So… I’m back again with another update for my tale of four warlords style article, albeit with only one warlord and weirdly I’m doing it as we change editions at the moment making my life much harder than it needed to be. May was a really productive month for me, I had a real focus on painting (helped by cutting back on PC gaming and TV). I was also feeling a little pressure to get more of my models painted up knowing that June and July are going to be pretty busy at home.
You can see part 1 here if you’ve missed it or want to recap.
More screening bodies
First up was getting more Arkanauts finished for the Slow Grow for May. Nothing really new here… a lot of these ones I’d painted before for Warcry so they all had to be stripped so that I could do my new scheme. I also realised that when I’d done the previous month, I’d mixed the cutlasses and axes but now with this unit painted up, I can field 10 of each for easy unit identification on the battlefield (what I do for the next 10… no idea :D)

The first big one!
I also pushed through these Arkanauts because I knew I wanted to get my Frigate done and get it on the table for 3rd edition. It was a lot of fun to tackle the Frigate. I had a few “what should I do” moments as I was painting, similar to the Gunhauler for where to use which colours but especially when it came to the windows. I scoured the internets for windows which were in a style that a) I liked, and b) that I though I could reproduce. In the end, I happened to see Bair from Goonhammer’s Frigate in their Spearhead Article and reached out to him for the scheme. I then did it a little differently (of course) and went with a dark metal underneath with Akhelian Green over the top and a layer of Ardcoat to give it that window shine.



Finishing off my Spearhead
Then it was onto the Admiral to complete my Spearhead (I’m still pissy at GW that actually I’m not finished because it’s not like the cover art but instead is 3 Skywardens with a volleygun). This also finished off my card for the GW campaign to help the settlement be founded and I got a fancy Coin Malleus too! It was nice to work in more gold colours I use for heroes and also to do up the crystals on the base. I have run into a bit of a problem here with my heroes as I had a planned basing scheme for them but they mostly come on sculpted bases which mean I can’t but slate rocks underneath them… I’m still trying to figure out how I’m going to deal with that in the future.

Why not one more unit for May?
At this point, I still had a week left of May and not much left prepped ready to paint so I went through my project box and pulled out my Thunderers. These were 2nd hand ones built with 3 special weapons so I’m short a fumigator unfortunately and still trying to figure out a good solution for that.

Getting in some gaming!
We kicked off the Path to Glory campaign at the start of May and I had my first two games against FEC and Cities, along with some nice cocktails for the kick off event!

Over May, I got quite a few games in to sort of wind down with 3rd Edition. It was fun to focus on the narrative side of things and to build up the Kharadron Port around an old abandoned mine. A combination of winning my early games and some good luck with the dice meant that the Aetherdogs quickly built up a serious amount of Aethergold and started to work towards “repairing the damaged frigate” (adding Barracks and buying the Frigate for the army).
The gunhauler was a real winner at the small scale and survived some attacks it really shouldn’t have against Morbhegs, Aleguzzler, and Gorgers. The other strong unit was the ‘Riggers who did a lot of work (so long as they didn’t get attacked first). Playing around with different Artycles and Enhancements was nice, having Grudgebearer giving my Endrinmaster 6 damage against an enemy hero was nasty in Path to Glory but fun when it worked.

The first game I really lost hard was my last one… where both the Frigate and Gunhauler both went down (and everything else). This was the first time the Gunhauler went down in a match and it went down destroyed (which I accepted since I hadn’t rolled for my frigate yet).
All in all, KO felt a little oppressive in PtG and most of my matches easily went my way but was clear with the right counterattack that the KO would go down quickly too.
Building up to 4th Edition
In June, my plan is to do more thunderers if I can find a fumigator (please let me know if you have one spare 😉) work on a couple more heroes and either do some more ‘Riggers or probably more sensibly another boat. The hype is real and I can’t wait to get some games in with the new edition!
Check out the next episode here!





















