This is the top three AoS lists for The Ides of March Age of Sigmar GT that took place in the US on the 16th and 17th of March. It saw 28 players vying to be crowned champion in a 5-game tournament.
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The Top Three AoS Lists
Army Faction: Blades of Khorne – Subfaction: Reapers of Vengeance – Grand Strategy: Slaughter of Sorcery – Triumph: Bloodthirsty LEADERS Bloodthirster of Unfettered Fury (330)* – General – Command Traits: Firebrand – Artefacts of Power: Ar’gath, the King of Blades – Prayers: Killer Instinct Slaughterpriest (110)* – Bloodbathed Axe – Prayers: Bronzed Flesh Exalted Deathbringer (80)* – Impaling Spear – Artefacts of Power: Gorecleaver Slaughterpriest (110)** – Hackblade and Wrath-hammer – Prayers: Blood Sacrifice – Nullstone Adornments: Pouch of Nulldust Valkia the Bloody (140)** Bloodthirster of Insensate Rage (310)** – Artefacts of Power: Halo of Blood
Leaders Megaboss on Maw-Krusha (450)* – General – Boss Choppa and Rip-tooth fist – Command Trait: Hulking Brute – Artefact: Destroyer – Mount Trait: Smelly ‘Un Orruk Warchanter (120)* – Warbeat: Fixin’ Beat Orruk Warchanter (120)** – Warbeat: Killa Beat Orruk Weirdnob Shaman (90)** – Lore of the Weird: Da Great Big Green Hand of Gork
Battleline 6 x Orruk Gore-gruntas (340)** – Jagged Gore-hackas – Reinforced x 1 6 x Orruk Gore-gruntas (340)** – Jagged Gore-hackas – Reinforced x 1 10 x Orruk Brutes (280)* – Jagged Gore-hackas – 2x Gore Choppas – Reinforced x 1
Units 6 x Brute Ragerz (200)* – Brute Krusha – Reinforced x 1
This is the top three AoS lists for Dazmaul Wargaming Tournament 2024 that took place in the UK on the 16th and 17th of March. It saw 36 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Soulblight Gravelords – Army Type: Legion of Night – Grand Strategy: Empire of Corpses – Triumph: Indomitable
LEADERS 1 x Mannfred Von Carstein (400)* – Spells: Prison of Grief 1 x Vampire Lord (150)** – Artefacts of Power: Morbheg’s Claw – Spells: Hoarfrost 1 x Necromancer (100)** – General – Command Traits: Unbending Will – Spells: Waste Away 1 x King Morlak Velmorn (230)***
BATTLELINE 10 x Dire Wolves (150)* – Doom Wolf 10 x Dire Wolves (150)* – Doom Wolf 20 x Deathrattle Skeletons (220)*** – Skeleton Champion – 2 x Standard Bearer
OTHER 4 x The Sons of Velmorn (230)*** 20 x Grave Guard (320)*** – Seneschal – Hornblower – Great Wight Blade – 2 x Standard Bearer 5 x Black Knights (130)*** – Hellknight – Standard Bearer – Hornblower 5 x Black Knights (130)*** – Hellknight – Standard Bearer – Hornblower
This is the top three AoS lists for The South Coast AoS Singles that took place in the UK on the 2nd and 3rd of March. It saw 21 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
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Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Ogor Mawtribes – Mawtribe: Boulderhead – Grand Strategy: Ready for Plunder – Triumphs:
Leaders Queen Divine (400) Huskard on Stonehorn – Blood Vulture – Mount Trait: Metalcruncher – Prayer: Keening Gale Rishi (150)* Tyrant – Artefact: Splatter-cleaver – Big Name: Deathcheater Big Chungus (460)* Frostlord on Stonehorn – General – Command Trait: Touched by the Everwinter – Mount Trait: Rockmane Elder – Prayer: Pulverising Hailstorm – Nullstone Adornment: Pouch of Nulldust
Battleline
Behemoths The TERF Eater (330)* Stonehorn Beastriders – Weapon: Blood Vulture Netflix Comedy Special (330)* Stonehorn Beastriders – Weapon: Blood Vulture Lesbian Bed Death (330)* Stonehorn Beastriders – Weapon: Blood Vulture
Core Battalions *Battle Regiment
Total: 2000 / 2000
Roland Rivera: Hazel’s Ogors are back, and it’s like they never left. The name of the game is simple – play as many Stonehorns as you can afford to stuff into a list, and let their combination of durability, speed, damage, and capture power carry you to victory. The Tyrant is a fun complement to the big things, as it carries a source of AoE healing in the Splatter-Cleaver.
An interesting decision made by Hazel here is to not play any casters and instead opt for the Nullstone enhancement. I suspect this decision was spurred by the new Battle Tactic for the Nullstone enhancement bearer introduced in the latest Battlescroll. Otherwise, I think putting Arcane Tome on the Frostlord on Stonehorn would have been a very attractive option.
Hazel is perhaps one of the best Ogor players in the UK (if not the world), and she has showcased her skills once again with this list.
Leaders Knight-Incantor (120)* – General – Command Trait: Eater of Magic – Artefact: Mirrorshield – Spell: Celestial Blades Karazai, The Scarred (510)* Ionus Cryptborn, Warden of Lost Souls (400)*** – Prayer: Divine Light – Prayer: Translocation Knight-Relictor (90)** – Prayer: Bless Weapons – Universal Prayer Scripture: Heal The Light of Eltharion (230)* – Allies
Battleline 5 x Vanquishers (100)*** 5 x Vanquishers (100)*** 2 x Dracothian Guard Fulminators (240)*
Units 6 x Questor Soulsworn (210)**
Core Battalions *Warlord **Wizard-Finders of Andtor ***Battle Regiment
Additional Enhancements Prayer Holy Command: Call for Aid
Total: 2000 / 2000
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Allegiance: Big Waaagh! – Mortal Realm: Ghur – Grand Strategy: Waaagh! – Triumphs: Bloodthirsty
Leaders Killaboss on Great Gnashtoof (110)*** – General – Command Trait: Supa Sneaky – Artefact: Mork’s Eye Pebble – Mount Trait: Fast ‘Un Orruk Warchanter (120)*** – Warbeat: Get ‘Em Beat Orruk Warchanter (120)*** – Warbeat: Fixin’ Beat Wurrgog Prophet (170)* – Artefact: Glowin’ Tattooz – Spell: Levitate Orruk Weirdnob Shaman (90)* – Lore of the Weird: Da Great Big Green Hand of Gork
Roland Rivera: The Big Waaagh list that took 3rd at this tournament is an interesting one – while the likes of a Wurrgog Prophet, Warchanters, and a Weirdnob Shaman are pretty standard fare for this army, this list has a few interesting picks that merit further discussion.
The first is the Killaboss on Gnashtoof – the recipient of yet another price cut (this unit was 200 points when 3rd edition launched!), GW is practically begging Orruk players to field it; its stats are very efficient by virtue of how cheap it is. Part of his job in this army is to be a Kruleboyz General to open up the gimme Battle Tactic that is Take Dat, Ya Suckers!, and the other part is to babysit the unit of Gutrippaz that is screening for their heavier-hitting Ironjawz cousins. Next is the reinforced unit of Maw-Grunta Gougers – this is so rarely seen, I had forgotten the unit could be reinforced until I saw this list. Ardboys, fresh off a much-needed points cut, are beginning to see more consistent play. Last but not least, Big Waaagh players rarely play more than 6 Gore-Gruntas, but Sebastian decided that wasn’t enough Pig for him, so he packed 3 more.
While some of the choices made in listbuilding were definitely unorthodox, there’s no arguing with the results. This list did very well, demonstrating the depth of the Orruk Warclans unit lineup and the power of the Big Waaagh! allegiance abilities.
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Army Faction: Idoneth Deepkin – Subfaction: Ionrach – Grand Strategy: The Creeping Gloomtide – Triumph: Inspired
LEADERS Akhelian King (220)* – General – Command Traits: Unstoppable Fury – Bladed Polearm and Falchion – Artefacts of Power: Potion of Hateful Frenzy – Mount Traits: Savage Ferocity Volturnos (230)* Isharann Soulrender (100)* – Bonding: Krondspine Incarnate of Ghur – Nullstone Adornments: Polished Nullstone Pebble
BATTLELINE Akhelian Ishlaen Guard (160)* – Lochian Prince – Musician – Standard Bearer Akhelian Ishlaen Guard (160)* – Lochian Prince – Musician – Standard Bearer Akhelian Morrsarr Guard (320)* – Lochian Prince – 2 x Musician – 2 x Standard Bearer Akhelian Morrsarr Guard (320)* – Lochian Prince – 2 x Musician – 2 x Standard Bearer
This is the top three AoS lists for theWar In the North that took place in Australia on the 9th and 10th of March. It saw 32 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Skaven – Grand Strategy: Arch-corruptors of the Mortal Realms – Triumphs:
Leaders Grey Seer (120)* – Lore of Ruin: Skitterleap – Lore of Primal Frost: Hoarfrost Grey Seer (120)* – Lore of Ruin: Death Frenzy – Lore of Primal Frost: Merciless Blizzard Thanquol on Boneripper (430)** – 2 Warpfire Braziers & 2 Warpfire Projectors – Lore of Ruin: Death Frenzy – Lore of Ruin: Skitterleap Verminlord Warbringer (380)*** – General – Command Trait: Devious Adversary – Artefact: Shield of Distraction| – Universal Spell Lore: Flaming Weapon Plague Priest (100)** – Noxious Prayers: Filth-filth! Plague Priest (100)** – Noxious Prayers: Rabid-rabid!
Battleline 20 x Clanrats (100)** – Rusty Blade – 2x Standard Bearers – 2x Standard Bell Ringers 20 x Clanrats (100)*** – Rusty Blade – 2x Standard Bearers – 2x Standard Bell Ringers 10 x Plague Censer Bearers (180)*** – Reinforced x 1 20 x Plague Monks (180)*** – Foetid Blades – 2x Standard Bearers – 2x Plague Harbingers – Reinforced x 1
Kieren Coates: Benoit Coming through with the big 5-0 with what almost feels like a classic skaven list from 12 months ago during the GV/GC meta
We love to see thanquol back on the table proving he doesn’t need a surfboard to show his strength, combined with double grey seers, warbringer and double priest it has access to 8 casts (with warlord for 2 spells chosen per wizard), giving access to great prayers and blizzard for some short range mortal punch.
One notable difference is the warbringer taking sheild of distraction, a rarely seen artfiact that forces the enemy to only allow 1 unit per turn to attack the warbringer in melle, allowing for suicide charges into multiple units without fear of return damage – Its an interesting choice as warpstone charm has been the go to choice for many warpstone fanatics, but Benoit has found path for the shield and has made it work
10 censors, 20 monks, hell pit, thanquol, warbringer, blizzards, great plagues – if you dont respect the output of this list expect to get tabled very quickly upon a misposition with a lethal combination of mortals and high volume physical damage.
Congratulations on the 5-0
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Army Faction: Hedonites of Slaanesh – Army Type: Pretenders – Grand Strategy: Selfish Desire – Triumph: Inspired
LEADERS Glutos Orscollion (480) – Spells: Born of Damnation Contorted Epitome (230) – General – Command Traits: Strength of Godhood – Artefacts of Power: The Crown of Dark Secrets – Spells: Flaming Weapon The Masque (140)
BATTLELINE Blissbarb Archers (340) – High Tempter Blissbarb Archers (170) – High Tempter Blissbarb Archers (170) – High Tempter
OTHER Slickblade Seekers (220) – Hunter-Seeker Blissbarb Seekers (220) – High Tempter
ENDLESS SPELLS & INVOCATIONS 1 x Suffocating Gravetide (30)
TERRAIN 1 x Fane of Slaanesh (0)
TOTAL POINTS: 2000/2000
Celefaze: The classics never die. They only fall short of the meta for a bit. With a few key differences, this is the type of list you saw quite a bit at the release of the current book. Featuring Pretenders with the Masque for turn one depravity, a healthy dose of blissbarbs for damage, blissbarb seekers for save debuffing, and slickblades for highly mobile depravity generation. At the helm is a Strength of Godhood contorted epitome general (with all the standard trimmings) for a beast of a lynchpin hero that can issue a ludicrous number of commands, debuff a major threat with the crown, and punch above its weight with multiple damage buffs. Where this list diverges deliciously is the addition of a special favorite of mine: Glutos Orscollion. A key ingredient for any ranged list that may find itself starved for depravity in the early game, Glutos shores up that early weakness by providing his own -1 to-hit aura that covers a respectably large area of the board. The big guy is also a solid melee threat and possibly the tankiest entry Slaanesh has access to. A flavorful take on the original recipe for victory with this book.
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Army Faction: Kharadron Overlords – Subfaction: Barak-Nar – Grand Strategy: Rule the Skies – Triumph: Inspired – Stick To The Code (Amendments): Prosecute Wars With All Haste – Stick To The Code (Artycles): Honour is Everything – Stick To The Code (Footnotes): Without Our Ships, We Are Naught
LEADERS Aetheric Navigator (110)* – Artefacts of Power: Voidstone Orb Brokk Grungsson (220)* Endrinmaster with Dirigible Suit (170)* – General – Command Traits: Stormcaller – Nullstone Adornments: Hand-carved Nullstone Icon
BATTLELINE Endrinriggers (390)* – Mizzenmaster Endrinriggers (390)* – Mizzenmaster Arkanaut Company (90)* – Company Captain – Light Skyhook and Gun Butt – Skypike – Aetherflare Pistol – Aethermatic Volley Gun and Gun Butt
BEHEMOTH Arkanaut Frigate (310) – Heavy Skyhook Arkanaut Frigate (310)* – Heavy Sky Cannon – Great Endrinworks: Prudency Chutes
CORE BATTALIONS *Battle Regiment
TOTAL POINTS: 1990/2000
Carl Stokes: Even as we head full throttle into the indexification of AoS with the new edition this summer, we can still take the time to appreciate some excellently piloted KO lists. This one is pretty spicy, with the symmetry I love to see. Headed up by Brokk himself, this list really revolves around the perfectly balanced (as all things should be) frigate duo, both of which contain 9 endrinriggers for maximal healing and a very prickly exterior, should someone charge into them (or be charged).
Otherwise, the character department is a familiar sight, with the lack of admiral offset by a Voidstone Navigator and Stormcaller dirigible endrinmaster to unlock battleline endrinriggers and provide even more healing/shooting. Taking the nullstone icon ensures yet another automatic battle tactic for the army that’s the best in the game at scoring them. This sort of redundancy is really the name of the game for this list.
The amount of shooting that can be brought to bear, even without an ironclad, is staggering, with a killbox of 12” around each of the frigates. The classic move of slamming 2 frigates into an enemy and unpacking 18 Endrinriggers and Brokk that always strike first with extra attacks from Brokk can come as a real surprise to opponents and shatter the backbone of any army in the game.
We’ve slowly seen a transition away from the frigate/ironclad combo and more of this frigate/frigate/brokk set-up that leverages the speed and explosive melee power of the army rather than the pure shooting and mobile castle playstyle. It’s phenomenal to see how the KO book remains competitive across multiple GHBs, and the creation of fun lists like this one is something that’s been a real hallmark of AoS 3.0.
The only true weakness this army has is against massive recursion and monster truck opponents that can reach out and swat boats while maintaining the board presence to outscore them on objectives. This is an inherent weakness of non-Gotrek KO lists that can be seen here in this list’s only loss to the new FEC. Sometimes, you just don’t always have great matchups, and at the end of the day, a strong third place finish from Down Under is nothing to sneeze at! Great work, James!
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Army Faction: Ossiarch Bonereapers – Subfaction: Petrifex Elite – Grand Strategy: Spellcasting Savant – Triumph: Bloodthirsty
Walter Brock: This list is a Katakros Petrifex list with a few new choices for dealing with different situations.
Starting off we see the Normal Spellcasting Savant, Mortisan General + Immortis Guard Brick. Aura of sterility helps protect the list from shooting.
The Soul Reaper is a cost-efficient choice to add a second wizard for the Acolytes Detachment. This lets the list get out a key spell. Or bank primal dice to stop opponent spells. Katakros acts as the main engine of the list. Buffing everything to 11.
Deathriders are a standard unit for OBR lists. Easy battle tactics and screen + durability.
two uncommon picks are the harvester and the 6 stalkers.
The Harvester provides the best points for damage value in the Ossiarch book. When buffed by the Ossifector for rend and wound rolls. Adding 5s to explode and Katakros’s Hit buff lets the harvester act as a missile threat to take out important targets that the rest of the list doesn’t want to deal with.
6 Stalkers biggest strengths are their speed and damage. Able to outspeed many units on the field and cripple them before the opponent has a chance to hit the OBR list. With Katakros and the Petrifex bonus, any counterattack will have a hard time putting damage through on this unit.
This is the top three AoS lists for XPG Age Of Sigmar GT that took place in Canada on the 9th and 10th of March. It saw 30 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going? As a Patreon, you can also get access and chat with some of the top players in the world and have your opinions included in our weekly ‘Chat with the Champs’ article.
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Sylvaneth – Subfaction: Heartwood – Grand Strategy: Spellcasting Savant – Triumph: Inspired – Seasons of War: The Dwindling
ENDLESS SPELLS & INVOCATIONS 1 x Spiteswarm Hive (40)
TOTAL POINTS: 1950/2000
A…K: A very interesting list from Jordan that makes great use of Belthanos’ force multiplying capabilities by going down the multi-hammer archetype. Durthu and belthanos are an excellent tag team, 11″ of movement + charge on a high damage platform like durthu is nothing to sniff at. The list also sports Drycha, who’s impressively self-sufficient and perfectly capable of bullying smaller units/sniping characters with her deadly ranged flitterflies. She is also able to remain self-sufficient with Regrowth and the threat of a deadly unleash hell.
The warsong rev general, fresh off its points cut, provides one of the best savant bids out there whilst opening up the board with Verdant blessings and spiteswarm hive charges all from the safety of your deployment zone.
Finally, and most intriguingly, the Namarti Reaver allies are a wonderful little tech piece. Sylvaneth often struggle to reliably deal damage with large portions of their army with the focus on strike and fading key pieces. The namarti are able to alleviate some of this burden by opening up additional avenues of consistent damage at up to 26″ range, helping to strip screens, provide chip damabe and bait All out defence in conjunction with Drycha’s shooting. They are a steal at just 320 points for the lot while not relying on an arch revenant in the same way that Kurnoth bows in a similar role might. The list also wields 45 ablative wounds spread across 5 units, which grants it an uncharacteristic level of board presence for a Sylvaneth army.
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Allegiance: Flesh-eater Courts – Grand Court: Hollowmourne – Grand Strategy: Spellcasting Savant – Triumphs:
Battleline 3 x Crypt Horrors (130)*** 3 x Crypt Horrors (130)*** 3 x Crypt Horrors (130)*** Units 20 x Royal Beastflayers (220)*** – Reinforced x 1 20 x Royal Beastflayers (220)* – Reinforced x 1 6 x Crypt Flayers (320)* – Reinforced x 1 6 x Morbheg Knights (300)*** – Reinforced x 1
Endless Spells & Invocations Chalice of Ushoran (50)
Jake: This is a list that I’ve played frankly too many times at this point, and was designed to strike the right balance between objective control and power projection. With half my reinforcement points in Serfs and half in Knights, the core gameplay pattern is fairly simple: sit behind a massive wall of Serfs to score primary; jump over said wall with flying Knights to counterpunch and do battle tactics. Get charged and then charge – peak Warhammer!
Of course, this is aided by the extreme efficiency of the Royal Beastflayer blocks, who have outgrown their utility role of only suppressing Monsters and are pound-for-pound the best tarpit in the book. Their interaction with Chalice of Ushoran and the Archregent’s Countless Servants (as a unit with multi-wound models that nonetheless count as 1 wound) offers them eye-watering recursion potential. Many lists simply don’t have the raw damage required to cleanly remove them, and it’s always a tragedy when that happens – the five or so remaining models quickly balloon back to their full 20, choking out the objectives. There are plenty of tricks you can do with Beastflayers due to their unique footprint and the fact that all the damage comes from 6 models, so I find they are a joy to play with on the table.
I’ve opted to use a 6-block of Morbheg knights as my primary damage delivery system, as they are fairly buff agnostic, fast, and offer a source of mortals. Previous versions of the list used a second block of Morbhegs, but I have made the call to switch them for Flayers. This decision has aged well: Flayers open up a bespoke battle tactic, make numerous other battle tactics easier, allow you to move your Feeding Frenzy aura far upfield, and do significant damage in shooting, often drawing out a crucial All-Out Defense. I round out my list with two copies of the best Abhorrant and the best Courtier, respectively. Because my recursion is mostly passive or from the chalice, I am freed up to skip Cruel Taskmaster and make an Abhorrant my General, securing access to the very reliable Spellcasting Savant.
Army Faction: Disciples of Tzeentch – Army Subfaction: Guild of Summoners – Grand Strategy: Master of Destiny – Triumphs: Inspired
LEADER 1 x Curseling (200)* – General – Command Traits: Cult Demagogue – Spells: Shield of Fate, Merciless Blizzard 1 x Changecaster (140)* – Artefacts: The Eternal Shroud – Spells: Hoarfrost, Merciless Blizzard 1 x Be’lakor (340)** 1 x Magister on Disc of Tzeentch (150)** – Spells: Arcane Suggestion, Glimpse the Future 1 x Tzaangor Shaman (130)** – Spells: Arcane Suggestion, Glimpse the Future
BATTLELINE 10 x Kairic Acolytes (120) – Kairic Adept – Pair of Cursed Blades 10 x Kairic Acolytes (120) – Kairic Adept – Pair of Cursed Blades 10 x Horrors of Tzeentch (Pink) (260)** – Iridescent Horror – Pink Horror Icon Bearer – Pink Horror Hornblower – Split and Split Again
ENDLESS SPELL 1 x Malevolent Maelstrom (50) 1 x Umbral Spellportal (80) 1 x Tome of Eyes (40)
OTHER 6 x Tzaangor Enlightened on Discs of Tzeentch (180)
CORE BATTALIONS: *Andtorian Acolytes **Warlord
TOTAL POINTS: (1990/2000)
Kieron Bailey: A good 4-1 outcome with a variation on what a lot of Tzeentch lists are turning to (including mine!) which is buffing spells with a combat threat to back it up. Most chosen spells are focused on buffing your own units so it totally cuts out any spell ignores from Khorne or Null Myriad. In addition, with Cult Demagogue, the Curseling can auto-cast any of its spells using a pair of Destiny Dice that have the same number and it cannot be unbound. This can guarantee a Blizzard goes off or a Shield of Fate to make the Enlightened Hammer piece a bit more survivable. Usually this might only happen once a game, but with the Eternal Shroud potentially regenerating Destiny Dice, it might be a few times across the game that this trick can be pulled off.
While potentially being able to generate 9 Fate Points to summon a Lord of Change in their first hero phase, it’s probably easier to go for Magical Dominance with the Curseling as with 9 Destiny Dice, you’ll have a couple of doubles. Then turn 2 is when Big Bird appears followed by one or two other Tzeentch battle tactics and then a nice, straightforward Intimidate the Invaders with the Grand Strategy as the icing on the cake.
What the Tzeentch player needs is time for all of this to come together and the Pink Horrors partly do this (though 50 wounds on a mostly 6+ save isn’t as good as it was at the start of 3rd) but Belakor is the trump card here, allowing a key unit to be shut down for one or maybe two turns, possibly preventing a battle tactic and presenting chaos with the victory.
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Allegiance: Skaven – Grand Strategy: Spellcasting Savant – Triumphs: Indomitable
Leaders Grey Seer (110)* – General – Command Trait: Shaman of the Chilled Lands – Artefact: Skavenbrew – Lore of Ruin: Death Frenzy Grey Seer on Screaming Bell (240)** – Lore of Ruin: Skitterleap Lord Skreech Verminking (370)* Master Moulder (80)*
Battleline 20 x Clanrats (100)** – Rusty Blade – 1x Standard Bearers – 1x Standard Bell Ringers 20 x Clanrats (100)** – Rusty Blade – 1x Standard Bearers – 1x Standard Bell Ringers 4 x Rat Ogors (260)* – Reinforced x 1 4 x Rat Ogors (260)* – Reinforced x 1
Units 5 x Plague Censer Bearers (100)* 5 x Plague Censer Bearers (100)*
Kieren Coates: Ridge has come through with a real mixed bag of skaven, focused on lots of bodies across the board and playing for points.
Starting off with the first choice is shaman of the chilled lands on the grey seer, enabling spellcasting savant as the grand strategy to score it if the grey seer is alive. With a 3+ bodyguard on the seer, -1 to be hit at range and melle next to clanrats, and the ability to scurry away this little caster is harder to kill than his warscroll may suggest.
However, it’s not a simple option, as with 8 rat ogors in the list, the loss of consistency from Hordemaster on the Master Moulder is sorely missed, however Ridge has opted for the stronger grand strategy which is respectable in a control style list.
With 8 rat ogors, 10 censors, a hell pit, skreech and jaws it has enough damage to clear most lists which dont respect its output, while having plenty of wounds and recursion to clog up the board for a long fight.
This is the top three AoS lists for the The Panic GT that took place in Ireland on the 17th and 18th of February. It saw 12 players vying to be crowned champion over 5 rounds.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Blades of Khorne – Subfaction: reapers of vengeance – Grand Strategy: The Blood Legions March – Triumph: Indomitable
LEADERS Magister (The Coven of Thryx) (320)* Slaughterpriest (110)** – Hackblade and Wrath-hammer – Prayers: Bronzed Flesh, Killer Instinct Skarr Bloodwrath (110)** Skarbrand (380)** Bloodthirster of Insensate Rage (310)*** – Artefacts of Power: Ar’gath, the King of Blades Bloodmaster (110)*** – General – Command Traits: Favoured of Khorne – Prayers: Blood Sacrifice, Unholy Flames
OTHER Pink Horrors of Tzeentch (The Coven of Thryx) (320)* – Pink Horror Icon Bearer – Iridescent Horror Karanak (140)** Garrek’s Reavers (90)*** Wrathmongers (140)***
ENDLESS SPELLS & INVOCATIONS 1 x Burning Sigil of Tzeentch (The Coven of Thryx) (320) 1 x Daemonic Simulacrum (The Coven of Thryx) (320) 1 x Tome of Eyes (The Coven of Thryx) (320)
TERRAIN 1 x Skull Altar (0)
CORE BATTALIONS *Regiment of Renown **Warlord ***Battle Regiment
TOTAL POINTS: 1990/2000
Roland Rivera: Given that this tournament was held after the most recent Battlescroll and that it seems to have applied its rules (as evidenced by the points cost on the Claws of Karanak), I think it’s pretty surprising to The Coven of Thryx still being used in a Khorne list. It’s a pretty unpopular inclusion nowadays (since its spells can automatically fail on a 5+), but the endless spell popping up automatically at the start of the game and being replaced automatically when Horrors die near the Magister ameliorates that risk of failure a bit.
This list in particular was all-in on cheap fodder units to toss in front of the Coven’s endless spells to make Tzeentch Chaos Spawn – Karanak, Garrek’s Reavers, the Claws of Karanak, and the Bloodreavers all qualify for this purpose. Skarr Bloodwrath is also present in this list as a cheap, reusable source of Blood Tithe. Beyond that, we have Skarbrand as a one-man band, the Bloodthirster of Insensate Rage as a big lotto ticket that can turn off Wards, a couple of Priests to access the excellent prayer scripture, and a somewhat uncommon Command Trait in Favoured of Khorne (which gives you 1 Blood Tithe point to start the game).
While we likely won’t see many Khorne lists built with the Coven going forward, the rest of the pieces are synergistic and powerful enough that Khorne should remain a contender going forward.
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Flesh eater courts Subfaction: Morgaunt Grand Strategy: Defend the throne Triumph: Inspired
Roland Rivera: I love me a good brawler list, and boy can this list brawl. Each and every one of its troops is a threat, especially when they are the recipients of the Violent Fury buff from one of the Warchanters. The decision to make Gobsprakk the General might seem like a curious one, since it means the list misses out on a command trait, but it does so to gain access to an easy Battle Tactic in Take Dat, Ya Suckers!
The troop lineup is a murderer’s row, each with its own unique advantages. Ardboyz have the strongest armor and are fresh off a points cut, Brutes are strong tech against blobs of low-Wound models, Gore-Gruntas have the best move speed, and Brute Ragerz do the most damage point-for-point while offering a bit of extra speed with their ability to run & charge. The combination of these attributes with the Weirdnob’s Great Green Hand of Gork will let you pick your fights in ways that you’re favored to win.
The lineup is rounded out by Big Waaagh! mainstays in the Wurrgog Prophet and the aforementioned Gobsprakk and Warchanters. I’m somewhat iffy on the choice of extra enhancement Gary took for his Warlord Battalion (is an extra spell on 2 casters really the best of what’s available?), but everything else is a masterful exercise in listbuilding, even if the record itself is a bit weaker than what we typically see out of a podium list.
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Army Faction: Soulblight Gravelords – Army Type: Legion of Night – Grand Strategy: Lust for Domination – Triumphs: Bloodthirsty
LEADER 1 x Vampire Lord on Zombie Dragon (480) – Deathlance – Spells: Spirit Gale 1 x Vampire Lord (150)* – General – Command Traits: Unbending Will – Artefacts: Morbheg’s Claw – Spells: Merciless Blizzard 1 x Necromancer (100)* – Spells: Hoarfrost 1 x Mannfred Von Carstein (400)** – Spells: Waste Away
BATTLELINE 3 x Fell Bats (100)** 3 x Fell Bats (100)** 20 x Deadwalker Zombies (150)** 20 x Deadwalker Zombies (150)**
ENDLESS SPELL 1 x Aethervoid Pendulum (50)
OTHER 20 x Grave Guard (320)** – Seneschal – 2 x Standard Bearer – 2 x Hornblower – Great Wight Blade
Roland Rivera: Seeing Legion of Night featured in a list article is no surprise; it’s been by far the most consistently performing Soulblight subfaction (though the record on this particular list is a bit lower than we typically see for a list with this high a placement). The mobility tricks afforded by Mannfred & Co. allow skilled pilots to create advantageous positions with ease.
The lineup here is pretty standard fare: blobs of Summonable troops to take punches and leverage the Unbending Will command trait, Grave Guard to counterpunch, Mannfred and a Vampire Lord on Zombie Dragon to act as big, mobile threats, and a foot Vampire Lord to carry the command trait and artefact while juicing up the Grave Guard. Some lists go for more of a mix in the Summonable department, but David doubled up on the 2 mainstays in Fell Bats and Zombies, and put in a bit of interesting tech in the form of the Aethervoid Pendulum.
While the formula for Legion of Night is well established at this point, knowing what it does is only half the battle. Outmaneuvering a list capable of so many different movement tricks is easier said than done.
This is the top three AoS lists for the Würfelgötter AoS Turnier that took place in Germany on the 9th and 10th of March. It saw 14 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Daughters of Khaine – Temple: Khailebron – Grand Strategy: Bloodthirsty Zealots – Triumphs: Inspired
Leaders Morathi-Khaine (340)* – Lore of Shadows: None The Shadow Queen (340)* Melusai Ironscale (120)* – General – Command Trait: Zealous Orator – Artefact: Arcane Tome (Universal Artefact)
Battleline 15 x Blood Stalkers (540)* – Reinforced x 2 9 x Khainite Shadowstalkers (140)* 9 x Khainite Shadowstalkers (140)*
Units 5 x Khinerai Heartrenders (100)* 5 x Khinerai Heartrenders (100)*
Behemoths Kharibdyss (160)* – Allies
Core Battalions *Battle Regiment
Total: 1980 / 2000
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Allegiance: Soulblight Gravelords – Subfaction: Legion of Night – Grand Strategy: Empire of Corpses – Triumphs: Bloodthirsty
LEADERS Mannfred von Carsten, Mortarch of Night (400)* – Lore of the Deathmages: Waste Away Vampire Lord (150)** – General – Command Trait: Unbending Will – Artefact: Morbheg’s Claw – Lore of Primal Frost: Hoarfrost Vampire Lord on Zombie Dragon (480)** – Deathlance – Lore of the Vampires: Vile Transference
UNITS 30 x Deathrattle Skeletons (330)** 3 x Fell Bats (100)* 3 x Fell Bats (100)* 20 x Grave Guard (320)** – Great Wight Blades 10 x Deathrattle Skeletons (110)**
Army Faction: Slaves to Darkness – Army Subfaction: Cabalists – Grand Strategy: Follow the Path to Glory – Triumphs: Bloodthirsty
LEADER 1 x Exalted Hero of Chaos (90)* – Rune-etched Blade and Chaos Runeshield – Spells: Merciless Blizzard – Mark of Chaos: Undivided 1 x Exalted Hero of Chaos (90)* – Rune-etched Blade and Chaos Runeshield – Spells: Chaotic Conduit – Mark of Chaos: Undivided 1 x Exalted Hero of Chaos (90)** – General – Command Traits: Favoured of the Pantheon – Rune-etched Blade and Chaos Runeshield – Artefacts: The Conqueror’s Crown – Spells: Flaming Weapon – Mark of Chaos: Undivided 1 x Exalted Hero of Chaos (90)** – Rune-etched Blade and Chaos Runeshield – Spells: Binding Damnation – Mark of Chaos: Undivided
BATTLELINE 10 x Chaos Warriors (180)* – Aspiring Champion – Standard Bearer – Hornblower – Ensorcelled Halberd – Mark of Chaos: Nurgle 10 x Chaos Warriors (180)** – Aspiring Champion – Standard Bearer – Hornblower – Ensorcelled Halberd – Ensorcelled Banner: The Eroding Icon – Mark of Chaos: Nurgle 9 x Corvus Cabal (80)**
OTHER 3 x Ogroid Theridons (150)* – Thorakon – Banner Bearer – Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 3 x Ogroid Theridons (150)* – Thorakon – Banner Bearer – Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 3 x Ogroid Theridons (150)* – Thorakon – Banner Bearer – Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 3 x Ogroid Theridons (150)* – Thorakon – Banner Bearer – Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 6 x Ogroid Theridons (150)** – Thorakon – 2 x Banner Bearer – 2 x Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 3 x Ogroid Theridons (150)** – Thorakon – Banner Bearer – Charge-caller – Goroan Great Axe – Mark of Chaos: Khorne 3 x Ogroid Theridons (150)** – Banner Bearer – Charge-caller – Thorakon – Goroan Great Axe – Mark of Chaos: Khorne
This is the top three AoS lists for the Fantasianorth Store Championship that took place in Sweden on the 9th and 10th of March. It saw 15 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
Leaders Guardian of Souls (150) – General – Command Trait: Shaman of the Chilled Lands – Artefact: Midnight Tome – Lore of the Underworlds: Shademist Krulghast Cruciator (150)* Mannfred von Carstein, Mortarch of Night (630)** – Allies
Battleline 20 x Bladegheist Revenants (320)* – Reinforced x 1 20 x Bladegheist Revenants (320)* – Reinforced x 1 10 x Bladegheist Revenants (160)* 3 x Spirit Hosts (130)*
Units 4 x Myrmourn Banshees (90)* 10 x Grave Guard (630)** – Great Wight Blades 3 x Fell Bats (630)** 3 x Fell Bats (630)**
Army Faction: Slaves to Darkness – Army Subfaction: Cabalists – Grand Strategy: Overshadow – Triumphs: Bloodthirsty
LEADER 1 x Chaos Sorcerer Lord (120)* – Spells: Daemonic Speed, Hoarfrost – Mark of Chaos: Nurgle 1 x Chaos Sorcerer Lord (120)* – Spells: Daemonic Speed, Hoarfrost – Mark of Chaos: Nurgle 1 x Slaves to Darkness Daemon Prince (150)** – General – Command Traits: Bolstered by Chaos – Wings – Daemonic Axe – Artefacts: Helm of Many Eyes – Spells: Flaming Weapon – Mark of Chaos: Nurgle 1 x Chaos Lord on Karkadrak (180)** – Artefacts: The Conqueror’s Crown – Spells: Merciless Blizzard – Mark of Chaos: Nurgle 1 x Chaos Lord (110)** – Reaperblade and Daemonbound Steel – Spells: Binding Damnation – Mark of Chaos: Nurgle
BATTLELINE 1 x Chaos Chariot (80) – Chaos Greatblade and Lashing Whip – Mark of Chaos: Nurgle 1 x Chaos Chariot (80) – Chaos Greatblade and Lashing Whip – Mark of Chaos: Nurgle 10 x Chaos Warriors (180) – Standard Bearer – Hornblower – Aspiring Champion – Murderous Weapon – Mark of Chaos: Nurgle 10 x Chaos Warriors (180) – Hornblower – Aspiring Champion – Standard Bearer – Murderous Weapon – Mark of Chaos: Nurgle 10 x Chaos Warriors (180) – Hornblower – Aspiring Champion – Standard Bearer – Murderous Weapon – Mark of Chaos: Nurgle 10 x Chaos Knights (220)** – Standard Bearer – Hornblower – Doom Knight – Cursed Lance – Ensorcelled Banner: The Eroding Icon – Mark of Chaos: Nurgle
ENDLESS SPELL 1 x Suffocating Gravetide (30)
OTHER 3 x Ogroid Theridons (150)** – Banner Bearer – Charge-caller – Thorakon – Goroan Great Axe – Mark of Chaos: Nurgle
CORE BATTALIONS: *Andtorian Acolytes **Warlord
TOTAL POINTS: (2000/2000)
Roland Rivera: Here’s a very unusual style of list for Slaves to Darkness. Most players like clustering their points around 2-3 massive threats, then gear the rest of the army around connecting with them. Not Ludvig – he seems to have gone for a full Nurgle-themed MSU (Multiple Small Units) list, as all of his units feature that Mark and only 1 of them is reinforced. This list can cover a lot of grounds while pressuring objectives, which seems to have been the gameplan because many of hte traditional high-damage elements are missing. Seeing Warriors, Knights, and even Chariots marked Nurgle is no surprise, but the 3 Ogroids would probably be better off with another Mark (however, this would come at the expense of theme).
I am a huge fan of his chosen General for this list – I’ve been in favor of the inclusion of a Nurgle Daemon Prince with the Bolstered by Chaos command trait since the points cost dropped to 150, and the Battlescroll has only made him better by giving him 50% more damage. This guy is a tough (3+ save and 12 Wounds), cheap Hero Monster (thanks to the command trait) that can turn off Ward saves, Roar units you want to take down, pressure support Heroes 7 Rend 2, Damage 2 (3 if you resolve Flaming Weapon) with a 12″ fly speed, and just generally be useful. Ludvig has given him the strike-first ability via the Helm of Many Eyes, which helps simplify the list’s activation decisions (an important thing to have when going heavy MSU).
Another tool in the “simplify combat” arsenal is the Lord on Karkadrak, which can give himself strike-first, as well as the Knights (who are both the heaviest hitter and the toughest anvil in the list) if they are nearby. It also makes for a great Merciless Blizzard caddy. This list may be taking an unorthodox approach to the army, but it turned out to be quite successful.
Leaders Gobsprakk, The Mouth of Mork (240)*** Snatchaboss on Sludgeraker Beast (290)** – General – Command Trait: Supa Sneaky – Artefact: Arcane Tome (Universal Artefact) – Mount Trait: Fast ‘Un Swampcalla Shaman with Pot-grot (100)* – Lore of the Swamp: Sneaky Miasma Swampcalla Shaman with Pot-grot (100)*** – Lore of Primal Frost: Merciless Blizzard Swampcalla Shaman with Pot-grot (100)* – Lore of Primal Frost: Hoarfrost
Battleline 10 x Gutrippaz (150)*** 10 x Gutrippaz (150)** 10 x Hobgrot Slittaz (80)**
Units 6 x Man-skewer Boltboyz (240)** – Reinforced x 1 6 x Man-skewer Boltboyz (240)*** – Reinforced x 1 16 x Kruleboyz Monsta-Killaz (260)*** – Reinforced x 1
This is the top three AoS lists for Frontline Gaming Cherokee 2024 that took place in the US on the 24th and 25th of February. It saw 67 players vying to be crowned champion in a 6-game super major tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Blades of Khorne – Army Subfaction: Skullfiend Tribe – Grand Strategy: Slaughter of Sorcery – Triumphs: Inspired
LEADER 1 x Bloodsecrator (120)* – Nullstone Adornments: Pouch of Nulldust 1 x Realmgore Ritualist (110)* – Prayers: Unholy Flames, Bronzed Flesh 1 x Skarbrand (380)* 1 x Bloodthirster of Unfettered Fury (330)** – General – Command Traits: Firebrand – Artefacts: Ar’gath, the King of Blades – Prayers: Unholy Flames, Bloodbind 1 x Slaughterpriest (110)** – Bloodbathed Axe – Prayers: Bronzed Flesh, Killer Instinct
BATTLELINE 10 x Skullreapers (190)* – Skullseeker – 2 x Icon Bearer 10 x Skullreapers (190)** – Skullseeker – 2 x Icon Bearer 10 x Bloodreavers (80)** – Icon Bearer – Hornblower – Blood Chieftain – Meatripper Axe TERRAIN 1 x Skull Altar (0)
OTHER 6 x Furies (80)**
CORE BATTALIONS: *Warlord **Battle Regiment
TOTAL POINTS: (1970/2000)
Chai’s list deviates from the standard Khorne 5-0 list, but he proved that to be very effective. He still maintains some of the standard units, such as the Unfettered Fury, double priests, and Skarbrand. Meanwhile he decided to go with Skullfiend Tribe and leaning heavily into Skullreapers.
Skullfiend Tribe allows units that charge to have fights first if the charge roll was 8+. Coupled with the massive number of attacks from the Skullreapers (boosted by the bloodsecrator) this could prove crippling to an opponent. Two ten-man block supported by a bloodsecrator are going to have a combine 104 attacks, likely hitting on 2s, either from all out attack or their warscroll ability, and having the option of a 4+ rally when they inevitably start to get whittled down.
The only other odd inclusion in this list is the furies. They’re 12″ move and ability to retreat in the fight phase makes them excellent at scoring some battle tactics.
Overall an excellent show of Khorne’s ability to work within the tome’s internal balance and still succeed. Congratulations on the win, Chai!
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Army Faction: Nighthaunt – Army Subfaction: The Scarlet Doom – Grand Strategy: Fright or Flight – Triumphs: Bloodthirsty
LEADER 1 x Lady Olynder (270) – Spells: Seal of Shyish 1 x Spirit Torment (120)* 1 x Guardian of Souls (150)* – General – Command Traits: Shaman of the Chilled Lands – Chill Blade – Artefacts: Midnight Tome – Spells: Seal of Shyish 1 x Dreadblade Harrow (110)*| 1 x Spirit Torment (120)** 1 x Krulghast Cruciator (150)** – Artefacts: Lightshard of the Harvest Moon
BATTLELINE 20 x Bladegheist Revenants (160) 20 x Bladegheist Revenants (160) 6 x Spirit Hosts (130)
Ramon Silva: It’s really fun looking at the leanness of a list this late into the season and understand the Fate of the game roles more solely on The decisions of the general, than it does with pay to win or spam.
This impressive 5-1 run by Mike has a list that seems like a jack-o-lantern of all trades; It’s Scarlet doom but only 40 blades, which when this book first dropped we could easily have seen double that- there’s six heroes so it’s definitely got a hero hammer aspect to it, but only one block of spirit hosts (The OG bodyguard/ damage YEEters) So the hosts positioning has to be tight against shooting because although the heroes are ethereal, they are a rather low wound count.
The list finishes out with tech; a 4 pack of banshee’s, an awesome anti-magic unit and the midnight Tome AutoCasting the purple sun. Which is amazing for ghosts because it just gives the enemy negative one to their save. But it also every once in a while sucks something up into the void, which is one of those few times, It’s fun to roll a one.
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Army Faction: Ossiarch Bonereapers – Subfaction: Mortis Praetorians – Grand Strategy: Spellcasting Savant – Triumph: Inspired
LEADERS Mannfred Von Carstein (The Sternieste Garrison) (630)* Arkhan the Black (380)** Mortisan Boneshaper (140)** – General – Command Traits: Aura of Sterility – Artefacts of Power: Artisan’s Key – Spells: Merciless Blizzard
OTHER Fell Bats 1 (The Sternieste Garrison) (630)* Fell Bats 2 (The Sternieste Garrison) (630)* Grave Guard (The Sternieste Garrison) (630)* – Seneschal – Standard Bearer – Hornblower – Great Wight Blade
TERRAIN 1 x Bone-tithe Nexus (0)
CORE BATTALIONS *Regiment of Renown **Battle Regiment
TOTAL POINTS: 1990/2000
This list has some old Faithful’s and some new toys that have recently been added to the OBR lineup. We will go over the OBR bit first and then go over the Mannfred Regiment last.
For the sub faction, we have Mortis Praetorians. Providing a control tool that, when timed right, can stop battle tactics or go on the offensive during the opponents turn. The Grand Strat is a common one we see in spell casting savant because of Immortis guard being used to protect it. Starting off, we have the Bone Shaper with Artisans key, Sterility, and Blizzard.
Blizzard has a bit of dyssynergy with Savant. The general might end up blowing itself up on a blizzard cast, but it’s a nice keep away stick and source of damage if you need it to get you out of a bind or push an advantage further.
Arkhan, as we know, is one of the best casters in the game. Able to support the army through heals and spells. Able to stop powerful enemy casters with his +2 to cast and unbind. His speed and durability allow Arkhan to go places to go places, and other units would never want to go. Everything he does complements OBR incredibly well and helps the list do its job. Two units of Deathriders add a reliable battle tactic, speed, and screens. They add a lot of consistency to the list and can keep up with the rest of the speed in the list. 6 Immortis guards protect the Important hero’s, function as a solid hammer/Anvil, and open a battle tactic in Sculptors Encourage.
The new edition is the Mannfred RoR. Which comes with Manny, two units of 3 bats and a unit of 10 Graveguard. Firstly, at the start of your hero phase, you can pick a unit in the regiment outside of “3” of enemy units and teleport it outside of “6” of enemy units. Then, the unit that teleports gets an extra attack for the rest of the turn. This adds a lot of flexibility and mobility to the slower and more expensive OBR units. Mannfred’s Regiment will be wanting to do secondaries early and teleporting Graveguard to take out important pieces the rest of the list otherwise wouldn’t be able to. Then Mannfred will also be in the fight, adding another layer of control with his own counter charge. It’s important to note that every unit in the regiment has to deploy within “6” of Mannfred.
The list is a lot of fun and has a lot of tools at its disposal.
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Army Faction: Lumineth Realm-lords – Subfaction: Alumnia – Grand Strategy: Spellcasting Savant
LEADERS Scinari Cathallar (120)* – General – Command Traits: Shaman of the Chilled Lands – Artefacts of Power: Silver Wand – Spells: Total Eclipse Scinari Calligrave (110)* – Spells: Overwhelming Heat Lyrior Uthralle (160)** – Spells: Protection of Hysh The Light of Eltharion (230)** Isharann Tidecaster (130)**
BATTLELINE Vanari Auralan Wardens (300)** – High Warden – Spells: Protection of Hysh Vanari Bladelords (120)** – Bladelord Seneschal – Sunmetal Dual Blades Vanari Dawnriders (120)** – Steedmaster – Standard Bearer – Spells: Speed of Hysh Vanari Auralan Wardens (150)** – High Warden – Spells: Overwhelming Heat
BEHEMOTH Alarith Spirit of the Mountain (340)**
OTHER Vanari Dawnriders (120)** – Steedmaster – Standard Bearer – Spells: Speed of Hysh
ENDLESS SPELLS & INVOCATIONS 1 x Suffocating Gravetide (30) 1 x Sanctum of Amyntok (20) 1 x Emerald Lifeswarm (50)
I’m happy to say we’ve been joined by another writer this month. Tom Skelton is both well liked and well known in the Scottish tournament circuit. He has the skills to boot! He’s currently sitting 3rd in the Scottish player rankings.
Tom Skelton: For this list, I got the opinion of Ross Sherrie, chief Teclis abuser on the Scottish world team, and he believes what Jon has here is a melee castle that can stack multiple minuses to be hit. A block of 20 wardens counting as two models each on objectives, with effectively a -2 to be hit, potentially a +3 to save and a five up ward on top, really isn’t going anywhere fast. So at least some of the primary is in the bag, then with the multiple Endless Spells and three battle tactics based on easy spell casting, the secondary points are also there for the taking. The Dawnriders are fast enough for making other passive BTs like Surround and Destroy or Intimidate the Invaders pretty easy to achieve, so overall it doesn’t really need to engage to score points, which is always a win. Not that it can’t dish out the hurt when needed, with the battle cattle, Bladelords and Eltharion each offering up a hefty punch. The Sanctum of Amyntok, though not often seen, is a mere 20 points and, if used in the right spot, would allow Lyrior to be in a garrison effectively, with a massive ward bubble for the army. So, sending out spells and units for secondary points, the castle sets up and camps out for the primary, with the tools for a lot of what comes its way and a decent enough amount of ranged damage from the cow, Eltharion and Jaws to wear down threats as they approach. It seems that with a bit of patience and using the right units at the right time, this list has answers for a lot of what’s out there, which is why I think it’s telling that it only lost to Khorne and OBR, two of the most oppressive armies going. Well played, Jon.
This is the top three AoS lists for Sheffield Slaughter 2024 that took place in the UK on the 24th and 25th of February. It saw 94 players vying to be crowned champion in a 5-game super major tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Seraphon – Army Type: Starborne – Subfaction: Fangs of Sotek – Grand Strategy: Magic Made Manifest
LEADERS Slann Starmaster (310)* – General – Command Traits: Arcane Might – Artefacts of Power: Spacefolder’s Stave – Spells: Comet’s Call, Merciless Blizzard Skink Starpriest (130)* – Spells: Merciless Blizzard, Speed of Huanchi Lord Kroak (440)** Saurus Astrolith Bearer (160)** Skink Starseer (160)** – Spells: Cosmic Crush, Hoarfrost
ENDLESS SPELLS & INVOCATIONS 1 x Malevolent Maelstrom (50) 1 x Umbral Spellportal (80) 1 x Suffocating Gravetide (30)
TERRAIN 1 x Starborne Realmshaper Engine (0)
CORE BATTALIONS *Andtorian Acolytes **Warlord
TOTAL POINTS: 2000/2000
Carson Whitlock: Interesting Starborne list as a result of the new battlescroll. Here we see Arcane Might being brought over Lord of Celestial resonance, which will allow the Slann to control all 3 of the endless spells in this list at once (at doubled range for extra threat projection). No heavy skink presence in a Fangs of Sotek list, however, which makes the extra redeploys quite expensive if spent on those saurus. Speaking of, we see a massive block of 20 saurus warriors used to gum up objectives for primary scoring/denying. The Slann is also armed with the spacefolder’s stave, presumably to give a more reliable charge to any Raptadon Chargers that are summoned in. Not having Lord of Celestial Resonance (which makes sense with the recent nerf) will certainly affect the amount of chargers this list will be able to summon in, but clearly not enough to prevent Jack from smashing through these 5 games! Well done, Jack.
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Army Faction: Maggotkin of Nurgle – Army Subfaction: Blessed Sons – Grand Strategy: Spellcasting Savant – Triumphs: Bloodthirsty
LEADER 1 x The Glottkin (580) – Spells: Rancid Visitations 1 x Orghotts Daemonspew (320) 1 x Bloab Rotspawned (310) – Spells: Gift of Disease 1 x Morbidex Twiceborn (300)* 1 x Rotbringer Sorceror (120)* – General – Command Traits: Grandfather’s Blessing – Artefacts: The Splithorn Helm
Roland Rivera: It’s a strange new world out there for Nurgle players. With the Sloppity Bilepiper’s pile-in denial shenanigans being taken away in the latest Battlescroll, movement denial and control strategies have taken a huge hit, and the devoted of the Plague God have been forced to retool. Fortunately, the book is deep enough to offer other paths to victory, among them the monster-mash strategy you see in this list.
The aim here is to pair The Glottkin’s Blightkrieg ability with punchy Hero Monsters to maximize its offensive impact. The best among those that Nurgle has access to are the Maggoth Lords, which is why all 3 are in this list. Orghotts in particular stands out as the best dance partner for The Glottkin, but don’t sleep on Morbidex or Bloab, as they are also plenty capable. Aside from that, 3 minimum units of Plaguebearers meet Battleline requirements cheaply, screen well, and occupy objectives while the big guys do the brawling. The list also has a small foot Wizard you can stuff in a corner for a high-percentage Grand Strategy bid.
The Blessed Sons subfaction is honestly not having much of an effect here – but that’s OK – this list is inherently potent enough that it doesn’t really need much help. This list is more aggressive than Nurgle lists we were seeing in the past, but I believe it is just as potent, and this result is an example of that.
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Allegiance: Lumineth Realm-lords – Great Nation: Alumnia – Mortal Realm: Ghur – Grand Strategy: Spellcasting Savant – Triumphs: Inspired
Leaders Scinari Enlightener (170)* – General – Command Trait: Eater of Magic – Artefact: Rune of Senthoi – Lore of Hysh: Speed of Hysh – Lore of Hysh: Overwhelming Heat Scinari Calligrave (110)* – Lore of Hysh: Protection of Hysh – Lore of Primal Frost: Merciless Blizzard Vanari Bannerblade (80)** Vanari Lord Regent (150)*** – Lore of Primal Frost: Hoarfrost – Lore of Primal Frost: Merciless Blizzard The Light of Eltharion (230)*** Ellania and Ellathor, Eclipsian Warsages (190)*** – Lore of Hysh: Protection of Hysh – Lore of Hysh: Total Eclipse
Battleline 15 x Vanari Bladelords (360)** – Reinforced x 2 15 x Vanari Bladelords (360)** – Reinforced x 2 5 x Vanari Bladelords (120)***
Units 5 x Vanari Dawnriders (120)*** – Spell1: Lore of Hysh: Ethereal Blessing – Spell2: Universal Spell Lore: Levitate
Core Battalions *Andtorian Acolytes **Wizard-Finders of Andtor ***Warlord
Additional Enhancements Spell
Total: 1990 / 2000
Jon Anderson: Greetings, everyone, and welcome back to another Lumineth Realm-lords list review. Hailing from my personal favorite nation of Alumnia, we have Philip Springall standing at the pinnacle as the one above all when it comes to standing on circles. Forgoing the low drop count, Philip has brought the Scinari Enlightener, the mean man himself in the Light of Eltharion as well as the Twins and a few other pieces to enable his battalion choices. The inclusion of a redundant Protection of Hysh is something I’m personally a big fan of and offensive spells such as Overwhelming Heat ensures that he will have multiple tools at their disposal to counter any threat.
At the heart of this army are the blocks of Vanari Bladelords, which benefit from the Alumnia subfaction ability as well as serving to be the ideal targets for Greater Power of Hysh from the VLR. As reinforced units, they form a stalwart frontline that can weather the fiercest assaults and simultaneously put the beat down on both elite units and hordes alike. Only having one unit of Vanari Dawnriders is not where I’d want to be, but it seems the meta had devloped in a way to support the single inclusion.
During his event, Philip demonstrated his versatility and adaptability, securing victories against two Orruk Warclans, one Sylvaneth Heartwood list, and a Knights of the Empty Throne S2D list. The only round he didn’t win was a draw against the Ossiarch Bonereapers running Null Myriad which really shows the resilience of the Lumineths spell suite and how offensive their defensive spells can be.
With a well-rounded composition and a keen understanding of his armies strengths, Philip proved to be a force to be reckoned with on the battlefield. His trifecta mastery of: spellcasting, combat, and objective play took him to the podium and I couldn’t be prouder of my fellow Alumnian.
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Army Faction: Ossiarch Bonereapers – Army Subfaction: Null Myriad – Grand Strategy: Spellcasting Savant – Triumphs: Indomitable
LEADER 1 x Liege-Kavalos (180)* 1 x Mortisan Ossifector (120)* – General – Command Traits: Aura of Sterility – Artefacts: Gothizzar Cartouche – Spells: Empower Nadirite Weapons 1 x Katakros (500)*
BATTLELINE 5 x Kavalos Deathriders (190)* – Mortek Hekatos – Necrophoros – Nadirite Blade 6 x Immortis Guard (230)* 30 x Mortek Guard (130)* – Mortek Hekatos – Necrophoros – Nadirite Blade – 3 x Soulcleaver Greatblade
BEHEMOTH 1 x Gothizzar Harvester (160)*
TERRAIN 1 x Bone-tithe Nexus (0)
CORE BATTALIONS: *Battle Regiment
TOTAL POINTS: (2000/2000)
Walter Brock: We’re looking at an OBR list that has done well and changed a bit with the recent balance update to AoS.
Starting out, Null Myriad has changed. Its ability to stop spells has changed from a 2+ to a 4+. This significantly reduces the odds of stopping the opponents’ offensive spells. However, Null Myriad is no longer tied around needing Mortisans and Arkhan. This opens more list building options for people still wanting to go Null Myriad.
We have the normal Savant on Ossifector setup that we’ve seen several times in the past. It is a very powerful combo to protect the Grand strat and support the army.
A liege is the first deviation from the old Null lists we would see since Old Null would want to bring two Mortisans to provide their bubbles. The liege provides much more combat support for your already excellent units.
Katakros with Null Myriad is something we have seen often in the past and will probably continue to see going into the future. While Katakros provides protection and value against most threats. Null Myriad itself protects against spells. It’s important to note that Katakros does not benefit from Null Myriad due to having the Mortis Praetorians keyword.
From there, we see several common units among OBR lists. Deathriders provide a powerful battle tactic and can perform several roles depending on what you need them to do. A Brick of 6 Immortis also provides an easy battle tactic while protecting your grand Strat. 30 Mortek guard are very good at sitting on objectives when backed up by a harvester and the protective buffs the rest of the list provides.
All this fits into a battle regiment to act as a one drop.
Altogether, the list is very well rounded and set up to handle almost anything that will be thrown at it with its defensive buffs and offensive buffs. Well, done to this player.