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AoS Meta Stats W/Ending 19th March 2023

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Disclaimer

The data contained inside this article is only Woehammer’s interpretation. There are differing methods and analyses of the data available from Games Workshop and Honest Wargamer, whose methodology differs slightly from our own.

All of these sources should be viewed as a collective whole to allow you to gather a larger picture of the Age of Sigmar meta. The win rates, while accurate for events we have on record so far, are likely to change in the coming weeks and shouldn’t be the single point of reference for a factions strength.

How Win Rates are Calculated

All of our data is pulled from two day single events. We split all draws between the wins and losses of a faction evenly, as we believe this provides a fair reflection of a factions win rate. For example, as a player, you may achieve 2 wins, 2 losses, and a draw at an event. Some sites will only count the wins towards the faction rate, so in this case, 40% (2/5=0.4). Woehammer includes half of the draws, so our result would be 50% (2.5/5=0.5).

We have also included a confidence interval based on the sample size and their results. This interval has a 95% confidence rate. What does this mean? Essentially, we’re 95% sure that the win rate of the faction will fall inside this band at the release of the next battlescroll.

We have decided to include this as each factions win rates can (and will) fluctuate as more and more players post their results. While the faction win rate may be that specified right now, it is more than likely to change in the future. So when looking at a win rate, take into account the number of players who have posted results, as well as the upper and lower limit of that 95% confidence interval. This will give a good indication of the future win rate of that faction.

Event Submission

If you have organised an event that doesn’t appear in our database and has the following minimum requirements to be included:

  • Two Day Event
  • Singles Event
  • Minimum of 8 players

Then why not complete the form attached and send the results to thewoehammer@gmail.com? We’ll include them the next time we produce the stats.

Data Overview

Tournaments Included:

  • GT Wargame Garrison Madrid
  • AoS Ironman
  • Østjysk Mesterskab I terningehøjdekast
  • Rise of the Champions
  • Quest of Champions – Heat 1
  • Bloodshed in the Shires
  • CaptainCon
  • Columbus Brewhammer
  • DaBoyz Golden Sprue GT
  • War of the Ospreys
  • Realm of Geddon
  • Gods of War 3
  • Great South Waaagh
  • War of the Spider God
  • Midwest Bash 2 AoS GT
  • Aos Alliance Open Masters
  • Battle at the Brook
  • Sheffield Slaughter
  • The Lone Star Grand Tournament
  • Battle of Copenhagen
  • Sydney Salt Smash
  • Wardolly Weekend
  • Spring GT
  • A Gathering of Might
  • Warhammer Age of Sigmar: Matched Play Event
  • Cherokee Open
  • Small Town Throwdoen: Smoke on the Water
  • AOSFF Solo 2022-2023 Finale
  • Norsehammer Open
  • G&T GT
  • Sigmar’s Spice Rack
  • Golden Potato
  • Realmgate Rampage II
  • Brewdog AoS GT
  • Midtcon GT
  • Southampton GT
  • Silverstream Smackdown
  • War in the North 3
  • Straight Edge Wargaming
  • Guts & Glory AoS Club Tournament
  • Sparkle Party Deathmatch VIII
  • Rocky Mountain Open
  • Rumble in the Rockies
  • March Mayhem
  • Dazmaul Wargaming Tournament 2023
  • Stockholm Slaughter 9: Miniluntan

Faction Win Rates

As we have now included a confidence interval within our data based on the sample size and results, we have now included all factions within the below tables regardless of their player base.

Win Rates

You’ll see in the chart above that each faction shows its current win rate as a % inside a text box. The paler green and yellow segments show the margin of error of that win rate. We predict with 95% confidence that the win rate will be within the paler bars upon the release of the next battlescroll.

Our first takeaway is that at the present win rates, Big Waaagh and Lumineth Real-Lords both have current win rates of over 55%. However, bear in mind that the player base for Big Waaagh is extremely small at just 16 players. This could mean that those players who are dedicated to a faction in this way are more knowledgeable about the tricks to get the most out of their models. On top of that, factions with a large sample size such as Stormcast Eternals or Slaves to Darkness will have players with varying skill levels playing them, as a result this can drag down their win rate compared to a faction with a smaller sample size.

If you wish to view our traditional win rate chart without the margin of confidence:

Player Results by Wins

This graph has at least two purposes. Firstly, it shows the faction popularity by the number of players, and secondly, it breaks down those players’ results in terms of the number of wins they achieve.

Here, we’ve included all the factions that have been played to date, as there is no benefit in removing those with a small sample size.

For once Stormcast have been knocked off their perch as the most popular faction, with Slaves to Darkness now taking the top spot.

Faction Popularity

Looking further into this, let’s compare some of these factions current popularity to their past results.

I’ve chosen seven factions, all of which have been affected by either new Battletomes or rules changes in some way over the last few months.

Ogor Mawtribes saw a large jump in their player base from December onwards as the players started seeing the potential of their new battletome.

We can also see straight away the effect of the Slaves to Darkness new Battletone in January/February with time. Their share of the player base jumped from roughly 2.5% in the previous months to well over 5% in January onwards. With 9.4% of all the players in February choosing Slaves to Darkness. Likewise, we see a drop in the percentage of Seraphon, Sons of Behemat, and Idoneth Deepkin players for the same time periods.

With the recent release of the Gloomspite Gitz tome, we’re also seeing a large number of players jump to the revamped destruction faction.

The full list month-by-month is below:

When looking at the above table, bear in mind that this is the worldwide meta, and region to region or even city to city may differ. So while this gives us a general idea of the meta worldwide it may not be representative of your local meta.

Players Achieving 5-0 Wins, Tournaments in Winning Positions and 3 Wins from 3

Out of all the players using that faction (shown in brackets next to the faction name), this graph shows the number achieving a whitewash at a GT with 5 wins from 5. Those achieving 4 wins from 4 after the fourth round and those achieving 3 wins from 3 after the 3rd round. Take into account that those who achieve 5-0 are included in the numbers of 4 wins from 4 and 3 wins from 3. Likewise, those achieving 4 from 4 are included with the 3 from 3 data.

We can see here that the graph is sorted left to right by the number of 5-0s. Lumineth Realm-Lords have achieved the most with 6 players going 5-0. When looking at this graph, bear in mind the player base size shown in brackets.

Results Split

This chart tells you which factions are more capable of achieving positive results at tournaments. Here we can see for example that the new Gloomspite Gitz have 61% of their players achieving 3 or more wins at a 5 game tournament, while at the other end of the table only 31% of Ironjawz players are achieving a positive result at GT’s.

Conclusions

If you’re planning your list for a GT, look at the data as a whole. Think about which armies are popular, as you’ll likely face at least one or two of these armies at some point during an event, especially in the earlier rounds.

Look at those factions that are regularly in a tournament winning position and winning GTs, as these are likely to be your opponents in the later rounds. I believe you should look at building a list that is able to cope with playing the following factions at some point in a GT if you’re looking to compete;

  • Slaves to Darkness
  • Stormcast Eternals
  • Sylvaneth
  • Ogor Mawtribes
  • Gloomspite Gitz
  • Lumineth Realm-Lords

But also, if you’re playing a local GT with your club, then bear in mind that meta may be completely different to those given in the stats above. All of what is presented here, should be taken with a pinch of salt, but hopefully it gives you some guidance when it comes to list construction, or even army choice if you’re looking to play Age of Sigmar.

Our Database

This is our most copy of our database.

AoS Meta Stats W/Ending 12th March 2023

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Menu

Disclaimer

The data contained inside this article is only Woehammer’s interpretation. There are differing methods and analyses of the data available from Games Workshop and Honest Wargamer, whose methodology differs slightly from our own.

All of these sources should be viewed as a collective whole to allow you to gather a larger picture of the Age of Sigmar meta. The win rates, while accurate for events we have on record so far, are likely to change in the coming weeks and shouldn’t be the single point of reference for a factions strength.

How Win Rates are Calculated

All of our data is pulled from two day single events. We split all draws between the wins and losses of a faction evenly, as we believe this provides a fair reflection of a factions win rate. For example, as a player, you may achieve 2 wins, 2 losses, and a draw at an event. Some sites will only count the wins towards the faction rate, so in this case, 40% (2/5=0.4). Woehammer includes half of the draws, so our result would be 50% (2.5/5=0.5).

We have also included a confidence interval based on the sample size and their results. This interval has a 95% confidence rate. What does this mean? Essentially, we’re 95% sure that the win rate of the faction will fall inside this band at the release of the next battlescroll.

We have decided to include this as each factions win rates can (and will) fluctuate as more and more players post their results. While the faction win rate may be that specified right now, it is more than likely to change in the future. So when looking at a win rate, take into account the number of players who have posted results, as well as the upper and lower limit of that 95% confidence interval. This will give a good indication of the future win rate of that faction.

How is the confidence interval calculated?

First of all we calculate each factions standard deviation (this is the spread in player results).

Event Submission

If you have organised an event that doesn’t appear in our database and has the following minimum requirements to be included:

  • Two Day Event
  • Singles Event
  • Minimum of 8 players

Then why not complete the form attached and send the results to thewoehammer@gmail.com? We’ll include them the next time we produce the stats.

Data Overview

Tournaments Included:

  • GT Wargame Garrison Madrid
  • AoS Ironman
  • Østjysk Mesterskab I terningehøjdekast
  • Rise of the Champions
  • Quest of Champions – Heat 1
  • Bloodshed in the Shires
  • CaptainCon
  • Columbus Brewhammer
  • DaBoyz Golden Sprue GT
  • War of the Ospreys
  • Realm of Geddon
  • Gods of War 3
  • Great South Waaagh
  • War of the Spider God
  • Midwest Bash 2 AoS GT
  • Aos Alliance Open Masters
  • Battle at the Brook
  • Sheffield Slaughter
  • The Lone Star Grand Tournament
  • Battle of Copenhagen
  • Sydney Salt Smash
  • Warhammer Age of Sigmar: Matched Play Event
  • Cherokee Open
  • Small Town Throwdoen: Smoke on the Water
  • AOSFF Solo 2022-2023 Finale
  • Norsehammer Open
  • G&T GT
  • Sigmar’s Spice Rack
  • Golden Potato
  • Realmgate Rampage II
  • Brewdog AoS GT
  • Midtcon GT
  • Southampton GT
  • Silverstream Smackdown
  • War in the North 3
  • Straight Edge Wargaming
  • Guts & Glory AoS Club Tournament
  • Sparkle Party Deathmatch VIII
  • Rocky Mountain Open
  • Rumble in the Rockies
  • March Mayhem

Faction Win Rates

As we have now included a confidence interval within our data based on the sample size and results, we have now included all factions within the below tables regardless of their player base.

Win Rates

Double click on the image or download the image to view the graph in its full size.

You’ll see in the chart above that each faction shows its current win rate as a % inside a text box. The paler green and yellow segments show the margin of error of that win rate. We predict with 95% confidence that the win rate will be within the paler bars upon the release of the next battlescroll.

Our first takeaway is that at the present win rates, Big Waaagh and Lumineth Real-Lords both have current win rates of over 55%. However, bear in mind that the player base for Big Waaagh is extremely small at just 13 players. This could mean that those players who are dedicated to a faction in this way are more knowledgeable about the tricks to get the most out of their models. On top of that, factions with a large sample size such as Stormcast Eternals or Slaves to Darkness will have players with varying skill levels playing them, as a result this can drag down their win rate compared to a faction with a smaller sample size.

If you wish to view our traditional win rate chart without the margin of confidence:

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Player Results by Wins

This graph has at least two purposes. Firstly, it shows the faction popularity by the number of players, and secondly, it breaks down those players’ results in terms of the number of wins they achieve.

Here, we’ve included all the factions that have been played to date, as there is no benefit in removing those with a small sample size.

For once Stormcast have been knocked off their perch as the most popular faction, with Slaves to Darkness now taking the top spot.

Faction Popularity

Looking further into this, let’s compare some of these factions current popularity to their past results.

I’ve chosen seven factions, all of which have been affected by either new Battletomes or rules changes in some way over the last few months.

Ogor Mawtribes saw a large jump in their player base from December onwards as the players started seeing the potential of their new battletome.

We can also see straight away the effect of the Slaves to Darkness new Battletone in January/February with time. Their share of the player base jumped from roughly 2.5% in the previous months to well over 5% in January onwards. With 9.4% of all the players in February choosing Slaves to Darkness. Likewise, we see a drop in the percentage of Seraphon, Sons of Behemat, and Idoneth Deepkin players for the same time periods.

With the recent release of the Gloomspite Gitz tome, we’re also seeing a large number of players jump to the revamped destruction faction.

The full list month-by-month is below:

Players Achieving 5-0 Wins, Tournaments in Winning Positions and 3 Wins from 3

Out of all the players using that faction (shown in brackets next to the faction name), this graph shows the number achieving a whitewash at a GT with 5 wins from 5. Those achieving 4 wins from 4 after the fourth round and those achieving 3 wins from 3 after the 3rd round. Take into account that those who achieve 5-0 are included in the numbers of 4 wins from 4 and 3 wins from 3. Likewise, those achieving 4 from 4 are included with the 3 from 3 data.

We can see here that the graph is sorted left to right by the number of 5-0s. Lumineth Realm-Lords have achieved the most with 6 players going 5-0. When looking at this graph, bear in mind the player base size shown in brackets.

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Results Split

This graph can tell you which factions are more capable of achieving 5-0 results. But bear in mind those factions with smaller sample sizes such as Big Waaagh or Cities of Sigmar will have a dedicated player base who know their time very well. It does show that Fyreslayers, while being relatively popular, also have a fair number of their players achieve 5-0.

Conclusions

If you’re planning your list for a GT, look at the data as a whole. Think about which armies are popular, as you’ll likely face at least one or two of these armies at some point during an event, especially in the earlier rounds.

Look at those factions that are regularly in a tournament winning position and winning GTs, as these are likely to be your opponents in the later rounds. I believe you should look at building a list that is able to cope with playing the following factions at some point in a GT if you’re looking to compete;

  • Slaves to Darkness
  • Stormcast Eternals
  • Sylvaneth
  • Ogor Mawtribes
  • Gloomspite Gitz
  • Lumineth Realm-Lords

But also, if you’re playing a local GT with your club, then bear in mind that meta may be completely different to those given in the stats above. All of what is presented here, should be taken with a pinch of salt, but hopefully it gives you some guidance when it comes to list construction, or even army choice if you’re looking to play Age of Sigmar.

Our Database

This is our most copy of our database.

AoS Meta Stats W/Ending 5th March 2023

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How Win Rates are Calculated

There have been inquiries regarding the calculation of our win rates. The key difference between us and Honest Wargamer is that we take into account draws, whereas Honest Wargamer/TSN only considers wins.
Our calculation method involves counting draws as a 0.5 win and 0.5 loss. This can lead to slight differences in our rates compared to those of HWG/TSN. For instance:

A player with 2 wins, 1 draw, and 2 losses would have a 40% win rate using the HWG/TSN method (2 divided by 5 = 40%). In our method, we would count 2 wins and half a win from the draw, which equals 2.5 wins. Divided by 5, the player would have a 50% win rate.

The Honest Wargamer/TSN also have access to many more tournament results than ourselves via their large fan base. This does mean that we may not have the same amount of tournament data as HWG/TSN. However, we will try and source the information if we’re aware a tournament exists.

We believe that having multiple perspectives on win rates is beneficial, and both methods have their own merits. If you want to view the great work by Ziggy and Rob’s team, visit the Honest Wargamer website.

Event Submission

If you have organised an event that doesn’t appear in our database and has the following minimum requirements to be included:

  • Two Day Event
  • Singles Event
  • Minimum of 8 players

Then why not complete the form attached and send the results to thewoehammer@gmail.com? We’ll include them the next time we produce the stats.

Faction Win Rates

We’ve now had 22 factions reach our marker of 20 players at GT’s so far, all others will be added over the coming weeks as they cross this threshold.

Win Rates

We’ve two new entries this week with the new Beasts of Chaos reaching the 20+ player marker to be included in the above graph. Entering at 54.03% shows that perhaps the book is not as awful as has been led to believe by many of the previous Beasts players.

Joining Beasts of Chaos is Blades of Blades (Blades), sorry I mean Blade of Khorne. They enter at 46.91% having performed really well at the cutting edge of the tables with two 4-1’s and a single 5-0 in the last two weeks alone.

Interestingly, the additional weeks results has seen both Skaven and Kruleboyz finally climb out of the sub 45% zone. Whether this will maintain in the future weeks will be interesting to see.

Remember that more often than not, factions with a smaller sample size will have a dedicated player base who very knowledgeable about their faction book and capabilities. Likewise, factions with a large sample size will have players of all skill level representing them, such as Stormcast or Slaves to Darkness. This can mean that their win rate is being pulled down a little more than in other factions.

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Subfaction Win Rates

A new table this week for you. We’ve made the decision to show all subfactions that have reached our 20+ player threshold and where they stand in terms of win rates. While a faction win rate can tell you so much, the subfactions win rates can only add to this picture. Telling us the most popular subfactions as well as they’re win rates. This can also show that while an individual subfaction may be incredibly strong, some of the subfactions within that book may be vastly underpowered.

A good example of this is shown in the table above with two Slaves to Darkness subfactions. Host of the Everchosen is sitting pretty dismally with a win rate of 42.78% from 53 players. While at the upper end of the table Cabalists (represented by 28 players), has achieved a win rate of 52.96%.

Player Results by Wins

This graph has at least two purposes. Firstly it shows the faction popularity by the number of players and secondly it breaks down those players results in terms of the number of wins they achieve.

Here, we’ve included all the factions that have been played to date, as there is no benefit in removing those with a small sample size.

For once Stormcast have been knocked off their perch as the most popular faction, with Slaves to Darkness now taking the top spot.

Players Achieving 5-0 Wins and Tournaments in Winning Positions

This graph has two purposes. Firstly, it shows the number of players that have been on the brink of reaching the elusive 5-0 (essentially four wins in the first four games of a GT). This figure is shown by the grey columns. As you can see there have been some factions that have so nearly claimed that 5-0 only to fall short at the final game.

There are factions capable of achieving four wins from four, but are unable to convert that last game to a win. This can occur when a faction simply comes up against another which has too many tools in its toolbox to deal with them.

What this can tell you is, to perform well you would need to create an army that can cope with those factions that are regularly reaching four wins from four, Lumineth, Gitz, Fyreslayers and Sylvaneth. As you’ll often be facing these in the later rounds. But you would also account for faction popularity in the earlier rounds, so you may find in the first two or three rounds you’ll be facing of against factions like Stormcast or Slaves to Darkness.

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Win Chance

This graph can tell you which factions are more capable of achieving 5-0 results. But bear in mind those factions with smaller sample sizes such as Big Waaagh or Cities of Sigmar will have a dedicated player base who know their time very well. It does show that Fyreslayers, while being relatively popular, also have a fair number of their players achieve 5-0.

When including players achieve 4 wins, as well as those who achieve 5-0. Almost a third of all Lumineth players are achieving 4 wins or more at GT’s. That’s a huge amount taking into account their sample size of 74 players.

Meanwhile Gitz and Flesh-eater Courts, see a quarter of their player base reaching four wins or more.

Interestingly, Flesh-eater Courts have a quarter of their players achieving 4 wins or more, but looking back at our TiWP and 5-0 graph earlier in the article. Not many of them are achieving this in the first four games of a GT, meaning they’ll often lose a game in the first few rounds and then have a strong run of wins.

And finally the chance of going 3+ wins (including 5-0 and 4+). Showing the percentage of players achieving a positive result at a GT. Again, bear in mind the small sample size for some of these factions.

Having said that over 60% of Lumineth players are achieving a positive result at GT’s, as are Gitz and Disciples of Tzeentch. Sons of Behemat and Big Waaagh! are also racking up over 60% of their players achieving a positive result, but their sample sizes are much smaller and suggest dedicated player bases.

Conclusions

If you’re planning your list for a GT look at the data as whole. Think about which armies are popular, as you’ll likely face at least one or two of these armies at some point during an event, especially in the earlier rounds.

Look at those factions that are regularly in a tournament winning position and winning GT’s, as these are likely to be your opponents in the later rounds. I believe you should look at building a list that is able to cope with playing the following factions at some point in a GT if you’re looking to compete;

  • Slaves to Darkness
  • Stormcast Eternals
  • Sylvaneth
  • Ogor Mawtribes
  • Gloomspite Gitz
  • Lumineth Realm-Lords

But also, if you’re playing a local GT with your club then bear in mind that meta may be completely different to those given in the stats above. All of what is presented here, should be taken with a pinch of salt, but hopefully it gives you some guidance when it comes to list construction, or even army choice if you’re looking to play Age of Sigmar.

Our Database

This is our most copy of our database.

AoS Meta Stats W/Ending 26th February 2023

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How Win Rates are Calculated

There have been inquiries regarding the calculation of our win rates. The key difference between us and Honest Wargamer is that we take into account draws, whereas Honest Wargamer/TSN only considers wins.
Our calculation method involves counting draws as a 0.5 win and 0.5 loss. This can lead to slight differences in our rates compared to those of HWG/TSN. For instance:

A player with 2 wins, 1 draw, and 2 losses would have a 40% win rate using the HWG/TSN method (2 divided by 5 = 40%). In our method, we would count 2 wins and half a win from the draw, which equals 2.5 wins. Divided by 5, the player would have a 50% win rate.

The Honest Wargamer/TSN also have access to many more tournament results than ourselves via their large fan base. This does mean that we may not have the same amount of tournament data as HWG/TSN. However, we will try and source the information if we’re aware a tournament exists.

We believe that having multiple perspectives on win rates is beneficial, and both methods have their own merits. If you want to view the great work by Ziggy and Rob’s team, visit the Honest Wargamer website.

Event Submission

If you have organised an event that doesn’t appear in our database and has the following minimum requirements to be included:

  • Two Day Event
  • Singles Event
  • Minimum of 8 players

Then why not complete the form attached and send the results to thewoehammer@gmail.com? We’ll include them the next time we produce the stats.

View the Stat Discussion on Stormkeep

The guys from Stormkeep will be talking through the stats today (Sunday 3rd March) at 2pm EST. Why not join the discussion?

Faction Win Rates

We’ve now had 20 factions reach our marker of 20 players at GT’s so far, all others will be added over the coming weeks as they cross this threshold.

Win Rates

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Player Results by Wins

This graph has at least two purposes. Firstly it shows the faction popularity by the number of players and secondly it breaks down those players results in terms of the number of wins they achieve.

For once Stormcast have been knocked off their perch as the most popular faction, with Slaves to Darkness now taking the top spot.

Players Achieving 5-0 Wins and Tournaments in Winning Positions

This graph has two purposes. Firstly, it shows the number of players that have been on the brink of reaching the elusive 5-0 (essentially four wins in the first four games of a GT). This figure is shown by the grey columns. As you can see there have been some factions that have so nearly claimed that 5-0 only to fall short at the final game. These factions are; Slaves to Darkness, Daughters of Khaine, Soulblight Gravelords, Kruleboyz?!, Seraphon and Sons of Behemat.

Lumineth Realm-Lords are early leaders with 6 players managing to get that elusive 5-0.

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Win Chance

Although Lumineth have the highest number of 5-0 wins, if you want to be a true meta chaser, the best chance you currently have of going for five wins based on the current stats is with Fyreslayers with 11% of their players achieving 5-0.!

Like above, this show the chance of getting 4 or more wins (including 5-0).

And finally the chance of going 3+ wins (including 5-0 and 4+).

Our Database

This is our most copy of our database.

AoS Meta Stats W/Ending 19th February 2023

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How Win Rates are Calculated

There have been inquiries regarding the calculation of our win rates. The key difference between us and Honest Wargamer is that we take into account draws, whereas Honest Wargamer/TSN only considers wins.
Our calculation method involves counting draws as a 0.5 win and 0.5 loss. This can lead to slight differences in our rates compared to those of HWG/TSN. For instance:

A player with 2 wins, 1 draw, and 2 losses would have a 40% win rate using the HWG/TSN method (2 divided by 5 = 40%). In our method, we would count 2 wins and half a win from the draw, which equals 2.5 wins. Divided by 5, the player would have a 50% win rate.

The Honest Wargamer/TSN also have access to many more tournament results than ourselves via their large fan base. This does mean that we may not have the same amount of tournament data as HWG/TSN. However, we will try and source the information if we’re aware a tournament exists.

We believe that having multiple perspectives on win rates is beneficial, and both methods have their own merits. If you want to view the great work by Ziggy and Rob’s team, visit the Honest Wargamer website.

Faction Win Rates

We’ve only had 14 factions reach our marker of 20 players at GT’s so far, all others will be added over the coming weeks as they cross this threshold.

Win Rates

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Player Results by Wins

This graph has at least two purposes. Firstly it shows the faction popularity by the number of players and secondly it breaks down those players results in terms of the number of wins they achieve.

For once Stormcast have been knocked off their perch as the most popular faction, with Slaves to Darkness now taking the top spot.

Players Achieving 5-0 Wins

Lumineth Realm-Lords are early leaders with 5 players managing to get that elusive 5-0.

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Win Chance

Although Lumineth have the highest number of 5-0 wins, if you want to be a true meta chaser, the best chance you currently have of going for five wins based on the current stats is with Fyreslayers!

Like above, this show the chance of getting 4 or more wins (including 5-0).

And finally the chance of going 3+ wins (including 5-0 and 4+).

Our Database

This is our most copy of our database.

AoS Meta Stats W/Ending 29th January 2023

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How Win Rates are Calculated

There have been inquiries regarding the calculation of our win rates. The key difference between us and Honest Wargamer is that we take into account draws, whereas Honest Wargamer/TSN only considers wins.
Our calculation method involves counting draws as a 0.5 win and 0.5 loss. This can lead to slight differences in our rates compared to those of HWG/TSN. For instance:

A player with 2 wins, 1 draw, and 2 losses would have a 40% win rate using the HWG/TSN method (2 divided by 5 = 40%). In our method, we would count 2 wins and half a win from the draw, which equals 2.5 wins. Divided by 5, the player would have a 50% win rate.

The Honest Wargamer/TSN also have access to many more tournament results than ourselves via their large fan base. This does mean that we may not have the same amount of tournament data as HWG/TSN. However, we will try and source the information if we’re aware a tournament exists.

We believe that having multiple perspectives on win rates is beneficial, and both methods have their own merits. If you want to view the great work by Ziggy and Rob’s team, visit the Honest Wargamer website.

Faction Win Rates

So I’m pretty sure this will be the last week of stats under the old GHB. We’v already had tournaments this week with the new one, so we should start to see their stats flowing in only a couple of weeks. Again, I will only publish factions that reach the point of having 20 players use them at GT’s.

In the end only two factions have not had 20 players:

  • Bonesplitterz (13 Players)
  • Big Waaagh! (16 Players)

Win Rates

Beasts of Chaos have improved again with their win rate. Going from 62.73% up to 64.67%. This means the margin between the top and bottom factions has increased to 28.57% (64.67% – 36.10%).

So when comparing this gap to the first half of the season:

General’s Handbook Season 1: Differential 23.41% (BoC 60.82% – GG 37.41%)
Galletian Reinforcements: Differential 28.57% (BoC 62.73% – GG 35.44%)

Either way you look at this, it has definitely been Beasts of Chaos‘ Handbook!

Player Results by Wins

This graph has at least two purposes. Firstly it shows the faction popularity by the number of players and secondly it breaks down those players results in terms of the number of wins they achieve.

As always the entry army Stormcast Eternals, proves to be the most popular faction, leading Ogor Mawtribes and Sylvaneth.

Players Achieving 5-0 Wins

Although Beasts of Chaos have the highest win rate, this has not translated into the number of 5-0 results. Ogor Mawtribes and Stormcast Eternals are joint top here, with 7 a-piece.

Win Chance

This shows the chance each faction has of achieving 5-0. This is calculated using the number of players that go 5-0 against the full number of players using that faction.

Like above, this show the chance of getting 4 or more wins (including 5-0).

And finally the chance of going 3+ wins (including 5-0 and 4+).

Our Database

This is our most copy of our database.

AOS Hall of Fame

Below is a list of all the players who first achieved a 5-0 with a faction (At a Singles Event). The list is completed in date order (earliest first).

AoS Meta Stats W/Ending 22nd January 2023

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Faction Win Rates

We’ve probably only got a couple more weeks of stats to do for this Handbook before the next one gets released and the tournament scene starts in earnest once more.

The second part of this season has been sorter than the first, with a few of the factions still not meeting our requisite 20 players to have their stats published. Although like I said earlier, there’s still a couple more weeks….

Those factions that have not yet had 20 players:

  • Legion of the First Prince (5 Players)
  • Bonesplitterz (9 Players)
  • Big Waaagh! (12 Players)
  • Hedonites of Slaanesh (16 Players)

Win Rates

Beasts of Chaos have improved again with their win rate. Going from 60.94% down to 62.73%. This means the margin between the top and bottom factions has decreased to 27.29% (62.73% – 35.44%).

So when comparing this gap to the first half of the season:

General’s Handbook Season 1: Differential 23.41% (BoC 60.82% – GG 37.41%)
Galetian Reinforcements: Differential 27.29% (BoC 62.73% – GG 35.44%)

Either way you look at this, it has definitely been Beasts of Chaos‘ Handbook!

Player Results by Wins

This graph has at least two purposes. Firstly it shows the faction popularity by the number of players and secondly it breaks down those players results in terms of the number of wins they achieve.

As always the entry army Stormcast Eternals, proves to be the most popular faction, leading Ogor Mawtribes and Sylvaneth.

Players in Tournament Winning Positions

This graph shows the number of players who have been on the brink of claiming a 5-0 at a GT. This shows the number of players with 4 wins from 4 games.

Players Achieving 5-0 Wins

Although Beasts of Chaos have the highest win rate, this has not translated into the number of 5-0 results. Ogor Mawtribes and Stormcast Eternals are joint top here, with 7 a-piece.

Win Chance

This shows the chance each faction has of achieving 5-0. This is calculated using the number of players that go 5-0 against the full number of players using that faction.

Like above, this show the chance of getting 4 or more wins (including 5-0).

And finally the chance of going 3+ wins (including 5-0 and 4+).

Our Database

This is our most copy of our database.

AOS Hall of Fame

Below is a list of all the players who first achieved a 5-0 with a faction (At a Singles Event). The list is completed in date order (earliest first).

Player Rankings (W/Ending 22nd January 2023)

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These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Scoring by Factions

The below shows the current score able to be achieved fro each player for a win with each faction. This is showen for each period of time since the release of the General’s Handbook 2022-23: Season 1

Period NameDate FromDate To
General’s Handbook 2022-23: Season 13rd July 20221st October 2022
Battletome Releases: Ogors, Lumineth, Disciples and Sons1st October 202227th October 2022
Battlescroll: Galletian Reinforcements27th October21st January 2023
Battletome: Slaves to Darkness21st JanuaryCurrent

There have been no tournaments using the new GHB as yet, however when this occurs it will create a new points session.

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

UK & IRELAND

EUROPE

OCEANIA

SCANDINAVIA

ASIA

WORLD WIDE

AoS Meta Stats W/Ending 15th January 2023

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Faction Win Rates

We’ve probably only got a couple more weeks of stats to do for this Handbook before the next one gets released and the tournament scene starts in earnest once more.

The second part of this season has been sorter than the first, with a few of the factions still not meeting our requisite 20 players to have their stats published. Although like I said earlier, there’s still a couple more weeks….

Those factions that have not yet had 20 players:

  • Legion of the First Prince (5 Players)
  • Bonesplitterz (9 Players)
  • Big Waaagh! (12 Players)
  • Hedonites of Slaanesh (16 Players)
  • NEW Slaves to Darkness (5 Players)

Win Rates

Beasts of Chaos have dropped slightly again with win rate from 62.07% down to 60.94%. This means the margin between the top and bottom factions has decreased to 24.80% (60.94% – 36.14%).

So when comparing this gap to the first half of the season:

General’s Handbook Season 1: Differential 23.41% (BoC 60.82% – GG 37.41%)
Galetian Reinforcements: Differential 24.80% (BoC 60.94% – GG 36.14%)

Either way you look at this, it has definitely been Beasts of Chaos‘ Handbook!

Player Results by Wins

This graph has at least two purposes. Firstly it shows the faction popularity by the number of players and secondly it breaks down those players results in terms of the number of wins they achieve.

As always the entry army Stormcast Eternals, proves to be the most popular faction, leading Sylvaneth and a newly revitalised Ogor Mawtribes.

Players Achieving 5-0 Wins

Although Beasts of Chaos have the highest win rate, this has not translated into the number of 5-0 results. Ogor Mawtribes, Stormcast Eternals and Disciples of Tzeentch are joint top here, with 5 a piece.

Win Chance

This shows the chance each faction has of achieving 5-0. This is calculated using the number of players that go 5-0 against the full number of players using that faction.

Like above, this show the chance of getting 4 or more wins (including 5-0).

And finally the chance of going 3+ wins (including 5-0 and 4+).

Our Database

This is our most copy of our database.

AOS Hall of Fame

Below is a list of all the players who first achieved a 5-0 with a faction (At a Singles Event). The list is completed in date order (earliest first).

Player Rankings (W/Ending 15th January 2023)

Advertisements

These are the player rankings calculated by us at Woehammer using the method described previously. We think this method levels the playing field between those playing factions with a high win-rate and those playing with a low win-rate. Almost like a handicap system in Golf or similar sports.

Calculation Summary

Points are awarded to each player for a win or a draw. Points are calculated for each faction. To calculate a factions win score is a fairly simple process:

Take their current win rate as shown in our weekly AoS Meta article and times this by 5:

e.g. Lumineth Realm-Lords: 51.02% x 5 = 2.6

This is the expected number of wins that faction should achieve in a 5 game GT. Next divide 100 by this value to give a score for each win.

e.g. Lumineth Realm-Lords 100/2.6 = 39.2 per win.

When a player has finished their tournament multiply their result (draws are counted as 0.5) by the score.

e.g. a Lumineth player achieves 2 wins and a draw; 2.5 x 39.2 = 98 points

Current Rankings

The best four results as a total make up a player’s score.

NORTH AMERICA

UK & IRELAND

EUROPE

OCEANIA

SCANDINAVIA

ASIA

WORLD WIDE