For the past few weeks I’ve been hammering away at my own fantasy wargame, and now I need your help to shape it.
Orders & Omens is a corps-level wargame set in a Renaissance-inspired fantasy world, where players command whole brigades of infantry, cavalry, and artillery. Battles aren’t fought in perfection, your orders may be delayed, misunderstood, or even completely ignored. Generals must rely on messengers, their troops may falter under fire, and the fog of war is ever present.
What makes it different?
- Orders & Friction: Issue Strategic Orders via messengers, but don’t expect them to arrive on time.
- Chip Draw Activations: Divisional Generals fight for attention in the bag. This isn’t an IgoUgo game.
- Reactions & Zones of Control: Units act not just on your command, but in response to nearby enemy movements.
- Magic & Monsters: Upgrade your generals with wizards to hurl spells like Magic Missile or Winds of Doom.
- Fog of War Deployment: Bluff with dummy brigades until the clash reveals who’s really there.
Why playtest?
The system is raw and unpolished. The best time to join, where your games and your feedback will directly shape the final rules.
Help us create a fantasy world.
Anyone can join?
- You’ll need a handful of bases (rectangles for brigades, circles for generals), a tape measure, some dice, and a 4′x4′ table. Models are optional and paper stand-ins are absolutely fine.
- Games are designed to be fast, with most tests being run in 1–2 hours once you’re familiar.
- Playtest feedback will be gathered in the dedicated Discord server, with channels for each section of the rules.
If you’re interested, come join the Discord and help forge Orders & Omens.

One thought on “Orders & Omens: Playtesters Wanted!”