These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.
Calculation Summary
Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:
Take their current win rate as shown in our weekly AoS Meta article and times this by 5:
e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6
This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.
e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.
When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.
e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points
Current Scoring by Factions
The below shows the current score able to be achieved fro each player for a win with each faction. This is showen for each period of time since the release of the General’s Handbook 2022-23: Season 1
Period Name | Date From | Date To |
---|---|---|
General’s Handbook 2022-23: Season 1 | 3rd July 2022 | 1st October 2022 |
Battletome Releases: Ogors, Lumineth, Disciples and Sons | 1st October 2022 | 27th October 2022 |
Battlescroll: Galletian Reinforcements | 27th October | 21st January 2023 |
Battletome: Slaves to Darkness | 21st January | Current |
There have been no tournaments using the new GHB as yet, however when this occurs it will create a new points session.
Current Rankings
The best four results as a total make up a player’s score.
NORTH AMERICA
UK & IRELAND
EUROPE
OCEANIA
SCANDINAVIA
ASIA
WORLD WIDE
Player Rankings (W/Ending 15th January 2023)
These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.
Calculation Summary
Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:
Take their current win rate as shown in our weekly AoS Meta article and times this by 5:
e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6
This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.
e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.
When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.
e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points
Current Rankings
The best four results as a total make up a player’s score.
NORTH AMERICA
UK & IRELAND
EUROPE
OCEANIA
SCANDINAVIA
ASIA
WORLD WIDE
Player Rankings (W/Ending 8th January 2023)
These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.
Calculation Summary
Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:
Take their current win rate as shown in our weekly AoS Meta article and times this by 5:
e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6
This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.
e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.
When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.
e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points
Current Rankings
The best four results as a total make up a player’s score.
NORTH AMERICA
UK & IRELAND
EUROPE
OCEANIA
SCANDINAVIA
WORLD WIDE
My Database
Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.
Player Rankings (W/Ending 11th December 2022)
These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.
Calculation Summary
Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:
Take their current win rate as shown in our weekly AoS Meta article and times this by 5:
e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6
This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.
e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.
When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.
e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points
Current Rankings
The best four results as a total make up a player’s score.
NORTH AMERICA
UK & IRELAND
EUROPE
OCEANIA
SCANDINAVIA
WORLD WIDE
My Database
Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.
Player Rankings (W/Ending 27th November 2022)
These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.
Calculation Summary
Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:
Take their current win rate as shown in our weekly AoS Meta article and times this by 5:
e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6
This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.
e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.
When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.
e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points
Current Rankings
The best four results as a total make up a player’s score.
NORTH AMERICA
EUROPE
OCEANIA
WORLD WIDE
My Database
Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.
Player Rankings (W/Ending 20th November 2022)
These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.
Calculation Summary
Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:
Take their current win rate as shown in our weekly AoS Meta article and times this by 5:
e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6
This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.
e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.
When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.
e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points
Current Rankings
The best four results as a total make up a player’s score.
NORTH AMERICA
EUROPE
OCEANIA
WORLD WIDE
My Database
Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.
Player Rankings (W/Ending 13th November 2022)
These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.
Calculation Summary
Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:
Take their current win rate as shown in our weekly AoS Meta article and times this by 5:
e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6
This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.
e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.
When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.
e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points
Current Rankings
The best four results as a total make up a player’s score.
NORTH AMERICA
EUROPE
OCEANIA
WORLD WIDE
My Database
Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.
Player Rankings (W/Ending 6th November 2022)
These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.
Calculation Summary
Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:
Take their current win rate as shown in our weekly AoS Meta article and times this by 5:
e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6
This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.
e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.
When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.
e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points
Current Rankings
The best four results as a total make up a player’s score.
NORTH AMERICA
EUROPE
OCEANIA
WORLD WIDE
My Database
Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.
Player Rankings (W/Ending 30th October 2022)
These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.
Calculation Summary
Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:
Take their current win rate as shown in our weekly AoS Meta article and times this by 5:
e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6
This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.
e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.
When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.
e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points
Current Rankings
The best four results as a total make up a player’s score.
NORTH AMERICA
EUROPE
OCEANIA
WORLD WIDE
My Database
Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.
Player Rankings (W/Ending 23rd October 2022)
These are the player rankings calculated by us at Woehammer using the method described earlier this week. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.
Calculation Summary
Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:
Take their current win rate as shown in our weekly AoS Meta article and times this by 5:
e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6
This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.
e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.
When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.
e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points
Current Rankings
The best four results as a total make up a player’s score.
NORTH AMERICA
EUROPE
OCEANIA
WORLD WIDE
My Database
Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.