Fantasy Tabletop Wargames

Kings of War by Mantic

Kings of War

Kings of War is the mass combat fantasy miniatures range and game from Mantic Games.

Take to the tabletop battlefield with your favourite armies such as the terrifying Undead or treacherous Goblins, pitted against stalwart Dwarfs or the potent Forces of Nature – and many more besides. Kings of War lets players command their forces in an amazing gaming experience.

When you’ve finished crossing swords and whether you’ve driven your enemy before you or retreated to lick your wounds, check out the latest Kings of War online campaign where your battle results count towards the changing narrative of the game world!

Rating according to

Rating: 4.5 out of 5.

Conquest by Para-Bellum

A game of Conquest

Conquest – the Last Argument of Kings is a mass battle wargame produced by Para Bellum Wargames. The rules of the game have been written by one of the industry’s lead game designers, Alessio Cavatore and his studio Riverhorse. The rules are quick and easy to learn for a new player but are still able to offer a new and complex strategy to master. Conquest does away with player turns and army deployment. Instead, it focuses its play around the command stack mechanic, where each player determines at the beginning of the round what order his troops are going to be activated in. Coupled with a unique escalation reinforcement mechanic where light, medium and heavy troops each have their roles, the fog of war is a very real thing.

Rating according to

Rating: 4.5 out of 5.

The Elder Scrolls: A Call to Arms by Modiphius

A Call to Arms

It is the time of the Dragonborn. Battle rages across the forests, plains and mountains of Skyrim as Imperials and Stormcloaks fight for supremacy. In ancient barrows, the restless dead rise from their sleep. Skeletons and fearsome Draugr jealously guard their treasures from bands of delving adventures.

The Elder Scrolls: A Call to Arms is an adventure wargame set in the world of Tamriel. Gather your heroes and venture into Draugr haunted tombs and ruins, searching for treasure and glory. Or, fight the Civil War as the Stormcloaks and Imperials battle for the future of Skyrim.

Rating according to

Rating: 3.5 out of 5.

Warlords of Erehwon by Warlord Games

Snakemen from the Warlords of Erehwon

Warlord of Erehwon uses ten-sided dice providing for a game with mechanical depth and considerable adaptability. An intuitive universal dice test system means that play proceeds at a good pace once players are familiar with the core mechanics. A host of unique and entertaining attributes ensure that different creatures fight and behave after their own fashion, bringing their own mix of strengths and weaknesses to the fight.

Your force might typically comprise a few dozen models organised into loose groups of fighters, commonly five to ten strong each, or a single model in the case of chariots, giant monsters and war machines. This gives us our ‘warband’ style game, large enough to provide scope for scenario building, with plenty of opportunity to reward tactical play, but at the same time keeping things manageable in terms of the size of our forces and space required.

Rating according to

Rating: 4 out of 5.

A Song of Ice & Fire by Cmon

A Song of Ice & Fire Miniatures

A Song of Ice & Fire: Tabletop Miniatures Game is a competitive miniatures game for two or more players. Each player controls one of the Great Houses of Westeros, commanding battlefield units, recruiting legendary Heroes, and manipulating the political stage, in the attempt to claim the greatest prize of all: The Iron Throne.

BUILD YOUR ARMY, PLAN YOUR TACTICS: A Song of Ice and Fire: Tabletop Miniatures Game combines the brutal battlefield conflicts with the political scheming from the beloved book series. Build your army by fielding the perfect combination of infantry, making sure to balance the units’ strengths and weaknesses. Then secure your victory by selecting a special leader and employing their unique tactics as the battle plays out.

Rating according to

Rating: 4 out of 5.

Forgotten World by Fireforge Games

Northmen for Forgotten World

The Northern Kingdom is one of the strongest and largest nations of the New World. Once a united country, led by an ancient dynasty, now it is divided between generals, lords and rich merchants; assembling their own armies to conquer the throne. Any Northmen army can count on an excellent core of warriors, expert soldiers without fear of the enemy, with a good number of bowmen, who with their arrow fire, cover the advance of their warrior brethren. The flanks of a Northmen army are usually protected by fast units of mounted men at arms, usually bodyguards of the local vassal and act perfectly as scouts or to chase a routed enemy.

Rating according to


Warmachine & Hordes by Privateer Press


The aggressive, metal-on-metal Warmachine game is set in the Iron Kingdoms, an environment that combines the richness of traditional fantasy with the excitement of steam power and gunpowder. Across the realm, ancient rivalries among nations are exploding into all-out conflict, setting the stage for Warmachine and other Iron Kingdom products.

In this 30 mm tabletop miniatures battle game, each player controls an elite soldier-sorcerer who leads an army into battle to fight for king, country, or simply coin. These warcasters are formidable and experienced combatants, and the warjacks they control represent the pinnacle of military might in the Iron Kingdoms.

Rating according to

Rating: 4 out of 5.

Malifaux by Wyrd Games


Malifaux, a twisted mirror of an alternate Earth in the 1900s; a world of gothic horror, Victorian structures, steampunk constructs, and wild west gunslingers. Rife with undead amalgamations, monstrous vengeful apparitions, and other creatures that bump in the night, these near-lawless lands are still worth treading for some, as the Soulstones deep within the cavernous catacombs are worth more than the sweat and blood it takes to obtain them.

The lure of Malifaux’s valuable Soulstones has brought the powerful, the desperate, the ambitious, and the cunning to Malifaux from Earth. The Guild’s control of the Breach ensures that it remains a dominant power within Malifaux City, but it is challenged on all sides by the sabotage and magical prowess of the Arcanists and the shuffling undead that serve the foul Resurrectionists.

Rating according to

Rating: 4.5 out of 5.

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