Cawdor Gangers for Necromunda

A few weeks ago I showed off some Cawdor gangers, and good news — I’ve added some more recently. So onto my second How to Paint Cawdor Gangers.
Necromunda
Necromunda is the game of gang-warfare in the brutal grim darkness of the 41st millennium – it’s also a campaign!
House Cawdor
Necromunda has a large number of gangs (or teams) to play with. Initially there were six but this has rapidly expanded and the latest release sees the Squats get a much needed update.
Cawdor worship the God-Emperor and are the most numerous House, gaining power because of these numbers. They see nothing wrong with throwing their Juves (Bonepickers) into the fray – if they live it’s their faith in the Emperor, if they don’t then there are plenty more. I won’t surprise people to know that I love horde armies and so when we decided to start a 2nd Necromunda campaign locally they were the obvious next step after Van Saar.
Pictures


How do they play?
Cawdor swarm their enemy. They have the cheapest Juves and give these a pistol and weapon (if they are lucky) and told to run forth. If they survive they may even get armour later in the campaign although this is unlikely.
Cawdor are the House of Faith and include Redempitionists in their number which are available in their own box. I have some, but none painted yet. They purge the enemy with the Emperor’s light… which means flame weapons.
So check out the rules for templates (no rolls to hit) and Blaze (4+ and your opponent is on fire and acting randomly on their next activation) and throw everyone else at the enemy… maybe they’ll even win.
These 4 gangers have weapons from the original Necromunda so 2 of the gangers have lasguns, and one has a shotgun… and they can’t use these anymore, so the lasguns are ‘counts as’ reclaimed autoguns and the shotgun will be a sawn-off variety.
Paints Used
My recent armies have been red, blue and green but I haven’t painted yellow since my attempt to do a Stirland army back in the day of Warhammer Fantasy — but that was a long time ago. So I chose to go yellow with these – there’s been a lot of good yellows released in the last years which actually have pigment and coverage and so it is now possible to paint a force in that colour.
Undercoated in TT Combat – Muscly Muscles – a light biege colour – although any light undercoat will do – I then washed the models entirely in Nazdreg yellow to add some depth to the colour and allow me to build up.
I then tackled the yellow clothes with Averland Sunset highlighted by Phalanx Yellow and then contrasted with Orruk Flesh and Scorched Brown. If you want to add depth to these apply a light shade of Agrax Earthshade, but avoid the yellow.
I pick out the ropes in Rakarth flesh (on the weapons and on the main models) and finally add Leadbelcher and Balthasar Gold to the weapons. An all over wash of Agrax Earthshade on the weapons helps tie the three colours together.
Finally the bases are very simple – black undercoat, Leadbelcher and Balthasar Gold and a wash (or 2) of Nuln Oil — all with an Abbadon Black rim.
And I say finally, but as these are lead models from the original Necromunda I have given them 4 (!) coats of Matt Varnish to give them some protection.
So that’s How to Paint Cawdor Gangers! — graphic below.

Buying a Box?
Whilst the current Cawdor gangers are available everywhere – try your local FLGS or our affiliate link with Element Games, these 4 guys are out of production and cost about £10 each on Ebay (also an affiliate link)… so a little expensive for what they are – by the nostalgia makes them fun for me.
— Declan and Eeyore

