This is the top three AoS lists for Slaughter in the Sun that took place in the UK on the 22nd and 23rd of July. It involved 12 players vying to be crowned champion in a 5-game tournament.
As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Ossiarch Bonereapers – Subfaction: Null Myriad – Grand Strategy: Spellcasting Savant – Triumph: Bloodthirsty
LEADERS Mortisan Boneshaper (140)* – Spells: Hoarfrost Mortisan Ossifector (120)* – General – Command Traits: Aura of Sterility – Artefacts of Power: Gothizzar Cartouche – Spells: Empower Nadirite Weapons Arkhan the Black (380)*
ENDLESS SPELLS & INVOCATIONS 1 x Nightmare Predator (40)
TERRAIN 1 x Bone-tithe Nexus (0)
CORE BATTALIONS *Battle Regiment
TOTAL POINTS: 2000/2000
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Army Faction: Gloomspite Gitz – Subfaction: Jaws of Mork – Grand Strategy: Chasing the Moon – Triumph: Indomitable
LEADERS Grinkrak the Great (220)* Squigboss (110)* – General – Command Traits: The Clammy Hand Skragrott, the Loonking (230)* Madcap Shaman (70)** – Artefacts of Power: Moonface Mommet – Spells: Hoarfrost
BATTLELINE Boingrot Bounderz (300)* – Bounder Boss Squig Herd (420)* Moonclan Stabbas (240)* – Moonclan Boss – Stabba – 2 x Bad Moon Icon Bearer – 2 x Gong Basher – 2 x 3 Barbed Nets
This is the top three AoS lists for the March to War that took place in the UK on the 21st and 22nd of January. It involved 30 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
There once was a man from Wales, Who brought four cannons with tails, Some gnoblars as screens, Absolute scenes, He danced to his opponent’s wails.
This list was using old points – with updated points, it’ll run about 150 ish over. Wonder if three Ironblasters will get the job done instead of four!
All credit to Luke, however, who’s a great player from the illustrious Team LIT – Sylvaneth, Disciples, and LRL – would all have been tricky match ups too. Be curious to see what he can do with the big bois in the new season!
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Allegiance: Sylvaneth – Glade: Harvestboon – Grand Strategy: Take What’s Theirs – Season: The Reaping – Triumphs: Inspired
Leaders Warsong Revenant (305)** – General – Command Trait: Spellsinger – Artefact: Arcane Tome (Universal Artefact) – Lore of the Deepwood: Treesong
Battleline 9 x Revenant Seekers (705)* – Reinforced x 2 5 x Tree-Revenants (110)** 5 x Tree-Revenants (110)**
Units 5 x Gossamid Archers (220)** Gotrek Gurnisson (485)* – Allies
Mathmallow is back with the tree attack! His list is considerably different to the one he went 5-0 with recently – variety is the spice of life after all.
He’s dropped big momma and her chad-stag for the absolute bare minimum of an HQ – taking just a Warsong rev, tricked out with magic boosting enhancements to provide a MW cannon.
He invests the points savings into a mahoosive Revenant Seeker blob – reasoning (no doubt correctly) that this will just be an unkillable swarm of half anvil-half-hammer models.
The usual 2x tree revs for scoring. and his trademark 5 Gossamids make up most of the rest of the list, leaving just enough room for a little addition…Gotrek! He doesn’t show up much these days but having played against him in another Sylvaneth list, I can tell you that a psychotic, murderous and nigh on unkillable dwarf marching up the mid-board while stuff teleports and flies around you is rather a tricky proposition.
Losing only to Churchus’ cannonade, it’s a nasty, eggs-in-two-baskets Sylvaneth list that I can see being hugely oppressive to play against. Sylvaneth players would do well to take a leaf out of this book!
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Allegiance: Beasts of Chaos – Grand Strategy: Take What’s Theirs – Triumphs:
LEADERS Dragon Ogor Shaggoth (155) – General – Command Trait. Master of Magic – Lore of Dark Storms: Sundering Blades Dragon Ogor Shaggoth (155)** – Artefact Seed of Rebirth – Lore of Dark Storms: Sundering Blades
UNITS 10x Ungors (65)** – Mauls & Half-Shields 10x Ungors (65)** – Mauls & Half-Shields 6x Tzaangor Enlightened on Disc of Beasts of Chaos (360)* 6x Tzaangor Enlightened on Disc of Beasts of Chaos (360)* 6x Dragon Ogors (290)* – 6x Draconic War glaives 6x Dragon Ogors (290)** – 6x Draconic Crushers 1x Cockatrice (110)** 1x Cockatrice (110)
ENDLESS SPELLS & INVOCATIONS Geminids of Uhl-Gysh (40)
CORE BATTALIONS *Bounty Hunters **Battle Regiment
Total Points: 2000/2000
‘Ere we go, ‘ere we go, ‘ere we go again. All of the Dragon Ogres all of the time. Doubling down with our favourite Tzaangors on Discs (ToDs) to zoom about the place and lay some extra hurt down with the last flourish of Bounty Hunters. A couple of Ungor screens to hold off the eager. The list is built around the Dragon Ogre Shaggoths, moving up and buffing the Dragon Ogres while the ToDs and Cockatrice zip around scoring (or for the ToDs removing tasty snacks). Lots of threats, not a lot of fat. The list isn’t relying on summoning (no large units of sacrifices) but will still earn primordial points fast enough to summon a few times in an average match, particularly with the Cockatrices ability to pick up extra. Geminids backed by Master of Magic is a clever inclusion. It’s a great spell used for it’s ability to block areas as much as what it does.
A surprise 3rd round loss to the Beastclaw Raiders, surprise, mostly because you never see 5 of the big fellas together. With buffs, though, the Stonehorn are very tacky, have lots of wounds, and hit hard enough to remove most or all of Nick’s units in single turn. The screens are ripe to be torn apart before the charge as well, with the limited attack high damage range of the Beastclaws. Otherwise, he saw off most of the meta challenges (IJ ironsunz may not be meta… yet).
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Allegiance: Kharadron Overlords – Sky Port: Barak Thryng – Grand Strategy: Masters of the High Airs – Triumphs: Inspired
Missing the Incarnate and Purple Sun of previous Kharadron lists, James has chosen to give his Dwarves fight on death (on a 4+). This Kharadron list wants to mix it up. And shoot. Doubling down on that approach is the Admiral with Flaming Weapon giving him a Rend -2, 4 damage weapon. With one company of Arkanauts in Eternal Conquerors to act as bodyguards for the Admiral and probably some bait. It gets around an issue for Kharadron in holding objectives, particularly early, when they want to be in the air if possible. Otherwise, the remainder of the list is around their considerable shooting, giving a superior “overwatch” for the ground units. Mostly, that seems to have worked especially into the slower armies, but fire and fade appears to have been an issue.
His last round was a real life shoot out at the ok coral, with the Underguts bringing only Leadbelchers and Ironblasters versus the gunships. Scoring was low across the board, and neither would have much left by the end.
This is the Top Three AoS Lists for Blood in the Snow that took place in the UK on 14th and 15 January. It involved 30 players vying to be crowned champion in a 5 game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Daughters of Khaine – Subfaction: Khailebron – Grand Strategy: Bloodthirsty Zealots – Triumph: Inspired
LEADERS Melusai Ironscale (115)* – General – Command Traits: Zealous Orator – Artefacts of Power: Arcane Tome – Spells: Mindrazor – Bonding: Krondspine Incarnate of Ghur Morathi-Khaine (680)* The Shadow Queen (680)*
BATTLELINE Witch Aelves (115)* – Hag – Death Pennant Bearer – Hornblower – Paired Sciansá Witch Aelves (115)* – Hag – Death Pennant Bearer – Hornblower – Paired Sciansá Blood Sisters (420)* – Gorgai
BEHEMOTH Krondspine Incarnate of Ghur (480)*
ENDLESS SPELLS & INVOCATIONS 1 x Horrorghast (40)
CORE BATTALIONS *Battle Regiment
TOTAL POINTS: 1965/2000
EDIT: You would think that I – a DoK main – would not get Blood Stalkers and Sisters mixed up – but there’s an interesting case study in assumptions tricking your brain into reading things wrong! To be fair, it doesn’t really change much but either way, my bad – commentary amended accordingly (less Pin-Cushion and more Pins-Needles)
Baz Norman is one of those names you really don’t want to see on your pairings sheet – and he’s ending the old season on another high here with a list that, with the forthcoming points changes and GC rules, is likely dead from here on.
Essentially it’s a riff on the good old fashioned pin-and-cushion list, with two timed-unkillable giant bases in Morathi and Spinedog to back you up while 15 Stab charge in behind them with their huge MW output. I call it, the ‘Pins-and-Needles’ list!
That’s it really. It’s done the business before, it’s done it here again and in the new season this list will be nearly 100 pts dearer and have only the one useful Galley Champ – so hopefully we’ll see DoK lists getting a mix up at least!
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Army Faction: Sylvaneth – Subfaction: Harvestboon – Grand Strategy: Take What’s Theirs – Triumph: Indomitable
LEADERS Warsong Revenant (305)* – General – Command Traits: Spellsinger – Artefacts of Power: Arcane Tome – Spells: Treesong, Verdant Blessing Celestant-Prime (325)*
BATTLELINE Tree-Revenants (110)* Tree-Revenants (110)* Revenant Seekers (705)** – Revenant Soulwarden – 3 x Seeker Banner Bearer – 3 x Seeker Hornblower Spiterider Lancers (420)** – Spiterider Scion – 2 x Spiterider Standard Bearer – 2 x Spiterider Hornblower
CORE BATTALIONS *Battle Regiment **Bounty Hunters
TOTAL POINTS: 1975/2000
Peter Twigg here showing that Sylvaneth are starting to put some deep roots down – and that’s before their forthcoming points cuts.
It’s a nasty list – tripling down on Revenant Seekers, those bastards tricky flying cavalry who can feel nigh on indestructible by dint of healing up after they kill something and their ability to bring a model back by themselves – including one of their own. They’re backed up by Lancers – the less tanky but killier ones, all wrapped up in Harvestboon for the pre-game move (for EACH flying-cav unit) of 12″. The threat projection is obvious – you’re likely to start turn 1 swatting more bugs than you’d find at an al fresco jam tasting in August.
Then, just to make your life truly miserable, there’s a Celestant Prime.
The list has the speed to take down tanky targets like SCE and Slaves in the first two games, and also has the recursion and mobility to deal with DoK, losing only to Baz. Another list that may suffer in the new season due to lack of scoring GCs but honestly, when you can just pin and kill everything in the first battle-round, does it matter?
Leaders Megaboss on Maw-Krusha (480)** – General – Boss Choppa and Rip-tooth fist – Command Trait: Mighty Waaagh! Leader – Artefact: Destroyer – Mount Trait: Fast ‘Un Orruk Warchanter (115)** – Warbeat: Get ‘Em Beat Orruk Warchanter – Bonded (115)** Orruk Warchanter – Artefact: Arcane Tome (Universal Artefact) – Warbeat: Fixin’ Beat – Lore of the Weird: Da Great Big Green Hand of Gork
Battleline 5 x Orruk Ardboys (85)** – 1x Gorkamorka Banner Bearers 6 x Orruk Gore-gruntas (340)* – Jagged Gore-hackas – Reinforced x 1 6 x Orruk Gore-gruntas (340)* – Jagged Gore-hackas – Reinforced x 1
Behemoths Krondspine Incarnate of Ghur (480)
Points: 1,955/2,000
Elite in that special Orc way, Mawcrusha with 3 Warchanters for lots of Violent Fury (+1 damage), 12 pigs and a token 5 Ardboyz. And the Krondspine. It produces a quadruple threat, all hammers list that can be all Alpha strike but has some potential to play for a double if you hold it back until Turn 2/3. The change to -2 Rend boosted Goregruntas a lot and blocks of 6 can remove most threats in a turn. Even better they will usually (being 30 wounds) tie up whatever they charged for a 2nd round where the unreinforced unit can be taken out in 1 turn. This is a multi drop army (2 artefacts) so it probably isn’t going to get first turn unless their opponent thinks they can delay outside of 25”+, the threat range of the Goregruntas with Mighty Destroyers and Get ‘em beat.
But wait there’s more – Get ‘em beat on a Goregrunta unit with the Green Hand of Gork is a very good sniping tactic. You drop outside of 9” (no redeploy) with a 3D6 charge or better than 50% chance of making the charge. Then there’s the Krondspine, a handy addition to Ironjawz who are lagging a little in the win rate. Quadrulple threats with the potential to remove units quickly and restrict your scoring. But at the same time if the opponent is too mobile or spreads then other army lacks the units to pursue. If they Orks get to dictate play you are in trouble but they are vulnerable to mortal wounds (or spells really) and archers. And with so few units it’s hard to score Battle Tactics. High risk high reward list for a High risk high reward army – very orkish.
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Allegiance: Slaanesh – Host: Lurid Haze Invaders Host (Host of Chaos) – Mortal Realm: Ghur – Grand Strategy: Take What’s Theirs – Triumphs: Inspired
Leaders The Contorted Epitome (245)* – General – Command Trait: Feverish Anticipation – Artefact: Oil of Exultation – Lore of Slaanesh: Hysterical Frenzy Sigvald, Prince of Slaanesh (205)* Glutos Orscollion, Lord of Gluttony (440)* – Lore of Pain and Pleasure: Battle Rapture
Battleline 22 x Blissbarb Archers (280)** – Reinforced x 1 22 x Blissbarb Archers (280)** – Reinforced x 1 5 x Hellstriders with Hellscourges (135)*
Units 5 x Blissbarb Seekers (220)* 5 x Centigors (85)* 5 x Centigors (85)*
Endless Spells & Invocations The Burning Head (20)
Peter published these meta stats earlier this week, and according to it the Hedonites are…. *searches through list*… sleeping in. Apparently they are sick in bed with a terrible case of old book-itis, and would prefer not to have to have their names added to anything, thankyouverymuch.
In reality, Slaanesh is in a tough spot right now. They are stuck with Hero-hammer being the best way to field their most effective units while dealing with a GHB that rewards armies with good troops. They want to kill their opponents, but if they do it too well they break their own summoning mechanic. They want to get their heroes stuck in, but on a good day Sigvald is still going to fold under the weight of a decent opponent (there is only so much a 3+ save and 4+ ward can do when you’re starting out with 6 wounds).
All that said, what this list seems to want is to place as many threats on the board in as many places as possible. Blissbarb archers aren’t going to stand up to dedicated fire, but are fast enough to place bodies where you need them, potentially stealing an objective right out from under their opponent. The Seekers, Hellstriders, and Centigors are also present to make use of those relatively fast movement speeds to tie up and harass their opponents. The heroes waver between support (Glutos) and damage (Sigvald), both of which can very effectively support the other.
I expect once the new GHB is released and adopted by more tournaments we will see drastically different list-building styles from Hedonites. Whether those modified lists will see top 3s remains to be seen.
This is the Top Three AoS Lists for Hammerfest 2022 Grand Tournament that took place in Texas, USA on the 17th and 18th September. It involved 88 players vying to be crowned champion in a 5 game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Sylvaneth – Glade: Harvestboon – Season: The Dwindling – Grand Strategy: Take What’s Theirs – Triumphs: Inspired
Leaders Warsong Revenant (305)* – General – Command Trait: Spellsinger – Artefact: Arcane Tome (Universal Artefact) – Lore of the Deepwood: Treesong – Bonded to Incarnate
Battleline 5 x Tree-Revenants (110)* 5 x Tree-Revenants (110)* 6 x Spiterider Lancers (420)** – Reinforced x 1 6 x Spiterider Lancers (420)** – Reinforced x 1
Units 5 x Skaeth’s Wild Hunt (110)* – Lore of the Deepwood: Verdurous Harmony
Behemoths Krondspine Incarnate of Ghur (400)* – Allies
Danny: A big win for Sylvaneth at a time they’ve still got something to prove on the competitive circuit! Some patterns are beginning to emerge for the evil trees – Warsong Revenant is rooted in place, and Skaeth’s Wild Hunt (a good value and mobile wizard+retinue with a tasty +1 to wound spell) have come out of retirement – if you can find them!
Zach here however eschews evilest single tree Durthu for 2x 6 Spiteriders, again slightly unusual given the tanky and self-healing Revenants were seeking the position of ‘meta bug cavalry’. It makes sense though – Spiterider Lancer’s 14″ movement and fight first on the charge allows for a devastating weight of rend 2 attacks. In Harvestboon they gain a 12″ pre-game move too, which is huge for establishing board control or setting up the alpha.
With the usual brace of Tree revs for teleport based scoring and the unfortunately ubiquitous Spinedog to pin stuff in place while the Warsong bombs you with MWs, this is a potent list that took down some very challenging armies en route to first. I think even with the Spinedog nerfed into oblivion (or, at least, a shallow hole) it’s still a capable core – kudos to Zach for leafing with gold!
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Army Faction: Legion of the First Prince – Grand Strategy: Take What’s Theirs – Triumphs: Inspired
LEADER 1 x Kairos Fateweaver (435)* – Spells: The Master’s Command 1 x Bloodthirster of Insensate Rage (280)** – General – Command Traits: Ruinous Aura – Artefacts: Armour of the Pact 1 x Slaves to Darkness Daemon Prince (210)** – Hellforged Sword and Malefic Talons – Mark of Chaos: Khorne 1 x The Contorted Epitome (245)** – Artefacts: Fourfold Blade – Spells: Flaming Weapon, The Master’s Command – Bonding: Krondspine Incarnate of Ghur
BATTLELINE 5 x Flesh Hounds (105)* – Gore Hound – Burning Roar 10 x Bloodletters (110)* – Gore-drenched Icon Bearer – Hornblower – Bloodreaper 5 x Flesh Hounds (105)*
BEHEMOTH 1 x Krondspine Incarnate of Ghur (400)*
ENDLESS SPELL 1 x Umbral Spellportal (70) 1 x Chronomantic Cogs (40)
Danny: Legion are enjoying a bit of a twilight resurgence since their nerf – although ‘rumour’ (i.e. leaks) have it that their current format will drastically change in the new year.
In the meantime, this is a still-excellent version of the army that employs the favoured combo of Kairos (for spellz!) a Bloodthirster (for many MWs in an 8″ aura on 6s!) and a Daemon Prince – who until the new Slaves book is still rocking Blood Slick Ground for that really quite sweet halves-charges aura. Flesh hounds provide great value screening and utility – their free unbind/dispel attempt is an added bonus – aaaaaaaaand of course there’s a Krondspine for even more of that sweet, sweet control.
You may also notice there’s no Be’lakor in this list – I guess he’s learned to delegate? Taking down DoT, Nurgle, NH and the board control of SBGL is no mean feat so big up to Matt for this swan song – this list is not long for this world.
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Allegiance: Sylvaneth – Glade: Heartwood (The Burgeoning) – Mortal Realm: Ghyran – Grand Strategy: Take What’s Theirs – Triumphs: Indomitable
Leaders Alarielle the Everqueen (840)* Arch-Revenant (120)* – General – Command Trait: Warsinger – Artefact: Seed of Rebirth
Battleline 6 x Kurnoth Hunters with Kurnoth Scythes (500)* – Reinforced x 1 3 x Kurnoth Hunters with Kurnoth Greatbows (230)* 3 x Kurnoth Hunters with Kurnoth Greatbows (230)*
Danny: These successful Sylvaneth lists are sprouting up everywhere eh? And this one brings big ol’ thunder thighs herself! She’s backed up by the obviously strong combo of 2×3 Kurnoth bows backed up by Arch-Rev for +1 to wound even to their shooting – and in Heartwood they’ll also be naturally at +1 to hit three chosen targets meaning you don’t lose out by splitting the squads as AoA isn’t necessary. A big blob of Scythes absolutely blend and survive most attacks before getting a model or two back from Rally or the Verdurous Harmony spell.
That’s it really – a hugely tough and killy Kurnoth core escorting Alarielle for all sorts of spell casting and utility, screening and turning terrain into Overgrown for teleporting shenanigans. I’m happy to see a list with her in do well as, personally I think they did her scroll dirty but she deserves to be seen on top tables.
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Allegiance: Kruleboyz – Warclan: Big Yellers – Grand Strategy: Waaagh! – Triumphs: Indomitable
Leaders Gobsprakk, The Mouth of Mork (280) Killaboss with Stab-grot (110)* – Artefact: Mork’s Eye Pebble Swampcalla Shaman with Pot-grot (105)* – Lore of the Swamp: Choking Mist Snatchaboss on Sludgeraker Beast (315)* – General – Command Trait: Egomaniak – Artefact: Arcane Tome (Universal Artefact) – Mount Trait: Smelly ‘Un – Lore of the Swamp: Sneaky Miasma
Battleline 20 x Gutrippaz (360)** – Reinforced x 1 20 x Gutrippaz (360)** – Reinforced x 1 10 x Hobgrot Slittaz (80)** 9 x Man-skewer Boltboyz (360)* – Reinforced x 2
Danny: Those plucky Kruleboyz! Sitting pretty in the bottom 3 of win-rates, going 4-1 – meaning it was actually in a tournament winning position – and losing only to Sylvaneth who an army like this just can’t really interact with at all is really impressive and cool to see.
James here opts not to use the recently buffed Grinnin’ Blades to go all in (ish) on Boltboyz in Big Yellerz – bringing a big blob of 9 which really should punch through an awful lot of targets in the game. They’re commanded by no less than Gobsprakk himself – an ever-controversial pick who can nevertheless play mind games with enemy casters and generally fly around issuing double-commands to stuff and casting from the actually great Kboyz lore.
Wonderfully, he’s joined by the humble Killaboss on FOOT (not to mention his trust stab-grot, the real MVP of any list) – presumably a budget way to access All Part of Da Plan – to essentially make the 2x 20 blobs of Gutrippaz immune to battleshock. The shaman and Sludgeraker round off the ‘fishing for 5s/6s’ synergy package, with the latter rocking Egomaniak (essentially turning the hobgrotz into ablative bodyguard wards) making it super durable, with Arcane Tome and Sneaky Miasma for casting a hero-phase move on himself.
It’s a lovely list that can put out an eye-watering number of MWs up close and actually packs some real board control chops. It’s got overlapping synergies and plenty of movement options, and about as much durability as Kboyz can manage. Real big up to James for coming so close – can’t wait to see what he does with the faction after the Battlescroll!
P.s. according to the new Woehammer scoring metrics that take army win-rate into account, this was the winning list of the event!