Tag Archives: Sons of Behemat

Top Three AoS Lists for the Outlaw Open at LSO

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This is the Top Three AoS Lists for the Outlaw Open at LSO that took place in Texas, USA on 23rd and 24th July. It involved 46 players vying to be crowned champion in a 5 game tournament. A return to the correct order with a Daughters of Khaine (DoK) taking the event pushed hard by the Sons of Behemet. Ogor Mawtribes make a welcome showing at the top table as well, just underlining how open the meta is.

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The Top Three AoS Lists

Army Faction: Daughters of Khaine
Army Subfaction: Zainthar Kai
– Grand Strategy: No Place for the Weak
– Triumphs: Inspired

LEADER
1 x The Shadow Queen (680)*
1 x Morathi-Khaine (680)*
1 x Bloodwrack Medusa (130)*
General
– Command Traits: Zealous Orator
– Artefacts: Shadow Stone
– Spells: Mindrazor

BATTLELINE
10 x Witch Aelves (115)*
Paired Sciansá
10 x Witch Aelves (115)*
Paired Sciansá
15 x Blood Sisters (420)**

ENDLESS SPELL
1 x Chronomantic Cogs (40)

OTHER
1 x Gotrek Gurnisson (485)**

CORE BATTALIONS:
*Battle Regiment
**Bounty Hunters

TOTAL POINTS: (1985/2000)

Brett: Morathi and Gotrek together feels wrong somehow, like shouldn’t Gotrek be after Morathi. Not in this army though, they’ve worked together to go 5/0 and take the event. Elves are fragile and die easily – not this army, that’s 1165 points of the nigh on impossible to kill. We saw a lot of Gotrek early in 3rd edition but he has faded as people have learnt to play around his slow movement. Including him here is a great idea because your opponent really wants to get at the Shadow Queen. You really need to be in combat with her to max your wounds against her. She only takes 3 a turn, so you need to be able to shoot or attack her in your turn and fight back in her players turn to get more than 3 wounds a round. Now you have to go through Gotrek.

Until you kill the Shadow Queen you can’t kill Morathi who is both casting spells and working as a blender in combat. A 3 cast wizard with a special command to make a unit shoot or fight in the hero phase (it’s eligible to fight again in the shooting or fight phases). She knows the full spell lore, includes a mortal wound and has 3 casts. All up the army has 4 casts and 4 unbinds available. The Bloodwrack Medusa has Zealous Orator for a boosted rally (models return on a 4+), Shadow Stone for +1 to cast and is casting Mindrazor. Mindrazor has a CV of ,8 hence the stone, but provides (additional rend and +1 damage to a unit within 18) . On the Blood Sisters that adds to 46 attacks on 3s with -2 rend and potentially 3 damage (into Galletian Veterans).

The Medusa lets a single unit advance the Blood Rites table for that phase and her warscroll spell lets you subtract 1 from wound rolls for 1 unit. Blood Rites is a Battle Trait for DoK that gives an army wide buff starting with add 1 to run rolls and ending with a 5+ ward. Advancing the table might let you surprise your opponent with getting something into combat or being more lethal. This is a combat army with next to no range attacks (the Shadow Queen has some). It doubles down on the combat with Gotrek, Reducing incoming attacks to 1 damage, 3+ ward, as long as something is within 3″ fighting again (and again). Unfortunately most of the buffs in the army are keyworded to the elf units and Gotrek isn’t sharing them.

Choosing Blood Sisters and Witch Aelves with no Heartenders or Blood Stalkers is interesting. This list is either going to come at you hard (first 2 Blood Rite abilities) or force you to come to them through some heavy damage dealers. Which way you take it would depend on your opponent, as a 3 drop army it will choose priority much of the time. In this event 2 armies had strong shooting, although SCE have fallen off with the change to holy command. Really though that strong combat, particularly with the ever popular Blood Sisters, is going to let you dictate battle around the objectives you choose. Good solid on meta army that without specific experience is hard to counter. Well done.

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Allegiance: Sons of Behemat
Tribe: Breaker Tribe (Fierce Loathing: Idiots with Flags)
– Grand Strategy: Stomping Order
– Triumphs: Inspired

Leaders
Gatebreaker Mega-Gargant (525)*
General
– Command Trait: Monstrously Tough
– Artefact: Amulet of Destiny (Universal Artefact)
Gatebreaker Mega-Gargant (525)*
Warstomper Mega-Gargant (470)*
Warstomper Mega-Gargant (470)*

Core Battalions
*Bosses of the Stomp – Unified

Total: 1990 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 140
Drops: 1

Brett: Did the Sons ever go away? Or did they just sleep for a little while. For a while they were taking less events but they are still a good army and difficult to play into. Using a faction Grand Strategy has attracted some attention lately with some of the Battle Traits and Grand Strategies being easier than the new Season 1 choices. Stomping Order means that they are going to run or charge every turn, it may be one of the less interactive ones. Bosses of the Stomp gives either one drop or an additional Enhancement. Christopher has chosen to go for a one drop, giving the opportunity of a 1st/2nd round double, very very frightening.

2 Gatebreakers, 2 Warstompers, no casting, the general has 40 wounds (up from 35) and a 6+ ward for that little extra something. The Fierce Loathing is a solid choice, any unit with a Totem or a Command Model gives up a +1 to hit. There are a lot of units with Command Models baked in particularly Stormcast but pretty much all of the troops with higher wound counts have the ability. A bit of extra work for players. Limited ranged attacks – Gatebreakers – and horrific melee. The Warstomper’s Titanic Boulderclub shouldn’t surprise anyone now with it’s attacks characteristic of however many models are within 3″, +4 for monsters and +* (for the warscroll table) to a maximum of 10.

His matchups for the most part were pretty favourable, although pulling KO twice must be pretty rare. The melee SCE list would suffer horrible clap back, interestingly those are shield Annihilators with much lower damage. The KO lists concentrate their shooting in Ironclads and use a “super hero” either the Incarnate or Gotrek. Gotrek is a bit slow to chase Gargants (but is effective into them since they struggle to kill him) and Sons are one army that can deal with the Incarnate quickly. The Kragnos/Ogor and Sons match up that ended in a draw would have been very interesting to watch live. Can Kragnos out stomp Gargants?

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Allegiance: Ogor Mawtribes
Mawtribe: Bloodgullet
– Grand Strategy: No Place for the Weak
– Triumphs:

Leaders
Frostlord on Stonehorn (430)*
General
– Command Trait: Nice Drop of the Red Stuff!
– Artefact: Splatter-cleaver
– Mount Trait: Metalcruncher
Butcher (135)*
Tenderiser
– Bloodgullet 2nd Spell: Ribcracker
– Lore of Gutmagic: Greasy Deluge
Butcher (135)*
Tenderiser
– Artefact: Bloodrock Talisman
– Bloodgullet 2nd Spell: Molten Entrails
– Universal Spell Lore: Levitate
Kragnos, The End of Empires (720)

Battleline
2 x Mournfang Pack (160)**
Culling Clubs or Prey Hackers with Iron Fists
2 x Mournfang Pack (160)**
– Culling Clubs or Prey Hackers with Iron Fists
2 x Mournfang Pack (160)**
Culling Clubs or Prey Hackers with Iron Fists

Endless Spells & Invocations
Chronomantic Cogs (40)
Ravenak’s Gnashing Jaws (60)

Core Battalions
*Command Entourage – Magnificent
**Bounty Hunters

Total: 2000 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 81
Drops: 7

Brett: An army that does extra damage on the charge with Kragnos who grants an 18″ charge to units within 12″. What could go wrong with that? A very clever army that probably shows the struggle for Destruction at the moment. Really strong units but it’s difficult to survive, score and hit back however Jacob scored well during the weekend.

Bloodgullet grants an extra spell (and cast but not dispel) to the Butchers. Both of the chosen spells are offensive (very – these are Ogors) – Ribcraker taking 1 from a unit and Molten Entrails for +1 to damage for a unit. As we are seeing a lot of there are 2 Endless Spells, Chronomatic Cogs (rerolls) and Gnashing Jaws. Bloodrock Talisman adds +2 to the roll for an Endless Spell so we know who is most likely to cast the 2 Endless Spells. Levitate is a useful spell, letting you grant flying to a unit. Flying Kranos anyone? Certainly doable, meaning you could easily prevent early rounds shooting but you probably want to get him out early to buff charges.

The Frostlord brings the mandatory trait and artefact on top of his ward and ability to command a unit to reroll their charge. Everything does mortal wounds on the charge (except the Butchers of course) and the Mournfang can do (really occasionally) MW on 6s with their range attack for just a little more sting. Good quality attacks punish MSU hurting several of his opponents. Short range shooting is very vunerable to the long charges Kragnos brings. The Frostlord and even more Kragnos could hit the Incarnate hard enough to slow it’s growth (but are vunerable to it’s type of attacks). And of course there is no battleline infantry for Bounty Hunters to worry at. All up a very well rounded army for the current meta. Coming 3rd by 1 pt with Mawtribes, not one of the stronger factions, is a great achievement.

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Allegiance: Ossiarch Bonereapers
Legion: Petrifex Elite
– Grand Strategy: Unrelenting efficiency
– Triumphs: Bloodthirsty

Leaders
Arkhan the Black, Mortarch of Sacrament (340)***
Mortisan Boneshaper (115)***
General
– Command Trait: Mighty Archaeossian
– Artefact: Godbone Armour
– Lore of Mortisans: Empower Nadirite Weapons
Mortisan Soulmason (115)***
Artefact: Gothizzar Cartouche
– Lore of Mortisans: Drain Vitality

Battleline
20 x Mortek Guard (280)*
Nadirite Blade and Shield
– Reinforced x 1
20 x Mortek Guard (280)*
Nadirite Blade and Shield
– Reinforced x 1
10 x Mortek Guard (140)**
Nadirite Blade and Shield
10 x Mortek Guard (140)**
Nadirite Blade and Shield

Artillery
Mortek Crawler (215)
Mortek Crawler (215)

Endless Spells & Invocations
Chronomantic Cogs (40)
Purple Sun of Shyish (70)
Bone-tithe Shrieker (50)

Core Battalions
*Bounty Hunters
**Expert Conquerors
***Command Entourage – Magnificent

Additional Enhancements
Artefact

Total: 2000 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 106
Drops: 9

Brett: This is the first time I’ve seen the same unit in both Bounty Hunters and Expert Conquerors, do they get on or is the squabbling in the ranks? Petrifix Elite, which grants -1 rend to all units and lets you increase rend by 1 for a unit per phase (so it can have +1 rend in both yours and your opponents combat phases). A better Armour of Contempt for the 40k players. Like most older books this has mandatory items, an artefact and command trait. Both are very good – +2 wounds and melee weapon set to rend -3 so they aren’t a burden. Command Entourage was taken as the battalion for the leaders to access an additional artefact, Gothizzar Cartouche, +1 to wound rolls is the target does not have the DEATH keyword. Particularly good with the crawlers.

For non DEATH targets that means hitting and wounding on 2s doing 5 damage. Nice. The army has very strong magic as we are seeing a lot in Season 1, with all up 6 casts covering 2 Lore of Mortisans spells, 3 endless spells and 3 solid warscroll spells. Arkhan’s +2 to casts/dispells is clutch for getting Purple Sun out, the play being Chronomatic Cogs then Purple Sun so you have a reroll. Bone-tithe can be cast by anyone that is close enough to make sure one of the Mortek Guard units gets +1 to hit. Arkhan’s Curse of Years from his warscroll sounds nasty but on average is slightly better than Arcane Bolt. If it spikes though, it could be a lot worse.

You’d also want the Soulmason to cast his Soul-Guide most turns, re-roll 1s to hit on a larger block of Guard. That’s worth 6 hits (if they have Empower Weapon) from the average 6 x 1s you roll in 41 attacks. Hopefully you’ve gotten the idea of what this list is like, other than Arkhan everything is only moving 4″ or 5″. Move a block to the centre or better yet stay back and make the opponent walk through your Endless Spells, spells and Crawler fire causing chip damage. Then fall on them with your Bounty Hunters Mortek Guard. The worst case is you attacked them with Galetian Veteran’s into a unit with empowered weapons and soul-guide. That averages 23.5 hits at rend -1, 2 damage before saves.

While not extremely hard hitting elite armies will struggle to field enough units in later turns and Bonereapers can start to dictate. You have to close with them because you need to shut the catapults down but that opens you up to the spells. Looking at his path to 4/1 his one loss was to a Skaven list with decent shooting from Stormfiends and melee from Thanquol. While short range they are beyond the threat range of Guard (or just inside it) and Stormfield are pretty fighty as well. Otherwise a lot of bodies to kill that all move a bit faster so a good counter. Watching Morathi against this army would have been interesting, that was Jonathan’s highest scoring round.

Final Tournament Placings

Tournament Preparation – Battle of the God-Kings

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Last weekend I attended the UK Champions event thinking that this would be my last tournament under GHB21. But when a local one day tournament had some drop outs and I have bravely stepped into the breech! So onwards to Savage Hammer! Wayne runs smashing little events for both AoS & 40k including Battle of the Burning Skies.

I gave the Big Waaagh their last outing at Champions UK, so wanted to take a different list for this one. Looking around for inspiration, Peter Atkinson (PlasticCraic) came to the rescue with a superb article on ‘Bad in Name Only‘. Go read the article, but the take-away from this article for me was ‘Use Gloomspite’!

As one of the lowest ranking armies in GHB21 the ladz would definitely need some help and this is where PlasticCraic’s article provided the inspiration. This season I have played Sons of Behemat, Squigs, Kraggy and Warclans. Warclans had their last hurrah, but Sons, Squigs & Kraggy were left wondering whether GHB21 was for them after all.

Why Not All Three?

I therefore wanted to take Kragnos, a mercenary Gargants and some Squigs… but what would the list consist of?

Kraggy

Having used Kragnos in a number of events including his 3 different warscrolls I now like him. Sure he’ll get shot to shreds by mortal wound shooting, but if he can get charges off he can do massive damage to monsters. Sure, he’s still too slow, struggles in Ghur and GHB21, but he is the God of Destruction and for that reason alone he needs an appearance.

Kraggy… complete with Hero-Stone

Bundo Whale-Biter

Whilst I’ve not used Bundo, I have used a vanilla Kraken-Eater in a Sons of Behemat army at Carnage and a one-dayer. I got bored with the army though and my opponents didn’t seem to have lots of fun; so they were dropped. But I do have a Bundo in a cabinet – waiting his chance to swing his club! Added to that he can kick objectives and opt to strike last in order to get re-rolls – a great benefit for Gitz who struggle to kill.

Bundo, getting ready for his day in sun.

Mangler Squig

If you’ve played any games in GHB21, the one thing you’ll know that the one thing better than 2 monsters, is 3 monsters! There’s loads of battle tactics available with loads of bonuses. As Squigs were the order of the day, that meant my general, on a squig. But a really, really big Squig!

Red Squigs go faster!

Nathan Prescott (of The Honest Wargamer fame) has run more Gitz lists this season than is sane and he has a brilliant little trick with the Mangler Squig. So, I’ve given the lad an Arcane Tome, Squig Lure and – critically – Dodgy Character.

Wahapedia & Games Workshop

Re-roll all successful attacks – yes please! Sure people will want to be attacking Kragnos and Bundo and this just encourages it, but it may keep him alive long enough for a combat or two.

Boiiiing!

When you take three expensive monsters, there’s not much left, but with the Mangler Squig I could take Squigs as Battleline… and who wouldn’t do that! Fortunately the points left allowed for 3 Squig units without resorting to Spider Rider battleline if. 2 Squig Herds and Squig Hoppers and I was ready to go.

The Army List

Allegiance: Gloomspite Gitz
– Option: Gloomspite Gitz
– Grand Strategy: Beast Master
– Triumphs:

Leaders
Kragnos, The End of Empires (720)
Bundo Whalebiter (490)
 Allies
Loonboss on Mangler Squigs (290)
 General
 Command Trait: Dodgy Character
 Artefact: Arcane Tome (Universal Artefact)
 Lore of the Moonclans: Squig Lure

Battleline
10 x Squig Hoppers (180)
12 x Squig Herd (160)
12 x Squig Herd (160)

Core Battalions
*Hunters of the Heartlands

Total: 2000 / 2000
Reinforced Units: 0 / 4
Allies: 490 / 400
Wounds: 133
Drops: 6

Lets Get Bouncing!!!

With army list written, books packed and toys taken down from the shelf I’m ready to go. Lets see off GHB21 in style – I’m hoping for 1 win here with a not top tier list!

— Declan

Start Collecting: Sons of Behemat – Beginners 1,000 Point Army

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As part of our Start Collecting series looking a beginner armies, I’ve drawn the short straw and been ‘given’ Sons of Behemat. Maybe this has something to do with the fact I actually own an army of them, or just because I’ve upset Peter! Either way it’ll be fun, so join me on perhaps the strangest ‘Start Collecting’ article on Woehammer.

Sons of Behemat are the Gargants (Giants) of Warhammer Age of Sigmar. If you play 40k, then think about the Chaos Knights or Imperial Knights Codices and you’ll get the right idea… in fact it is very likely that the success of the Knight kit encourages GW to try making a Mega-Gargant kit.

Upon the release of their book, they were a very popular army but with new armies coming on the scene, extra points for killing them, and the difficulty in piloting them 5-0 they have seen less representation in AoS3. They also suffer a bit from being one dimensional! Sit on an objective; don’t die – can often be a tactic that’ll get you 2-3 at a tournament.

From The Honest Wargamer, State of the Meta Stats

Despite the stop of popularity (10% to 3.3%), they remain a 3-2 army and the best Destruction army (statistically… check out more on The Honest Wargamer website).

The first thing you’ll notice with this army is that there are 4 warscrolls, and no allies (we’ll discuss this below), so there’s not many options available for a 1,000 point force. The second thing you’ll notice is that there is no Start Collecting box… what a surprise; so we’ll have to forge our own path.

1,000 points or working towards 2,000 points

<updated after article released>. We had a great comment on one of the social media thingys that Peter pays attention to. Thanks to Dead Pheonix for pointing out that the below isn’t allowed in matched play 1,000 points ‘Contest of Generals’ because the Gatebreaker is over 50% of the army… so do I rewrite the article, or just change it’s premise! Change of course.

If you want to play 1,000 points open play then the below list is fine, if you’re playing 1,000 matched play then you’ll need Kraken Eater & Warmstomper or 2 Kraken-Eaters. The list below is a great stepping stone to a 2,000 point list though, so have fun with it…!

Gatebreaker or Kraken-Eater?

Your first question will be whether you want a Gatebreaker or whether a Kraken Eater is ‘good enough’ for what you want. The advantages of the Kraken Eater are the additional model count on objectives (30 rather than 20 for the Mega-Gargants) and additional Artefacts if you want them. The disadvantage is – although they look good on paper – the low rend makes them do a lot less damage that you’d think.

The Gatekeeper is definitely a beat-stick and able to take down some of the biggest enemies in Age of Sigmar, but he comes with a problem at 1,000 points… he costs 525 so you can’t have two of him. This makes him a target alongside the Warstomper you’ll be bringing along to keep him company. If you can only kill one of them, you aim for the Gatebreaker.

And why not just grab a Warstomper and 3 Gargants… well you can if you want, but the Gargants only come in 2s, so you’re buying one you don’t need and at 1,000 points then the 2 Mega Gargants are a great start – and a chunk of cash!

Games Workshop’s Gatebreaker Mega-Gargant

You’ll also need a copy of the Battletome as well.

Because we want an army with some variety, and you don’t want to paint two identical models, we’ll go Gatebreaker and Warstomper for our 1,000 point army. Of course, you’ll need the Battletome as well… so this is an expensive start!

The Cost

Remember that if you sign up with SCN Hobby World you can get all these boxes at 25% off the Games Workshop price.

SetGW PriceSCN Price
Mega-Gargant – Gatebreaker £120.00£90.00
Mega-Gargant – Warstomper£120.00£90.00
Battletome: Sons of Behemat£27.50£20.63
Total£267.50£200.63
What it costs

The Army List

Gatekeeper (General) 525
Warstomper 470

So… that was simple. The artefacts are really entirely up to you. I prefer ones which improve killing power, but Arcane Tome is a fan favourite to allow Flaming Weapon and a dispel opportunity. Sure it won’t help against Teclis and Kroak, but if you’re against a mid-tier army it may stop the key spell.

Allies

On the face of it, the Sons of Behemat cannot have allies, but as the army expands, it is possible to take Kragnos to get a little more hitty power – but although he has a 2+ save he can be a weak link against shooting mortal wounds. The other option is of course a Thondia Incarnate… but I don’t know how many of these we’ll see in competitive play given their narrative background and the expense of book and model.

Where next?

Now you’ve got to 1,000 points where to next. Well there are two ways to play if you ignore the Kragnos option. One is to get another 2 Mega-Gargants and take along 4 models to a tournament. It’ll give you a lot of time to view other games as everything is so quick with this option. It also allows you to try out the Kraken Eater.

Mancrusher Gargants from Games Workshop

The other option is lots of small Mancrusher Gargants. These are better than their Gitz cousins (Aleguzzlers) in the Gloomspite Gitz book. They can’t fall over and their damage table doesn’t reduce movement (because you can take them in units). The disadvantage if that they are expensive for an old kit (£80 RRP for a pair), and if you need more than 3 of them they become somewhat mono-pose. They are so bad, even I have converted a few.

The good news about the Mancrusher Gargants is that if you aren’t playing at a specific GW event you can bring Proxies… and there’s loads of great models out there – don’t overlook 3D printed toys either.

So that’s it – is 1,000 points good? Well strangely yes. A lot of opponents won’t have the tools to deal with 2 monsters and the Mightier Makes Rightier rule for objective capturing makes it difficult to take objectives off the Sons of Behemat if they are still alive. Just don’t bank on having too many Most Sporting votes. If you’re playing against a regular opponent, you may want to agree an adjustment in points for them as well – especially if they don’t have access to much shooting.

— Declan

Warscroll Statistics – Sons of Behemat

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Below you will find the Sons of Behemat Warscroll Statistic cards.

What the cards show:

  • Warscroll Wheel: This information is the standard Warscroll wheel. However, it shows the maximum statistics for the unit in place of any * as shown on the units Warscroll.
  • Resilience: This information shows the MINIMUM number of hits BEFORE saves for each rend type for this unit to be destroyed post BATTLESHOCK
  • Weapon Stats: This shows the AVERAGE damage for ALL models armed with that weapon in the unit BEFORE any saves are made. It also shows the MAXIMUM damage for ALL models armed with that weapon in the unit. The final column shows the threat range, which is a combination of the units movement and maximum charge roll (plus run roll if applicable) for that unit.
  • Unsaved Damage: This section shows the damage output for all models armed with that weapon in the unit AFTER the various save values are made.

Leaders

Battleline

Top Three AoS Lists from the Warpfire New Year Knockout (US) – 29th January

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The Warpfire New Year Knockout is a one day event that took place in Florida, US. It involved 12 players duking it our over three glorious rounds of AoS.

Most Selected Faction/Subfaction

Win Rate

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The Top Three Lists

These were the top three lists from the Warpfire New Year Knockout.

Karl Rohr – Legion of the First Prince

Karl won all three games beating Ossiarch Bonereapers/Petrifex Elite in Round 1, 3rd placed CJ Cole and his Daughters of Khaine/Hagg Narr in Round 2 and 2nd placed Shawn Todd with his Sons of Behemat/Taker Tribe in the last round.

Allegiance: Legion of the First Prince
– Subfaction: None
– Grand Strategy:
Triumph:

Leaders
———-
Bloodthirster of Insensate Rage (General) (280)*
– Command Trait: Ruinous Aura
– Artefact: Armour of the Pact
Kairos Fateweaver (435)
– Spell: The Master’s Command
The Contorted Epitome (255)**
– Artefact: fourfold Blade
– Spell: Flaming Weapon
Be’lakor (360)**
– Spell: The Master’s Command
Synessa (260)**
– Spell: The Master’s Command
– Spell: Entire Slaanesh Lore

Battleline
———-
10x Bloodletters (115)**
10x Bloodletters (115)*
5x Flesh Hounds (105)*

Endless Spells
———-
Umbral Spellportal (70)

Core Battalions
———-
*Battle Regiment
**Warlord

Total Points: 1995 pts

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Shawn Todd – Sons of Behemat

Shawn won two of his three games and only lost to first place Karl and his Legion of the First Prince. He beat Sylvaneth/Harvestboon in Round 1 and Ossiarch Bonereapers/Petrifex Elite in Round 2.

Allegiance: Sons of Behemat
– Subfaction: Taker Tribe
Grand Strategy: Beast Master
Triumphs: Inspired

Leaders
———-
Kraken-eater Mega-Gargant (General)(490)*
– Command Trait: Old and Gnarly
– Artefact: Glowy Lantern
– Spell: Flaming Weapon

Battleline
———-
Gatebreaker Mega-Gargant (525)*
– Artefact: Amulet of Destiny
Warstompa Mega-Gargant (470)**
– Artefact: Arcane Tome
– Spell: Flaming Weapon
Warstompa Mega-Gargant (470)**

Core Battalions
———-
*Bosses of the Stomp – Magnificent
**Bosses of the Stomp – Magnificent

Total Points: 1955 pts

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CJ Cole – Daughters of Khaine

CJ also won two games and like Shawn, he only lost to Karl and his Legion of the First Prince. Along the way he beat the poor Kruleboyz/Big Yellers in Round 2 and Lumineth Realm-Lords/Helon in Round 3.

Allegiance: Daughters of Khaine
– Subfaction: Hagg Nar
Grand Strategy: Beast Master
Triumphs: Inspired

Leaders
———-
Melusai Ironscale (General)(115)**
– Command Trait: Devoted Disciple

– Artefact: The Ulfuri
The Shadow Queen (660)*
Morathi-Khaine (660)**
Hag Queen (105)**
– Artefact: Khainite Pendant
– Prayer: Catechism of Murder

Battleline
———-
10x Blood sisters (280)*
– Reinforced: Once
5x Blood Sisters (140)*
15x Blood Stalkers (540)*
– Reinforced: Twice

Behemoth
———-
Avatar of Khaine (120)*

Core Battalions
———-
*Battle Regiment
**Command Entourage

Total Points: 1960 pts

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The Final Tournament Placings

Top Three AoS Lists from the Las Vegas Open – 28th/29th and 30th January

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The Las Vegas Open is different to most other events that you would probably attend. 177 players took part in five games over two days on Friday 28th and Saturday 29th January. The top eight of from the first two days then played in a knockout tournament on Sunday 30th January to decide the overall winner.

Most Selected Faction/Subfaction

Ironjawz/Bloodtoofs are the most common faction at the LVO this year, closely followed by the usual Soulblight Gravelords/Vyrkos Dynasty and Stormcast Eternals/Hammers of Sigmar.

Win Rate

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The Top Three Lists

These were the top three lists from the Las Vegas Open 2022.

Gavin Grigar – Cities of Sigmar

Gavin Grigar went though the whole tournament unbeaten, winning eight games and winning the crown.

Allegiance: Cities of Sigmar
– Subfaction: Living City
– Grand Strategy: Hold the Line
Triumph: Inspired

Leaders
———-
Doralia ven Denst (115)*
Sorceress (General)(95)*
– Command Trait: Master of Magic
Artefact: Arcane Tome
– Spell: Ironoak Skin
Freeguild General (100)*
– City Role: General’s Adjutant

Battleline
———-
30x Freeguild Crossbowmen (315)*
– Reinforced: Twice
10x Dreadspears (90)*
– City Role: Honoured Retinue
10x Freeguild Crossbowmen (105)*

Units
———-
4x Dracothian Guard Fulminators (460)**
– Reinforced: Once
4x Stormdrake Guard (680)**
– Reinforced: Once

Core Battalions
———-
*Bosses of the Stomp – Magnificent
**Hunters of the Heartland

Total Points: 1960 pts

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Levan Sichinava – Soulblight Gravelords

Levan only lost two games out of eight the whole weekend, one of which was to Gavin in 1st place.

Allegiance: Soulblight Gravelords
– Subfaction: Vyrkos Dynasty
Grand Strategy: Unknown
Triumphs: Unknown

Leaders
———-
Gorslav the Gravekeeper (75)*
Necromancer (125)*
Artefact: Arcane Tome
– Spell: Decrepify
Big Drogg Fort-Kicka (525)*
Vampire Lord (General)(140)*
– Command Trait: Pack Alpha
– Spell: Invigorating Aura
– Spell: Soulpike
Vengorian Lord (280)**
– Artefact: Terminus Clock
– Spell: Invigorating Aura
– Spell: Flaming Weapon

Battleline
———-
60x Deadwalker Zombies (345)*
– Reinforced: Twice
60x Deadwalker Zombies (345)**
– Reinforced: Twice
10x Deathrattle Skeletons (85)**

Units
———-
Corpse Cart with Balefire Brazier (80)**

Core Battalions
———-
*Warlord
**Battle Regiment

Total Points: 2000 pts

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Jeremy LeFebvre – Cities of Sigmar

Jeremy also went the whole three days with a remarkable win rate of 6 wins to one loss. The loss was to eventual winner Gavin.

Allegiance: Cities of Sigmar
– Subfaction: Phoenicium
Grand Strategy: Dominating Presence
Triumphs: Bloodthirsty

Leaders
———-
Annointed on Frostheart Phoenix (General)(315)*
– Command Trait: One with Fire and Ice – Golden Mist

– Artefact: Phoenix Pyre Ashes
Assassin (80)*
Assassin (80)*
Assassin (80)**
Celestial Hurricanum with Celestial Battlemage (280)
– Spell: Golden Mist

Annointed on Frostheart Phoenix (315)*
– Artefact: Arcane Tome
– Spell: Flaming Weapon

Battleline
———-
10x Phoenix Guard (175)***
10x Phoenix Guard (175)***
10x Phoenix Guard (175)***
10x Shadow Warriors (120)**
10x Shadow Warriors (120)**
1x Scourgerunner Chariot (80)*

Core Battalions
———-
*Warlord
**Vanguard
***Hunters of the Heartlands

Total Points: 1995 pts

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The Final Tournament Placings (Top Eight)

Top Three AoS Lists from Gitmob Charity Brawl 2022 – 22nd January

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This event saw a total of 24 players take part over three games.

Gitmob Gaming are proud to announce their 1st one day event, which is also in support of the brilliant charity CALM, the campaign for living miserably. The charity seeks to break taboos around mental health, offer support for mental health issues and prevent cases of Suicide. This Age of Sigmar matched play event is open to 30 players and will consist of 3 games, held at the Bowlers Arms, Newbury. 

Tournament Description

Most Selected Faction/Subfaction

For the first time since we’ve covered the top three lists in 2022 the Soulblight Gravelords/Vyrkos Dynasty are the most played faction in a tournament. The lack of an Ironjawz list is also quite surprising.

Win Rate

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The Top Three Lists

These were the top three lists from Gitmob Charity Brawl 2022.

James Eveleigh – Sons of Behemat

James won all of his games and beat Disciples of Tzeentch/Hosts Arcanum in Round 1, Ogor Mawtribes/Bloodgullet in Round 2 and Soulblight Gravelords/Vrykos Dynasty in Round 3.

Allegiance: Sons of Behemat
– Subfaction: Breaker Tribe
– Grand Strategy: Beast Master
Triumph:

Leaders
———-
Gatebreaker Mega-Gargant (525)*
Artefact: Vial of Manticore Venom
Gatebreaker Mega-Gargant (General)(525)*
– Command Trait: Louder than Words
Artefact: Arcane Tome
– Spell: Flaming Weapon

Battleline
———-
3x Mancrusher Gargant Mob (475)**
3x Mancrusher Gargant Mob (475)**

Core Battalions
———-
*Bosses of the Stomp – Magnificent
**Hunters of the Heartland

Additional Enhancement
———-
Artefact

Total Points: 2000 pts

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Mark Paddon – Soulblight Gravelords

Mark won all three games beating Beasts of Chaos in Round 1, Seraphon/Thunder Lizard in Round 2 and losing to Stormcast Eternals/Hammers of Sigmar in Round 3.

Allegiance: Soulblight Gravelords
– Subfaction: Vyrkos Dynasty
Grand Strategy: Prized Sorcery
Triumphs:

Leaders
———-
Coven Throne (290)*
– Artefact: Arcane Tome

– Spell: Vile Transference
Belladamma Volga, First of the Vyrkos (200)*
Spell: Soulpike
Radukar the Wolf (150)*
Spell: Amethystine Pinions
Vampire Lord on Zombie Dragon (General)(435)*
– Command Trait: The Hunter’s Snare
– Artefact: Sangsyron

– Spell: Flaming Weapon
– Mount Trait: Foetid Miasma

Battleline
———-
10x Dire Wolves (135)**
10x Dire Wolves (135)**
10x Dire Wolves (135)**

Units
———-
5x Blood Knights (195)**
5x Blood Knights (195)**

Endless Spells
———-
Emerald Lifeswarm (60)
Umbral Spellportal (70)

Core Battalions
———-
*Command Entourage – Magnificent
**Battle Regiment

Additional Enhancement
———-
Artefact

Total Points: 2000 pts

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Steve Curtis – Soulblight Gravelords

Steve won two of their three games and beat Soulblight Gravelords/Vyrkos Dynasty in Round 1, Soulblight Gravelords/Vyrkos Dynasty in Round 2 and lost against Sons of Behemat/Breaker Tribe in Round 3.

Allegiance: Soulblight Gravelords
– Subfaction: Vyrkos Dynasty
Grand Strategy: Vampiric Conquerors
Triumphs: Inspired

Leaders
———-
Gravestride Corpse Eater (Drogg) (525)
– Allies

Belladamma Volga, First of the Vyrkos (200)*
Spell: Spirit Gale
Necromancer (125)*
– Spell: Fading Vigour

Wight King on Skeletal Steed (General)(130)*
– Command Trait: Kin of the Wolf


Battleline
———-
20x Deadwalker Zombies (115)*
20x Deadwalker Zombies (115)*
30x Grave Guard (420)*
– Reinforced: Twice

Units
———-
5x Blood Knights (195)*
3x Fell Bats (75)*

Endless Spells
———-
Emerald Lifeswarm
(60)

Core Battalions
———-
*Battle Regiment

Total Points: 1960 pts

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The Final Tournament Placings

Top Three Lists from Northern Invasion 27th November 2021

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These were the top three lists from Northern Invasion held on 27th November 2021.

Liam Watt – Lumineth Realmlords

Liam won the event with five wins from five and 120 tournament points.

Allegiance: Lumineth Realm Lords
Subfaction: Iliatha
Grand Strategy: Prized Sorcery
Triumphs: Inspired
Leaders
———-
Scinari Cathallar (General) (145 pts)+
– Command Trait: Warmaster
– Artefact: Simulacra Amulet
– Spell: Total Eclipse
Archmage Teclis and Celennar, Spirit of Hysh (740)+

Battleline
———-
Vanari Auralan Wardens (145 pts)+
– Spell: Speed of Hysh
Vanari Auralan Wardens (145 pts)+
– Spell: Lambent Light
Vanari Auralan Sentinels (450 pts)+
– Spell: Total Eclipse
– Reinforced: Twice
Vanari Auralan Sentinels (300 pts)+
– Spell: Lambent Light
– Reinforced: Once

Endless Spells & Invocations
———-
Umbral Spellportal (70 pts)

Core Battalions
———-
Battle Regiment+

Total Points: 1995 pts
Made with AoS App List Cleaner

Adam Turner – Sons of Behemat

Adam came second with four wins from five and 100 points.

Allegiance: Sons of Behemat
Subfaction:
Army Type: Taker Tribe
Grand Strategy: Beast Master
Triumphs: Bloodthirsty

Leaders
———-
Kraken-Eater (General) (490 pts)*
– Command Trait: Extremely Intimidating
Kraken-Eater (490 pts)**
– Artefact: Vial of Manticore Venom
Gatebreaker (525 pts)*
– Artefact: Amulet of Destiny
Warstomper (470 pts)**
– Artefact: Arcane Tome
– Spell: Flaming Weapon

Core Battalions
———-
*Bosses of the Stomp – Magnificent
**Bosses of the Stomp – Magnificent

Total Points: 1975 pts
Made with AoS App List Cleaner

Leigh Martin – Daughters of Khaine

Leigh also managed four wins from three and claimed 100 points.

Allegiance: Daughters of Khaine
Subfaction: Khailebron
Grand Strategy: Hold the Line
Triumphs: Indomitable

Leaders
———-
Bloodwrack Medusa (General) (120 pts)+
– Command Trait: Mistress of Illusion
– Artefact: Whisperdeath
– Spell: Mirror Dance
Bloodwrack Medusa (120 pts)+
-Spell: The Withering

Battleline
———-
Blood Stalkers (510 pts)++
– Reinforced: Twice
Blood Stalkers (340 pts)++
– Reinforced: Once
Blood Stalkers (170 pts)+
Blood Stalkers (170 pts)+
Blood Stalkers (170 pts)+
Blood Stalkers (170 pts)+

Units
———-
Khinerai Heartrenders (95 pts)+
Khainite Shadowstalkers (120 pts)++

Core Battalions
———-
Battle Regiment+
Hunters of the Heartlands++

Total Points: 1985 pts
Made with AoS App List Cleaner

Solo Wargaming for your Favourite Games

I’m in the process of creating a series of Wargaming Aids which allow players to play their favourite games in a single player format against an AI controlled enemy army. To find out more on this click here.

For as little as £1 a month (the price of a chocolate bar) you can help support me in this endeavour and receive cool perks as a thank you, such as access to our Discord Server as well as downloadable copies of the gaming aids which you can print out and use at home.

Why not pop over to Patreon and sign up and help me in this project? Money raised will go towards making these as physical products.

Top Three Lists from the November Warm Up (Milan) 7th November 2021

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These were the top three lists from November Warm Up held in Milan/Italy on 7th November 2021. This was a one day event.

Andrea Epis – Legion of the First Prince

Andrea won the event with three wins from three and 80 tournament points.

Allegiance: Legion of the First Prince
Subfaction:
Grand Strategy: Hold the Line
Triumphs: Bloodthirsty

Leaders
———-
Be’lakor (General) (360 pts)+
– Spell: The Master’s Command
Slaves to Darkness Daemon Prince (210 pts)++
Sloppity Bilepiper (130 pts)++
The Contorted Epitome (255 pts)++
– Artefact: Fourfold Blade
– Spell: Levitate

Battleline
———-
Plaguebearers (110 pts)+
Plaguebearers (330 pts)++
– Reinforced: Twice
Plaguebearers (330 pts)++
– Reinforced: Twice

Units
———-
Furies (95 pts)+
Furies (95 pts)+

Endless Spells & Invocations
———-
Emerald Lifeswarm (60 pts)

Core Battalions
———-
Battle Regiment+
Battle Regiment++

Total Points: 1975 pts
Made with AoS App List Cleaner

Roberto Callegari – Lumineth Realmlords

Roberto also managed three wins from three and claimed 79 points.

Allegiance: Lumineth Realm-lords
Subfaction: Helon
Grand Strategy: Prized Sorcery
Triumphs: Inspired

Leaders
———-
Hurakan Windmage (General) (120 pts)+
– Command Trait: Skyrace Grand Champion
– Artefact: Metalith Dust
– Spell: Transporting Vortex
Sevireth (345 pts)+

Battleline
———-
Vanari Auralan Wardens (145 pts)+
– Spell: Total Eclipse
Vanari Auralan Wardens (145 pts)+
– Spell: Protection of Hysh
Vanari Auralan Sentinels (450 pts)+
– Spell: Lambent Light
– Reinforced: Twice

Units
———-
Hurakan Spirit of the Wind (265 pts)+
Hurakan Spirit of the Wind (265 pts)+
Hurakan Spirit of the Wind (265 pts)

Core Battalions
———-
Battle Regiment+

Total Points: 2000 pts
Made with AoS App List Cleaner

Manuele Venaruzzo – Sons of Behemat

Manuele came third with three wins from three and 77 points.

Allegiance: Sons of Behemat
Subfaction:
Army Type: Taker Tribe
Grand Strategy: Hold the Line
Triumphs: Inspired

Leaders
———-
Kraken-Eater (General) (490 pts)
– Command Trait: Very Acquisitive
Kraken-Eater (490 pts)
– Artefact: Net of the Beast-reaver
Gatebreaker (525 pts)
Warstomper (470 pts)
– Artefact: Arcane Tome
– Spell: Flaming Weapon

Total Points: 1975 pts
Made with AoS App List Cleaner

Solo Wargaming for your Favourite Games

I’m in the process of creating a series of Wargaming Aids which allow players to play their favourite games in a single player format against an AI controlled enemy army. To find out more on this click here.

For as little as £1 a month (the price of a chocolate bar) you can help support me in this endeavour and receive cool perks as a thank you, such as access to our Discord Server as well as downloadable copies of the gaming aids which you can print out and use at home.

Why not pop over to Patreon and sign up and help me in this project? Money raised will go towards making these as physical products.