Tag Archives: Player ratings

Player Rankings (W/Ending 22nd January 2023)

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These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Scoring by Factions

The below shows the current score able to be achieved fro each player for a win with each faction. This is showen for each period of time since the release of the General’s Handbook 2022-23: Season 1

Period NameDate FromDate To
General’s Handbook 2022-23: Season 13rd July 20221st October 2022
Battletome Releases: Ogors, Lumineth, Disciples and Sons1st October 202227th October 2022
Battlescroll: Galletian Reinforcements27th October21st January 2023
Battletome: Slaves to Darkness21st JanuaryCurrent

There have been no tournaments using the new GHB as yet, however when this occurs it will create a new points session.

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

UK & IRELAND

EUROPE

OCEANIA

SCANDINAVIA

ASIA

WORLD WIDE

Player Rankings (W/Ending 15th January 2023)

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These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

UK & IRELAND

EUROPE

OCEANIA

SCANDINAVIA

ASIA

WORLD WIDE

Player Rankings (W/Ending 8th January 2023)

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These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

UK & IRELAND

EUROPE

OCEANIA

SCANDINAVIA

WORLD WIDE

My Database

Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.

Player Rankings (W/Ending 11th December 2022)

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These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

UK & IRELAND

EUROPE

OCEANIA

SCANDINAVIA

WORLD WIDE

My Database

Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.

Player Rankings (W/Ending 27th November 2022)

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These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

EUROPE

OCEANIA

WORLD WIDE

My Database

Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.

Player Rankings (W/Ending 20th November 2022)

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These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

EUROPE

OCEANIA

WORLD WIDE

My Database

Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.

Player Rankings (W/Ending 13th November 2022)

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These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

EUROPE

OCEANIA

WORLD WIDE

My Database

Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.

Player Rankings (W/Ending 6th November 2022)

Advertisements

These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

EUROPE

OCEANIA

WORLD WIDE

My Database

Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.

Player Rankings (W/Ending 30th October 2022)

Advertisements

These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

EUROPE

OCEANIA

WORLD WIDE

My Database

Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.

Player Rankings (W/Ending 23rd October 2022)

Advertisements

These are the player rankings calculated by us at Woehammer using the method described earlier this week. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

EUROPE

OCEANIA

WORLD WIDE

My Database

Below is the file for all of the data we hold at Woehammer in regard to GT’s. This has everything from tournament results to player ranking calculations.

Woeful Wargaming

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