactly how powerful this is and being able to give this lump of pustulant flesh any free movement while also stomping something at the other end is fantastic.

Plaguebearers are also in the list and, while they won’t kill much, they are absolutely non-trivial kills themselves as they have 2 wounds, a 5+ ward, can go up to 3 wounds a model with a spell and can return models on a battleshock roll of a 1, which can be enough to tip an objective in Max’s favour…something that I discovered in our Round 5 game, costing me 2 points as the extra Plaguebearer dropped me from Hold 1, Hold 2, Hold More to just Hold 1.

So what did I learn about how the list plays? It is a very tough list and when piloted by someone with Max’s skill expression, a couple of breaks need to go your way to have a shot. There are aspects of a DPS-check army (i.e. can you do enough damage to it before it kills you) that has some similarities with Gargants, but with the extra mechanic of 5+ wards, summoning, the healing and having some really cheap battlelines being able to grab objectives, it’s one of the top armies at the moment. But it was a really fun game and Max is a true gentleman and a worthy winner of the event.

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Army Faction: Seraphon
– Army Type: Starborne
– Subfaction: Fangs of Sotek
– Grand Strategy: Spellcasting Savant
– Triumph: Inspired


LEADERS
Skink Oracle on Troglodon (270)
– Artefacts of Power: Sacred Stegadon Helm
– Spells: Cosmic Crush
Skink Starseer (150)*
– General
– Command Traits: Shaman of the Chilled Lands
– Spells: Speed of Huanchi
Skink Starpriest (130)*
– Spells: Merciless Blizzard
Lord Kroak (410)**
Saurus Astrolith Bearer (140)**


BATTLELINE
Saurus Guard (140)**
Raptadon Chargers (300)**

– Raptadon Charger Alpha
– 2 x Hornblower
– 2 x Icon Bearer
Saurus Warriors (360)**
– Saurus Warrior Alpha
– Celestite Club
– 2 x War-drummer
– 2 x Icon Bearer


ENDLESS SPELLS & INVOCATIONS
1 x Malevolent Maelstrom (50)
1 x Aethervoid Pendulum (40)


TERRAIN
1 x Starborne Realmshaper Engine (0)

CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment


TOTAL POINTS: 1990/2000

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Army Faction: Idoneth Deepkin
– Subfaction: Fuethán
– Grand Strategy: Overshadow
– Triumph: Inspired


LEADERS
Isharann Tidecaster (130)*
– General
– Command Traits: Teachings of the Túrscoll
– Artefacts of Power: Rune of the Surging Gloomtide
– Spells: Steed of Tides
Lotann (110)**


BATTLELINE
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**

– Razorshell Harpoon Launcher, Barbed Hooks and Blades

BEHEMOTH
Akhelian Leviadon (400)*
– Mount Traits: Reverberating Carapace


TERRAIN
1 x Gloomtide Shipwreck (0)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL POINTS: 1990/2000


Akhelian Allopexes are costed as units of 3 but shown as singles. There are 3 units of 3 with each unit costing 450pt.

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Army Faction: Idoneth Deepkin
– Subfaction: Fuethán
– Grand Strategy: Akhelian Pursuit
– Triumph: Inspired


LEADERS
Lotann (110)*
Isharann Tidecaster (130)**

– General
– Command Traits: Teachings of the Túrscoll
– Artefacts of Power: Rune of the Surging Gloomtide
– Spells: Steed of Tides


BATTLELINE
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)*
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**
– Razorshell Harpoon Launcher, Barbed Hooks and Blades
Akhelian Allopexes (Bloodthirsty Shiver) (450)**

– Razorshell Harpoon Launcher, Barbed Hooks and Blades

BEHEMOTH
Akhelian Leviadon (400)**
– Mount Traits: Reverberating Carapace


TERRAIN
1 x Gloomtide Shipwreck (0)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL POINTS: 1990/2000


Akhelian Allopexes are costed as units of 3 but shown as singles. There are 3 units of 3 with each unit costing 450pt.

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Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Spellcasting Savant

LEADERS
Swampcalla Shaman and Pot-grot (100)*
– General
– Command Traits: Eye of the Blizzard
– Spells: Merciless Blizzard
Wurrgog Prophet (170)*
– Artefacts of Power: Glowin’ Tattooz
– Spells: Hoarfrost
Gobsprakk (240)**
Orruk Megaboss (140)**
– Artefacts of Power: Destroyer
Orruk Warchanter (120)**
– Warbeats: Fixin’ Beat
Swampboss Skumdrekk (280)***

BATTLELINE
Gutrippaz (150)***
– Gutrippa Banner Bearer
– Gutrippa Drummer
– Gutrippa Boss
– Wicked Stikka
Orruk Brutes (280)***
– Brute Boss
– Jagged Gore-hacka
– Boss Choppa
– 2 x Gore-choppa
Hobgrot Slittaz (80)***
– Scrap Totem Bearer
– Noise-maker
– Hobgrot Boss

OTHER
Brute Ragerz (200)***
– 6 x Mighty Gore-hacka
Man-skewer Boltboyz (240)***
– Boltboy Boss

CORE BATTALIONS
*Andtorian Acolytes
**Command Entourage
– Magnificent
***Battle Regiment

TOTAL POINTS: 2000/2000

After doing reasonably well with Kruleboyz and Tzeentch, but never cracking that 4-1 wall, I was really chuffed to finally be able to get there at Heartlands in such a great field of opponents. The new Orruk battle tactics have definitely helped Big Waaagh recently and the list is build with these in mind. Sneak Up is a great early or late battle tactics for putting all Kruleboyz units within 3″ of a terrain feature; Dat’s Our Turf Now! just needs two Ironjawz units within 6″ of the centre; the general is a Kruleboyz general, opening up Take Dat You Suckas! for doing 10 wounds and not taking 10 in return; Wait For It, Ladz just needs 30 Waaagh points. If you can do all of these very doable tactics and then get one more from the GHB, often Intimidate the Invaders or Magical Dominance, then you practically have to be tabled not to score 5 battle tactics.

With the general being the Swampcalla to access Take Dat You Suckas!, it made sense to also make him the focus of the Grand Strategy too as the other common option, Waaagh, needs him or a battleline unit to also not only be alive, but in your opponent’s territory too. On a turn-by-turn basis, he’s mostly there to buff the boltboyz, but by putting Merciless Blizzard on him too means that I have a 12″ exclusion zone around him and the Wurrgog has his own 12″ no-go zone too. Speaking of the Wurrgog, he did win me game two by staring off Alarielle the bottom of turn 5, but don’t sleep on his warscroll spell either. It is a ‘roll the number of dice in the unit spell’ but, if cast on a 10+ (and Primals can modify), it does mortals on 4s at 24″ away. That spell took out 18 Blissbarbs of 30 in one hero phase and gives him a bit of extra utility.

Speaking of Primals, I wanted to maximise my number of these so had the Andtorian Acolytes battalion and the Command Ability to get an extra one in my hero phase on a 5+. While sometimes these missed, there were several hero phases when I had 5 Primal Dice ready to go, either for my own casting or for Gobsprakk to do his thing and cause D6 mortals to wizards. Though he didn’t actually take out any wizards at this event, the threat was always there and, with the number of Primal Dice I often had, many opponents just skipped casting magic.

Other honourable mentions go to the Megaboss on Foot with the Destroyer artifact, who has the fight-on-death ability to make him a real thorn in any opponent’s side for the bargain price of 140pts. It allows you to attack elsewhere first, knowing that the Megaboss will definitely get to attack and, if the Megaboss somehow survives, then, unless your opponent shoots him off or kills him with magic (but see Gobsprakk above), he’s going to get to hit again. The other big winner from this list is the point when you hit 20 Waaagh points and have +1 to hit and +1 to wound. Having this on your whole army is spectacularly good, making the output really consistent AND allowing you to use CP for All Out Defense while not reducing the damage.

All my opponents were absolutely fantastic to play, with nailbiting moments in every game and Mark and Liam run a fantastic event with Cameos this year from the Cookie Monster, Admiral Adama and Hodor encouraging us to hold the objectives! If you get a chance, grab a ticket and I’ll hopefully see you next year!

Final Tournament Placings

To view all of the results for the tournament please follow the link below to Best Coast Pairings

https://www.bestcoastpairings.com/event/OjuGotVRnm