Category Archives: Nautilar

Top Three AoS Lists for Coliseum of Sigmar Carnage GT

This is the Top Three AoS Lists for the Coliseum of Sigmar Carnage GT that took place in Florida, USA on 2nd and 3rd July. It involved 9 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

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Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Top Three AoS Lists - 1st Place, Maggotkin of Nurgle

Army Faction: Lumineth Realm-lords
Army Subfaction: Zaitrec
– Grand Strategy: Take What’s Theirs
– Triumphs: Inspired

LEADER
Sevireth (345)*
Vanari Lord Regent (155)*
General
– Command Traits: Fast Learner
– Artefacts: Gift of Celennar
– Spells: Speed of Hysh, Overwhelming Heat, Total Eclipse
Hurakan Windmage (120)*
Spells: Guiding Flurries, Overwhelming Heat, Transporting Vortex

BATTLELINE
Vanari Auralan Wardens (145)*
– High Warden
– Spells: Overwhelming Heat, Etheral Blessings
Vanari Auralan Wardens (145)*
High Warden
– Spells: Overwhelming Heat, Protection of Hysh
2 x Vanari Auralan Sentinels (510)*
High Sentinel
– Spells: Overwhelming Heat, Lambent Light

TERRAIN
Shrine Luminor (0)

OTHER
Hurakan Spirit of the Wind (265)*
Hurakan Spirit of the Wind (265)*

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1950/2000)

Brett: A list that plays well to Lumineth’s strengths at the moment. The list is doubling down on mortal wounds with no less than 5 sources of Overwhelming Heat (hits do mortals on a 5+ not 6+). Something is always going to be in range. The Spirit’s of the Wind can dart out to make ranged attacks and then fall back to be healed and we all know what Sentinels are like if they can’t be shut down. This list makes that hard by not only providing screening (Warden’s), but Sevireth and the Lord Regent can punish a unit that gets too close. Looking at the matchups and that’s what has happened, with only Nighthaunt able to push Jonathan to a loss through a combination of ignoring rend and their ward save blunting the shooting. Legion of the First Prince may have had the bodies, but is too reliant on it’s Hero units to be really effective into this list and poor Sons. A well deserved win with a faction that is not at the top of the meta showing the overall balance in AoS is pretty good.

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Top Three AoS Lists - 2nd Place, Fyreslayers

Army Faction: Nighthaunt
Army Subfaction: The Emerald Host
Grand Strategy: Take what’s Theirs
Triumph: Bloodthirsty

LEADER
Guardian of Souls (150)
General
– Command Traits: Master of Magic
– Chill Blade
– Artefacts: Midnight Tome
– Spells: Seal of Shyish
Spirit Torment (115)
Dreadblade Harrow (145)**
Artefacts: Arcane Tome
– Spells: Seal of Shyish
Kurdoss Valentian (210)**
Krulghast Cruciator (150)**

BATTLELINE
1 x Chainrasps (220)
Hexwraiths (160)*
1 x Grimghast Reapers (320)*
Hexwraiths (160)*

BEHEMOTH
Mourngul (300)

ENDLESS SPELL
Purple Sun of Shyish (70)

CORE BATTALIONS:
*Bounty Hunters
**Command Entourage – Magnificent

TOTAL POINTS: (2000/2000)

Brett: An Emerald Host list with only 20 Chainrasp? But it also has 20 Grimghast and a host of heroes. What makes this interesting is eschewing Lady Olynder gives the list both Kurdoss and the Dreadblade Harrow (costing an extra 15 points). Great play for mobility because the Dreadblade can stay with the Hexwraiths and issue a command for free. So if the Guardian of Souls issues an All-out Attack to the Grimghast, the Dreadblade can issue the same order for free. The Mourngul is a rarer inclusion and I think still too expensive, but brings some useful abilities, mortal wounds and de-buffs on top of his reasonable damage. This is a very aggressive list with the ability to put out serious damage, the Grimghast will operate at 3 attacks each for most of the game. The Purple Sun is a natural inclusion with this many wizards, and since the new pack is a really useful spell. I expect to see this in a lot of lists (at least 2 here). Strong mobility with the 8″ natural movement for the infantry and the inclusion of highly mobile cavalry the list is good at playing both the mission and the opponent.

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Top Three AoS Lists - 3rd place, Legion of the First Prince

Army Faction: Stormcast Eternals
Army Type: Scions of the Storm
– Army Subfaction: Hallowed Knights
– Grand Strategy: No Place For The Weak
– Triumphs: Inspired

LEADER
Gardus Steel Soul (150)*
Lord-Castellant (155)*
General
– Command Traits: Master of Magic
– Artefacts: Arcane Tome
– Spells: Celestial Blades
– Bonding: Krondspine Incarnate of Ghur

BATTLELINE
1 x Judicators with Boltstorm Crossbows (380)*
2 x Thunderbolt Crossbow
Liberators (115)*
Liberator-Prime
– Heavens-wrought Weapon and Sigmarite Shield
Liberators (115)**
Liberator-Prime
– Heavens-wrought Weapon and Sigmarite Shield

BEHEMOTH
Krondspine Incarnate of Ghur (400)*

OTHER
1 x Stormdrake Guard (680)**
Stormdrake-Prime
– Drakerider’s Warblade

CORE BATTALIONS:
*Battle Regiment
**Bounty Hunters

TOTAL POINTS: (1995/2000)

Brett: Stormcast making it to the podium with the help of the Incarnate. We have already seen a shift away from hero hammer in a few lists and this is a very clever way of using all of the tools SCE has. The inclusion of the incarnate sees 2 mobile threats on the table in combination with the 4 Stormdrakes. Keep the Incarnate close to the heroes and you can give it both a 3+ save and a 5+ ward making it very hard to lower it’s levels. Your best hope may be a more horde approach, because you wouldn’t want a monster anywhere near the Incarnate in case it levelled, but you need 18 wounds in a turn to force it down a level. Looking at the results that’s happened with Daniel’s loss in Round 2 to the 2nd place Nighthaunt list. The small heroes keep costs down to allow the list to include shooting, dragons and the incarnate. The Liberators are here just as the cheapest battleline. The Storm drakes in bounty hunters is a terrifying prospect – 36 D2 -1 and 16 D3 -2 attacks in melee (no rend against Nighthaunt though). The Judicators shouldn’t be ignored either, they get 2 hits for every successful attack, Unleash Hell from this unit, say protecting the Incarnate and Heroes, would be devastating but limits the Incarnate’s mobility. A good solid and a little counter intuitive list.

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14th Place, Blades of Khorne

Army Faction: Idoneth Deepkin
Subfaction: Nautilar
– Grand Strategy: The Creeping Gloomtide
– Triumph: Inspired x2

LEADERS
Eidolon of Mathlann Aspect of the Sea (325)*
General
– Command Traits: Endless Sea Storm
– Artefacts of Power: Arcane Tome
– Spells: Steed of Tides
Akhelian King (250)*
Bladed Polearm and Falchion
– Mount Traits: Voidchill Darkness
Isharann Soulrender (120)*

BATTLELINE
Namarti Reavers (170)**
Namarti Reavers (170)**
Akhelian Leviadon (500)***
Mount Traits: Ancient
Namarti Thralls (390)***
Icon Bearer

ENDLESS SPELLS & INVOCATIONS
1 x Purple Sun of Shyish (70)

TERRAIN
1 x Gloomtide Shipwreck (0)

CORE BATTALIONS
*Command Entourage – Magnificent
**Expert Conquerors
***Bounty Hunters

TOTAL POINTS: 1995/2000

Brett: Our last instalment had an Idoneth list on the podium, here we see another variation that didn’t quite make it. I feel like this is more of an Idoneth list with the Leviadon and bigger heroes (Eidolon and the Akehlian King). The new book seems to favour the smaller infantry units though, to me that feels more like Daughters. Anyway back to the list, the combination of Eidolon and the Leviathan gives some really strong mid board threat, forcing your opponent to decide if they want to play into it (and get shot) or play the fringes. The Purple Sun is an unusual inclusion for Idoneth but that shows just how strong it is. Underlining how useful the Arcane Tome is, there are no wizards in this list but there is an endless spell. I would prefer Master of Magic as the trait to ensure I could get the Sun out. Looking at the scoring for the overall tournament I wonder if the lack of bodies (800 points in 2 models) made playing the mission more difficult. A very flavourful list that still performed well in this format.

Looking at the overall placings it’s interesting to see that 3 and 4 out scored the top 2 who took the tournament on wins. Does this suggest a change with the new Battle Tactics/Grand Strategy where consistently scoring the same points is more difficult and there are a lot more swings?

Final Tournament Placings

Top Three AoS Lists from the Atlantic City Open

Atlantic City Open took place in New Jersey, USA on 11th and 12th June. It involved 73 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

Allegiance: Maggotkin of Nurgle
Subfaction: Drowned Men
– Grand Strategy: Hold the Line
– Triumphs: Bloodthirsty

Leaders
Bloab Rotspawned (300)*
Lore of Malignance: Magnificent Buboes
Festus the Leechlord (150)*
Lore of Malignance: Gift of Disease
Lord of Afflictions (210)*
General
– Command Trait: Overpowering Stench
– Artefact: The Splithorn Helm

Battleline
4 x Pusgoyle Blightlords (440)*
Reinforced x 1
2 x Pusgoyle Blightlords (220)*
2 x Pusgoyle Blightlords (220)*
2 x Pusgoyle Blightlords (220)*
2 x Pusgoyle Blightlords (220)*

Core Battalions
*Battle Regiment

Total: 1980 / 2000
Reinforced Units: 1 / 4
Allies: 0 / 400
Wounds: 123
Drops: 1

Declan: The Drowned Men with Pusgoyle Blightlords is having something of a impact on the meta at the moment. Lots of flies were seen at AoS Worlds and at events before and since. The Lord of Afflications seems to be a given for the battleline, and the army is very quick – like ‘old’ Nurgle quick. The slow chip of mortal wounds from disease markers don’t seem to slow the game down much (in my experience) either.

It’s a good army – well piloted by Emma – but may be in danger of becoming the ‘new’ Dragons!

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Army Faction: Soulblight Gravelords
Army Type: Legion of Blood
– Grand Strategy: Predator’s Domain
– Triumphs: Bloodthirsty

LEADER
Vampire Lord (140)*
General
– Command Traits: Master of Magic
– Artefacts: Arcane Tome
– Spells: Spirit Gale, Invigorating Aura
Neferata (365)*
Spells: Decrepify
Mannfred Von Carstein (380)**
Spells: Fading Vigour

BATTLELINE
Deathrattle Skeletons (85)*
Deathrattle Skeletons (85)*
Black Knights (100)**
Black Knights (100)**

ENDLESS SPELL
Horrorghast (65)

OTHER
1 x Blood Knights (390)***
1 x Grave Guard (280)***
Great Wight Blade

CORE BATTALIONS:
*Battle Regiment
**Battle Regiment
***Hunters of the Heartlands

TOTAL POINTS: (1990/2000)

Declan: Ah… Soulblight Gravelords. They have been good since their book was released and Jeremy has piloted this to a superb 5-0 in a large field. Well done to him. It’s a low drop but definitely reliant on the Mortarchs. I’ve not seen Neferata before (although as fate would have it, I am reading a Black Library book about her) but Manfred is a superb caster – sort of a mini-Nagash – and both Mortarchs are monsters in their own right.

It’s worth noting despite the entry Peter has got this from that the Blood Knights and Grave Guard are reinforced… I know what 20 Graveguard can do (ouch), but I’m glad I’m not facing 10 Blood Knights in one unit! Wow… and ouch.

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Allegiance: Maggotkin of Nurgle
Subfaction: Drowned Men
– Grand Strategy: Hold the Line
– Triumphs: Bloodthirsty

Leaders
Lord of Afflictions (210)*
General
– Command Trait: Overpowering Stench
– Artefact: The Splithorn Helm
Be’Lakor, the Dark Master (360)*
Plague Priest (85)*
Universal Prayer Scripture: Curse

Battleline
4 x Pusgoyle Blightlords (440)*
Reinforced x 1
4 x Pusgoyle Blightlords (440)*
Reinforced x 1
2 x Pusgoyle Blightlords (220)*

Units
1 x Cockatrice (95)*
1 x Cockatrice (95)*

Endless Spells & Invocations
The Burning Head (20)

Core Battalions
*Battle Regiment

Total: 1965 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 123
Drops: 1

Declan: Bill is always there or there abouts at tournaments and this is no exception with a 4-1. With more Pusgoyle Blightlords (GW may run out at this rate), and the required Lord of Afflictions, Bill has gone for Belakor. As most readers will know he can ‘turn off’ a unit meaning that a unit may not act in a turn. It is not fun charging and then finding you can’t fight, and if you’re lucky enough to double-turn Bill’s army… the ability lasts until his next hero phase.

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Army Faction: Idoneth Deepkin
Subfaction: Nautilar
– Grand Strategy: Hold the Line
– Triumph: Inspired

LEADERS
Lotann (115)**
Isharann Tidecaster (150)**
General
– Command Traits: Teachings of the Túrscoll
– Artefacts of Power: Rune of the Surging Gloomtide
Spells: Steed of Tides
Akhelian Thrallmaster (110)**

BATTLELINE
Akhelian Leviadon (500)*
Mount Traits: Reverberating Carapace
Namarti Thralls (260)*
Namarti Thralls (260)*
Drakespawn Knights (125)**
Drakespawn Knights (125)**
Namarti Reavers (170)**
Namarti Reavers (170)**

TERRAIN
1 x Gloomtide Shipwreck (0)

CORE BATTALIONS
*Hunters of the Heartlands
**Battle Regiment

TOTAL POINTS: 1985/2000

Declan: Peter’s selection of one to watch here is fourth… so no real prizes to him for finding it…! But it is another 4-1, and it has lots of Thralls. With the new book the Eels were quickly dropped by most players and it’s because of the output of the Thralls and that they get bonuses against models with 1 wound, and models with 3+ wounds. They are made of paper, but they are solid paper hammers… smash! I’m just glad I run a few Ardboyz for these guys — perfect, as long as it’s my turn, I go first and it’s not High Tide (ah well…. maybe not perfect then!!)

Final Tournament Placings