All the data used in the charts on this article are drawn from events that have been hosted on Best Coast Pairings, Stats & Ladders and Ecksen using the points and FAQs from Battlescroll: Tactics of Andtor published in September 2023.
This chart shows the faction popularity, using the number of players using them at events.
The Combined win rate chart shows the overall win rate for these subfactions. This is the most comparable data to GW’s own metawatch articles. The figure in brackets shows the number of games featuring that subfaction the data is drawn from.
The above shows the win rates for each subfaction at GT events. These are events of single player tournaments of 2,000 points per player spread over a minimum of 5 rounds. This would be considered the most competitive view, with many of the players being experienced and looking to optimise their lists.
RTT/Casual shows the win rates for events that are not classified as a GT event. This could be doubles, teams, narrative, but mostly revolves around single day events known as RTTs.
The nitty gritty of a faction! This chart shows the win rate for lists where the specified warscroll has been included in the players list. The figure in brackets shows the number of games that featured the warscroll.
This shows the source of the Grand Strategy used in the players’ games, whether they are from the Battletome or the General’s Handbook.
Here you can see both the win rate of each Grand Strategy when it was used, as well as the popularity of the strategies.
Like our Grand Strategy source chart, this shows the same information but for Command Traits.
Once again, we can see the win rate of each Command Trait when used in players’ lists. The figure in brackets shows the number of games where that Command Trait was used.
Finally, we have the win rates for Endless Spells when included in lists.
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This is the Top Three AoS Lists for the Flying Monkey Con Grand Tournament that took place in Wichita, Kansas , USA on 24 and 25 September. It involved 51 players vying to be crowned champion in a 5 game tournament. The top 10 has 10 different factions represented, that is certainly representative of the wide open meta we have right now.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Cities of Sigmar – City: Phoenicium – Mortal Realm: Ghur – Grand Strategy: Mighty Beachhead – Triumphs: Inspired
Leaders Anointed on Frostheart Phoenix (315) – General – Command Trait: Seeker of Vengeance – Artefact: Arcane Tome (Universal Artefact) – Universal Spell Lore: Flaming Weapon Anointed on Frostheart Phoenix (315) – Artefact: Phoenix Pyre Ashes Assassin (80)** Assassin (80)** Celestial Hurricanum with Celestial Battlemage (290)** – Lore of the Phoenix: Golden Mist Haskel Hexbane (180)
Battleline 10 x Phoenix Guard (175)*** 10 x Phoenix Guard (175)*** 10 x Phoenix Guard (175)***
Units 10 x Flagellants (80)* 10 x Shadow Warriors (120)* 5 x Hexbane’s Hunters (180)*
Brett: A Cities list without allies on the Podium? This is something exceptional even in our current meta, and Phonecium has the lowest representation of all of the Cities at just 2%. So Jeremy is doing it the hard way(?) but with a good reason. The Phoenix heros gain a wound and the Phoenix Guard gain +1 to hit and wound rolls (and a 4+ ward) within 12″ of Phoenix Temple hero (the Phoenixes). The result is the Guard become a capablable pining unit with some punch. The Guard are all in Expert Conquerors for objective control. Flagellants are very cheap screens, Shadow Warriors for mobile threat (strike from reserve) and Hexbane’s Hunters. All of these have mostly damage 1 weapons but are Bounty Hunters. Nice play, you’d normally use GVs to clear the screening units. Extra bonus, Flagellants get extra attacks if you don’t wipe the unit.
Hexbane’s Hunters were only announced recently so they are a bit a surprise. Slow moving they are a pair of assassin units with a preference for wizard heroes (they do additional damage to Hexbane’s chosen target). If you use an Underworld squad your opponent might not know what they do. In this case it’s 2 units with a combined 15 wounds and a 5+ ward that can do some annoying damage, including MW at the end of combat. In fact good luck getting Hexbane’s warscroll (it was taken off the Warhammer site). Special mention for the pair of Assassins. They appear with any unit of 5 or more at the start of the combat phase. No need to note which unit at the start off the game.
Shadow warriors striking from reserve could charge and if successful have an Assassin added. Or they can be dropped onto a unit you’ve charged at the start of your combat phase. The Phoenixes and Hurricanum are clearly the hammer units here but are falling behind a little (the Hurricanum through spell damage and buffing adjacent units). Despite the detail this isn’t an army that wins through list tech. There are a lot of old data sheets here with lowish rend and random damage, making the most of that to go 5/0 is pretty remarkable. His first 4 opponents had units that are hard to take down (Gargants, Mawcrushas, Be’Lakor and a Stardrake). At the same time this list is hard to concentrate your forces against and very hard to prevent it scoring. Throughout the competition Jeremy scored consistently taking the even from the other 5/0.
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Allegiance: Tzeentch – Change Coven: Hosts Arcanum – Grand Strategy: Show of Dominance – Triumphs:
Leaders Changecaster, Herald of Tzeentch (140)* – General – Command Trait: Spell Hunters – Artefact: The Fanged Circlet – Lore of Change: Unchecked Mutation – Bonding: Krondspine Incarnate of Ghur Kairos Fateweaver (435) – Lore of Change: Bolt of Tzeentch Lord of Change (400)* – Lore of Change: Tzeentch’s Firestorm
Battleline 10 x Kairic Acolytes (120)* – 7x Cursed Blade & Arcanite Shield – 3x Cursed Glaives 10 x Pink Horrors of Tzeentch (250)* – Split and Split Again 10 x Kairic Acolytes (120)* – 7x Cursed Blade & Arcanite Shield – 3x Cursed Glaives
Behemoths Krondspine Incarnate of Ghur (400)* – Allies
Endless Spells & Invocations Chronomantic Cogs (40) Purple Sun of Shyish (70) The Burning Head (20)
Brett: More familiar territory now with a Kairos/Lord of Change double act. All squeezed into a Battle Regiment with some crowd favourites – Purple Sun and Krondspine. Changecaster as General, freeing up the Lord of Change to be aggressive. Mortal Acolytes, MSU Pink Horrors and 3 Endless Spells round out the list. The endless spells are fairly normal choices – Cogs, Purple Sun and the Burning Head, the Burning Head is very cheap MW on demand. Be ready for Kairos to use Gift of Change with both Cogs and the LoC making it much more likely to succeed, the Spawn are a useful boost to melee. Otherwise we’ve seen similar lists a few times, the Krondspine and Horrors will slow your advance while Kairos and the LoC pepper you with spells. This list is easily generating 5+ fate points a turn, units can be summoned from Turn 2.
Dwarves seem to have been decent counters to the list otherwise scoring was strong across the board. KO shooting and mobility can be difficult to counter for an army with essentially 18″ range (but Dalton still won). Fyreslayers on demand ward can be an issue for spell based MW (you aren’t spamming attacks to generate damage). As a known quantity going 5/0 takes skill, the lack of units hampers scoring which probably Dalton the event.
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Allegiance: Lumineth Realm-lords – Great Nation: Syar – Grand Strategy: Tame the Land – Triumphs: Indomitable
Leaders Hurakan Spirit of the Wind (265) Hurakan Spirit of the Wind (265) Hurakan Windmage (120)* – General – Command Trait: Goading Arrogance – Artefact: The Perfect Blade – Lore of the Winds: Howling Gale Hurakan Windmage (120)* – Lore of the Winds: Transporting Vortex Sevireth, Lord of the Seventh Wind (345)*
Battleline 30 x Vanari Auralan Sentinels (495)* – Lore of Hysh: Lambent Light – Reinforced x 2 10 x Vanari Auralan Wardens (145)* – Lore of Hysh: Total Eclipse 10 x Vanari Auralan Wardens (145)* – Lore of Hysh: Protection of Hysh
Brett: Lumineth (and Sentinels) back in the winner’s circle with a 4/1, 3rd. The dual Spirit of the Wind/Windmage combos is a diversion, the Spirits can move 24″, shoot and move another 12″ and still charge. The Windmage heal them if they are within 12″. Severith shares the Spirits mobility with a MW ability if he crosses over an enemy unit. The core of the army is the Sentinels with their long range shooting. But instead of windriders the army is using extremely mobile heroes to apply pressure and complete Battle Tactics. Typically using terrain is the best way to avoid the Sentinels even with their indirect shooting. Sevireth and his band can still reach you.
We don’t see Geminids enough, turning off commands is underrated and very powerful as are the incidental MWs. It offers board control in the same was as Purple Sun at half the price. Cogs is potentially significant with so many units self buffing via spells. It worked with consistent scoring throughout with the exception of the Idoneth who have the ability to drop the combat range to 12″.
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Allegiance: Gloomspite Gitz – Option: Gloomspite Gitz – Mortal Realm: Ghur – Grand Strategy: Take What’s Theirs – Triumphs: Indomitable
Leaders Fungoid Cave-Shaman (95)** – Lore of the Moonclans: The Hand of Gork Dankhold Troggboss (240)* – General – Command Trait: Alpha Trogg – Artefact: Arcane Tome (Universal Artefact) – Universal Spell Lore: Levitate
Battleline 6 x Fellwater Troggoths (310)* – Reinforced x 1 6 x Rockgut Troggoths (290)* – Reinforced x 1 6 x Rockgut Troggoths (290)* – Reinforced x 1 3 x Rockgut Troggoths (145)** 3 x Rockgut Troggoths (145)** 3 x Rockgut Troggoths (145)** 3 x Rockgut Troggoths (145)**
Brett: Picking our last list was a bit more controversial, at least in our virtual office. Double battle regiment Gitz army (yes a 2 drop army). This Gitz/Troll army has minimum HQs or other distractions and is relying on the unreliable Rockgut Troggoth for everything. There’s 24 in this army with 6 Fellwaters, led by a Dankhold and partnered with a Sloggoth (he broke free from the Kruleboyz somehow). The Cave-Shaman gives extra CP on a 4+ and might do some MW. Ranged attacks at very close range (6″ and 9″) this is a slow moving combat army. They can hit very hard but there are a lot of D3s and D6s for number of attacks or damage, fitting for an older book but guaranteed to make things “interesting”. The Sloggoth giving +1 to hit (or free all out attack) within 18″ makes things a bit more spicey.
Beau went all the way to the final round without dropping a game, that’s a stellar piece of work. In the last round he ran into the overall winner and his regeneration (most units get D3 wounds in the hero phase) just wasn’t enough.
This is the Top Three AoS Lists for the Rum and Rumble 2 Grand Tournament that took place in the UK on 3rd and 4th September. It involved 10 players vying to be crowned champion in a 5 game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Idoneth Deepkin – Enclave: Ionrach – Grand Strategy: Take What’s Theirs – Triumphs: Inspired
Leaders Isharann Soulscryer (150)* – Universal Prayer Scripture: Curse Akhelian King (250)* – General – Bladed Polearm – Command Trait: Unstoppable Fury – Artefact: Arcane Tome (Universal Artefact) – Mount Trait: Voidchill Darkness – Universal Spell Lore: Flaming Weapon
Battleline 20 x Namarti Reavers (340)* – Reinforced x 1 10 x Namarti Reavers (170)* 6 x Akhelian Morrsarr Guard (390)** – Reinforced x 1
Units 2 x Akhelian Allopexes (330)* – Razorshell Harpoon – Reinforced x 1 2 x Akhelian Allopexes (330)** – Razorshell Harpoon – Reinforced x 1
Danny: Hazel Moon is fast gaining a reputation as being the UK’s premier IDK player, and this result shows why. To beat Fangs of Sotek – quickly becoming the meta Seraphon sub-fac – along with grindy SBGL and tanky SCE, you need a balanced list and plenty of talent.
The fulcrum of the list is 30 reavers, who still represent some of the best value for points ranged power in the game, backed up by an Eel blob and 2 braces of Allopexes. It’s nothing out there, but threat project, mobility and the reliable mixed phase threats of the Allopexes just make sense. The leaders are minimalist – a slam-King and the Soulscryer for utility, wrapped up in the relatively uncommon Ionrach enclave, which affords the King huge tactical flexibility in choosing an additional tide to be in effect.
In this season, being 3 drops also allows choice of 1st plenty of the time too – meaning all the tools were there for an army that relies on rapidly adapting to threats and board states to triumph. Congrats to Hazel for a big win!
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Allegiance: Lumineth Realm-lords – Great Nation: Syar – Grand Strategy: Show of Dominance – Triumphs: Indomitable
Leaders Archmage Teclis and Celennar, Spirit of Hysh (740)* Scinari Enlightener (165)* – General – Command Trait: Goading Arrogance – Artefact: The Perfect Blade – Lore of Hysh: Speed of Hysh
Battleline 20 x Vanari Auralan Wardens (290)* – Lore of Hysh: Total Eclipse – Reinforced x 1 10 x Vanari Auralan Wardens (145)* – Lore of Hysh: Lambent Light 30 x Vanari Auralan Sentinels (510)* – Lore of Hysh: Lambent Light – Reinforced x 2
Danny: Next in the list of ‘quickly becoming UK best in faction’ is Matt Gouldesbrough and his beautiful Lumineth, putting them on a tear while they wait…oh so very patiently…for their new book.
And he’s rocking Teclis! The big man is an expensive bet in this age of objective play and ranged threat, but the magical dominance he offers can never be underestimated. This list is clearly geared towards utterly control, with the standard 30 sentinel blob trying to point-and-delete the main threats, allowing the two warden units to go cap objectives – and their survivability with the ward Teclis offers and their potential to be doing mortals on 5s to hit – should never be underestimated.
Not much else of note beyond a great performance whose only non-win was against Hazel’s IDK – meaning Matt was super close to taking the gold – and the new Enlightener cropping up for additional magic overload and a cheap platform for Goading Arrogance for the few occasions something might get too close to Teclis for comfort. Well done to Matt for an undefeated campaign.
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Allegiance: Seraphon – Constellation: Fangs of Sotek – Grand Strategy: Show of Dominance – Triumphs: Inspired
Engine of the Gods (265) – Artefact: Incandescent Rectrices – Mount Trait: Starborne – Universal Prayer Scripture: Curse Lord Kroak (430)*** – General Saurus Astrolith Bearer (140)*** – Artefact: Serpent God Dagger Skink Priest (90)*** – Universal Prayer Scripture: Curse Skink Starpriest (130) – Spell: Hand of Glory
Units 5 x Saurus Guard (115)** 30 x Skinks (225)** – Boltspitters Celestite Daggers & Star Bucklers – Reinforced x 2 30 x Skinks (225)** – Boltspitters Celestite Daggers & Star Bucklers – Reinforced x 2 10 x Skinks (75)* – Boltspitters Celestite Daggers & Star Bucklers 10 x Skinks (75)* – Boltspitters Celestite Daggers & Star Bucklers 10 x Skinks (75)* – Boltspitters Celestite Daggers & Star Bucklers
Endless Spells Purple Sun of Shyish (70) Ravenak’s Gnashing Jaws (60)
Many of them in Expert Conqs, and In Fangs of Sotek meaning a turn 1 speed boost for the little guys helping them set up shop on objectives and move block, and crucially the ability to retreat after an Unleash Hell on a 4+. Sure this is good for keeping them alive, but factor in how frustrating this list could be to score battle tactics against without ranged threat projection.
If you haven’t played this kind of list before, the main gotcha is the way skinks can have plenty of buffs stacked on them by the Star/priest – including RR 1s to hit (not long for this world), and 6s to wound do mortals. Above 15 models in a unit and skinks have 2 shots, meaning the 30 blobs are putting out 60 shots at mid-range. The maths on that are already good, but notice the Engine of the Gods has the Curse prayer – if that goes off on a big target, allowing for 6s to hit doing mortals….and you essentially have a guaranteed deletion of almost any target in the game.
Understandably however, this list seems to have suffered against the speed and ranged output of Hazel and Matt’s list, who I presume were able to snipe the buff pieces, and whittle down the skink blobs with plenty of shooting. Well done to Jack either way.
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Allegiance: Soulblight Gravelords – Lineage: Vyrkos Dynasty – Grand Strategy: Take What’s Theirs – Triumphs:
Leaders Nagash, Supreme Lord of the Undead (955) Vampire Lord (140) – General – Command Trait: Kin of the Wolf – Artefact: Ulfenkarnian Phylactery – Lore of the Vampires: Soulpike
Battleline 20 x Deathrattle Skeletons (160)* – Reinforced x 1 10 x Deathrattle Skeletons (80)* 10 x Deathrattle Skeletons (80)*
Units 20 x Grave Guard (280)** – Great Wight Blades – Reinforced x 1 5 x Blood Knights (195)**
Danny: Despite a very shaky start to the season, SBGL seem to be picking up the pace a bit these days, so 4th is a great result for Josh. _Especially_ as he done brought the big bone daddy, Nagash. Despite his utility and magic potential, the guy is surprisingly non-tanky these days, having a pitiful ward and a short range on most of his abilities. You’re almost forced into filling out the rest of a Nagash list with MSU pieces, and Josh has here opted for the pesky Deathrattles and the usual 20 GG blob as a pure hammer. Deathrattle are quickly gaining in popularity due to their cost effectiveness and potential ability to pop back out of a grave-site after being killed and yoink vacant objectives – especially in Expert Conqs.
Josh lost only to 1st and 2nd place, so big props for a great result with Nagash.
Here are the AoS Meta Stats for all the Grand Tournaments that have taken place between Monday 4th July and Sunday 10th July 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.
Once again, another quiet week, with only 3 Grand Tournaments.
Kingdom of Skrappa Spill – England/UK 28 Players – Generals Handbook: Pitched Battles 2022-23 Season 1
Position
Faction
Subfaction
Result
1st
Cities of Sigmar
Hallowheart
5-0-0
2nd
Daughters of Khaine
Khailebron
4-0-1
3rd
Cities of Sigmar
Hammerhal
4-0-1
4th
Skaven
4-0-1
5th
Maggotkin of Nurgle
3-1-1
6th
Seraphon
Thunder Lizard
3-1-1
7th
Daughters of Khaine
Khailebron
3-0-2
8th
Daughters of Khaine
Hagg Nar
3-0-2
9th
Nighthaunt
3-0-2
Kingdom of Skrappa Spill
Grand Alliance Stats
These stats reflect the last four weeks of GT’s that we’re aware of at Woehammer.
303 players (-182) took part in 12 GT’s (-4) over the last four weeks.
Grand Alliance
Win Rate
Armies
% Share of Armies
5-0 Wins
4+ Wins
Chaos
56.4%
62
20.46%
5
20
Order
51.0%
149
49.17%
4
21
Death
43.8%
50
16.50%
1
6
Destruction
43.8%
42
13.86%
0
3
Chaos continue to lead the way in the win rates, dropping only slightly from 56.7% last week to 56.4% this week. While Order pick up the most number of armies represented and most 4+. Chaos steal the crown this week for most 5-0’s.
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Faction Stats
The below stat show the results for those factions represented by 5 armies or more only.
Faction
Win Rate
Armies
% Share of Armies
5-0 Wins
0-5 Losses
Slaves to Darkness
72.2%
6
1.98%
1
1
Beasts of Chaos
63.1%
13
4.29%
2
0
Nighthaunt
61.3%
17
5.61%
1
0
Blades of Khorne
60.0%
5
1.65%
0
0
Sylvaneth
58.5%
13
4.29%
0
0
Cities of Sigmar
57.1%
17
5.61%
1
1
Seraphon
56.3%
24
7.92%
2
1
Kharadron Overlords
55.0%
6
1.98%
1
1
Big Waaagh!
54.0%
5
1.65%
0
0
Maggotkin of Nurgle
53.8%
21
6.93%
1
2
Bonesplitterz
51.5%
7
2.31%
0
0
Lumineth Realm-Lords
50.0%
12
3.96%
0
0
Daughters of Khaine
50.0%
17
5.61%
0
1
Sons of Behemat
50.0%
8
2.64%
0
0
Idoneth Deepkin
47.8%
18
5.94%
0
0
Sons of Behemat
48.5%
21
4.33%
0
1
Skaven
46.7%
6
1.98%
1
0
Legion of the First Prince
46.7%
6
1.98%
0
1
Stormcast Eternals
45.6%
26
8.58%
0
3
Ogor Mawtribes
44.8%
6
1.98%
0
1
Fyreslayers
43.0%
16
5.28%
0
1
Flesh-eater Courts
40.0%
5
1.65%
0
0
Soulblight Gravelords
37.8%
18
5.94%
0
2
Gloomspite Gitz
33.3%
6
1.98%
0
0
Ironjawz
32.8%
7
2.31%
0
2
Ossiarch Bonereapers
27.0%
10
3.30%
0
2
Slaves to Darkness and Blades of Khorne continue their run of good form in experienced hands. While the new battletomes of Nighthaunt and Sylvaneth can also be seen in the +55% area. Daughters of Khaine are smack in the middle with a perfect 50% win rate. While Skaven are beginning to climb.
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Subfactions
All factions listed below have been represented at tournaments by at least 5 players.
Faction
Subfaction
Win Rate
Armies
% Share of Armies
5-0 Wins
0-5 Losses
Maggotkin of Nurgle
Drowned Men
69.1%
11
3.63%
1
0
Nighthaunt
Scarlet Doom
67.6%
7
2.31%
0
0
Beasts of Chaos
None
61.4%
7
2.31%
1
0
Cities of Sigmar
Living City
57.1%
7
2.31%
0
0
Seraphon
Thunder Lizard
55.7%
21
6.93%
2
1
Sons of Behemat
Breaker Tribe
53.4%
6
1.98%
0
0
Stormcast Eternals
Hallowed Knights
52.9%
7
2.31%
0
0
Fyreslayers
Lofnir
51.7%
6
1.98%
0
0
Nighthaunt
Emerald Host
48.3%
6
1.98%
0
0
Lumineth Realm-Lords
Zaitrec
48.1%
11
3.63%
0
0
Daughters of Khaine
Zainthar Kai
47.1%
7
2.31%
0
1
Legion of the First Prince
46.7%
6
1.98%
0
1
Skaven
46.7%
6
1.98%
1
0
Soulblight Gravelords
Vyrkos Dynasty
43.3%
6
1.98%
0
0
Stormcast Eternals
Hammers of Sigmar
42.3%
15
4.95%
0
3
Soulblight Gravelords
Kastelai Dynasty
38.6%
7
2.31%
0
1
Fyreslayers
Greyfyrd
35.2%
9
2.97%
0
1
Ossiarch Bonereapers
Petrifex Elite
27.5%
8
2.64%
0
1
Drowned Men continue to lead the way with a win rate of 69.1% despite Maggotkin overall only having a win rate of 53.8%. Nighthaunt and Scarlet Doom find themselves near the top now as predicted by Danny some weeks ago. Meanwhile at the bottom of the table Ossiarch Bonereapers/Petrifex Elite are the only subfaction below 30% win rate.
Interestingly Fyreslayers have Lofnir (6 PLayers) with a win rate of 51.7% and the more popular Greyfyrd (9 Players) at 35.2%, are people playing the wrong subfaction?
Next Week
I’ll have graphs. Because nothing says stats like some graphs…..
Here are the AoS Meta Stats for all the Grand Tournaments that have taken place between Monday 27th June and Sunday 3rd July 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.
Once again, another quiet week, with only 3 Grand Tournaments. Two of these were run using the new GHB, while the other was just a little event called the World tSports Champions…..
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Grand Tournaments
Ranked from largest to smallest.
From the Ashes – Scotland/UK 22 Players – Generals Handbook: Pitched Battles 2022-23 Season 1
As promised last week, I’ve changed the stats to reflect the last four weeks of GT’s that we’re aware of at Woehammer. Also if you read all the way to the end of the article I have a little surprise for you!
485 players took part in 16 GT’s over the last four weeks.
Grand Alliance
Win Rate
Armies
% Share of Armies
5-0 Wins
4+ Wins
Chaos
56.7%
94
19.38%
6
27
Order
50.7%
218
44.95%
8
34
Death
45.8%
82
16.91%
2
11
Destruction
45.0%
91
18.76%
0
8
Chaos continue to lead the way in the win rates. While Order pick up the most number of armies represented, most 5-0’s and most 4+. When you compare army share to the number of battletomes each Grand Alliance possess you can see that Order are overrepresented, while Chaos are vastly under represented:
Grand Alliance
Battletomes
Battletome %
Actual Rep %
Order
9
37.50%
44.95%
Chaos
7
29.17%
19.38%
Death
4
16.67%
16.91%
Destruction
4
16.67%
18.76%
What can we take away from this? Perhaps that Order factions are more appealing than Chaos? New players gravitate towards Order? The Chaos range needs updated miniatures? Or all of the above?
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Faction Stats
The below stat show the results for those factions represented by 5 armies or more only.
Faction
Win Rate
Armies
% Share of Armies
5-0 Wins
0-5 Losses
Beasts of Chaos
67.1%
14
2.89%
2
0
Legion of the First Prince
61.5%
13
2.68%
0
0
Slaves to Darkness
61.1%
6
1.24%
0
1
Seraphon
59.7%
30
6.19%
5
2
Blades of Khorne
56.7%
6
1.24%
0
0
Maggotkin of Nurgle
56.6%
35
7.22%
3
2
Bonesplitterz
55.4%
10
2.06%
0
0
Cities of Sigmar
54.2%
24
4.95%
2
1
Daughters of Khaine
52.8%
22
4.54%
0
2
Nighthaunt
52.2%
32
6.60%
1
2
Idoneth Deepkin
51.8%
23
4.74%
1
0
Flesh-eater Courts
51.7%
6
1.24%
0
0
Lumineth Realm-Lords
51.5%
21
4.33%
0
0
Kharadron Overlords
51.4%
7
1.44%
0
1
Sylvaneth
49.1%
11
2.27%
0
1
Sons of Behemat
48.5%
21
4.33%
0
1
Soulblight Gravelords
47.1%
28
5.77%
1
1
Stormcast Eternals
47.1%
60
12.37%
0
4
Ogor Mawtribes
47.1%
28
2.89%
0
1
Ironjawz
44.7%
16
3.30%
0
1
Kruleboyz
44.3%
11
2.27%
0
1
Hedonites of Slaanesh
44.3%
7
1.44%
0
0
Skaven
43.0%
9
1.86%
1
0
Big Waaagh!
41.3%
8
1.65%
0
0
Fyreslayers
39.5%
20
4.12%
0
2
Gloomspite Gitz
30.9%
11
2.27%
0
1
Ossiarch Bonereapers
28.2%
16
3.30%
0
2
Factions in Bold are those with 3rd Edition Battletomes published before or during this time period
I’ve highlighted all those faction win rates in red which are outside of the parameters that players have stated would make the game roughly balanced (45-55%).
I’m looking at the bottom of the table as I’m writing this, and its hard not to overlook Fyreslayers, Gloomspite Gitz and Ossiarch Bonereapers with win rates of less than 40%! Gloomspite Gitz are getting their new book this year, so hopefully we’ll see that improve. Fyreslayers have been mugged by Games Workshop rules writers, and it just shows how awful that book is. I feel for long term Fyreslayers players…
At the top of the table Beasts of Chaos now currently lead the way with a win rate of 67.1%! They’ve gone from trash tier to S tier in the space of 3 months. Slaves to Darkness are a bit of an anomaly at the top there, and this is primarily driven by a few high level players who vastly our performed the faction this month, much like Anthony Trentanelli did a few weeks ago with Skaven. Maggotkin of Nurgle and Seraphon win rates have both dropped, but its too early to tell why, as the new rules for Seraphon only really came into effect last week.
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Subfaction Stats
Faction
Subfaction
Win Rate
Armies
% Share of Armies
5-0 Wins
0-5 Losses
Beasts of Chaos
None
70.0%
5
1.03%
1
0
Maggotkin of Nurgle
Drowned Men
68.0%
20
4.12%
2
0
Legion of the First Prince
61.5%
13
2.68%
0
0
Nighthaunt
Scarlet Doom
60.0%
11
2.27%
0
0
Beasts of Chaos
Gavespawn
60.0%
6
1.24%
0
0
Seraphon
Thunder Lizard
59.6%
28
5.77%
4
2
Bonesplitterz
Drakkfoot
58.3%
6
1.24%
0
0
Cities of Sigmar
Living City
57.7%
13
2.68%
2
0
Ogor Mawtribes
Boulderhead
56.0%
5
1.03%
0
0
Kharadron Overlords
Barak-Zilfin
53.3%
6
1.24%
0
1
Idoneth Deepkin
Mor’Phann
53.3%
6
1.24%
1
0
Lumineth Realm-Lords
Zaitrec
52.9%
15
3.09%
0
0
Sons of Behemat
Breaker Tribe
52.8%
15
3.09%
0
0
Idoneth Deepkin
Nautilar
51.3%
8
1.65%
0
0
Ironjawz
Ironsunz
50.0%
6
1.24%
0
1
Daughters of Khaine
Hagg Nar
50.0%
7
1.44%
0
1
Stormcast Eternals
Astral Templars
50.0%
6
1.24%
0
0
Daughters of Khaine
Zainthar Kai
49.2%
12
2.47%
0
1
Stormcast Eternals
Hammers of Sigmar
48.8%
33
6.80%
0
2
Soulblight Gravelords
Vyrkos Dynasty
48.0%
10
2.06%
0
0
Soulblight Gravelords
Kastelai Dynasty
45.5%
11
2.27%
0
1
Stormcast Eternals
Hallowed Knights
44.7%
15
3.09%
0
1
Kruleboyz
Big Yellers
43.4%
8
1.65%
0
1
Skaven
43.0%
9
1.86%
1
0
Fyreslayers
Lofnir
42.9%
7
1.44%
0
1
Hedonites of Slaanesh
Lurid Haze
42.0%
5
1.03%
0
0
Ironjawz
Bloodtoofs
41.7%
10
2.06%
0
0
Nighthaunt
Emerald Host
41.5%
13
2.68%
0
2
Big Waaagh!
41.3%
8
1.65%
0
0
Maggotkin of Nurgle
Befouling Host
40.0%
7
1.44%
1
1
Fyreslayers
Greyfyrd
35.8%
12
2.47%
0
1
Ossiarch Bonereapers
Petrifex Elite
28.8%
15
3.09%
0
2
Gloomspite Gitz
25.0%
8
1.65%
0
1
Factions in Bold are those with 3rd Edition Battletomes published before or during this time period
Maggotkin of Nurgle are a bit of a strange faction. While you have one of the meta leading Subfactions inside the tome with Drowned Men (68.0%, at the bottom of the pack you have Befouling Host (40.0%). It’s not an irregularity either as 7 players have played that subfaction and one claimed 5 wins at an event and another 5 losses. This suggests to me that while Drowned Men is a simple list to play, Befouling Host is completely the opposite and requires good memory and skill from the pilot.
After almost a year of publication now, both Stormcast and Orruk Warclan battletomes are beginning to show a little lag behind the other updated factions (apart from Fyreslayers of course). As the first of the Battletomes perhaps this has played into their stats slightly as the rules writers learn from their mistakes (apart from Fyreslayers of course) when writing the newer tomes.
Scarlet Doom shows that its the faction of choice for a reason in the new Nighthaunt battletome (60.0%) however, its still early days for this battletome and the other factions could be more complicated to pick up and play. However 60.0% win rate for any subfaction is too high and so they may need a future nerf at some point.
Going forwards as the weeks go on, I’ll be keeping an eye out for Grinin’ Blades beginning to get some more play with their updated allegiance abilities after not being placed at all due to all the Kruleboyz players choosing Big Yellers – this will change. I expect to see them nearing the 50% mark and above. Likewise with Skaven, I expect them to begin climbing the rankings as their new rules come into effect.
THE SUPRISE
I said I had a surprise, and here it is!
Woehammer will be doing a player ranking system for the new General’s Handbook based on the Elo system used by Chess.
Who gets ranked?
Everyone who takes part in a two day event using the General’s Handbook: Pitched Battles Season 1 2022-23. Each week I’ll update the scores of the players as they happen and post them in a separate rankings post which will be published every Saturday.
All players will begin with a rating of 1,000 at the beginning of the season, player ratings will be carried over into season 2 and beyond in the future.
I’ve included the current rankings below (there’s only been two GT’s using the new Handbook) which includes everyone at present. However, I will limit this to the top 20 as more players are ranked. The full downloadable player rankings will be available on the site to download next weekend.
Here are the AoS Meta Stats for all the Grand Tournaments that have taken place between Monday 20th June and Sunday 26th June 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.
There were only 2 Grand Tournaments last week, a quiet week! But both have 32 players with a nice mix of factions.
64 players took part in 2 GT’s over the last week.
Grand Alliance
Win Rate
Armies
% Share of Armies
5-0 Wins
4+ Wins
Chaos
55.6%
9
14.1%
0
4
Order
53.7%
30
46.9%
2
6
Death
50.0%
10
15.6%
0
1
Death
39.3%
15
23.4%
0
1
Faction Stats
The below stat show the results for those factions represented by 5 armies or more only.
Faction
Win Rate
Armies
% Share of Armies
5-0 Wins
0-5 Losses
Seraphon
80.0%
5
7.9%
2
0
Lumineth Realm-Lords
60.0%
5
7.9%
0
0
Soulblight Gravelords
40.0%
5
7.9%
0
0
With very few tournaments this week there’s not enough data to draw reliable win rates from.
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Subfaction Stats
Next week, I’ll have built up four weeks worth of data and at this point I will transition the stats over four weeks rather than a single week. This will helpfully give us more reliable data. At some point I’ll go backwards as well to the start of AoS 3.
Here are the AoS Meta Stats for all the Grand Tournaments that have taken place between Monday 13th June and Sunday 19th June 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.
There was a total of 3 Grand Tournaments last week, a quiet week! That being said, one of them was the awesome UK tSports Champions, which our very own Declan was invited to take part in. You can read up on his prep here.
286 players took part in 10 GT’s over the last week.
Grand Alliance
Win Rate
Armies
% Share of Armies
5-0 Wins
4+ Wins
Chaos
64.7%
19
21.59%
3
7
Order
49.2%
49
55.68%
0
5
Destruction
43.8%
8
9.09%
0
1
Death
34.2%
12
13.64%
0
0
Faction Stats
The below stat show the results for those factions represented by 5 armies or more only.
Faction
Win Rate
Armies
% Share of Armies
5-0 Wins
0-5 Losses
Maggotkin of Nurgle
66.0%
10
11.36%
1
4
Cities of Sigmar
58.6%
7
7.95%
0
0
Stormcast Eternals
54.0%
10
11.36%
0
3
Idoneth Deepkin
46.0%
5
5.68%
0
0
Seraphon
43.0%
10
11.36%
0
0
Fyrselayers
40.0%
7
7.95%
0
1
Soulblight Gravelords
33.3%
6
6.82%
0
0
Maggotkin of Nurgle top the charts this week in a very small data set. With a win rate of 66.0% Followed closely by Cities of Sigmar with a win rate of 58.6%. Seraphon, Fyreslayers and Soulblight Gravelords all struggling to make that magical 45% mark with Soulblight Gravelords being the only faction below 40%.
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Subfaction Stats
Only Seraphon/Thunder Lizard and Maggotkin of Nurgle/Drowned Men made the requirement for this table (min 5 armies represented). Thunder Lizard managed a win rate of 43% while Drowned Men achieved 72.5%……
On Reddit Warhammer 40k has the Meta Mondays posted by the brilliant u/JCMS85 on r/WarhammerCompetitive. So why can’t we have one for AoS? Well we can….
Here are the stats for all the Grand Tournaments that have taken place between Monday 6th June and Sunday 12th June 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.
There was a total of 10 Grand Tournaments last week, however only 9 had data available to analyse. Valleycon 2022 was a 26 player tournament but no lists were available at the time of publishing these stats.
286 players took part in 10 GT’s over the last week.
Grand Alliance
Win Rate
Armies
% Share of Armies
5-0 Wins
4+ Wins
Chaos
54.5%
56
19.6%
2
13
Order
51.0%
119
41.6%
6
22
Death
46.6%
48
16.8%
1
7
Destruction
46.1%
56
22.0%
0
5
Faction Stats
The below stat show the results for those factions represented by 5 armies or more only.
Faction
Win Rate
Armies
% Share of Armies
5-0 Wins
0-5 Losses
Seraphon
66.2%
13
2.27%
3
1
Legion of the First Prince
65.0%
8
1.40%
0
0
Maggotkin of Nurgle
58.6%
21
3.67%
2
0
Idoneth Deepkin
58.5%
11
1.92%
1
0
Soulblight Gravelords
57.7%
13
2.27%
1
0
Cities of Sigmar
57.0%
10
1.75%
2
0
Daughters of Khaine
56.4%
14
2.45%
0
1
Lumineth Realm-Lords
52.1%
10
1.75%
0
0
Ironjawz
50.8%
13
2.27%
0
0
Sons of Behemat
48.5%
14
2.45%
0
1
Ogor Mawtribes
47.2%
11
1.92%
0
0
Nighthaunt
46.7%
21
3.67%
0
2
Stormcast Eternals
45.0%
43
7.52%
0
3
Kruleboyz
44.3%
11
1.92%
0
1
Sylvaneth
40.0%
5
0.87%
0
1
Hedonites of Slaanesh
38.3%
6
1.05%
0
0
Skaventide
37.9%
7
1.22%
0
0
Fyreslayers
34.4%
9
1.57%
0
1
Ossiarch Bonereapers
31.1%
11
1.92%
0
1
Gloomspite Gitz
30.0%
6
1.05%
0
1
Despite Nighthaunt and Daughters of Khaine being released now for a couple of weeks, we still see Seraphon, Legion of the First Prince and Maggotkin of Nurgle topping the win rates. On top of that Seraphon managed to grab three 5-0 results this week.
As a rough guide factions should have win rates of between 45-55% to ensure the game is roughly balance (true balance being impossible). The above shows that 7 factions have exceeded this band (including the new Daughters of Khaine) with Seraphon and Legion of the First Prince have exceeded the 60% win rate barrier. There are also seven factions below this ideal range, including one of the new battletomes for 3rd Edition (Fyreslayers). While Stormcast Eternals have a win rate of 45% we have to bear in mind that this is the most popular faction and is often the ones new players use when first playing Age of Sigmar, so the range of skill of the players inside this faction will vary widely, while many of the other faction will have a dedicated fan base or have tournament players looking for a faction that provides them the best chance at good results.
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Subfaction Stats
The below stat show the results for those subfactions represented by 5 armies or more only.
Faction
Subfaction
Win Rate
Armies
5-0 Wins
0-5 Losses
Seraphon
Thunder Lizard
67.3%
11
2
1
Maggotkin of Nurgle
Drowned Men
65.5%
11
1
0
Legion of the First Prince
65.0%
8
0
0
Lumineth Realm-Lords
Zaitrec
60.9%
5
0
0
Idoneth Deepkin
Nautilar
58.6%
6
0
0
Cities of Sigmar
Living City
58.3%
6
2
0
Nighthaunt
Scarlet Doom
54.3%
7
0
0
Daughters of Khaine
Zainthar Kai
54.3%
7
0
0
Soulblight Gravelords
Vyrkos Dynasty
53.3%
6
0
0
Sons of Behemat
Breaker Tribe
53.1%
10
0
0
Stormcast Eternals
Astral Templars
50.0%
6
0
0
Stormcast Eternals
Hammers of Sigmar
49.1%
23
0
1
Ironjawz
Bloodtoofs
44.2%
9
0
0
Kruleboyz
Big Yellers
43.4%
8
0
1
Hedonites of Slaanesh
Lurid Haze
42.0%
5
0
0
Nighthaunt
Emerald Host
41.5%
13
0
2
Fyreslayers
Greyfyrd
38.6%
7
0
0
Skaventide
37.9%
7
0
0
Stormcast Eternals
Hallowed Knights
35.6%
9
0
1
Ossiarch Bonereapers
Petrifex Elite
32.3%
10
0
1
Gloomspite Gitz
24.0%
5
0
1
The faction stats are pretty much replicated above with Lumineth Realm-Lords/Zaitrec joining the +60% club this week. Meanwhile despite Anthony Trentanelli’s heroics with Skaven recently (claiming two GT’s and going 4-1 this week) they still sit below 45% with a miserable 37.9% win rate. Will their new battletome and the Generals Handbook see a change in this though? A new tome can’t come soon enough for Gloomspite Gitz and Ossiarch Bonereapers….
The Renegade Wargaming – Spring Up GT took place in Minneapolis, Minnesota, USA on 23rd and 24th April. It involved 38 players vying to be crowned champion in a 5 game tournament.
Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
Corey won all five games over the weekend. Along the way he beat Idoneth Deepkin/Fuethan in round 1, Stormcast Eternals/Hammers of Sigmar in round 2, Ogor Mawtribes/Boulderhead in round 3, Ironjawz/Bloodtoofs in round 4 and Maggotkin of Nurgle/Befouling Host in Round 5.
Allegiance: Legion of the First Prince – Grand Strategy: Beast Master – Triumphs: Inspired
LEADERS Be’Lakor, the Dark Master (360) – Lore of Ruinous Sorcery: The Master’s Command Kairos Fateweaver (435) – Lore of Ruinous Sorcery: The Master’s Command Bloodthirster of Insensate Rage (280)* – General – Command Trait: Ruinous Aura – Artefact: Armour of the Pact The Changeling (170)* – Lore of Ruinous Sorcery: The Master’s Command Slaves to Darkness Daemon Prince (210)* – Sword – Mark of Chaos: Khorne
UNITS 10 x Pink Horrors of Tzeentch (250)* 5 x Flesh Hounds (105)* 5 x Flesh Hounds (105)*
Alex managed four wins and a loss over the two days. Beating Stormcast Eternals/Hammers of Sigmar in round 1, then losing against Ironjawz/Bloodtoofs in round 2, then beating Soulblight Gravelords/Kastelai Dynasty in round 3, Sons of Behemat/Breaker Tribe in round 4, and Stormcast Eternals/Hallowed Knights in the final round.
Army Faction: Sons of Behemat – Army Type: Taker Tribe Grand Strategy: Beast Master
LEADER Warstomper (470)* – Artefacts: Arcane Tome Gatebreaker (525)* Kraken-Eater (490)** – General – Command Traits: Extremely Intimidating – Artefacts: Jaws of the Mogalodon Kraken-Eater (490)** – Artefacts: Krakenskin Sandals
CORE BATTALIONS *Bosses of the Stomp **Bosses of the Stomp
TOTAL POINTS: (1975/2000)
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Pat also won four games and lost a fifth. Along the way they beat Ogor Mawtribes/Boulderhead in round 1, Idoneth Deepkin/Dhom-Hain in round 2, Sylvaneth/Gnarlroot in round 3. He then lost against Maggotkin of Nurgle/Befouling Host in round 4 before beating Ironjawz/Bloodtoofs in round 5.
Allegiance: Lumineth Realm-lords – Great Nation: Syar – Mortal Realm: Hysh – Grand Strategy: Prized Sorcery – Triumphs: Indomitable
LEADERS Archmage Teclis and Celennar, Spirit of Hysh (740)* Scinari Cathallar (145)* – General – Command Trait: Goading Arrogance – Artefact: The Perfect Blade – Lore of Hysh: Total Eclipse
UNITS 10 x Vanari Auralan Wardens (145)* – Lore of Hysh: Lambent Light 10 x Vanari Auralan Wardens (145)* – Lore of Hysh: Lambent Light 10 x Vanari Auralan Wardens (145)* – Lore of Hysh: Protection of Hysh 20 x Vanari Auralan Sentinels (340)* – Lore of Hysh: Speed of Hysh 10 x Vanari Auralan Sentinels (170)* – Lore of Hysh: Lambent Light
Walter finished 7th and claimed four victories over the two days. His path saw him lose against Daughters of Khaine/Hagg Nar in round 1, then going on to beat Ogor Mawtribes/Boulderhead in round 2, Seraphon/Thunder Lizard in round 3, Stormcast Eternals/Tempest Lords in round 4 and Sylvaneth/Gnarlroot in round 5.
Army Faction: Orruk Warclans – Army Type: Kruleboyz – Army Subfaction: Big Yellers – Grand Strategy: Sever the Head – Triumphs: Indomitable
LEADER Breaka-boss on Mirebrute Troggoth (180) Gobsprakk (280) – Spells: Sneaky Miasma Snatchaboss on Sludgeraker Beast (315)* – General – Command Traits: Egomaniak – Artefacts: Mork’s Eye Pebble – Mount Traits: Tough ’Un Swampcalla Shaman and Pot-grot (105)* – Spells: Choking Mist
BATTLELINE 1 x Gutrippaz (360)* – Wicked Stikka 1 x Man-skewer Boltboyz (240)* Man-skewer Boltboyz (120)*
ARTILLERY Beast-skewer Killbow (130)*
OTHER Hobgrot Slittaz (80)* Marshcrawla Sloggoth (150)*